Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.02 @ 18:03:06 Player: Jazzy Result: Destroyed by OJ-KFJ(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2970) 2970 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6638 Bonus ------- Follower Combat Kills 85 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cryofiber Web Coolant Injector Small Battery (100) Compact Battery (200) Compact Battery (200) Compact Battery (200) Terrain Scanner Component Analysis Suite Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Gauss Rifle Remote Datajack > --- INVENTORY -------- Armored Treads Carbon-fiber Leg Beam Rifle Advanced Beam Cannon Datajack [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 2 . . 1 . . Utility 1 | . . . . . . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 93 | 6 5 2 14 30 16 7 2 11 Power 10 | 1 . . 1 3 3 . . 2 Engine 7 | 1 . . 1 3 2 . . . Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 41 | 2 3 . 9 13 7 2 1 4 Treads 5 | . . . 1 2 . . . 2 Leg 28 | 2 1 . 4 11 7 2 . 1 Wheel 1 | . . . . . . . 1 . Hover 1 | . 1 . . . . . . . Flight 6 | . 1 . 4 . . . . 1 Utility 14 | 1 1 . 2 3 1 4 1 1 Device 3 | . . . . . . 3 . . Storage 4 | 1 1 . . . . . 1 1 Processor 6 | . . . 2 3 1 . . . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 1 2 2 11 5 1 . 4 Energy Gun 12 | 1 1 1 . 7 2 . . . Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 8 | 1 . . . 2 2 1 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . 2 1 . . . 1 Unidentified Prototypes 4 | . . . . 3 1 . . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 5 | . . . . . . . . 5 Parts Lost 53 | . . . 1 18 8 2 7 17 Power 9 | . . . 1 2 2 . 1 3 Propulsion 21 | . . . . 7 3 . 6 5 Utility 4 | . . . . 2 . . . 2 Weapon 19 | . . . . 7 3 2 . 7 Highest Loss Streak 10 | . . . 1 5 4 1 3 10 To Critical Strikes 3 | . . . . . 1 . 1 1 Average Backups 7 | 2 8 14 11 4 4 4 6 9 Power . | . 1 2 2 . . . . . Propulsion 1 | 1 3 5 2 . 2 1 . . Utility 2 | . . 1 . . . 1 3 6 Weapon 2 | 1 3 5 5 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . 2 7 2 4 1 . 5 Power 2 | . . . 2 . . . . . Propulsion 7 | . . 1 1 1 4 . . . Utility 6 | . . . 1 . . . . 5 Weapon 5 | . . . 3 1 . 1 . . Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 79 | . 85 85 95 87 98 96 77 53 Engine 9 | . 14 14 10 9 13 15 9 2 Core 2 | . . . . . 3 . . 6 Treads 2 | . . . 4 8 1 . . 3 Leg 21 | . 28 28 31 24 34 37 21 . Flight 1 | . . . 7 7 . . . 1 Device 3 | . . . . . . 12 10 2 Storage 5 | . 14 14 9 . . . 4 7 Processor 9 | . . . 9 16 18 9 7 7 Energy Gun 9 | . 23 21 18 11 8 9 7 . Energy Cannon 2 | . . . . . 2 . 4 4 Ballistic Gun 8 | . 4 . 1 7 9 8 7 13 Peak Build Rating 36 | 6 7 7 22 20 36 31 34 34 Average Rating 19 | 3 6 7 14 13 30 27 25 22 On Entrance 14 | . 6 7 7 20 14 27 29 23 Avg Prop Armor Cover (%) 10 | . . . 9 12 8 . 4 3 Naked Turns . | . . . . . . . . . Heaviest Build 122 | 12 27 28 31 14 22 20 95 122 Greatest Support 72 | 20 20 20 52 51 72 63 71 28 Greatest Overweight (x) 30 | . 1 1 2 1 . . 6 30 Average Overweight (x) 1 | . . 1 . . . . 1 10 Largest Inventory Capacity 25 | 8 15 15 15 5 5 5 25 25 Average Capacity 13 | 6 14 15 13 5 5 5 17 25 Most Carried 15 | 5 15 15 15 5 5 5 10 11 Average Carried 7 | 2 8 14 12 4 4 4 6 9 Final Capacity 25 | 8 15 15 5 5 5 5 25 25 Final Carried 15 | 4 15 15 4 5 5 5 10 8 Class Distribution -------------------- 34% | Mutant 25% | Scavenger-Skirmisher 22% | Scavenger-Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Matter Collected 1990 | 225 32 122 39 708 405 80 145 234 Remotely . | . . . . . . . . . Salvage Created 3413 | . 32 55 71 1391 1065 181 330 288 Parts 192 | . 5 3 2 82 61 13 16 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 18 12 Prevented 1 | . . . . . . . . 1 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 79 | . 1 4 1 32 21 3 11 6 Guns 68 | . 1 3 . 31 18 3 8 4 Cannons 6 | . . . . . 1 . 3 2 AOE 4 | . . 1 . 1 2 . . . Classes Destroyed 13 | . 2 2 1 4 2 2 . . Worker 2 | . . 1 1 . . . . . Builder 1 | . . . . . . 1 . . Recycler 2 | . . . . . 2 . . . Operator 2 | . . . . 1 1 . . . Watcher 3 | . 1 . . . 1 1 . . Swarmer 23 | . 1 3 . 4 7 . 6 2 Grunt 27 | . . . . 13 9 2 3 . Brawler 3 | . . . . 2 . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 18 | . . . 1 12 4 . . 1 Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . 1 1 . Assembled 1 | . . 1 . . . . . . Thug 3 | . . . . . . . . 3 Best Kill Streak 7 | . 1 3 1 7 7 2 4 3 Combat Bots Only 7 | . 1 3 1 7 7 1 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . 1 . 1 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Hostile Shots Fired 761 | . 32 14 9 292 148 18 82 166 Missed 231 | . 14 5 4 99 36 3 23 47 Hits 530 | . 18 9 5 193 112 15 59 119 Melee 12 | . . . . 11 . . 1 . Projectile 518 | . 18 9 5 182 112 15 58 119 Critical Strikes 22 | . . . . 4 5 1 4 8 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5778 | . 140 67 56 2079 1143 184 734 1375 Core 1206 | . 24 7 . 335 135 22 212 471 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1715 | . 46 22 17 613 334 53 219 411 Core Remaining (%) 69 | 100 . 87 . 16 75 . . . Volleys Fired 274 | . 3 7 6 118 78 15 24 23 Largest 3 | . 2 2 2 2 2 3 2 3 Hottest 134 | . 100 100 100 101 113 134 96 114 Shots Fired 389 | . 6 11 10 182 79 28 40 33 Gun 346 | . 6 8 10 182 68 28 24 20 Cannon 37 | . . . . . 8 . 16 13 Launcher 3 | . . 3 . . . . . . Special 3 | . . . . . 3 . . . Kinetic 204 | . . . 2 80 60 18 24 20 Thermal 142 | . 6 8 8 86 8 10 16 . Explosive 3 | . . 3 . . . . . . Electromagnetic 37 | . . . . 16 8 . . 13 Robot Hit Streak 29 | . 2 3 12 29 18 19 13 15 Robot Miss Streak 5 | . 1 1 . 3 1 2 2 5 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 7 | . . 1 . 6 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 349 | . 3 6 12 165 73 23 34 33 Core Hits 196 | . 2 5 4 62 40 14 43 26 Critical Kills 3 | . . . . 1 2 . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 11 | . 1 . 1 6 3 . . . Burn 6 | . 1 . 1 4 . . . . Destroy 5 | . . . . 2 3 . . . Melee Attacks 12 | . . . 3 8 1 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6060 | . 53 281 116 2292 1418 426 747 727 Guns 4856 | . 49 86 112 2176 1162 401 473 397 Cannons 759 | . . . . . 161 . 274 324 Explosions 347 | . . 188 . 64 95 . . . Melee . | . . . . . . . . . Ramming 98 | . 4 7 4 52 . 25 . 6 Kinetic 3175 | . . . 25 1024 990 266 473 397 Thermal 2008 | . 49 192 87 1015 256 135 274 . Explosive 82 | . . 82 . . . . . . Electromagnetic 697 | . . . . 201 172 . . 324 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 9 . . 2 7 Average Corruption 4 | . . . . 8 . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 97 | . . . . 48 . . 6 43 Message Errors 27 | . . . . 9 . . 4 14 Matter Fused 21 | . . . . 10 . . . 11 Heat Flow Errors 8 | . . . . 6 . . 1 1 Energy Discharges 11 | . . . . 6 . . . 5 Parts Rejected 2 | . . . . 2 . . . . Parts Fused 2 | . . . . 1 . . . 1 Data Loss (minor) 13 | . . . . 3 . . 1 9 Data Loss (major) 4 | . . . . 4 . . . . Misfires 2 | . . . . 2 . . . . Alerts 2 | . . . . . . . . 2 Weapon Failures 5 | . . . . 5 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . 8 . 40 . . . . Projectiles . | . . . . . . . . . Explosions 48 | . . 8 . 40 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 75 | . . 1 . 34 40 . . . Shots 3 | . . 1 . 1 1 . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 34 | . 2 1 1 19 . 7 . 4 Kicked 33 | . 2 1 1 19 . 7 . 3 Crushed . | . . . . . . . . . Highest Temperature 371 | . 78 156 74 312 232 120 243 371 Average Temperature 68 | . 34 74 35 58 46 45 76 144 Received Heat Transfer 2587 | . 63 . 9 972 558 117 171 697 Effects 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 12 | . . 2 2 6 2 . . . Heat Transferred 4776 | . 222 409 333 2602 396 333 481 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 91 100 100 . . Level 1 2 | . . . . 8 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 240 | . 50 122 30 240 140 30 . . Initial 48 | . . . . 1 48 13 . . Average 45 | . 4 17 2 114 59 2 . . Influence Increases 2317 | . 57 161 50 1051 541 97 275 85 Destroy 0b10 Robot/C 1560 | . 20 60 20 700 420 60 220 60 Destroy 0b10 Robot/NC 65 | . 5 5 5 20 20 10 . . Destroy Leader 378 | . 2 10 10 202 92 12 40 10 Allied During Kill 5 | . . . . 5 . . . . Successful Hack 6 | . . . . . 6 . . . Disable Machine 54 | . . 54 . . . . . . Destroy Structure 39 | . . 32 . 4 3 . . . Partial Spotted 75 | . . . 15 60 . . . . Lose Combat Pursuer 135 | . 30 . . 60 . 15 15 15 Influence Decreases 2317 | . 57 161 45 921 641 132 275 85 Entered New Map 113 | . . . . 4 87 22 . . Time Decay 1802 | . 57 161 45 697 474 93 205 70 Lost Part 362 | . . . . 180 80 17 70 15 Lost Ally 40 | . . . . 40 . . . . Squads Dispatched 14 | . . . 1 9 1 3 . . Investigation 4 | . . . . 3 1 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 3 | . . . 1 1 . 1 . . Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Distress Signals 9 | . . . 1 4 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 8 4 7 56 31 8 13 13 Peak Tracking Total 9 | . 4 3 9 9 6 2 4 5 Tactical Retreats 7 | . 1 . . 2 . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Traps Triggered 6 | . . . . 5 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Disabled 6 | . . 6 . . . . . . Max in Single Turn 6 | . . 6 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Accessed 9 | . 1 . 1 3 3 . 1 . Terminals 8 | . 1 . 1 2 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . 2 . 1 4 4 . 1 . Successful 8 | . 1 . 1 2 3 . 1 . Failed 4 | . 1 . . 2 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . 2 . 1 3 4 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 . 1 1 3 . 1 . Record 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . 3 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . 1 1 2 . . . Non-combat 4 | . . . 1 1 2 . . . Combat . | . . . . . . . . . Robot Hacks Applied 6 | . . . 2 2 2 . . . parse_system 5 | . . . 2 1 2 . . . no_distress 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . . . 44 . . . . Total Damage 547 | . . . . 547 . . . . Kills 6 | . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Active Infowar (turns) 6017 | . . . 190 554 1089 918 936 2330 Optics 6017 | . . . 190 554 1089 918 936 2330 Terrain 552 | . . . . . . 552 . . Structural 2381 | . . . . . . 629 936 816 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Turns Passed 8863 | 111 572 1016 381 1414 1089 918 936 2426 Spaces Moved 4265 | 93 278 521 397 880 680 689 413 314 Core 99 | 22 . . . 2 . . . 75 Treads 255 | . . . . 56 . . . 199 Legs 3605 | 71 278 521 227 686 680 689 413 40 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 306 | . . . 170 136 . . . . Fastest Speed 26 | 50 120 190 26 26 120 120 120 400 Average Speed 180 | 103 186 190 80 108 120 120 208 732 Slowest Speed 1550 | 120 190 190 199 190 120 120 540 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 32 79 27 88 60 22 57 45 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . 1 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 37 | . . 32 . 3 2 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 37 | . . 32 . 3 2 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total 5049 | 108 322 536 449 1155 878 753 451 397 Wait 204 | . 21 . . 51 66 28 3 35 Move 4255 | 92 277 520 396 877 679 688 412 314 Hop 1 | . . . . 1 . . . . Pick Up 120 | 10 12 3 15 34 23 6 8 9 Fast Attach . | . . . . . . . . . Attach 60 | 6 . . 5 21 10 4 3 11 Detach . | . . . . . . . . . Swap 45 | . 6 2 11 12 9 3 1 1 Drop 41 | . 1 3 12 11 12 2 . . Fire 274 | . 3 7 6 118 78 15 24 23 Melee 12 | . . . 3 8 1 . . . Ram 1 | . . . . . . . . 1 Kick 33 | . 2 1 1 19 . 7 . 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 7) 684 | -10/Materials | Entered Mines 817 | -10/Mines | Assembled infested the area 822 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1190 | -10/Mines | Found a hidden stash of uninstalled traps 1491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1571 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1584 | -10/Mines | Discovered new exit (range 14) 1611 | -10/Mines | Discovered new exit (range 3) 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Evolved 2 slots: Propulsion x2 2074 | -9/Materials | Discovered new exit (range 14) 2081 | -9/Materials | Entered Storage 2188 | -9/Storage | Lost 4 parts (2n1u1w) 2656 | -9/Storage | Build established: Scavenger-Mutant 2696 | -9/Storage | Met a pair of Derelict thieves 2909 | -9/Storage | Lost 5 parts (1p2n1u1w) 2932 | -9/Storage | Core integrity fell below 50% 2993 | -9/Storage | Lost 3 parts (1n2w) 2996 | -9/Storage | Destroyed 7 combat bots 3053 | -9/Storage | Garrison activated, responded to threat 3477 | -9/Storage | Discovered new exit (range 12) 3483 | -9/Storage | Core integrity fell below 20% 3495 | -9/Storage | Entered Materials 3495 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4411 | -8/Materials | Destroyed 7 combat bots 4420 | -8/Materials | Lost 4 parts (1p3n) 4537 | -8/Materials | Discovered new exit (range 20) 4584 | -8/Materials | Entered Factory 4584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4641 | -7/Factory | Build established: Scavenger-Skirmisher 5383 | -7/Factory | Build established: Scavenger-Mutant 5492 | -7/Factory | Discovered new exit (range 7) 5502 | -7/Factory | Entered Lower Caves 5873 | -7/Lower Caves | Lost 3 parts (1p2n) 6405 | -7/Lower Caves | Discovered new exit (range 6) 6438 | -7/Lower Caves | Build established: Skirmisher 6438 | -7/Lower Caves | Entered another Lower Caves area 6439 | -7/Lower Caves | Encountered a Warlord checkpoint 6913 | -7/Lower Caves | Build established: Mutant 7253 | -7/Lower Caves | Core integrity fell below 50% 7285 | -7/Lower Caves | Lost 3 parts (1p1u1w) 7672 | -7/Lower Caves | Build established: Skirmisher 8037 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8106 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8754 | -7/Lower Caves | Attacked by a faux Warlord 8834 | -7/Lower Caves | Core integrity fell below 20% 8864 | -7/Lower Caves | Destroyed by OJ-KFJ(g) with Beamcaster Last Messages --------------- 08809_ Complication: Energy sink damages Corrupted Lgt. Treads (-23). 08810_ Integrated Corrupted Carbon-fiber Leg (+4). 08814_ Critical hit (Destroy). 08814_ Neutrino Core destroyed. 08816_ System corrupted: Matter fused (-10). 08817_ Autogun destroyed. 08818_ Critical hit (Burn: +37). 08832_ System corrupted: IFF burst signal emitted. 08832_ Neutrino Core destroyed. 08834_ Critical hit (Burn: +37). 08838_ Datajack destroyed. 08848_ Kicked B6-TE7(g). 08849_ QJWV7SO4 REM63MMYKPQ: :Q 08849_ Critical hit (Burn: +37). 08853_ Lgt. Treads destroyed. 08853_ Kicked B6-TE7(g). 08860_ Carbon-fiber Leg destroyed. 08861_ B6-TE7(g) IFF system glitched. 08862_ Cesium-ion Thruster destroyed. 08862_ Slammed into B6-TE7(g). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????## | | ????????????????????????????# ??????????????????# | | ???????????????????????????? ??????????????????# | | ???????????????????????????? ??????????????????# | | ???????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????## | | ????????????????????????????? ????????????????# | | ????????????????????????????? ????????????#### | | ????????????????????????????? ##?# ??????## # | | ????????????????????????????? ## ???????# #? | | ??????????????????????##????? ???????# ### | | ??????????????????????# #????# ????????# ## | | ?????????????????##???# ????# ???????## ## | | ?????????????????# #?? ????# ????????# | | ?????????????????? ?? ???# #????????# # | | ????????????????????# ## ??## ######???# ## | | ????????????????????# #?# ##### ## | | ????????????????????# !%## ## | | ????????????????????# %* ## | | ????????????????#???#######=% ### | | ???????????????## ??????# ##### | | ???????????????# ????# ## ## #### | | ???????????????# ### #### ###### | | ???????????????# @g #??####????# | | ???????????????# gM##???????#### ###### | | ??????????? #????????# #????? | | ?????????? ## #????????# ##???? | | ?????????? ####?## ????????# ##??? | | ??????????? ???????## ???????# ##?? | | ??????????? ??????????# ??????# #?? | | ??????????? ????????????# #????# #?? | | ????????????????????????? ##???# #?? | | ????????????????????????? ###????## ### #?? | | ?????????????????????????###???????##??## ## ##?? | | ????????????????????????????????????????###?###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 33 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 160 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Junior Dev Please Form A Line Spot Them First Challenges ------------ None Game ------ Seed GatlingBombDetector Manual? 0 Play Time 00:59:58 Cumulative 7.2 hours Start 2026.03.02 @ 17:04:09 End 2026.03.02 @ 18:03:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 1 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c8a492b-4762-4ab1-927a-ace190d8405f