Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 23:14:55 Player: Akl Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (42) 210 Value Destroyed (1727) 1727 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7937 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 82/100 System Corruption 5% Temperature Cool (2) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array > --- UTILITY (8) ------ Improved Targeting Computer Improved Targeting Computer Makeshift Hacking Suite > --- WEAPON (3) ------- Light Antimatter Cannon Remote Datajack Remote Datajack > --- INVENTORY (5) ---- Improved Targeting Computer Mini Drone Bay (0/3) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Advanced Terrain Scan Processor Seismic Detector Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser Thermic Laser > --- INVENTORY -------- Fission Core Fission Core Improved Heat Sink Core Analyzer ECM Suite Field Laser Heavy Phase Cannon Flak Gun Mini Grenade Launcher Improved Datajack [Rating: 73] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Makeshift Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Power Sword Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . 2 1 1 . . . . 1 . . 1 Utility 6 | . . . 1 1 . . 2 1 1 . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 104 | 6 1 3 12 3 3 . 11 25 2 8 . 30 Power 13 | 1 . . 2 . . . 1 6 . 1 . 2 Engine 4 | 1 . . 2 . . . . 1 . . . . Core 7 | . . . . . . . 1 5 . 1 . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 34 | 2 . 2 6 2 1 . 5 7 . 3 . 6 Treads . | . . . . . . . . . . . . . Leg 14 | 2 . . 3 1 1 . . 5 . 1 . 1 Wheel 1 | . . . . . . . . . . 1 . . Hover 5 | . . . . . . . . 2 . . . 3 Flight 14 | . . 2 3 1 . . 5 . . 1 . 2 Utility 32 | 1 . 1 3 . . . 4 5 . 4 . 14 Device 18 | 1 . . 2 . . . 1 5 . 2 . 7 Storage 3 | . . . . . . . 1 . . . . 2 Processor 8 | . . 1 1 . . . 1 . . 2 . 3 Hackware 1 | . . . . . . . 1 . . . . . Protection 2 | . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 1 . 1 1 2 . 1 7 2 . . 8 Energy Gun 9 | 2 . . . . 2 . 1 2 . . . 2 Energy Cannon 2 | . . . . . . . . 2 . . . . Ballistic Gun 4 | . . . 1 . . . . 1 . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 2 | . 1 . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . . . . . 2 1 . . . 2 Parts Lost 60 | . . . 9 . . 2 3 19 1 10 . 16 Power 8 | . . . 2 . . . . 4 . 1 . 1 Propulsion 23 | . . . 5 . . 2 1 4 1 6 . 4 Utility 16 | . . . 1 . . . 1 5 . 3 . 6 Weapon 13 | . . . 1 . . . 1 6 . . . 5 Highest Loss Streak 11 | . . . 6 . . 2 2 9 1 4 . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . 3 4 4 3 4 5 4 7 2 3 4 2 Power . | . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . 1 2 2 2 2 3 1 2 1 . . . Weapon 2 | . 1 1 1 1 2 2 1 2 1 3 4 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 3 | . . . 1 . 1 . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . 1 . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 69 79 98 56 72 76 84 66 44 40 31 38 Engine 1 | . . 4 9 . . . . . . . . . Core 2 | . . . . . . . 2 6 5 2 5 . Leg 9 | . 28 22 17 12 20 23 11 4 12 4 . . Hover 1 | . . . . . . . . 1 10 4 . 3 Flight 9 | . . 14 26 6 7 7 20 11 . 1 . . Device 8 | . 14 11 9 15 15 15 10 12 . 4 . 5 Storage 1 | . . . . . . . 6 3 . . . 1 Processor 9 | . . 5 17 15 15 15 13 7 . 6 5 5 Hackware 3 | . . . . . . . 5 5 5 5 5 4 Energy Gun 5 | . 24 22 12 . 5 7 7 5 . . . 2 Launcher 1 | . 2 . . 6 7 7 4 . . . . . Slashing Weapon 2 | . . . . . . . . . 7 10 10 3 Peak Build Rating 73 | 7 7 13 27 17 24 24 63 73 49 45 23 72 Average Rating 35 | 3 6 10 22 16 22 23 44 46 45 37 23 46 On Entrance 23 | . 7 7 13 10 17 24 22 62 48 44 23 23 Avg Prop Armor Cover (%) 15 | 24 23 19 15 23 21 18 11 4 23 18 . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 5 3 6 12 3 6 6 30 40 18 12 11 33 Greatest Support 48 | 10 3 8 13 4 18 18 30 48 48 25 10 26 Greatest Overweight (x) 10 | 1 . . 1 . 1 . 1 7 . 3 1 10 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 10 5 5 5 5 Average Capacity 6 | 5 5 5 5 5 5 5 10 8 5 5 5 5 Most Carried 10 | 3 5 5 5 5 5 5 10 10 5 5 4 5 Average Carried 4 | 1 3 4 4 3 4 5 4 6 2 3 4 2 Final Capacity 10 | 5 5 5 5 5 5 5 10 5 5 5 5 5 Final Carried 10 | 2 5 5 5 4 5 5 10 2 3 4 4 2 Class Distribution -------------------- 59% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Scout 9% | Scavenger-Skirmisher 5% | Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 1433 | 251 59 27 220 30 70 . 51 168 . 249 . 308 Remotely . | . . . . . . . . . . . . . Salvage Created 1957 | 107 83 27 557 . 57 . 51 229 . 328 . 518 Parts 101 | 12 4 3 41 . 1 . 1 7 . 14 . 18 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 3 . . . . 11 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 34 | . 2 . 12 . 1 . 1 4 . 7 . 7 Melee 13 | . . . . . . . . . . 7 . 6 Guns 19 | . 2 . 12 . 1 . 1 2 . . . 1 Cannons 1 | . . . . . . . . 1 . . . . Classes Destroyed 8 | 2 1 1 3 . . . . . . . . 1 Tunneler 5 | 2 . . 3 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . Swarmer 8 | . . . 4 . . . . . . 4 . . Grunt 15 | . 2 . 5 . . . . 4 . . . 4 Sentry 6 | . . . 2 . 1 . 1 . . 1 . 1 Hunter 3 | . . . 1 . . . . . . 2 . . Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 6 | 2 2 1 6 . 1 . 1 3 . 3 . 5 Combat Bots Only 5 | . 2 . 5 . 1 . 1 3 . 3 . 5 Max Kills in Single Turn 1 | 1 1 1 1 . 1 . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Hostile Shots Fired 840 | . 11 2 96 . 18 27 54 264 . 98 . 270 Missed 309 | . 3 1 35 . 9 14 24 91 . 26 . 106 Hits 531 | . 8 1 61 . 9 13 30 173 . 72 . 164 Melee 3 | . . . 2 . . . . . . . . 1 Projectile 528 | . 8 1 59 . 9 13 30 173 . 72 . 163 AOE 1 | . . . 1 . . . . . . . . . Critical Strikes 25 | . . 1 1 . . . . 8 . 3 . 12 Damage Taken 9242 | . 89 14 920 . 69 102 269 3267 108 1165 . 3239 Core 2900 | . . . 182 . 12 33 40 960 . 373 . 1300 Absorbed by Shields 22 | . . . . . . . . . . . . 22 Regen/Repaired (Parts) 74 | . . . . . . . . 74 . . . . Core Remaining (%) 78 | 100 100 100 66 . . 93 95 4 . . 67 . Volleys Fired 114 | 8 9 4 57 . 2 . 3 23 . . . 8 Largest 2 | 2 2 2 2 . 2 . 2 2 . . . 2 Hottest 154 | 80 80 80 80 . 80 . 99 154 . . . 148 Shots Fired 210 | 16 18 8 108 . 4 . 4 40 . . . 12 Gun 205 | 16 18 8 108 . 2 . 3 38 . . . 12 Cannon 2 | . . . . . . . . 2 . . . . Launcher 3 | . . . . . 2 . 1 . . . . . Special . | . . . . . . . . . . . . . Kinetic 33 | . . . 30 . . . . . . . . 3 Thermal 172 | 16 18 8 78 . . . 3 40 . . . 9 Explosive 3 | . . . . . 2 . 1 . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . . Robot Hit Streak 21 | 10 10 3 21 . 4 . 7 8 . . . 11 Robot Miss Streak 5 | 1 2 3 5 . 1 . . 3 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . Shots Hit Robots 199 | 11 12 4 73 . 3 . 4 26 . 24 . 42 Core Hits 87 | 4 4 1 36 . 3 . 3 9 . 10 . 17 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 14 | . . . 1 . . . . 3 . 4 . 6 Burn 3 | . . . . . . . . 3 . . . . Destroy 1 | . . . 1 . . . . . . . . . Sever 10 | . . . . . . . . . . 4 . 6 Melee Attacks 77 | . . . . . . . . 4 . 35 . 38 Impact . | . . . . . . . . . . . . . Slashing 76 | . . . . . . . . 3 . 35 . 38 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 2 . 4 Damage Inflicted 4376 | 120 135 43 969 . 53 . 70 570 . 943 . 1473 Guns 1979 | 120 135 43 953 . 30 . 56 397 . . . 245 Cannons 70 | . . . . . . . . 70 . . . . Explosions 37 | . . . . . 23 . 14 . . . . . Melee 2262 | . . . . . . . . 91 . 943 . 1228 Ramming 28 | . . . 16 . . . . 12 . . . . Kinetic 420 | . . . 346 . . . . . . . . 74 Thermal 1599 | 120 135 43 607 . . . 56 467 . . . 171 Explosive 37 | . . . . . 23 . 14 . . . . . Electromagnetic 30 | . . . . . 30 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2262 | . . . . . . . . 91 . 943 . 1228 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 7 . . . 5 Average Corruption 4 | . . . . . . . 1 4 . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . 4 . . . 9 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . 1 . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . 1 . . . 3 Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 88 | . . . . . . . . . . 77 . 11 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 88 | . . . . . . . . . . 77 . 11 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . 8 . . . 28 2 . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed 4 | . . . 1 . . . . 3 . . . . Targets Rammed 6 | . . . 1 . . . . 5 . . . . Kicked 2 | . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 603 | 15 72 24 270 . 4 . 10 603 . . . 228 Average Temperature 113 | 6 33 11 72 . 4 . 6 296 . . . 79 Received Heat Transfer 1747 | . 48 27 297 . 18 36 78 882 . 27 . 334 Effects 16 | . . . . . . . . 16 . . . . Shutdowns 3 | . . . . . . . . 3 . . . . Interference 2 | . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 4 | . . . . . . . . 4 . . . . Damage (major) 6 | . . . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 6 | . . . 1 . . . 1 4 . . . . Heat Transferred 3790 | 275 300 100 1375 . . . 111 1242 . . . 387 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 86 100 . . 100 100 100 . . 100 Level 1 2 | . . . 13 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 218 | 10 30 39 218 55 . . 30 53 42 . . 60 Initial 55 | . . 3 11 55 . . . 9 16 . . . Average 24 | 1 10 6 105 34 . . 4 5 8 . . 14 Influence Increases 1359 | 15 40 46 388 15 20 . 84 201 42 165 . 343 Destroy 0b10 Robot/C 680 | . 40 . 240 . 20 . 20 80 . 140 . 140 Destroy 0b10 Robot/NC 40 | 15 . 5 20 . . . . . . . . . Destroy Leader 124 | . . 2 62 . . . 10 10 . 10 . 30 Successful Hack 119 | . . 24 5 . . . 21 6 42 . . 21 Disable Machine 30 | . . . 30 . . . . . . . . . Destroy Structure 6 | . . . 1 . . . 3 . . . . 2 Partial Spotted 60 | . . . 15 15 . . . 15 . . . 15 Lose Combat Pursuer 300 | . . 15 15 . . . 30 90 . 15 . 135 Influence Decreases 1338 | 15 30 27 295 117 40 . 64 186 35 207 . 322 Entered New Map 146 | . . 7 18 67 8 . . 11 19 16 . . Time Decay 803 | 15 30 20 187 50 32 . 54 95 10 135 . 175 Lost Part 382 | . . . 90 . . . 10 80 6 56 . 140 Lost Ally 7 | . . . . . . . . . . . . 7 Squads Dispatched 13 | . . 1 5 . . . . 3 1 . . 3 Investigation 5 | . . . 1 . . . . 2 . . . 2 Extermination 2 | . . . . . . . . 1 . . . 1 Reinforcement 4 | . . 1 2 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 2 | . . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 106 | . 3 4 27 . 1 1 4 20 1 10 . 35 Peak Tracking Total 14 | . 2 2 9 . 1 1 2 10 1 5 . 14 Tactical Retreats 13 | . . 1 1 . . . 1 3 . 1 . 6 ECM-based Alert Blocks 3 | . . . . . . . . 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 6 | . . . . . . . 1 1 1 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 2 | . . . 2 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 15 | . 2 3 2 . 1 . 1 1 2 . . 3 Terminals 12 | . 1 3 2 . . . 1 . 2 . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 41 | . 3 9 8 . 2 . 2 7 4 . . 6 Successful 21 | . 1 4 4 . 2 . 1 6 2 . . 1 Failed 20 | . 2 5 4 . . . 1 1 2 . . 5 Catastrophic 5 | . 1 1 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 3 9 8 . . . 2 . 4 . . 6 Terminals 30 | . 1 9 8 . . . 2 . 4 . . 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 7 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . . 1 2 . 2 . . . 1 . . . Record 2 | . . . . . 2 . . . . . . . Zone Layout 4 | . . 1 2 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . Scan Component 3 | . . . . . . . . 3 . . . . Repair 3 | . . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 3 2 . . . 1 . 1 . . 1 Terminals 8 | . . 3 2 . . . 1 . 1 . . 1 Assimilate 1 | . . 1 . . . . . . . . . . Botnet 7 | . . 2 2 . . . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 3 2 . . . 1 1 2 . . 3 Full Trace Events 4 | . . . 1 . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . Time 210 | . . . . . . . . 210 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . 3 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Active Infowar (turns) 2343 | 2 129 128 423 103 326 64 381 609 . 2 . 176 Optics 1973 | . . 70 423 103 326 64 381 606 . . . . Terrain 1369 | 2 129 128 409 103 326 64 180 . . . . 28 Traps 148 | . . . . . . . . . . . . 148 Seismic 1146 | . . . 19 103 326 64 379 255 . . . . Jamming 2 | . . . . . . . . . . 2 . . ECM 37 | . . . . . . . . 37 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches 6 | . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 3820 | 64 129 128 423 103 326 64 381 723 66 706 17 690 Spaces Moved 3120 | 44 121 200 317 145 314 53 363 319 70 603 18 553 Core 390 | 39 121 68 4 . . . . 78 . 20 . 60 Treads . | . . . . . . . . . . . . . Legs 605 | 5 . . 1 . 203 53 146 144 15 27 . 11 Wheels 136 | . . . . . . . . . . 85 18 33 Hover 766 | . . . . . . . . 13 55 470 . 228 Flight 1223 | . . 132 312 145 111 . 217 84 . 1 . 221 Fastest Speed 24 | 50 50 50 44 50 60 120 27 24 76 70 95 34 Average Speed 81 | 61 50 52 50 56 99 120 78 119 86 97 95 75 Slowest Speed 550 | 120 50 54 132 60 140 120 120 400 120 200 95 550 Overloaded Moves 178 | . . . . . . . 111 67 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . 1 4 1 1 . 2 . . . . 13 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 27 21 36 4 54 12 9 12 2 77 5 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . 6 . . . . 3 . . Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 16 | . . . . . 12 . 3 . . 1 . . Melee 1 | . . . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . . . AOE 15 | . . . . . 12 . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Total 4035 | 62 171 213 474 164 322 53 451 614 76 674 17 744 Wait 509 | 2 31 2 79 14 . 1 53 208 . 27 . 92 Move 3073 | 43 120 197 311 142 311 52 358 318 69 602 17 533 Hop 14 | . . 1 2 1 1 . 2 . . . . 7 Pick Up 64 | 2 3 4 5 3 2 . 16 10 3 6 . 10 Fast Attach 44 | 5 . 1 5 . 2 . 1 10 . 3 . 17 Attach 64 | 1 3 3 2 4 1 . 12 18 2 5 . 13 Detach 8 | 1 3 . . . 1 . 1 1 . . . 1 Swap 14 | . 2 . 5 . 1 . 2 4 . . . . Drop 37 | . . 1 8 . 1 . 3 13 2 . . 9 Fire 114 | 8 9 4 57 . 2 . 3 23 . . . 8 Melee 69 | . . . . . . . . 4 . 31 . 34 Ram 3 | . . . . . . . . 3 . . . . Kick 2 | . . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . 20 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 3) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 306 | -9/Materials | Discovered new exit (range 18) 322 | -9/Materials | Entered another Materials area 322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 565 | -8/Materials | Garrison activated, responded to threat 659 | -8/Materials | Discovered new exit (range 18) 745 | -8/Materials | Entered Factory 745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 774 | -7/Factory | Lost 6 parts (1p4n1w) 790 | -7/Factory | Discovered new exit (range 17) 816 | -7/Factory | Discovered new exit (range 16) 848 | -7/Factory | Entered Lower Caves 875 | -7/Lower Caves | Entered a destroyed Warlord outpost 1089 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1163 | -7/Lower Caves | Discovered new exit (range 9) 1174 | -7/Lower Caves | Entered another Lower Caves area 1196 | -7/Lower Caves | Discovered new exit (range 13) 1213 | -7/Lower Caves | Build established: Scavenger-Skirmisher 1232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1238 | -7/Lower Caves | Entered Factory 1238 | -6/Factory | Evolved 2 slots: Utility x2 1617 | -6/Factory | Discovered new exit (range 5) 1619 | -6/Factory | Entered another Factory area 1619 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1728 | -5/Factory | Repaired Cld. VTOL Module 1799 | -5/Factory | Repaired Cld. VTOL Module 1871 | -5/Factory | Repaired Cld. VTOL Module 1954 | -5/Factory | Lost 9 parts (2p2n2u3w) 2216 | -5/Factory | Lost 5 parts (1p1n1u2w) 2233 | -5/Factory | Core integrity fell below 50% 2256 | -5/Factory | Spotted B-75 Beast 2284 | -5/Factory | Core integrity fell below 20% 2334 | -5/Factory | Discovered new exit (range 8) 2342 | -5/Factory | Entered another Factory area 2342 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2403 | -4/Factory | Discovered new exit (range 7) 2408 | -4/Factory | Entered Upper Caves 2490 | -4/Upper Caves | Build established: Mutant 2938 | -4/Upper Caves | Entered a destroyed Warlord outpost 2970 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3004 | -4/Upper Caves | Learned Research interactive machine intel 3020 | -4/Upper Caves | Lost 4 parts (3n1u) 3107 | -4/Upper Caves | Discovered new exit (range 11) 3114 | -4/Upper Caves | Entered another Upper Caves area 3116 | -4/Upper Caves | Discovered new exit (range 16) 3131 | -4/Upper Caves | Entered Research 3131 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 3132 | -3/Research | Loaded intel: 44 interactive machine locations 3492 | -3/Research | Lost 11 parts (1p2n4u4w) 3551 | -3/Research | Found Quantum Capacitor 3620 | -3/Research | Spotted B-86 Titan 3634 | -3/Research | Core integrity fell below 50% 3700 | -3/Research | Found Prototype Device 3700 | -3/Research | Identified Exp. Thermal Defense Suite 3771 | -3/Research | Lost 3 allies 3792 | -3/Research | Spotted Striker 3792 | -3/Research | Spotted Executioner 3792 | -3/Research | Spotted Executioner 3793 | -3/Research | Cargo convoy interrupted 3797 | -3/Research | Core integrity fell below 20% 3821 | -3/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 03794_ Adv. Heat Sink destroyed. 03795_ Slug penetrates Wall. 03795_ Slug penetrates P-80 Master. 03796_ Slug penetrates Wall. 03796_ Acquired 79 matter. 03797_ Slug penetrates Wall. 03803_ Acquired Remote Datajack. 03804_ Knocked back. 03805_ Acquired Remote Datajack. 03807_ Acquired 20 matter. 03809_ Lrn. Terrain Scanner destroyed. 03809_ Cesium-ion Thruster destroyed. 03809_ Penetrated by Slug. 03809_ Slug penetrates Wall. 03811_ System corrupted: Heat flow error (+269). 03811_ Slug penetrates Terminal. 03811_ Penetrated by Slug. 03811_ Slug penetrates Wall. 03813_ Slug penetrates Terminal. 03821_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????T???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????###k??????????????????????????? | | ???????????????????# ####+#????##??????????????? | | ??""""?????????????# #?### ###????????????? | | ??""R""????????????+ #?# #????????????? | | ??""?""????????????# ### #????????????? | | ???????????????????# @ # /! #????????????? | | ??????????????###+## # /= #????????????? | | ??????????? # != #????????????? | | ?????????????####+## # #????????????? | | ???????????????????## # ??????????????? | | ????????????????????#u###w ##+#???????????????? | | ????????????????????# ??# #???????????????? | | ????????????????????#???# ^ #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# / !! #???????????????? | | ????????????????????????# !! #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#k ! #???????????????? | | ????????????????????#???# #;;####????????????? | | ????????????????????#!??# K # #????????????? | | ????????????????????# ?# # #????????????? | | ????????????????????? # # ! #????????????? | | ???????????????###+####/# # #????????????? | | ???????????????# ##% #????????????? | | ###########????+ ## #????????????? | | # #????# ## #????????????? | | # #????###"####### ###/####????????????? | | # #?????????????## ### #???????????????? | | # ] #?????????????# ## #???????????????? | | # #?????????????# "" ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. VTOL Module | 48% | -5/Factory Cld. VTOL Module | 63% | -5/Factory Cld. VTOL Module | 65% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentCentriumRailgun Manual? 0 Play Time 00:54:36 Cumulative 37.2 hours Start 2026.07.23 @ 22:15:51 End 2026.07.23 @ 23:14:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc0051ca-2ecc-4cf7-904c-ab03cec5d7ef