Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 14:31:33 Player: THN-L0C Result: Destroyed by 8B-SYD(p) with EM Pulse Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2085) 2085 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2026) 2026 TOTAL SCORE: 7546 Bonus ------- Follower Combat Kills 1801 Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 82/140 System Corruption 0% Temperature Cool (8) Movement Walking (190) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (6) ------ Medium Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Proton Cannon Improved Light Cannon > --- INVENTORY (5) ---- Makeshift Medium Armor Plating EMP Blaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Plasma Cannon CPS Tube > --- INVENTORY -------- Compact Wheel High-capacity Matter Pod Reactive Plating Advanced Beam Rifle Katana [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Utility Medium Armor Plating Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 99 | 7 15 1 3 6 16 17 4 30 Power 10 | 1 . . . 2 3 2 . 2 Engine 9 | 1 . . . 1 3 2 . 2 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 2 . 1 . 2 5 2 7 Treads 11 | 2 2 . 1 . . 1 2 3 Leg 6 | . . . . . 2 2 . 2 Wheel 4 | . . . . . . 2 . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 11 . 2 2 4 5 2 14 Device 15 | 1 5 . . 1 2 2 . 4 Storage 4 | 1 1 . 2 . . . . . Processor 5 | . . . . . 2 1 . 2 Hackware . | . . . . . . . . . Protection 18 | . 5 . . 1 . 2 2 8 Artifact . | . . . . . . . . . Weapon 26 | 2 2 1 . 2 7 5 . 7 Energy Gun 2 | . . . . . . 1 . 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 6 | 2 1 1 . . . 1 . 1 Ballistic Cannon 10 | . 1 . . 1 5 2 . 1 Launcher 1 | . . . . 1 . . . . Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 17 | . . . . . . 7 . 10 Power 3 | . . . . . . 1 . 2 Propulsion 7 | . . . . . . 2 . 5 Utility 2 | . . . . . . 2 . . Weapon 5 | . . . . . . 2 . 3 Highest Loss Streak 9 | . . . . . . 3 . 9 To Critical Strikes 3 | . . . . . . 1 . 2 Average Slot Usage (%) 83 | . 100 100 100 100 94 94 94 58 Engine 9 | . 14 14 14 9 8 7 9 8 Treads 10 | . 28 28 28 28 4 2 3 1 Leg 2 | . . . . . 13 7 . . Wheel 4 | . . . . . . 5 9 8 Device 10 | . 9 . . . 18 15 18 11 Storage 8 | . 14 14 14 14 9 9 9 2 Processor 7 | . . . . . 12 18 18 6 Protection 8 | . 4 14 14 14 9 10 9 3 Energy Gun 2 | . . . . . . 2 9 2 Energy Cannon 2 | . . . . . . . . 6 Ballistic Gun 5 | . 21 14 14 14 . . . . Ballistic Cannon 8 | . 6 14 14 7 14 13 9 2 Special Weapon 1 | . . . . . . . . 3 Peak Build Rating 73 | 7 11 11 21 29 40 40 39 73 Average Rating 36 | 5 9 11 15 21 36 36 37 58 On Entrance 20 | . 7 11 11 21 23 39 36 39 Naked Turns 88 | . . . . . . . . 88 Heaviest Build 108 | 14 38 38 98 98 106 108 100 102 Greatest Support 43 | 40 40 40 40 40 40 35 16 43 Greatest Overweight (x) 10 | 4 . . 2 2 3 10 6 6 Average Overweight (x) 2 | . . . . 2 2 5 6 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 17 | 7 11 15 20 25 25 25 25 11 Most Carried 25 | 2 15 15 25 25 25 25 25 25 Average Carried 17 | . 11 14 19 25 24 24 24 11 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 Final Carried 25 | 2 15 15 25 25 25 25 25 2 Class Distribution -------------------- 57% | Mutant 31% | Commander-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2322 | 278 548 101 84 116 237 686 56 216 Remotely . | . . . . . . . . . Salvage Created 2280 | 75 537 82 . 31 304 656 38 557 Parts 155 | 7 29 12 . 11 22 44 2 28 Haulers Intercepted 5 | . 2 . . . . 3 . . Recyclers Shooed 2 | . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 53 | . 10 4 . 6 7 15 1 10 Guns 14 | . 8 2 . 1 . 3 . . Cannons 35 | . 2 2 . 2 7 12 1 9 AOE 3 | . . . . 3 . . . . Classes Destroyed 16 | 2 3 1 . . 5 1 . 4 Worker 2 | . . . . . 1 1 . . Builder 2 | . . . . . 1 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . 2 . . . . 3 . . Recycler 2 | 1 . . . . . 1 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 12 | . . 2 . 6 . 4 . . Grunt 20 | . 10 2 . . 2 6 . . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . Sentry 8 | . . . . . 3 4 1 . Hunter 1 | . . . . . 1 . . . Federalist 2 | . . . . . . . . 2 Guru 2 | . . . . . . . . 2 Scrapper 3 | . . . . . . . . 3 Elite 3 | . . . . . . . . 3 Best Kill Streak 5 | 2 2 2 . 3 5 4 1 2 Combat Bots Only 4 | . 2 2 . 3 3 4 1 2 Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 419 | . 42 24 . 23 30 104 4 192 Missed 101 | . 13 5 . 6 12 24 1 40 Damage Taken 4643 | . 366 224 . 150 261 1044 75 2523 Core 699 | . 79 56 . 14 12 86 44 408 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 43 | . 19 . . . . . . 24 Core Remaining (%) 70 | 100 . . . 40 . . . . Volleys Fired 207 | 2 37 12 . 10 16 68 4 58 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 145 | 40 59 59 . 59 78 100 100 145 Shots Fired 354 | 4 74 24 . 18 32 133 8 61 Gun 112 | 4 58 12 . 8 . 19 4 7 Cannon 239 | . 16 12 . 8 32 114 4 53 Launcher 2 | . . . . 2 . . . . Special 1 | . . . . . . . . 1 Kinetic 278 | 4 74 24 . 16 32 120 4 4 Thermal 73 | . . . . . . 13 4 56 Explosive 2 | . . . . 2 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 3 15 2 . 5 8 11 5 21 Robot Miss Streak 4 | . 2 3 . 3 2 4 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 222 | 3 51 9 . 11 16 78 6 48 Core Hits 100 | 3 24 5 . 7 13 30 1 17 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 1 . . 1 1 . . 2 Burn 1 | . . . . . . . . 1 Meltdown 1 | . . . . . . . . 1 Blast 3 | . 1 . . 1 1 . . . Melee Attacks 21 | . . . . . 11 10 . . Impact . | . . . . . . . . . Slashing 21 | . . . . . 11 10 . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4848 | 36 690 168 . 357 404 1935 119 1139 Guns 1016 | 36 512 56 . 65 . 221 40 86 Cannons 3526 | . 175 110 . 101 404 1604 79 1053 Explosions 182 | . . . . 182 . . . . Melee 110 | . . . . . . 110 . . Ramming 14 | . 3 2 . 9 . . . . Kinetic 3255 | 36 687 166 . 166 404 1685 79 32 Thermal 1287 | . . . . . . 140 40 1107 Explosive 182 | . . . . 182 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 110 | . . . . . . 110 . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 93 | . . . . 40 . 48 . 5 Projectiles 23 | . . . . . . 18 . 5 Explosions 40 | . . . . 40 . . . . Melee 30 | . . . . . . 30 . . Knockbacks 27 | . 1 . . . 2 23 . 1 Impact . | . . . . . . . . . Kinetic 27 | . 1 . . . 2 23 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 6 | . 3 1 . 2 . . . . Targets Rammed 6 | . 3 1 . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 494 | . 36 114 . 42 108 198 84 494 Average Temperature 75 | . 11 41 . 19 32 80 43 121 Received Heat Transfer 1860 | . 219 102 . . 99 441 27 972 Effects 4 | . . . . . . . . 4 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 9 | . . . . . . 2 . 7 Heat Transferred 2196 | . . . . . . 259 74 1863 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Peak Influence 281 | 10 186 110 . 165 201 281 121 . Initial 87 | . 6 69 . . . . 87 . Average 52 | 5 55 33 . 69 32 87 33 . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 94 | 100 100 100 . 100 98 75 100 . Level 1 5 | . . . . . 1 24 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 4 . . . . . . . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 8 | . . 2 . . 3 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 18 8 . 7 14 19 3 51 Peak Tracking Total 9 | . 4 2 . 3 7 5 1 9 Tactical Retreats 6 | . . 2 . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 16 | . 1 . . . 1 7 . 7 Max in Single Turn 1 | . 1 . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 19 | . 4 . 1 . 6 2 6 . Terminals 18 | . 4 . . . 6 2 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 13 . 1 . 18 7 20 . Successful 27 | . 5 . 1 . 12 1 8 . Failed 32 | . 8 . . . 6 6 12 . Catastrophic 3 | . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 61 | . 13 . 1 . 18 9 20 . Terminals 58 | . 13 . . . 18 7 20 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . 1 . 3 . 1 . Robot Analysis 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . 1 . Zone Layout 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 4 . . . 9 1 7 . Terminals 21 | . 4 . . . 9 1 7 . Botnet 8 | . 1 . . . 4 . 3 . Operators 1 | . 1 . . . . . . . Skim 12 | . 2 . . . 5 1 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 . . . 5 2 6 . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 15 | . . . . 5 . 10 . . Largest Group 10 | . . . . 5 5 10 10 10 Highest-Rated Group 173 | . . . . 85 85 173 173 173 Highest-Rated Ally 31 | . . . . 31 31 29 29 29 Total Orders 34 | . . . . . . . . 34 STAY 30 | . . . . . . . . 30 FOLLOW 4 | . . . . . . . . 4 Ally Attacks 651 | . . . . 8 35 . 20 588 Total Damage 8454 | . . . . 92 253 . 308 7801 Kills 98 | . . . . 2 4 . 2 90 Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . 1 . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 30 | . . . . . . . . 30 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 13856 | 84 1164 1433 961 905 1342 1816 1445 4706 Spaces Moved 5805 | 46 592 523 423 260 328 597 733 2303 Core 181 | 14 . . . . . . . 167 Treads 1925 | 32 592 523 423 260 89 . . 6 Legs 428 | . . . . . 239 186 . 3 Wheels 3271 | . . . . . . 411 733 2127 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 270 175 190 50 Average Speed 184 | 143 160 160 225 320 313 226 190 143 Slowest Speed 490 | 250 160 160 320 320 340 490 190 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 5 90 84 66 68 30 56 88 59 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 11 | . . 1 . 1 . . . 9 Spaces Dug 13 | . . . . . 11 2 . . Terrain Destroyed 37 | . . . . 14 11 8 . 4 Melee 13 | . . . . . 11 2 . . Projectile 11 | . . . . 1 . 6 . 4 AOE 13 | . . . . 13 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 8519 | 57 732 1096 436 313 597 916 779 3593 Wait 2229 | 1 60 554 . 30 213 203 33 1135 Move 5797 | 45 591 522 422 259 327 596 732 2303 Hop . | . . . . . . . . . Pick Up 65 | 2 17 3 6 2 6 10 2 17 Fast Attach 28 | 7 . . . . 2 3 1 15 Attach 13 | . . . . . 2 3 . 8 Detach 2 | . . . . . . . . 2 Swap 58 | . 15 1 3 6 12 11 3 7 Drop 66 | . 9 3 5 4 8 10 4 23 Fire 207 | 2 37 12 . 10 16 68 4 58 Melee 21 | . . . . . 11 10 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . 3 1 . 2 . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap 1 | . . . . . . . . 1 Miscellaneous 24 | . . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 6) 697 | -10/Materials | Discovered new exit (range 15) 996 | -10/Materials | Discovered new exit (range 4) 1234 | -10/Materials | Discovered new exit (range 10) 1249 | -10/Materials | Entered Mines 1340 | -10/Mines | Assembled infested the area 1345 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2018 | -10/Mines | Discovered new exit (range 5) 2245 | -10/Mines | Learned location of Storage (-8) 2585 | -10/Mines | Learned location of Zion (-6) 2618 | -10/Mines | Core integrity fell below 50% 2674 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2676 | -10/Mines | Discovered new exit (range 5) 2682 | -10/Mines | Entered Exiles 2703 | -10/Exiles | Discovered new exit (range 15) 2726 | -10/Exiles | Met 8R-AWN 2748 | -10/Exiles | Met EX-HEX 2794 | -10/Exiles | Met EX-BIN 2814 | -10/Exiles | Aligned with FarCom system 2815 | -10/Exiles | Given EX-Vault access code 2858 | -10/Exiles | Opened EX-Vault 2908 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3242 | -10/Exiles | Found Army-in-a-Box 3252 | -10/Exiles | Found XL Autogun Array 3277 | -10/Exiles | Found Skeleton Box 3428 | -10/Exiles | Met EX-DEC 3607 | -10/Exiles | Discovered new exit (range 11) 3643 | -10/Exiles | Stole three prototypes: Skeleton Box, Army-in-a-Box, XL Autogun Array 3643 | -10/Exiles | Entered Mines 4002 | -9/Mines | Learned location of 1 exit from Lower Caves 4146 | -9/Mines | Found a hidden stash of uninstalled traps 4159 | -9/Mines | Learned location of 1 exit from Materials 4319 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4326 | -9/Mines | Found Prototype Device 4388 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4510 | -9/Mines | Discovered new exit (range 9) 4545 | -9/Mines | Identified Exp. Sensor Array 4548 | -9/Mines | Entered Materials 4548 | -8/Materials | Accompanied by 5 allies 4548 | -8/Materials | Evolved 4 slots: Utility x4 4549 | -8/Materials | Identified exit to Factory 4553 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4783 | -8/Materials | Lost 3 allies 4923 | -8/Materials | Identified exit to Storage 5173 | -8/Materials | Build established: Scavenger-Mutant 5842 | -8/Materials | Learned location of 1 exit from Storage 5890 | -8/Materials | Entered Storage 6636 | -8/Storage | Build established: Mutant 7255 | -8/Storage | Lost 3 parts (1n1u1w) 7592 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7690 | -8/Storage | Used back door to open Recycling access 7690 | -8/Storage | Discovered new exit (range 5) 7706 | -8/Storage | Entered Recycling 7706 | -8/Recycling | Accompanied by 10 allies 7904 | -8/Recycling | Build established: Commander-Mutant 8117 | -8/Recycling | Scanned before Scraplab entrance 8308 | -8/Recycling | Discovered new exit (range 13) 9098 | -8/Recycling | Entered Scraplab 9114 | -8/Recycling | Discovered new exit (range 4) 9151 | -8/Recycling | Entered Scraptown 9151 | -8/Scraptown | Accompanied by 10 allies 9452 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9490 | -8/Scraptown | Visited Supply Room 9538 | -8/Scraptown | Visited Observation Area 9582 | -8/Scraptown | Visited Cyclists 9934 | -8/Scraptown | Discovered new exit (range 13) 9982 | -8/Scraptown | Visited Comm Corps 10174 | -8/Scraptown | Visited Bundlers 11811 | -8/Scraptown | Attacked by Scraptown defenders 11813 | -8/Scraptown | Allies destroyed Triborg 11863 | -8/Scraptown | Lost 3 allies 12217 | -8/Scraptown | Build established: Mutant 13521 | -8/Scraptown | Lost 8 allies 13671 | -8/Scraptown | Lost 4 allies 13734 | -8/Scraptown | Core integrity fell below 50% 13752 | -8/Scraptown | Released all parts (7) 13754 | -8/Scraptown | Core integrity fell below 20% 13780 | -8/Scraptown | Lost 9 parts (2p5n2w) 13857 | -8/Scraptown | Destroyed by 8B-SYD(p) with EM Pulse Gun Last Messages --------------- 13752_ Released Bolt Gun. 13752_ Released Imp. Heat Sink. 13753_ Bolt penetrates Wall. 13753_ Penetrated by Bolt. 13756_ Acquired 15 matter. 13756_ Penetrated by Bolt. 13783_ Acquired Hrd. Light Armor Plating. 13784_ Acquired Imp. Light Cannon. 13788_ Acquired Lgt. Deuterium Engine. 13809_ Penetrated by Bolt. 13810_ Installed Shrapnel Trap. 13811_ Penetrated by Bolt. 13834_ Acquired EMP Blaster. 13840_ Acquired Imp. Aluminum Leg. 13846_ Acquired Med. Armor Plating. 13848_ Acquired Proton Cannon. 13852_ Bolt penetrates Machine. 13853_ Machine disabled. 13857_ 8B-SYD(p) knocked back. 13857_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | *!!%!= ! =!%! %= =[! !#????#"""" | | "[#########" =#!""## ##########%= ####????###### | | ### % ###"""""???????#*[ #????????????? | | #?# #?# ?????#%! #????????????? | | #?#" []! ""#?# " ????#!! #????????????? | | #?# / !!% /%"#?# " " "? #??# #????????????? | | #?#"" %!! ! !""#?# " "?????# #????????????? | | #?#"! [ ! #?# " "? ?????# #????????????? | | #?#"% ! ! ]""#?# "?" ????# #????????????? | | #?#"" !%"#?#?""""??""???# #????????????? | | #?# ""#??????????????# #????????????? | | #?#" #######??????????????# #????????????? | | #?#" # !!! #??????????????# #????????????? | | #?# ! [ / !#??????######### #????????????? | | #?#" "%"# #??????""""""""" #????????????? | | #?#""["""#=[ !=#?????"""" """""*% #????????????? | | ################???#"""" " ""%! ##???????????? | | #???????????? "#???????????? | | ##??#####???## ##?##"" "" ""%" ##???????????? | | ##??#"""""##""" "#???""""""""""" #????????????? | | ##???#"" ""##""" "#??????"""""""" #????????????? | | ###??#"" "##""" "#???????####### #????????????? | | ""#??#" ""##"" "#?############# #????????????? | | "#??#"" ""##"" "#?#"""""""""""; #????????????? | | "#??#"" ""##"| "#?#""[[ !== "# #????????????? | | ""#??#"" ""##" "#?#"" @ ]!] "# #????????????? | | ###??#" ""##"" "#?#"" "# #????????????? | | ######"" ""##"" ""###"" """"""# #????????????? | | hp % #????????????? | | % #????????????? | | """" """""######""" """##""" """#####????????????? | | " "#????#"" |"##"" "#????????????????? | | " "#????#" ""##"" "#????????????????? | | " ! "#????#" ""##" "#????????????????? | | """""% "#????#" "#????????????????? | | """"""""""#????#"""""""##"""""""#????????????????? | | ###########????##################????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingTitaniumActivator Manual? 0 Play Time 01:18:27 Cumulative 342.1 hours Start 2024.10.13 @ 13:14:16 End 2024.10.13 @ 14:31:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a045a75-82d7-414b-834f-dd81d7fac809