Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 16:39:09 Player: Chickoo Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (142) 710 Value Destroyed (3555) 3555 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 9599 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 124 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (7) ------ Armor Integrity Analyzer Hacking Suite System Shield System Shield Improved Trap Extractor (0/6) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Trap Reconfigurator Molecular Deconstructor Signal Generator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Armor Integrity Analyzer Improved Reaction Control System Phase Shifter Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Improved Trap Extractor Trap Reconfigurator Heavy Flak Cannon Signal Generator [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 1 . Utility 5 | . . . 2 . . . 1 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 217 | 6 14 1 25 6 . . 41 30 87 7 Power 26 | 1 1 . 3 . . . 4 5 11 1 Engine 16 | 1 1 . 3 . . . 3 3 5 . Core 9 | . . . . . . . 1 2 5 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 42 | 2 4 . 3 2 . . 9 5 16 1 Treads . | . . . . . . . . . . . Leg 14 | . . . 3 2 . . 7 1 1 . Wheel 6 | 2 4 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 22 | . . . . . . . 2 4 15 1 Utility 77 | 1 4 . 6 3 . . 9 12 39 3 Device 39 | . 1 . 2 3 . . 3 4 23 3 Storage 6 | 1 2 . . . . . 1 1 1 . Processor 10 | . 1 . . . . . . 5 4 . Hackware 8 | . . . . . . . 2 . 6 . Protection 14 | . . . 4 . . . 3 2 5 . Artifact . | . . . . . . . . . . . Weapon 72 | 2 5 1 13 1 . . 19 8 21 2 Energy Gun 20 | . 2 . 4 . . . 7 4 3 . Energy Cannon 5 | . 1 . 4 . . . . . . . Ballistic Gun 4 | 2 1 . . . . . . . 1 . Ballistic Cannon 10 | . 1 . 2 . . . 5 . 2 . Launcher 14 | . . 1 3 1 . . 4 . 5 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 8 | . . . . . . . . 3 5 . Slashing Weapon 10 | . . . . . . . 3 1 5 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 1 . . 4 1 3 1 Parts Lost 58 | . 5 . 8 . . . 4 7 27 7 Power 8 | . . . 1 . . . 1 . 4 2 Propulsion 20 | . 4 . 3 . . . . 1 10 2 Utility 23 | . . . 3 . . . 3 4 10 3 Weapon 7 | . 1 . 1 . . . . 2 3 . Highest Loss Streak 9 | . 2 . 3 . . . 1 6 9 7 To Critical Strikes 2 | . . . 1 . . . . 1 . . Average Slot Usage (%) 90 | . 96 100 94 93 100 100 94 90 79 91 Engine 7 | . 14 14 11 11 11 11 8 5 1 . Core 1 | . . . . . . . . 1 3 5 Leg 12 | . . . 16 22 22 22 25 13 . . Wheel 3 | . 25 28 2 . . . . . . . Flight 7 | . . . . . . . . 15 20 31 Device 16 | . 2 14 21 27 33 33 15 13 9 9 Storage 9 | . 14 14 11 11 11 11 9 7 5 . Processor 6 | . 10 . . . . . . 9 15 6 Hackware 5 | . . . . . . . 8 6 10 26 Protection 2 | . . . 8 . . . 8 2 . . Energy Gun 4 | . 8 26 9 . . . 8 2 2 . Ballistic Gun 1 | . 16 . . . . . . . . 3 Ballistic Cannon 4 | . 1 . 5 11 11 11 7 3 . 3 Launcher 3 | . . 1 2 10 11 11 1 . . . Impact Weapon 1 | . . . . . . . . 2 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 43 | 13 31 31 43 37 35 35 43 40 29 21 Greatest Support 69 | 20 32 32 32 28 28 28 52 69 31 24 Greatest Overweight (x) 11 | 2 2 . 11 1 1 1 1 1 6 . Average Overweight (x) . | . . . 1 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 5 Average Capacity 12 | 7 12 15 15 15 15 15 15 12 9 5 Most Carried 15 | 1 14 15 15 15 15 14 15 15 10 5 Average Carried 11 | . 8 14 14 14 14 14 14 11 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 5 5 Final Carried 15 | 1 14 15 14 15 14 14 15 10 5 4 Class Distribution -------------------- 46% | Mutant 14% | Sprinter 12% | Hacker-Mutant 11% | Skirmisher 5% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Matter Collected 3830 | 272 437 . 505 110 . 40 444 415 1545 62 Remotely . | . . . . . . . . . . . Salvage Created 4980 | 69 632 10 762 13 . 84 716 481 2132 81 Parts 232 | 2 29 2 50 3 . . 39 14 88 5 Haulers Intercepted 11 | . 1 . 2 . . . 4 1 3 . Recyclers Shooed 4 | . 1 . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 88 | . 13 3 19 4 . 3 13 5 25 3 Melee 16 | . . . . . . . . 4 9 3 Guns 26 | . 13 . 8 . . . 4 1 . . Cannons 14 | . . . 4 . . . 5 . 5 . AOE 29 | . . 3 7 4 . 3 4 . 8 . Classes Destroyed 14 | 1 6 . 2 . . . 1 1 3 . Worker 11 | . 1 . . . . . 2 2 6 . Builder 12 | . . . 1 . . . 1 2 8 . Tunneler 1 | . . . . . . . . . 1 . Hauler 11 | . 1 . 2 . . . 4 1 3 . Recycler 9 | 1 1 . 1 . . . . . 6 . Mechanic 1 | . . . . . . . . 1 . . Operator 6 | . 1 . 1 . . . . 1 3 . Watcher 3 | . 1 . 1 . . . . 1 . . Swarmer 32 | . 3 3 8 4 . . . . 11 3 Grunt 40 | . 10 . 7 . . 3 7 3 10 . Brawler 3 | . . . . . . . 2 1 . . Sentry 10 | . . . 4 . . . 4 1 1 . Hunter 1 | . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 10 | 1 5 3 5 4 . 3 3 4 10 3 Combat Bots Only 6 | . 5 3 4 4 . 3 3 4 6 3 Max Kills in Single Turn 4 | 1 1 2 2 2 . 1 2 1 4 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 2 2 . 1 2 . 2 . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 692 | . 66 6 146 3 . 8 80 54 279 50 Missed 238 | . 17 . 49 1 . 3 20 15 110 23 Damage Taken 6698 | . 695 66 1111 15 . 68 940 355 2991 457 Core 1442 | . 188 13 198 . . 15 87 61 804 76 Absorbed by Shields 178 | . . . . . . 24 13 131 10 . Core Remaining (%) 68 | 100 . 19 . . . 46 84 91 . . Volleys Fired 239 | 3 75 3 47 3 . 4 53 4 44 3 Largest 2 | 2 2 1 2 1 . 1 2 2 2 2 Hottest 160 | 40 70 30 115 30 . 30 110 160 160 76 Shots Fired 402 | 6 149 3 86 3 . 4 96 5 45 5 Gun 264 | 6 149 . 51 . . . 44 5 7 2 Cannon 105 | . . . 28 . . . 46 . 29 2 Launcher 32 | . . 3 7 3 . 4 6 . 9 . Special 1 | . . . . . . . . . . 1 Kinetic 220 | 6 119 . 16 . . . 46 . 29 4 Thermal 129 | . 30 . 46 . . . 41 5 7 . Explosive 32 | . . 3 7 3 . 4 6 . 9 . Electromagnetic 20 | . . . 17 . . . 3 . . . Robot Hit Streak 18 | 2 18 5 8 . . 4 9 13 10 . Robot Miss Streak 9 | 1 4 . 4 2 . . 5 2 9 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 350 | 3 100 3 55 . . 4 60 27 93 5 Core Hits 211 | 2 36 2 34 8 . 7 33 10 77 2 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 7 | . . . . . . . . 4 3 . Critical Strikes 23 | . 5 . 3 . . . . 8 7 . Burn 9 | . 5 . 2 . . . . 2 . . Blast 1 | . . . 1 . . . . . . . Smash 9 | . . . . . . . . 4 5 . Sever 4 | . . . . . . . . 2 2 . Melee Attacks 122 | . . . . . . . 10 30 75 7 Impact 38 | . . . . . . . . 9 29 . Slashing 84 | . . . . . . . 10 21 46 7 Piercing . | . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 1 6 15 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11577 | 33 1021 239 1299 199 . 333 1701 1186 5373 193 Guns 2226 | 33 1021 . 503 . . . 510 73 86 . Cannons 1558 | . . . 319 . . . 598 . 641 . Explosions 2896 | . . 239 464 189 . 331 353 . 1320 . Melee 4872 | . . . . . . . 240 1113 3326 193 Ramming 25 | . . . 13 10 . 2 . . . . Kinetic 2221 | 33 735 . 214 . . . 598 . 641 . Thermal 1465 | . 286 . 457 . . . 486 73 163 . Explosive 2700 | . . 239 410 189 . 331 353 . 1178 . Electromagnetic 294 | . . . 205 . . . 24 . 65 . Impact 1838 | . . . . . . . . 665 1173 . Slashing 3034 | . . . . . . . 240 448 2153 193 Piercing . | . . . . . . . . . . . Highest Corruption 26 | . 2 2 . . . . . 26 4 1 Average Corruption 9 | . 2 2 . . . . . 25 2 1 Corruption Purged 7 | . . . . . . . . . 6 1 Corruption Blocked . | . . . . . . . . . . . Effects 30 | . 1 . . . . . . 23 6 . Message Errors 9 | . . . . . . . . 7 2 . Matter Fused 5 | . 1 . . . . . . 2 2 . Heat Flow Errors 3 | . . . . . . . . 2 1 . Energy Discharges 6 | . . . . . . . . 6 . . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1514 | . . 30 18 . . 3 18 580 844 21 Projectiles 12 | . . . 2 . . . 10 . . . Explosions 120 | . . 30 16 . . 3 . . 71 . Melee 1382 | . . . . . . . 8 580 773 21 Knockbacks 34 | . . . . . . . 8 4 22 . Impact 7 | . . . . . . . . 4 3 . Kinetic 24 | . . . . . . . 7 . 17 . Secondary 3 | . . . . . . . 1 . 2 . Self-Inflicted Damage 316 | . . 18 33 . . . . . 265 . Shots 10 | . . 1 2 . . . . . 7 . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . . 2 2 . 1 1 . . . Kicked 6 | . . . 2 2 . 1 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 610 | . 232 . 610 . . 17 447 286 224 60 Average Temperature 113 | . 57 . 168 . . 9 156 113 36 12 Received Heat Transfer 2117 | . 312 . 285 . . 43 576 76 801 24 Effects 26 | . . . 21 . . . 3 2 . . Shutdowns 3 | . . . 3 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 9 | . . . 4 . . . 3 2 . . Matter Decay 5 | . . . 5 . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . . . 1 . . . . 4 7 . Impact Corruptions 34 | . . . . . . . . 20 14 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 4 . 3 . . . 1 1 2 . Heat Transferred 3915 | . 1221 . 1173 . . . 962 309 250 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Peak Influence 682 | 5 253 110 400 223 . 84 472 402 682 . Initial 214 | . 3 18 42 112 . . . 214 126 . Average 221 | 2 112 26 286 103 . 15 144 280 374 . Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 2 . Low Security (%) 43 | 100 94 100 16 62 . 100 69 . 8 . Level 1 38 | . 5 . 75 37 . . 21 99 40 . Level 2 17 | . . . 7 . . . 8 . 51 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 . 2 1 . . 6 2 10 . Investigation 10 | . 1 . 1 1 . . 3 . 4 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 8 | . 1 . 1 . . . . 2 4 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Distress Signals 8 | . 1 . 2 . . . . 1 4 . Communications Jammed 5 | . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . 5 . Times Spotted 152 | . 21 3 32 3 . 3 28 10 47 5 Peak Tracking Total 8 | . 7 3 6 3 . 3 4 4 8 5 Tactical Retreats 12 | . . . 3 . . . . 3 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Traps Triggered 9 | . 2 . . . . . 2 . 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 8 | . . . . . . . 1 1 6 . Traps Reconfigurated 30 | . . . . . . . 3 1 26 . Traps Extracted 6 | . . . . . . . . . 6 . Installed . | . . . . . . . . . . . Triggered 9 | . . . . . . . 1 1 6 1 Most Traps Carried 6 | . . . . . . . . . 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Disabled 10 | . . . . . . . 2 . 7 1 Max in Single Turn 4 | . . . . . . . 1 . 4 1 Garrison Access 2 | . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Accessed 40 | . 7 . 4 1 2 . 9 4 13 . Terminals 27 | . 7 . 4 . . . 7 3 6 . Fabricators 4 | . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 1 1 . Total Hacks 106 | . 28 . 10 1 2 . 22 6 37 . Successful 50 | . 13 . 3 1 2 . 14 2 15 . Failed 56 | . 15 . 7 . . . 8 4 22 . Catastrophic 14 | . 3 . . . . . 1 4 6 . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 20 . 5 . 1 . 8 1 11 1 Terminals 73 | . 28 . 10 . . . 16 4 15 . Fabricators 12 | . . . . . . . . . 12 . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . . . 4 . 2 . Scanalyzers 4 | . . . . . . . . . 4 . Garrison Access 8 | . . . . . . . 2 2 4 . Terminal Hacks 28 | . 10 . 2 1 2 . 9 1 3 . Record 1 | . . . . . 1 . . . . . Robot Analysis 4 | . 2 . . . . . 1 . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . Alert Level 4 | . 1 . 1 . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Maintenance Status 3 | . 1 . . . . . 1 . 1 . Patrol Status 1 | . 1 . . . . . . . . . Transport Status 2 | . . . . . . . 2 . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . Zone Layout 2 | . 1 . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . . 6 . Load Schematic 3 | . . . . . . . . . 3 . Build 3 | . . . . . . . . . 3 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . 1 . Report Inventory 2 | . . . . . . . 1 . 1 . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . Seal Access 2 | . . . . . . . . 1 1 . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 9 | . 3 . 1 . . . 3 . 2 . Terminals 6 | . 3 . 1 . . . 1 . 1 . Assimilate 1 | . . . . . . . . . 1 . Botnet 5 | . 3 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . Reject 2 | . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 32 | . 7 . 4 . . . 6 3 12 . Full Trace Events 5 | . . . 1 . . . . . 4 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 3 | . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . Time 232 | . . . . . . . . . 232 . Total Part Build Rating 9 | . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Total Allies 5 | . . . . 2 . . 2 . 1 . Largest Group 2 | . . . . 2 2 . 2 . 1 . Highest-Rated Group 35 | . . . . 35 35 . 32 . 26 . Highest-Rated Ally 31 | . . . . 31 31 . 16 . 26 . Total Orders 2 | . . . . . . . . . 2 . STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 47 | . . . . . . . 47 . . . Total Damage 573 | . . . . . . . 573 . . . Kills 8 | . . . . . . . 8 . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total 4 | . 2 . . . . . 1 . 1 . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Turns Passed 7946 | 52 805 91 972 873 486 630 1074 616 2195 152 Spaces Moved 6583 | 41 575 83 363 447 254 327 552 886 2633 422 Core 11 | 5 . . 2 . . . . . 4 . Treads . | . . . . . . . . . . . Legs 2139 | . . . 270 447 254 327 552 156 133 . Wheels 785 | 36 575 83 91 . . . . . . . Hover . | . . . . . . . . . . . Flight 3648 | . . . . . . . . 730 2496 422 Fastest Speed 23 | 50 80 100 115 190 190 190 120 27 23 24 Average Speed 89 | 83 91 100 213 190 190 190 139 48 44 24 Slowest Speed 600 | 150 115 100 600 190 190 190 190 130 350 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 1 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 3 96 25 38 76 61 80 59 29 55 45 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 1 . . . . 1 Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . Scrap Searched 4 | . . . . 2 . 1 . . . 1 Spaces Dug 15 | . . . . . . . 2 2 11 . Terrain Destroyed 249 | . . 27 45 31 . 19 45 2 80 . Melee 15 | . . . . . . . 2 2 11 . Projectile 2 | . . . . . . . 2 . . . AOE 232 | . . 27 45 31 . 19 41 . 69 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Total 8058 | 50 714 87 473 467 260 331 743 1018 3457 458 Wait 657 | . 31 . 22 . . . 44 36 515 9 Move 6569 | 40 574 82 362 446 253 326 551 883 2630 422 Hop 2 | . . . . . . . . 1 1 . Pick Up 82 | 1 14 1 6 4 3 . 15 12 23 3 Fast Attach 73 | 6 7 . 4 3 . . 9 9 32 3 Attach 55 | . 2 . 7 1 . . 5 15 21 4 Detach 20 | . . . 1 1 . . 1 4 11 2 Swap 89 | . 5 1 14 2 . . 27 6 34 . Drop 103 | . 6 . 8 5 4 . 27 18 30 5 Fire 239 | 3 75 3 47 3 . 4 53 4 44 3 Melee 122 | . . . . . . . 10 30 75 7 Ram . | . . . . . . . . . . . Kick 6 | . . . 2 2 . 1 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . 41 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 402 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Discovered new exit (range 5) 655 | -10/Materials | Discovered new exit (range 12) 715 | -10/Materials | Discovered new exit (range 17) 858 | -10/Materials | Entered Mines 885 | -10/Mines | Discovered new exit (range 10) 921 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 943 | -10/Mines | Core integrity fell below 20% 949 | -10/Mines | Entered Materials 949 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Discovered new exit (range 12) 1602 | -9/Materials | Discovered new exit (range 16) 1863 | -9/Materials | Lost 3 parts (1p1u1w) 1879 | -9/Materials | Discovered new exit (range 14) 1921 | -9/Materials | Entered Mines 1922 | -9/Mines | Met a Derelict testing a Signal Generator 1926 | -9/Mines | Found Signal Generator 1956 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1960 | -9/Mines | Found Prototype Device 1960 | -9/Mines | Identified Exp. Sensor Array 2190 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2322 | -9/Mines | Met a Derelict shopkeep closing up shop 2485 | -9/Mines | Learned location of Storage (-9) 2602 | -9/Mines | Discovered new exit (range 3) 2787 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2794 | -9/Mines | Entered Exiles 2794 | -9/Exiles | Accompanied by 2 allies 2824 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2838 | -9/Exiles | Met 8R-AWN 2872 | -9/Exiles | Met EX-HEX 2931 | -9/Exiles | Met EX-BIN 2958 | -9/Exiles | Aligned with FarCom system 2960 | -9/Exiles | Given EX-Vault access code 3003 | -9/Exiles | Opened EX-Vault 3022 | -9/Exiles | Found YOLO Cannon 3063 | -9/Exiles | Found Trap Reconfigurator 3106 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3159 | -9/Exiles | Met EX-DEC 3172 | -9/Exiles | Learned location of Zion (-7) 3259 | -9/Exiles | Discovered new exit (range 14) 3280 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3280 | -9/Exiles | Entered Mines 3561 | -8/Mines | Core integrity fell below 50% 3572 | -8/Mines | Build established: Skirmisher 3895 | -8/Mines | Discovered new exit (range 8) 3910 | -8/Mines | Entered Materials 3910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4458 | -8/Materials | Identified exit to Factory 4497 | -8/Materials | Garrison activated, responded to threat 4704 | -8/Materials | Build established: Mutant 4984 | -8/Materials | Entered Factory 4984 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5016 | -7/Factory | Identified exit to DSF 5168 | -7/Factory | Build established: Hacker-Mutant 5262 | -7/Factory | System corruption reached 10% 5297 | -7/Factory | Lost 6 parts (1n3u2w) 5471 | -7/Factory | Discovered new exit (range 14) 5600 | -7/Factory | Entered another Factory area 5600 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5810 | -6/Factory | Fabricated Imp. VTOL Module? 5878 | -6/Factory | Build established: Sprinter 6384 | -6/Factory | Fabricated Imp. VTOL Module? 6518 | -6/Factory | Lost 6 parts (1p3n1u1w) 6742 | -6/Factory | Lost 3 parts (2n1u) 6908 | -6/Factory | Lost 3 parts (1p2n) 7070 | -6/Factory | Discovered new exit (range 12) 7267 | -6/Factory | Build established: Hacker-Mutant 7328 | -6/Factory | Core integrity fell below 50% 7372 | -6/Factory | Fabricated Imp. VTOL Module? 7390 | -6/Factory | Lost 9 parts (1p2n5u1w) 7468 | -6/Factory | Core integrity fell below 20% 7622 | -6/Factory | Identified exit to Lower Caves 7793 | -6/Factory | Lost 3 parts (1p2u) 7795 | -6/Factory | Entered Lower Caves 7848 | -6/Lower Caves | Spotted B-75 Beast 7873 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7879 | -6/Lower Caves | Found Prototype Special Weapon 7879 | -6/Lower Caves | Identified Molecular Deconstructor 7947 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07915_ S-27 Virus destroyed. 07919_ Wall disintegrates. 07919_ Wall destabilizing. 07919_ Concrete destabilizing. 07920_ S-27 Virus destroyed. 07922_ Destroyed VTOL Module. 07923_ Lgt. Nuclear Core destroyed. 07925_ Autogun fries itself beyond repair. 07925_ S-27 Virus destroyed. 07927_ Acquired 30 matter. 07928_ Concrete disintegrates. 07928_ Lgt. Nuclear Core fries itself beyond repair. 07929_ Concrete disintegrates. 07930_ Acquired 9 matter. 07931_ VTOL Module fries itself beyond repair. 07942_ VTOL Module destroyed. 07942_ S-27 Virus destroyed. 07946_ Acquired VTOL Module. 07947_ Imp. Hacking Suite destroyed. 07947_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????????????????????????????## % | | ?????????????????????????????????### ## ###!] | | ???????????????????????????????????# ### #?# [ | | ??????????????????????????????###### #?# #?#### | | ?????????????????????????????## ## #?# #????## | | ????????????????????????????## ##?# #?????? | | ????????????????????????????# ##??# #?????? | | ????????????????????????????## #??? #?????? | | ????????????????????????###??## #?# ### | | ????????????????????????# ###" ## | | ???????????????????????## | | ???????????????????????# | | ???????????????????????#### | | ??????????????????????????## ## ???? | | ???????????????????????????# ##? ###????? | | ??????????????????????????## #???#???????? | | ????????????????????????###&%% #????????????? | | ???????????????????????## &&& = #????????????? | | ???????????????????????# &&## #???????????? | | ???????????????????????# ## #??????? | | ???????????????????????# ### #??????? | | ???????????????????????# #??" #??????? | | ???????????????????????# ##??? #?????? | | ???????????????????????# = ##???? ?????? | | ???????????????????????# % #????? ?????? | | ???????????????????????# @ ##????? ??????? | | ???????????????????????# % #?????? ??????? | | ???????????????????????## #?????? ???????? | | ????????????????????????#####??????? ???????? | | ???????????????????????????????????? ##?????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 24 Core Analysis 6 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed FluxChargeGun Manual? 0 Play Time 02:23:25 Cumulative 38.8 hours Start 2024.05.13 @ 12:52:38 End 2024.05.13 @ 16:39:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d1ef739-adcb-4d23-9673-4ded28719de0