Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 15:11:02 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (440) 2200 Value Destroyed (20890) 20890 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (13874) 13874 TOTAL SCORE: 46704 Bonus ------- High Alert Combat Kills 8214 Follower Combat Kills 357 Entered Garrisons 1200 Used RIF Installer 2000 Win 3000 Friendly Fire -897 Cogmind --------- Core Integrity 385/1600 Matter 199/300 Energy 136/150 System Corruption 19% Temperature Cool (16) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Leg Gyrokinetic Inverter Improved Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (4) ------- Plasma Cutter > --- INVENTORY (5) ---- Experimental Energy Well (600) Enhanced Nova Cannon Ragnarok Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Electron Diverter Cooled Q-thruster > --- UTILITY ---------- Experimental Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Cloaking Device Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Tactical Quantum Warhead Enhanced Force Lance > --- INVENTORY -------- Experimental Energy Well Plasma Cutter [Rating: 151] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Constructs Propulsion Constructs Treads Constructs Leg Titanium Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Electron Diverter Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Enhanced Quantum Rifle Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Slots Evolved 18 | . . 2 . 2 . . 4 . 2 . . . . . 2 . . 2 . 2 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 . . . . 1 . 1 . . . . . 1 . . 2 . . . . . Utility 8 | . . . . 2 . . 2 . 1 . . . . . . . . . . 2 1 . . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 291 | 6 7 27 5 10 10 12 17 16 2 6 14 5 2 4 12 20 7 11 6 9 12 6 65 Power 30 | 1 1 2 1 . 3 1 . . . . . . . . 1 . . 3 . 3 3 . 11 Engine 10 | 1 1 2 1 . 3 1 . . . . . . . . . . . . . . . . 1 Core 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 Reactor 16 | . . . . . . . . . . . . . . . . . . 3 . 3 1 . 9 Propulsion 55 | 2 2 8 3 3 4 3 . . . . . . . . . . . 1 . . 3 4 22 Treads 24 | 2 2 4 3 3 4 3 . . . . . . . . . . . . . . . . 3 Leg 5 | . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 20 | . . . . . . . . . . . . . . . . . . . . . 3 4 13 Utility 128 | 1 1 3 . 3 2 2 9 12 2 6 14 5 2 4 11 13 6 4 5 3 3 . 17 Device 95 | . . . . 3 2 2 6 11 2 5 12 5 2 4 10 12 3 1 3 2 2 . 8 Storage 7 | 1 1 1 . . . . . 1 . . . . . . . . . 1 1 1 . . . Processor 11 | . . . . . . . 3 . . . . . . . 1 . . . . . 1 . 6 Hackware 8 | . . 1 . . . . . . . . 1 . . . . 1 3 1 1 . . . . Protection 7 | . . 1 . . . . . . . 1 1 . . . . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 3 14 1 4 1 6 8 4 . . . . . . . 7 1 3 1 3 3 2 15 Energy Gun 20 | 2 . 2 . 2 . 3 4 1 . . . . . . . 4 . . 1 1 . . . Energy Cannon 13 | . . 2 . 2 . 3 1 . . . . . . . . . . 1 . . . . 4 Ballistic Gun 7 | . . 2 1 . . . . 2 . . . . . . . . . . . . . 2 . Ballistic Cannon 12 | . 3 7 . . . . 1 . . . . . . . . . . 1 . . . . . Launcher 10 | . . 1 . . . . 2 1 . . . . . . . . 1 . . . . . 5 Special Weapon 8 | . . . . . 1 . . . . . . . . . . 3 . 1 . . 1 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 5 . . 1 1 3 . . . . . . . 2 . . 2 . 2 2 . 9 Parts Lost 88 | . . 4 . 1 1 7 6 5 . 2 1 2 1 . 3 1 8 . 2 15 . 6 23 Power 13 | . . 1 . . . 1 . . . . . . . . 1 . 2 . . 4 . 1 3 Propulsion 23 | . . 1 . . . 3 1 1 . . . . . . . . . . 1 1 . 2 13 Utility 32 | . . . . . 1 . 2 2 . 2 1 2 1 . 2 1 5 . . 7 . 1 5 Weapon 20 | . . 2 . 1 . 3 3 2 . . . . . . . . 1 . 1 3 . 2 2 Highest Loss Streak 9 | . . 2 . 1 1 5 2 2 . 2 1 1 1 . 2 1 6 . 1 9 . 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 62 | . 85 95 100 97 98 74 53 53 52 45 50 51 50 50 46 48 53 41 52 48 36 35 50 Engine 3 | . 14 10 11 9 9 6 1 5 . . . . . 2 1 . . . . . . . . Core 1 | . . . . . . 2 4 . . . . . 1 2 3 1 2 . . . 1 . . Reactor 1 | . . . . . . . . . 5 5 5 5 3 . . 3 . 2 6 4 . 1 2 Treads 8 | . 28 15 22 26 27 18 2 4 5 5 5 5 5 5 2 . 5 1 4 1 . . 1 Leg 2 | . . 12 10 . . . 1 1 . . . . . . 2 4 . 5 3 2 . . 1 Device 17 | . . . . 16 24 21 17 23 29 20 26 28 27 26 21 22 18 9 10 19 6 . 6 Storage 6 | . 14 11 11 9 9 9 6 6 5 5 5 5 5 5 5 5 3 . . 2 . . . Processor 2 | . . . . . . . 5 2 . . . . . . 3 3 . . . . 3 4 15 Hackware 1 | . . 5 . . . . . . . . . . . . . . 6 13 15 7 4 4 . Protection 1 | . . 4 11 9 1 . . . . 1 . . . . . . . . . . . . . Energy Gun 1 | . . . . 9 . . 3 . . . . . . . . 1 15 . . . . . . Energy Cannon 5 | . . 8 11 14 26 13 2 3 5 5 5 4 3 1 3 1 . 1 5 . . . . Ballistic Gun 1 | . . 5 11 1 . 2 . . . . . . . . . . . . . . . 3 . Ballistic Cannon 3 | . 27 16 11 1 . . 1 1 . . . . 1 3 1 3 . 3 3 3 . . . Peak Build Rating 151 | 6 11 28 28 35 33 47 73 104 109 126 128 124 120 117 135 141 139 106 106 124 77 70 151 Average Rating 72 | 4 10 21 25 32 31 37 60 72 107 119 123 119 116 112 110 121 109 82 96 109 70 57 91 On Entrance 72 | . 6 11 28 24 31 32 45 61 104 106 126 117 120 109 112 135 139 60 106 85 53 70 56 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 10 35 67 67 73 71 65 63 127 131 168 168 135 121 129 142 154 137 64 64 114 23 23 41 Greatest Support 222 | 40 40 60 63 63 65 80 106 112 79 185 185 185 185 185 222 222 155 146 146 174 24 40 160 Greatest Overweight (x) 15 | . . 15 1 1 1 1 1 2 1 1 . . . . . . . 4 . . 2 . 1 Average Overweight (x) . | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 25 25 25 5 5 Average Capacity 19 | 7 11 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 20 5 5 19 5 5 5 Most Carried 25 | 3 13 19 20 20 20 20 20 22 22 25 25 25 25 25 24 25 24 5 5 11 11 5 5 Average Carried 16 | 1 8 14 19 19 19 17 15 18 20 20 23 24 23 22 22 23 18 4 4 5 4 3 4 Final Capacity 25 | 8 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 25 5 5 5 Final Carried 25 | 3 13 19 20 20 20 15 12 22 18 20 25 25 25 23 24 24 5 5 4 11 3 5 4 Scrap Engine Consumption 309 | . . . . . . 43 75 56 2 2 11 5 8 19 18 42 5 6 7 10 . . . Constructs Created 9 | . . . . . . 4 2 1 . . . . . . . . . 1 1 . . . . Constructs Modified 130 | . . . . . . 13 32 28 . 1 3 3 4 5 11 19 1 3 3 4 . . . Class Distribution -------------------- 41% | Construct 18% | Bothacker-Construct 10% | Mutant 9% | Gunner 8% | Tank 3% | Scavenger-Construct 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Scavenger-Construct | -5/Garrison Scavenger-Construct | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -4/Factory Mutant | -3/Research Construct | -3/Garrison Construct | -2/Research Sprinter | -1/Access Scavenger-Sprinter | -1/Garrison Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Matter Collected 8164 | 188 727 700 140 246 114 222 633 848 22 28 240 163 61 81 751 1437 130 116 286 51 . 62 918 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22803 | . 873 914 53 801 1039 2857 1888 1944 24 588 1005 1854 465 1371 2198 2269 402 144 509 366 . 132 1107 Parts 1055 | . 58 61 3 38 33 109 109 94 3 9 43 69 29 69 96 120 15 9 14 19 . 5 50 Haulers Intercepted 18 | . 2 5 . 3 2 . 1 . . . 1 . . . 2 . . . . . . . 2 Recyclers Shooed 21 | . 2 2 . . . 5 7 . . . . . 2 . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 359 | . 25 18 3 9 16 20 32 34 . 2 17 32 7 24 28 35 7 3 24 5 . 4 14 Melee 9 | . . . . . . . . . . . . . . . . . . . . 1 . 4 4 Guns 35 | . . 1 1 4 . 8 1 6 . . . . . . . 8 6 . . . . . . Cannons 286 | . 25 14 2 4 16 12 19 27 . 2 15 32 7 24 26 27 . 3 23 4 . . 4 AOE 23 | . . 2 . . . . 11 1 . . 2 . . . 1 . 1 . . . . . 5 Classes Destroyed 25 | . 8 3 . 1 . 5 1 2 . 1 1 . . . . 2 . . 1 . . . . Worker 17 | . 1 2 . 1 . 1 4 . . . . . . . 2 . 1 . . . . . 5 Builder 22 | . 1 4 . 2 . 7 2 . . . 1 . . . 3 . . . . . . . 2 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 5 . 3 2 . 1 . . . 1 . . . 2 . . . . . . . 2 Recycler 26 | . 2 1 . 1 1 13 4 . . . . . . . 1 . . . . . . . 3 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Watcher 9 | . 2 1 . 2 . . 1 1 1 . . . . . 1 . . . . . . . . Swarmer 74 | . 6 . 3 . . . 11 3 . . 6 6 . 10 5 8 . . 5 . . 4 7 Grunt 132 | . 19 13 . 5 12 3 6 15 . . 3 21 3 7 10 6 2 3 1 1 . . 2 Brawler 7 | . . 1 . . . . 1 1 . . 1 1 . . 2 . . . . . . . . Duelist 6 | . . . . . . 2 2 . . . 1 . . . 1 . . . . . . . . Protector 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Sentry 55 | . . 4 . 2 4 7 3 6 . . 2 2 3 5 1 13 . . 1 2 . . . Demolisher 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . Hunter 16 | . . . . 2 . . 3 2 . . 1 1 . . 2 3 2 . . . . . . Programmer 31 | . . . . . . 1 5 4 . . 2 . . 2 6 1 3 . . 2 . . 5 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 5 | . . . . . . . . 1 . . 1 1 1 . . 1 . . . . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Scientist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Assembled 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . Infiltrator 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 19 | . 6 6 3 6 6 7 6 6 1 1 5 5 2 4 19 4 4 3 6 2 . 4 7 Combat Bots Only 14 | . 6 4 3 3 5 4 6 6 . 1 5 5 2 4 14 4 3 3 6 2 . 4 4 Max Kills in Single Turn 5 | . 2 2 1 2 2 2 2 1 1 1 3 2 1 1 2 2 1 1 2 1 . 1 5 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . 2 . . . . 2 1 . . 2 . . . 1 . 1 . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Hostile Shots Fired 2576 | . 75 75 8 61 52 70 217 277 . 9 89 102 18 114 196 232 194 12 124 243 22 65 321 Missed 838 | . 31 21 3 17 13 13 69 81 . . 23 15 5 21 65 82 76 6 29 71 10 25 162 Damage Taken 33727 | . 468 679 38 718 663 1401 2437 2886 . 368 1285 1500 584 1776 2577 3037 2447 112 1942 4284 211 797 3517 Core 4021 | . 114 38 . 49 81 136 194 451 . 37 97 119 184 69 89 381 198 . 143 426 56 305 854 Absorbed by Shields 218 | . . . . . . . . . . . 34 122 . . . 17 . . . . 45 . . Reduced by Siege Mode 863 | . . . . . . . . . . 74 141 224 . 145 . . . . . . . . 279 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . . . . . . 102 Ignored by Resistances 218 | . . . . . . . 18 . . . 104 96 . . . . . . . . . . . Regen/Repaired (Parts) 11787 | . . . . 120 . 134 1033 1371 . 77 179 720 855 960 2230 2388 362 116 35 1207 . . . Core Remaining (%) 59 | 100 54 . 90 . . 51 . 24 . . . . . 49 . . 41 . 89 70 . . 24 Volleys Fired 1260 | . 72 63 3 46 40 125 128 152 2 24 31 82 13 105 81 105 19 9 89 44 2 . 25 Largest 4 | . 2 3 3 3 3 3 3 3 1 1 1 1 1 1 1 4 4 1 2 1 1 . 1 Hottest 542 | . 78 159 130 218 204 204 180 159 196 196 196 196 196 155 258 542 260 136 202 143 7 . 120 Shots Fired 1868 | . 144 175 9 136 120 253 147 191 2 24 31 82 13 103 81 141 45 9 91 45 2 . 24 Gun 341 | . . 20 3 76 . 61 37 51 . . . . . . . 51 41 . . 1 . . . Cannon 1497 | . 144 153 6 60 120 192 95 137 2 24 31 82 13 103 81 90 . 9 91 44 . . 20 Launcher 28 | . . 2 . . . . 15 3 . . . . . . . . 4 . . . . . 4 Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 921 | . 144 140 6 12 . 30 54 161 . . . 18 5 103 81 53 . 8 79 27 . . . Thermal 901 | . . 33 3 124 120 223 65 27 2 24 31 64 8 . . 88 41 1 9 18 . . 20 Explosive 28 | . . 2 . . . . 15 3 . . . . . . . . 4 . . . . . 4 Electromagnetic 16 | . . . . . . . 13 . . . . . . . . . . . 3 . . . . Robot Hit Streak 25 | . 9 8 8 8 21 25 23 25 2 16 13 25 12 8 12 8 17 8 6 17 5 . 20 Robot Miss Streak 8 | . 4 4 1 3 4 4 8 5 1 2 4 4 2 7 3 5 2 . 4 2 1 . . Penetration Max 2 | . . . . . . . . 1 . . . 1 . 1 2 1 . . . . . . . Secondary Targets 5 | . . . . . . . . 1 . . . . . . . 3 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . Shots Hit Robots 1181 | . 74 86 5 79 67 155 101 122 2 23 27 66 12 54 50 78 34 8 46 42 1 11 38 Core Hits 623 | . 35 37 4 32 32 64 90 67 1 4 22 39 10 22 31 37 21 4 24 17 . 4 26 Critical Kills 4 | . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 22 | . . 4 . 6 . 3 . 1 . . . . . . . . . . . 1 . 1 6 Burn 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . Blast 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 45 | . . . . . . . . . . . . . . . . . . . . 4 2 17 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . 4 2 17 5 Piercing 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64333 | . 1723 2146 129 1858 1513 3056 4791 5762 139 2403 3330 5387 997 6121 7225 7231 1480 336 2487 2093 . 503 3623 Guns 5157 | . . 187 31 1041 . 830 649 687 . . . . . . . 645 1087 . . . . . . Cannons 52103 | . 1712 1810 71 797 1484 2219 2268 4771 137 2403 2839 5387 997 6121 6990 6586 . 336 2487 1731 . . 957 Explosions 4390 | . . 114 . . . . 1869 304 . . 467 . . . 170 . 359 . . . . . 1107 Melee 2228 | . . . . . . . . . . . . . . . . . . . . 175 . 503 1550 Ramming 455 | . 11 35 27 20 29 7 5 . 2 . 24 . . . 65 . 34 . . 187 . . 9 Kinetic 31696 | . 1712 1537 57 100 . 438 1660 5056 . . . 921 538 6121 6990 2966 . 336 2165 1099 . . . Thermal 25731 | . . 460 45 1738 1484 2611 1351 402 137 2403 2839 4466 459 . 170 4265 1087 . 225 632 . . 957 Explosive 3907 | . . 114 . . . . 1556 304 . . 467 . . . . . 359 . . . . . 1107 Electromagnetic 316 | . . . . . . . 219 . . . . . . . . . . . 97 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 886 | . . . . . . . . . . . . . . . . . . . . 175 . 503 208 Piercing 1342 | . . . . . . . . . . . . . . . . . . . . . . . 1342 Highest Corruption 19 | . 1 . . 1 2 2 3 4 . 7 12 12 13 13 11 11 18 . . 8 . 1 19 Average Corruption 5 | . 1 . . 1 1 2 1 1 . 7 8 12 12 13 7 11 13 . . 2 . 1 7 Corruption Purged 9 | . . . . . . . 5 4 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 359 | . 7 . . 4 9 43 16 8 . 3 16 31 12 37 8 105 19 . . 10 . . 31 Message Errors 101 | . . . . 1 3 8 4 4 . 1 2 9 5 14 2 35 2 . . 4 . . 7 Matter Fused 73 | . 2 . . 2 3 10 6 1 . . 2 6 5 5 2 21 4 . . 1 . . 3 Heat Flow Errors 29 | . . . . . . 1 . 1 . . 2 6 . 2 1 10 1 . . . . . 5 Energy Discharges 46 | . 2 . . . 1 8 2 . . . 4 6 1 5 . 10 2 . . 1 . . 4 Parts Rejected 13 | . . . . . 1 1 . . . 1 1 . . 2 . 1 . . . 2 . . 4 Parts Fused 9 | . 1 . . . . 3 . . . . . 2 . . . 3 . . . . . . . Data Loss (minor) 47 | . 2 . . 1 . 6 4 2 . . 5 2 . 4 2 16 2 . . . . . 1 Data Loss (major) 13 | . . . . . . 1 . . . 1 . . . 1 1 5 . . . 1 . . 3 Misfires 4 | . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . Alerts 9 | . . . . . 1 3 . . . . . . 1 . . 1 1 . . . . . 2 Misdirections 8 | . . . . . . . . . . . . . . 2 . . 5 . . . . . 1 Weapon Failures 7 | . . . . . . 1 . . . . . . . 2 . 3 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3849 | . 25 15 . 14 . 60 109 243 34 2 163 126 72 611 1125 327 . 15 150 45 . 37 676 Projectiles 3101 | . 25 15 . 14 . 60 90 243 34 2 133 126 72 611 1064 327 . 15 150 45 . . 75 Explosions 148 | . . . . . . . 19 . . . 30 . . . 61 . . . . . . . 38 Melee 600 | . . . . . . . . . . . . . . . . . . . . . . 37 563 Knockbacks 135 | . 18 11 . 1 . . 6 31 . . 1 4 2 16 20 6 . 5 10 4 . . . Impact 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Kinetic 120 | . 18 10 . 1 . . 6 27 . . . 4 2 13 16 5 . 5 10 3 . . . Secondary 12 | . . 1 . . . . . 4 . . . . . 3 3 1 . . . . . . . Self-Inflicted Damage 507 | . . . . . . . 203 . . . 28 . . . 86 . 138 . . . . . 52 Shots 12 | . . . . . . . 5 . . . 1 . . . 1 . 4 . . . . . 1 Rammed 35 | . 1 4 3 3 1 2 1 . 1 . 1 . . . . . 4 . . 12 . . 2 Targets Rammed 41 | . 2 6 3 3 1 2 1 . 1 . 1 . . . 3 . 4 . . 12 . . 2 Kicked 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 144 409 234 452 221 357 489 427 167 471 440 385 57 290 486 486 86 99 504 233 . . 251 Average Temperature 115 | . 45 129 121 115 90 95 226 106 97 164 154 115 25 78 136 136 39 36 157 79 . . 73 Received Heat Transfer 6243 | . 192 372 . 306 387 593 477 768 . . 108 459 60 303 274 601 306 21 107 504 . . 405 Effects 35 | . . 3 . 1 . . 8 1 . 4 1 2 . . 3 5 . . 5 1 . . 1 Shutdowns 9 | . . 1 . . . . . 1 . 1 1 . . . 1 2 . . 2 . . . . Energy Bleed 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Interference 16 | . . . . . . . 5 . . 3 . 2 . . 1 3 . . . 1 . . 1 Matter Decay 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . Siege Activations 26 | . . . . . . . . . . 1 5 9 3 6 . . . . . . . . 2 Total Turns 437 | . . . . . . . . . . 24 34 208 26 90 . . . . . . . . 55 Longest Duration 52 | . . . . . . . . . . 24 15 52 16 24 . . . . . . . . 29 Robots Corrupted 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Fried 5 | . . . . . . . 1 . . . . . . 4 . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . 2 1 . . . . 1 . . . Robots Melted 5 | . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 Parts Melted 66 | . . 2 . 7 12 8 12 1 . 1 3 12 . . . . 3 . . . . . 5 Heat Transferred 27216 | . . 814 74 3515 2608 4943 2850 557 74 1480 1702 3673 450 . 200 1893 1147 . 200 370 . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Peak Influence 3237 | . 479 566 220 360 854 565 715 2521 1334 482 804 1538 1070 1672 1711 3237 1969 1115 1467 912 457 529 1041 Initial 1698 | . . 202 220 . 118 333 156 467 1323 466 323 562 807 749 877 1152 1698 1023 836 825 434 365 316 Average 851 | . 156 425 98 188 468 231 482 1266 1328 468 480 1098 926 1282 1318 2082 1801 1088 1181 823 433 421 634 Maximum Alert Level 5 | . 2 2 1 1 3 2 3 5 4 2 3 4 3 5 5 5 5 4 4 3 2 2 3 Low Security (%) 17 | 100 71 . 64 46 14 62 6 . . . . . . . . . . . . . . . . Level 1 13 | . 20 30 35 53 28 26 10 . . . 35 . . . . . . . . . . 35 27 Level 2 21 | . 8 69 . . 33 11 80 14 . 100 52 11 . . . . . . . . 100 64 29 Level 3 16 | . . . . . 24 . 2 37 . . 12 37 100 30 12 . . 50 21 100 . . 42 Level 4 15 | . . . . . . . . 19 100 . . 50 . 60 65 18 . 49 78 . . . . Level 5 15 | . . . . . . . . 28 . . . . . 9 21 81 100 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 6 3 1 2 4 . 9 . . . 4 . 1 . 8 . 3 3 . 4 1 . 4 Investigation 13 | . 4 2 1 1 2 . 2 . . . . . . . . . . 1 . . . . . Extermination 14 | . . . . . . . 5 . . . 2 . . . 2 . 1 . . 1 1 . 2 Reinforcement 12 | . 2 1 . . 1 . 1 . . . 2 . . . 1 . 1 . . 1 . . 2 Assault 12 | . . . . . 1 . 1 . . . . . . . 5 . 1 2 . 2 . . . Garrison 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 4 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Distress Signals 13 | . . 2 . 3 1 . . 1 . . 1 . 1 . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 549 | . 34 27 3 31 25 10 38 40 2 6 19 33 9 25 39 36 25 6 29 27 9 13 63 Peak Tracking Total 17 | . 4 4 3 6 5 5 5 8 1 4 6 6 3 4 10 8 15 3 5 14 7 9 17 Tactical Retreats 52 | . 1 2 . 3 2 . 1 4 . . . 1 . . 4 6 1 . 4 3 1 2 17 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Traps Triggered 35 | . 2 2 . . 1 . 3 8 1 . 1 1 2 2 2 7 . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Machines Disabled 70 | . 1 2 . 1 3 3 11 2 . . 18 4 . 6 6 8 1 . 2 . . . 2 Max in Single Turn 6 | . 1 1 . 1 1 1 4 1 . . 6 1 . 2 6 1 1 . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Relay 14 | . . . . . . . . 2 . . . 3 . 3 . 2 . . 4 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . 1 . . . . . . . . . . 3 . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Machines Accessed 62 | . 5 5 2 4 5 5 5 2 . . 4 2 2 2 5 3 1 3 3 . 3 1 . Terminals 43 | . 3 5 . 3 4 1 3 2 . . 2 2 1 2 3 3 1 2 3 . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 2 . . . 1 . 1 . 1 . . 1 . . 1 . . Total Hacks 151 | . 17 13 2 11 14 30 11 2 . . 10 3 2 2 9 6 2 6 5 . 5 1 . Successful 75 | . 9 2 2 5 9 26 2 1 . . 5 2 1 1 5 1 . 1 1 . 1 1 . Failed 75 | . 7 11 . 6 5 4 9 1 . . 5 1 1 1 4 5 2 5 4 . 4 . . Catastrophic 15 | . 1 1 . 2 . . 2 . . . . . 1 1 2 . 1 2 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 16 11 . 6 9 6 5 . . . 5 . . . 3 . 2 4 . . . . . Terminals 103 | . 15 13 . 7 13 5 8 2 . . 7 3 1 2 4 6 2 5 5 . 4 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . 4 . . . . . . . . . . 4 . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 3 . . . 1 . 1 . 1 . . 1 . . 1 . . Terminal Hacks 49 | . 5 2 2 2 4 24 . 1 . . 2 2 . 1 1 1 . . 1 . . 1 . Record 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Open Door 4 | . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . Branch Access Points 6 | . 1 1 . 1 1 . . . . . 1 . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 3 . . . . . . . . . . 3 . . . . . . . . Scan Component 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . Repair 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . 1 . . Unlock Access 7 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . 1 . . Unauthorized Hacks 11 | . 4 . . . 4 2 1 . . . . . . . . . . . . . . . . Terminals 7 | . 2 . . . 4 . 1 . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 5 . 4 3 1 4 2 . . 3 2 1 1 3 3 1 2 2 . 3 . . Full Trace Events 12 | . 2 3 . 1 1 . 2 . . . . . . . . 1 . 1 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Time 82 | . . . . 32 . . . . . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Used RIF Installer 4 | . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . Coupler Efficiency 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 63 | . . . . . 1 . . 12 . . . 9 . 15 . 10 . . 16 . . . . Machine Destruction 55 | . . . . . 1 . . 8 . . . 9 . 15 . 6 . . 16 . . . . Programmers 8 | . . . . . . . . 4 . . . . . . . 4 . . . . . . . Attached 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Total Allies 16 | . . . . . 10 1 . . . . . . . 2 . 2 . . . . 1 . . Largest Group 10 | . . . . . 10 3 . . . . . . . 2 . 2 . . . . 1 . . Highest-Rated Group 175 | . . . . . 173 61 . . . . . . . 175 . 76 . . . . 45 . . Highest-Rated Ally 95 | . . . . . 29 29 . . . . . . . 95 . 38 . . . . 45 . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . . 89 11 . . . . . . . . . 8 . . . . . . . Total Damage 1433 | . . . . . 1033 143 . . . . . . . . . 257 . . . . . . . Kills 12 | . . . . . 8 2 . . . . . . . . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Robot Analysis Total 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Turns Passed 24116 | 84 1012 1003 1126 657 698 3514 2614 3161 188 141 527 816 274 865 905 2809 332 282 958 622 251 128 1149 Spaces Moved 12898 | 49 417 461 324 185 303 1492 1198 1164 90 93 485 595 233 572 441 1014 232 165 408 272 276 145 2284 Core 575 | 5 . 1 . . . . . . . . . . . . . . 123 58 . . 1 . 387 Treads 7337 | 44 417 142 309 185 303 1454 517 852 90 93 485 595 233 572 220 151 109 4 408 140 . . 14 Legs 2117 | . . 211 15 . . 38 222 312 . . . . . . 221 863 . 103 . 132 . . . Wheels 444 | . . 107 . . . . 337 . . . . . . . . . . . . . . . . Hover 124 | . . . . . . . 122 . . . . . . . . . . . . . . . 2 Flight 2301 | . . . . . . . . . . . . . . . . . . . . . 275 145 1881 Fastest Speed 17 | 50 160 120 200 240 155 126 98 117 181 74 74 74 74 97 107 135 50 50 180 130 29 23 17 Average Speed 121 | 148 160 151 238 240 166 147 111 195 181 93 74 74 81 103 151 178 89 132 180 141 31 29 33 Slowest Speed 800 | 160 160 800 240 240 240 232 185 278 181 181 74 74 97 107 162 196 135 260 180 180 150 32 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . . . 1 2 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 72 54 53 20 56 93 31 83 7 75 22 72 9 80 15 76 14 8 39 8 12 33 59 Regions Visited 23 Branch Regions 3 Pre-discovered Areas 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . 1 1 . 1 . . . 1 . 1 . 1 . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 101 | . . . . . . . 23 2 . . . 8 . 6 . 4 . 1 3 . 1 . 53 Terrain Destroyed 746 | . 6 19 1 . . . 135 31 2 8 52 35 8 66 118 34 30 1 31 5 1 . 163 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Projectile 340 | . 6 7 1 . . . 25 31 2 8 9 35 8 66 62 34 7 1 31 5 . . 2 AOE 403 | . . 12 . . . . 110 . . . 43 . . . 56 . 23 . . . . . 159 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Res Gar Res Acc Gar Acc Total 19683 | 57 618 623 672 299 400 2625 2349 1936 115 135 630 888 305 794 612 1845 328 225 587 470 438 199 2533 Wait 4594 | . 98 33 323 47 20 960 919 539 17 5 75 198 49 95 60 645 49 25 77 121 122 30 87 Move 12839 | 48 416 460 323 184 302 1491 1198 1163 90 92 485 594 233 571 441 1013 231 165 407 271 274 141 2246 Hop 20 | . . . . . . . . . . . . . . . . . . . . . 1 1 18 Pick Up 207 | 3 15 18 7 4 8 11 35 25 1 3 12 4 4 10 5 11 1 7 1 8 3 3 8 Fast Attach 170 | 6 5 16 1 3 3 3 10 7 . 3 7 2 2 1 9 13 . 5 3 8 7 6 50 Attach 82 | . 1 7 3 3 2 8 4 6 1 1 6 1 . 3 . 5 5 6 2 1 5 . 12 Detach 27 | . . . . . 1 1 3 1 . 1 3 . . . 1 3 . 2 . . . . 11 Swap 39 | . 1 4 1 4 5 1 3 3 1 2 1 2 . . 3 2 2 . 1 . . . 3 Drop 265 | . 8 16 8 5 9 18 44 27 2 4 9 5 4 9 9 19 17 6 7 1 10 1 27 Fire 1260 | . 72 63 3 46 40 125 128 152 2 24 31 82 13 105 81 105 19 9 89 44 2 . 25 Melee 45 | . . . . . . . . . . . . . . . . . . . . 4 2 17 22 Ram 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 Kick 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . . . Crush 32 | . 2 5 3 3 1 2 1 . 1 . 1 . . . . . 1 . . 12 . . . Escape Stasis 32 | . . . . . . . 4 13 . . . . . . . 4 . . . . 11 . . Rewire 6 | . . . . . . 5 . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . . 9 . . . . . . . . . . 25 . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 2 exits: [*Res] / Gar) -3/Garrison -2/Research -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 9) 483 | -10/Materials | Discovered new exit (range 12) 505 | -10/Materials | Central database locked down 595 | -10/Materials | Identified exit to Mines 812 | -10/Materials | Discovered new exit (range 6) 1000 | -10/Materials | Discovered new exit (range 15) 1097 | -10/Materials | Entered another Materials area 1097 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1159 | -9/Materials | Identified exit to Mines 1649 | -9/Materials | Build established: Gunner 1744 | -9/Materials | Discovered new exit (range 16) 1930 | -9/Materials | Discovered new exit (range 16) 1994 | -9/Materials | Build established: Tank 2100 | -9/Materials | Entered Mines 2103 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2651 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2665 | -9/Mines | Met a Derelict shopkeep closing up shop 2839 | -9/Mines | Discovered new exit (range 11) 3226 | -9/Mines | Entered Materials 3226 | -8/Materials | Evolved 2 slots: Utility x2 3272 | -8/Materials | Identified exit to Storage 3363 | -8/Materials | Garrison activated, responded to threat 3563 | -8/Materials | Repaired Imp. Treads 3638 | -8/Materials | Build established: Scavenger-Tank 3883 | -8/Materials | Entered Storage 3985 | -8/Storage | Build established: Tank 4176 | -8/Storage | Identified exit to Garrison 4211 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4311 | -8/Storage | Lost 4 allies 4354 | -8/Storage | Identified exit to Recycling 4434 | -8/Storage | Discovered new exit (range 16) 4581 | -8/Storage | Entered Recycling 4581 | -8/Recycling | Accompanied by 3 allies 4582 | -8/Recycling | Met a Zionite searching for Scraptown 4735 | -8/Recycling | Build established: Gunner 5060 | -8/Recycling | Discovered new exit (range 5) 5865 | -8/Recycling | Scanned before Scraplab entrance 5887 | -8/Recycling | Entered Scraplab 5902 | -8/Recycling | Angered Scraplab inhabitants 5903 | -8/Recycling | Found Prototype Device 5903 | -8/Recycling | Identified Scrap Engine 5956 | -8/Recycling | Lost 5 parts (2n3w) 6189 | -8/Recycling | Build established: Mutant 6713 | -8/Recycling | Build established: Construct 8095 | -8/Recycling | Entered Factory 8095 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8445 | -6/Factory | First assault squad dispatched 9981 | -6/Factory | Spotted B-75 Beast 10393 | -6/Factory | Discovered new exit (range 5) 10399 | -6/Factory | Identified exit to Factory 10709 | -6/Factory | Identified exit to Garrison 10709 | -6/Factory | Entered Garrison 10922 | -6/Garrison | Found Quantum Capacitor 11039 | -6/Garrison | Triggered checkpoint 11259 | -6/Garrison | Core integrity fell below 50% 11319 | -6/Garrison | Triggered checkpoint 12000 | -6/Garrison | Found Quantum Capacitor 12457 | -6/Garrison | Discovered exit to Factory (range 14) 12593 | -6/Garrison | Triggered checkpoint 12629 | -6/Garrison | Garrison Relay disabled 12767 | -6/Garrison | Triggered checkpoint 12860 | -6/Garrison | Installed Relay Interface Framework 12874 | -6/Garrison | Discovered exit to Factory (range 13) 13181 | -6/Garrison | Triggered checkpoint 13279 | -6/Garrison | Triggered checkpoint 13329 | -6/Garrison | Garrison Relay disabled 13500 | -6/Garrison | Discovered exit to Factory (range 10) 13555 | -6/Garrison | Spotted B-75 Beast 13565 | -6/Garrison | Destroyed B-75 Beast 13870 | -6/Garrison | Entered Factory 13870 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14058 | -5/Factory | Sucked down chute 14058 | -5/Factory | Entered Waste 14073 | -5/Waste | EMP discharged 14092 | -5/Waste | Spotted C-40 Crusher 14104 | -5/Waste | Destroyed C-40 Crusher 14114 | -5/Waste | Found Damper Plating 14121 | -5/Waste | Spotted C-40 Crusher 14131 | -5/Waste | Spotted C-40 Crusher 14135 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14141 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14142 | -5/Waste | Destroyed C-40 Crusher 14147 | -5/Waste | Crushed by Compactor (1 part destroyed) 14151 | -5/Waste | Spotted C-40 Crusher 14169 | -5/Waste | Spotted C-40 Crusher 14170 | -5/Waste | Spotted C-40 Crusher 14173 | -5/Waste | EMP discharged 14190 | -5/Waste | Discovered new exit (range 13) 14199 | -5/Waste | Entered Factory 14442 | -5/Factory | Spotted B-75 Beast 14498 | -5/Factory | Destroyed B-75 Beast 14564 | -5/Factory | System corruption reached 10% 14576 | -5/Factory | Identified exit to Upper Caves 14726 | -5/Factory | Identified exit to Garrison 14726 | -5/Factory | Entered Garrison 14796 | -5/Garrison | Spotted B-75 Beast 14822 | -5/Garrison | Destroyed B-75 Beast 14935 | -5/Garrison | Discovered new exit (range 10) 14988 | -5/Garrison | Triggered checkpoint 15031 | -5/Garrison | Discovered new exit (range 13) 15060 | -5/Garrison | Triggered checkpoint 15153 | -5/Garrison | Discovered new exit (range 65) 15153 | -5/Garrison | Discovered new exit (range 31) 15153 | -5/Garrison | Discovered new exit (range 18) 15153 | -5/Garrison | Discovered new exit (range 62) 15210 | -5/Garrison | Build established: Scavenger-Construct 15240 | -5/Garrison | Triggered checkpoint 15254 | -5/Garrison | Garrison Relay disabled 15270 | -5/Garrison | Triggered checkpoint 15331 | -5/Garrison | Triggered checkpoint 15405 | -5/Garrison | Garrison Relay disabled 15450 | -5/Garrison | Triggered checkpoint 15457 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 15476 | -5/Garrison | Garrison Relay disabled 15542 | -5/Garrison | Entered Factory 15736 | -5/Factory | Garrison activated, responded to threat 15756 | -5/Factory | Spotted B-75 Beast 15761 | -5/Factory | Destroyed B-75 Beast 15816 | -5/Factory | Identified exit to Garrison 15816 | -5/Factory | Entered Garrison 15831 | -5/Garrison | Found embedded Infiltrators 15882 | -5/Garrison | Triggered checkpoint 15918 | -5/Garrison | Garrison Relay disabled 15967 | -5/Garrison | Triggered checkpoint 16067 | -5/Garrison | Build established: Construct 16112 | -5/Garrison | Triggered checkpoint 16134 | -5/Garrison | Garrison Relay disabled 16204 | -5/Garrison | Discovered new exit (range 11) 16294 | -5/Garrison | Triggered checkpoint 16352 | -5/Garrison | Triggered checkpoint 16378 | -5/Garrison | Garrison Relay disabled 16407 | -5/Garrison | Discovered new exit (range 10) 16452 | -5/Garrison | Build established: Bothacker-Construct 16514 | -5/Garrison | Triggered checkpoint 16596 | -5/Garrison | Triggered checkpoint 16615 | -5/Garrison | Core integrity fell below 50% 16638 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 16654 | -5/Garrison | Discovered new exit (range 3) 16681 | -5/Garrison | Entered Factory 16681 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17039 | -4/Factory | Repaired Adv. Heat Sink 17181 | -4/Factory | First assault squad dispatched 17423 | -4/Factory | Destroyed 14 combat bots 17490 | -4/Factory | System corruption reached 10% 17515 | -4/Factory | Identified exit to Upper Caves 17515 | -4/Factory | Identified exit to Extension 17586 | -4/Factory | Identified exit to Garrison 17586 | -4/Factory | Entered Garrison 17650 | -4/Garrison | Spotted B-86 Titan 17650 | -4/Garrison | Triggered checkpoint 17723 | -4/Garrison | Heavy support dispatched to Factory 17733 | -4/Garrison | Destroyed B-86 Titan 17815 | -4/Garrison | Phase Generator disabled 17845 | -4/Garrison | Triggered checkpoint 17960 | -4/Garrison | Rescued a captive Derelict 17970 | -4/Garrison | Rescued a captive Derelict 18104 | -4/Garrison | Discovered new exit (range 12) 18151 | -4/Garrison | Garrison Relay disabled 18188 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 18462 | -4/Garrison | Triggered checkpoint 18482 | -4/Garrison | Triggered checkpoint 19007 | -4/Garrison | Discovered new exit (range 11) 19142 | -4/Garrison | Destroyed Striker 19206 | -4/Garrison | Triggered checkpoint 19343 | -4/Garrison | Garrison Relay disabled 19676 | -4/Garrison | Heavy support dispatched to Factory 20124 | -4/Garrison | Discovered new exit (range 16) 20172 | -4/Garrison | Found Unknown Device 20172 | -4/Garrison | Identified Adv. Force Booster 20395 | -4/Garrison | Entered Factory 20640 | -4/Factory | Lost 6 parts (2p3u1w) 20661 | -4/Factory | Core integrity fell below 50% 20677 | -4/Factory | First assault squad dispatched 20692 | -4/Factory | Spotted B-86 Titan 20722 | -4/Factory | Discovered new exit (range 10) 20727 | -4/Factory | Entered Research 20727 | -3/Research | Evolved 2 slots: Propulsion x2 20763 | -3/Research | Discovered new exit (range 22) 20977 | -3/Research | First assault squad dispatched 21009 | -3/Research | Identified exit to Garrison 21009 | -3/Research | Entered Garrison 21021 | -3/Garrison | Assembled breached garrison interior 21095 | -3/Garrison | Spotted B-86 Titan 21218 | -3/Garrison | Garrison Relay disabled 21240 | -3/Garrison | Build established: Construct 21476 | -3/Garrison | Learned Research security intel 21612 | -3/Garrison | Discovered new exit (range 11) 21967 | -3/Garrison | Entered Research 21967 | -2/Research | Evolved 2 slots: Utility x2 22133 | -2/Research | Discovered new exit (range 30) 22166 | -2/Research | Identified exit to Access 22264 | -2/Research | First assault squad dispatched 22501 | -2/Research | Lost 3 parts (1p1u1w) 22589 | -2/Research | Entered Access 22589 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22608 | -1/Access | Found Prototype Processor 22608 | -1/Access | Identified Exp. Core Analyzer 22613 | -1/Access | Lost 9 parts (2p1n4u2w) 22840 | -1/Access | Identified exit to Garrison 22840 | -1/Access | Entered Garrison 22842 | -1/Garrison | Discovered new exit (range 44) 22842 | -1/Garrison | Discovered new exit (range 73) 22842 | -1/Garrison | Discovered new exit (range 65) 22906 | -1/Garrison | Lost 4 parts (1p1n1u1w) 22952 | -1/Garrison | Spotted B-99 Colossus 22954 | -1/Garrison | Triggered checkpoint 22968 | -1/Garrison | Entered Access 23102 | -1/Access | Spotted B-99 Colossus 23135 | -1/Access | Found Prototype Processor 23135 | -1/Access | Identified Exp. Signal Interpreter 23142 | -1/Access | Lost 4 parts (2n2w) 23227 | -1/Access | Found Prototype Launcher 23227 | -1/Access | Identified Tactical Quantum Warhead 23230 | -1/Access | Found Tactical Quantum Warhead 23239 | -1/Access | Lost 3 parts (1p1n1u) 23327 | -1/Access | Spotted B-99 Colossus 23391 | -1/Access | Found Prototype Launcher 23391 | -1/Access | Identified Enh. Gamma Bomb Array 23498 | -1/Access | Search patrols dispatched 23504 | -1/Access | Build established: Sprinter 23546 | -1/Access | Found Prototype Device 23546 | -1/Access | Identified Adv. Kinecellerator 23599 | -1/Access | Lost 4 parts (1p3n) 23638 | -1/Access | Spotted B-99 Colossus 23679 | -1/Access | System corruption reached 10% 23709 | -1/Access | Lost 5 parts (1p4n) 23718 | -1/Access | Search patrols dispatched 23720 | -1/Access | Core integrity fell below 50% 23787 | -1/Access | Lost 3 parts (3u) 23939 | -1/Access | Found Prototype Launcher 23939 | -1/Access | Identified Ragnarok Missile Launcher 24110 | -1/Access | Discovered new exit (range 4) 24114 | -1/Access | Identified exit to Surface 24117 | *** | Escaped! Last Messages --------------- 24068_ Acquired 33 matter. 24069_ Acquired 65 matter. 24069_ Acquired 69 matter. 24070_ K-01 Serf collects debris. 24070_ Acquired Mic. Antimatter Reactor. 24071_ System corrupted: Heat flow error (+247). 24084_ Dismantling Sealed Barrier with Plasma Cutter. 24087_ Sealed Barrier dismantled. 24095_ Dismantling Main Access Shell with Plasma Cutter. 24110_ Main Access Shell dismantled. 24110_ EXIT=FOUND 24111_ R-10 Processor collects Adv. Heat Sink. 24112_ System corrupted: Substantial component data lost. 24114_ EXIT=IDENTIFIED: SURFACE 24114_ R-10 Processor collects Adv. Remote Datajack. [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????A???? ?????????? | | ?????????????????????????????????????? ?????????# | | ?????????????????????????????????????? ?????????# | | ?????????????????????????????????????? #????????# | | ?????????????????????????????????????? #????????# | | ?????????????????????????????????????? #????????# | | ?????????????????????????????????????? #????????# | | ?????????????????????????????????????# #????????# | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????######"####### #????????? | | ????????????????????????? " ! #????????? | | ?????????????????????????? " = #????????? | | ??????????????????????"""""" " = #????????? | | ??????????????????????" " " #????????? | | ??????????????????????" "@ #????????? | | ??????????????????????" "" #????????? | | ??????????????????????" #????????? | | ??????????????????????"""""" " #????????? | | ?????????????????????????? " " """ #????????? | | ???????????????????????? """"T""" #????????? | | ???????????????????????#######"####### #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????????#######??# #??###+### | | ???????????????????????????? ?# #??# | | ???????????????????????????# # #??# | | ???????????????????????????#? " # #### | | ???????????????????????????# """ # # ## | | ???????????????????????????? """ +A # ## | | ???????????????????????????# " # # # " | | ???????????????????????????# # # # " | | ???????????????????????????# # # # | | ???????????????????????????######### # # # | | ??????????????????????????????????? # # # | | ???????????????????????????????????? # #### | | ??????????????????????????????######## | | ?????????????????????????????? ! # | | ?????????????????????????????? # ########## | | ?????????????????????????????? # ########## | | ??????????????##########?????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 65 Energy Generation 50 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 1600 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 132 Item Schematics ----------------- Huge Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Last FU Challenges ------------ None Game ------ Seed SkeletonGrenadeShield Manual? 0 Play Time 03:03:21 Cumulative 884.0 hours Start 2024.08.18 @ 12:01:27 End 2024.08.18 @ 15:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 552 Rogue 545 Adventurer 0 Explorer 7 Win Type 0 Total 60 Types 22/6/20/2/0/1/6/1/2 Lore% 80 Gallery% 94 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e8c3d7a-42e1-4a58-b827-791aa7b0cee4