Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.18 @ 17:57:17 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2872) 2872 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 8021 Bonus ------- Friendly Fire -61 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 94/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Huge Storage Unit Improved Terrain Scanner Component Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Laser Coil Gun > --- INVENTORY -------- Gravmag System Improved Heat Sink Medium Storage Unit Component Analysis Suite [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . 1 . . . . Propulsion 4 | . . . 2 1 . . 1 . Utility 5 | . . 2 . . . 2 1 . Weapon 2 | . . . . . 2 . . . Parts Attached 131 | 8 15 9 56 15 23 1 1 3 Power 11 | 1 1 . 6 . 3 . . . Engine 5 | 1 . . 2 . 2 . . . Core 6 | . 1 . 4 . 1 . . . Reactor . | . . . . . . . . . Propulsion 33 | 2 3 2 17 2 5 . . 2 Treads 6 | . . . 2 . 4 . . . Leg 15 | . 3 1 11 . . . . . Wheel 2 | 2 . . . . . . . . Hover 3 | . . . . 2 1 . . . Flight 7 | . . 1 4 . . . . 2 Utility 39 | 3 5 4 15 5 6 . 1 . Device 27 | 2 4 4 10 3 3 . 1 . Storage 3 | 1 1 . . 1 . . . . Processor 6 | . . . 3 1 2 . . . Hackware 1 | . . . . . 1 . . . Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 48 | 2 6 3 18 8 9 1 . 1 Energy Gun 12 | . . . 8 1 2 1 . . Energy Cannon 3 | . 2 . 1 . . . . . Ballistic Gun 20 | 2 2 2 6 1 6 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 2 2 . . . . Special Weapon 4 | . 2 . 1 . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . . 1 . 4 . . . . Unidentified Prototypes 6 | . . 2 1 1 1 . 1 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 3 | . . . . 3 . . . . Parts Lost 54 | . 2 1 20 10 11 . 3 7 Power 9 | . 1 . 4 2 2 . . . Propulsion 17 | . . . 9 2 3 . 1 2 Utility 14 | . . 1 3 3 2 . 1 4 Weapon 14 | . 1 . 4 3 4 . 1 1 Highest Loss Streak 7 | . 1 1 7 5 5 . 3 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 71 | . 89 96 86 56 37 36 31 6 Engine 1 | . . . 1 5 . . . . Core 5 | . 12 11 4 . . . . . Treads 1 | . . . . 1 4 . . . Leg 15 | . 25 22 22 1 . . . . Hover 1 | . . . . 8 . 5 4 . Flight 2 | . . . 6 . . . . . Device 13 | . 14 29 15 13 3 5 5 1 Storage 7 | . 14 11 9 6 . . . . Processor 6 | . . . 10 7 10 11 10 2 Energy Gun 2 | . . . 5 4 1 1 4 . Energy Cannon 3 | . 11 11 . . . . . . Ballistic Gun 5 | . 3 10 6 . 6 5 1 . Special Weapon 1 | . 4 . . . 1 . . . Peak Build Rating 38 | 7 12 16 31 31 38 30 30 19 Average Rating 18 | 4 10 14 24 19 23 25 25 6 On Entrance 15 | . 7 12 16 25 4 24 30 19 Naked Turns 158 | . . . . . . . . 158 Heaviest Build 25 | 12 20 24 25 25 19 11 11 . Greatest Support 56 | 20 20 20 51 22 56 9 9 4 Greatest Overweight (x) 6 | . 5 1 6 3 4 1 1 . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 Average Capacity 8 | 5 9 10 10 9 5 5 5 5 Most Carried 10 | 6 10 10 10 10 5 5 5 5 Average Carried 7 | 2 9 8 9 8 4 5 4 5 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 Final Carried 10 | 6 9 10 10 5 5 5 5 5 Class Distribution -------------------- 55% | Scavenger-Mutant 35% | Mutant 3% | Scout 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Matter Collected 2325 | 376 203 113 762 191 655 . . 25 Remotely 168 | 168 . . . . . . . . Salvage Created 3760 | 233 432 165 1433 403 1069 . . 25 Parts 196 | 19 19 9 82 18 48 . . 1 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 12 | . . . 7 . 5 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 53 | . 6 2 27 6 11 . . 1 Melee 2 | . . . . . 1 . . 1 Guns 36 | . 2 2 19 3 10 . . . Cannons 5 | . 4 . 1 . . . . . AOE 10 | . . . 7 3 . . . . Classes Destroyed 16 | 3 3 4 3 1 2 . . . Worker 7 | 2 . . 2 . 3 . . . Builder 12 | . 1 . 3 5 3 . . . Tunneler 6 | 5 . . . . 1 . . . Hauler 1 | . . 1 . . . . . . Recycler 10 | 1 2 . 1 3 3 . . . Mechanic 1 | . . . . . 1 . . . Operator 4 | . . 1 2 1 . . . . Watcher 4 | . . 1 3 . . . . . Swarmer 3 | . 2 . . . . . . 1 Grunt 34 | . 4 1 15 5 9 . . . Brawler 2 | . . . 2 . . . . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . 1 6 . . . . . Specialist 2 | . . . 2 . . . . . Hunter 2 | . . . 2 . . . . . Programmer 2 | . . . . 1 1 . . . Best Kill Streak 8 | 3 3 2 4 6 8 . . 1 Combat Bots Only 3 | . 2 1 3 2 3 . . 1 Max Kills in Single Turn 5 | 1 1 1 3 5 5 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 . . . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Hostile Shots Fired 682 | . 46 20 187 104 167 3 18 137 Missed 204 | . 14 4 43 34 46 2 6 55 Damage Taken 8346 | . 400 220 2432 1293 2374 23 293 1311 Core 3203 | . 47 16 528 668 782 . 117 1045 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 116 | . . . 46 70 . . . . Core Remaining (%) 56 | 100 81 96 4 4 8 100 . . Volleys Fired 329 | 24 58 17 125 25 72 . . 8 Largest 2 | 2 2 2 2 2 2 . . 1 Hottest 100 | 40 100 83 100 90 99 . . 23 Shots Fired 489 | 48 84 34 173 33 109 . . 8 Gun 385 | 48 26 17 150 28 108 . . 8 Cannon 70 | . 46 17 7 . . . . . Launcher 18 | . . . 13 5 . . . . Special 16 | . 12 . 3 . 1 . . . Kinetic 259 | 48 26 17 89 8 63 . . 8 Thermal 203 | . 58 17 63 20 45 . . . Explosive 18 | . . . 13 5 . . . . Electromagnetic 8 | . . . 8 . . . . . Robot Hit Streak 21 | 6 7 12 16 13 21 . . 2 Robot Miss Streak 6 | 2 6 2 4 2 4 . . 3 Penetration Max 2 | . . . . . 2 . . . Secondary Targets 3 | . . . . 1 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 327 | 19 43 27 124 34 77 . . 3 Core Hits 186 | 11 15 8 79 24 45 . . 4 Critical Kills 2 | . . . 1 . 1 . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . Critical Strikes 13 | . . . 6 3 4 . . . Burn 8 | . . . 4 3 1 . . . Destroy 5 | . . . 2 . 3 . . . Melee Attacks 15 | . . 1 . 14 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . 1 . 7 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8639 | 240 672 358 3085 1591 2526 . 17 150 Guns 4988 | 240 182 112 2035 401 1933 . . 85 Cannons 806 | . 490 246 70 . . . . . Explosions 2714 | . . . 980 1185 549 . . . Melee . | . . . . . . . . . Ramming 131 | . . . . 5 44 . 17 65 Kinetic 3309 | 240 182 112 1262 145 1283 . . 85 Thermal 2501 | . 490 246 746 369 650 . . . Explosive 2485 | . . . 949 987 549 . . . Electromagnetic 213 | . . . 128 85 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 3 3 3 . . 6 Average Corruption 3 | . . . 3 3 2 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 50 | . . . 30 10 7 . . 3 Message Errors 9 | . . . 7 . 1 . . 1 Matter Fused 18 | . . . 9 6 1 . . 2 Heat Flow Errors 8 | . . . 5 1 2 . . . Energy Discharges 3 | . . . 2 1 . . . . Data Loss (minor) 9 | . . . 5 2 2 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 216 | . . . 15 173 28 . . . Projectiles . | . . . . . . . . . Explosions 216 | . . . 15 173 28 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 506 | . . . 199 259 10 . 8 30 Shots 8 | . . . 4 4 . . . . Rammed 48 | . . . . 1 22 . 5 20 Targets Rammed 49 | . . . . 1 23 . 5 20 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 362 | . 182 223 362 127 192 . . . Average Temperature 55 | . 48 70 67 55 44 . . . Received Heat Transfer 2934 | . 198 75 1152 414 1008 12 45 30 Effects 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . 3 2 4 2 2 . . . Heat Transferred 5650 | . 1036 518 1937 827 1332 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Peak Influence 390 | 40 123 94 390 288 183 78 82 . Initial 63 | . 26 37 24 63 52 18 37 . Average 87 | 23 28 44 132 93 101 24 41 . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 91 | 100 100 100 77 97 100 100 100 . Level 1 8 | . . . 22 2 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . 1 5 8 3 . . . Investigation 6 | . . . 3 2 1 . . . Extermination 2 | . . . . 1 1 . . . Reinforcement 9 | . . 1 2 5 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Distress Signals 7 | . . 1 4 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 7 3 37 20 13 4 4 25 Peak Tracking Total 8 | . 4 2 4 8 5 4 4 8 Tactical Retreats 16 | . 1 1 3 2 1 1 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Traps Triggered 3 | . . . 1 . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Disabled 11 | . . . 4 5 2 . . . Max in Single Turn 2 | . . . 1 2 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Accessed 19 | . 3 1 10 4 . . . 1 Terminals 15 | . 3 1 8 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 10 2 39 11 . . . 1 Successful 44 | . 5 1 30 7 . . . 1 Failed 19 | . 5 1 9 4 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 37 | . 8 2 22 5 . . . . Terminals 48 | . 10 2 28 8 . . . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 4 3 . . . . Recycling Units 7 | . . . 7 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 4 1 12 4 . . . 1 Open Door 1 | . . . . . . . . 1 Terminal Index 3 | . 1 1 1 . . . . . Alert Level 6 | . 1 . 5 . . . . . Unreport Threat 3 | . . . 3 . . . . . Locate Traps 1 | . . . . 1 . . . . Maintenance Status 2 | . . . . 2 . . . . Patrol Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 4 | . 2 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . Scan Component 3 | . . . 2 1 . . . . Repair 3 | . . . 2 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 1 . 12 1 . . . . Terminals 11 | . 1 . 9 1 . . . . Track 1 | . . . . 1 . . . . Assimilate 5 | . . . 5 . . . . . Botnet 3 | . . . 3 . . . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Monitor 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Mask 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 1 9 3 . . . . Full Trace Events 3 | . . . 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . Time 80 | . . . 64 16 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 8 | . . 1 . 6 1 . . . Non-combat 8 | . . 1 . 6 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 10 | . . 1 . 8 1 . . . parse_system 1 | . . . . 1 . . . . no_distress 4 | . . 1 . 3 . . . . find_recycling 3 | . . . . 2 1 . . . check_alert 2 | . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total Allies 2 | . . . 2 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 10 | . . . 10 10 . . . . Highest-Rated Ally 10 | . . . 10 10 . . . . Total Orders 4 | . . . 2 2 . . . . STAY 2 | . . . 1 1 . . . . FOLLOW 2 | . . . 1 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Turns Passed 6457 | 246 1168 543 2205 892 919 42 164 278 Spaces Moved 3079 | 209 299 163 910 485 409 57 85 462 Core 808 | 26 1 . 6 190 156 . 8 421 Treads 314 | . . . 85 64 165 . . . Legs 990 | . 226 163 601 . . . . . Wheels 255 | 183 72 . . . . . . . Hover 453 | . . . . 231 88 57 77 . Flight 259 | . . . 218 . . . . 41 Fastest Speed 27 | 50 80 190 27 50 50 60 50 35 Average Speed 103 | 76 111 190 114 94 136 66 77 48 Slowest Speed 350 | 80 300 190 350 350 250 120 120 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 5 29 17 58 15 5 3 2 47 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 22 | . 12 . 3 7 . . . . Terrain Destroyed 257 | . 12 . 176 52 17 . . . Melee . | . . . . . . . . . Projectile 18 | . 12 . 4 . 2 . . . AOE 239 | . . . 172 52 15 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total 5803 | 249 1023 364 1886 886 645 60 183 507 Wait 2105 | . 639 168 754 328 109 3 90 14 Move 3069 | 208 298 162 907 484 408 56 84 462 Hop 1 | . . . 1 . . . . . Pick Up 45 | 8 7 3 15 7 4 . 1 . Fast Attach 62 | 6 3 3 22 4 19 1 1 3 Attach 22 | 1 1 3 8 5 4 . . . Detach 13 | . . 2 7 2 2 . . . Swap 48 | 1 11 3 26 7 . . . . Drop 45 | 1 6 2 21 9 4 . 2 . Fire 329 | 24 58 17 125 25 72 . . 8 Melee 15 | . . 1 . 14 . . . . Ram 34 | . . . . 1 8 . 5 20 Kick . | . . . . . . . . . Crush 15 | . . . . . 15 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 247 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Scavenger-Mutant 1204 | -10/Materials | Discovered new exit (range 7) 1415 | -10/Materials | Entered another Materials area 1415 | -9/Materials | Evolved 2 slots: Utility x2 1930 | -9/Materials | Discovered new exit (range 10) 1958 | -9/Materials | Entered another Materials area 1958 | -8/Materials | Evolved 2 slots: Propulsion x2 2164 | -8/Materials | Repaired Structural Scanner 2203 | -8/Materials | Repaired Lgt. Nuclear Core 2454 | -8/Materials | Lost 7 parts (1p3n2u1w) 2771 | -8/Materials | Core integrity fell below 50% 3263 | -8/Materials | Lost 4 parts (2p2w) 3302 | -8/Materials | Core integrity fell below 20% 3519 | -8/Materials | Build established: Mutant 3601 | -8/Materials | Lost 3 parts (1p2n) 3800 | -8/Materials | Discovered new exit (range 15) 3974 | -8/Materials | Build established: Scavenger-Mutant 4163 | -8/Materials | Entered Factory 4163 | -7/Factory | Accompanied by 1 ally 4163 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4336 | -7/Factory | Repaired Particle Gun 4920 | -7/Factory | Core integrity fell below 50% 4929 | -7/Factory | Lost 5 parts (1p2n1u1w) 5040 | -7/Factory | Core integrity fell below 20% 5048 | -7/Factory | Build established: Mutant 5048 | -7/Factory | Discovered new exit (range 15) 5055 | -7/Factory | Entered another Factory area 5055 | -6/Factory | Evolved 2 slots: Weapon x2 5072 | -6/Factory | Lost 3 parts (2u1w) 5257 | -6/Factory | Discovered new exit (range 15) 5460 | -6/Factory | Core integrity fell below 50% 5503 | -6/Factory | Lost 5 parts (1p1n1u2w) 5631 | -6/Factory | Core integrity fell below 20% 5661 | -6/Factory | Lost 5 parts (1p2n2w) 5974 | -6/Factory | Entered another Factory area 5974 | -5/Factory | Evolved 2 slots: Utility x2 6005 | -5/Factory | Discovered new exit (range 5) 6016 | -5/Factory | Entered another Factory area 6016 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6133 | -4/Factory | Discovered new exit (range 17) 6152 | -4/Factory | Spotted B-86 Titan 6180 | -4/Factory | Entered Upper Caves 6208 | -4/Upper Caves | Lost 3 parts (1n1u1w) 6275 | -4/Upper Caves | Core integrity fell below 50% 6313 | -4/Upper Caves | Learned Research interactive machine intel 6336 | -4/Upper Caves | Core integrity fell below 20% 6339 | -4/Upper Caves | Lost 6 parts (1n4u1w) 6458 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06287_ Destabilizing: System corrupted (+1). 06288_ Acquired 5 matter. 06288_ Slammed into S-27 Virus. 06289_ Destabilizing: Core damaged (-11). 06290_ Slammed into S-27 Virus. 06291_ S-27 Virus destroyed. 06292_ Acquired VTOL Module. 06293_ Acquired 2 matter. 06308_ VTOL Module destroyed. 06313_ Acquired derelict log, extracted data. Data stored: Research interactive machine intel. 06316_ Slammed into S-27 Virus. 06367_ System corrupted: Matter fused (-5). 06409_ System corrupted: Matter fused (-9). 06452_ Slammed into S-27 Virus. 06452_ S-27 Virus destroyed. 06453_ Acquired 14 matter. 06454_ Acquired VTOL Module. 06454_ VTOL Module destroyed. 06458_ O7BZ/NY3TIVGGTMP JAFZ=DS<=CG22S8W/>G Map ----- +----------------------------------------------------+ | ###??## % ##### | | #### #???# ## | | #???# ### ##### | | ## #???# ##?# ####???# | | ##### #### #???# ##??###??????# | | ##???###??## #???# #????????##### | | ##???###????## #???# ????????# | | ##??## ####??### % #??# ??????# | | #### #????## ??????# # | | ## ####### ?????# ? | | ??? ? | | ##### ? | | ## ## ##??## ? ? | | ### ## ##??## ## ?? ? | | #?# ## ### g ##??## #?# ??? ? | | ##?# ## #?? ## b ##???#???? ?????? ? | | #######??# ## #??????#g ##????????? ?????????? | | ##????????# ## #??????# g #########???????????? | | #?????????# ## ####??## s #???????????? | | ??????????# ## ##?# s % ##??????????? | | ???????#### # #### s## #??????????? | | ?????### #### ## ### ## #??????????? | | ?????# #?###### #??????????? | | ?????## #??????## ##??????????? | | ??????## ######### #????????###???????????? | | ???????####???????## @#?????????????????????? | | ???????????????????# #????????????????????## | | ???????????????????## #????????????????????? | | ????????????????????#### ???????????????????? | | ???????????????????????#### ??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ???????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? #????????????? | | ????????????????????????????? ##????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticRocketCharger Manual? 0 Play Time 01:16:08 Cumulative 228.7 hours Start 2024.12.18 @ 16:26:42 End 2024.12.18 @ 17:57:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84ad5ccc-00c8-4cda-97f2-23f90158e2ef