Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.21 @ 19:42:41 Player: pointone Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3703) 3703 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1455) 1455 TOTAL SCORE: 9333 Bonus ------- High Alert Combat Kills 631 Follower Combat Kills 130 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Matter Compressor (250) Hardened Heavy Armor Plating Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Light Fission Core Improved Heat Sink Matter Compressor Advanced Targeting Computer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Missile Launcher Chainsword [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 2 . . . . Weapon 2 | . . . . . 2 . . . Parts Attached 83 | 6 2 12 21 7 9 21 2 3 Power 12 | 1 . 2 2 2 1 3 1 . Engine 9 | 1 . 2 1 1 1 2 1 . Core 3 | . . . 1 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 . 5 7 . 4 5 . 2 Treads 10 | . . . . . 4 4 . 2 Leg 9 | 2 . 5 1 . . 1 . . Wheel 6 | . . . 6 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 2 2 5 3 . 4 1 1 Device 6 | . 1 . 2 1 . 2 . . Storage 6 | 1 1 2 1 . . 1 . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . 2 2 . . 1 1 Artifact . | . . . . . . . . . Weapon 27 | 2 . 3 7 2 4 9 . . Energy Gun 3 | . . . 3 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 17 | 2 . 2 2 2 3 6 . . Ballistic Cannon 2 | . . 1 1 . . . . . Launcher 3 | . . . . . 1 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 36 | . . . 15 . . 13 2 6 Power 5 | . . . 2 . . 2 1 . Propulsion 11 | . . . 5 . . 3 . 3 Utility 7 | . . . 2 . . 3 1 1 Weapon 13 | . . . 6 . . 5 . 2 Highest Loss Streak 11 | . . . 7 . . 11 1 6 Average Slot Usage (%) 94 | . 93 93 88 100 88 98 100 97 Engine 6 | . 14 11 3 2 6 5 6 5 Core 1 | . . . 3 4 . . . . Treads 11 | . . . . . 23 24 26 25 Leg 8 | . 28 37 10 . . 1 . . Wheel 8 | . . . 22 30 2 . . . Device 9 | . 7 6 6 15 13 13 12 5 Storage 16 | . 14 15 18 15 13 17 20 19 Processor 1 | . . . . . . 3 6 5 Protection 5 | . . . 6 15 13 4 . 5 Energy Gun 1 | . . . 4 3 . . . . Ballistic Gun 17 | . 28 11 4 11 15 24 26 25 Ballistic Cannon 2 | . . 10 5 . . . . . Naked Turns 8 | . . . . . . . . 8 Heaviest Build 63 | 10 15 35 42 44 62 63 62 62 Greatest Support 91 | 20 20 40 48 46 83 91 88 88 Greatest Overweight (x) 3 | 2 . . 3 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 18 | 6 10 14 14 14 14 18 18 18 Average Capacity 14 | 5 7 9 14 14 14 16 18 17 Most Carried 18 | 2 8 13 14 14 14 16 16 18 Average Carried 11 | 1 5 9 12 13 11 11 15 15 Final Capacity 18 | 6 8 14 14 14 14 18 18 4 Final Carried 16 | 2 8 13 14 14 12 16 14 4 Class Distribution -------------------- 35% | Scavenger-Mutant 32% | Scavenger-Gunner 25% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Matter Collected 2678 | 257 79 344 565 151 272 574 172 264 Remotely 1169 | . . . . 151 272 574 172 . Salvage Created 4062 | . 192 625 1161 297 349 594 370 474 Parts 211 | . 8 41 63 16 16 33 12 22 Haulers Intercepted 7 | . . 1 3 1 1 . 1 . Recyclers Shooed 3 | . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Combat Hostiles Destroyed 76 | . 2 16 23 2 4 16 4 9 Guns 49 | . 2 7 16 2 2 9 2 9 Cannons 14 | . . 9 5 . . . . . AOE 13 | . . . 2 . 2 7 2 . Classes Destroyed 11 | . 3 3 3 . 1 . 1 . Worker 3 | . . . 2 . . . 1 . Builder 4 | . . . 2 . . . . 2 Hauler 7 | . . 1 3 1 1 . 1 . Recycler 3 | . 1 . . 2 . . . . Operator 1 | . . . . . . . 1 . Watcher 9 | . 1 1 5 2 . . . . Swarmer 21 | . . 4 7 . . 7 . 3 Grunt 36 | . 2 8 15 2 . 2 4 3 Duelist 1 | . . . 1 . . . . . Sentry 12 | . . 4 . . 2 5 . 1 Hunter 6 | . . . . . 2 2 . 2 Best Kill Streak 10 | . 3 8 10 3 4 9 3 5 Combat Bots Only 9 | . 2 7 7 2 4 9 2 3 Max Kills in Single Turn 3 | . 1 1 2 1 2 2 2 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 . 1 2 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Damage Taken 6712 | . 102 360 2190 84 666 1605 397 1308 Core 1289 | . . 53 382 . 84 187 36 547 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 100 86 30 100 . . . . Volleys Fired 245 | . 14 32 119 18 13 27 9 13 Largest 4 | . 2 2 2 2 4 4 4 4 Hottest 125 | . 40 58 125 90 117 120 112 112 Shots Fired 565 | . 28 64 228 35 42 82 36 50 Gun 415 | . 28 32 117 35 41 76 36 50 Cannon 143 | . . 32 111 . . . . . Launcher 7 | . . . . . 1 6 . . Special . | . . . . . . . . . Kinetic 442 | . 28 64 126 21 41 76 36 50 Thermal 76 | . . . 62 14 . . . . Explosive 7 | . . . . . 1 6 . . Electromagnetic 40 | . . . 40 . . . . . Robot Hit Streak 61 | . 8 17 31 9 16 50 24 61 Robot Miss Streak 5 | . 2 1 2 1 2 5 2 2 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets 8 | . . . 1 . . 2 1 4 Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 Shots Hit Robots 447 | . 21 50 178 27 29 68 33 41 Core Hits 266 | . 10 25 67 11 16 56 35 46 Critical Hits 4 | . . 1 1 . 1 1 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 . 1 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9483 | . 207 846 3198 390 563 1916 1234 1129 Guns 6107 | . 207 454 1472 390 328 1267 881 1108 Cannons 1905 | . . 392 1513 . . . . . Explosions 1435 | . . . 207 . 226 649 353 . Melee . | . . . . . . . . . Ramming 36 | . . . 6 . 9 . . 21 Kinetic 6456 | . 207 846 1575 244 328 1267 881 1108 Thermal 1653 | . . . 1154 146 . . 353 . Explosive 875 | . . . . . 226 649 . . Electromagnetic 463 | . . . 463 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 176 | . . . 37 . . 17 122 . Projectiles 37 | . . . 37 . . . . . Explosions 139 | . . . . . . 17 122 . Melee . | . . . . . . . . . Knockbacks 31 | . . 2 29 . . . . . Impact . | . . . . . . . . . Kinetic 29 | . . 2 27 . . . . . Secondary 2 | . . . 2 . . . . . Self-Inflicted Damage 194 | . . . 31 . 56 32 75 . Shots 4 | . . . 1 . 1 1 1 . Rammed 5 | . . . . . 1 . . 4 Targets Rammed 6 | . . . 1 . 1 . . 4 Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 110 | . 18 5 110 34 46 42 . 8 Average Temperature 21 | . 9 3 26 9 23 16 . 8 Received Heat Transfer 2445 | . 78 153 1323 63 84 318 159 267 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 2 . . . . Heat Transferred 2413 | . . . 1880 333 . . 200 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Peak Influence 886 | . 105 490 815 430 575 886 643 559 Initial 403 | . . 37 176 317 181 354 403 267 Average 429 | . 69 266 493 374 361 695 522 383 Maximum Alert Level 3 | . . 2 3 2 2 3 2 2 Low Security (%) 18 | 100 100 39 15 . 25 . . . Level 1 28 | . . 35 20 80 49 . . 58 Level 2 35 | . . 24 44 19 25 31 100 41 Level 3 16 | . . . 19 . . 68 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . 1 3 . 5 . 2 2 Investigation 2 | . . . . . 1 . . 1 Extermination 1 | . . . . . . . 1 . Reinforcement 6 | . . 1 2 . 1 . 1 1 Assault 1 | . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Distress Signals 7 | . . . 7 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 4 17 57 5 6 15 7 25 Peak Tracking Total 14 | . 2 6 14 2 3 7 2 8 Tactical Retreats 12 | . . . 11 . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Machines Disabled 12 | . . 1 1 . 3 1 5 1 Max in Single Turn 3 | . . 1 1 . 2 1 3 1 Garrison Access 1 | . . . . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Machines Accessed 15 | . 3 . 1 2 3 . 3 3 Terminals 11 | . 3 . 1 1 1 . 2 3 Fabricators 2 | . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 34 | . 7 . 4 4 7 . 6 6 Successful 16 | . 5 . 3 1 2 . 2 3 Failed 17 | . 1 . 1 3 5 . 4 3 Catastrophic 4 | . . . . 2 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 25 | . 9 . 4 2 3 . 5 2 Terminals 26 | . 7 . 4 2 2 . 5 6 Fabricators 3 | . . . . 2 . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 5 . . . Terminal Hacks 13 | . 5 . 3 . . . 2 3 Record 1 | . . . . . . . . 1 Robot Analysis 7 | . 3 . 3 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . . . . . . 2 Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . 1 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . 1 2 3 . 3 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . 2 . . . . Matter 168 | . . . . 168 . . . . Time 42 | . . . . 42 . . . . Total Part Build Rating 8 | . . . . 8 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Total Allies 6 | . . . . . . . . 6 Largest Group 5 | . . . . . . . . 5 Highest-Rated Group 167 | . . . . . . . . 167 Highest-Rated Ally 37 | . . . . . . . . 37 Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . . . . . 32 Total Damage 362 | . . . . . . . . 362 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Robot Analysis Total 7 | . 3 . 3 . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Turns Passed 3301 | 42 273 362 676 390 251 615 297 395 Spaces Moved 1857 | 27 186 188 281 372 133 311 164 195 Core 26 | 9 . . . . . . . 17 Treads 765 | . . . . . 112 311 164 178 Legs 483 | 18 186 188 91 . . . . . Wheels 583 | . . . 190 372 21 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 87 87 87 160 160 50 Average Speed 125 | 117 120 120 100 87 148 160 160 150 Slowest Speed 210 | 150 120 120 210 87 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 40 26 39 13 7 51 6 39 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 16 | . . . . . . 16 . . Terrain Destroyed 142 | . . . 12 . 36 41 53 . Melee . | . . . . . . . . . Projectile 5 | . . . 3 . . 2 . . AOE 137 | . . . 9 . 36 39 53 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Ext Total 2333 | 34 210 262 439 411 163 375 177 262 Wait 37 | . 1 15 7 2 . . 1 11 Move 1849 | 26 185 187 280 371 133 309 163 195 Hop . | . . . . . . . . . Pick Up 46 | 2 6 7 6 5 3 12 1 4 Fast Attach 33 | 6 2 2 14 3 . 6 . . Attach 23 | . . . 5 2 2 9 2 3 Detach 4 | . 1 . 1 . . 2 . . Swap 27 | . . 10 2 2 7 6 . . Drop 31 | . 1 9 4 8 5 3 1 . Fire 245 | . 14 32 119 18 13 27 9 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush 4 | . . . . . . . . 4 Escape Stasis . | . . . . . . . . . Rewire 33 | . . . . . . 1 . 32 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Central database locked down 299 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x2 636 | -9/Materials | Destroyed 7 combat bots 672 | -9/Materials | Discovered new exit (range 6) 678 | -9/Materials | Entered another Materials area 678 | -8/Materials | Evolved 2 slots: Utility x2 704 | -8/Materials | Build established: Scavenger-Mutant 917 | -8/Materials | Destroyed 7 combat bots 919 | -8/Materials | Lost 7 parts (3n2u2w) 1024 | -8/Materials | Core integrity fell below 50% 1052 | -8/Materials | Lost 3 parts (1p2w) 1078 | -8/Materials | First assault squad dispatched 1148 | -8/Materials | Build established: Mutant 1251 | -8/Materials | Lost 3 parts (2n1w) 1334 | -8/Materials | Discovered new exit (range 10) 1354 | -8/Materials | Entered Factory 1354 | -7/Factory | Evolved 2 slots: Utility x2 1541 | -7/Factory | Build established: Scavenger-Mutant 1710 | -7/Factory | Fabricated Greatsword (x2) 1740 | -7/Factory | Discovered new exit (range 4) 1744 | -7/Factory | Entered another Factory area 1744 | -6/Factory | Evolved 2 slots: Weapon x2 1994 | -6/Factory | Identified exit to Garrison 1995 | -6/Factory | Entered Garrison 2080 | -6/Garrison | Triggered checkpoint 2104 | -6/Garrison | Garrison Relay disabled 2136 | -6/Garrison | Triggered checkpoint 2138 | -6/Garrison | Triggered checkpoint 2186 | -6/Garrison | Triggered checkpoint 2251 | -6/Garrison | Destroyed 9 combat bots 2257 | -6/Garrison | Lost 11 parts (1p3n3u4w) 2347 | -6/Garrison | Discovered new exit (range 8) 2388 | -6/Garrison | Triggered checkpoint 2472 | -6/Garrison | Build established: Scavenger-Gunner 2578 | -6/Garrison | Discovered new exit (range 10) 2602 | -6/Garrison | Installed Relay Interface Framework 2610 | -6/Garrison | Entered Factory 2687 | -6/Factory | Identified exit to Lower Caves 2687 | -6/Factory | Identified exit to Extension 2907 | -6/Factory | Entered Extension 2923 | -6/Extension | Disrupted transfer network 2956 | -6/Extension | Rescued a captive Derelict 2957 | -6/Extension | Rescued a captive Derelict 3142 | -6/Extension | Rescued a captive Derelict 3276 | -6/Extension | Spotted B-75 Beast 3287 | -6/Extension | Spotted B-75 Beast 3293 | -6/Extension | Core integrity fell below 50% 3294 | -6/Extension | Released all parts (12) 3299 | -6/Extension | Core integrity fell below 20% 3302 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03286_ Machine disabled. 03289_ Slammed into S-27 Virus. 03289_ Lgt. Treads destroyed. 03290_ U-05 Engineer builds a Wall. 03290_ U-05 Engineer destroyed. 03290_ Slammed into S-27 Virus. 03292_ Gauss Rifle destroyed. 03292_ Slammed into S-27 Virus. 03294_ Released Lgt. Treads. 03294_ Released Adv. Heat Sink. 03294_ Released Lrg. Storage Unit. 03294_ Released Med. Storage Unit. 03294_ Released Adv. Targeting Computer. 03294_ Released Flak Gun. 03294_ Released Imp. Deuterium Engine. 03294_ Released Flak Gun. 03294_ Released Lgt. Treads. 03294_ Released Imp. Light Armor Plating. 03296_ Knocked back. 03299_ Door Terminal disabled. Map ----- +----------------------------------------------------+ | ????????#####??#%#???????????????????????????????? | | ???????????????#|#???????????????????????????????? | | ???????????????#=#???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????#=#???????????????????????????????? | | ???????????????#%#???????????????????????????????? | | ???????????????#*#???????????????????????????????? | | ???????????????#%#???????????????????????????????? | | ???????????????#=#??????????#????????????????????? | | ???????????????#[#?###?##?? #????????????????????? | | ?????????????###!###!## ### ##???????????????????? | | ?????????????# "%""=%! "" ""#??????????????????? | | ?????????????# %"!=* " " #??????????????????? | | ?????????????# %%%[!]! #??????????????????? | | ?????????????# =!!%=s* #??????????????????? | | ?????#########gY[!!s! #######????????????? | | ??? *=s[= w ????????????? | | ??? u [ ?????????????? | | ??? ?????????????? | | ???? ?????????????? | | ???? BB ?????????????? | | ?????######### BB BB #####??????????????? | | ?????????????# BB #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# @ #??????????????????? | | ?????????????###### #"""#######??????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed WarpIntegrityPod Manual? 0 Play Time 00:45:17 Cumulative 23.5 hours Start 2021.09.21 @ 18:59:04 End 2021.09.21 @ 19:42:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3a1d71d0-3e0b-4bc0-9379-35279056c0af