Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 13:34:10 Player: FenRhew Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1142) 1142 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3332 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 273/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Experimental Optical Array > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Deuterium Engine Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Heat Sink Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Particle Charger Hardened Light Armor Plating Advanced Hacking Suite Improved Medium Laser Rocket Launcher RU-N14's Throwing Claymores (5) GAL Module Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Phasing AFG > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Heat Sink Particle Charger Tractor Beam Improved Medium Laser Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores GAL Module [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Optical Array Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 60 | 7 6 3 32 3 9 . Power 8 | 1 . 1 5 . 1 . Engine 7 | 1 . . 5 . 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 20 | 2 2 1 14 . 1 . Treads 2 | 2 . . . . . . Leg 16 | . 2 1 12 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 12 | 2 2 . 4 . 4 . Device 4 | 1 . . 2 . 1 . Storage 5 | 1 2 . 1 . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 20 | 2 2 1 9 3 3 . Energy Gun 3 | . . . 2 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 2 1 5 2 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 . 5 . Parts Lost 22 | . . 3 18 . 1 . Power 4 | . . 1 3 . . . Propulsion 8 | . . 1 7 . . . Utility 4 | . . . 3 . 1 . Weapon 6 | . . 1 5 . . . Highest Loss Streak 9 | . . 3 9 . 1 . To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 94 | . 100 98 91 100 91 100 Engine 10 | . 14 12 5 11 11 11 Treads 2 | . 11 . . . . . Leg 36 | . 16 27 41 44 44 44 Device 5 | . 14 14 8 . . . Storage 11 | . 14 14 9 11 10 11 Processor 1 | . . . . . 3 11 Protection 3 | . . . 2 11 6 . Ballistic Gun 19 | . 28 27 15 21 15 22 Peak Build Rating 37 | 7 8 9 26 26 37 33 Average Rating 18 | 4 7 7 14 24 26 33 On Entrance 15 | . 7 8 9 26 24 33 Naked Turns . | . . . . . . . Heaviest Build 42 | 14 15 15 41 40 42 33 Greatest Support 63 | 40 40 20 60 60 63 63 Greatest Overweight (x) 1 | 1 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 15 15 Average Capacity 11 | 6 8 8 8 15 14 15 Most Carried 15 | 4 8 8 15 15 15 15 Average Carried 10 | 3 6 7 6 15 14 15 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 4 8 6 15 15 15 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1340 | 221 322 100 560 42 95 . Remotely . | . . . . . . . Salvage Created 1440 | 39 617 33 696 28 . 27 Parts 102 | 4 42 4 42 8 . 2 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 34 | . 12 2 15 4 . 1 Guns 26 | . 12 2 11 . . 1 AOE 8 | . . . 4 4 . . Classes Destroyed 8 | 1 6 . 1 . . . Worker 3 | . 3 . . . . . Tunneler 2 | 2 . . . . . . Hauler 3 | . 1 . 2 . . . Operator 2 | . 1 . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 10 | . 3 2 . 4 . 1 Grunt 18 | . 9 . 9 . . . Sentry 6 | . . . 6 . . . Best Kill Streak 8 | 2 5 2 8 4 . 1 Combat Bots Only 8 | . 3 2 8 4 . 1 Max Kills in Single Turn 4 | 1 2 1 2 4 . 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 2 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 276 | . 55 22 179 . . 20 Missed 61 | . 11 3 43 . . 4 Damage Taken 2874 | . 474 149 1959 48 . 244 Core 509 | . 87 20 353 . . 49 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 57 . . . . Volleys Fired 147 | 4 54 9 72 1 1 6 Largest 2 | 2 2 2 2 2 2 2 Hottest 89 | 40 40 40 89 89 43 43 Shots Fired 285 | 8 108 18 134 2 3 12 Gun 277 | 8 108 18 127 1 3 12 Cannon . | . . . . . . . Launcher 8 | . . . 7 1 . . Special . | . . . . . . . Kinetic 263 | 8 108 18 114 . 3 12 Thermal 14 | . . . 13 1 . . Explosive 8 | . . . 7 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 5 7 2 14 1 . 2 Robot Miss Streak 7 | 1 3 5 3 1 . 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 174 | 5 64 6 95 1 . 3 Core Hits 78 | 3 32 2 35 3 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 2 | . 1 . 1 . . . Destroy 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2529 | 51 798 73 1357 221 . 29 Guns 1999 | 51 798 73 1048 . . 29 Cannons . | . . . . . . . Explosions 530 | . . . 309 221 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1813 | 51 798 73 862 . . 29 Thermal 186 | . . . 186 . . . Explosive 530 | . . . 309 221 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 4 4 6 6 6 . Average Corruption 4 | . 3 4 4 6 6 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . 1 6 13 3 6 . Message Errors 7 | . . 2 1 . 4 . Matter Fused 9 | . 1 2 4 1 1 . Heat Flow Errors 2 | . . 1 . 1 . . Energy Discharges 3 | . . . 2 1 . . Data Loss (minor) 2 | . . . 2 . . . Misfires 3 | . . 1 1 . 1 . Weapon Failures 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . 14 . . Projectiles . | . . . . . . . Explosions 14 | . . . . 14 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . . 28 49 . . Shots 2 | . . . 1 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 263 | . 15 240 263 95 8 . Average Temperature 55 | . 7 107 60 40 6 . Received Heat Transfer 1029 | . 216 . 813 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 370 | . . . 370 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 310 | 10 280 94 310 213 . . Initial 111 | . 6 69 36 111 . . Average 137 | 2 118 71 187 213 . . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 71 | 100 94 100 49 . . . Level 1 28 | . 5 . 50 100 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 4 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 8 | . 4 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 21 3 29 . . 5 Peak Tracking Total 10 | . 5 3 10 . . 4 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . . 1 2 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 . 3 . . . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 15 . 18 . . . Successful 16 | . 5 . 11 . . . Failed 17 | . 10 . 7 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 21 | . 8 . 13 . . . Terminals 33 | . 15 . 18 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 . 8 . . . Record 1 | . 1 . . . . . Prototype ID Bank 4 | . 1 . 3 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Track 1 | . . . 1 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 3 . . . Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3219 | 86 552 363 670 160 1225 163 Spaces Moved 2149 | 49 261 273 336 126 982 122 Core 18 | 18 . . . . . . Treads 125 | 31 94 . . . . . Legs 1964 | . 167 273 294 126 982 122 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 42 | . . . 42 . . . Fastest Speed 50 | 50 120 120 50 120 120 120 Average Speed 120 | 125 134 120 111 120 120 120 Slowest Speed 160 | 160 160 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 41 | 4 43 77 36 32 85 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . . . 61 14 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 75 | . . . 61 14 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2519 | 63 364 292 507 132 1031 130 Wait 76 | . 30 5 32 . 7 2 Move 2143 | 48 260 272 335 125 981 122 Hop . | . . . . . . . Pick Up 53 | 4 8 2 22 1 16 . Fast Attach 31 | 7 1 . 16 1 6 . Attach 17 | . 2 3 10 . 2 . Detach 7 | . . . 4 . 3 . Swap 13 | . 3 . 6 2 2 . Drop 32 | . 6 1 10 2 13 . Fire 147 | 4 54 9 72 1 1 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 8) 614 | -10/Materials | Discovered new exit (range 12) 639 | -10/Materials | Entered Mines 775 | -10/Mines | Learned 2 Materials zone layouts 779 | -10/Mines | Discovered new exit (range 14) 798 | -10/Mines | Learned Materials interactive machine intel 940 | -10/Mines | Discovered new exit (range 12) 999 | -10/Mines | Lost 3 parts (1p1n1w) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Propulsion x2 1003 | -9/Materials | Identified exit to Mines 1004 | -9/Materials | Loaded intel: 18 interactive machine locations 1274 | -9/Materials | Lost 5 parts (1p2n2w) 1278 | -9/Materials | Destroyed 8 combat bots 1287 | -9/Materials | Crushed by falling debris 1409 | -9/Materials | Core integrity fell below 50% 1475 | -9/Materials | Lost 9 parts (1p4n2u2w) 1502 | -9/Materials | Core integrity fell below 20% 1672 | -9/Materials | Entered Mines 1694 | -9/Mines | Learned Materials stockpile data 1817 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1832 | -9/Mines | Entered Zion 1901 | -7/Zion | Discovered new exit (range 9) 1946 | -7/Zion | Given A8's code to call for help 1981 | -7/Zion | Given the Hacking Drone Bay 2061 | -7/Zion | System corruption cleaned by Quarantine Array 2139 | -7/Zion | Found GAL Module 2239 | -7/Zion | Found Prototype Special Weapon 2239 | -7/Zion | Identified RU-N14's Throwing Claymores 2241 | -7/Zion | Found RU-N14's Throwing Claymores 2513 | -7/Zion | Found Prototype Device 2513 | -7/Zion | Identified Phasing AFG 2663 | -7/Zion | Found Prototype Processor 2663 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2706 | -7/Zion | Found Prototype Processor 2706 | -7/Zion | Identified Exp. Targeting Computer 3057 | -7/Zion | Entered Proximity Caves 3220 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Of course valuable tech like this we'll need to keep hidden... and only dare use in the most serious emergencies... 02911_ Acquired 5 matter. 02933_ DJ-S65(z) plays with the Twisted Machinery. 02944_ DJ-S65(z) examines a few pieces of the Twisted Machinery. 02960_ KZ-0YA(z) examines a few pieces of the Twisted Machinery. 02991_ V9-NXQ(z) examines a few pieces of the Twisted Machinery. LOCATION=UNKNOWN GOAL=ESCAPE 03123_ M-22 Extractor reprogrammed Fire Trap. 03125_ M-22 Extractor extracts Fire Trap. 03206_ S-27 Virus destroyed. 03206_ Switching to secondary target: S-27 Virus. 03215_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####??????????############???????????????????? | | ???# ####????#### ##???##?????????????? | | ???# # #????# #### ##????????????? | | ???# # # #??### ## #????????????? | | ???# ##?## ^ ####?????????? | | ???## ##??# ^ #?????????? | | ????## ##???# ### #?????????? | | ?????# #????# ### #?#### ##????????? | | ?????# #????## ### #????## #????????? | | ?????# #?????## ## #?????# ##????????? | | ?????# #??????#### #?????# ###?????????? | | ?????# ########## #????# ###???????????? | | ?????# ## ##???# ###?????????????? | | ?????# ## #??# ###???????????????? | | ?????# #??# ##?????????????????? | | ?????# ##?#####??????????????????? | | ?????##### #######??????????????????? | | ????????## ## s@ %s #??????????????????? | | ????????# ## ##### #??????????????????? | | ????????## #???# #??????????????????? | | ?????????## ## #???# ?????????????????? | | ??????????# ##### ?? ????????????????? | | ?????????## ### #??# ##???????????????? | | ??????#### #?# #??###### #????????????????? | | ??????# #?# #???????? ????????????????? | | ??????# #?# #???????## ???????????????? | | ??????## #?# #????????# ###??????????????? | | ??????## ####?# #???????? #????????????????? | | ?????## ##???# #???????? #????????????????? | | ?????# ##??# #???????? ????????????????? | | ?????# #### #???????? ????????????????? | | ?????# ## #????? ##???????????????? | | ?????## #????? ##????????????????? | | ??????## ### ! #???? ##?????????????????? | | ???????#### ##??#?## #? ##??????????????????? | | ??????????####??????????##?# ????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 60 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Imp. Reaction Control System | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerInsulatedChronowheel Manual? 0 Play Time 00:28:10 Cumulative 45.2 hours Start 2025.01.29 @ 13:06:17 End 2025.01.29 @ 13:34:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23eab3fe-fb5a-4aba-95f4-33c3573b2a16