Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 03:55:08 Player: Hiredgoonthug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (1743) 1743 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 7483 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 123 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 2% Temperature Cool (0) Movement Flying (35) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module > --- UTILITY (6) ------ Enhanced Optical Array Improved Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Hacking Suite Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Enhanced Optical Array Cloaking Device Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved VTOL Module Advanced Terrain Scan Processor Hacking Suite Field Lobotomy Kit [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 2 . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 91 | 7 4 6 14 . . 2 31 6 2 1 15 3 Power 11 | 1 1 1 1 . . 1 2 1 1 . 1 1 Engine 7 | 1 . 1 . . . . 2 . 1 . 1 1 Core 4 | . 1 . 1 . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 1 5 . . . 13 2 1 1 6 1 Treads 8 | 2 . . 5 . . . 1 . . . . . Leg 6 | . . . . . . . 6 . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover 6 | . . . . . . . . . . . 6 . Flight 11 | . . . . . . . 6 2 1 1 . 1 Utility 24 | 1 2 . 4 . . 1 8 2 . . 6 . Device 3 | . . . . . . . 2 . . . 1 . Storage 4 | 1 1 . . . . 1 1 . . . . . Processor 8 | . 1 . 3 . . . 2 . . . 2 . Hackware 8 | . . . . . . . 3 2 . . 3 . Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 3 1 4 4 . . . 8 1 . . 2 1 Energy Gun 3 | 1 . 1 . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 1 1 3 . . . 5 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 2 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 4 . . . . . Parts Lost 30 | . . 2 1 . . . 7 . 2 1 8 9 Power 4 | . . 1 . . . . . . 1 . 1 1 Propulsion 15 | . . 1 . . . . 3 . 1 1 4 5 Utility 8 | . . . 1 . . . 1 . . . 3 3 Weapon 3 | . . . . . . . 3 . . . . . Highest Loss Streak 7 | . . 2 1 . . . 6 . 2 3 7 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 98 99 98 100 100 100 97 92 90 92 77 68 Engine 3 | . 2 11 . . . . 7 5 1 7 3 . Core 5 | . 11 2 10 11 11 11 1 1 5 . . . Treads 15 | . 28 16 30 33 33 33 . . . . . . Leg 8 | . . . . . . . 31 . . . . . Hover 1 | . . . . . . . . . . . 6 29 Flight 7 | . . . . . . . 3 46 44 46 25 . Storage 8 | . 14 14 11 11 11 11 8 . . . . . Processor 16 | . 13 14 16 22 22 22 24 . . . 6 6 Hackware 5 | . . . . . . . 2 25 30 30 27 19 Energy Gun 2 | . 14 14 1 . . . . . . . . . Ballistic Gun 14 | . 13 14 20 22 22 22 15 . . . . . Slashing Weapon 1 | . . . . . . . 1 7 7 7 6 6 Peak Build Rating 58 | 6 9 10 17 17 18 18 39 44 41 41 58 58 Average Rating 26 | 4 8 7 15 16 17 18 36 40 40 39 44 48 On Entrance 23 | . 6 9 8 17 17 18 18 34 42 41 41 58 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 93 | 12 29 29 32 31 31 93 93 10 7 7 7 19 Greatest Support 80 | 40 40 40 60 60 60 60 80 30 30 30 50 40 Greatest Overweight (x) 2 | . . 2 2 . . 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 5 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 14 5 5 5 5 5 Most Carried 16 | 2 7 9 15 15 15 16 15 5 4 3 4 4 Average Carried 10 | . 4 7 14 14 14 15 13 4 3 2 2 3 Final Capacity 25 | 8 15 15 15 15 15 25 5 5 5 5 5 5 Final Carried 16 | 2 7 9 15 15 15 16 4 5 3 2 4 3 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 17% | Hacker-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 2422 | 225 154 280 352 29 6 112 1020 70 . . . 174 Remotely . | . . . . . . . . . . . . . Salvage Created 2297 | . 211 194 555 11 . 93 1233 . . . . . Parts 165 | . 16 11 43 . . 7 88 . . . . . Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 Prevented 2 | . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 51 | . 6 6 9 1 . 4 25 . . . . . Melee 2 | . . . . . . . 2 . . . . . Guns 47 | . 6 4 9 1 . 4 23 . . . . . AOE 2 | . . 2 . . . . . . . . . . Classes Destroyed 12 | . 3 1 5 1 . 1 1 . . . . . Worker 3 | . . 1 . . . . 2 . . . . . Builder 2 | . 1 . 1 . . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . . Recycler 2 | . . . 1 . . . 1 . . . . . Operator 2 | . . . . . . . 2 . . . . . Watcher 5 | . . . 3 . . . 2 . . . . . Swarmer 19 | . 3 2 4 . . 3 7 . . . . . Grunt 22 | . 3 4 2 . . . 13 . . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 7 | . . . 2 . . . 5 . . . . . Hunter 1 | . . . . . . 1 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 5 | . 3 3 5 1 . 3 5 . . . . . Combat Bots Only 4 | . 2 2 4 1 . 3 4 . . . . . Max Kills in Single Turn 3 | . 1 3 1 1 . 1 2 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Hostile Shots Fired 500 | . 44 40 25 3 . 24 114 11 22 9 116 92 Missed 196 | . 5 14 9 . . 4 39 5 14 6 64 36 Damage Taken 4207 | . 407 250 199 76 . 246 1135 61 105 28 648 1052 Core 1095 | . 62 42 16 . . . 79 33 5 . 285 573 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 132 | . 98 . . . . . . . . . 34 . Core Remaining (%) 86 | 100 . 58 . . . 96 85 . . 94 . . Volleys Fired 173 | . 23 21 34 4 . 14 73 . . . 1 3 Largest 2 | . 2 2 2 2 . 2 2 . . . 1 1 Hottest 70 | . 70 70 70 46 . 46 56 . . . . . Shots Fired 334 | . 46 42 68 8 . 28 138 . . . 1 3 Gun 328 | . 46 40 68 8 . 28 138 . . . . . Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . Special 4 | . . . . . . . . . . . 1 3 Kinetic 274 | . 23 20 57 8 . 28 138 . . . . . Thermal 54 | . 23 20 11 . . . . . . . . . Explosive 2 | . . 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | . 11 9 6 5 . 6 19 . . . 1 2 Robot Miss Streak 3 | . 2 3 2 . . 2 3 . . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 5 | . . 1 1 . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . Shots Hit Robots 234 | . 35 28 46 4 . 18 99 . . . 2 2 Core Hits 98 | . 11 12 20 2 . 6 47 . . . . . Critical Kills 2 | . . . 1 . . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 6 | . 2 1 2 . . . 1 . . . . . Burn 3 | . 2 1 . . . . . . . . . . Destroy 3 | . . . 2 . . . 1 . . . . . Melee Attacks 50 | . . . . . . . 9 21 2 . 17 1 Impact . | . . . . . . . . . . . . . Slashing 50 | . . . . . . . 9 21 2 . 17 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3821 | . 448 431 644 58 . 219 1978 . . . 43 . Guns 3608 | . 448 336 644 58 . 219 1903 . . . . . Cannons . | . . . . . . . . . . . . . Explosions 95 | . . 95 . . . . . . . . . . Melee 118 | . . . . . . . 75 . . . 43 . Ramming . | . . . . . . . . . . . . . Kinetic 3061 | . 201 161 519 58 . 219 1903 . . . . . Thermal 547 | . 247 175 125 . . . . . . . . . Explosive 95 | . . 95 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 118 | . . . . . . . 75 . . . 43 . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . 3 4 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . 1 3 Energy Discharges 1 | . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 8 | . . . . . . . . . . . 8 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . 8 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 169 | . 111 123 81 8 . 8 23 136 169 9 75 . Average Temperature 43 | . 50 61 16 4 . 4 7 52 78 7 21 . Received Heat Transfer 1197 | . 132 72 51 . . . 585 27 21 12 69 228 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . 3 1 . . . . . . . . . Heat Transferred 1850 | . 888 592 370 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Peak Influence 481 | . 177 153 205 79 . 115 481 344 . . 458 . Initial 124 | . . 7 7 79 . . 2 124 . . 74 . Average 164 | . 83 55 106 79 . 47 300 148 . . 260 . Maximum Alert Level 2 | . . . 1 . . . 2 1 . . 2 . Low Security (%) 66 | 100 100 100 84 100 . 100 19 78 . . 30 . Level 1 30 | . . . 15 . . . 69 21 . . 60 . Level 2 3 | . . . . . . . 10 . . . 9 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . . 2 . . . 5 8 . . 2 . Investigation 11 | . . . 2 . . . 2 6 . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . . . . . . 3 2 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 8 | . 1 . 2 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 13 7 16 1 . 4 40 17 7 1 32 25 Peak Tracking Total 14 | . 3 3 4 2 . 2 5 8 7 1 14 14 Tactical Retreats 27 | . 1 . 1 . . . 1 5 1 . 12 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered 8 | . . . 1 . . . 1 4 . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 3 | . . 1 . . . 1 1 . . . . . Max in Single Turn 1 | . . 1 . . . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 40 | . 5 . 3 . 4 1 8 15 . . 4 . Terminals 28 | . 4 . 3 . . 1 8 11 . . 1 . Fabricators 5 | . . . . . . . . 4 . . 1 . Repair Stations 2 | . 1 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 120 | . 12 . 10 . 27 1 25 33 . . 12 . Successful 65 | . 6 . 2 . 27 1 4 20 . . 5 . Failed 55 | . 6 . 8 . . . 21 13 . . 7 . Catastrophic 16 | . 2 . 3 . . . 5 5 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 72 | . 10 . 10 . 1 1 25 22 . . 3 . Terminals 74 | . 10 . 10 . . 1 25 25 . . 3 . Fabricators 11 | . . . . . . . . 8 . . 3 . Repair Stations 5 | . 2 . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . Terminal Hacks 40 | . 2 . 1 . 27 1 1 8 . . . . Record 26 | . . . . . 26 . . . . . . . Part Schematic 3 | . . . . . . . . 3 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . . . 7 . . 2 . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . 3 . . 1 . Build 4 | . . . . . . . . 3 . . 1 . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . . . 1 . Repair 2 | . 1 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 2 . 1 . . . 3 5 . . . . Terminals 11 | . 2 . 1 . . . 3 5 . . . . Assimilate 4 | . . . . . . . 1 3 . . . . Botnet 7 | . 2 . 1 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 3 . . 1 8 13 . . 4 . Full Trace Events 10 | . . . 2 . . . 2 5 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . Parts Built 4 | . . . . . . . . 3 . . 1 . Authchips . | . . . . . . . . . . . . . Time 225 | . . . . . . . . 178 . . 47 . Total Part Build Rating 18 | . . . . . . . . 13 . . 5 . Parts Repaired 2 | . 1 . . . . . . . . . 1 . Time 45 | . 26 . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies 9 | . . . . 1 . . . 5 . . 1 2 Largest Group 3 | . . . . 1 . . . 3 . . 1 2 Highest-Rated Group 93 | . . . . 31 . . . 93 . . 20 49 Highest-Rated Ally 31 | . . . . 31 . . . 31 . . 20 29 Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . . . 3 . . . 9 . . 2 18 Total Damage 542 | . . . . 41 . . . 145 . . 48 308 Kills 5 | . . . . 1 . . . 1 . . 1 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 1 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 6478 | 80 566 442 671 372 695 655 1609 552 66 5 460 305 Spaces Moved 6063 | 45 277 317 338 226 433 363 971 1277 237 18 1031 530 Core 84 | 3 . . . . . . . . . . . 81 Treads 1700 | 42 277 38 317 226 433 363 4 . . . . . Legs 758 | . . . . . . . 758 . . . . . Wheels 300 | . . 279 21 . . . . . . . . . Hover 498 | . . . . . . . . . . . 49 449 Flight 2723 | . . . . . . . 209 1277 237 18 982 . Fastest Speed 20 | 50 160 110 110 160 160 160 26 20 20 20 20 48 Average Speed 80 | 152 160 115 157 160 160 163 100 20 20 22 25 54 Slowest Speed 240 | 160 160 160 240 160 160 240 240 20 23 23 60 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 6 1 . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 38 74 28 55 90 67 73 43 44 6 31 69 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . . . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . 3 . . 2 . . 1 Spaces Dug 43 | . . . . . . . 5 19 2 . 16 1 Terrain Destroyed 59 | . . 15 . . . . 6 19 2 . 16 1 Melee 43 | . . . . . . . 5 19 2 . 16 1 Projectile 1 | . . . . . . . 1 . . . . . AOE 15 | . . 15 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Total 7218 | 53 352 347 419 231 436 404 1453 1529 250 18 1187 539 Wait 759 | . 44 . 14 . . 23 327 221 9 . 120 1 Move 6031 | 44 276 316 337 225 432 362 970 1265 234 17 1023 530 Hop 9 | . . . . . . . . 5 1 . 3 . Pick Up 46 | 2 4 4 11 1 2 1 15 3 1 . 2 . Fast Attach 29 | 6 2 . 2 . . . 7 1 . . 10 1 Attach 25 | . . 2 2 . . . 10 3 2 1 3 2 Detach 10 | . . . 1 . . . 4 1 . . 3 1 Swap 37 | 1 2 4 10 . . 2 14 2 . . 2 . Drop 40 | . 1 . 8 1 2 2 24 1 1 . . . Fire 173 | . 23 21 34 4 . 14 73 . . . 1 3 Melee 50 | . . . . . . . 9 21 2 . 17 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 6 . . 3 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Repaired Assault Rifle 647 | -10/Materials | Entered Mines 678 | -10/Mines | Learned Materials trap positions 679 | -10/Mines | Learned location of Recycling (-8) 1071 | -10/Mines | Discovered new exit (range 15) 1089 | -10/Mines | Entered Materials 1089 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -9/Materials | Loaded intel: 31 trap records 1432 | -9/Materials | Build established: Scavenger-Mutant 1591 | -9/Materials | Identified exit to Mines 1760 | -9/Materials | Entered Mines 1763 | -9/Mines | Received a Mining Laser from a helpful Derelict 1767 | -9/Mines | Met a Derelict bent on vengeance 1787 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1799 | -9/Mines | Learned location of 2 exits from Materials 1848 | -9/Mines | Discovered new exit (range 7) 2006 | -9/Mines | Excavation squad dispatched 2006 | -9/Mines | A large section of the Mines collapsed 2096 | -9/Mines | Learned location of Storage (-8) 2126 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2126 | -9/Mines | Discovered new exit (range 5) 2132 | -9/Mines | Entered Exiles 2172 | -9/Exiles | Met 8R-AWN 2200 | -9/Exiles | Met EX-HEX 2249 | -9/Exiles | Met EX-BIN 2276 | -9/Exiles | Aligned with FarCom system 2278 | -9/Exiles | Given EX-Vault access code 2318 | -9/Exiles | Opened EX-Vault 2327 | -9/Exiles | Found Field Lobotomy Kit 2390 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2443 | -9/Exiles | Met EX-DEC 2495 | -9/Exiles | Visited The Gauntlet 2806 | -9/Exiles | Discovered new exit (range 14) 2827 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2827 | -9/Exiles | Entered Mines 3232 | -8/Mines | Identified exit to Materials 3482 | -8/Mines | Entered Materials 3482 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3483 | -8/Materials | Identified exit to Storage 3732 | -8/Materials | Build established: Mutant 4374 | -8/Materials | Discovered new exit (range 4) 4409 | -8/Materials | Identified exit to Factory 4966 | -8/Materials | Lost 6 parts (3n1u2w) 4994 | -8/Materials | Discovered exit to Factory (range 15) 5091 | -8/Materials | Entered Factory 5091 | -7/Factory | Evolved 2 slots: Propulsion x2 5222 | -7/Factory | Discovered new exit (range 13) 5246 | -7/Factory | Build established: Hacker-Sprinter 5303 | -7/Factory | Fabricated System Shield (x1) 5310 | -7/Factory | Allied Derelicts emerged from ambush trap array 5427 | -7/Factory | Fabricated Imp. Hacking Suite? 5516 | -7/Factory | Identified exit to Lower Caves 5531 | -7/Factory | Fabricated Imp. Hacking Suite? 5586 | -7/Factory | Discovered new exit (range 13) 5643 | -7/Factory | Entered Lower Caves 5689 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5695 | -7/Lower Caves | Spotted B-75 Beast 5705 | -7/Lower Caves | Discovered new exit (range 11) 5709 | -7/Lower Caves | Entered another Lower Caves area 5710 | -7/Lower Caves | Discovered new exit (range 14) 5711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5714 | -7/Lower Caves | Entered Factory 5714 | -6/Factory | Evolved 2 slots: Utility x2 5741 | -6/Factory | Lost 3 parts (1p2n) 5862 | -6/Factory | Repaired Lgt. Deuterium Engine 6019 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6063 | -6/Factory | Assimilated B-48 Gladiator with FLK Orb 6064 | -6/Factory | Search patrols dispatched 6096 | -6/Factory | Lost 7 parts (1p3n3u) 6169 | -6/Factory | Discovered new exit (range 8) 6174 | -6/Factory | Entered Lower Caves 6292 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6349 | -6/Lower Caves | Encountered a Warlord checkpoint 6366 | -6/Lower Caves | Build established: Hacker-Mutant 6385 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6394 | -6/Lower Caves | Core integrity fell below 50% 6395 | -6/Lower Caves | Assimilated B-48 Gladiator with FLK Orb 6398 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 6436 | -6/Lower Caves | Lost 6 parts (1p4n1u) 6464 | -6/Lower Caves | Core integrity fell below 20% 6479 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06388_ Cloaking Device destroyed. 06389_ Y-64 Sentinel: "REQUESTING BACKUP." 06390_ Slug penetrates Wall. 06391_ Critical hit (Burn: +37). 06393_ Penetrated by Slug. 06395_ B-48 Gladiator assimilated. 06395_ Imp. Gravmag System destroyed. 06396_ Slug penetrates Wall. 06396_ Imp. Gravmag System destroyed. 06398_ Machine disabled. 06398_ Penetrated by Slug. 06398_ G-50 Soldier assimilated. 06399_ G-50 Soldier knocked back. 06402_ Y-64 Sentinel suffers critical hit (Smash). 06402_ Deuterium Engine destroyed. 06404_ H-66 Slayer knocked back. 06405_ Penetrated by Slug. 06405_ Imp. Gravmag System destroyed. 06461_ Imp. Hacking Suite destroyed. 06470_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | # #???? ???????????????????????????????????? | | ## #???? ???????????????????????????????????? | | ?######???? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ????????" ?????????????????????????????????????? | | ???????##" ?????????#####????????????????????? | | ???????# ##??????# ####????????????????? | | ???????# %??????# #????????????????? | | ????????? %??????# #????????????????? | | ????????????# #?????## #????????????????? | | ????????????#% ###???## #????????????????? | | ?????????????# ##### ##????????????????? | | ?????????#% ##????????????????? | | ???????????# %% @ ##???????????????? | | ???????????# ## #???????????????? | | ????????????####% ####### #???????????????? | | ????????????# %#%%#?????# ##??????????????? | | ????????????#%% ###???# #??????????????? | | ????????????# %% %#???## #??????????????? | | ????????????# % ?????### #??????????????? | | ????????????# % %#???????# #??????????????? | | ############?# % % ????????## #??????????????? | | ##?# #?????????## ##??????????????? | | #??# #??#####??##sss#???????????????? | | #?## #### #??# s##???????????????? | | ### #??# ##????????????????? | | # #??# ##?????????????????? | | ### ## #??# ####???????????????? | | ??# ## ### #?## ##??????????????? | | ??## ## ##?## ### #??????????????? | | #### ## #???# # ## ##??????????????? | | ## #???### #???????????????? | | #### ##????# #???????????????? | | #######??########????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ##??????????????? | | ?????????????????????#############???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 66 Targeting Accuracy 18 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Lgt. Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodMicroRipper Manual? 0 Play Time 01:50:48 Cumulative 19.7 hours Start 2024.08.10 @ 01:05:28 End 2024.08.10 @ 03:55:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9d4e892-4e4e-4b21-9a03-8df16d53519e