Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.31 @ 02:21:32 Player: Cherman0 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (257) 1285 Value Destroyed (9543) 9543 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (1031) 1031 TOTAL SCORE: 19319 Bonus ------- High Alert Combat Kills 680 Follower Combat Kills 353 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -1102 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 310/310 System Corruption 8% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (7) ------ Improved Cooling System Graphene Brace > --- WEAPON (4) ------- Force Rifle > --- INVENTORY (5) ---- Seismic Detector Drone Bay (1/2) Hacking Drone Bay (1/1) Enhanced Autogun Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit IFF Parser Seismic Detector Improved Transmission Jammer Graphene Brace Improved Hacking Suite Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Cooled Plasma Rifle Cooled Plasma Rifle Shock Maul > --- INVENTORY -------- Fission Core Light Antimatter Reactor Armored Treads Improved Medium Treads Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Experimental Signal Interpreter Seismic Detector Tactical Coordination Suite Advanced Recoil Stabilizer Transmission Jammer Improved Shock Absorption System High-powered Tractor Beam Hacking Drone Bay Force Rifle Force Rifle Enhanced Autogun Enhanced Autogun Enhanced Coil Gun Enhanced Coil Gun Precision Grenade Launcher Precision Grenade Launcher Improved Datajack [Rating: 100] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 194 | 4 6 1 35 . 2 . 19 23 13 29 5 3 . 5 20 3 1 6 6 13 Power 13 | . 1 1 3 . . . . 1 1 1 . . . . 1 . . . . 4 Engine 6 | . . . 3 . . . . 1 1 1 . . . . . . . . . . Core 6 | . 1 1 . . . . . . . . . . . . 1 . . . . 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 55 | 2 . . 19 . . . 5 11 5 6 . . . . 3 . . . 2 2 Treads 55 | 2 . . 19 . . . 5 11 5 6 . . . . 3 . . . 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 80 | 1 3 . 7 . 1 . 6 9 5 11 4 2 . 5 13 2 . 3 3 5 Device 44 | 1 2 . 2 . . . 2 2 2 4 4 1 . 3 8 2 . 3 3 5 Storage 7 | . 1 . 1 . 1 . 1 . . 1 . . . 1 1 . . . . . Processor 5 | . . . . . . . . . . 3 . 1 . 1 . . . . . . Hackware 5 | . . . . . . . . 1 . 2 . . . . 2 . . . . . Protection 19 | . . . 4 . . . 3 6 3 1 . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 1 2 . 6 . 1 . 8 2 2 11 1 1 . . 3 1 1 3 1 2 Energy Gun 12 | . . . 2 . . . 2 . 1 1 1 . . . . 1 1 2 . 1 Energy Cannon 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Ballistic Gun 18 | 1 1 . 2 . . . 5 1 . 5 . . . . 1 . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . Launcher 6 | . . . 1 . . . . 1 1 3 . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 5 . . . 1 . 1 7 . . . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Lost 52 | . 1 . . . . . . 10 . 12 1 . . . 1 . 1 . 4 22 Power 7 | . 1 . . . . . . 1 . 1 . . . . . . . . . 4 Propulsion 15 | . . . . . . . . 3 . 5 . . . . . . . . 1 6 Utility 22 | . . . . . . . . 6 . 4 1 . . . 1 . 1 . 3 6 Weapon 8 | . . . . . . . . . . 2 . . . . . . . . . 6 Highest Loss Streak 21 | . 1 . . . . . . 4 . 4 1 . . . 1 . 1 . 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 6 12 17 23 25 24 25 24 24 24 23 23 24 23 24 24 23 23 23 21 22 Power 1 | 1 1 2 2 2 2 2 2 1 2 1 1 1 1 1 1 2 2 2 2 1 Propulsion 4 | 4 2 3 10 10 9 9 7 6 4 3 1 2 2 2 2 3 3 3 1 1 Utility 7 | . 4 6 3 4 5 6 5 6 8 9 10 11 11 10 10 9 8 9 8 11 Weapon 7 | 1 3 5 7 7 7 7 8 9 8 7 8 8 8 8 8 8 8 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | 3 6 3 10 1 . . 5 . 4 8 . 1 . 2 3 . . 1 . 7 Power 8 | 1 1 . 3 . . . . . 1 . . . . . 1 . . . . 1 Propulsion 6 | . 4 . 1 1 . . . . . . . . . . . . . . . . Utility 23 | 1 . 1 2 . . . . . 3 4 . 1 . 2 2 . . 1 . 6 Weapon 17 | 1 1 2 4 . . . 5 . . 4 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 98 100 99 98 99 96 91 92 73 91 86 86 92 91 92 84 Engine 4 | . 2 . 6 10 11 11 9 9 9 6 7 7 7 7 3 . . . . . Core 3 | . 11 14 4 . . . . . . . . . . . 2 6 6 6 6 9 Treads 27 | . 27 28 32 33 33 33 36 35 36 27 23 23 23 23 20 20 20 20 19 15 Device 18 | . 14 14 13 10 11 10 16 10 16 16 22 22 23 22 21 19 25 26 30 25 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 4 Hackware 2 | . . . . . . . . 1 . 6 . . . . 4 6 6 6 6 4 Protection 6 | . . . 8 11 10 11 10 13 10 5 7 7 7 7 6 6 6 6 1 . Energy Gun 4 | . . . . . . . . . . . . 2 . 1 9 13 16 8 12 14 Ballistic Gun 15 | . 25 28 21 22 . 22 17 14 17 19 22 19 1 18 7 5 3 1 6 1 Peak Build Rating 100 | 7 10 11 21 21 21 21 31 35 40 67 72 74 59 71 89 90 87 94 87 100 Average Rating 47 | 6 9 10 17 20 17 21 27 28 35 50 63 64 49 65 81 84 85 81 83 89 On Entrance 46 | 6 7 10 11 20 21 20 21 31 35 40 67 72 63 59 69 87 87 86 87 87 Avg Prop Armor Cover (%) . | . . . . . . . 3 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 13 50 50 105 104 105 102 115 110 109 118 124 124 109 114 134 130 112 112 110 131 Greatest Support 133 | 40 40 40 60 60 60 60 86 89 89 118 118 118 118 118 133 133 133 133 133 123 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 2 1 1 . . 1 . . . . 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 25 25 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 8 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 12 19 23 24 24 25 24 24 24 23 24 24 24 24 24 24 24 24 21 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 17 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 4 Class Distribution -------------------- 39% | Tank 31% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 12692 | 306 383 60 1311 201 116 . 848 1868 808 2256 762 652 . 315 905 645 157 170 573 356 Remotely 2276 | . . . . . . . . . . 1560 170 170 . . . 376 . . . . Salvage Created 11811 | 176 441 103 1925 117 . . 1160 1523 901 1470 207 406 . 92 1060 628 295 . 381 926 Parts 615 | 18 33 3 128 8 . . 67 72 45 88 16 4 . 6 42 8 5 . 12 60 Haulers Intercepted 9 | . 2 . 5 . . . . . 2 . . . . . . . . . . . Recyclers Shooed 12 | . 1 . 3 . . . 1 . 1 2 . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 16 11 . 8 . . 7 1 12 . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 197 | . 8 1 37 2 . . 20 31 13 31 5 7 . 1 18 . 3 . 7 13 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Guns 179 | . 8 1 37 2 . . 19 27 13 29 5 3 . 1 14 . 3 . 4 13 Cannons 1 | . . . . . . . . . . . . . . . 1 . . . . . AOE 14 | . . . . . . . 1 3 . 2 . 4 . . 2 . . . 2 . Classes Destroyed 22 | 2 5 1 3 1 . . 2 3 . 2 1 1 . 1 . . . . . . Worker 7 | . 1 . 1 . . . 2 . 1 2 . . . . . . . . . . Builder 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . 2 Tunneler 9 | 5 1 . . 1 . . . . . . . . . . . . . . . 2 Hauler 9 | . 2 . 5 . . . . . 2 . . . . . . . . . . . Recycler 11 | 1 . 1 2 . . . 1 . 3 1 . . . . 1 . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 5 | . . . 2 . . . . . 1 1 . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 11 | . 3 . 5 . . . 2 1 . . . . . . . . . . . . Swarmer 43 | . 3 . 10 . . . 4 8 3 4 3 . . . 3 . . . . 5 Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . Grunt 63 | . 5 . 17 1 . . 7 6 5 6 . . . . 7 . 2 . 6 1 Brawler 6 | . . . 1 . . . 2 . . 2 . . . . . . 1 . . . Duelist 4 | . . . . 1 . . . 1 . 2 . . . . . . . . . . Protector 3 | . . . . . . . . . . 3 . . . . . . . . . . Sentry 33 | . . 1 9 . . . 6 8 5 . . . . . 3 . . . . 1 Specialist 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Hunter 10 | . . . . . . . 1 3 . 2 1 . . . . . . . . 3 Programmer 20 | . . . . . . . . 3 . 10 . . . . 5 . . . . 2 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . . 2 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 4 2 1 9 2 . . 6 5 4 8 2 6 . 1 4 . 3 . 3 6 Combat Bots Only 9 | . 2 1 9 2 . . 5 5 3 7 2 6 . 1 4 . 3 . 3 5 Max Kills in Single Turn 4 | 1 1 1 1 2 . . 2 3 1 3 1 4 . 1 2 . 1 . 2 2 Gunslinging 1 | . . . . 1 . . 1 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 3 . 2 . 4 . . 2 . . . 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1337 | . 45 1 123 8 . . 99 220 50 249 49 20 . 9 102 . 10 . 82 270 Missed 362 | . 11 1 30 3 . . 32 66 12 68 15 9 . 3 31 . 2 . 23 56 Hits 975 | . 34 . 93 5 . . 67 154 38 181 34 11 . 6 71 . 8 . 59 214 Melee 19 | . . . . 2 . . 2 3 . 11 . 1 . . . . . . . . Projectile 956 | . 34 . 93 3 . . 65 151 38 170 34 10 . 6 71 . 8 . 59 214 AOE 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Critical Strikes 47 | . . . 2 1 . . 6 9 1 13 1 1 . . 2 . . . 1 10 Actively Blocked 12 | . . . . . . . . . . . 1 1 . . . . . . . 10 Part Disruptions 3 | . . . . . . . . . . 3 . . . . . . . . . . Damage Taken 16431 | . 405 . 1059 98 . . 999 2297 416 3534 806 218 . 44 960 . 154 . 1246 4195 Core 2563 | . 91 . 112 33 . . 127 258 24 551 80 31 . 6 125 . . . 120 1005 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 218 | . . . . . . . . . . . 47 . . . 11 . 5 . 44 111 Ignored by Resistances 87 | . . . . . . . 47 24 16 . . . . . . . . . . . Regen/Repaired (Parts) 1276 | . 205 . 108 . . . 127 . 340 24 . . . . 472 . . . . . Core Remaining (%) 54 | 100 . 63 . . . 63 . . 25 . . . . 4 . . . . 71 . Volleys Fired 855 | 11 49 5 125 8 . . 67 112 51 111 58 11 . 15 75 47 22 . 29 59 Largest 4 | 2 2 2 2 2 . . 2 2 2 3 3 3 . 3 3 1 3 . 3 4 Hottest 125 | 40 100 40 100 46 . . 90 90 50 90 80 80 . 73 90 80 80 . 78 125 Shots Fired 1735 | 22 89 10 244 17 . . 134 217 105 287 98 28 . 36 166 46 35 . 74 127 Gun 1691 | 22 80 10 235 17 . . 134 212 105 281 98 24 . 36 157 46 35 . 72 127 Cannon 7 | . . . . . . . . . . . . . . . 7 . . . . . Launcher 19 | . . . . . . . . 5 . 6 . 4 . . 2 . . . 2 . Special 18 | . 9 . 9 . . . . . . . . . . . . . . . . . Kinetic 1317 | 22 80 10 235 17 . . 130 190 105 263 98 16 . 16 43 9 17 . 28 38 Thermal 373 | . 9 . 9 . . . . . . 18 . 8 . 20 121 37 18 . 44 89 Explosive 19 | . . . . . . . . 5 . 6 . 4 . . 2 . . . 2 . Electromagnetic 26 | . . . . . . . 4 22 . . . . . . . . . . . . Robot Hit Streak 36 | 6 9 5 11 9 . . 18 21 14 17 12 8 . 7 20 20 25 . 36 17 Robot Miss Streak 5 | 1 3 2 4 1 . . 3 4 3 5 2 3 . 2 5 2 2 . 1 3 Penetration Max 2 | . . . . . . . . . . 2 . 1 . . 1 . . . . . Secondary Targets 27 | . . . 3 1 . . 3 7 1 4 1 1 . . 2 . 2 . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 1 1 1 . . 1 . 1 . . 1 Shots Hit Robots 1112 | 16 50 7 160 13 4 . 101 150 66 174 40 22 1 23 93 27 21 2 52 90 Core Hits 482 | 7 25 4 74 5 . . 46 62 27 77 13 23 . 9 38 11 6 . 18 37 Critical Kills 18 | . . . 1 . . . 2 . . 7 . . . . 2 1 2 . 1 2 Critical Parts Destroyed 19 | . 1 . 1 . . . . 3 . 8 . . . . 1 2 1 . 1 1 Critical Strikes 54 | . 1 . 2 . . . 2 3 . 16 . 1 . 1 10 3 6 . 3 6 Burn 16 | . . . . . . . . . . 1 . 1 . 1 7 . 2 . 1 3 Destroy 36 | . 1 . 2 . . . 2 1 . 15 . . . . 3 3 4 . 2 3 Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 86 | . . . 4 . 4 . 1 39 . 7 . 6 1 1 9 . 3 3 . 8 Impact 67 | . . . 4 . . . 1 39 . 7 . . . . 7 . . 1 . 8 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 4 . . . . . . 6 1 1 2 . 3 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26183 | 204 637 104 2456 184 . . 1765 3781 1264 5759 815 1118 . 364 2731 857 457 . 1455 2232 Guns 22220 | 204 630 103 2403 184 . . 1638 2342 1239 4955 815 362 . 364 2368 857 457 . 1162 2137 Cannons 50 | . . . . . . . . . . . . . . . 50 . . . . . Explosions 2646 | . . . . . . . 91 486 . 785 . 738 . . 253 . . . 293 . Melee 1048 | . . . . . . . . 953 . . . . . . . . . . . 95 Ramming 219 | . 7 1 53 . . . 36 . 25 19 . 18 . . 60 . . . . . Kinetic 15879 | 204 630 103 2403 184 . . 1583 2024 1239 4675 815 267 . 135 575 . 144 . 374 524 Thermal 6161 | . . . . . . . 91 52 . 280 . 95 . 229 1843 857 313 . 788 1613 Explosive 2503 | . . . . . . . . 434 . 785 . 738 . . 253 . . . 293 . Electromagnetic 373 | . . . . . . . 55 318 . . . . . . . . . . . . Impact 1048 | . . . . . . . . 953 . . . . . . . . . . . 95 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 3 3 3 3 2 5 5 26 26 26 26 26 4 4 4 4 . 8 Average Corruption 9 | . . . 3 3 3 3 2 4 5 13 26 26 26 26 3 4 4 4 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 528 | . . . 55 14 9 2 2 50 43 70 88 50 5 43 21 35 31 2 . 8 Message Errors 116 | . . . 10 6 1 1 1 6 7 12 18 19 . 11 5 10 9 . . . Matter Fused 134 | . . . 12 4 3 . 1 13 9 20 26 12 . 11 4 11 6 . . 2 Heat Flow Errors 66 | . . . 10 1 . 1 . 9 4 6 8 5 1 4 5 5 6 . . 1 Energy Discharges 60 | . . . 6 . 2 . . 8 6 8 11 5 2 7 2 1 2 . . . Parts Rejected 5 | . . . . . . . . 2 . . 2 . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . 1 . . . . 1 1 . 1 . . . Data Loss (minor) 72 | . . . 7 1 3 . . 5 8 10 12 8 2 5 . 5 3 1 . 2 Data Loss (major) 19 | . . . 3 1 . . . 5 1 1 3 . . 2 1 1 1 . . . Misfires 20 | . . . 5 1 . . . . 4 2 2 . . 1 3 . 1 . . 1 Alerts 10 | . . . . . . . . 1 2 2 . . . 1 . 1 2 1 . . Weapon Failures 22 | . . . 2 . . . . 1 1 9 6 1 . . . 1 . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 194 | . . . . . . . . 155 . 27 . . . . 12 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 57 | . . . . . . . . 30 . 27 . . . . . . . . . . Melee 137 | . . . . . . . . 125 . . . . . . 12 . . . . . Knockbacks 6 | . . . . . . . 1 5 . . . . . . . . . . . . Impact 5 | . . . . . . . 1 4 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . . . 44 48 . 154 . . . . . . . . 42 . Shots 9 | . . . . . . . 1 1 . 5 . . . . . . . . 2 . Rammed 23 | . 3 1 4 . . . 5 . 2 3 . 2 . . 3 . . . . . Targets Rammed 27 | . 4 1 5 . . . 5 . 3 3 . 3 . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . 1 . . . . . 1 . . 1 . . . . . . . . Highest Temperature 336 | . 56 . 271 91 . 172 72 273 223 282 238 278 74 177 278 297 213 . . 336 Average Temperature 65 | . 21 . 71 41 . 89 16 63 41 83 82 84 53 51 48 124 96 . . 114 Received Heat Transfer 2759 | . 192 . 366 18 . . 495 477 162 273 96 74 . 12 156 . 72 . 285 81 Effects 6 | . . . 3 . . . . . . . . 2 . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . 1 1 . . . 3 . 1 . 4 2 Total Turns 157 | . . . . . . . . . . 13 28 . . . 31 . 14 . 49 22 Longest Duration 34 | . . . . . . . . . . 13 28 . . . 20 . 14 . 34 13 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 4 . . . 1 . . . . . . . . Impact Corruptions 7 | . . . . . . . . 5 . . . 1 . . 1 . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 2 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Parts Melted 31 | . . . . . . . . . . . . . . . 10 . 5 . 1 15 Heat Transferred 12681 | . . . . . . . 50 50 . 503 . 300 . 800 4150 1332 811 . 1650 3035 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 5 | . . . 2 1 . . 1 5 3 2 . . . . . . . . . . Low Security (%) 64 | 100 100 100 48 92 . 100 93 2 . 52 . . . . 100 . . . . 100 Level 1 11 | . . . 36 7 . . 6 10 . 18 . . . . . . . . . . Level 2 14 | . . . 14 . . . . 18 73 28 . . . . . . . . . . Level 3 4 | . . . . . . . . 22 26 . . . . . . . . . . . Level 4 5 | . . . . . . . . 45 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1608 | 10 52 100 608 235 . . 259 1608 804 526 . . . . 195 . . . . 183 Initial 783 | . . 6 . 235 . . . 160 783 223 . . . . . . . . . . Average 247 | 2 12 20 214 60 . . 83 923 660 234 . . . . 65 . . . . 13 Influence Increases 7205 | 30 377 222 1279 55 . . 586 1548 411 1047 145 . . 125 683 . 70 . 160 467 Destroy 0b10 Robot/C 3980 | . 160 160 760 40 . . 400 620 260 560 100 . . 80 380 . 60 . 140 260 Destroy 0b10 Robot/NC 330 | 30 35 5 80 5 . . 35 20 35 35 . . . 10 15 . . . . 25 Destroy Leader 898 | . 50 20 220 10 . . 104 30 74 140 30 . . 10 120 . 10 . 20 60 Allied During Kill 72 | . . 37 6 . . . . . . . . . . 25 4 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 221 | . 48 . 35 . . . 8 . 10 44 . . . . 76 . . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . Disable Machine 180 | . 15 . 45 . . . . . 15 45 . . . . 45 . . . . 15 Anti-Garrison Action 700 | . . . . . . . . 700 . . . . . . . . . . . . Destroy Structure 244 | . 9 . 13 . . . 9 73 2 78 . . . . 28 . . . . 32 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 435 | . . . 60 . . . 30 105 15 135 15 . . . . . . . . 75 Influence Decreases 7038 | 30 361 238 675 651 8 . 339 187 1528 1014 628 41 . 125 495 188 70 . 160 300 Entered New Map 1842 | . . 10 . 369 8 . . 87 825 268 195 9 . . . 71 . . . . Time Decay 4441 | 30 361 228 525 282 . . 339 . 553 626 433 32 . 105 471 117 60 . 150 129 Lost Part 411 | . . . . . . . . 100 . 120 . . . . . . 10 . 10 171 Lost Ally 44 | . . . . . . . . . . . . . . 20 24 . . . . . Purge Threat 300 | . . . 150 . . . . . 150 . . . . . . . . . . . Squads Dispatched 47 | . 2 1 7 1 . . . . 2 15 . . . . 15 . . . . 4 Investigation 12 | . 2 . 3 1 . . . . . 1 . . . . 4 . . . . 1 Extermination 11 | . . . . . . . . . . 5 . . . . 5 . . . . 1 Reinforcement 14 | . . . 3 . . . . . 2 7 . . . . . . . . . 2 Assault 4 | . . 1 1 . . . . . . 2 . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 15 | . 2 . 2 . . . . 1 3 2 . . . . 1 . . . . 4 Communications Jammed 52 | . . . . . . . . . . . . . . 2 3 . . . . 47 Distress Signals 35 | . . . . . . . . . . . . . . . 1 . . . . 34 Times Spotted 317 | . 19 8 57 2 . . 27 43 19 55 6 7 . 5 27 . 2 . 7 33 Peak Tracking Total 11 | . 4 3 6 2 . . 5 5 5 11 3 6 . 3 3 . 2 . 4 9 Tactical Retreats 22 | . 3 . 3 . . . 1 4 1 6 1 . . . . . . . . 3 ECM-based Alert Blocks 7 | . 7 . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 10 | . 1 . 1 . . . 1 6 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . . . . . . . . 18 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . 2 . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 20 | . 1 . 3 . . . . 7 1 3 . 1 . . 3 . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . 1 1 1 . 1 . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 68 | . 10 . 14 1 1 . 5 2 8 8 . . 4 . 11 . 2 . . 2 Terminals 31 | . 7 . 8 . . . 2 2 5 3 . . . . 4 . . . . . Fabricators 5 | . . . . . . . . . . 2 . . . . 2 . . . . 1 Repair Stations 7 | . 1 . 2 . . . 1 . 1 1 . . . . 1 . . . . . Recycling Units 6 | . 2 . 2 . . . . . . 1 . . . . 1 . . . . . Scanalyzers 7 | . . . 2 . . . 1 . 2 . . . . . 2 . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 Total Hacks 205 | . 34 . 35 1 1 . 12 6 26 17 . . 28 . 33 . 8 . . 4 Successful 128 | . 23 . 20 1 1 . 5 . 14 7 . . 28 . 21 . 8 . . . Failed 73 | . 10 . 14 . . . 6 6 12 10 . . . . 11 . . . . 4 Catastrophic 12 | . 2 . . . . . . 2 1 4 . . . . 2 . . . . 1 Database Lockouts 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . Manual 66 | . 23 . 14 . . . 4 . 10 4 . . . . 10 . . . . 1 Terminals 89 | . 24 . 22 . . . 4 6 12 9 . . . . 12 . . . . . Fabricators 11 | . . . . . . . . . . 2 . . . . 7 . . . . 2 Repair Stations 33 | . 8 . 7 . . . 4 . 8 4 . . . . 2 . . . . . Recycling Units 7 | . 2 . 2 . . . . . . 1 . . . . 2 . . . . . Scanalyzers 21 | . . . 4 . . . 2 . 6 . . . . . 9 . . . . . Garrison Access 6 | . . . . . . . 2 . . 1 . . . . 1 . . . . 2 Terminal Hacks 59 | . 7 . 5 1 1 . . . 3 2 . . 28 . 4 . 8 . . . Record 20 | . 1 . . . 1 . . . . . . . 11 . . . 7 . . . Part Schematic 11 | . 1 . . . . . . . . . . . 10 . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 6 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . Build 3 | . . . . . . . . . . . . . . . 3 . . . . . Repair Station Hacks 24 | . 7 . 5 . . . 2 . 6 2 . . . . 2 . . . . . Scan Component 13 | . 4 . 3 . . . 1 . 3 1 . . . . 1 . . . . . Repair 11 | . 3 . 2 . . . 1 . 3 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . 1 . 2 . . . . . 6 . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 6 | . . . 1 . . . 1 . 2 . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks 26 | . 9 . 8 . . . 1 . 3 2 . . . . 3 . . . . . Terminals 20 | . 7 . 6 . . . 1 . 3 1 . . . . 2 . . . . . Botnet 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Operators 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . Skim 14 | . 5 . 5 . . . 1 . 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . . . 1 . . . . 1 . . . . . Recyclers 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 53 | . 8 . 11 . . . 5 2 8 7 . . . . 10 . . . . 2 Full Trace Events 6 | . . . . . . . . 2 . 1 . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . 4 . . . . 2 . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . Time 58 | . . . . . . . . . . . . . . . 58 . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 27 | . 1 . . . . . . . . . . . 10 . 2 . . 14 . . Parts Built 3 | . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 193 | . . . . . . . . . . . . . . . 193 . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . 17 . . . . . Part Studies Acquired 4 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . Parts Repaired 10 | . 3 . 2 . . . 1 . 3 1 . . . . . . . . . . Time 440 | . 78 . 77 . . . 51 . 158 32 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . 4 . . . . . . 2 1 1 1 . 3 2 . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . Combat 11 | . . . . . 1 . . . . . . 2 1 1 1 . 3 2 . . Robot Hacks Applied 14 | . . . . . 4 . . . . . . 2 1 1 1 . 3 2 . . parse_system 14 | . . . . . 4 . . . . . . 2 1 1 1 . 3 2 . . Relay Couplers Released 24 | . . . . . . . . 22 . 2 . . . . . . . . . . Machine Destruction 24 | . . . . . . . . 22 . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 8 | . . 3 . . . . . . . . . 2 . 1 2 . . . . . Largest Group 3 | . . 3 3 . . . . . . . . 2 2 2 1 . . . . . Highest-Rated Group 116 | . . 77 77 . . . . . . . . 51 51 116 23 . . . . . Highest-Rated Ally 96 | . . 31 31 . . . . . . . . 31 31 96 23 . . . . . Initial Warlord ECA Mod 8 | . . . . . . . . . 8 7 7 7 7 6 6 5 5 5 4 4 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . Geek 1 | . . . . . . . . . . . . . . . 1 . . . . . Total Orders 11 | . . . . . . . . . . . . . . . 5 . . 1 . 5 AID 3 | . . . . . . . . . . . . . . . 3 . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . 2 . . . . 3 RETURN 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Ally Attacks 44 | . . 22 9 . . . . . . . . . . 10 3 . . . . . Total Damage 811 | . . 416 78 . . . . . . . . . . 253 64 . . . . . Kills 15 | . . 7 2 . . . . . . . . . . 5 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 30230 | 70 2226 1619 4082 1004 816 115 1594 1479 1437 2104 1609 1104 183 1016 2214 1647 1479 2024 1555 853 Sensors 1855 | . . . 325 . . . 1530 . . . . . . . . . . . . . IFF 17043 | . . . . . . . . 594 1412 1634 1565 1053 183 1016 2120 1643 1459 2024 1527 813 Traps 2 | . . . . . . . . . . . . . . . . . . . 2 . Seismic 29158 | 70 2122 1619 4082 1004 816 115 1356 1479 1437 2025 1605 1065 183 987 1882 1570 1458 1977 1512 794 Jamming 9646 | . . . . . . . . . . . . . . 1008 2177 562 1479 2015 1552 853 ECM 144 | . 104 . . . . . . . . . 3 37 . . . . . . . . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . 1 2 . 2 . 1 2 1 1 . Drone Launches 6 | . . . . . . . . . . . . . . . 2 . . 1 . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 31770 | 94 2292 1619 4083 1035 823 117 1594 2258 1617 2378 1679 1104 183 1016 2214 1648 1479 2024 1573 940 Spaces Moved 14490 | 26 838 657 1660 488 400 58 554 862 645 899 912 626 108 573 977 948 874 1228 839 318 Core 8 | . . . . . . . . . . . . . . . . . . . . 8 Treads 14482 | 26 838 657 1660 488 400 58 554 862 645 899 912 626 108 573 977 948 874 1228 839 310 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 200 200 200 200 200 200 163 163 163 163 163 160 160 160 160 160 50 Average Speed 185 | 160 230 240 192 200 200 200 200 200 204 205 163 164 163 163 172 160 160 160 165 217 Slowest Speed 285 | 160 240 240 200 200 200 200 200 200 208 285 229 229 163 163 229 160 160 160 166 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . 5 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 66 | 4 96 101 93 97 80 14 54 82 55 23 86 79 75 71 25 88 86 85 87 20 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 16 | . 4 2 3 . 1 . . . . . 1 1 1 . . . 1 1 1 . Known Exits Taken 9 | . . 1 1 . . 1 1 . 1 1 1 . . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 . . 1 1 . . . . . . 1 1 . . 1 1 1 1 . Scrap Searched 22 | . . 1 . 2 . . . . . . 4 5 . 3 . . 2 3 2 . Spaces Dug 172 | . 7 . 12 . . . 1 5 . 35 40 . . 7 18 9 22 . 9 7 Terrain Destroyed 382 | . 7 . 12 . . . 8 24 . 99 74 24 . 13 29 15 31 . 32 14 Melee 28 | . . . 3 . . . 1 5 . 6 . . . . 6 . . . . 7 Projectile 267 | . 7 . 9 . . . . . . 59 74 11 . 13 23 15 31 . 18 7 AOE 87 | . . . . . . . 7 19 . 34 . 13 . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 17806 | 54 1082 691 2304 530 421 59 912 1168 891 1235 1030 674 116 634 1345 1026 924 1282 967 461 Wait 1389 | 12 153 18 365 28 . . 208 40 129 69 35 3 . 11 174 17 19 16 65 27 Move 14469 | 25 837 656 1659 487 399 57 554 860 644 897 911 625 107 572 976 947 873 1227 838 318 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 2 16 6 31 1 3 . 15 10 13 27 5 1 2 6 16 1 2 2 9 8 Fast Attach 84 | 1 3 . 10 1 3 . 5 5 7 7 2 6 1 6 8 . . 12 1 6 Attach 67 | . 1 . 2 . 2 . 3 8 . 17 1 . 2 . 7 . 2 . 9 13 Detach 19 | . . . 1 . . . 1 . 1 7 . 2 . 1 1 . . . 3 2 Swap 382 | 3 13 1 46 4 4 2 30 74 19 55 15 10 . 10 52 13 3 8 9 11 Drop 221 | . 6 4 53 1 6 . 23 12 24 16 3 6 3 12 24 1 . 14 4 9 Fire 855 | 11 49 5 125 8 . . 67 112 51 111 58 11 . 15 75 47 22 . 29 59 Melee 86 | . . . 4 . 4 . 1 39 . 7 . 6 1 1 9 . 3 3 . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 4 1 5 . . . 5 . 3 3 . 3 . . 3 . . . . . Escape Stasis 9 | . . . . . . . . 8 . 1 . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . Trap 21 | . . . 3 . . . . . . 18 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 95 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 16) 729 | -10/Materials | Discovered new exit (range 12) 1120 | -10/Materials | Learned Storage garrison access intel 1135 | -10/Materials | Discovered new exit (range 5) 1171 | -10/Materials | Discovered new exit (range 14) 1175 | -10/Materials | Learned Recycling recycling unit intel 1220 | -10/Materials | Learned location of 2 exits from Mines 1256 | -10/Materials | Learned 4 Subcaves zone layouts 1283 | -10/Materials | Identified exit to Materials 1283 | -10/Materials | Identified exit to Subcaves 1299 | -10/Materials | Learned location of Storage (-7) 1303 | -10/Materials | Learned Storage terminal intel 1316 | -10/Materials | Learned Storage security intel 1324 | -10/Materials | Central database locked down 1374 | -10/Materials | Learned location of Mines (-8) 2248 | -10/Materials | Repaired Lgt. Treads 2276 | -10/Materials | Repaired Lgt. Treads 2303 | -10/Materials | Repaired Assault Rifle 2387 | -10/Materials | Entered Mines 2532 | -10/Mines | Found a hidden stash of uninstalled traps 2729 | -10/Mines | Learned location of Zion (-6) 2802 | -10/Mines | Met a Derelict testing a Signal Generator 3350 | -10/Mines | Discovered exit to Materials (range 15) 4006 | -10/Mines | Entered Materials 4006 | -9/Materials | Accompanied by 3 allies 4006 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4007 | -9/Materials | Identified exit to Mines 4011 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4229 | -9/Materials | Central database locked down 4342 | -9/Materials | Lost 3 allies 4662 | -9/Materials | Build established: Scavenger-Mutant 5196 | -9/Materials | Discovered new exit (range 10) 5429 | -9/Materials | Destroyed 9 combat bots 5893 | -9/Materials | Repaired Imp. Assault Rifle 6011 | -9/Materials | Repaired Lgt. Armor Plating 6221 | -9/Materials | Discovered new exit (range 9) 6887 | -9/Materials | Learned location of 1 exit from Recycling 6963 | -9/Materials | Identified exit to Materials 6963 | -9/Materials | Learned location of 2 exits from Materials 7030 | -9/Materials | Learned location of 3 exits from Materials 7089 | -9/Materials | Learned Storage stockpile data 7180 | -9/Materials | Learned Storage emergency access door positions 7302 | -9/Materials | Learned Storage emergency access door positions 7365 | -9/Materials | Learned location of 1 exit from Recycling 8006 | -9/Materials | First assault squad dispatched 8089 | -9/Materials | Entered Mines 8102 | -9/Mines | Learned location of 1 exit from Lower Caves 8123 | -9/Mines | Met a Derelict shopkeep closing up shop 8180 | -9/Mines | Learned Materials garrison access intel 8298 | -9/Mines | Discovered exit to Materials (range 4) 8899 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8899 | -9/Mines | Discovered new exit (range 5) 9124 | -9/Mines | Entered Exiles 9153 | -9/Exiles | Discovered new exit (range 15) 9251 | -9/Exiles | Met 8R-AWN 9289 | -9/Exiles | Met EX-HEX 9414 | -9/Exiles | Met EX-DEC 9443 | -9/Exiles | Visited The Gauntlet 9787 | -9/Exiles | Met EX-BIN 9917 | -9/Exiles | Discovered new exit (range 14) 9947 | -9/Exiles | Entered Mines 10020 | -8/Mines | Discovered exit to Materials (range 11) 10064 | -8/Mines | Entered Materials 10064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10065 | -8/Materials | Identified exit to Factory 10066 | -8/Materials | Loaded intel: 1 garrison access location 10370 | -8/Materials | Repaired Imp. Assault Rifle 11164 | -8/Materials | Central database locked down 11510 | -8/Materials | Build established: Mutant 11658 | -8/Materials | Identified exit to Garrison 11658 | -8/Materials | Entered Garrison 11691 | -8/Garrison | Garrison Relay disabled 11757 | -8/Garrison | Garrison Relay disabled 11760 | -8/Garrison | Garrison Relay disabled 11761 | -8/Garrison | Garrison Relay disabled 11951 | -8/Garrison | Triggered checkpoint 12246 | -8/Garrison | Triggered checkpoint 12260 | -8/Garrison | Build established: Scavenger-Mutant 12408 | -8/Garrison | Triggered checkpoint 12607 | -8/Garrison | Discovered new exit (range 12) 12702 | -8/Garrison | Triggered checkpoint 12736 | -8/Garrison | Core integrity fell below 50% 13084 | -8/Garrison | Discovered new exit (range 10) 13107 | -8/Garrison | Triggered checkpoint 13261 | -8/Garrison | Phase Generator disabled 13305 | -8/Garrison | Lost 4 parts (2n2u) 13445 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13542 | -8/Garrison | Build established: Mutant 13856 | -8/Garrison | Discovered new exit (range 12) 13916 | -8/Garrison | Entered Materials 15076 | -8/Materials | Repaired Enh. Autogun 15124 | -8/Materials | Repaired Hrd. Medium Armor Plating 15186 | -8/Materials | Repaired Enh. Autogun 15533 | -8/Materials | Entered Factory 15533 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15755 | -7/Factory | Repaired Cooling System 15827 | -7/Factory | Build established: Tank 15949 | -7/Factory | Discovered new exit (range 15) 16317 | -7/Factory | Identified exit to Factory 16448 | -7/Factory | Identified exit to Garrison 16494 | -7/Factory | Cargo convoy interrupted 16595 | -7/Factory | Lost 3 parts (1n2u) 16630 | -7/Factory | Found Prototype Processor 16748 | -7/Factory | System corruption reached 10% 16878 | -7/Factory | Core integrity fell below 50% 16882 | -7/Factory | Lost 4 parts (1p1n1u1w) 16913 | -7/Factory | Destroyed 7 combat bots 16916 | -7/Factory | Found Prototype Processor 17207 | -7/Factory | Identified Exp. Signal Interpreter (x2) 17430 | -7/Factory | Identified exit to Storage 17430 | -7/Factory | Identified exit to Lower Caves 17609 | -7/Factory | Crushed by falling debris 17640 | -7/Factory | Lost 3 parts (1n1u1w) 17911 | -7/Factory | Entered Lower Caves 17912 | -7/Lower Caves | Identified exit to Lower Caves 17917 | -7/Lower Caves | Met a Warlord Commander 17918 | -7/Lower Caves | Learned location of Warlord (-4) 17919 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17923 | -7/Lower Caves | Found Unknown Device 17924 | -7/Lower Caves | Identified Encrypted Comm Array 17986 | -7/Lower Caves | Encountered a Warlord checkpoint 18001 | -7/Lower Caves | Found DCF Scrap (15 items) 19134 | -7/Lower Caves | Spotted B-75 Beast 19136 | -7/Lower Caves | Core integrity fell below 20% 19168 | -7/Lower Caves | Destroyed B-75 Beast 19590 | -7/Lower Caves | Entered another Lower Caves area 19591 | -7/Lower Caves | Encountered a Warlord checkpoint 19620 | -7/Lower Caves | Learned location of 1 exit from Factory 19672 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 19800 | -7/Lower Caves | Attacked by a faux Warlord 20415 | -7/Lower Caves | Discovered new exit (range 13) 20694 | -7/Lower Caves | Entered Data Miner 20694 | -7/Data Miner | Accompanied by 2 allies 20696 | -7/Data Miner | Discovered new exit (range 6) 20727 | -7/Data Miner | Met Data Miner 20768 | -7/Data Miner | Learned location of Section 7 (-3) 20768 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20792 | -7/Data Miner | Received God Mode back door access code from Data Miner 20877 | -7/Data Miner | Entered Proximity Caves 20877 | -6/Proximity Caves | Accompanied by 2 allies 21209 | -6/Proximity Caves | Learned Factory non-interactive machine intel 21450 | -6/Proximity Caves | Learned Factory security intel 21494 | -6/Proximity Caves | Escorted by Enhanced Grunt 21734 | -6/Proximity Caves | Discovered exit to Factory (range 15) 21789 | -6/Proximity Caves | Build established: Mutant 21889 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21893 | -6/Proximity Caves | Entered Factory 21893 | -6/Factory | Accompanied by 1 ally 21893 | -6/Factory | Evolved 2 slots: Utility x2 21894 | -6/Factory | Identified exit to Lower Caves 21897 | -6/Factory | Loaded intel: 237 non-interactive machine locations 21959 | -6/Factory | Joined by Warlord Geek squad 22169 | -6/Factory | Garrison activated, responded to threat 22327 | -6/Factory | Fabricated M-28 Smith (x1) 22328 | -6/Factory | Build established: Tank 22422 | -6/Factory | Incoming investigation squad redirected 22564 | -6/Factory | Garrison activated, responded to threat 22617 | -6/Factory | Fabricated Force Rifle (x2) 23702 | -6/Factory | Incoming investigation squad redirected 23733 | -6/Factory | Central database locked down 23793 | -6/Factory | Fabricated Imp. Heavy Treads (x1) 24107 | -6/Factory | Entered Lower Caves 24904 | -6/Lower Caves | Learned Factory stockpile data 25078 | -6/Lower Caves | Encountered a Warlord checkpoint 25704 | -6/Lower Caves | Discovered new exit (range 11) 25755 | -6/Lower Caves | Entered another Lower Caves area 25856 | -6/Lower Caves | Discovered new exit (range 13) 25857 | -6/Lower Caves | Learned location of 1 exit from Factory 26108 | -6/Lower Caves | Entered an active Warlord outpost 26136 | -6/Lower Caves | Learned location of 1 exit from Research 26252 | -6/Lower Caves | Destroyed K8-D9G(g) 26497 | -6/Lower Caves | Encountered a Warlord checkpoint 26876 | -6/Lower Caves | Discovered new exit (range 5) 27234 | -6/Lower Caves | Entered Zion 27284 | -6/Zion | System corruption cleaned by Quarantine Array 27479 | -6/Zion | Discovered new exit (range 10) 27698 | -6/Zion | Learned location of Extension (-4) 27778 | -6/Zion | Given the Hacking Drone Bay 27785 | -6/Zion | Found Prototype Device 27785 | -6/Zion | Identified Hacking Drone Bay 27961 | -6/Zion | Met Imprinter 28066 | -6/Zion | Identified exit to Deep Caves 28243 | -6/Zion | Build established: Mutant 29258 | -6/Zion | Entered Proximity Caves 29258 | -5/Proximity Caves | Spotted B-75 Beast 29308 | -5/Proximity Caves | Destroyed B-75 Beast 29525 | -5/Proximity Caves | Build established: Tank 30633 | -5/Proximity Caves | Discovered new exit (range 3) 30831 | -5/Proximity Caves | Entered Factory 30831 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 30832 | -5/Factory | Identified exit to Factory 30976 | -5/Factory | Found Unknown Device 30976 | -5/Factory | Identified Launcher Loader 31119 | -5/Factory | Discovered new exit (range 57) 31700 | -5/Factory | Core integrity fell below 50% 31720 | -5/Factory | Core integrity fell below 20% 31740 | -5/Factory | Lost 21 parts (4p5n6u6w) 31771 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 31736_ Penetrated by Slug. 31739_ H-66 Slayer destroyed. 31740_ Penetrated by Slug. 31742_ Acquired 110 matter. 31744_ Acquired 65 matter. 31746_ S-27 Virus destroyed. 31750_ U-05 Engineer suffers critical hit (Destroy). 31750_ U-05 Engineer destroyed. 31752_ System corrupted: FCS attempts to trigger Force Rifle. 31752_ System corrupted: Force Rifle misfires. 31752_ U-05 Engineer destroyed. 31752_ Destroyed Unknown Flight Unit. 31753_ K-01 Serf destroyed. 31755_ Overheating: Energy bleed (-36). 31756_ S-27 Virus destroyed. 31759_ Slug penetrates Wall. 31765_ Acquired Imp. Cooling System. 31768_ Arm. Medium Treads destroyed. 31769_ System corrupted: Component data lost. 31769_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? "?????????????????? | | ????????????????????????????? "F?? ?????????????? | | ????????????????????????????? """ ????????????? | | ????????????????????????????# "" """??????????? | | ?????? ?????????????# ?????? ??????????? | | ?????? ??????????# "????? ??????????? | | ???? ?????????# "????+ ???????????? | | ???? ????????? ???# ????????????? | | ??? ! ????????? ???# ??????????????? | | ??? ????????##/#?# #???????????????? | | ??# ????##?## ### #???????????????? | | ??# ######## ### #???????????????? | | ??+ [=% #???????????????? | | ?????????### ## ![[=! #???????????????? | | ???????????# ???# %!%=*[ ####????????????? | | ???????????#?????# [!!%[![ ?????? | | ?????????????????# ########h#############????????? | | ?????????????????# #??#=!@!u%!]= #?????????????? | | ?????????????????# #??#= !!%|*[ ##????????????? | | ?????????????????# #??#=*!%u!!/! %#????????????? | | ?????????????????# #??#|%u!!!!!] ##????????????? | | ?????????????????# ## #!!u!!|k/! #?????????????? | | ?????????????????# ## # s*%%!!!| #?????????????? | | ?????????????????# ## # [%k #?????????????? | | ?????????????????# # # ####?????##???? | | ?????????????????# # #s # ??? ?* #??? | | ?????????????????#%#### s # ? #??? | | ?????????????????# + # """"""" #??? | | ?????????????????# # % # """"""" ??? | | ????????###+######% ###+#####+#### """"""" #??? | | ????????# % # """"""" #### | | ????????# # # | | ????????# "" + """"""" # | | ????????# """ # """"""" # | | ?????? F" # """"""" # | | ?????? """ ######## """"""" # | | ??????" """ """ ""% "" #?????## # | | ????????""" """ """ #??????#= # | | ?????????"" """ """ #?????## # | | ????????????? #?????#" # | | ????????????""" """ #?????############# | | ??????????????" """ #?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Transmission Jammer | -6/Factory | Scanalyzed IFF Parser | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -6/Factory | Authchip Force Rifle | x2 | -6/Factory Imp. Heavy Treads | x1 | -6/Factory Repaired ---------- Lgt. Treads | 34% | -10/Materials Lgt. Treads | 73% | -10/Materials Assault Rifle | 24% | -10/Materials Imp. Assault Rifle | 67% | -9/Materials Lgt. Armor Plating | 31% | -9/Materials Imp. Assault Rifle | 9% | -8/Materials Enh. Autogun | 22% | -8/Materials Hrd. Medium Armor Plating | 32% | -8/Materials Enh. Autogun | 66% | -8/Materials Cooling System | 52% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Analysis Probe DATA ERROR: Steam Global Achievement% DIY Cooler Deductive Reasoning For Emergencies Only Heavy Suspicion Hydra I Have A Map? I Laugh At Your Crits I Like You, Cogmind Immobile And Lovin' It Item+ Jackpot Network Effect Official Business Organ Harvest Overwhelming Professional Mechanic Tank Life There's More Where That Came From Challenges ------------ None Game ------ Seed SingularityVampiricBiocell Manual? 0 Play Time 05:17:57 Cumulative 304.9 hours Start 2025.08.30 @ 18:21:45 End 2025.08.31 @ 02:21:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/2/1/0/0/1/0/0/0 Lore% 62 Gallery% 71 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f99e24a0-e5d8-4c8d-bfc7-c898228ba3cd