Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.11 @ 00:50:24 Player: Jefffff Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (3000) 3000 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1333) 1333 TOTAL SCORE: 10648 Bonus ------- Follower Combat Kills 33 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1500) Ox29 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- Companion Sword Vortex Lance > --- INVENTORY (25) --- Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Improved System Restoration Module Improved System Restoration Module Recalibrator Vortex Cannon (26) Vortex Cannon (26) Heavy Machine Gun Hypervelocity Coil Gun Magnetic Acceleration Cannon Long-range Missile Launcher Datajack Plasma Cutter Falx Vortex Lance (39) Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Coolant Network Huge Storage Unit Triangulator Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Shock Absorption System A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword Vortex Lance > --- INVENTORY -------- Flexi-carbon Leg Armored Wheel Combat Linear Gravjet Advanced Heat Sink Improved Cooling System Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Improved System Restoration Module Improved System Restoration Module Recalibrator Vortex Cannon Vortex Cannon Heavy Machine Gun Hypervelocity Coil Gun Magnetic Acceleration Cannon Long-range Missile Launcher Datajack Plasma Cutter Falx Vortex Lance [Rating: 121] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun Thermic Laser Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 6 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 7 | . . . 2 . . . 3 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 123 | 6 1 . 15 14 3 6 35 13 10 1 15 4 Power 20 | 1 . . 2 2 . 1 7 . 4 . 3 . Engine 14 | 1 . . 2 2 . 1 6 . 2 . . . Core 4 | . . . . . . . 1 . 2 . 1 . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 40 | 2 . . 2 4 2 1 16 . 4 1 7 1 Treads 1 | . . . . . . . . . . . 1 . Leg 30 | 2 . . 2 2 . 1 14 . 3 1 5 . Wheel 7 | . . . . 2 2 . 2 . 1 . . . Hover 2 | . . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . . Utility 41 | 1 1 . 6 3 1 2 9 12 1 . 2 3 Device 25 | . . . 2 1 1 . 7 8 1 . 2 3 Storage 4 | 1 . . 1 2 . . . . . . . . Processor 9 | . 1 . 1 . . 2 1 4 . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . 2 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . . 5 5 . 2 3 1 1 . 3 . Energy Gun 3 | . . . 2 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 3 4 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . 2 . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Parts Lost 44 | . . . . 1 . . 14 5 4 . 6 14 Power 10 | . . . . . . . 4 1 1 . 2 2 Propulsion 20 | . . . . 1 . . 6 2 3 . 3 5 Utility 13 | . . . . . . . 4 1 . . 1 7 Weapon 1 | . . . . . . . . 1 . . . . Highest Loss Streak 13 | . . . . 1 . . 11 5 3 . 6 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | . 3 7 7 8 21 25 24 24 24 24 23 23 Power 2 | . 1 3 2 2 4 4 1 . . 1 . . Propulsion 2 | . . . . . 3 4 5 5 3 3 2 2 Utility 7 | . . . . 1 4 8 9 11 13 13 11 11 Weapon 5 | . 1 4 2 2 6 6 6 6 5 5 6 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 56 | 1 . . 15 1 8 6 5 1 3 . 3 13 Power 6 | . . . 4 . 2 . . . . . . . Propulsion 7 | 1 . . . . 2 1 3 . . . . . Utility 13 | . . . . . 2 . . 1 . . 2 8 Weapon 28 | . . . 9 1 2 5 2 . 3 . 1 5 Tool/Special 2 | . . . 2 . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 98 98 100 100 95 96 97 100 97 79 Engine 10 | . 14 14 11 10 11 11 12 8 8 11 7 . Leg 13 | . 28 28 21 18 . . 15 23 15 22 20 9 Wheel 8 | . . . . 2 22 22 9 . 6 . . . Device 13 | . . . 7 2 11 11 16 32 23 23 21 14 Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 5 Processor 19 | . 12 14 13 22 22 22 17 12 23 23 23 22 Protection 2 | . . . 10 8 . . 2 . . . . . Energy Gun 6 | . . . 9 8 11 11 4 . . . . . Ballistic Gun 4 | . 28 28 12 11 11 . . . . . . . Ballistic Cannon 2 | . . . . . . 10 . . . . . . Slashing Weapon 2 | . . . . . . . 7 5 8 11 6 5 Peak Build Rating 121 | 6 7 7 24 18 22 37 73 88 87 91 115 121 Average Rating 47 | 4 6 7 20 16 20 32 57 83 83 90 97 106 On Entrance 42 | . 6 7 7 17 18 22 37 71 79 87 91 115 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 125 | 11 11 11 28 95 96 103 115 119 116 116 125 125 Greatest Support 94 | 20 20 20 25 26 32 28 94 72 72 70 80 70 Greatest Overweight (x) 30 | . . . 1 5 3 3 3 1 4 1 4 30 Average Overweight (x) 1 | . . . . . 2 3 2 1 3 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 8 8 12 25 25 25 25 25 25 25 25 Most Carried 25 | 2 7 8 8 13 25 25 25 25 25 25 25 25 Average Carried 19 | . 3 7 7 8 21 24 24 24 24 25 24 23 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 7 8 8 13 25 25 25 25 25 25 25 19 Class Distribution -------------------- 35% | Commander-Mutant 17% | Mutant 15% | Scavenger-Gladiator 15% | Scavenger-Mutant 10% | Gladiator 5% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Matter Collected 2331 | 226 60 . 424 485 92 70 431 137 160 20 186 40 Remotely . | . . . . . . . . . . . . . Salvage Created 5059 | . 41 . 1207 1249 740 . 918 201 330 . 245 128 Parts 235 | . 7 . 81 62 22 . 36 4 9 . 9 5 Haulers Intercepted 9 | . . . 3 6 . . . . . . . . Recyclers Shooed 4 | . . . 2 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 8 . . 4 Prevented 5 | . . . . . . . . . 1 2 . 2 Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 78 | . 3 . 28 14 3 . 15 3 8 . . 4 Melee 24 | . . . . . . . 11 2 7 . . 4 Guns 51 | . 3 . 28 13 3 . 4 . . . . . Classes Destroyed 12 | . 1 . 7 1 . . 1 . . . 2 . Worker 1 | . . . 1 . . . . . . . . . Hauler 9 | . . . 3 6 . . . . . . . . Recycler 11 | . . . 2 1 7 . 1 . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 7 | . . . 5 2 . . . . . . . . Swarmer 30 | . 3 . 17 . . . 3 . 4 . . 3 Grunt 27 | . . . 3 7 . . 10 3 4 . . . Duelist 2 | . . . 1 . . . . . . . . 1 Sentry 18 | . . . 7 7 3 . . . . . 1 . Specialist 2 | . . . . . . . . . . . 2 . Hunter 1 | . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . 2 . . . . . Best Kill Streak 8 | . 3 . 8 7 6 . 8 3 4 . . 3 Combat Bots Only 8 | . 3 . 8 3 1 . 8 3 4 . . 3 Max Kills in Single Turn 2 | . 1 . 2 2 2 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Hostile Shots Fired 801 | . 8 . 82 79 5 . 215 65 91 . 51 205 Missed 194 | . 2 . 25 20 2 . 45 13 23 . 15 49 Hits 607 | . 6 . 57 59 3 . 170 52 68 . 36 156 Melee 7 | . . . 4 . . . . . . . . 3 Projectile 600 | . 6 . 53 59 3 . 170 52 68 . 36 153 Critical Strikes 23 | . . . 2 4 . . 10 3 1 . . 3 Actively Blocked 2 | . . . . . . . 2 . . . . . Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 8565 | . 30 . 503 674 35 . 2471 787 929 . 1042 2094 Core 1546 | . 12 . 77 153 11 . 284 46 215 . 220 528 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 92 | . . . . . . . 92 . . . . . Ignored by Resistances 2409 | . 12 . 154 189 10 . 682 218 260 . 282 602 Regen/Repaired (Parts) 1059 | . . . 59 621 . 326 . . . . 53 . Core Remaining (%) 75 | 100 . 95 . . . 39 66 . . . . . Volleys Fired 181 | . 4 . 73 81 13 . 10 . . . . . Largest 2 | . 2 . 2 2 2 . 1 . . . . . Hottest 98 | . 40 . 98 86 86 . 85 . . . . . Shots Fired 302 | . 8 . 138 120 26 . 10 . . . . . Gun 301 | . 8 . 138 119 26 . 10 . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . Kinetic 165 | . 8 . 75 69 13 . . . . . . . Thermal 137 | . . . 63 51 13 . 10 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 36 | . 3 . 18 25 32 . 36 . . . . . Robot Miss Streak 3 | . 3 . 2 1 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 6 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 336 | . 4 . 105 95 19 . 54 17 23 . 9 10 Core Hits 146 | . 3 . 50 38 13 . 21 3 8 . 6 4 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 1 . . . Critical Strikes 20 | . . . 7 3 . . 6 1 2 . 1 . Burn 12 | . . . 6 3 . . 3 . . . . . Destroy 1 | . . . 1 . . . . . . . . . Smash 3 | . . . . . . . . 1 2 . . . Sever 1 | . . . . . . . 1 . . . . . Sunder 1 | . . . . . . . . . . . 1 . Melee Attacks 137 | . . . . . . . 60 22 28 . 9 18 Impact 17 | . . . . . . . 1 5 11 . . . Slashing 115 | . . . . . . . 59 16 17 . 8 15 Piercing . | . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . 1 3 Sneak Attacks 10 | . . . . . . . 1 2 . . 7 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . 9 5 9 . 1 1 Damage Inflicted 8871 | . 57 . 1894 1512 351 . 2146 710 961 . 765 475 Guns 3940 | . 57 . 1894 1500 351 . 138 . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 4919 | . . . . . . . 2008 710 961 . 765 475 Ramming . | . . . . . . . . . . . . . Kinetic 1909 | . 57 . 873 835 144 . . . . . . . Thermal 2043 | . . . 1021 677 207 . 138 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 481 | . . . . . . . . 179 302 . . . Slashing 4153 | . . . . . . . 2008 531 659 . 579 376 Piercing . | . . . . . . . . . . . . . Entropic 285 | . . . . . . . . . . . 186 99 Highest Corruption 3 | . . . . . . . 3 . . . . . Average Corruption 2 | . . . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . 4 . . . . . Message Errors 1 | . . . . . . . 1 . . . . . Matter Fused 2 | . . . . . . . 2 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 383 | . . . . . . . 175 39 87 . 51 31 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 383 | . . . . . . . 175 39 87 . 51 31 Knockbacks 3 | . . . . . . . . 2 1 . . . Impact 3 | . . . . . . . . 2 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 513 | . . . 144 513 37 . 10 . . . . . Average Temperature 91 | . . . 20 150 12 . 5 . . . . . Received Heat Transfer 3123 | . . . 96 390 18 . 1333 442 270 . 216 358 Effects 12 | . . . . 12 . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . Interference 4 | . . . . 4 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . Parts Fried 5 | . . . . . . . . 1 4 . . . Impact Corruptions 3 | . . . . . . . . 1 2 . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 17 | . . . 4 6 4 . 3 . . . . . Heat Transferred 5053 | . . . 2257 1702 444 . 650 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 95 | 100 100 100 80 100 100 . 100 100 . . . . Level 1 4 | . . . 19 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 329 | . 70 16 329 120 44 . 110 40 . . . . Initial 18 | . . 16 . 18 . . . 8 . . . . Average 36 | . 28 1 97 36 4 . 21 3 . . . . Influence Increases 2688 | . 70 . 920 552 198 . 477 76 195 . 30 170 Destroy 0b10 Robot/C 1600 | . 60 . 560 280 80 . 320 60 160 . . 80 Destroy 0b10 Robot/NC 155 | . . . 55 60 35 . 5 . . . . . Destroy Leader 362 | . 10 . 146 116 . . 60 10 20 . . . Allied During Kill 34 | . . . . 9 25 . . . . . . . Successful Hack 118 | . . . 14 37 57 . 10 . . . . . Disable Machine 27 | . . . 9 18 . . . . . . . . Destroy Structure 17 | . . . 1 2 1 . 7 6 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 360 | . . . 120 30 . . 75 . 15 . 30 90 Influence Decreases 2648 | . 20 50 870 602 198 . 457 96 195 . . 160 Entered New Map 108 | . . 34 . 32 . . . 12 . . . 30 Time Decay 1862 | . 20 16 544 513 198 . 307 64 155 . . 45 Lost Part 275 | . . . . . . . 130 20 40 . . 85 Lost Ally 40 | . . . 20 . . . 20 . . . . . Purge Threat 363 | . . . 306 57 . . . . . . . . Squads Dispatched 9 | . . . 1 1 . . 5 1 . . . 1 Investigation 2 | . . . . . . . 2 . . . . . Extermination 4 | . . . . . . . 3 1 . . . . Reinforcement 2 | . . . 1 1 . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Distress Signals 8 | . . . 2 3 . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 3 . 43 19 4 . 27 4 10 . 23 14 Peak Tracking Total 13 | . 2 . 9 3 1 . 8 4 5 . 13 7 Tactical Retreats 15 | . . . 2 2 . . 5 . 1 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Traps Triggered 4 | . . . . 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . 10 . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Machines Disabled 3 | . . . 1 2 . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Machines Accessed 37 | . . . 9 11 6 6 2 . 1 . 2 . Terminals 22 | . . . 7 9 6 . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 3 | . . . 1 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 128 | . . . 35 33 20 28 8 . 1 . 3 . Successful 103 | . . . 25 28 12 28 6 . 1 . 3 . Failed 23 | . . . 9 4 8 . 2 . . . . . Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts 2 | . . . 1 1 . . . . . . . . Manual 42 | . . . 21 16 5 . . . . . . . Terminals 74 | . . . 29 25 20 . . . . . . . Fabricators 8 | . . . . . . . 8 . . . . . Repair Stations 12 | . . . 4 8 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 66 | . . . 12 14 8 28 . . 1 . 3 . Record 25 | . . . . . 2 21 . . . . 2 . Part Schematic 11 | . . . . 7 4 . . . . . . . Robot Analysis 9 | . . . 2 1 . 6 . . . . . . Prototype ID Bank 4 | . . . 2 1 1 . . . . . . . Open Door 5 | . . . . 2 . 1 . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Unreport Threat 4 | . . . 3 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 6 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . Build 3 | . . . . . . . 3 . . . . . Repair Station Hacks 12 | . . . 4 8 . . . . . . . . Scan Component 6 | . . . 2 4 . . . . . . . . Repair 6 | . . . 2 4 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . . . 7 6 4 . . . . . . . Terminals 17 | . . . 7 6 4 . . . . . . . Botnet 17 | . . . 7 6 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . . . 9 9 6 . 2 . . . . . Full Trace Events 3 | . . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 7 4 . . . . . . . Parts Built 6 | . . . . . . . 6 . . . . . Authchips . | . . . . . . . . . . . . . Time 168 | . . . . . . . 168 . . . . . Total Part Build Rating 26 | . . . . . . . 26 . . . . . Parts Repaired 6 | . . . 2 4 . . . . . . . . Time 216 | . . . 88 128 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Total Allies 14 | . . 4 . 10 . . . . . . . . Largest Group 10 | . . 4 4 10 10 9 9 . . . . . Highest-Rated Group 88 | . . 71 71 88 88 80 80 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . . . . Total Orders 1 | . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . 1 . . . . . Ally Attacks 43 | . . . 15 . 11 . 17 . . . . . Total Damage 301 | . . . 59 . 107 . 135 . . . . . Kills 2 | . . . . . 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Active Infowar (turns) 4550 | . . . 60 . . . 965 689 915 249 1437 235 Sensors 1024 | . . . 60 . . . 964 . . . . . IFF 590 | . . . . . . . 1 589 . . . . Triangulation 3110 | . . . . . . . . 274 915 249 1437 235 Robot Analysis Total 9 | . . . 2 1 . 6 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Turns Passed 12730 | 70 62 280 1620 1481 1296 2632 1286 699 1289 249 1437 329 Spaces Moved 6912 | 51 37 207 772 689 820 1814 555 314 733 127 684 109 Core 5 | 3 . . . . . . . . . . . 2 Treads 192 | . . . . . . . . . . . 92 100 Legs 3078 | 48 37 207 772 574 . . 168 314 239 127 592 . Wheels 3636 | . . . . 115 820 1814 387 . 494 . . 6 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 140 135 192 135 195 190 195 Average Speed 156 | 115 120 120 159 149 133 140 158 192 163 195 201 264 Slowest Speed 1550 | 120 120 120 190 400 140 140 270 192 197 195 400 1550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 10 44 52 65 95 84 14 8 76 21 84 24 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . 1 . . . 3 . . 2 1 . . Spaces Dug 15 | . . . . . . . 7 3 . . . 5 Terrain Destroyed 15 | . . . . . . . 7 3 . . . 5 Melee 15 | . . . . . . . 7 3 . . . 5 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Total 8360 | 60 47 238 1036 1010 1006 1910 878 382 793 128 740 132 Wait 787 | . . 31 137 186 133 79 185 14 18 . 2 2 Move 6900 | 50 36 206 771 688 819 1813 554 313 732 126 683 109 Hop . | . . . . . . . . . . . . . Pick Up 105 | 3 6 1 15 9 23 5 18 8 7 . 10 . Fast Attach 23 | 5 1 . 4 3 . . 6 1 2 . 1 . Attach 37 | 1 . . . 1 . . 14 6 5 . 4 6 Detach . | . . . . . . . . . . . . . Swap 101 | . . . 13 15 4 7 28 11 5 2 16 . Drop 92 | 1 . . 23 8 14 6 14 3 7 . 16 . Fire 181 | . 4 . 73 81 13 . 10 . . . . . Melee 105 | . . . . . . . 49 16 17 . 8 15 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 10 | . . . . . . . . 10 . . . . Miscellaneous 9 | . . . . 9 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 5) 133 | -10/Materials | Entered Mines 226 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 307 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 9) 380 | -10/Mines | Received a Mining Laser from a helpful Derelict 413 | -10/Mines | Entered Materials 413 | -9/Materials | Accompanied by 4 allies 413 | -9/Materials | Evolved 2 slots: Utility x2 414 | -9/Materials | Identified exit to Storage 588 | -9/Materials | Destroyed 8 combat bots 720 | -9/Materials | Discovered new exit (range 15) 890 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Repaired Carbon-fiber Leg 1116 | -9/Materials | Repaired Beamcaster 1169 | -9/Materials | Central database locked down 1169 | -9/Materials | Discovered new exit (range 14) 1512 | -9/Materials | Destroyed 7 combat bots 1545 | -9/Materials | Discovered new exit (range 5) 1815 | -9/Materials | Identified exit to Mines 2033 | -9/Materials | Entered Storage 2410 | -9/Storage | Central database locked down 2424 | -9/Storage | Build established: Mutant 2528 | -9/Storage | Repaired Imp. Ion Engine 2654 | -9/Storage | Repaired Carbon-fiber Leg 2837 | -9/Storage | Core integrity fell below 50% 2935 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3168 | -9/Storage | Repaired Huge Storage Unit 3204 | -9/Storage | Repaired Imp. Ion Engine 3245 | -9/Storage | Build established: Commander-Mutant 3486 | -9/Storage | Used back door to open Recycling access 3486 | -9/Storage | Discovered new exit (range 5) 3497 | -9/Storage | Identified exit to Recycling 3514 | -9/Storage | Entered Recycling 3514 | -9/Recycling | Accompanied by 10 allies 3515 | -9/Recycling | Met a Zionite searching for Scraptown 4355 | -9/Recycling | Discovered new exit (range 16) 4686 | -9/Recycling | Scanned before Scraplab entrance 4732 | -9/Recycling | Entered Scraplab 4752 | -9/Recycling | Discovered new exit (range 3) 4753 | -9/Recycling | Identified exit to Scraptown 4810 | -9/Recycling | Entered Scraptown 4810 | -9/Scraptown | Accompanied by 9 allies 5025 | -9/Scraptown | Visited Symbiants 5069 | -9/Scraptown | Visited Spacefarers 5104 | -9/Scraptown | Visited Fellowship of the Rings 5141 | -9/Scraptown | Visited CR-KLE's Repair Center 5440 | -9/Scraptown | Visited Cave Peace 5496 | -9/Scraptown | Visited Shadow of the Wyrm 5608 | -9/Scraptown | Visited UFD Registry 5608 | -9/Scraptown | Registered with UFD as "Technoboard" 5683 | -9/Scraptown | Visited Modified Component R&D 5729 | -9/Scraptown | Visited Research Penetration Think Tank 5835 | -9/Scraptown | Visited Sword Containment 5883 | -9/Scraptown | Visited A0-MCA Data Center 5891 | -9/Scraptown | Given a B+ rating by A0-MCA 5893 | -9/Scraptown | Found A0-MCA's Component Scanner 5921 | -9/Scraptown | Visited Derelict Rescue Squad 6004 | -9/Scraptown | Visited Abandonware Association 6019 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6193 | -9/Scraptown | Visited Analyses Database 6250 | -9/Scraptown | Visited LU-1G1's Boring Crew 6278 | -9/Scraptown | Visited Chapter 10 6397 | -9/Scraptown | Visited Junk Repository 6833 | -9/Scraptown | CR-KLE repaired 6 parts 6958 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7417 | -9/Scraptown | Discovered new exit (range 3) 7418 | -9/Scraptown | Identified exit to Factory 7442 | -9/Scraptown | Entered Factory 7442 | -6/Factory | Accompanied by 9 allies 7442 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7629 | -6/Factory | Fabricated Titanium Leg (x2) 7778 | -6/Factory | Build established: Mutant 7879 | -6/Factory | Fabricated Biometal Leg (x2) 7915 | -6/Factory | Fabricated Arm. Wheel (x2) 8486 | -6/Factory | Destroyed 8 combat bots 8501 | -6/Factory | Lost 11 parts (3p4n4u) 8647 | -6/Factory | Discovered new exit (range 16) 8685 | -6/Factory | Identified exit to Factory 8728 | -6/Factory | Entered another Factory area 8728 | -5/Factory | Evolved 2 slots: Utility x2 9124 | -5/Factory | Lost 5 parts (1p2n1u1w) 9170 | -5/Factory | Discovered new exit (range 4) 9175 | -5/Factory | Identified exit to Upper Caves 9357 | -5/Factory | Build established: Scavenger-Gladiator 9427 | -5/Factory | Entered Upper Caves 9451 | -5/Upper Caves | Learned location of Armory (-3) 9938 | -5/Upper Caves | Lost 3 parts (1p2n) 10004 | -5/Upper Caves | Found DCF Scrap (13 items) 10111 | -5/Upper Caves | Spotted B-75 Beast 10260 | -5/Upper Caves | Discovered new exit (range 11) 10306 | -5/Upper Caves | Identified exit to Upper Caves 10317 | -5/Upper Caves | Build established: Gladiator 10716 | -5/Upper Caves | Entered another Upper Caves area 10948 | -5/Upper Caves | Discovered new exit (range 6) 10955 | -5/Upper Caves | Identified exit to Warlord 10965 | -5/Upper Caves | Entered Warlord 11024 | -5/Warlord | Build established: Derelict-Gladiator 11368 | -5/Warlord | Visited the Vortex Lab 11375 | -5/Warlord | Warlord's base attacked by MAIN.C 11405 | -5/Warlord | Found Vortex Cannon 11408 | -5/Warlord | Found Vortex Cannon 11411 | -5/Warlord | Found Vortex Lance 11420 | -5/Warlord | Found Vortex Lance 11688 | -5/Warlord | Build established: Gladiator 11725 | -5/Warlord | Warlord forces counterattacked 11939 | -5/Warlord | Rebuked by Warlord 12050 | -5/Warlord | Warlord base infiltrated, sounded retreat 12107 | -5/Warlord | Spotted B-86 Titan 12117 | -5/Warlord | Spotted B-75 Beast 12123 | -5/Warlord | Spotted Executioner 12176 | -5/Warlord | Lost 6 parts (2p3n1u) 12315 | -5/Warlord | Found Exp. Shock Absorption System 12375 | -5/Warlord | Spotted Striker 12383 | -5/Warlord | Discovered new exit (range 10) 12393 | -5/Warlord | Build established: Scavenger-Gladiator 12400 | -5/Warlord | Identified exit to Proximity Caves 12402 | -5/Warlord | Entered Proximity Caves 12422 | -4/Proximity Caves | Spotted B-86 Titan 12431 | -4/Proximity Caves | Lost 9 allies 12648 | -4/Proximity Caves | Core integrity fell below 50% 12704 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12720 | -4/Proximity Caves | Core integrity fell below 20% 12731 | -4/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12683_ Coolant Network destroyed. 12685_ Flexi-carbon Leg destroyed. 12686_ Autogun fries itself beyond repair. 12689_ Critical hit (Burn: +50). 12704_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 12705_ Arm. Wheel destroyed. 12708_ Y-72 Warden: "REQUESTING BACKUP." 12714_ Cmb. Linear Gravjet severed. 12716_ Vortex Lance follow-up attack on L-61 Swordsman. 12716_ L-61 Swordsman destroyed. 12719_ Acquired 35 matter. 12722_ Adv. Heat Sink destroyed. 12725_ Adv. Melee Analysis Suite destroyed. 12725_ Penetrated by Slug. 12725_ Imp. Cooling System destroyed. 12729_ Lgt. Antimatter Reactor fries itself beyond repair. 12731_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###?##?????????????????? | | ?????????????????????????# ## ??????????????????? | | ???????????????????###?## ??????????????????? | | ???????????????????? ## ???????????????????? | | ???????????????????? ???????????????????? | | ????????????????????? ????????????????????? | | ??????##?????????????# ????????????????????? | | ????## ##????????????# ?????????????????????? | | ???# #????????????? ?????????????????????? | | ### #????????#???## ??????????????????????? | | ## #??###?# #???# Y ??????????????????????? | | #???? ### #???# !#??????????????????????? | | #????? #?????#s@#??????????????????????? | | ####?#### #?? s g#=; ?????????????????????? | | ###?? # ??# ## ???????????????????? | | ##?# ## #YY????# #?? ?????????????????? | | ### #?# ########g#??? ##??????????????? | | ## ## #??# #?? #??????????????? | | ### #?## %%####### ##??????????????? | | ?## ### %= ## #???????????????? | | ?## #???????????????? | | # ??## #???????????????? | | # ??## ## #??????????????? | | # ???## ## ##?? ## #?????????????? | | ? #???## ## ##???? ##??????????????????? | | ? ##?#### #??????##???????????????????? | | ? ???# ## ##???????????????????????????? | | ? ???# #####????????????????????????????? | | ?##???# ### ###????????????????????????????????? | | ??????####??###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 39 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 95 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 16 Recoil Reduction 2 Kinecelleration 40 Force Boost 20 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Storage | Hacked Hvy. EM Pulse Gun | -9/Storage | Hacked Core Analyzer | -9/Storage | Hacked Arm. Wheel | -9/Storage | Hacked Airjet | -9/Storage | Hacked Insulated Plating | -9/Storage | Hacked Concussive RPG | -9/Storage | Hacked Titanium Leg | -9/Recycling | Hacked Particle Gun | -9/Recycling | Hacked Nuclear Core | -9/Recycling | Hacked Maul | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -6/Factory Biometal Leg | x2 | -6/Factory | Preloaded Arm. Wheel | x2 | -6/Factory Repaired ---------- Carbon-fiber Leg | 74% | -9/Materials Beamcaster | 65% | -9/Materials Imp. Ion Engine | 31% | -9/Storage Carbon-fiber Leg | 32% | -9/Storage Huge Storage Unit | 24% | -9/Storage Imp. Ion Engine | 38% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexHelicalExpander Manual? 0 Play Time 01:16:43 Cumulative 240.7 hours Start 2025.05.10 @ 23:35:02 End 2025.05.11 @ 00:50:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 272 Rogue 0 Adventurer 272 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6384d1e6-e367-4524-b118-92f6d7a40071