Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 13:19:17 Player: ae Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2130) 2130 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3249) 3249 TOTAL SCORE: 8714 Bonus ------- High Alert Combat Kills 22 Subatomizer Sterilization 3000 Met Imprinter 300 Friendly Fire -73 Cogmind --------- Core Integrity 384/700 Matter 265/300 Energy 170/170 System Corruption 12% Temperature Cool (0) Movement Walking (140) Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (4) ------ Structural Scanner Improved Signal Interpreter Makeshift System Shield > --- WEAPON (4) ------- Hammer Makeshift Hammer Makeshift Spear > --- INVENTORY (5) ---- Makeshift Leg Beamcaster Beamcaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Wheel > --- UTILITY ---------- Humpback Structural Scanner Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Gauss Rifle Gauss Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Subdweller Power Source Wheel Heat Sink Large Storage Unit High-capacity Storage Unit Small Matter Pod Subdweller Optics Subdweller Optics Hardened Light Armor Plating Improved Light Armor Plating Particle Gun Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Rocket Launcher Hammer SUBCON Basin [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Wheel Treads Armored Treads Leg Makeshift Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Humpback Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Beamcaster Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . 2 . . . . Weapon 2 | . . . 2 . . . . Parts Attached 54 | 6 7 8 11 9 2 2 9 Power 7 | 1 . 1 2 1 . . 2 Engine 7 | 1 . 1 2 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 3 3 5 . . 2 Treads 6 | 2 . . 1 2 . . 1 Leg 1 | . . . . . . . 1 Wheel 8 | . . 3 2 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 3 1 2 1 2 . 2 Device 4 | . 2 . . 1 . . 1 Storage 4 | 1 1 1 . . 1 . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 20 | 2 4 3 4 2 . 2 3 Energy Gun 2 | . . . . 1 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 2 1 2 1 . . 1 Ballistic Cannon 3 | . 1 2 . . . . . Launcher 3 | . . . 2 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 7 | . . . . . . . 7 Parts Lost 27 | . . 2 6 5 1 3 10 Power 4 | . . 1 1 . . . 2 Propulsion 10 | . . 1 1 3 . 3 2 Utility 3 | . . . 1 . 1 . 1 Weapon 10 | . . . 3 2 . . 5 Highest Loss Streak 6 | . . 2 3 3 1 1 6 To Critical Strikes . | . . . . . . . . Average Backups 10 | 5 12 16 18 19 16 5 4 Power 1 | . 1 . 1 2 2 1 . Propulsion 1 | 3 3 3 4 2 1 . . Utility 2 | . 2 5 6 7 6 . . Weapon 4 | . 5 7 6 6 5 4 3 Tool/Special . | . . . . . . . . Unused Backups 18 | . 4 1 3 . 6 2 2 Power . | . . . . . . . . Propulsion 4 | . 1 . 2 . . . 1 Utility 7 | . . 1 1 . 5 . . Weapon 7 | . 3 . . . 1 2 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 98 91 86 88 93 84 68 Engine 8 | . 14 14 7 7 7 7 6 Treads 7 | . 28 11 . 3 7 7 5 Wheel 8 | . . 15 17 23 23 7 . Device 8 | . 12 6 9 7 7 7 9 Storage 6 | . 14 14 9 7 7 7 3 Processor 5 | . . . 2 7 7 7 7 Protection 2 | . . . 5 . 1 7 3 Energy Gun 3 | . . . . 2 7 7 4 Ballistic Gun 10 | . 21 11 14 15 15 8 5 Ballistic Cannon 7 | . . 16 13 8 7 7 5 Launcher 3 | . . . 5 1 . 5 5 Impact Weapon 1 | . 5 . . . . . 2 Peak Build Rating 51 | 6 8 28 39 51 49 51 48 Average Rating 33 | 5 7 14 33 43 48 48 35 On Entrance 28 | . 6 8 27 38 49 48 48 Avg Prop Armor Cover (%) 8 | . . 11 . 8 8 8 . Naked Turns . | . . . . . . . . Heaviest Build 225 | 11 29 209 222 225 225 73 73 Greatest Support 46 | 40 40 40 26 46 30 30 43 Greatest Overweight (x) 22 | 1 1 10 11 22 7 7 3 Average Overweight (x) 3 | . . 3 9 6 4 4 1 Largest Inventory Capacity 35 | 8 15 35 35 35 35 20 20 Average Capacity 20 | 7 13 25 35 35 31 20 12 Most Carried 35 | 8 15 35 35 35 35 20 20 Average Carried 18 | 5 12 22 33 34 30 20 9 Final Capacity 35 | 8 15 35 35 35 20 20 5 Final Carried 35 | 8 15 34 35 35 20 20 3 Class Distribution -------------------- 24% | Tank 17% | Hauler-Skirmisher 17% | Mutant 10% | Skirmisher 8% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Hauler-Tank 5% | Hauler-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Matter Collected 2452 | 336 290 165 885 336 105 137 198 Remotely . | . . . . . . . . Salvage Created 2615 | 127 501 45 969 419 150 117 287 Parts 177 | 9 38 7 74 25 4 2 18 Haulers Intercepted 3 | . 2 . . 1 . . . Recyclers Shooed 4 | 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . 5 . . 4 3 2 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Combat Hostiles Destroyed 50 | . 12 2 25 5 3 2 1 Melee 1 | . 1 . . . . . . Guns 26 | . 11 . 9 2 3 1 . Cannons 10 | . . 2 5 3 . . . AOE 13 | . . . 11 . . 1 1 Classes Destroyed 15 | 3 4 1 4 1 . . 2 Worker 4 | 1 1 . 2 . . . . Builder 5 | . 1 . 4 . . . . Tunneler 5 | 2 1 . 1 1 . . . Hauler 3 | . 2 . . 1 . . . Recycler 4 | 1 1 . 1 1 . . . Operator 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 12 | . 8 . 4 . . . . Grunt 23 | . 4 . 16 . 2 1 . Sentry 9 | . . . 4 4 1 . . Hunter 2 | . . . 1 . . 1 . Programmer 1 | . . . . 1 . . . Subdweller 2 | . . 2 . . . . . Zionite 10 | . . . . . . . 10 Decomposer 1 | . . . . . . 1 . Mutant 1 | . . . . . . . 1 Best Kill Streak 6 | 2 6 1 5 2 3 1 5 Combat Bots Only 5 | . 5 1 5 2 3 1 1 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . 1 1 Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Hostile Shots Fired 365 | . 46 20 96 84 22 21 76 Missed 124 | . 12 4 31 41 6 5 25 Hits 241 | . 34 16 65 43 16 16 51 Melee 22 | . . . . . . . 22 Projectile 219 | . 34 16 65 43 16 16 29 Critical Strikes 10 | . . . 6 . 1 . 3 Actively Blocked 1 | . . . 1 . . . . Damage Taken 4014 | . 316 323 1200 352 119 310 1394 Core 598 | . 77 41 164 26 19 54 217 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 66 | . . . 66 . . . . Regen/Repaired (Parts) 59 | . . . . . . . 59 Core Remaining (%) 74 | 100 . 52 70 . . . . Volleys Fired 195 | 19 45 7 76 17 5 13 13 Largest 4 | 2 2 2 4 4 4 4 2 Hottest 161 | 40 40 60 110 151 151 161 56 Shots Fired 463 | 38 81 14 198 62 20 36 14 Gun 318 | 38 81 . 118 41 15 21 4 Cannon 119 | . . 14 67 21 5 12 . Launcher 26 | . . . 13 . . 3 10 Special . | . . . . . . . . Kinetic 426 | 38 81 14 185 61 15 28 4 Thermal 11 | . . . . 1 5 5 . Explosive 13 | . . . 13 . . . . Electromagnetic 13 | . . . . . . 3 10 Robot Hit Streak 22 | 6 10 12 17 22 6 5 13 Robot Miss Streak 6 | 3 5 2 5 3 2 6 . Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 303 | 21 54 9 125 45 11 15 23 Core Hits 147 | 6 25 4 65 20 7 7 13 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed 5 | . 1 . 2 . 1 1 . Critical Strikes 9 | . 2 1 4 . 1 1 . Destroy 5 | . . . 3 . 1 1 . Blast 2 | . . 1 1 . . . . Smash 2 | . 2 . . . . . . Melee Attacks 141 | . 18 . 1 . . . 122 Impact 112 | . 18 . 1 . . . 93 Slashing . | . . . . . . . . Piercing 29 | . . . . . . . 29 Sneak Attacks 3 | . 3 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6100 | 234 707 153 2873 713 229 391 800 Guns 2554 | 234 488 . 899 470 197 207 59 Cannons 1212 | . . 153 699 243 32 85 . Explosions 1853 | . . . 1275 . . 99 479 Melee 480 | . 219 . . . . . 261 Ramming 1 | . . . . . . . 1 Kinetic 3659 | 234 488 153 1598 695 182 250 59 Thermal 202 | . . . . 18 47 42 95 Explosive 1275 | . . . 1275 . . . . Electromagnetic 483 | . . . . . . 99 384 Impact 340 | . 219 . . . . . 121 Slashing . | . . . . . . . . Piercing 140 | . . . . . . . 140 Highest Corruption 12 | . 1 1 . . . 1 12 Average Corruption 4 | . 1 1 . . . 1 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . 4 4 . . . 4 40 Message Errors 16 | . 1 2 . . . . 13 Matter Fused 10 | . 3 1 . . . 1 5 Heat Flow Errors 10 | . . . . . . . 10 Energy Discharges 6 | . . . . . . 1 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 2 | . . . . . . 1 1 Alerts 2 | . . 1 . . . 1 . Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 126 | . 67 . 34 . . 12 13 Projectiles . | . . . . . . . . Explosions 59 | . . . 34 . . 12 13 Melee 67 | . 67 . . . . . . Knockbacks 15 | . 1 1 8 2 . 3 . Impact 1 | . 1 . . . . . . Kinetic 13 | . . 1 7 2 . 3 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 414 | . . . 132 . . 20 262 Shots 13 | . . . 4 . . 1 8 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 358 | . 6 . 73 126 300 358 260 Average Temperature 74 | . 6 . 22 51 161 161 96 Received Heat Transfer 933 | . 48 36 495 102 45 117 90 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 2 . . . . . 1 Impact Corruptions 3 | . 3 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 322 | . . . . 37 111 74 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 3 Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 91 | 100 100 . 73 100 . . . Level 1 6 | . . . 20 . . . . Level 2 1 | . . . 6 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . 1 . . . Peak Influence 415 | 5 96 . 415 176 . . . Initial 176 | . . . . 176 . . . Average 64 | 1 37 . 143 28 . . . Influence Increases 1550 | 20 372 . 811 167 60 120 . Destroy 0b10 Robot/C 940 | . 240 . 500 100 60 40 . Destroy 0b10 Robot/NC 115 | 20 30 . 50 15 . . . Destroy Leader 248 | . 64 . 112 52 . 20 . Successful Hack 35 | . 15 . 20 . . . . Destroy Structure 92 | . 8 . 84 . . . . Lose Combat Pursuer 120 | . 15 . 45 . . 60 . Influence Decreases 1550 | 20 346 26 422 556 60 120 . Entered New Map 227 | . . 14 . 213 . . . Time Decay 1175 | 20 288 12 362 333 50 110 . Lost Part 90 | . . . 60 10 10 10 . Lost Ally 10 | . 10 . . . . . . Purge Threat 48 | . 48 . . . . . . Squads Dispatched 8 | . 3 . 4 1 . . . Investigation . | . . . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 6 | . 3 . 3 . . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Distress Signals 6 | . 4 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 21 2 34 5 3 7 13 Peak Tracking Total 5 | . 3 2 5 2 3 3 4 Tactical Retreats 7 | . 1 . 2 . . 3 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Traps Triggered 6 | . 3 . 1 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 3 | . . . . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Machines Accessed 11 | . 3 2 4 1 . 1 . Terminals 5 | . 3 . 2 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 10 3 7 1 . 1 . Successful 14 | . 7 3 3 . . 1 . Failed 8 | . 3 . 4 1 . . . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 10 | . 4 . 5 1 . . . Terminals 13 | . 10 . 3 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 3 1 . . 1 . Record 1 | . . 1 . . . . . Open Door 2 | . . 1 . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Release Object 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . . Terminals 3 | . 3 . . . . . . Track 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Recyclers 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 3 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 10 | . 10 . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Active Infowar (turns) 10143 | . 854 491 1122 1438 382 884 4972 Structural 9819 | . 530 491 1122 1438 382 884 4972 Seismic 324 | . 324 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Turns Passed 11276 | 148 938 1037 1122 1494 681 884 4972 Spaces Moved 3905 | 53 438 596 365 578 266 416 1193 Core 12 | 6 . . . . . . 6 Treads 1831 | 47 438 254 . . . 85 1007 Legs 180 | . . . . . . . 180 Wheels 1882 | . . 342 365 578 266 331 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 210 145 110 110 100 Average Speed 223 | 148 160 162 225 183 144 201 324 Slowest Speed 410 | 160 240 230 245 410 185 410 410 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 86 27 43 13 51 57 82 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 5 | . . . . . 1 1 3 Spaces Dug 39 | . 7 . 1 . . . 31 Terrain Destroyed 125 | . 7 . 82 . . 4 32 Melee 39 | . 7 . 1 . . . 31 Projectile . | . . . . . . . . AOE 86 | . . . 81 . . 4 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Total 5944 | 85 572 657 525 967 550 438 2150 Wait 1536 | . 40 11 42 349 273 3 818 Move 3898 | 52 437 595 364 577 265 415 1193 Hop . | . . . . . . . . Pick Up 69 | 8 12 24 15 5 2 2 1 Fast Attach 34 | 6 4 2 4 3 1 1 13 Attach 24 | . 1 2 10 7 1 . 3 Detach 2 | . 1 . 1 . . . . Swap 28 | . 6 5 6 7 2 1 1 Drop 37 | . 8 11 6 1 1 3 7 Fire 195 | 19 45 7 76 17 5 13 13 Melee 119 | . 18 . 1 . . . 100 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 3) 705 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Discovered new exit (range 13) 877 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Identified exit to Mines 1068 | -10/Materials | Discovered new exit (range 5) 1087 | -10/Materials | Entered Subcaves 1115 | -10/Subcaves | Discovered new exit (range 6) 1143 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1382 | -10/Subcaves | Identified exit to Materials 1758 | -10/Subcaves | Learned Materials interactive machine intel 1808 | -10/Subcaves | Found SUBCON Basin 1885 | -10/Subcaves | Build established: Hauler-Mutant 2124 | -10/Subcaves | Entered Materials 2124 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2125 | -8/Materials | Loaded intel: 19 interactive machine locations 2486 | -8/Materials | Build established: Hauler-Tank 2654 | -8/Materials | Discovered new exit (range 5) 2859 | -8/Materials | Garrison activated, responded to threat 2912 | -8/Materials | Lost 3 parts (1n1u1w) 3154 | -8/Materials | Build established: Hauler-Skirmisher 3244 | -8/Materials | Identified exit to Factory 3246 | -8/Materials | Entered Factory 3246 | -7/Factory | Evolved 2 slots: Propulsion x2 3401 | -7/Factory | Released subatomizers from SUBCON Basin 4012 | -7/Factory | Lost 3 parts (2n1w) 4042 | -7/Factory | Sterilization system engaged 4042 | -7/Factory | Non-combat units ordered to evacuate 4131 | -7/Factory | Discovered new exit (range 11) 4142 | -7/Factory | Combat units ordered to evacuate 4186 | -7/Factory | Identified exit to Lower Caves 4342 | -7/Factory | Ambient heat levels rising (+10) 4492 | -7/Factory | Ambient heat levels rising (+10) 4642 | -7/Factory | Ambient heat levels rising (+10) 4740 | -7/Factory | Entered Lower Caves 4741 | -7/Lower Caves | Encountered a Warlord checkpoint 4971 | -7/Lower Caves | Build established: Hauler-Gunner 5248 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5404 | -7/Lower Caves | Discovered new exit (range 16) 5419 | -7/Lower Caves | Identified exit to Lower Caves 5421 | -7/Lower Caves | Entered another Lower Caves area 5485 | -7/Lower Caves | Encountered a Warlord checkpoint 5528 | -7/Lower Caves | Discovered new exit (range 6) 5532 | -7/Lower Caves | Identified exit to Factory 5544 | -7/Lower Caves | Build established: Scavenger-Tank 6239 | -7/Lower Caves | Discovered new exit (range 16) 6240 | -7/Lower Caves | Build established: Tank 6297 | -7/Lower Caves | Identified exit to Zion 6305 | -7/Lower Caves | Entered Zion 6560 | -7/Zion | System corruption cleaned by Quarantine Array 6635 | -7/Zion | Build established: Mutant 6962 | -7/Zion | Build established: Tank 7751 | -7/Zion | Met Imprinter 8645 | -7/Zion | Learned Factory emergency access door positions 9060 | -7/Zion | Found Prototype Device 9060 | -7/Zion | Identified Bomb Factory No. 2 9366 | -7/Zion | Build established: Skirmisher 10224 | -7/Zion | Attacked by Zionites 10263 | -7/Zion | System corruption reached 10% 10316 | -7/Zion | Lost 4 parts (1p3w) 10431 | -7/Zion | Lost 6 parts (1p2n1u2w) 10710 | -7/Zion | Build established: Scavenger-Mutant 11277 | -7/Zion | Self-destructed Last Messages --------------- 10697_ System corrupted: Energy discharge (-37). 10708_ The unstable cave ceiling collapses. 10715_ System corrupted: Matter fused (-10). 10755_ System corrupted: Heat flow error (+190). 10790_ >ZT#PQBDURY9N=IO ,%/Y 10810_ System corrupted: Heat flow error (+134). 10830_ UDRMMBIFZPNJH9RY%ULQ4ZD5B 10849_ System corrupted: Heat flow error (+266). 10865_ System corrupted: Heat flow error (+284). 10880_ >MK#MGUET,ZIYK:CROUR#4AS YTUT2 10903_ RHOA2YVWG4B M 8I%QSHKE7JM%8MACY6