Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.10 @ 23:15:01 Player: Dewz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1479) 1479 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 6146 Bonus ------- Follower Combat Kills 252 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 5/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Microdissipator Network Improved Medium Armor Plating Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Overtuned Treads Medium Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Experimental Terrain Scanner Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Hardened Medium Armor Plating EM Disruption Field A0-MCA's Component Scanner > --- WEAPON ----------- Thunder Hammer Thunder Hammer > --- INVENTORY -------- Makeshift Microdissipator Network Improved Medium Armor Plating Makeshift Hacking Suite Autogun Light Cannon Light Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Heavy Missile Launcher Thunder Hammer [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Experimental Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Salvaging Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Impact Weapon Thunder Hammer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 7 | . . . . 7 Weapon . | . . . . . Parts Attached 41 | 8 6 1 7 19 Power 6 | 2 1 . 1 2 Engine 4 | 2 . . 1 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads 4 | 2 . . . 2 Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 15 | 1 3 . 1 10 Device 7 | . 1 . . 6 Storage 2 | 1 1 . . . Processor 4 | . 1 . 1 2 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 3 2 1 4 4 Energy Gun 5 | 2 . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . 2 . 1 . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 14 | 2 7 8 17 8 Power . | . 1 1 1 . Propulsion 2 | 1 2 2 2 . Utility 5 | . 1 2 6 2 Weapon 5 | . 2 3 6 5 Tool/Special . | . . . . . Unused Backups 14 | . 1 . 10 3 Power . | . . . . . Propulsion 4 | . . . 4 . Utility 6 | . 1 . 4 1 Weapon 4 | . . . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 95 100 100 66 Engine 4 | . 5 . 4 7 Core 8 | . 8 14 9 . Treads 26 | . 28 28 28 13 Device 1 | . 1 . . 13 Storage 13 | . 14 14 14 3 Processor 12 | . 8 14 14 9 Ballistic Cannon 14 | . 26 21 13 1 Launcher 10 | . . 6 14 2 Peak Build Rating 76 | 6 11 11 28 76 Average Rating 21 | 5 9 11 21 52 On Entrance 11 | . 6 11 11 27 Naked Turns 121 | . . . . 121 Heaviest Build 85 | 14 51 51 65 85 Greatest Support 86 | 40 40 40 40 86 Greatest Overweight (x) 3 | 3 1 1 1 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 10 20 20 16 Most Carried 20 | 4 8 8 20 18 Average Carried 14 | 2 7 8 17 8 Final Capacity 20 | 8 20 20 20 5 Final Carried 19 | 4 8 8 19 4 Class Distribution -------------------- 93% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1158 | 180 339 25 392 222 Remotely . | . . . . . Salvage Created 1283 | . 281 18 584 400 Parts 64 | . 18 . 30 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 36 | . 8 2 11 15 Melee 2 | . . . . 2 Cannons 14 | . 8 . 6 . AOE 17 | . . 2 5 10 Classes Destroyed 12 | . 3 1 5 3 Worker 2 | . 1 . . 1 Operator 1 | . 1 . . . Swarmer 9 | . . . . 9 Grunt 11 | . 8 . . 3 Sentry 1 | . . . . 1 Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Bolteater 1 | . . . 1 . Federalist 3 | . . . 3 . Guru 1 | . . . 1 . Scrapper 5 | . . . 5 . Savage 1 | . . . 1 . Best Kill Streak 5 | . 3 2 4 5 Combat Bots Only 5 | . 2 2 4 5 Max Kills in Single Turn 5 | . 1 1 3 5 Gunslinging . | . . . . . Exploded 5 | . . 1 3 5 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 235 | . 39 10 35 151 Missed 76 | . 12 3 12 49 Damage Taken 2954 | . 321 163 346 2124 Core 1088 | . 34 36 18 1000 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 252 | . . . 238 14 Core Remaining (%) 82 | 100 . . 64 . Volleys Fired 73 | . 26 7 31 9 Largest 2 | . 2 2 2 1 Hottest 83 | . 60 60 83 60 Shots Fired 104 | . 52 10 33 9 Gun 1 | . . . . 1 Cannon 90 | . 52 6 31 1 Launcher 13 | . . 4 2 7 Special . | . . . . . Kinetic 90 | . 52 6 31 1 Thermal . | . . . . . Explosive 13 | . . 4 2 7 Electromagnetic 1 | . . . . 1 Robot Hit Streak 11 | . 11 8 10 1 Robot Miss Streak 5 | . 5 . 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 78 | . 30 6 22 20 Core Hits 46 | . 12 4 14 16 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 9 | . 1 1 . 7 Blast 2 | . 1 1 . . Smash 7 | . . . . 7 Melee Attacks 25 | . . . . 25 Impact 25 | . . . . 25 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . . 4 Damage Inflicted 4246 | . 543 292 1030 2381 Guns . | . . . . . Cannons 1223 | . 541 104 578 . Explosions 1849 | . . 188 452 1209 Melee 1150 | . . . . 1150 Ramming 24 | . 2 . . 22 Kinetic 1223 | . 541 104 578 . Thermal 638 | . . . . 638 Explosive 1211 | . . 188 452 571 Electromagnetic . | . . . . . Impact 1150 | . . . . 1150 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misdirections 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 717 | . . . . 717 Projectiles . | . . . . . Explosions 243 | . . . . 243 Melee 474 | . . . . 474 Knockbacks 31 | . 12 . 7 12 Impact 10 | . . . . 10 Kinetic 18 | . 11 . 7 . Secondary 3 | . 1 . . 2 Self-Inflicted Damage 237 | . . 30 21 186 Shots 5 | . . 1 1 3 Rammed 10 | . 1 . . 9 Targets Rammed 10 | . 1 . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 45 . 101 108 Average Temperature 28 | . 18 . 35 58 Received Heat Transfer 711 | . 180 42 180 309 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 1 | . . . . 1 Impact Corruptions 14 | . . . . 14 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 450 | . . . . 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 97 | 100 100 . . 91 Level 1 . | . . . . 2 Level 2 2 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 452 | . 91 . . 452 Initial . | . . . . . Average 48 | . 24 . . 99 Influence Increases 974 | . 242 . . 732 Destroy 0b10 Robot/C 460 | . 160 . . 300 Destroy 0b10 Robot/NC 15 | . 10 . . 5 Destroy Leader 90 | . 40 . . 50 Successful Hack 38 | . 14 . . 24 Disable Machine 90 | . 15 . . 75 Destroy Structure 131 | . 3 . . 128 Lose Combat Pursuer 150 | . . . . 150 Influence Decreases 522 | . 242 . . 280 Time Decay 432 | . 242 . . 190 Lost Part 90 | . . . . 90 Squads Dispatched 6 | . 3 . . 3 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 21 2 24 34 Peak Tracking Total 8 | . 6 2 4 8 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 7 | . 1 . 1 5 Max in Single Turn 5 | . 1 . 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 8 . 7 2 Terminals 9 | . 8 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 69 | . 14 . 51 4 Successful 61 | . 8 . 51 2 Failed 8 | . 6 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 22 | . 15 . 5 2 Terminals 16 | . 14 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 52 | . 1 . 51 . Record 51 | . . . 51 . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Skim 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 58 | . . . 58 . Highest-Rated Ally 58 | . . . 58 . Total Orders . | . . . . . Ally Attacks 22 | . . . 22 . Total Damage 640 | . . . 640 . Kills 8 | . . . 8 . Allies Corrupted . | . . . . . Allies Melted 11 | . . . 11 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 569 | . 117 . . 452 Terrain 452 | . . . . 452 Seismic 117 | . 117 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 7531 | 87 1128 186 5519 611 Spaces Moved 3330 | 46 509 70 2251 454 Core 245 | 13 . . . 232 Treads 3051 | 33 509 70 2251 188 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 34 | . . . . 34 Fastest Speed 45 | 50 160 240 240 45 Average Speed 209 | 141 169 240 240 105 Slowest Speed 240 | 200 240 240 240 213 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 64 6 93 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug . | . . . . . Terrain Destroyed 162 | . . 38 38 86 Melee . | . . . . . Projectile 8 | . . . 7 1 AOE 154 | . . 38 31 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3744 | 64 725 78 2342 535 Wait 213 | 8 173 1 11 20 Move 3322 | 45 508 69 2250 450 Hop 2 | . . . . 2 Pick Up 34 | 3 5 . 23 3 Fast Attach 13 | 6 3 . 1 3 Attach 11 | . . . . 11 Detach 3 | . 2 . 1 . Swap 23 | 2 3 1 9 8 Drop 22 | . 4 . 16 2 Fire 73 | . 26 7 31 9 Melee 18 | . . . . 18 Ram 9 | . . . . 9 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Discovered new exit (range 11) 902 | -10/Materials | Learned 4 Subcaves zone layouts 943 | -10/Materials | Identified exit to Mines 1011 | -10/Materials | Learned location of 1 exit from Storage 1026 | -10/Materials | Learned 2 Storage zone layouts 1048 | -10/Materials | Learned Storage trap positions 1204 | -10/Materials | Discovered new exit (range 6) 1216 | -10/Materials | Entered Subcaves 1217 | -10/Subcaves | Approached by a straggling Scientist 1271 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1396 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1402 | -10/Subcaves | Entered Scraptown 2072 | -7/Scraptown | Visited UFD Registry 2108 | -7/Scraptown | Visited Symbiants 2185 | -7/Scraptown | Visited Cyclists 2330 | -7/Scraptown | Learned location of Extension (-6) 2965 | -7/Scraptown | Visited The Evicted 3071 | -7/Scraptown | Visited Fellowship of the Rings 3258 | -7/Scraptown | Discovered new exit (range 7) 3513 | -7/Scraptown | Visited CR-KLE's Repair Center 3530 | -7/Scraptown | CR-KLE repaired 5 parts 3571 | -7/Scraptown | Visited Comm Corps 4749 | -7/Scraptown | Registered with UFD as "Powergunner" 4864 | -7/Scraptown | Visited A0-MCA Data Center 4879 | -7/Scraptown | Given a C+ rating by A0-MCA 4884 | -7/Scraptown | Found A0-MCA's Component Scanner 4945 | -7/Scraptown | Visited Supply Room 5017 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5048 | -7/Scraptown | Found DCF Scrap (28 items) 5310 | -7/Scraptown | Visited Infowarlord's Domain 5337 | -7/Scraptown | Found Exp. Terrain Scanner 5379 | -7/Scraptown | Visited Curators Association 5557 | -7/Scraptown | Discovered new exit (range 5) 5847 | -7/Scraptown | Met Optimus 5847 | -7/Scraptown | Accepted into 0bPrime 5991 | -7/Scraptown | Civil war broke out across Scraptown 6034 | -7/Scraptown | Lost 3 allies 6041 | -7/Scraptown | Visited Chapter 10 6101 | -7/Scraptown | Found Scrap Suit 6127 | -7/Scraptown | Lost 4 allies 6193 | -7/Scraptown | Visited Scrap Suit Storage 6253 | -7/Scraptown | Visited Botcube Research 6271 | -7/Scraptown | Found Botcube 6335 | -7/Scraptown | Botcube activated 6349 | -7/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 6377 | -7/Scraptown | Lost 4 allies 6608 | -7/Scraptown | Lost 3 allies 6746 | -7/Scraptown | Lost 4 allies 6921 | -7/Scraptown | Entered Factory 6921 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 7369 | -5/Factory | System corruption reached 10% 7378 | -5/Factory | Released all parts (9) 7396 | -5/Factory | Released all parts (1) 7408 | -5/Factory | Lost 7 parts (1p3n2u1w) 7469 | -5/Factory | Core integrity fell below 50% 7502 | -5/Factory | Core integrity fell below 20% 7532 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07482_ Destroyed Lgt. Deuterium Engine. 07482_ P-70 Sage destroyed. 07482_ Power Conduit explodes. 07482_ K-01 Serf collects debris. 07495_ Connecting with Recycling Unit... 07500_ Slammed into G-67 Veteran. 07502_ Slammed into G-50 Soldier. 07502_ K-01 Serf collects debris. 07503_ Slammed into G-50 Soldier. 07504_ U-05 Engineer builds a Wall. 07505_ K-01 Serf collects debris. 07506_ Penetrated by Slug. 07506_ U-05 Engineer builds a Wall. 07509_ K-01 Serf collects debris. 07514_ System corrupted: Substantial component data lost. 07519_ ALERT: Cargo convoy en route, clear transfer corridor. 07525_ Acquired Imp. Recalibrator. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##############????????? | | ???????????????????????????# ! #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# " " " " " #????????? | | ????????????####+########### " " " " " #????????? | | ?????????? @ + " " " " " #????????? | | ?????????? # " " " " " #????????? | | ?????????? + " " " " " #????????? | | ??????????? # " " " " " #????????? | | ??????????? # " " " " " #????????? | | ????????????########## # " " " " " #????????? | | ?????????????????????# # " " " "????????????? | | ?????????????????????# # ?????????????? | | ?????????????????????+ #########?????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# g#?????????????????????? | | ?????????????????????# g #?????????????????????? | | ?????????????????????# g##############????????? | | ?????????????????????# # #????????? | | ???????????????##????# # """" """#????????? | | ?????????????? ???# # """" Y"#????????? | | ????????????? ??# # """" """#????????? | | ???????????? ?# #] """" #????????? | | ???????????? # # """" #????????? | | ??????????? # # """" #????????? | | ??????????? / # """" #????????? | | ??????????? # # #????????? | | ????????????########## # ! ! #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 61 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed FluxBombSpecial Manual? 0 Play Time 01:21:00 Cumulative 51.1 hours Start 2025.03.01 @ 20:55:53 End 2025.03.10 @ 23:15:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2c2c2e4e-c1a9-4ab7-bc2b-0506604f014d