Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 21:47:34 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (343) 1715 Value Destroyed (13744) 13744 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11406) 11406 TOTAL SCORE: 29925 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 9865 Follower Combat Kills 41 Cogmind --------- Core Integrity 0/1400 Matter 44/300 Energy 349/350 System Corruption 4% Temperature Cool (3) Movement Hovering (52) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (7) ------ Improved Terrain Scanner Improved Salvage Targeting Computer Target Analyzer Target Analyzer System Restoration Module > --- WEAPON (4) ------- Autogun > --- INVENTORY (3) ---- Gravmag System Gravmag System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Terrain Scanner Improved Salvage Targeting Computer Target Analyzer Target Analyzer Cloaking Device Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Autogun Gauss Rifle Flak Gun Shock Bomb Launcher > --- INVENTORY -------- Gravmag System Shock Bomb Launcher Shock Bomb Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 12 | 3 3 3 1 . 2 Power . | . . . . . . Propulsion 3 | 1 . 1 . . 1 Utility 6 | 1 2 1 1 . 1 Weapon 3 | 1 1 1 . . . Parts Attached 155 | 9 11 24 36 30 45 Power 6 | 2 2 . . 1 1 Engine 4 | 2 1 . . 1 . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 33 | 2 2 5 7 3 14 Treads . | . . . . . . Leg 21 | 2 2 5 5 3 4 Wheel . | . . . . . . Hover 10 | . . . . . 10 Flight 2 | . . . 2 . . Utility 29 | 3 5 1 8 2 10 Device 16 | 3 4 . 4 1 4 Storage . | . . . . . . Processor 6 | . 1 1 1 . 3 Hackware . | . . . . . . Protection 7 | . . . 3 1 3 Artifact . | . . . . . . Weapon 87 | 2 2 18 21 24 20 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 46 | 2 1 10 9 14 10 Ballistic Cannon . | . . . . . . Launcher 40 | . 1 7 12 10 10 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 12 | . . . . 3 9 Power 2 | . . . . 1 1 Propulsion . | . . . . . . Utility 8 | . . . . 2 6 Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 99 98 92 Core 7 | . 11 8 7 4 4 Leg 20 | . 23 19 21 21 15 Device 27 | . 34 25 27 27 16 Processor 5 | . 1 12 5 . 8 Protection 5 | . . . 7 14 13 Ballistic Gun 19 | . 23 23 14 15 13 Launcher 9 | . 4 8 13 12 12 Peak Build Rating 56 | 11 15 22 42 48 56 Average Rating 28 | 7 12 18 36 43 49 On Entrance 22 | . 9 15 22 42 44 Naked Turns . | . . . . . . Heaviest Build 48 | 9 16 23 42 48 45 Greatest Support 72 | 20 20 30 47 57 72 Greatest Overweight (x) 2 | . . . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | . 2 2 2 3 3 Average Capacity 1 | . . 2 2 2 3 Most Carried 3 | . 2 2 2 3 3 Average Carried 1 | . . 1 2 2 2 Final Capacity 3 | . 2 2 2 3 3 Final Carried 3 | . 2 2 2 3 2 Class Distribution -------------------- 44% | Skirmisher 40% | Scavenger-Skirmisher 4% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Skirmisher | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 7370 | 295 829 1421 1656 1873 1296 Remotely 5134 | . 730 1421 1641 1342 . Salvage Created 14800 | 232 1034 2818 3464 4169 3083 Parts 829 | 18 76 181 185 202 167 Haulers Intercepted 13 | . 2 5 5 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 276 | . 20 55 62 80 59 Guns 112 | . 19 23 18 35 17 AOE 134 | . 1 32 38 30 33 Classes Destroyed 18 | 3 5 6 2 1 1 Worker 21 | 2 3 5 7 4 . Builder 8 | . 2 3 1 . 2 Tunneler 8 | 5 . . 3 . . Hauler 13 | . 2 5 5 1 . Recycler 2 | 1 . . . 1 . Mechanic 13 | . . 1 5 5 2 Operator 2 | . . 1 1 . . Watcher 13 | . 3 5 4 1 . Swarmer 30 | . 2 13 9 . 6 Saboteur 1 | . . . . . 1 Grunt 142 | . 18 27 31 41 25 Brawler 15 | . . 1 3 8 3 Duelist 21 | . . 3 8 5 5 Protector 14 | . . 1 2 7 4 Sentry 30 | . . 10 7 11 2 Hunter 16 | . . . 1 5 10 Programmer 6 | . . . . 3 3 Heavy 1 | . . . 1 . . Best Kill Streak 26 | 6 8 8 12 26 17 Combat Bots Only 25 | . 7 7 11 25 17 Max Kills in Single Turn 8 | 2 1 4 8 5 4 Gunslinging . | . . . . . . Exploded 6 | . 1 3 6 5 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1025 | . 66 126 115 431 287 Missed 454 | . 25 56 49 207 117 Damage Taken 9201 | . 566 1022 1298 3177 3138 Core 6534 | . 449 829 927 2147 2182 Absorbed by Shields . | . . . . . . Redirected to Core 5506 | . 390 636 813 1901 1766 Redirected to Shielding 214 | . . . 109 . 105 Ignored by Resistances 467 | . . . . 148 319 Core Remaining (%) 80 | 100 77 69 100 57 . Volleys Fired 604 | 14 123 161 111 122 73 Largest 4 | 2 3 4 4 4 4 Hottest 136 | 40 73 106 131 136 136 Shots Fired 1442 | 28 194 339 298 356 227 Gun 881 | 28 136 206 187 212 112 Cannon . | . . . . . . Launcher 561 | . 58 133 111 144 115 Special . | . . . . . . Kinetic 881 | 28 136 206 187 212 112 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 561 | . 58 133 111 144 115 Robot Hit Streak 35 | 4 9 34 30 35 31 Robot Miss Streak 5 | 2 4 4 4 3 5 Penetration Max 1 | . . . 1 1 1 Secondary Targets 9 | . 2 1 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 848 | 16 89 166 198 232 147 Core Hits 789 | 9 50 120 152 259 199 Critical Kills 5 | . . . 2 1 2 Critical Parts Destroyed 8 | 2 1 . 1 2 2 Critical Strikes 14 | 2 1 . 3 4 4 Destroy 14 | 2 1 . 3 4 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 33855 | 212 1532 4932 7637 11171 8371 Guns 10859 | 212 1112 1871 2210 3575 1879 Cannons . | . . . . . . Explosions 22996 | . 420 3061 5427 7596 6492 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 10859 | 212 1112 1871 2210 3575 1879 Thermal 3849 | . 70 650 660 1409 1060 Explosive 213 | . 131 82 . . . Electromagnetic 18934 | . 219 2329 4767 6187 5432 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 2 7 6 Average Corruption 2 | . . . 1 4 3 Corruption Purged 7 | . . . . 5 2 Corruption Blocked . | . . . . . . Effects 52 | . . . 24 16 12 Message Errors 17 | . . . 8 3 6 Matter Fused 11 | . . . 5 5 1 Heat Flow Errors 3 | . . . 2 . 1 Energy Discharges 4 | . . . 2 1 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . 2 . 1 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . 1 . . Alerts 2 | . . . 1 1 . Weapon Failures 8 | . . . 3 4 1 Overload Shots . | . . . . . . Overflow Damage 437 | . 26 54 92 251 14 Projectiles . | . . . . . . Explosions 437 | . 26 54 92 251 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1229 | . 26 66 140 630 367 Shots 70 | . 2 7 10 31 20 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 228 | . 32 111 190 63 228 Average Temperature 25 | . 12 33 39 21 30 Received Heat Transfer 2550 | . 333 378 441 888 510 Siege Activations . | . . . . . . Robots Corrupted 32 | . . . 7 16 9 Combat Hostiles 30 | . . . 6 15 9 Parts Fried 156 | . 1 9 41 60 45 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 4219 | . 100 1004 787 1375 953 Parts Sabotaged 8 | . . . . . 8 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 70 | . 5 18 14 13 20 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 3736 | 40 852 2158 2600 3705 3736 Initial 1815 | . 26 359 896 1183 1815 Average 1270 | 23 241 1192 1495 1816 2515 Maximum Alert Level 5 | . 3 5 5 5 5 Low Security (%) 14 | 100 56 . . . . Level 1 5 | . 19 3 . . . Level 2 10 | . 18 18 5 . . Level 3 20 | . 5 30 40 7 . Level 4 16 | . . 18 12 51 . Level 5 19 | . . 29 19 13 48 High Security 14 | . . . 21 28 51 Max Security . | . . . . . . Sterilizations 2 | . . 1 1 . . Squads Dispatched 78 | . 4 12 12 24 26 Investigation 9 | . 2 4 1 1 1 Extermination 2 | . . . . 1 1 Reinforcement 12 | . 2 4 3 2 1 Assault 52 | . . 4 8 17 23 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . 2 1 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 424 | . 28 75 86 128 107 Peak Tracking Total 22 | . 6 8 9 15 22 Tactical Retreats 36 | . 2 6 14 5 9 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 4 3 2 2 . Indirectly 4 | . 1 3 . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 1 . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 160 | . 35 50 24 40 11 Max in Single Turn 5 | . 3 2 3 5 4 Garrison Access 4 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 32 | . 6 13 5 5 3 Terminals 22 | . 4 9 4 3 2 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 59 | . 15 25 6 8 5 Successful 16 | . 6 5 2 2 1 Failed 43 | . 9 20 4 6 4 Catastrophic 10 | . 2 4 2 1 1 Database Lockouts . | . . . . . . Manual 48 | . 11 22 4 7 4 Terminals 42 | . 10 20 4 6 2 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 8 | . 5 3 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 6 | . . . 2 1 3 Terminal Hacks 7 | . 4 2 1 . . Unreport Threat 5 | . 2 2 1 . . Surveillance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 7 | . 2 3 . 1 1 Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Liberate 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Reject 3 | . 2 1 . . . Scanalyzers 2 | . . 2 . . . Extract 2 | . . 2 . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 5 11 4 4 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 9 | . . . . 9 . Total Damage 189 | . . . . 189 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 10763 | 182 2351 2862 2555 1721 1092 Spaces Moved 6112 | 62 1321 1667 1536 881 645 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 5924 | 57 1321 1667 1536 881 462 Wheels . | . . . . . . Hover 183 | . . . . . 183 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 110 123 48 Average Speed 117 | 114 120 120 112 125 105 Slowest Speed 260 | 120 120 120 190 130 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 99 94 82 17 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1174 | . 302 306 117 358 91 Melee . | . . . . . . Projectile 12 | . . . 6 4 2 AOE 1162 | . 302 306 111 354 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 8600 | 141 1895 2262 2161 1250 891 Wait 1392 | 55 415 364 382 125 51 Move 6107 | 61 1320 1666 1535 880 645 Hop . | . . . . . . Pick Up 11 | . 2 2 2 2 3 Fast Attach 53 | 9 7 6 7 4 20 Attach 5 | . . . . 1 4 Detach . | . . . . . . Swap 97 | . 4 18 29 25 21 Drop 53 | 2 6 10 17 4 14 Fire 604 | 14 123 161 111 122 73 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 277 | . 18 34 78 87 60 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 18 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Upgraded with Utility slot (x1) 388 | -10/Materials | Discovered new exit (range 12) 456 | -10/Materials | Discovered new exit (range 6) 494 | -10/Materials | Build established: Skirmisher 727 | -10/Materials | Discovered new exit (range 11) 1012 | -10/Materials | Discovered new exit (range 12) 1019 | -10/Materials | Discovered new exit (range 13) 1163 | -10/Materials | Reached level 2 1194 | -10/Materials | Destroyed 7 combat bots 1616 | -10/Materials | Upgraded with Weapon slot (x1) 1852 | -10/Materials | Reached level 3 2050 | -10/Materials | Core integrity fell below 50% 2190 | -10/Materials | Upgraded with Utility slot (x1) 2211 | -10/Materials | Reached level 4 2296 | -10/Materials | Identified exit to Materials 2487 | -10/Materials | Build established: Scavenger-Skirmisher 2534 | -10/Materials | Entered another Materials area 2536 | -9/Materials | Reached level 5 2727 | -9/Materials | Reached level 6 2749 | -9/Materials | Core integrity fell below 50% 2772 | -9/Materials | Destroyed 7 combat bots 2934 | -9/Materials | First assault squad dispatched 2947 | -9/Materials | Reached level 7 2998 | -9/Materials | Discovered new exit (range 16) 3008 | -9/Materials | Upgraded with Weapon slot (x1) 3133 | -9/Materials | Discovered new exit (range 6) 3356 | -9/Materials | Reached level 8 3589 | -9/Materials | Upgraded with Utility slot (x1) 3622 | -9/Materials | Discovered new exit (range 5) 3937 | -9/Materials | Reached level 9 4250 | -9/Materials | Upgraded with Propulsion slot (x1) 4560 | -9/Materials | Reached level 10 4614 | -9/Materials | Discovered new exit (range 9) 4623 | -9/Materials | Identified exit to Materials 5150 | -9/Materials | Sterilization system engaged 5150 | -9/Materials | Non-combat units ordered to evacuate 5250 | -9/Materials | Combat units ordered to evacuate 5396 | -9/Materials | Entered another Materials area 5398 | -8/Materials | Reached level 11 5687 | -8/Materials | Upgraded with Utility slot (x1) 5796 | -8/Materials | Build established: Skirmisher 5796 | -8/Materials | First assault squad dispatched 6068 | -8/Materials | Reached level 12 6677 | -8/Materials | Reached level 13 6711 | -8/Materials | Destroyed 11 combat bots 6866 | -8/Materials | Discovered new exit (range 8) 6876 | -8/Materials | Identified exit to Factory 7387 | -8/Materials | Discovered exit to Factory (range 15) 7407 | -8/Materials | Reached level 14 7407 | -8/Materials | High security lockdown imminent 7415 | -8/Materials | Sterilization system engaged 7415 | -8/Materials | Non-combat units ordered to evacuate 7433 | -8/Materials | Destroyed 8 combat bots 7515 | -8/Materials | Combat units ordered to evacuate 7593 | -8/Materials | Discovered exit to Factory (range 11) 7715 | -8/Materials | Ambient heat levels rising (+10) 7865 | -8/Materials | Ambient heat levels rising (+10) 7951 | -8/Materials | Entered Factory 8028 | -7/Factory | Allied Derelicts emerged from ambush trap array 8289 | -7/Factory | Reached level 15 8351 | -7/Factory | First assault squad dispatched 8380 | -7/Factory | Build established: Scavenger-Skirmisher 8506 | -7/Factory | Discovered new exit (range 8) 8909 | -7/Factory | Reached level 16 8938 | -7/Factory | Build established: Skirmisher 9164 | -7/Factory | Garrison activated, responded to threat 9185 | -7/Factory | High security lockdown imminent 9265 | -7/Factory | High security lockdown engaged 9310 | -7/Factory | Reached level 17 9323 | -7/Factory | Core integrity fell below 50% 9359 | -7/Factory | Core integrity fell below 20% 9394 | -7/Factory | Destroyed 25 combat bots 9453 | -7/Factory | Destroyed 12 combat bots 9467 | -7/Factory | Discovered new exit (range 14) 9534 | -7/Factory | Destroyed 7 combat bots 9595 | -7/Factory | Build established: Tank 9596 | -7/Factory | Destroyed 7 combat bots 9665 | -7/Factory | Reached level 18 9672 | -7/Factory | Entered another Factory area 9941 | -6/Factory | Reached level 19 10022 | -6/Factory | First assault squad dispatched 10120 | -6/Factory | Upgraded with Utility slot (x1) 10200 | -6/Factory | High security lockdown imminent 10280 | -6/Factory | High security lockdown engaged 10452 | -6/Factory | Reached level 20 10454 | -6/Factory | Upgraded with Propulsion slot (x1) 10461 | -6/Factory | Core integrity fell below 50% 10488 | -6/Factory | Destroyed 12 combat bots 10491 | -6/Factory | Lost 3 parts (3u) 10649 | -6/Factory | Destroyed 17 combat bots 10737 | -6/Factory | Core integrity fell below 20% 10748 | -6/Factory | Destroyed 7 combat bots 10764 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10733_ Slug penetrates M-28 Smith. 10733_ Penetrated by Slug. 10733_ Upgraded: Core Integrity (+50) 10735_ Critical hit (Burn: +37). 10735_ Imp. Medium Armor Plating destroyed. 10736_ Shock Bomb Launcher blown off. 10736_ Gravmag System blown off. 10736_ E-15 Imp destroyed. 10737_ |VRXBZ:%/NW9EMCP#4LJQ6M 10738_ Penetrated by Slug. 10739_ Gauss Rifle destroyed. 10742_ Slug penetrates Wall. 10745_ Flak Gun blown off. 10745_ Gravmag System blown off. 10745_ E-15 Imp destroyed. 10746_ Acquired Gravmag System. 10747_ Penetrated by Slug. 10749_ Acquired Gravmag System. 10750_ ALERT: Heavy assault forces dispatched. 10760_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ??????????????????####? | | ???????????????????????# #???????????????##?## " | | ???????????????????????# #????????????????#?## " | | ???????????????????????# #???????????#?#?##??# | | ???????????????????????# #???????#?????#####?#! | | ?????????????? ??????### ###???????????####### | | ????????????????? ??# #######T #??#####?# | | ????????????????###### ? = #%= | | ??????????????? ? ??? ? =%#% | | ?????????????????? H ! ???? ? %/%% | | ????????????????? ?? ?? ???? #%= | | ?????????#???#?#?????# ??? ? ?? #%] | | ?????????????? ???##??? #?###??#?#?## #%! | | ????????? ?"???#??#??####@#######??##?#### # = | | ????????????"???#?#### % #???##??#### # | | ????????? ??"??????#?# """"" ############ ### | | ??????????? ?? ???##?# "" F" #??#?####### ### | | ????????????????#????# "" "" #?##?####### ### | | ?????????? ??? ?##??## #?##?####### [ # # | | ????????? ???"?###???# """ ##???####### = # | | ?????????? ? ??#???# """ ! ###?#?#?#### "%" | | ????????###?#?#??##??# """ ##?######## % " | | ??????????###??##?##?# = #?#?######## % | | ???????????##?##????###+################# =!% = | | ???????#?????????#??#?#%##### / %! % | | ??????????#??##?#?#?#?#=[ + [% [ * %%% | | ??????????#?#????###?######## = #= " | | ??????????????#?#?##??#???#?# # | | ??????????????##?####????#??# """"" # | | ????????????????#?#??##?????# """"" # [ | | ????????????#?#????#?#????#?# """ ########] | | ????????????###?#????#?????## ##### #%= | | ??????????????????##??#???### """"" #######/! | | ????????????????####?????##?# """"" ####### | | ??????????????????#???#???### """ ####### | | ???????????????????????#????# ##### # | | ?????????????#??#???#??#????################## # | | ?????????????????????????????##????#############! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 48 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 525 Resistance: KI 10 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 63 Target Analysis 7 Salvage Targeting 2 Item Schematics ----------------- ECM Suite | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Levels Raised 19 | . 3 6 4 4 2 XP Earned 32344 | 3000 5218 9031 5647 5610 3838 XP Spent 31465 | 1640 4150 9135 5725 5165 5650 Upgrades 68 | 5 7 23 6 19 8 Propulsion Slot 3 | 1 . 1 . . 1 Utility Slot 6 | 1 2 1 1 . 1 Weapon Slot 3 | 1 1 1 . . . Core Integrity 16 | . . 4 . 11 1 Heat Dissipation 6 | . . 5 1 . . Energy Generation 6 | . 1 3 2 . . Energy Storage 5 | . . 1 1 1 2 Mass Support 3 | . . . . . 3 Inventory Capacity 3 | . 2 . . 1 . Sensor Range 2 | . . 2 . . . Terrain Scan Density 2 | 2 . . . . . Ranged Accuracy 5 | . 1 3 1 . . KI Resistance % 2 | . . . . 2 . TH Resistance % 2 | . . . . 2 . KI Damage % 4 | . . 2 . 2 . Protomatter Created 4448 | . 200 510 975 1610 1153 Integrity Restored 5734 | . 346 717 1540 1778 1353 Core 5127 | . 313 717 1175 1569 1353 Parts 607 | . 33 . 365 209 . Protomatter Decayed 877 | . 69 80 241 228 259 Game ------ Seed MiningHybridBallwheel Manual? 0 Play Time 02:04:59 Cumulative 107.8 hours Start 2025.01.31 @ 19:44:16 End 2025.01.31 @ 21:47:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 95 Rogue 83 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 312c64c2-89b6-49bf-9582-da578649c53e