Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 21:17:21 Player: Joshua Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (352) 1760 Value Destroyed (11357) 11357 Prototype IDs (133) 2660 Alien Tech Used (14) 2800 Bonus (45325) 45325 TOTAL SCORE: 77202 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 1171 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 2000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -327 Cogmind --------- Core Integrity 1395/1850 Matter 287/300 Energy 130/1240 System Corruption 1% Temperature Cool (8) Movement Flying (24) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (2) --- Improved Q-thruster Experimental Q-thruster > --- UTILITY (20) ----- Improved Fusion Compressor Medium Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System SHELL Armor AEGIS Remote Shield > --- WEAPON (3) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (20) --- Mini Fusion Reactor Experimental Cesium-ion Thruster Improved Q-thruster Improved Fusion Compressor Experimental Energy Well (1000) Experimental Matter Compressor (500) Zionite Metafield Generator Experimental Terrain Scanner Experimental Core Analyzer Experimental Phase Shifter Phase Armor EM Dispersion Field Experimental Force Field AEGIS Remote Shield Transdimensional Reconstructor Core Stripper Plasma Lance Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Medium Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Utility Shielding SHELL Armor Experimental Force Field > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Experimental Cesium-ion Thruster Experimental Q-thruster Improved Fusion Compressor Experimental Energy Well Experimental Matter Compressor Zionite Metafield Generator Experimental Terrain Scanner Surveybot 24 Chip Experimental Core Analyzer Experimental Phase Shifter Phase Armor EM Dispersion Field AEGIS Remote Shield Transdimensional Reconstructor Transdimensional Reconstructor Core Stripper Plasma Lance [Rating: 232] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Experimental Cesium-ion Thruster Utility Large Storage Unit Device Dimensional Manipulator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Lance Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 679 | 7 8 . 14 12 1 4 66 31 3 29 7 20 5 23 63 5 16 14 1 8 56 . 6 4 13 1 1 2 2 11 . 35 5 . 10 3 27 27 29 29 18 15 35 13 Power 17 | 1 . . 1 . . . 4 1 . 3 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Engine 6 | 1 . . 1 . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Propulsion 42 | 2 2 . 5 . . 2 9 . . 4 . . . 1 1 . . . . . 2 . . . 4 . . . . . . . . . 3 . 2 1 . 2 . 1 . 1 Treads 8 | 2 . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | . 2 . 3 . . 2 5 . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . 4 . . . . . . . . . 2 . 2 1 . 2 . 1 . 1 Utility 444 | 2 2 . 3 2 1 . 19 25 1 10 4 14 3 16 38 2 12 11 1 4 30 . 5 4 7 1 1 2 2 10 . 33 5 . 4 3 25 23 23 27 14 13 30 12 Device 299 | . . . 1 . . . 9 18 . 7 2 9 1 9 27 2 5 6 1 3 13 . . 2 4 1 1 1 2 7 . 23 4 . 1 2 18 21 21 24 5 13 25 11 Storage 49 | 2 1 . 1 . 1 . 6 1 1 1 1 . . . 3 . 3 1 . 1 5 . 1 . . . . 1 . 1 . 3 . . 3 1 . 2 1 1 6 . 1 . Processor 8 | . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 1 Hackware 17 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 2 . . . . 2 . 2 . . . . 3 . . 1 2 . . . Protection 71 | . 1 . 1 2 . . 4 5 . 2 1 5 2 7 7 . 4 4 . . 9 . . 2 1 . . . . . . 5 1 . . . 3 . 1 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 176 | 2 4 . 5 10 . 2 34 5 2 12 2 6 2 6 23 3 4 3 . 4 23 . 1 . 1 . . . . 1 . 2 . . 2 . . 3 6 . 4 1 3 . Energy Gun 23 | 2 . . 2 . . . 3 . . . . . . . 4 . 2 1 . 3 4 . . . . . . . . . . . . . . . . . 1 . 1 . . . Energy Cannon 52 | . . . . . . . 9 1 . 8 1 3 1 3 10 . 1 . . 1 9 . . . . . . . . . . . . . 1 . . . 2 . 1 . 1 . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 24 | . 3 . 3 5 . 1 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . 5 . 1 5 . 2 1 . 1 . 2 . 3 . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . 1 . . . . . . . 3 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 19 | . . . . . . . 6 1 . 1 1 1 . . 5 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 3 . 2 1 2 . Special Melee Weapon 9 | . . . . . . . 1 . . 2 . 1 1 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . . . 1 . . 3 . . . . . . . 1 . . 3 . . . . . . 1 1 . . . . . 3 . 1 1 8 . 2 . 2 1 Parts Lost 49 | . . . 6 2 . 5 16 3 . 4 2 1 . 1 6 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Power 9 | . . . 1 . . 1 3 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . . 2 . . 2 5 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 2 . 1 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Weapon 18 | . . . 2 . . 1 7 2 . 1 1 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 4 | . . . 3 1 . 4 4 2 . 3 2 1 . 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 85 92 92 89 90 85 92 91 92 91 92 91 91 93 93 92 93 93 88 93 94 100 99 100 100 98 100 99 100 97 100 100 99 100 99 99 99 99 99 98 92 91 Engine 3 | . 14 14 10 11 11 10 . . . . 6 7 7 7 6 6 6 6 6 6 5 . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Wheel 5 | . 13 14 15 22 22 22 10 7 7 6 7 7 7 6 6 6 6 6 6 6 5 . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 12 11 11 11 11 11 11 11 10 10 10 10 10 9 10 8 9 9 8 8 7 7 7 Device 13 | . . . 4 . . . 7 6 . 4 14 13 15 6 11 13 9 6 6 6 11 31 24 22 21 22 22 22 22 20 20 23 23 20 20 20 20 13 17 23 22 23 33 30 Storage 27 | . 22 14 20 22 26 33 35 30 38 38 38 38 38 38 33 40 40 39 37 40 25 12 11 11 11 11 11 9 11 10 15 13 15 15 15 15 13 17 16 18 22 23 15 15 Processor 7 | . . . . . . . . 6 7 7 7 7 7 7 13 13 13 12 12 12 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 9 9 8 8 7 10 14 Hackware 7 | . . . . . . . . . . . . . . . . . . . . . . 6 22 27 31 27 27 27 27 33 30 29 30 30 30 30 30 31 28 22 20 18 . . Protection 7 | . 6 14 5 15 11 2 8 10 15 8 . 1 . 7 5 . 2 6 12 8 19 12 6 4 1 5 5 5 5 5 5 3 1 5 5 5 3 4 4 3 3 3 6 6 Energy Gun 1 | . 11 . 1 . . . . . . . . . . . . . 3 5 6 6 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 10 6 . 10 11 12 13 14 9 . 5 6 6 5 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 12 28 20 21 22 21 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . 2 1 . . 1 . 1 . . . 2 6 5 5 5 5 5 5 5 5 5 3 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 10 9 10 9 8 8 8 7 9 10 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 17 46 46 63 65 78 78 105 142 146 154 139 152 152 152 162 156 173 190 184 198 186 37 37 38 37 37 35 37 35 42 42 54 54 51 62 51 58 67 70 81 93 102 126 123 Greatest Support 132 | 40 40 16 26 26 26 26 28 28 28 28 28 28 28 28 34 28 28 28 28 28 48 37 37 39 40 40 40 40 40 54 54 54 54 54 54 54 69 66 86 93 94 107 132 132 Greatest Overweight (x) 10 | . 2 2 3 2 2 6 10 5 5 5 4 5 5 5 5 5 6 6 6 7 6 . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . Average Overweight (x) 1 | . 1 2 2 2 2 2 3 4 5 4 4 4 4 5 4 5 5 5 6 6 4 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 52 | 8 14 12 18 18 24 24 30 32 38 44 38 38 38 38 44 44 46 46 46 52 52 10 10 10 10 10 10 10 10 14 14 16 16 16 16 16 16 20 20 24 32 32 32 20 Average Capacity 29 | 5 12 12 16 18 20 24 28 31 38 38 38 38 38 38 38 44 44 44 46 49 31 10 10 10 10 10 10 10 10 10 14 15 16 16 16 16 16 19 20 22 27 32 21 20 Most Carried 52 | 8 14 12 18 18 22 24 30 32 34 43 38 38 38 38 40 44 45 46 46 52 52 10 10 10 10 10 10 10 10 11 14 16 16 16 16 16 16 20 20 24 32 32 32 20 Average Carried 28 | 3 11 12 15 17 19 23 27 31 33 37 37 37 38 37 37 42 43 44 45 49 28 9 9 10 9 10 10 9 10 10 12 15 16 16 15 16 15 19 19 22 26 31 20 19 Final Capacity 52 | 8 12 12 18 18 24 24 30 32 38 38 38 38 38 38 44 44 44 46 46 52 10 10 10 10 10 10 10 10 10 14 14 16 16 16 16 16 16 20 20 24 32 32 20 20 Final Carried 52 | 8 12 12 18 18 22 22 30 32 34 38 38 38 38 38 40 44 44 46 46 52 10 10 10 10 10 10 10 10 10 11 14 16 16 16 16 16 16 20 20 24 32 32 20 19 Class Distribution -------------------- 54% | Hauler-Mutant 21% | Wizard-Sprinter 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Mechanic-Mutant | -1/Command Mechanic-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 12993 | 257 105 212 568 501 120 175 1051 546 309 577 450 281 . 263 668 469 160 208 20 30 560 130 20 80 100 30 22 . 73 84 . 521 80 . . 131 490 460 390 310 210 352 1507 473 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18262 | 93 127 28 660 314 . 180 2219 570 868 551 . 221 . 344 1361 537 284 235 . . 1140 . 57 79 122 . . . 80 . . 725 112 115 . 198 522 671 571 1712 796 763 1726 281 Parts 754 | 4 13 3 37 23 . 8 109 23 2 31 . 3 . 21 41 . 7 6 . . 48 . 9 1 4 . . . . . . 24 1 . . 3 20 24 16 133 44 33 56 7 Haulers Intercepted 12 | . . . 1 . . . 4 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recyclers Shooed 20 | . . . 2 1 . . 3 2 . 3 . . . . 2 . 2 . . . . . . . 2 . . . . . . 2 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . . 14 . 25 . . . 9 . 3 . 13 . . . . 1 . . . . . . . 1 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 215 | . 4 1 16 15 . 3 38 11 4 6 . 4 . 9 13 3 4 11 . . 42 . . . . . . . . . . . . . . . 1 1 . 14 3 1 10 1 Melee 33 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 14 3 1 10 1 Guns 9 | . 3 . . . . . 3 . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 83 | . 1 1 16 4 . 3 24 10 . 3 . 3 . 4 8 . 1 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 80 | . . . . 11 . . 11 . 4 2 . . . 4 . 3 . 8 . . 37 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | 1 3 . 6 . . . 4 1 1 . . 1 . 2 . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . Worker 19 | . . . 3 1 . 1 2 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 . 3 1 . Builder 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Tunneler 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . 1 . . . 4 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycler 41 | 1 . . 1 1 . 1 6 1 . 2 . . . . 3 . 1 . . . . . . . 1 . . . . . . 5 . . . . 1 2 3 2 5 3 2 . Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Mechanic 5 | . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Watcher 35 | . 3 . . . . . 2 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . 2 . . . . 2 3 2 10 1 5 1 . Swarmer 36 | . 2 . . 11 . 1 6 . . 3 . 2 . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Grunt 57 | . 2 1 9 4 . 1 23 2 . . . 1 . 3 4 . . 4 . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Brawler 4 | . . . 1 . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 5 . . . 7 5 . 1 . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 31 | . . . . . . . . 4 . 1 . . . 3 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . 13 3 1 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 7 | . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 1 2 1 4 4 . 2 5 2 3 5 . 2 . 2 4 1 2 9 . . 37 . 1 . 1 . . . . . . 2 . 1 . 1 1 3 1 4 3 3 6 1 Combat Bots Only 35 | . 2 1 3 4 . 1 5 1 3 4 . 2 . 2 4 1 1 9 . . 35 . . . . . . . . . . . . . . . 1 1 . 3 2 1 5 1 Max Kills in Single Turn 33 | 1 1 1 2 4 . 1 3 1 1 2 . 1 . 2 1 1 1 3 . . 33 . 1 . 1 . . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 33 | . . . . 3 . . 2 . 1 1 . . . 2 . 1 . 3 . . 33 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 13987 | . 302 127 808 461 . 476 1928 1542 144 1046 208 159 . 726 1384 41 47 331 . . 629 24 139 . 27 . . . . 16 . 464 40 . 35 . 180 207 80 252 263 . 1054 847 Core 1956 | . 100 10 101 33 . 105 202 112 14 135 80 . . 63 104 . 5 87 . . 29 24 . . . . . . . . . 217 . . . . 29 61 80 48 75 . 139 103 Absorbed by Shields 1146 | . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . 53 . . 711 328 Core Remaining (%) 74 | 100 . 56 . . . 40 63 . . . . . . 42 . . . . . . . 70 . . . . . . 100 . . . . . . 81 . . 97 . 92 . . 75 Volleys Fired 688 | 2 32 5 106 22 . 11 144 52 19 34 1 11 . 36 66 19 10 28 . . 64 . . . . . 1 4 . 2 . . . . 8 . . . 7 . . . 4 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 1 2 2 . . 2 . . . . . 1 1 . 1 . . . . 1 . . . 1 . . . 1 . Hottest 160 | 90 90 70 75 70 . 70 160 143 69 140 110 145 . 95 144 45 50 50 . . 160 . . . . . 40 40 . 40 . . . . 50 . . . 113 . . . 130 . Shots Fired 1197 | 4 64 10 191 37 . 20 271 104 33 63 4 24 . 60 118 19 19 41 . . 89 . . . . . 1 4 . 2 . . . . 8 . . . 7 . . . 4 . Gun 143 | 4 44 . 28 . . . 16 . . . . . . . 17 . 9 13 . . 12 . . . . . . . . . . . . . . . . . . . . . . . Cannon 931 | . 20 10 163 30 . 18 242 104 . 62 4 24 . 55 95 . 10 24 . . 51 . . . . . . . . . . . . . 8 . . . 7 . . . 4 . Launcher 93 | . . . . 7 . 2 13 . 33 1 . . . 5 . 19 . 4 . . 9 . . . . . . . . . . . . . . . . . . . . . . . Special 30 | . . . . . . . . . . . . . . . 6 . . . . . 17 . . . . . 1 4 . 2 . . . . . . . . . . . . . . Kinetic 405 | . 41 10 163 30 . 18 71 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 588 | 2 22 . . . . . 187 32 . 62 4 24 . 55 89 . 19 37 . . 44 . . . . . . . . . . . . . . . . . 7 . . . 4 . Explosive 86 | . . . . 7 . 2 13 . 33 1 . . . 5 . 19 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 103 | 2 1 . 28 . . . . . . . . . . . 29 . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Hit Streak 25 | 2 8 6 10 6 . 3 16 14 11 8 . 11 . 11 12 25 21 25 . . 12 . . . . . 3 7 . 9 . . . . . . . . . . . . . . Robot Miss Streak 8 | 1 8 1 4 2 . 3 6 5 1 4 1 1 . 2 3 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1073 | 2 36 7 115 23 . 10 168 90 23 41 . 21 1 40 95 17 18 29 . . 50 . 7 3 5 . 1 4 4 2 . 13 3 5 . 7 13 12 12 83 21 17 54 21 Core Hits 630 | 2 11 2 32 20 . 7 86 58 11 19 . 6 . 20 27 12 9 30 . . 125 . 3 1 2 . . . 1 . . 8 2 3 . 3 7 8 7 38 12 13 32 13 Critical Hits 40 | . . . 3 . . 1 14 1 . 1 . . . . 1 . 1 . . . 6 . . . . . . . . . . . . . . 1 . . . 7 2 . 1 1 Critical Kills 19 | . . . 1 . . . 10 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 2 . . . Critical Parts Destroyed 20 | . . . 2 . . 1 4 1 . . . . . . 1 . 1 . . . 4 . . . . . . . . . . . . . . 1 . . . 4 . . 1 . Melee Attacks 898 | . . . . . . . 8 8 . 6 12 14 1 1 16 . 5 . . . 4 8 80 3 39 2 . . 9 28 . 54 8 6 5 17 57 47 84 173 50 42 77 34 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 265 | . . . . . . . 8 8 . 5 12 11 . . 15 . 5 . . . 2 8 80 3 39 2 . . 9 28 . 30 . . . . . . . . . . . . Piercing 622 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 8 6 5 17 57 45 84 173 50 42 77 34 Sneak Attacks 68 | . . . . . . . 1 1 . 1 . 3 1 1 2 . 1 . . . 1 . 1 . 2 . . . . . . 8 . 1 . 1 3 4 5 11 7 7 6 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Follow-up Attacks 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 8 3 6 22 9 Damage Inflicted 51102 | 37 468 150 2158 1060 . 378 4934 2121 2986 1446 . 668 . 1697 2828 2958 501 1501 . . 3891 . 351 316 325 . . . 326 . . 1507 385 541 . 672 1047 1136 1179 5556 1667 1470 3932 910 Guns 1800 | 37 335 . 279 . . . 309 . . . . . . . 356 . 176 235 . . 73 . . . . . . . . . . . . . . . . . . . . . . . Cannons 13657 | . 133 150 1879 293 . 174 3221 1941 . 1014 . 453 . 1024 2148 . 189 386 . . 652 . . . . . . . . . . . . . . . . . . . . . . . Explosions 13158 | . . . . 767 . 204 1293 . 2986 236 . 215 . 673 53 2958 . 880 . . 2893 . . . . . . . . . . . . . . . . . . . . . . . Melee 22193 | . . . . . . . 111 180 . 131 . . . . 207 . 136 . . . 108 . 351 316 325 . . . 326 . . 1507 385 541 . 672 1047 1136 1179 5556 1667 1470 3932 910 Ramming 65 | . . . . . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5052 | . 247 150 1879 293 . 174 827 1410 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . . . Thermal 9001 | 24 199 . . . . . 2703 531 . 1014 . 453 . 1024 1748 . 365 621 . . 319 . . . . . . . . . . . . . . . . . . . . . . . Explosive 12276 | . . . . 767 . 204 1293 . 2986 236 . . . 673 . 2958 . 880 . . 2279 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2587 | 13 22 . 279 . . . . . . . . 215 . . 873 . . . . . 1185 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2520 | . . . . . . . 111 180 . 131 . . . . 207 . 136 . . . 108 . 351 316 325 . . . 326 . . 329 . . . . . . . . . . . . Piercing 19601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1178 385 541 . 672 1047 1064 1179 5556 1667 1470 3932 910 Highest Corruption 25 | . 1 1 2 2 2 6 . 2 17 24 25 13 2 1 4 4 2 2 . . . . . . . . . . . . . 10 4 . 2 . . . . . . . 1 1 Average Corruption 5 | . 1 1 2 2 2 2 . 1 12 17 20 5 1 1 2 3 2 1 . . . . . . . . . . . . . 6 2 . 1 . . . . . . . 1 1 Corruption Purged 41 | . . . . . . . . . . . 13 11 2 . . 2 . 2 . . . . . . . . . . . . . 6 4 . . . . . . . . . 1 . Effects 353 | . . 2 6 8 2 1 . 9 9 70 87 50 8 . 33 13 8 2 . . . . . . . . . . . . . 38 . . . . . . . . . . 7 . Message Errors 75 | . . 2 2 2 1 1 . 2 1 4 18 13 4 . 8 4 2 1 . . . . . . . . . . . . . 7 . . . . . . . . . . 3 . Matter Fused 59 | . . . . . . . . . 2 14 18 8 . . 6 2 . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Heat Flow Errors 36 | . . . . 1 1 . . 2 . 5 7 7 . . 2 1 3 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Energy Discharges 45 | . . . . 1 . . . 3 . 7 11 4 2 . 5 4 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 50 | . . . 2 4 . . . 2 3 9 7 6 2 . 5 2 . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . Data Loss (major) 8 | . . . . . . . . . . 2 3 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misfires 6 | . . . . . . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 23 | . . . . . . . . . . 8 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 38 | . . . 2 . . . . . 1 15 5 3 . . 6 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . 2 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3663 | . . 9 11 84 . 13 167 78 . 18 . 10 . 53 106 20 . 85 . . 137 . 32 165 119 . . . 103 . . 355 136 319 . 196 9 30 273 722 156 72 185 . Projectiles 349 | . . 9 11 . . 3 33 5 . 18 . 10 . 47 106 . . 77 . . 30 . . . . . . . . . . . . . . . . . . . . . . . Explosions 369 | . . . . 84 . 10 134 . . . . . . 6 . 20 . 8 . . 107 . . . . . . . . . . . . . . . . . . . . . . . Melee 2945 | . . . . . . . . 73 . . . . . . . . . . . . . . 32 165 119 . . . 103 . . 355 136 319 . 196 9 30 273 722 156 72 185 . Knockbacks 53 | . 2 1 17 3 . 3 7 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . 2 1 17 3 . 3 7 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . . . . 110 . 47 29 . 146 31 . . . . . 41 . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 16 | . . . . 3 . 1 2 . 5 . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | 60 204 87 60 227 81 21 386 306 142 265 227 234 . 168 416 70 169 12 . . 102 . . 31 . . 26 74 . 9 . 233 . . . . . . . . . . . . Average Temperature 79 | 30 64 41 16 70 41 9 111 87 67 77 76 88 . 45 108 40 76 5 . . 34 . . 18 . . 16 33 . 8 . 93 . . . . . . . . . . . . Received Heat Transfer 2888 | . 108 33 279 108 . 201 738 528 . 114 . 36 . 93 255 . . 54 . . 156 . 9 . . . . . . . . 9 12 . 9 . 60 21 9 13 . . 40 3 Effects 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 1 . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . . . . . . . 1 . . 9 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 36 | . . . . . . . 8 5 . 4 . 3 . 3 7 . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 14728 | 74 592 . . . . . 4733 851 . 1727 . 707 . 1258 2479 . 592 962 . . 753 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 794 | 5 122 79 241 288 . 167 659 427 172 175 . . . . 278 121 578 . . . . . 259 49 192 . . . . 606 177 467 . . . . 473 378 234 794 557 714 315 . Average Influence 167 | 1 52 35 99 137 . 97 276 313 151 71 . . . . 140 63 336 . . . . . 126 42 66 . . . . 217 153 69 . . . . 155 264 103 244 239 100 183 . Maximum Alert Level 3 | . . . 1 1 . . 2 2 . . . . . . 1 . 2 . . . . . 1 . . . . . . 2 . 2 . . . . 2 1 1 3 2 3 1 . Low Security (%) 63 | 100 100 100 94 86 . 100 52 . 100 100 . . . . 87 100 14 . . . . . 83 100 100 . . . . 73 100 91 . . . . 66 19 83 43 29 77 5 . Level 1 28 | . . . 5 13 . . 14 95 . . . . . . 12 . 43 . . . . . 16 . . . . . . . . 1 . . . . 23 80 16 47 60 20 94 . Level 2 6 | . . . . . . . 32 4 . . . . . . . . 42 . . . . . . . . . . . . 26 . 6 . . . . 10 . . . 9 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . . . . . . . 7 5 . 7 . . . . 8 . 3 . . . . . 3 . 1 . . . . . . 3 . . . . 3 4 2 5 3 2 . . Investigation 10 | . . . . . . . 1 1 . . . . . . 2 . 1 . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . 1 . . Extermination 20 | . . . . . . . . 3 . 1 . . . . 3 . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 1 2 4 1 1 . . Reinforcement 18 | . . . . . . . 4 1 . 3 . . . . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . 3 . . 2 . . . Assault 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Garrison 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 44 | . 1 . 2 . . . 4 . . . . 1 . . 1 . 1 . . . . . 3 . . . . . . 1 . 6 . . . . 2 . 3 . . . 19 . Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . 7 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . 7 . Times Spotted 610 | . 13 9 32 18 . 12 69 19 6 9 . 12 . 11 24 4 16 8 . . 58 5 42 1 6 . . . . 11 5 49 4 1 17 4 23 19 19 37 6 10 20 11 Peak Tracking Total 39 | . 3 8 4 4 . 5 6 4 3 3 . 6 . 3 4 1 3 10 . . 39 3 13 1 3 . . . . 5 5 18 3 3 18 4 7 6 5 3 1 3 8 11 Tactical Retreats 73 | . 3 . 6 3 . 2 5 2 . 1 . 1 . 2 . . . . . . . 2 8 . 1 . . . . 3 . 6 2 1 . 2 5 5 9 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 28 | . 2 . . . . . 2 3 . 5 1 1 . . 4 . 1 . . . . . 2 . 2 . . . . 1 . 1 . . . . . . . 3 . . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . 5 . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . 1 . 1 . 4 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 39 | . . . . . . . . 1 . 1 . 7 . 9 . . . 4 . . 5 . . . . . . . . . . . . 6 . 6 . . . . . . . . Triggered 16 | . . . . . . . . 1 . 1 . 4 . 1 . . . . . . . . . . . . 2 . . . . 1 . . 6 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 45 | . 1 . 1 . . 2 2 1 . 1 . 2 . . 2 . 4 1 . . 3 . . . . . . . 1 . . . . . . . . 3 7 . 8 . 1 5 Max in Single Turn 2 | . 1 . 1 . . . 1 1 . 1 . 2 . . 1 . . 1 . . 1 . . . . . . . 1 . . . . . . . . 1 1 . 1 . 1 1 Garrison Access 17 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 1 1 2 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 1 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 237 | . 7 . 4 1 2 . 9 4 . 1 1 2 4 . 13 . 6 . 1 1 . . 18 . 15 1 . 8 1 17 . 16 . 2 12 . 16 13 18 16 11 15 2 . Terminals 120 | . 6 . 3 1 . . 5 1 . . . . . . 7 . 5 . . . . . 9 . 9 . . . . 10 . 8 . . . . 7 8 16 6 7 11 1 . Fabricators 26 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 4 . 3 . . . . 4 . 4 . . . . 3 . . 3 2 1 . . Repair Stations 9 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 . 1 . Recycling Units 14 | . 1 . . . . . 1 . . 1 . . . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . . . 2 . . 2 . 2 . . Scanalyzers 15 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 3 . . . . . . 1 . 1 . . . . 1 3 1 2 . . . . Garrison Access 18 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 1 1 2 1 1 . . Total Hacks 894 | . 14 . 15 3 31 . 32 7 . 1 1 6 26 . 27 . 18 . 1 1 . . 54 . 67 1 . 47 1 79 . 82 . 4 22 . 59 48 63 54 65 61 4 . Successful 740 | . 8 . 7 . 31 . 24 2 . . 1 6 26 . 15 . 7 . 1 1 . . 44 . 53 1 . 47 1 62 . 70 . 4 22 . 57 46 57 45 52 46 4 . Failed 150 | . 6 . 8 3 . . 8 5 . 1 . . . . 11 . 11 . . . . . 9 . 14 . . . . 17 . 12 . . . . 1 2 6 9 13 14 . . Catastrophic 11 | . . . 1 1 . . . . . . . . . . 3 . 2 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . Database Lockouts 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Manual 391 | . 5 . 8 3 . . 14 1 . . . . . . 16 . 14 . . 5 . . 25 . 38 . . . . 49 . 36 . . . . 25 30 33 25 33 30 1 . Terminals 521 | . 13 . 13 3 . . 15 2 . . . . . . 13 . 17 . . . . . 29 . 41 . . . . 60 . 53 . . . . 34 39 61 29 46 51 2 . Fabricators 120 | . . . . . . . . 1 . . . . . . 4 . . . . . . . 12 . 23 . . . . 16 . 20 . . . . 10 . . 13 16 5 . . Repair Stations 22 | . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . 4 3 . 2 2 . 2 . Recycling Units 20 | . 1 . . . . . 2 . . 1 . . . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . . . 4 . . 4 . 3 . . Scanalyzers 46 | . . . 2 . . . 12 . . . . . . . 2 . . . . . . . 11 . . . . . . 1 . 3 . . . . 5 5 1 4 . . . . Garrison Access 24 | . . . . . . . 1 4 . . . . . . 4 . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 1 1 2 1 2 . . Terminal Hacks 383 | . 4 . 2 . 31 . 2 1 . . 1 6 26 . 3 . 3 . 1 1 . . 13 . 21 1 . 47 1 21 . 30 . 4 22 . 20 24 35 12 24 26 1 . Record 108 | . . . . . 31 . . . . . . 5 11 . . . . . . . . . . . . . . 35 1 . . . . 3 20 . . 2 . . . . . . Part Schematic 40 | . . . . . . . . . . . . . 5 . 1 . . . . 1 . . 2 . 7 . . 4 . 3 . 3 . . . . 1 7 1 . 3 2 . . Robot Schematic 9 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . . 1 . . . . . . Prototype ID Bank 34 | . . . 1 . . . 1 . . . . . 3 . . . . . . . . . 1 . 1 . . 4 . 1 . 4 . . . . 3 1 5 2 3 4 . . Open Door 13 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 2 . . . 5 . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Branch Access Points 9 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . 1 . . 1 . 1 . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . 1 . . . Machine Index 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 1 1 1 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 1 3 . 2 5 . . Unreport Threat 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . 2 . 5 7 . . Locate Traps 28 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . 6 . 1 . . . . 2 1 6 1 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 7 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . 1 . . . Recall Extermination 8 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 2 1 . . . . Recall Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 3 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Hauler Manifests 15 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 1 2 2 1 1 . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Registered Prototypes 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 . Zone Layout 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 6 . 3 . . . . 3 2 4 2 1 2 . . Fabricator Hacks 68 | . . . . . . . . . . . . . . . 2 . . . . . . . 8 . 14 . . . . 7 . 11 . . . . 6 . . 8 10 2 . . Network Status 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . 1 1 . . . Load Schematic 30 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 7 . . . . 3 . 4 . . . . 2 . . 4 4 1 . . Build 31 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 5 . . . . 3 . 6 . . . . 3 . . 3 5 1 . . Repair Station Hacks 21 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . 4 3 . 2 2 . 2 . Scan Component 11 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 2 . 1 1 . 1 . Repair 10 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 1 . 1 1 . 1 . Recycling Unit Hacks 12 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . 2 . 2 . . Retrieve Components 12 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . 2 . 2 . . Scanalyzer 42 | . . . 2 . . . 12 . . . . . . . 2 . . . . . . . 10 . . . . . . 1 . 3 . . . . 5 4 . 3 . . . . Insert Component 25 | . . . 1 . . . 5 . . . . . . . 1 . . . . . . . 5 . . . . . . 1 . 2 . . . . 4 4 . 2 . . . . Analyze 17 | . . . 1 . . . 7 . . . . . . . 1 . . . . . . . 5 . . . . . . . . 1 . . . . 1 . . 1 . . . . Garrison Access Hacks 16 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 1 1 2 1 1 . . Seal Access 16 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 1 1 2 1 1 . . Unauthorized Hacks 429 | . 8 . 11 . . . 18 1 . . . . . . 14 . 10 . . . . . 23 . 31 . . . . 66 . 41 . . . . 36 28 42 33 32 33 2 . Terminals 150 | . 3 . 3 . . . 6 . . . . . . . 3 . 4 . . . . . 8 . 10 . . . . 22 . 12 . . . . 12 13 20 11 10 12 1 . Track 57 | . 1 . 1 . . . 3 . . . . . . . . . 1 . . . . . 2 . 5 . . . . 7 . 4 . . . . 4 5 11 3 3 6 1 . Assimilate 21 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . 4 . . . . 1 1 3 2 1 2 . . Botnet 55 | . 1 . 1 . . . 2 . . . . . . . 3 . 3 . . . . . 3 . 4 . . . . 9 . 4 . . . . 4 5 4 4 5 3 . . Disrupt 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Operators 13 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 3 1 1 2 1 1 . . Fabricators 41 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 5 . . . . 9 . 8 . . . . 4 . . 3 5 3 . . Report 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . . Prioritize 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 4 . 3 . . . . 1 . . 1 2 1 . . Siphon 19 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . 4 . 4 . . . . 2 . . 2 2 1 . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 135 | . 6 . 4 1 . . 8 4 . 1 . . . . 10 . 6 . . . . . 13 . 8 . . . . 6 . 13 . . . . 12 8 6 10 6 11 2 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . 1 . . . 5 . . . . . 5 . 2 . . . . 1 . . 6 . 7 . . 4 . 3 . 4 . . . . 2 7 1 1 3 2 . . Parts Built 30 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 5 . . . . 3 . 5 . . . . 3 . . 3 5 1 . . Matter 7244 | . . . . . . . . . . . . . . . 238 . . . . . . . 795 . 1061 . . . . 814 . 1106 . . . . 887 . . 992 1088 263 . . Time 2217 | . . . . . . . . . . . . . . . 169 . . . . . . . 194 . 313 . . . . 190 . 513 . . . . 259 . . 370 163 46 . . Total Part Build Rating 200 | . . . . . . . . . . . . . . . 6 . . . . . . . 24 . 28 . . . . 22 . 34 . . . . 25 . . 25 29 7 . . Parts Repaired 10 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 1 . 1 1 . 1 . Time 452 | . . . . . . . 44 . . . . . . . 44 . . . . . . . . . . . . . . . . 99 . . . . 84 89 . 40 26 . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 2 . . . . . 10 . . . . . . . 3 . . . . . . . 1 . 2 . . . . . . . . . . . 4 . . 4 . 10 . . Parts Scanalyzed 14 | . . . 1 . . . 5 . . . . . . . 1 . . . . . . . 4 . . . . . . . . 1 . . . . 1 . . 1 . . . . Part Schematics Acquired 14 | . . . 1 . . . 5 . . . . . . . 1 . . . . . . . 4 . . . . . . . . 1 . . . . 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . 1 . 3 1 1 1 . . . . . 1 . . . . . 1 3 . 2 . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . 3 1 1 . . . . . . 1 . . . . . 1 3 . . . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . 1 . 3 1 1 1 . . . . . 1 . . . . . 1 3 . 2 . . . . . . . . . . . . . . parse_system 11 | . . . . . . . . . . 1 . 3 1 1 . . . . . . 1 . . . . . 1 3 . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 49 | . . 2 . 3 . . . . . . . 2 . 1 . 19 . 2 . 2 . . 1 . . . . . . 2 . 3 . 3 . . 1 1 2 2 1 2 . . Largest Group 19 | . . 2 . 3 3 3 . . . . . 2 . 1 . 19 19 3 . 2 2 . 1 . . . . . . 1 . 1 1 3 . . 1 1 2 2 1 1 1 . Highest-Rated Group 696 | . . 47 . 40 40 40 . . . . . 51 . 94 . 696 696 128 . 188 188 . 10 . . . . . . 26 . 26 26 87 . . 26 26 54 52 26 44 44 . Highest-Rated Ally 94 | . . 31 . 16 16 16 . . . . . 31 . 94 . 50 50 50 . 94 94 . 10 . . . . . . 26 . 26 26 29 . . 26 26 44 26 26 44 44 . Total Orders 28 | . . . . . . . . . . . . . . . 2 . . . . . 6 . . . . . . . . . . 1 . . . 2 1 . 6 2 2 6 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . GOTO 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 4 1 2 2 . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . EXPLORE 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 351 | . . 7 . . . 2 . . . . . 3 . 14 . 53 126 9 . . 97 40 . . . . . . . . . . . . . . . . . . . . . . Total Damage 9589 | . . 103 . . . 351 . . . . . 17 . 364 . 1671 3154 464 . . 2672 793 . . . . . . . . . . . . . . . . . . . . . . Kills 55 | . . 4 . . . 4 . . . . . . . 2 . 3 19 4 . . 15 4 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . . . 1 . . . . . . Derelict Logs Recovered 21 | . . 1 . 2 . . . . . . 2 2 . 1 . . . 2 1 . . 2 . . . 3 1 . 1 . . . 1 2 . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . 2 . . . . . 10 . . . . . . . . . . . . . . 2 . 2 . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 38926 | 97 622 531 853 896 307 361 2199 1227 173 1039 1505 2151 523 1373 2151 686 828 2084 1239 1642 3666 276 878 52 644 150 144 45 176 412 15 1065 241 230 212 293 1039 772 1148 1776 675 655 1769 106 Spaces Moved 40789 | 51 405 424 420 714 271 281 1041 682 76 560 1028 1442 99 814 1151 415 424 1236 773 1010 2217 492 1803 136 1266 649 640 149 646 1408 109 2051 768 894 704 955 2148 1429 1937 2741 1474 1539 1048 269 Core 35 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Treads 125 | 44 8 . 2 . . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15260 | . 397 424 418 714 271 281 970 682 76 560 1028 1442 99 814 1151 415 424 1236 773 1010 2075 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25369 | . . . . . . . . . . . . . . . . . . . . . 142 492 1803 136 1266 649 640 149 646 1408 109 2051 768 894 704 955 2148 1429 1937 2741 1474 1511 1048 269 Fastest Speed 11 | 50 110 120 110 110 110 110 110 130 150 140 140 140 140 150 140 150 150 150 160 160 32 32 32 14 11 11 22 11 22 11 11 11 22 22 22 22 11 12 12 24 24 16 16 12 Average Speed 69 | 144 120 120 118 110 110 110 141 140 150 142 140 140 140 150 148 150 150 153 160 160 140 32 32 28 29 21 22 21 22 21 11 21 22 22 22 22 21 23 23 25 24 29 31 18 Slowest Speed 240 | 160 200 120 200 110 110 140 240 150 150 150 140 150 150 150 150 150 160 160 160 170 160 32 32 32 32 22 22 22 22 22 11 22 22 22 112 22 24 104 104 27 24 100 32 24 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 113 | . . . . . . . . . . . . . . . . . . . . . . . 24 2 5 . . . . 5 3 14 . 2 . . 8 16 9 8 8 5 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 64 | 5 68 91 41 99 65 57 79 23 80 21 97 99 74 92 32 95 16 99 90 85 91 47 48 80 32 75 68 62 58 33 74 37 82 93 89 91 43 88 79 53 63 28 40 23 Regions Visited 44 Branch Regions 26 Pre-discovered Areas 17 | . . . . 1 1 . . . . . 1 1 1 1 . . . 2 . 3 . 1 . . . 1 . 3 . . . . . 1 . . . . . . . . . . Known Exits Taken 26 | . 1 . 1 . . . . . . 1 . 1 . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 47 | . . 2 . 3 . 1 . . . . 10 8 . 1 . . . 2 2 2 . 3 . . . 3 2 . . . . . 1 4 . 3 . . . . . . . . Spaces Dug 431 | . . . . 8 . . 16 2 . . 12 11 . 3 8 . 3 1 . . 6 8 57 . 34 2 . . 4 28 . 33 4 . 6 8 34 24 32 50 16 8 8 5 Terrain Destroyed 1026 | . . . . 67 . 21 117 11 104 22 12 29 . 46 16 164 4 28 . . 13 8 57 . 34 2 . . 4 28 . 33 4 . 12 8 34 24 33 50 16 8 12 5 Melee 400 | . . . . . . . 7 2 . . 12 11 . . 8 . 3 . . . . 8 57 . 34 2 . . 4 28 . 33 4 . 4 8 34 24 30 50 16 8 8 5 Projectile 63 | . . . . . . . 11 9 . . . . . 7 6 . 1 1 . . 13 . . . . . . . . . . . . . 8 . . . 3 . . . 4 . AOE 563 | . . . . 67 . 21 99 . 104 22 . 18 . 39 2 164 . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 49081 | 67 480 436 585 783 279 312 1476 834 99 726 1081 1529 480 895 1433 449 588 1370 775 1034 2706 602 2000 142 1488 652 641 158 669 1476 108 2587 826 916 748 1014 2625 1784 2485 3611 1721 1679 2426 306 Wait 5337 | . 17 8 16 31 4 13 152 22 . 18 23 3 376 9 90 1 125 15 . 3 154 101 123 . 167 1 . . 11 27 . 437 47 14 1 32 388 279 435 685 159 99 1251 . Move 40534 | 50 404 423 419 713 270 280 1040 682 75 559 1027 1441 98 813 1151 414 423 1235 772 1009 2216 491 1756 132 1255 648 639 148 645 1399 103 2025 767 889 703 954 2131 1397 1920 2724 1457 1528 1041 268 Hop 100 | . . . . . . . . . . . . . . . . . . . . . . . 23 1 5 . . . . 4 2 11 . 2 . . 8 15 7 8 7 5 2 . Pick Up 390 | 8 9 . 19 3 4 3 37 18 2 26 6 17 . 3 22 7 4 4 1 10 68 1 7 . 3 . . 1 . 3 3 17 . . 7 . 13 14 3 14 17 3 12 1 Fast Attach 106 | 7 4 . 5 . 1 . 8 1 . 2 . . . . 3 . . 2 . . 14 . 2 2 5 . . 2 2 2 . 2 . . 5 3 2 1 14 3 3 1 8 2 Attach 93 | . . . 6 1 . 2 19 7 . 8 2 1 . 1 9 . 1 1 . . 13 . 2 . . . . . . 1 . 1 . . 2 . 3 4 . 2 . 2 5 . Detach 36 | . . . 1 . . . 2 . . 2 . . . . . . . . . . 22 . . . . . . . . . . . . . 2 . 1 . . . 1 1 4 . Swap 492 | . 4 . 3 11 . 2 39 23 3 19 5 19 5 22 51 5 15 12 1 8 29 . 2 2 8 1 1 1 1 8 . 32 5 . 3 . 22 22 22 24 15 12 23 12 Drop 373 | . 10 . 10 2 . 1 22 12 . 17 5 16 . 1 16 3 5 2 1 4 116 1 5 2 6 . . 2 1 2 . 12 . . 12 3 8 12 9 8 17 1 28 1 Fire 688 | 2 32 5 106 22 . 11 144 52 19 34 1 11 . 36 66 19 10 28 . . 64 . . . . . 1 4 . 2 . . . . 8 . . . 7 . . . 4 . Melee 765 | . . . . . . . 8 8 . 6 12 14 1 1 16 . 5 . . . 4 8 80 3 39 2 . . 9 28 . 50 7 5 4 15 49 39 68 143 44 27 48 22 Ram 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 8 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 68 | . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap 73 | . . . . . . . 5 1 . 30 . 7 . 9 . . . 4 . . 5 . . . . . . . . . . . . 6 . 6 . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Discovered new exit (range 10) 536 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Entered Mines 766 | -10/Mines | Learned 2 Materials zone layouts 938 | -10/Mines | Discovered new exit (range 10) 1219 | -10/Mines | Assembled infested the area 1244 | -10/Mines | Discovered new exit (range 7) 1251 | -10/Mines | Entered Materials 1251 | -9/Materials | Evolved 2 slots: Utility x2 1252 | -9/Materials | Identified exit to Mines 1743 | -9/Materials | Lost 3 parts (1p1n1w) 1746 | -9/Materials | Discovered new exit (range 16) 2008 | -9/Materials | Discovered exit to Mines (range 8) 2104 | -9/Materials | Entered Mines 2189 | -9/Mines | Learned 4 Materials zone layouts 2236 | -9/Mines | Learned Materials emergency access door positions 2307 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2307 | -9/Mines | Discovered new exit (range 5) 2353 | -9/Mines | Discovered new exit (range 8) 2464 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2502 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2518 | -9/Mines | Discovered new exit (range 5) 2685 | -9/Mines | Learned location of Storage (-7) 2808 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3000 | -9/Mines | Entered Exiles 3000 | -9/Exiles | Accompanied by 3 allies 3027 | -9/Exiles | Met 8R-AWN 3047 | -9/Exiles | Met EX-HEX 3087 | -9/Exiles | Met EX-DEC 3095 | -9/Exiles | Learned location of Zion (-6) 3124 | -9/Exiles | Met EX-BIN 3292 | -9/Exiles | Discovered new exit (range 11) 3307 | -9/Exiles | Entered Mines 3307 | -8/Mines | Accompanied by 3 allies 3451 | -8/Mines | Discovered new exit (range 10) 3499 | -8/Mines | Build established: Hauler-Mutant 3529 | -8/Mines | Discovered new exit (range 6) 3648 | -8/Mines | Core integrity fell below 50% 3668 | -8/Mines | Entered Materials 3668 | -8/Materials | Evolved 2 slots: Utility x2 3696 | -8/Materials | Lost 4 parts (1p2n1w) 3732 | -8/Materials | Garrison activated, responded to threat 3881 | -8/Materials | Lost 4 parts (1p3n) 4056 | -8/Materials | Lost 3 parts (1p1n1w) 4590 | -8/Materials | Discovered new exit (range 8) 4939 | -8/Materials | Discovered new exit (range 16) 5183 | -8/Materials | Discovered new exit (range 5) 5668 | -8/Materials | First assault squad dispatched 5829 | -8/Materials | Repaired Arm. Huge Wheel 5867 | -8/Materials | Entered Factory 5867 | -7/Factory | Evolved 2 slots: Utility x2 5949 | -7/Factory | Discovered new exit (range 10) 6055 | -7/Factory | Discovered new exit (range 16) 6338 | -7/Factory | Discovered new exit (range 10) 6775 | -7/Factory | Identified exit to Storage 6775 | -7/Factory | Identified exit to Lower Caves 7094 | -7/Factory | Sucked down chute 7094 | -7/Factory | Entered Waste 7109 | -7/Waste | EMP discharged 7109 | -7/Waste | System corruption reached 10% 7117 | -7/Waste | Spotted C-40 Crusher 7123 | -7/Waste | Destroyed C-40 Crusher 7131 | -7/Waste | Spotted C-40 Crusher 7144 | -7/Waste | Spotted C-40 Crusher 7144 | -7/Waste | Spotted C-40 Crusher 7144 | -7/Waste | Destroyed C-40 Crusher 7156 | -7/Waste | Destroyed C-40 Crusher 7168 | -7/Waste | Destroyed C-40 Crusher 7171 | -7/Waste | Spotted C-40 Crusher 7189 | -7/Waste | Spotted C-40 Crusher 7209 | -7/Waste | EMP discharged 7254 | -7/Waste | Discovered new exit (range 10) 7267 | -7/Waste | Entered Factory 7539 | -7/Factory | Lost 3 parts (1p1n1u) 7687 | -7/Factory | Found Prototype Launcher 7947 | -7/Factory | Garrison activated, responded to threat 8205 | -7/Factory | Discovered exit to Lower Caves (range 14) 8306 | -7/Factory | Entered Lower Caves 9016 | -7/Lower Caves | Encountered a Warlord checkpoint 9089 | -7/Lower Caves | Learned Factory terminal intel 9482 | -7/Lower Caves | Discovered new exit (range 9) 9811 | -7/Lower Caves | Entered another Lower Caves area 9894 | -7/Lower Caves | Discovered new exit (range 6) 10250 | -7/Lower Caves | Identified exit to Data Miner 10502 | -7/Lower Caves | Encountered a Warlord checkpoint 11065 | -7/Lower Caves | A Commander dispatched an escort 11083 | -7/Lower Caves | Learned location of Armory (-3) 11083 | -7/Lower Caves | Learned location of 1 exit from Factory 11083 | -7/Lower Caves | Learned Research emergency access door positions 11083 | -7/Lower Caves | Learned Extension security intel 11255 | -7/Lower Caves | Attacked by a faux Warlord 11962 | -7/Lower Caves | Entered Data Miner 11962 | -7/Data Miner | Discovered new exit (range 6) 11989 | -7/Data Miner | Met Data Miner 12024 | -7/Data Miner | Learned location of Section 7 (-3) 12024 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12049 | -7/Data Miner | Received God Mode back door access code from Data Miner 12064 | -7/Data Miner | Identified Rocket Array 12485 | -7/Data Miner | Entered Proximity Caves 12525 | -6/Proximity Caves | Escorted by Enhanced Grunt 13089 | -6/Proximity Caves | Learned location of Extension (-6) 13261 | -6/Proximity Caves | Spotted B-75 Beast 13291 | -6/Proximity Caves | Core integrity fell below 50% 13294 | -6/Proximity Caves | Destroyed B-75 Beast 13773 | -6/Proximity Caves | Discovered new exit (range 9) 13858 | -6/Proximity Caves | Entered Factory 13858 | -6/Factory | Evolved 2 slots: Utility x2 13859 | -6/Factory | Identified exit to Factory 13860 | -6/Factory | Loaded intel: 22 terminal locations 14280 | -6/Factory | Fabricated Combat Drone Bay? 14800 | -6/Factory | Lost 3 parts (1u2w) 15037 | -6/Factory | Discovered new exit (range 15) 15075 | -6/Factory | Identified exit to Lower Caves 15255 | -6/Factory | Discovered exit to Factory (range 14) 15344 | -6/Factory | Discovered new exit (range 12) 15415 | -6/Factory | Repaired Arm. Huge Wheel? 15678 | -6/Factory | Central database locked down 16009 | -6/Factory | Sucked down chute 16009 | -6/Factory | Entered Waste 16017 | -6/Waste | Spotted C-40 Crusher 16047 | -6/Waste | Destroyed C-40 Crusher 16061 | -6/Waste | Spotted C-40 Crusher 16080 | -6/Waste | Destroyed C-40 Crusher 16099 | -6/Waste | Spotted C-40 Crusher 16115 | -6/Waste | Destroyed C-40 Crusher 16135 | -6/Waste | Spotted C-40 Crusher 16143 | -6/Waste | Warlord forces began an assault 16244 | -6/Waste | Allies destroyed C-40 Crusher 16256 | -6/Waste | Spotted C-40 Crusher 16637 | -6/Waste | Discovered new exit (range 12) 16693 | -6/Waste | Identified exit to Factory 16695 | -6/Waste | Entered Factory 16695 | -6/Factory | Accompanied by 19 allies 17068 | -6/Factory | Incoming investigation squad redirected 17114 | -6/Factory | Identified exit to Extension 17523 | -6/Factory | Entered Lower Caves 17523 | -6/Lower Caves | Accompanied by 3 allies 17573 | -6/Lower Caves | Encountered a Warlord checkpoint 18957 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18998 | -6/Lower Caves | Destroyed 9 combat bots 19434 | -6/Lower Caves | P-60 Hacker assimilated allied Soldier 5a 19509 | -6/Lower Caves | Found Alien Artifact 19509 | -6/Lower Caves | Identified Core Expander 19509 | -6/Lower Caves | Installed Core Expander, added new Utility slot 19566 | -6/Lower Caves | Discovered new exit (range 9) 19597 | -6/Lower Caves | Identified exit to Lower Caves 19607 | -6/Lower Caves | Entered another Lower Caves area 19740 | -6/Lower Caves | Discovered exit to Factory (range 8) 19999 | -6/Lower Caves | Learned Factory garrison access intel 20193 | -6/Lower Caves | Discovered new exit (range 9) 20204 | -6/Lower Caves | Identified exit to Zion 20846 | -6/Lower Caves | Entered Zion 20909 | -6/Zion | Learned location of Warlord (-4) 20973 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20979 | -6/Zion | Discovered new exit (range 7) 20989 | -6/Zion | Identified exit to Proximity Caves 21283 | -6/Zion | Learned Factory emergency access door positions 21352 | -6/Zion | Given A8's code to call for help 21398 | -6/Zion | Learned location of Quarantine (-3) 21581 | -6/Zion | Found Prototype Processor 21585 | -6/Zion | Identified Exp. Signal Interpreter 21585 | -6/Zion | Found Prototype Processor 21588 | -6/Zion | Found Prototype Processor 21592 | -6/Zion | Found Prototype Processor 21714 | -6/Zion | Identified Exp. Melee Analysis Suite 21742 | -6/Zion | Identified Exp. Target Analyzer 21779 | -6/Zion | Identified Exp. Core Analyzer 21781 | -6/Zion | Visited the Megawrench Repair Shop 22006 | -6/Zion | Received a visual enhancement algorithm 22290 | -6/Zion | Found Exp. Terrain Scan Processor 22413 | -6/Zion | Megawrench repaired 13 parts 22453 | -6/Zion | Opened final containment barrier to the Deep Caves 22465 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22466 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22484 | -6/Zion | Discovered new exit (range 3) 22484 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22486 | -6/Zion | Identified exit to Deep Caves 22488 | -6/Zion | Entered Deep Caves 22488 | -6/Deep Caves | Accompanied by 2 allies 22958 | -6/Deep Caves | Allies destroyed Z-Imprinter 22968 | -6/Deep Caves | Found Prototype Device 22978 | -6/Deep Caves | Found Prototype Protection 22985 | -6/Deep Caves | Identified Zio. Metafield Generator 22986 | -6/Deep Caves | Identified Zio. Weapon Casing 23185 | -6/Deep Caves | Found Zio. Weapon Casing 23566 | -6/Deep Caves | Discovered new exit (range 8) 23728 | -6/Deep Caves | Exposed GOLEM chamber 23730 | -6/Deep Caves | Destroyed as-61715 23756 | -6/Deep Caves | Triggered Deep Caves wall 23756 | -6/Deep Caves | Spotted AS-45110 23756 | -6/Deep Caves | Spotted AS-34739 23762 | -6/Deep Caves | Destroyed AS-34739 23776 | -6/Deep Caves | Destroyed AS-45110 23780 | -6/Deep Caves | Triggered Deep Caves wall 23783 | -6/Deep Caves | Destroyed 35 combat bots 23847 | -6/Deep Caves | Found Mobile Assembly Unit 24031 | -6/Deep Caves | Z-Facility disabled 24411 | -6/Deep Caves | Found Zio. Weapon Casing 24557 | -6/Deep Caves | Found Surveybot 24 Chip 24559 | -6/Deep Caves | Found Surveybot 24 Scanner 24998 | -6/Deep Caves | Found GOLEM Unit 26095 | -6/Deep Caves | Identified exit to Proximity Caves 26154 | -6/Deep Caves | Entered Proximity Caves 26154 | -5/Proximity Caves | Accompanied by 2 allies 26156 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26372 | -5/Proximity Caves | Build established: Scavenger-Sprinter 26407 | -5/Proximity Caves | Learned Factory machine intel 26425 | -5/Proximity Caves | Discovered exit to Factory (range 6) 26430 | -5/Proximity Caves | Entered Factory 26430 | -5/Factory | Evolved 2 slots: Utility x2 26432 | -5/Factory | Loaded intel: 233 machine locations 26433 | -5/Factory | Loaded intel: 4 garrison access locations 26517 | -5/Factory | Discovered new exit (range 12) 26538 | -5/Factory | Central database locked down 26576 | -5/Factory | Discovered new exit (range 12) 26686 | -5/Factory | Identified exit to Factory 26746 | -5/Factory | Build established: Hacker-Sprinter 26872 | -5/Factory | Fabricated Adv. Hacking Suite? 26930 | -5/Factory | Fabricated Adv. Hacking Suite? 27011 | -5/Factory | Fabricated Adv. System Shield? 27109 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 27234 | -5/Factory | Identified exit to Upper Caves 27308 | -5/Factory | Manually triggered Chute Trap 27308 | -5/Factory | Sucked down chute 27308 | -5/Factory | Entered Waste 27308 | -5/Waste | The area was eerily silent 27330 | -5/Waste | A Compactor rumbled back to life 27330 | -5/Waste | Spotted C-40 Crusher 27343 | -5/Waste | Discovered new exit (range 10) 27351 | -5/Waste | Identified exit to Factory 27360 | -5/Waste | Entered Factory 27495 | -5/Factory | Fabricated Exp. Sensor Array? 27568 | -5/Factory | Fabricated Exp. Utility Shielding? 27722 | -5/Factory | Build established: Wizard-Sprinter 27766 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 27783 | -5/Factory | Discovered exit to Factory (range 15) 27888 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 27930 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 28004 | -5/Factory | Entered Upper Caves 28059 | -5/Upper Caves | Learned Factory terminal intel 28081 | -5/Upper Caves | Identified exit to Upper Caves 28154 | -5/Upper Caves | Entered another Upper Caves area 28165 | -5/Upper Caves | Encountered a Warlord checkpoint 28177 | -5/Upper Caves | Discovered exit to Factory (range 13) 28201 | -5/Upper Caves | Learned location of 1 exit from Factory 28287 | -5/Upper Caves | Discovered new exit (range 7) 28293 | -5/Upper Caves | Identified exit to Zhirov 28298 | -5/Upper Caves | Entered Zhirov 28298 | -5/Zhirov | Discovered new exit (range 3) 28299 | -5/Zhirov | Identified exit to Proximity Caves 28302 | -5/Zhirov | Met Zhirov 28311 | -5/Zhirov | Learned location of Testing (-2) 28311 | -5/Zhirov | Learned location of Command (-1) 28315 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28319 | -5/Zhirov | Found Alien Artifact 28319 | -5/Zhirov | Identified Integrated Dissipator 28319 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 28330 | -5/Zhirov | Found Alien Artifact 28343 | -5/Zhirov | Entered Proximity Caves 28386 | -4/Proximity Caves | Found Alien Artifact 28386 | -4/Proximity Caves | Identified Dimensional Node Initializer 28386 | -4/Proximity Caves | Initialized slip node 28515 | -4/Proximity Caves | Discovered exit to Factory (range 13) 28519 | -4/Proximity Caves | Entered Factory 28519 | -4/Factory | Evolved 2 slots: Utility x2 28520 | -4/Factory | Identified exit to Research 28521 | -4/Factory | Loaded intel: 19 terminal locations 28545 | -4/Factory | Identified Transdimensional Reconstructor 28595 | -4/Factory | Discovered new exit (range 3) 28596 | -4/Factory | Identified exit to Upper Caves 28701 | -4/Factory | Discovered exit to Upper Caves (range 5) 28796 | -4/Factory | Spotted B-86 Titan 28799 | -4/Factory | Fabricated Quantum Shading Machine? 28820 | -4/Factory | Local fabrication network quarantined 28840 | -4/Factory | Fabricated Plasma Lance? 28840 | -4/Factory | Spotted B-86 Titan 28900 | -4/Factory | Fabricated Imp. Fusion Compressor? 28931 | -4/Factory | Manually triggered Chute Trap 28931 | -4/Factory | Sucked down chute 28931 | -4/Factory | Entered Waste 28933 | -4/Waste | Found Prototype Device 28940 | -4/Waste | Spotted C-40 Crusher 28940 | -4/Waste | Spotted C-40 Crusher 28941 | -4/Waste | Found Exp. Melee Analysis Suite 28943 | -4/Waste | Spotted C-40 Crusher 28944 | -4/Waste | Spotted C-40 Crusher 28945 | -4/Waste | Spotted C-40 Crusher 28945 | -4/Waste | Spotted C-40 Crusher 28945 | -4/Waste | Discovered new exit (range 16) 28946 | -4/Waste | EMP discharged 28946 | -4/Waste | System corruption reached 10% 28946 | -4/Waste | Identified exit to Factory 28946 | -4/Waste | Entered Factory 28960 | -4/Factory | 1 allies followed down the chute 29052 | -4/Factory | Identified Exp. Weapon Cycler 29116 | -4/Factory | Spotted B-86 Titan 29328 | -4/Factory | Repaired Exp. Melee Analysis Suite? 29409 | -4/Factory | Fabricated Exp. Terrain Scanner? 29432 | -4/Factory | Fabricated Plasma Lance? 29601 | -4/Factory | Fabricated Adv. Hacking Suite? 29626 | -4/Factory | Fabricated Plasma Lance? 29665 | -4/Factory | Fabricated Adv. Reaction Control System? 29861 | -4/Factory | Repaired Adv. Phase Shifter 29938 | -4/Factory | Local fabrication network quarantined 29946 | -4/Factory | First assault squad dispatched 29961 | -4/Factory | Incoming assault squad redirected 29978 | -4/Factory | Discovered exit to Upper Caves (range 10) 30011 | -4/Factory | Entered Upper Caves 30011 | -4/Upper Caves | Accompanied by 1 ally 30051 | -4/Upper Caves | Learned location of 1 exit from Research 30249 | -4/Upper Caves | Discovered new exit (range 9) 30252 | -4/Upper Caves | Identified exit to Upper Caves 30252 | -4/Upper Caves | Entered another Upper Caves area 30287 | -4/Upper Caves | A Commander dispatched an escort 30288 | -4/Upper Caves | Learned 8 Factory zone layouts 30288 | -4/Upper Caves | Learned Extension emergency access door positions 30362 | -4/Upper Caves | Discovered exit to Research (range 7) 30403 | -4/Upper Caves | Discovered new exit (range 6) 30404 | -4/Upper Caves | Identified exit to Warlord 30425 | -4/Upper Caves | Learned Research emergency access door positions 30482 | -4/Upper Caves | Entered Warlord 30490 | -4/Warlord | System corruption cleaned by Quarantine Array 30588 | -4/Warlord | Visited the Vortex Lab 30589 | -4/Warlord | Found Prototype Energy Cannon 30593 | -4/Warlord | Warlord's base attacked by MAIN.C 30618 | -4/Warlord | Identified Vortex Cannon 30643 | -4/Warlord | Found Prototype Hackware 30645 | -4/Warlord | Found Prototype Device 30645 | -4/Warlord | Identified Thermal Barrier 30655 | -4/Warlord | Found Prototype Processor 30658 | -4/Warlord | Found Prototype Processor 30687 | -4/Warlord | Opened side exit 30692 | -4/Warlord | Discovered new exit (range 11) 30694 | -4/Warlord | Identified exit to Proximity Caves 30694 | -4/Warlord | Entered Proximity Caves 30965 | -3/Proximity Caves | Discovered exit to Research (range 5) 30987 | -3/Proximity Caves | Entered Research 30987 | -3/Research | Evolved 2 slots: Utility x2 30988 | -3/Research | Identified exit to Armory 30989 | -3/Research | Identified exit to Research 31002 | -3/Research | Identified System Mapper 31077 | -3/Research | Identified exit to Quarantine 31097 | -3/Research | Central database locked down 31150 | -3/Research | Found Prototype Launcher 31178 | -3/Research | Identified Exp. Targeting Computer 31178 | -3/Research | Identified Spectral Analyzer 31178 | -3/Research | Identified Hellfire Missile Launcher 31553 | -3/Research | Found Exp. Melee Analysis Suite 31625 | -3/Research | Fabricated Dimensional Manipulator? 31678 | -3/Research | Fabricated Imp. Fusion Compressor? 31681 | -3/Research | Local fabrication network quarantined 31686 | -3/Research | Fabricated Dimensional Manipulator? 31728 | -3/Research | Repaired Exp. Utility Shielding 31737 | -3/Research | First assault squad dispatched 31771 | -3/Research | Incoming assault squad redirected 31774 | -3/Research | Repaired Exp. Cesium-ion Thruster? 31783 | -3/Research | Found Prototype Device 32026 | -3/Research | Entered Quarantine 32098 | -3/Quarantine | Found Alien Artifact 32101 | -3/Quarantine | Identified Terrabomb 32150 | -3/Quarantine | Discovered exit to Research (range 16) 32173 | -3/Quarantine | Found Alien Artifact 32188 | -3/Quarantine | Identified Phase Armor 32252 | -3/Quarantine | Repaired Exp. Cesium-ion Thruster 32341 | -3/Quarantine | Found Transdimensional Reconstructor 32451 | -3/Quarantine | Found Alien Artifact 32546 | -3/Quarantine | Identified Core Reset Matrix 32712 | -3/Quarantine | Found Alien Impact Weapon 32742 | -3/Quarantine | Identified Core Stripper 32761 | -3/Quarantine | Spotted Fortress 32765 | -3/Quarantine | Destroyed Fortress 32769 | -3/Quarantine | Found Exp. Force Field 32776 | -3/Quarantine | Found EM Dispersion Field 32797 | -3/Quarantine | Discovered new exit (range 6) 32798 | -3/Quarantine | Identified exit to Section 7 32798 | -3/Quarantine | Entered Section 7 32824 | -3/Section 7 | Spotted S7 Guard 32829 | -3/Section 7 | Found Alien Artifact 32829 | -3/Section 7 | Identified Integrated Heat Negator 32829 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 33022 | -3/Section 7 | Spotted S7 Guard 33065 | -3/Section 7 | Found Alien Artifact 33065 | -3/Section 7 | Identified Integrated Singularity Reactor 33065 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 33251 | -3/Section 7 | Found Alien Artifact 33251 | -3/Section 7 | Identified Integrity Redistributor 33251 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-44) 33275 | -3/Section 7 | Spotted S7 Guard 33342 | -3/Section 7 | Found Alien Artifact 33342 | -3/Section 7 | Identified Core Regenerator 33342 | -3/Section 7 | Used Core Regenerator, restored core integrity (+172) 33540 | -3/Section 7 | Spotted B-86 Titan 33652 | -3/Section 7 | Found Alien Artifact 33652 | -3/Section 7 | Identified LRC Insulator 33652 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 33654 | -3/Section 7 | Found Alien Artifact 33654 | -3/Section 7 | Identified LRC Armor 33654 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 33670 | -3/Section 7 | Found Alien Artifact 33670 | -3/Section 7 | Identified Integrated Reactor 33670 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 33795 | -3/Section 7 | Spotted B-99 Colossus 33850 | -3/Section 7 | Found Alien Energy Gun 33851 | -3/Section 7 | Identified Sigix Quantum Sheargun 33869 | -3/Section 7 | Found Transdimensional Reconstructor 33928 | -3/Section 7 | Spotted Alpha 7 33946 | -3/Section 7 | Entered Research 33946 | -2/Research | Evolved 2 slots: Utility x2 33992 | -2/Research | Identified exit to Testing 34202 | -2/Research | Spotted B-90 Cyclops 34291 | -2/Research | Fabricated Mni. Fusion Reactor? 34415 | -2/Research | Spotted B-90 Cyclops 34416 | -2/Research | Fabricated Femtoactuators? 34534 | -2/Research | Found Exp. Melee Analysis Suite 34702 | -2/Research | Found Exp. Armor Integrity Analyzer 35018 | -2/Research | Found Prototype Hackware 35057 | -2/Research | Identified Exp. System Shield 35251 | -2/Research | Repaired Exp. Utility Shielding 35525 | -2/Research | Fabricated Exp. Actuator Array? 35568 | -2/Research | Local fabrication network quarantined 35696 | -2/Research | First assault squad dispatched 35722 | -2/Research | Entered Testing 35762 | -2/Testing | Found Prototype Energy Gun 35762 | -2/Testing | Identified Warp Gun 35803 | -2/Testing | Crushed by falling debris 35905 | -2/Testing | Found Ghost Barrier 35943 | -2/Testing | Repaired Exp. Utility Shielding 36026 | -2/Testing | Found System Mapper 36076 | -2/Testing | Found Exp. Core Analyzer 36136 | -2/Testing | Found Prototype Protection 36182 | -2/Testing | Fabricated Exp. Force Field (x1) 36213 | -2/Testing | Fabricated Exp. Phase Shifter? 36244 | -2/Testing | Fabricated Lrg. Storage Unit (x1) 36252 | -2/Testing | Fabricated Lrg. Storage Unit (x1) 36281 | -2/Testing | Fabricated Dimensional Manipulator? 36315 | -2/Testing | Local fabrication network quarantined 36318 | -2/Testing | Found Prototype Energy Cannon 36319 | -2/Testing | Identified Null Cannon 36340 | -2/Testing | Identified exit to Access 36397 | -2/Testing | Entered Access 36397 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 36509 | -1/Access | Identified exit to Command 36595 | -1/Access | Local fabrication network quarantined 36611 | -1/Access | Fabricated Plasma Lance? 36684 | -1/Access | Central database locked down 37052 | -1/Access | Entered Command 37052 | -1/Command | Accompanied by 1 ally 37128 | -1/Command | Identified SHELL Armor 37198 | -1/Command | Repaired Exp. Utility Shielding 37232 | -1/Command | Spotted Combat Programmer 37275 | -1/Command | Met MAIN.C 37286 | -1/Command | 0b10 Conduit disabled 37297 | -1/Command | Destroyed MAIN.C Shell 37299 | -1/Command | MAIN.C activated Command garrisons 37314 | -1/Command | Destroyed MAIN.C 37611 | -1/Command | Destroyed all MAIN.C guards 37624 | -1/Command | Build established: Mechanic-Mutant 38452 | -1/Command | Found Prototype Device 38453 | -1/Command | Identified AEGIS Remote Shield 38459 | -1/Command | Found Zero-point Reactor 38471 | -1/Command | Found Zero-point Reactor 38600 | -1/Command | Discovered new exit (range 15) 38740 | -1/Command | Build established: Mechanic-Sprinter 38812 | -1/Command | Warped through subspace to slip node 38812 | -1/Command | Discovered new exit (range 5) 38815 | -1/Command | Found AEGIS Remote Shield 38821 | -1/Command | Entered Access_0 38822 | -1/Access_0 | Met Architect 38846 | -1/Access_0 | Subspace Access Node disabled 38861 | -1/Access_0 | Subspace Access Node disabled 38871 | -1/Access_0 | A6 warped into view 38884 | -1/Access_0 | Subspace Access Node disabled 38901 | -1/Access_0 | Subspace Access Node disabled 38922 | -1/Access_0 | Destroyed Architect 38923 | -1/Access_0 | Architect triggered a singularity event 38924 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 38924 | -1/Access_0 | Found Alien Artifact 38924 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 38924 | -1/Access_0 | Warped through subspace to slip node 38924 | -1/Access_0 | Discovered new exit (range 8) 38927 | *** | Escaped singularity! Last Messages --------------- 38917_ Plasma Lance follow-up attack on Architect. 38918_ A6 follow-up attacks with Unknown Piercing Weapon. 38919_ Plasma Lance follow-up attack on Architect. 38921_ A6 follow-up attacks with Unknown Piercing Weapon. 38921_ Plasma Lance follow-up attack on Architect. 38921_ Penetrated by Quantum Shear. 38922_ Architect: "If I can't win, no one wins!" 38922_ Architect destroyed. 38922_ Plasma Lance follow-up attack on A6. 38923_ A0_COM: Initiating irreversible singularity event. Goodbye. 38924_ A0_COM: 10. 38924_ Acquired data core, extracted unknown sensor trigger ID. 38924_ Acquired 254 matter. 38924_ Acquired Alien Artifact. 38924_ Identified Hpw. Transdimensional Reconstructor. 38924_ Warped through subspace, drawn to slip node. 38924_ EXIT=FOUND 38925_ A0_COM: 9. 38926_ A0_COM: 8. 38927_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 50 Energy Generation 63 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 2010 ECM Strength 3 Jamming Range 16 Additional Mass Support 100 Armor Coverage 900 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 97 Targeting Accuracy 8 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 76 Defensive Hacking 36 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mak. Sword | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Hacked Lrg. Storage Unit | -6/Factory | Scanalyzed Ripper | -6/Zion | Free Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Adv. Force Field | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Scanalyzed Exp. Core Analyzer | -5/Factory | Scanalyzed Exp. Sensor Array | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Plasma Lance | -5/Factory | Hacked Imp. Fusion Compressor | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Quantum Shading Machine | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Adv. Phase Shifter | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Hacked Exp. ECM Suite | -4/Factory | Hacked EM Disruption Field | -4/Factory | Hacked Dimensional Manipulator | -3/Research | Hacked Imp. Diametric Drive | -3/Research | Scanalyzed Femtoactuators | -3/Quarantine | Hacked Exp. Actuator Array | -3/Quarantine | Hacked Mni. Fusion Reactor | -3/Quarantine | Hacked Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked Exp. Q-thruster | -3/Quarantine | Hacked Exp. Phase Shifter | -3/Quarantine | Hacked Exp. Force Field | -3/Quarantine | Hacked Adv. Powered Armor | -3/Section 7 | Hacked Imp. Q-thruster | -2/Research | Scanalyzed Exp. Energy Well | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Exp. Matter Compressor | -1/Access | Hacked Beam Splitter | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free G-67 Veteran | -4/Factory | Hacked B-60 Warrior | -4/Factory | Hacked Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Adv. Reaction Control System | x1 | -4/Factory Dimensional Manipulator | x1 | -3/Research Imp. Fusion Compressor | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Mni. Fusion Reactor | x1 | -2/Research Femtoactuators | x1 | -2/Research Exp. Actuator Array | x1 | -2/Research Exp. Force Field | x1 | -2/Testing Exp. Phase Shifter | x1 | -2/Testing Lrg. Storage Unit | x1 | -2/Testing Lrg. Storage Unit | x1 | -2/Testing Dimensional Manipulator | x1 | -2/Testing Plasma Lance | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Core Stripper Integrated Heat Negator Integrated Singularity Reactor Integrity Redistributor Core Regenerator LRC Insulator LRC Armor Integrated Reactor Sigix Quantum Sheargun Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBladeNanovents Manual? 0 Play Time 13:25:00 Cumulative 433.2 hours Start 2019.12.04 @ 17:55:46 End 2019.12.15 @ 21:17:21 Sessions 51 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type 6 Total 32 Types 18/2/5/2/1/1/3 Lore% 95 Gallery% 97 Achievement% 89 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ff1c18d5-718c-4943-99c2-3a504220c7b0