Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 16:47:57 Player: IAMTRASHMAN Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (234) 1170 Value Destroyed (6910) 6910 Prototype IDs (46) 920 Alien Tech Used (10) 2000 Bonus (8026) 8026 TOTAL SCORE: 26826 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 521 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -139 Cogmind --------- Core Integrity 0/1450 Matter 298/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Precision Energy Filter Heavy Regenerative Plating Subatomic Replicator Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array IFF Parser Advanced Terrain Scanner Advanced Terrain Scan Processor Medium Regenerative Plating Hacking Suite Advanced Hacking Suite Deep Network Scanner System Shield Improved System Shield > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Precision Energy Filter Heavy Regenerative Plating Advanced EM Disruption Field Improved Remote Force Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator [Rating: 168] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Diametric Drive Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Artifact Phase Redirector Weapon Light Cannon Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Slots Evolved 16 | . . 2 2 2 2 . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 2 2 1 . . . . . . . . . . . . . . Utility 9 | . . 2 . . 1 . . 2 . . . . 2 . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Attached 160 | 6 12 22 15 16 10 2 7 6 1 . 3 2 10 5 8 10 9 10 6 Power 14 | 1 . 3 . 1 1 . 1 1 . . 1 . 1 . . . . 3 1 Engine 5 | 1 . 3 . . . . . 1 . . . . . . . . . . . Core 3 | . . . . 1 1 . . . . . . . . . . . . . 1 Reactor 6 | . . . . . . . 1 . . . 1 . 1 . . . . 3 . Propulsion 46 | 2 3 7 5 5 6 1 4 . . . 1 1 2 1 1 2 1 1 3 Treads 16 | . 1 5 5 4 . . . . . . . . . . . . . . 1 Leg 4 | 2 . . . . . . . . . . 1 . . 1 . . . . . Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 23 | . . 1 . 1 6 1 4 . . . . 1 2 . 1 2 1 1 2 Utility 61 | 1 5 7 8 1 2 . 2 4 1 . 1 1 5 4 4 4 6 4 1 Device 29 | 1 1 3 3 1 1 . 1 1 1 . 1 1 2 3 1 2 3 3 . Storage 7 | . 4 1 . . . . 1 . . . . . . . . . 1 . . Processor 8 | . . . 2 . 1 . . 2 . . . . 1 . . 1 . 1 . Hackware 7 | . . . . . . . . . . . . . 2 1 1 1 1 . 1 Protection 9 | . . 3 3 . . . . 1 . . . . . . 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 39 | 2 4 5 2 9 1 1 . 1 . . . . 2 . 3 4 2 2 1 Energy Gun 8 | 2 . . . 1 . . . . . . . . . . 1 1 1 1 1 Energy Cannon 5 | . . . . 1 . 1 . . . . . . 1 . 1 1 . . . Ballistic Gun 6 | . 2 . 2 1 . . . . . . . . . . . 1 . . . Ballistic Cannon 10 | . 2 3 . 3 . . . . . . . . 1 . . . . 1 . Launcher 5 | . . 2 . 3 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 1 6 . 1 3 2 . 1 4 . 2 3 8 2 5 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 Parts Lost 44 | . . 7 5 2 . . . 3 . . . 2 7 . 4 4 . . 10 Power 4 | . . 1 . 2 . . . . . . . . 1 . . . . . . Propulsion 10 | . . 2 . . . . . 1 . . . 2 1 . 2 2 . . . Utility 24 | . . 2 5 . . . . 2 . . . . 5 . 1 1 . . 8 Weapon 6 | . . 2 . . . . . . . . . . . . 1 1 . . 2 Highest Loss Streak 10 | . . 5 2 1 . . . 3 . . . 2 4 . 4 2 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . Average Backups 15 | 2 9 18 24 25 15 5 5 8 9 9 9 9 8 8 8 9 8 9 8 Power . | . 1 . . . 1 1 . . . . . . . . . . . 1 1 Propulsion 3 | 1 2 6 7 6 3 . . 2 1 1 1 . 1 2 1 . . . . Utility 4 | . 1 4 5 6 4 2 3 4 6 6 6 6 4 3 4 6 5 4 3 Weapon 5 | . 4 5 10 11 6 1 1 1 2 2 1 1 1 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 2 8 8 9 . 1 3 . . . . . . . 1 1 1 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 1 1 . . . 3 . . . . . . . . 1 . . Utility 8 | . . . 1 1 3 . 1 . . . . . . . . . . 1 1 Weapon 19 | . 1 . 5 6 6 . . . . . . . . . . 1 . . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 88 98 88 92 100 98 99 100 100 93 93 86 88 83 77 76 75 71 Engine 4 | . 14 4 9 2 . . . 1 5 5 5 5 3 . . . . . . Core 1 | . . . . 4 6 6 6 3 . . . . . . . . . . . Treads 13 | . 11 10 35 34 14 . . . . . . . . . . . . . . Wheel 3 | . 11 10 . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 26 46 45 41 41 41 41 34 27 25 23 18 17 17 15 Device 11 | . 14 13 8 7 9 13 16 16 17 17 16 17 12 5 4 4 5 7 7 Storage 7 | . 13 11 9 7 3 . 2 5 5 5 5 5 5 5 5 4 4 4 3 Processor 8 | . . . 5 15 16 20 14 16 17 17 17 17 19 21 18 18 12 8 8 Hackware 2 | . . . . . . . . . . . . . 6 14 15 16 22 21 19 Protection 6 | . . 16 13 . . . . . . . . . . . 1 4 3 4 3 Energy Cannon 1 | . . . . . 5 6 5 5 5 5 . 4 4 . 4 3 . . . Ballistic Gun 2 | . . . 15 . . . . . . . . . . . . 1 1 . . Ballistic Cannon 9 | . 24 21 2 13 3 . . . . . . . . 5 . . . . . Impact Weapon 1 | . . . . . 2 6 6 5 5 5 5 5 5 5 3 . . . . Peak Build Rating 168 | 8 9 18 34 54 64 64 74 87 84 84 86 87 107 112 120 132 157 167 168 Average Rating 50 | 4 8 13 28 37 57 62 68 85 84 83 77 85 94 105 106 117 131 154 146 On Entrance 73 | . 8 8 18 34 53 63 63 74 83 84 84 86 87 102 100 111 102 150 150 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 8 32 112 113 109 109 23 32 40 37 37 37 40 42 32 44 49 56 48 48 Greatest Support 120 | 20 20 40 80 120 100 33 43 43 42 42 42 43 46 46 48 50 53 53 53 Greatest Overweight (x) 9 | . 1 9 9 1 2 . 1 . . . 9 . 1 . 1 1 1 . 1 Average Overweight (x) . | . . 6 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 5 10 21 25 25 15 5 6 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 5 12 25 25 25 25 5 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 2 9 18 24 24 15 4 5 9 10 10 9 9 9 9 9 9 9 9 9 Final Capacity 25 | 5 15 25 25 25 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 5 12 25 25 25 5 5 9 10 10 10 10 10 10 10 10 9 10 10 5 Class Distribution -------------------- 39% | Mutant 24% | Sprinter 22% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Wizard-Scout 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Matter Collected 5638 | 214 528 1311 1173 609 266 35 168 40 32 54 . 171 340 . 78 340 69 68 142 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8349 | 27 712 1705 1539 668 198 275 927 200 . . . 156 642 . 78 744 53 78 347 Parts 435 | 4 52 112 85 24 18 6 20 5 . . . 13 16 . 4 42 3 8 23 Haulers Intercepted 21 | . 2 6 5 2 1 . 2 1 . . . . 1 . . 1 . . . Recyclers Shooed 12 | . 3 4 1 1 . . . . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 3 . 12 . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Combat Hostiles Destroyed 129 | . 15 33 26 14 4 1 5 . . . . 8 12 . 1 8 . . 2 Melee 2 | . . . . . . . . . . . . . 1 . . . . . 1 Guns 29 | . 2 . 25 . . . . . . . . . . . . 1 . . 1 Cannons 64 | . 13 30 1 6 . 1 2 . . . . 2 4 . . 5 . . . AOE 31 | . . 3 . 8 4 . 3 . . . . 6 7 . . . . . . Classes Destroyed 17 | 1 7 3 1 3 . 1 . . . . . . . . . . 1 . . Worker 24 | . 2 6 4 . 1 . . 2 . . . . 4 . . . . 3 2 Builder 14 | . 2 2 2 1 1 . 1 . . . . . 1 . . 1 . 2 1 Tunneler 5 | 1 1 . . . . . 1 2 . . . . . . . . . . . Hauler 21 | . 2 6 5 2 1 . 2 1 . . . . 1 . . 1 . . . Recycler 17 | . 3 7 1 2 . . 3 . . . . . 1 . . . . . . Operator 9 | . . 3 2 . 1 . . 1 . . . . . . . 2 . . . Watcher 13 | . 2 5 1 . . . 2 . . . . . . . . 1 . . 2 Swarmer 30 | . 8 6 7 . 4 . . . . . . 5 . . . . . . . Grunt 51 | . 7 18 15 . . . 3 . . . . 2 4 . . . . . 2 Brawler 2 | . . 2 . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . 7 3 4 . . 1 . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . Hunter 13 | . . . . 6 . . 1 . . . . . 4 . . 2 . . . Programmer 11 | . . . . 2 . . . . . . . 1 3 . . 5 . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . 1 . . . Wasp 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 1 6 7 10 10 4 1 3 1 . . . 5 11 . 1 4 1 5 4 Combat Bots Only 9 | . 3 6 9 8 4 1 3 . . . . 5 7 . 1 3 . . 2 Max Kills in Single Turn 4 | 1 2 2 1 4 3 1 2 1 . . . 2 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 3 . 2 . . . . 2 2 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Hostile Shots Fired 984 | . 45 170 117 119 15 . 4 4 1 . . 46 112 2 15 84 63 . 187 Missed 374 | . 16 57 34 57 5 . 4 2 1 . . 23 62 1 4 34 36 . 38 Hits 610 | . 29 113 83 62 10 . . 2 . . . 23 50 1 11 50 27 . 149 Melee 3 | . . 1 2 . . . . . . . . . . . . . . . . Projectile 607 | . 29 112 81 62 10 . . 2 . . . 23 50 1 11 50 27 . 149 AOE 2 | . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 1 4 2 . . . . . . . 3 2 1 . 2 . . 5 Damage Taken 10002 | . 293 1386 1092 613 114 . 30 575 . . . 396 859 16 295 1070 405 . 2858 Core 2601 | . 36 184 105 18 12 . 30 254 . . . 70 180 . 133 287 . . 1292 Absorbed by Shields 647 | . . 198 71 149 45 . . . . . . 96 66 . . . 22 . . Regen/Repaired (Parts) 1715 | . 79 286 167 . . . 41 . . . . . . . 33 81 447 151 430 Core Remaining (%) 82 | 100 85 54 80 97 . . 95 . . . . 67 . . 85 . 77 . . Volleys Fired 575 | 2 53 147 120 34 5 13 22 31 . 4 . 18 22 2 31 47 9 1 14 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 . 1 1 1 1 1 2 1 1 Hottest 132 | 80 80 60 60 77 123 90 90 90 . 90 . 90 90 51 100 100 132 94 40 Shots Fired 905 | 4 106 271 240 58 6 13 22 32 . 4 . 19 22 2 31 47 12 1 15 Gun 266 | 4 14 . 217 . . . . . . . . . . . 1 2 12 1 15 Cannon 603 | . 92 267 23 51 4 13 20 32 . 4 . 11 9 2 30 45 . . . Launcher 36 | . . 4 . 7 2 . 2 . . . . 8 13 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 668 | . 92 267 240 51 1 . . . . . . . 5 2 1 2 7 . . Thermal 183 | 4 14 . . . 3 13 20 32 . 4 . 11 4 . 29 45 3 1 . Explosive 36 | . . 4 . 7 2 . 2 . . . . 8 13 . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . 1 . 2 . 15 Robot Hit Streak 17 | 1 8 14 15 17 3 13 10 6 . . . 9 13 . . 17 1 . 6 Robot Miss Streak 8 | 2 4 3 8 2 2 1 1 2 . . . 1 1 1 . . 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 549 | 2 49 167 161 35 8 12 24 11 . . . 6 28 . . 17 5 5 19 Core Hits 327 | 1 28 71 63 41 9 3 12 2 . . . 15 42 . 8 13 3 1 15 Critical Kills 4 | . . . . . 1 . . . . . . . . . 1 2 . . . Critical Parts Destroyed 6 | . . . . . 1 . 1 2 . . . . 2 . . . . . . Critical Strikes 26 | . 2 10 2 1 2 . 1 2 . . . . 3 . 1 2 . . . Meltdown 3 | . . . . . . . . . . . . . . . 1 2 . . . Blast 16 | . 2 10 2 1 . . . . . . . . 1 . . . . . . Smash 7 | . . . . . 2 . 1 2 . . . . 2 . . . . . . Melee Attacks 147 | . . . . . 13 . 15 38 . 2 . 7 17 8 1 . 7 12 27 Impact 101 | . . . . . 13 . 15 38 . 2 . 7 17 8 1 . . . . Slashing 46 | . . . . . . . . . . . . . . . . . 7 12 27 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . 3 . 6 5 . . . . 4 . . . 1 5 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22149 | 24 875 3191 2882 2345 766 488 1632 942 . . . 1008 3082 . 797 1661 343 772 1341 Guns 2917 | 24 74 . 2659 . . . . . . . . . . . . 63 65 . 32 Cannons 8940 | . 801 2980 220 848 76 488 454 224 . . . 168 286 . 797 1598 . . . Explosions 5253 | . . 211 . 1477 251 . 221 27 . . . 840 2077 . . . . . 149 Melee 5016 | . . . . . 439 . 957 691 . . . . 719 . . . 278 772 1160 Ramming 23 | . . . 3 20 . . . . . . . . . . . . . . . Kinetic 7790 | . 801 2980 2879 848 . . . . . . . . 170 . . 63 49 . . Thermal 4280 | 24 74 . . . 76 488 454 251 . . . 168 201 . 797 1598 . . 149 Explosive 4905 | . . 211 . 1477 251 . 221 . . . . 840 1905 . . . . . . Electromagnetic 135 | . . . . . . . . . . . . . 87 . . . 16 . 32 Impact 2806 | . . . . . 439 . 957 691 . . . . 719 . . . . . . Slashing 2210 | . . . . . . . . . . . . . . . . . 278 772 1160 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 1 . 2 . . . 9 9 9 9 9 . . 7 5 5 . 15 Average Corruption 3 | . 2 1 . 1 . . . 8 9 9 9 9 . . 6 3 5 . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 103 | . 2 18 . 13 . . . 7 2 9 2 12 . . 2 3 14 . 19 Message Errors 23 | . . 5 . 2 . . . 3 . 2 . 5 . . . . 4 . 2 Matter Fused 19 | . . 5 . 4 . . . . 1 1 1 1 . . . . 1 . 5 Heat Flow Errors 10 | . . 1 . 2 . . . . 1 2 . 1 . . . . 2 . 1 Energy Discharges 10 | . . 1 . . . . . 1 . 2 1 1 . . . 2 1 . 1 Parts Rejected 3 | . . 2 . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 10 | . 1 . . 3 . . . 2 . . . 1 . . 1 . 2 . . Data Loss (major) 9 | . 1 1 . 1 . . . . . 2 . . . . . . 2 . 2 Misfires 7 | . . 1 . 1 . . . 1 . . . 2 . . . . 1 . 1 Alerts 2 | . . 1 . . . . . . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . 1 . . . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2398 | . 1 54 . 44 118 . 587 463 . . . 39 318 . . 108 88 447 131 Projectiles 222 | . 1 48 . 36 3 . 22 4 . . . . . . . 108 . . . Explosions 69 | . . 6 . 8 . . . . . . . 39 16 . . . . . . Melee 2107 | . . . . . 115 . 565 459 . . . . 302 . . . 88 447 131 Knockbacks 46 | . 8 28 2 3 . . 3 . . . . . 2 . . . . . . Impact 5 | . . . . . . . 3 . . . . . 2 . . . . . . Kinetic 38 | . 7 26 2 3 . . . . . . . . . . . . . . . Secondary 3 | . 1 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . 37 . . . . . 17 . . . 76 20 . . . . . . Shots 7 | . . 2 . . . . . 1 . . . 3 1 . . . . . . Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 352 | 18 108 245 201 206 93 313 232 234 232 209 106 352 108 8 283 347 186 38 90 Average Temperature 57 | 12 33 42 48 71 25 93 55 48 52 47 39 114 44 5 77 95 98 22 39 Received Heat Transfer 1423 | . 93 518 461 60 . . . . . . . 75 96 . . 9 21 . 90 Effects 4 | . . . . . . . 1 3 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 3 | . . . . . . . 2 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . 7 6 . . . . . . . . . . . Impact Corruptions 27 | . . . . . 1 . 11 6 . . . . 9 . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 2 . . . Parts Melted 9 | . . . . . . . . . . . . . 1 . 5 3 . . . Heat Transferred 2071 | 50 175 . . . . . . 50 . . . . 50 . 462 1184 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Maximum Alert Level 4 | . . 2 1 1 . . 2 1 . . . . 4 2 . 1 1 . 1 Low Security (%) 66 | 100 100 79 29 92 100 100 35 27 . . . . . . . 78 80 100 83 Level 1 25 | . . 11 70 7 . . 23 72 . . . . 22 . . 21 19 . 16 Level 2 7 | . . 9 . . . . 41 . . . . . 43 100 . . . . . Level 3 . | . . . . . . . . . . . . . 29 . . . . . . Level 4 . | . . . . . . . . . . . . . 4 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1155 | 5 177 460 381 271 188 46 507 285 . . . . 1155 612 . 282 329 177 241 Initial 560 | . . 33 128 135 121 46 . 242 . . . . 344 560 . . 161 177 5 Average 175 | . 81 159 245 52 136 14 290 226 . . . . 655 557 . 119 193 13 94 Influence Increases 7504 | 5 492 1138 824 467 161 33 1084 365 . . . 190 1361 102 . 497 326 61 398 Destroy 0b10 Robot/C 2920 | . 300 660 520 280 80 . 400 . . . . 160 240 60 . 160 20 . 40 Destroy 0b10 Robot/NC 535 | 5 60 145 75 25 20 . 65 30 . . . . 35 . . 25 . 25 25 Destroy Leader 716 | . 68 192 112 82 12 . 108 2 . . . 30 52 . . 44 . . 14 Allied During Kill 306 | . . . . . . . 295 . . . . . . 11 . . . . . Successful Hack 283 | . 31 17 24 14 . . 20 66 . . . . 31 . . 32 32 . 16 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . Disable Machine 570 | . . 75 . 15 15 . 60 15 . . . . 270 15 . . 90 . 15 Destroy Structure 524 | . 3 34 3 51 19 33 31 102 . . . . 118 16 . 26 4 21 63 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . Partial Spotted 300 | . . . . . 15 . 45 120 . . . . 30 . . 45 . 15 30 Lose Combat Pursuer 1020 | . . 15 90 . . . 60 30 . . . . 285 . . 165 180 . 195 Influence Decreases 7386 | 5 413 911 833 515 278 165 588 734 108 19 . 120 286 645 602 210 296 368 290 Entered New Map 2390 | . . 46 178 162 128 86 . 254 48 4 . . 26 585 602 . 126 140 5 Time Decay 3969 | 5 413 658 595 343 150 59 288 410 60 15 . 120 190 60 . 170 170 78 185 Lost Part 357 | . . 57 50 10 . . . 30 . . . . 70 . . 40 . . 100 Lost Ally 370 | . . . 10 . . 20 300 40 . . . . . . . . . . . Purge Threat 300 | . . 150 . . . . . . . . . . . . . . . 150 . Squads Dispatched 47 | . 4 6 4 2 1 . 4 5 . . . . 4 1 . 6 4 . 6 Investigation 14 | . 4 4 1 . . . 1 1 . . . . 1 . . . 1 . 1 Extermination 13 | . . . . 2 1 . 2 3 . . . . 1 1 . 1 1 . 1 Reinforcement 13 | . . 2 1 . . . 1 1 . . . . 2 . . 3 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . 2 . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Distress Signals 22 | . 1 5 2 1 . . 4 . . . . . 1 1 . 3 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 20 46 38 21 8 8 14 7 5 . . 7 42 6 1 31 22 . 29 Peak Tracking Total 13 | . 4 6 7 11 4 6 6 6 5 . . 5 10 4 1 9 13 . 4 Tactical Retreats 30 | . . 1 3 . . 1 2 2 . . . . 6 . . 5 4 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Traps Triggered 11 | . 2 1 1 1 1 . 1 1 . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Machines Disabled 41 | . . 5 . 1 1 . 4 1 . 1 . . 18 1 1 . 6 . 2 Max in Single Turn 11 | . . 1 . 1 1 . 1 1 . 1 . . 11 1 1 . 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Machines Accessed 83 | . 10 9 4 3 1 . 11 8 1 1 4 1 8 1 . 5 10 3 3 Terminals 51 | . 7 6 3 2 . . 6 5 . . . 1 5 1 . 3 8 2 2 Fabricators 5 | . . . . . . . . 2 . . . . 2 . . 1 . . . Repair Stations 10 | . 1 2 1 . . . 3 . . . . . . . . 1 2 . . Recycling Units 8 | . 2 1 . 1 1 . 1 1 . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 248 | . 29 30 15 5 2 . 25 16 1 1 17 1 22 2 . 7 57 8 10 Successful 153 | . 17 15 12 2 . . 9 8 1 1 17 1 15 . . 3 40 6 6 Failed 95 | . 12 15 3 3 2 . 16 8 . . . . 7 2 . 4 17 2 4 Catastrophic 14 | . 1 3 . 2 . . 2 3 . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 119 | . 17 13 10 2 . . 10 8 . . . . 9 2 1 6 33 3 5 Terminals 163 | . 19 18 10 3 . . 14 11 . . . 1 15 2 . 5 51 7 7 Fabricators 10 | . . . . . . . . 4 . . . . 5 . . 1 . . . Repair Stations 30 | . 2 9 5 . . . 7 . . . . . . . . 1 6 . . Recycling Units 20 | . 8 3 . 2 2 . 2 1 . . . . 2 . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . 2 . . . . . . . . . . 1 . Terminal Hacks 74 | . 3 5 2 . . . 3 1 1 1 17 1 7 . . 1 25 4 3 Record 8 | . . . . . . . . . . 1 5 1 . . . . 1 . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 4 . . . . . 1 . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 4 | . . 1 . . . . . . . . . . 1 . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . 1 . . . . . . . . . . . 2 . . . 1 1 1 Alert Level 2 | . . 1 . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . 1 . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . . . . . . . . . . . . . 1 . . . 2 . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 4 | . . 1 1 . . . 1 . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 13 | . 2 1 1 . . . 1 . . . . . 1 . . . 5 1 1 Fabricator Hacks 5 | . . . . . . . . 1 . . . . 3 . . 1 . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . 1 . . . Repair Station Hacks 18 | . 2 6 4 . . . 2 . . . . . . . . . 4 . . Scan Component 9 | . 1 3 2 . . . 1 . . . . . . . . . 2 . . Repair 9 | . 1 3 2 . . . 1 . . . . . . . . . 2 . . Recycling Unit Hacks 10 | . 5 1 . 1 . . . 1 . . . . 2 . . . . . . Report Inventory 8 | . 4 1 . 1 . . . 1 . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 41 | . 7 3 6 1 . . 3 5 . . . . 3 . . 1 11 1 . Terminals 36 | . 6 2 6 1 . . 2 4 . . . . 3 . . . 11 1 . Track 5 | . . . . . . . . 1 . . . . . . . . 4 . . Assimilate 2 | . . 1 1 . . . . . . . . . . . . . . . . Botnet 14 | . 2 . 1 1 . . 2 3 . . . . 1 . . . 3 1 . Operators 2 | . . 1 1 . . . . . . . . . . . . . . . . Skim 13 | . 4 . 3 . . . . . . . . . 2 . . . 4 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . 1 . . . . . . . . 1 . . . Mechanics 2 | . . . . . . . 1 . . . . . . . . 1 . . . Patch 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . 1 1 . . . 1 1 . . . . . . . 2 . . . Used 3 | . . 1 1 . . . . . . . . . . . . 1 . . . Hacking Detections 65 | . 7 9 4 3 1 . 9 7 . . . . 8 1 . 4 8 2 2 Full Trace Events 11 | . 2 3 1 . . . 1 1 . . . . 1 . . . 1 . 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . 1 . 1 Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . 93 . . 111 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . Parts Repaired 8 | . 1 3 2 . . . 1 . . . . . . . . . 1 . . Time 363 | . 26 84 98 . . . 99 . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 10 . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Total Allies 26 | . . . 1 . . 20 . 2 . . . . . 3 . . . . . Largest Group 19 | . . . 1 . . 19 17 2 . . . . . 3 . . . . . Highest-Rated Group 702 | . . . 10 . . 702 652 98 . . . . . 141 . . . . . Highest-Rated Ally 50 | . . . 10 . . 50 50 49 . . . . . 47 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 256 | . . . . . . 131 102 8 . . . . . 15 . . . . . Total Damage 6537 | . . . . . . 3011 2826 166 . . . . . 534 . . . . . Kills 35 | . . . . . . 6 25 . . . . . . 4 . . . . . Allies Corrupted 3 | . . . . . . . 3 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Active Infowar (turns) 6971 | 1 1148 953 11 . 155 211 679 982 125 246 66 332 386 122 249 373 353 174 405 Optics 2435 | . . . . . 136 211 132 . . . . . 280 122 249 373 353 174 405 Sensors 2274 | . . . . . . . 517 982 125 244 54 213 139 . . . . . . IFF 1548 | . . . . . . . . . 125 246 66 332 175 . . . 104 162 338 Terrain 1007 | 1 532 . . . . . . . . . . . . . . . . 159 315 Structural 1582 | . 616 953 11 . . . . . . . . . . . . . . 2 . Seismic 3020 | . . 82 . . 155 211 679 982 125 246 66 332 142 . . . . . . T.N.C. 381 | . . . . . . . . . . . . . . . . 312 69 . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Turns Passed 12826 | 81 1148 3071 1888 1623 302 211 679 992 125 246 66 332 386 122 249 373 353 174 405 Spaces Moved 12776 | 55 791 1201 589 683 303 396 1400 1885 343 563 164 594 758 272 432 733 617 283 714 Core 85 | 6 . . . . . . . . . . 1 . . . . . . . 78 Treads 1519 | . 7 225 552 683 52 . . . . . . . . . . . . . . Legs 140 | 49 91 . . . . . . . . . . . . . . . . . . Wheels 1706 | . 693 976 37 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 9326 | . . . . . 251 396 1400 1885 343 563 163 594 758 272 432 733 617 283 636 Fastest Speed 17 | 50 115 130 225 161 19 23 17 17 18 18 18 21 21 26 24 31 33 33 28 Average Speed 68 | 112 115 206 240 216 65 26 23 17 18 18 20 21 23 26 27 34 33 33 30 Slowest Speed 500 | 120 160 240 242 242 242 28 103 18 18 18 500 21 105 26 105 119 119 33 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . 2 5 . . . . . 1 . 10 16 . 1 Potential Cave-ins 11 | . . . . . . . . 9 . . . . 2 . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . 1 1 . . . 2 Exploration Rate (%) 48 | 4 87 74 51 15 11 94 31 23 53 80 60 69 18 16 93 26 92 8 69 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 5 | . 1 . . . . . . . . . 3 1 . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . . . . Scrap Searched 7 | . . . . . . . . . 1 2 . 4 . . . . . . . Spaces Dug 105 | . . . . 2 7 . 10 40 . 1 . 9 7 8 . 4 1 7 9 Terrain Destroyed 452 | . . 27 . 69 20 . 17 59 . 5 . 96 102 8 . 13 2 7 27 Melee 82 | . . . . . 7 . 5 31 . 1 . 7 7 7 . . 1 7 9 Projectile 63 | . . . . 5 1 . 6 24 . 4 . 7 1 1 . 13 1 . . AOE 307 | . . 27 . 64 12 . 6 4 . . . 82 94 . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Total 15659 | 67 918 1515 909 775 381 484 1694 2436 404 697 195 761 902 303 528 797 722 338 833 Wait 1639 | . 38 104 140 . 20 64 233 466 61 126 9 133 75 . 37 9 53 16 55 Move 12692 | 54 790 1200 588 682 303 395 1395 1873 342 562 163 593 757 269 431 713 588 282 712 Hop 30 | . . . . . . . 2 5 . . . . . 1 . 9 12 . 1 Pick Up 110 | 5 9 24 17 13 3 1 5 7 . . 3 2 7 1 3 1 8 1 . Fast Attach 127 | 6 8 10 9 10 . 5 9 2 . 2 9 . 4 3 10 10 13 10 7 Attach 50 | . 1 7 4 . 8 . . 6 . . . 1 7 2 4 . 8 . 2 Detach 32 | . 3 1 3 . . . 2 2 . . . . . 2 4 . 10 2 3 Swap 73 | . 4 12 7 13 8 . 3 1 1 . . 7 8 2 1 . 1 3 2 Drop 170 | . 12 10 20 21 21 6 8 4 . 1 11 . 5 3 6 8 13 11 10 Fire 575 | 2 53 147 120 34 5 13 22 31 . 4 . 18 22 2 31 47 9 1 14 Melee 147 | . . . . . 13 . 15 38 . 2 . 7 17 8 1 . 7 12 27 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 2 . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . . . 10 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Discovered new exit (range 17) 1028 | -10/Materials | Repaired Lgt. Cannon 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Utility x2 1273 | -9/Materials | Repaired Lgt. Cannon 1888 | -9/Materials | Discovered new exit (range 16) 1911 | -9/Materials | Lost 5 parts (1p2n2w) 3839 | -9/Materials | Identified exit to Mines 3935 | -9/Materials | Repaired Lgt. Cannon 3989 | -9/Materials | Repaired Med. Armor Plating 4226 | -9/Materials | Discovered new exit (range 15) 4301 | -9/Materials | Entered another Materials area 4301 | -8/Materials | Evolved 2 slots: Propulsion x2 4696 | -8/Materials | Destroyed 9 combat bots 4848 | -8/Materials | Garrison activated, responded to threat 4930 | -8/Materials | Build established: Scavenger-Mutant 5271 | -8/Materials | Repaired Enh. Autogun 5310 | -8/Materials | Repaired Arm. Treads 5425 | -8/Materials | Garrison activated, responded to threat 5649 | -8/Materials | Discovered new exit (range 8) 6189 | -8/Materials | Entered Factory 6189 | -7/Factory | Evolved 2 slots: Propulsion x2 7252 | -7/Factory | Build established: Mutant 7268 | -7/Factory | Discovered new exit (range 15) 7609 | -7/Factory | Build established: Scavenger-Mutant 7676 | -7/Factory | Cargo convoy interrupted 7720 | -7/Factory | Destroyed 8 combat bots 7812 | -7/Factory | Entered another Factory area 7812 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8114 | -6/Factory | Manually triggered Chute Trap 8114 | -6/Factory | Sucked down chute 8114 | -6/Factory | Entered Waste 8115 | -6/Waste | Met a frightened Derelict 8117 | -6/Waste | Spotted C-40 Crusher 8121 | -6/Waste | Spotted C-40 Crusher 8135 | -6/Waste | Spotted C-40 Crusher 8136 | -6/Waste | Spotted C-40 Crusher 8136 | -6/Waste | Spotted C-40 Crusher 8136 | -6/Waste | Spotted C-40 Crusher 8142 | -6/Waste | Warlord forces began an assault 8164 | -6/Waste | Allies destroyed C-40 Crusher 8171 | -6/Waste | Allies destroyed C-40 Crusher 8178 | -6/Waste | Allies destroyed C-40 Crusher 8188 | -6/Waste | Destroyed C-40 Crusher 8218 | -6/Waste | Allies destroyed C-40 Crusher 8238 | -6/Waste | Build established: Sprinter 8265 | -6/Waste | Discovered new exit (range 11) 8325 | -6/Waste | Entered Factory 8325 | -6/Factory | Accompanied by 17 allies 8443 | -6/Factory | Repaired Diametric Drive 8470 | -6/Factory | Discovered new exit (range 13) 8574 | -6/Factory | Discovered new exit (range 14) 8750 | -6/Factory | Lost 4 allies 8870 | -6/Factory | Discovered new exit (range 8) 8889 | -6/Factory | Lost 3 allies 9004 | -6/Factory | Entered another Factory area 9004 | -5/Factory | Evolved 2 slots: Utility x2 9049 | -5/Factory | Identified exit to Factory 9385 | -5/Factory | Spotted B-75 Beast 9890 | -5/Factory | Crushed by falling debris 9895 | -5/Factory | Crushed by falling debris 9926 | -5/Factory | Lost 3 parts (1n2u) 9987 | -5/Factory | Discovered new exit (range 15) 9996 | -5/Factory | Entered Upper Caves 10119 | -5/Upper Caves | Discovered new exit (range 8) 10121 | -5/Upper Caves | Entered another Upper Caves area 10171 | -5/Upper Caves | Found Alien Artifact 10171 | -5/Upper Caves | Identified Dimensional Node Initializer 10171 | -5/Upper Caves | Initialized slip node 10355 | -5/Upper Caves | Discovered new exit (range 10) 10357 | -5/Upper Caves | Learned Factory emergency access door positions 10367 | -5/Upper Caves | Entered Zhirov 10368 | -5/Zhirov | Discovered new exit (range 3) 10371 | -5/Zhirov | Met Zhirov 10375 | -5/Zhirov | Learned location of Quarantine (-3) 10375 | -5/Zhirov | Learned location of Testing (-2) 10375 | -5/Zhirov | Learned location of Command (-1) 10376 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10380 | -5/Zhirov | Found Alien Artifact 10380 | -5/Zhirov | Identified Integrated Reactor 10380 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10393 | -5/Zhirov | Found Alien Artifact 10433 | -5/Zhirov | Entered Proximity Caves 10509 | -4/Proximity Caves | Learned location of Armory (-4) 10532 | -4/Proximity Caves | Learned Research trap positions 10610 | -4/Proximity Caves | Spotter reported a threat 10667 | -4/Proximity Caves | Spotted B-86 Titan 10717 | -4/Proximity Caves | Spotter reported a threat 10762 | -4/Proximity Caves | Discovered exit to Factory (range 14) 10765 | -4/Proximity Caves | Entered Factory 10765 | -4/Factory | Evolved 2 slots: Utility x2 10941 | -4/Factory | Destroyed 7 combat bots 10941 | -4/Factory | Lost 4 parts (1n3u) 11100 | -4/Factory | Identified exit to Upper Caves 11100 | -4/Factory | Identified exit to Extension 11100 | -4/Factory | Identified exit to Armory 11100 | -4/Factory | Discovered new exit (range 9) 11151 | -4/Factory | Entered Armory 11271 | -4/Armory | Identified Transdimensional Reconstructor 11271 | -4/Armory | Warped through subspace to slip node 11271 | -4/Armory | Discovered new exit (range 1) 11273 | -4/Armory | Entered Lab 11273 | -4/Lab | Discovered new exit (range 9) 11277 | -4/Lab | Unable to decrypt terminal 11277 | -4/Lab | Opened the door to a hidden lab 11278 | -4/Lab | Gained access to the hidden lab's interior 11294 | -4/Lab | Detected by scanners 11302 | -4/Lab | Found Transdimensional Reconstructor 11302 | -4/Lab | Warped through subspace 11304 | -4/Lab | Found Prototype Energy Cannon 11304 | -4/Lab | Identified Warp Cannon 11310 | -4/Lab | Confronted by A5 11449 | -4/Lab | Destroyed A5 11456 | -4/Lab | Found Prototype Protection 11456 | -4/Lab | Identified Med. Regenerative Plating 11472 | -4/Lab | Found Prototype Energy Gun 11472 | -4/Lab | Identified Tachyon Dispersion Ray 11477 | -4/Lab | Lost 4 parts (2n1u1w) 11478 | -4/Lab | Found Prototype Protection 11481 | -4/Lab | Found Prototype Hackware 11481 | -4/Lab | Identified Deep Network Scanner 11491 | -4/Lab | Found Prototype Special Weapon 11491 | -4/Lab | Identified Gui. Remote Datajack 11502 | -4/Lab | Found Alien Artifact 11502 | -4/Lab | Identified Core Regenerator 11502 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 11508 | -4/Lab | Found Alien Artifact 11508 | -4/Lab | Identified Integrated Mediator 11508 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 11517 | -4/Lab | Found Alien Artifact 11522 | -4/Lab | Entered Research 11522 | -3/Research | Evolved 2 slots: Utility x2 11523 | -3/Research | Loaded intel: 91 trap records 11538 | -3/Research | Build established: Hacker-Sprinter 11686 | -3/Research | Fabricated Imp. Q-thruster? 11787 | -3/Research | Identified exit to Quarantine 11812 | -3/Research | Intercept squad dispatched 11819 | -3/Research | Spotted Tracker 11825 | -3/Research | Destroyed Tracker 11855 | -3/Research | Spotted Combat Programmer 11895 | -3/Research | Entered Quarantine 11902 | -3/Quarantine | Identified exit to Research 11991 | -3/Quarantine | Found Sigix Corpse 12037 | -3/Quarantine | Repaired Nuclear Pulse Array 12081 | -3/Quarantine | Found Alien Slashing Weapon 12081 | -3/Quarantine | Identified Sigix Broadsword 12113 | -3/Quarantine | Found Alien Artifact 12113 | -3/Quarantine | Identified Subatomic Replicator 12190 | -3/Quarantine | Found Alien Artifact 12190 | -3/Quarantine | Identified Phase Redirector 12212 | -3/Quarantine | Identified Core Reset Matrix 12212 | -3/Quarantine | Used Core Reset Matrix 12214 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12216 | -3/Quarantine | Detected hypermatrix surge 12216 | -3/Quarantine | Sensed 8 artifacts in vicinity 12217 | -3/Quarantine | Found Transdimensional Reconstructor 12225 | -3/Quarantine | Discovered exit to Research (range 5) 12248 | -3/Quarantine | Entered Research 12248 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 12370 | -2/Research | Identified exit to Testing 12422 | -2/Research | Entered Testing 12433 | -2/Testing | System corruption reached 10% 12454 | -2/Testing | Found Prototype Energy Gun 12454 | -2/Testing | Identified Hyp. EM Gauss Rifle 12490 | -2/Testing | Spotted Striker 12495 | -2/Testing | Spotted Striker 12557 | -2/Testing | Build established: Wizard-Scout 12681 | -2/Testing | Found Prototype Hackware 12681 | -2/Testing | Identified Exp. Hacking Suite 12754 | -2/Testing | Intercept squad dispatched 12764 | -2/Testing | Spotted Tracker 12767 | -2/Testing | Spotted Tracker 12780 | -2/Testing | Spotted Combat Programmer 12784 | -2/Testing | Warped through subspace 12786 | -2/Testing | Warped through subspace 12790 | -2/Testing | Spotted Combat Programmer 12804 | -2/Testing | Core integrity fell below 50% 12811 | -2/Testing | Spotted Superbehemoth 12814 | -2/Testing | Core integrity fell below 20% 12827 | -2/Testing | Destroyed by Combat Programmer with EMDS Last Messages --------------- 12784_ Dropped Impulse Thruster Array. 12784_ Warped through subspace. 12787_ Adv. Terrain Scanner destroyed. 12787_ Med. Regenerative Plating destroyed. 12787_ Dropped Med. Storage Unit. 12788_ Dropped Hyb. Antimatter Reactor. 12790_ Imp. System Shield destroyed. 12797_ Hacking Suite destroyed. 12797_ Penetrated by EMDS Slug. 12800_ System corrupted: Substantial component data lost. 12806_ Deep Network Scanner destroyed. 12809_ Penetrated by EMDS Slug. 12811_ EMDS Slug penetrates Wall. 12812_ Exp. Hacking Suite destroyed. 12813_ Penetrated by EMDS Slug. 12813_ Adv. Hacking Suite destroyed. 12816_ Penetrated by EMDS Slug. 12818_ System corrupted: Matter fused (-7). 12821_ Adv. Terrain Scan Processor destroyed. 12825_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####################################????? | | ####+##### ????? | | / k ???? | | / ???? | | """ / s ??? | | T"" p/ s R ??? | | ##### @k ??? | | #???######################## #????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##/#+##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ ###????????????????????????????????????????? | | """ "#????????????????????????????????????????? | | """ ""#????????????????????????????????????????? | | """ ""#????????????????????????????????????????? | | """ ""#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | T"#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 15 Point Defense Rating 160 Evasion (%) 76 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 65 Defensive Hacking 22 Item Schematics ----------------- Exp. Targeting Computer | -3/Quarantine | Archive Prc. Energy Filter | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Q-thruster | x1 | -3/Research | Preloaded Repaired ---------- Lgt. Cannon | 34% | -10/Materials Lgt. Cannon | 60% | -9/Materials Lgt. Cannon | 18% | -9/Materials Med. Armor Plating | 10% | -9/Materials Enh. Autogun | 64% | -8/Materials Arm. Treads | 63% | -8/Materials Diametric Drive | 56% | -6/Factory Nuclear Pulse Array | 24% | -3/Quarantine Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Mediator Sigix Broadsword Subatomic Replicator Phase Redirector Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterVortexKatana Manual? 0 Play Time 02:31:47 Cumulative 222.4 hours Start 2025.08.04 @ 12:41:20 End 2025.08.04 @ 16:47:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fb9d1279-4601-423b-87ac-7df44b902c87