Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.02 @ 22:02:33 Player: lqndo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (434) 434 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 974 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 3/300 Energy 200/200 System Corruption 0% Temperature Cool (27) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Improved Treads Large Storage Unit Medium Matter Pod (0) Signal Interpreter Light Armor Plating Makeshift System Shield Tractor Beam Medium Laser Medium Laser Subdweller Laser Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Battle Rifle Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Treads Spiked Treads > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Improved Light Cannon Flamer > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Large Storage Unit Medium Matter Pod Signal Interpreter Light Armor Plating Makeshift System Shield Tractor Beam Medium Laser Medium Laser Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Battle Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 6 13 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 4 | . . 4 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon 3 | . . 3 Launcher 1 | . 1 . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 19 | 2 13 22 Power 1 | . 1 1 Propulsion 4 | 1 2 4 Utility 5 | . 4 5 Weapon 9 | . 5 10 Tool/Special . | . . . Unused Backups 15 | . . 15 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 4 | . . 4 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 89 | . 100 86 Engine 13 | . 14 13 Treads 15 | . . 21 Leg 11 | . 28 4 Device 4 | . 10 2 Storage 14 | . 14 14 Protection 1 | . 3 . Energy Gun 5 | . 14 2 Ballistic Gun 10 | . 13 8 Ballistic Cannon 6 | . . 8 Launcher 4 | . . 6 Special Weapon 1 | . . 1 Peak Build Rating 14 | 9 12 14 Average Rating 11 | 5 9 11 On Entrance 7 | . 9 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 96 | 14 91 96 Greatest Support 46 | 20 20 46 Greatest Overweight (x) 30 | 4 4 30 Average Overweight (x) 2 | 1 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 21 25 Most Carried 25 | 4 22 25 Average Carried 19 | 2 13 22 Final Capacity 25 | 8 25 25 Final Carried 22 | 4 22 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 492 | 206 90 196 Remotely . | . . . Salvage Created 310 | 13 104 193 Parts 40 | 2 19 19 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 9 8 Guns 5 | . 4 1 Cannons 2 | . . 2 AOE 8 | . 5 3 Classes Destroyed 5 | 1 3 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 9 | . 9 . Subdweller 8 | . . 8 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 148 | . 48 100 Missed 50 | . 15 35 Hits 98 | . 33 65 Projectile 98 | . 33 65 Critical Strikes 2 | . . 2 Damage Taken 1272 | . 203 1069 Core 252 | . 37 215 Absorbed by Shields . | . . . Ignored by Resistances 365 | . 66 299 Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 1 19 51 Largest 2 | 2 2 2 Hottest 100 | 70 80 100 Shots Fired 112 | 2 35 75 Gun 53 | 2 29 22 Cannon 34 | . . 34 Launcher 14 | . 4 10 Special 11 | . 2 9 Kinetic 56 | 1 13 42 Thermal 42 | 1 18 23 Explosive 14 | . 4 10 Electromagnetic . | . . . Robot Hit Streak 14 | 1 3 14 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | 1 14 46 Core Hits 33 | 1 16 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1496 | 10 364 1122 Guns 237 | 10 136 91 Cannons 400 | . . 400 Explosions 731 | . 228 503 Melee . | . . . Ramming 41 | . . 41 Kinetic 380 | 10 72 298 Thermal 344 | . 64 280 Explosive 731 | . 228 503 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 15 | . . 15 Melee 3 | . . 3 Knockbacks 7 | . . 7 Impact 2 | . . 2 Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 204 | 30 91 204 Average Temperature 48 | 18 32 107 Received Heat Transfer 564 | . . 564 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted . | . . . Heat Transferred 1552 | . 185 1367 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 131 | 5 131 . Initial . | . . . Average 13 | . 14 . Influence Increases 269 | 5 264 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 32 | . 32 . Successful Hack 30 | . 30 . Destroy Structure 12 | . 12 . Influence Decreases 269 | 5 264 . Time Decay 269 | 5 264 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 22 9 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 7 | . 7 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 18 | . 18 . Failed 15 | . 15 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 30 | . 30 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Reprogram Traps 2 | . 2 . Security Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2129 | 15 1354 760 Terrain 2129 | 15 1354 760 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 6506 | 132 1743 4631 Spaces Moved 1868 | 79 556 1233 Core 45 | 31 . 14 Treads 1024 | . . 1024 Legs 799 | 48 556 195 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 250 Average Speed 330 | 146 295 358 Slowest Speed 1550 | 250 400 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 5 79 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 68 | . 14 54 Melee . | . . . Projectile . | . . . AOE 68 | . 14 54 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2058 | 90 622 1346 Wait 37 | . 14 23 Move 1866 | 78 555 1233 Hop . | . . . Pick Up 29 | 4 19 6 Fast Attach 8 | 7 . 1 Attach 10 | . 1 9 Detach 1 | . . 1 Swap 21 | . 11 10 Drop 8 | . 3 5 Fire 71 | 1 19 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Discovered new exit (range 6) 1232 | -10/Materials | Discovered new exit (range 14) 1324 | -10/Materials | Identified exit to Mines 1324 | -10/Materials | Identified exit to Materials 1876 | -10/Materials | Entered Subcaves 1877 | -10/Subcaves | Approached by a straggling Scientist 2908 | -10/Subcaves | Learned location of Zion (-6) 2908 | -10/Subcaves | Met a Zionite searching for "candidates" 4668 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4796 | -10/Subcaves | Core integrity fell below 50% 5479 | -10/Subcaves | Core integrity fell below 20% 5524 | -10/Subcaves | Lost 6 parts (1p2n3w) 5959 | -10/Subcaves | Learned 2 Materials zone layouts 6507 | -10/Subcaves | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05561_ Acquired 5 matter. 05587_ Subatomizers dissect the Sub. Monowheel. 05636_ Subatomizers dissect the Sub. Monowheel, destroying it. 05650_ Subatomizers dissect the Corrupted Sub. Beam Cannon. 05672_ Subatomizers dissect the Sub. Laser. 05701_ Acquired Sub. Laser. 05709_ Subatomizers dissect the Corrupted Sub. Beam Cannon. 05717_ Acquired Corrupted Sub. Beam Cannon. 05718_ Dropped Corrupted Sub. Beam Cannon. 05722_ Subatomizers dissect the Corrupted Sub. Beam Cannon. 05846_ Acquired Scrap Shield Fragment. 05859_ Dropped Scrap Shield Fragment. 05959_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 06507_ Critical hit (Burn: +37). 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" ## ## # ###??????????????? | | ?????????????????????#### ##????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????## #?????????????????? | | ???????????????????????# ##????????????????? | | ???????????????????????# ###??????????????? | | ???????? ?????????????## #??????????????? | | ???????? #? ?????????## #??????????????? | | ???????? #? ??????#### #??????????????? | | ???????? # " ????### ## #??????????????? | | ???????# #" ##?## ## ##??????????????? | | ??????# ##" ## #???????????????? | | ?????## #? ## #???????????????? | | ?????# " #?# ### ### ##??????????????? | | ?????# " "#?# # ### #??????????????? | | ????## " ###""""## && #??????????????? | | ????# ## ## ## ##??????????????? | | ??### ##??## ### #???????????????? | | ?## # #?## ####### #???????????????? | | ## """" #### #???# #???????????????? | | """"" ## ##??# " #???????????????? | | " """"" #??#"## # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 267 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterZioniteCasing Manual? 0 Play Time 00:25:17 Cumulative 59.2 hours Start 2026.09.02 @ 21:38:54 End 2026.09.02 @ 22:02:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 1 Adventurer 26 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71b68f05-9e51-45f6-9735-bb446bbe545f