Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 17:45:47 Player: Sherlockkat Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (310) 1550 Value Destroyed (13344) 13344 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5980) 5980 TOTAL SCORE: 30854 Bonus ------- High Alert Combat Kills 2619 Follower Combat Kills 125 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -364 Cogmind --------- Core Integrity 0/1600 Matter 58/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact HERF Cannon Railgun Multirail Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Improved Coolant Injector Huge Storage Unit Enhanced Optical Array Seismic Detector Experimental Melee Analysis Suite Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Experimental Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Neutron Cannon Hardcell Cannon Particle Cleaver > --- INVENTORY -------- Particle Reactor Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Experimental Melee Analysis Suite Experimental Reaction Control System Advanced Shield Generator Vortex Rail Vortex Rail Long-range Proton Cannon Proton Burst Cannon KE Penetrator Railgun Bore Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Heavy Gauss Cannon Rocket Array Micro-nuke Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 190] Favorites ----------- Power Reinforced Antimatter Reactor Engine F-cell Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Core Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Hardcell Cannon Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 . . . 2 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . 1 1 . . . . . . 1 . . . 2 1 . . . . 1 2 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 284 | 8 2 7 12 7 26 19 2 . . 8 44 . . 5 23 14 1 2 8 1 2 25 42 26 Power 32 | 1 . 2 1 1 2 1 . . . . 8 . . 1 4 3 . . . . . 1 6 1 Engine 13 | 1 . 2 1 1 1 1 . . . . 2 . . . 3 1 . . . . . . . . Core 11 | . . . . . 1 . . . . . 6 . . 1 1 . . . . . . 1 1 . Reactor 8 | . . . . . . . . . . . . . . . . 2 . . . . . . 5 1 Propulsion 66 | 4 1 2 2 3 10 10 . . . . 14 . . . 3 2 . . . . . 7 4 4 Treads 36 | . . . . . . 2 . . . . 14 . . . 3 2 . . . . . 7 4 4 Leg 25 | 2 . 2 2 3 8 8 . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 68 | 1 1 1 2 1 7 4 1 . . 1 9 . . . 9 2 . . 2 . 1 8 11 7 Device 38 | . . . 1 1 1 2 . . . . 5 . . . 5 2 . . 2 . . 5 8 6 Storage 4 | 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Processor 8 | . . . . . 1 . 1 . . . 1 . . . 1 . . . . . 1 . 2 1 Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Protection 16 | . . 1 1 . 4 2 . . . 1 1 . . . 2 . . . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . 2 7 2 7 4 1 . . 7 13 . . 4 7 7 1 2 6 1 1 9 21 14 Energy Gun 24 | 1 . 2 7 . 3 . 1 . . 3 1 . . . . . . . 2 . . . 3 1 Energy Cannon 22 | . . . . . . . . . . . 1 . . . 4 3 . 1 1 . 1 3 5 3 Ballistic Gun 23 | 1 . . . 2 2 2 . . . . 8 . . 1 2 2 . 1 . . . . 2 . Ballistic Cannon 21 | . . . . . 1 1 . . . 1 . . . 1 . 2 1 . 1 1 . 2 6 4 Launcher 8 | . . . . . 1 1 . . . 2 . . . . . . . . . . . 2 . 2 Special Weapon 9 | . . . . . . . . . . . . . . . . . . . 2 . . 1 2 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 1 3 . . . 1 . . . . . . 1 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . 2 . . . . 2 . . . . 3 . . . 4 . 1 2 6 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Lost 90 | . 1 6 2 6 11 6 1 . . 2 11 . . . 3 1 . . . 1 . 3 14 22 Power 15 | . . 2 . 1 2 1 . . . . 4 . . . . . . . . . . . 3 2 Propulsion 31 | . 1 2 . 4 5 3 . . . . 3 . . . 2 1 . . . 1 . 1 3 5 Utility 28 | . . . . . 4 2 . . . 1 2 . . . . . . . . . . 2 6 11 Weapon 16 | . . 2 2 1 . . 1 . . 1 2 . . . 1 . . . . . . . 2 4 Highest Loss Streak 9 | . 1 6 2 5 4 2 1 . . 1 6 . . . 2 1 . . . 1 . 3 5 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 84 80 96 85 88 92 99 100 100 97 94 100 100 100 91 87 89 89 88 84 80 85 87 79 Engine 5 | . 14 4 11 9 2 6 7 7 7 7 3 6 6 3 7 6 5 5 5 5 4 4 . . Core 1 | . . . . . 2 . . . . . 5 6 6 8 3 . . . . . . 3 2 . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 9 11 Treads 14 | . . . . . . . . . . . 25 33 33 33 25 24 26 26 26 21 19 18 15 11 Leg 12 | . . 25 32 28 28 31 38 38 38 38 5 . . . . . . . . . . . . . Device 13 | . . . 8 11 7 13 7 7 7 7 10 13 13 13 12 15 15 15 15 15 14 19 25 32 Storage 6 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 8 | . . . . . 2 . 6 7 7 7 12 13 13 13 12 10 10 10 10 10 14 13 14 9 Protection 4 | . . 6 11 9 11 7 7 7 7 5 2 . . . 3 5 5 5 5 5 4 4 2 1 Energy Gun 5 | . 14 13 15 15 11 7 14 15 15 14 8 . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . 6 6 6 7 7 6 4 5 5 5 7 4 2 Ballistic Gun 4 | . 14 14 6 2 5 6 . . . . 6 13 13 12 7 2 . . . . . . . . Ballistic Cannon 4 | . . . . . 1 7 7 7 7 6 2 . . . . 2 8 10 7 10 7 3 6 5 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 204 | 13 28 31 36 39 61 73 71 69 69 70 76 76 76 81 150 168 168 166 169 168 168 193 204 193 Greatest Support 225 | 26 26 20 30 40 45 68 68 68 68 68 128 110 110 110 159 187 185 185 185 185 157 225 225 225 Greatest Overweight (x) 9 | . 2 1 1 1 9 5 1 1 1 1 1 . . . 1 . . . . 1 1 1 . 1 Average Overweight (x) . | . . 1 1 . . 1 . 1 1 . . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 14 15 15 15 15 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 10 11 15 15 20 20 20 20 18 20 20 17 19 20 24 25 25 25 25 25 24 25 25 25 Average Carried 19 | 2 8 7 13 13 14 19 19 18 18 17 18 17 17 19 21 24 25 24 24 25 24 24 23 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 10 11 15 12 20 20 20 18 18 19 17 17 19 20 24 25 25 25 25 25 24 23 23 5 Class Distribution -------------------- 50% | Gunner 16% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Mutant 4% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Gunner | -3/Research Gunner | -2/Research Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 7852 | 286 59 70 139 57 458 698 236 36 . 286 999 18 4 86 418 390 296 201 93 266 20 538 1330 868 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14016 | 64 244 129 528 337 1405 995 145 75 . 436 1273 . . 220 818 739 261 137 . 361 68 965 3064 1752 Parts 618 | 2 9 10 35 5 78 40 6 2 . 29 65 . . 3 45 31 8 1 . 15 3 35 126 70 Haulers Intercepted 14 | . 1 . . . 4 2 . . . . 1 . . . 1 2 . . . . . . 3 . Recyclers Shooed 19 | . 2 1 . . 1 . . . . . . . . . 3 5 . . . . . . 4 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 8 4 . 23 . . 5 1 . . 8 . . 13 . . . . Prevented 7 | . . . . . . . 5 . . . . . . 1 . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 217 | . 4 5 10 7 19 18 3 2 . 8 21 . . 1 6 7 8 1 . 9 1 22 43 22 Guns 79 | . 3 5 10 5 17 6 2 1 . 6 16 . . 1 3 2 . . . . . . 1 1 Cannons 96 | . . . . . 1 8 1 1 . 2 5 . . . . 4 8 1 . 9 . 14 33 9 AOE 32 | . . . . . . 4 . . . . . . . . . . . . . . . 7 9 12 Classes Destroyed 25 | 1 3 1 3 . 3 1 2 . . 2 2 . . . . . . 1 . 1 . 2 2 1 Worker 28 | . 1 . 3 . 1 3 . . . . 3 . . . 6 1 . . . . . . 3 7 Builder 14 | . . . 1 . 4 2 . . . . 3 . . . 2 . . . . . . . 2 . Tunneler 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hauler 14 | . 1 . . . 4 2 . . . . 1 . . . 1 2 . . . . . . 3 . Recycler 17 | 1 . . 1 . 3 2 . . . . 1 . . . . . . . . . . . 4 5 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 2 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 8 | . . . . . 1 . . . . . . . . . 3 1 . . . . . . 1 2 Swarmer 42 | . . 3 4 . 4 . . . . . 6 . . . . . 4 . . 1 . 14 6 . Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 78 | . 4 2 3 5 9 12 1 1 . . 6 . . . . 2 1 . . 2 . 6 17 7 Brawler 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Sentry 25 | . . . 3 2 3 2 1 . . 1 2 . . 1 1 1 1 . . 2 . . 4 1 Demolisher 6 | . . . . . . . . . . 5 . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 18 | . . . . . 1 . . 1 . . 3 . . . 3 2 . . . . 1 . 5 2 Programmer 31 | . . . . . . 4 . . . 1 1 . . . 2 2 2 . . 2 . . 8 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 1 3 5 4 3 3 9 1 1 . 4 7 . . 1 4 3 4 1 . 4 1 6 13 10 Combat Bots Only 11 | . 2 5 4 3 3 5 1 1 . 4 4 . . 1 2 2 4 1 . 4 1 5 11 7 Max Kills in Single Turn 6 | 1 1 1 1 1 1 6 1 1 . 1 1 . . 1 3 1 1 1 . 2 1 3 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . . . . . . . . . . . . . . 2 4 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1711 | . 30 41 48 68 115 163 32 16 . 20 227 . . 12 59 37 41 19 . 33 6 104 342 298 Missed 496 | . 10 7 12 16 28 59 14 5 . 6 71 . . 5 17 13 11 3 . 11 . 21 103 84 Damage Taken 22101 | . 270 399 418 783 1338 1432 154 167 . 267 2369 . . 117 826 547 509 515 62 540 128 2076 4911 4273 Core 3034 | . 58 116 51 131 191 176 17 21 . 3 204 . . . 139 25 33 64 21 . . 178 297 1309 Absorbed by Shields 2200 | . . . . . . . . . . . 39 . . 41 20 . . . . . . 640 837 623 Reduced by Siege Mode 395 | . . . . . . . . . . . . . . . . . . 54 . . . 198 101 42 Redirected to Shielding 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 455 | . . . . . 41 68 . . . . . . . . . . . . . . . . 178 168 Regen/Repaired (Parts) 564 | . . . . . . . . . . . . . . . . . . . 564 . . . . . Core Remaining (%) 76 | 100 . 30 87 . 41 . . . . 69 . . . 76 86 . . . . 87 100 87 . . Volleys Fired 808 | 6 33 19 52 44 101 61 13 6 . 33 86 . 1 10 41 27 20 12 3 20 3 38 97 82 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 3 . 1 3 3 3 3 3 1 3 3 3 3 3 Hottest 232 | 70 70 70 115 106 126 126 159 159 . 170 184 . 30 116 162 162 194 146 . 203 227 227 232 191 Shots Fired 1814 | 12 66 37 96 88 189 176 38 18 . 95 204 . 1 20 88 70 45 29 3 48 9 96 261 125 Gun 990 | 12 66 37 96 88 182 117 24 12 . 64 173 . 1 10 40 30 . 8 . . . . 14 16 Cannon 788 | . . . . . 5 58 14 6 . 31 31 . . 10 48 40 45 21 . 48 9 88 242 92 Launcher 16 | . . . . . 2 1 . . . . . . . . . . . . . . . 4 . 9 Special 20 | . . . . . . . . . . . . . . . . . . . 3 . . 4 5 8 Kinetic 946 | 6 33 19 28 17 75 118 15 6 . 31 133 . 1 11 40 46 40 25 . 39 4 27 154 78 Thermal 582 | 6 33 18 60 71 112 57 23 12 . 64 59 . . . . . . . . . . . 63 4 Explosive 36 | . . . . . 2 1 . . . . . . . . . . . . 3 . . 8 5 17 Electromagnetic 221 | . . . 8 . . . . . . . 12 . . 9 48 24 5 4 . 9 5 61 26 10 Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . 13 16 Robot Hit Streak 21 | 3 15 11 9 21 17 15 10 6 . 11 17 . . 16 10 8 7 14 . 13 3 12 19 11 Robot Miss Streak 6 | 2 4 2 5 3 2 3 2 2 . 3 5 . . 1 2 5 4 1 . 3 3 6 5 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . 1 1 1 . . . . . 1 . Secondary Targets 8 | . . 1 1 . 1 . . . . . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1157 | 8 45 26 49 67 127 116 25 11 . 49 145 . . 16 62 40 24 23 . 33 5 47 164 75 Core Hits 628 | 2 13 9 29 15 57 49 10 5 . 33 69 . . 5 24 26 12 7 . 16 1 57 101 88 Critical Kills 5 | . . . . . . . . . . . 2 . . . 1 . . . . 1 . . 1 . Critical Parts Destroyed 15 | . . . . . . 2 . . . . 11 . . . . . . . . . . . . 2 Critical Strikes 101 | . 6 1 7 4 7 8 4 1 . 1 16 . . . 1 2 5 3 . 3 . 2 16 14 Burn 39 | . 6 1 7 4 7 5 4 1 . 1 3 . . . . . . . . . . . . . Destroy 20 | . . . . . . 2 . . . . 13 . . . 1 . . 2 . 1 . . 1 . Blast 35 | . . . . . . 1 . . . . . . . . . 2 5 1 . 2 . 1 14 9 Sever 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 27 | . . . . . . . . . . 5 9 . . 1 5 . . . . . . . 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . 5 9 . . . 5 . . . . . . . 7 . Piercing 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34858 | 78 490 254 690 841 2034 3049 486 187 . 881 2669 . . 329 1730 1209 747 560 . 1048 135 2914 8549 5978 Guns 10496 | 78 490 254 690 841 1935 1243 237 125 . 518 2045 . . 190 601 437 . 39 . . . . 383 390 Cannons 16119 | . . . . . 25 1114 249 62 . 363 582 . . 139 816 772 747 521 . 1048 135 1254 5794 2498 Explosions 7074 | . . . . . 74 692 . . . . 42 . . . 124 . . . . . . 1545 1772 2825 Melee 536 | . . . . . . . . . . . . . . . 189 . . . . . . . 347 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15347 | 29 178 112 96 105 772 1988 269 62 . 363 1697 . . 190 601 752 689 500 . 936 24 334 3446 2204 Thermal 7042 | 49 312 142 479 736 1188 369 217 125 . 518 712 . . . 124 . . . . . . . 1929 142 Explosive 6486 | . . . . . 74 546 . . . . . . . . . . . . . . . 1545 1638 2683 Electromagnetic 4070 | . . . 115 . . 146 . . . . 260 . . 139 816 457 58 60 . 112 111 920 582 294 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1169 | . . . . . . . . . . . . . . . 189 . . . . . . 115 600 265 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 744 | . . . . . . . . . . . . . . . . . . . . . . . 354 390 Highest Corruption 18 | . 2 2 . . 1 1 1 1 1 2 2 2 2 . 6 1 2 2 2 1 . . 11 18 Average Corruption 3 | . 2 2 . . 1 1 1 1 1 1 1 2 2 . 5 1 1 2 2 1 . . 5 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 68 | . . . . . . . . . . . . . . . . . . . 14 . . 49 . 5 Effects 208 | . 5 5 . . 2 10 8 4 4 15 2 . 2 . 35 2 8 7 1 7 . . 46 45 Message Errors 43 | . 1 3 . . . 1 1 2 1 5 . . . . 3 . 3 2 . 1 . . 9 11 Matter Fused 50 | . 1 1 . . 1 4 4 . 1 4 1 . . . 9 1 3 1 1 2 . . 7 9 Heat Flow Errors 27 | . . 1 . . 1 2 1 . . 4 . . 1 . 6 . . 1 . 1 . . 3 6 Energy Discharges 25 | . 2 . . . . 1 . 1 1 1 1 . . . 7 . . 2 . . . . 4 5 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Data Loss (minor) 23 | . 1 . . . . 2 1 1 1 1 . . 1 . 2 . 1 . . . . . 8 4 Data Loss (major) 9 | . . . . . . . . . . . . . . . 4 . 1 . . 1 . . 1 2 Misfires 13 | . . . . . . . 1 . . . . . . . 3 1 . 1 . . . . 4 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 566 | . . . . . . 45 . . . . . . . . 47 5 39 7 . 28 . 55 228 112 Projectiles 355 | . . . . . . 6 . . . . . . . . 22 5 39 7 . 28 . 26 124 98 Explosions 186 | . . . . . . 39 . . . . . . . . . . . . . . . 29 104 14 Melee 25 | . . . . . . . . . . . . . . . 25 . . . . . . . . . Knockbacks 71 | . . . . . . 11 2 . . 2 5 . . . . 1 3 . . 4 . 2 34 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 67 | . . . . . . 11 2 . . 2 5 . . . . 1 3 . . 4 . 2 30 7 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Self-Inflicted Damage 291 | . . . . . 17 30 . . . . 20 . . . . . . . . . . 149 . 75 Shots 10 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 6 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | 90 270 234 84 287 374 220 150 36 . 243 342 . 86 . 240 60 233 504 . 232 168 332 194 196 Average Temperature 77 | 37 88 85 17 99 115 43 25 18 . 41 61 . 64 . 69 20 110 124 . 71 72 116 51 76 Received Heat Transfer 3382 | . 156 174 93 414 513 639 57 36 . 12 194 . . 18 18 69 46 442 . 54 . 105 256 86 Effects 10 | . . . . 1 1 . . . . . 1 . . . . . . 7 . . . . . . Shutdowns 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 4 6 2 Total Turns 202 | . . . . . . . . . . . . . . . 8 . . 22 . . 8 59 97 8 Longest Duration 35 | . . . . . . . . . . . . . . . 8 . . 22 . . 8 30 35 5 Robots Corrupted 8 | . . . . . . . . . . . . . . . 4 2 . . . . 1 1 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . 3 1 . . . . 1 1 . . Parts Fried 30 | . . . 2 . . . . . . . 2 . . . 8 4 . . . . 2 5 3 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . Parts Melted 35 | . 5 . 4 10 2 1 2 3 . 3 5 . . . . . . . . . . . . . Heat Transferred 14971 | 148 1369 446 1850 2294 3330 1406 851 370 . 867 1840 . . . 50 . . . . . . . 50 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1565 | 5 151 90 255 249 333 499 . . . . 282 . . . 162 178 . . . . 495 540 1344 1565 Initial 837 | . 3 14 . 94 104 123 . . . . 13 . . . . 40 . . . . 450 278 324 837 Average 303 | 1 33 63 102 159 209 208 . . . . 105 . . . 58 106 . . . . 460 266 766 1148 Maximum Alert Level 4 | . . . 1 1 1 2 . . . . 1 . . . . . . . . . 2 2 4 4 Low Security (%) 58 | 100 100 100 75 78 46 59 . . . . 77 . . . 100 100 . . . . . 51 . . Level 1 18 | . . . 24 21 53 20 . . . . 22 . . . . . . . . . . 32 18 . Level 2 9 | . . . . . . 19 . . . . . . . . . . . . . . 100 16 36 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 13 45 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . 30 54 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 2 3 5 4 . . . . 5 . . . 2 2 . . . . . 3 9 6 Investigation 4 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . Extermination 11 | . . . . . . 2 . . . . 2 . . . 1 1 . . . . . . 3 2 Reinforcement 16 | . . . 2 1 . 1 . . . . 3 . . . 1 1 . . . . . 2 3 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Garrison 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 57 | . 2 . . 1 2 1 . . . 35 4 . . . . . . . 1 . . 9 1 1 Communications Jammed 115 | . . . . . . . . . . . . . . . . 4 . . 54 3 . 7 35 12 Distress Signals 102 | . . . . . . . . . . . . . . . . 2 . . 54 . . 7 27 12 Times Spotted 354 | . 12 5 29 10 28 20 6 3 . 10 36 . . 1 12 11 8 1 25 11 1 33 53 39 Peak Tracking Total 9 | . 4 3 7 4 5 4 4 2 . 2 4 . . 1 3 3 3 1 9 4 1 6 5 9 Tactical Retreats 14 | . 1 . 3 1 1 1 . . . . . . . . . . . . . . . 2 4 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 10 | . 1 . . . 3 1 . . . . 1 . . . 1 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . 4 1 . . . . . . . . . . 20 2 . . 1 . Most Traps Carried 2 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 35 | . . . . . 4 12 . . . 2 2 . . . 1 5 . . . . 1 2 4 2 Max in Single Turn 6 | . . . . . 1 6 . . . 1 1 . . . 1 1 . . . . 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 2 . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 29 | . 3 . 3 1 6 3 . . 4 . 2 . . . 2 2 . . 1 . . . 2 . Terminals 17 | . 3 . 3 1 5 3 . . . . 1 . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . 1 . . . . 2 . . . . . . 2 . Total Hacks 82 | . 9 . 6 3 16 4 . . 29 . 5 . . . 2 4 . . 1 . . . 3 . Successful 45 | . 3 . 3 . 2 1 . . 29 . 1 . . . 2 2 . . 1 . . . 1 . Failed 37 | . 6 . 3 3 14 3 . . . . 4 . . . . 2 . . . . . . 2 . Catastrophic 9 | . 1 . 1 . 4 1 . . . . 1 . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 11 | . . . . . 8 1 . . . . 2 . . . . . . . . . . . . . Terminals 39 | . 9 . 6 3 14 4 . . . . 2 . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 2 . . . . . 3 . . . . 4 . . . . . . 3 . Terminal Hacks 41 | . 3 . 3 . 2 1 . . 29 . 1 . . . 1 . . . 1 . . . . . Record 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . Open Door 4 | . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 3 1 5 2 . . . . 1 . . . . . . . . . . . 2 . Full Trace Events 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 9 . . . 15 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . . . . . . . . . . . . . . . 2 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 5 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . Largest Group 3 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . Highest-Rated Group 93 | . . . . . . . . . . 68 93 . . . . . . . . . . . . . Highest-Rated Ally 34 | . . . . . . . . . . 34 31 . . . . . . . . . . . . . Total Orders 15 | . . . . . . 7 . . . . 3 . . . . . . . . . . 3 2 . EXPLORE 15 | . . . . . . 7 . . . . 3 . . . . . . . . . . 3 2 . Ally Attacks 23 | . . . . . . . . . . 1 22 . . . . . . . . . . . . . Total Damage 384 | . . . . . . . . . . 86 298 . . . . . . . . . . . . . Kills 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 1 . 1 . . 1 2 . . 2 2 . . . . . . Drone Launches 14 | . . . . . . 7 . . . . 3 . . . . . . . . . . 2 2 . Drone Recoveries 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 21621 | 80 597 504 1037 311 1369 1523 989 465 162 1335 1617 44 1020 631 1540 797 714 426 1135 815 193 1583 1569 1165 Spaces Moved 10691 | 52 406 229 444 98 481 631 467 218 82 668 762 28 636 360 779 422 397 238 684 314 73 867 749 606 Core 23 | 5 . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 6744 | . . . . . . 3 . . . . 606 28 636 360 779 422 397 238 684 314 73 867 749 588 Legs 3481 | 12 . 228 444 98 480 628 467 218 82 668 156 . . . . . . . . . . . . . Wheels 442 | 35 406 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 190 120 112 187 130 200 200 130 122 160 160 160 160 161 161 161 161 161 241 145 145 50 Average Speed 166 | 92 100 189 190 152 163 194 196 200 200 176 155 160 160 160 163 161 161 161 161 228 241 160 147 157 Slowest Speed 760 | 120 110 190 190 190 760 470 200 200 200 200 240 160 160 160 240 161 161 161 161 241 241 241 150 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 51 52 34 19 63 32 55 46 69 68 23 3 79 52 21 15 63 42 72 47 3 46 25 25 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . 2 1 . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . Unknown Exits Taken 21 | 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 16 | . . . . . . . 2 . . 2 . 1 3 1 . . 1 1 . 5 . . . . Spaces Dug 30 | . . . . . . 3 . . . 3 7 . . 2 2 . . . . . . . 3 10 Terrain Destroyed 649 | . . . . . 14 28 4 1 . 6 15 . . 3 7 2 20 4 53 7 . 83 116 286 Melee 12 | . . . . . . . . . . 2 4 . . 1 2 . . . . . . . 3 . Projectile 161 | . . . . . . 4 4 1 . 4 6 . . 2 2 2 20 4 2 7 . 8 59 36 AOE 473 | . . . . . 14 24 . . . . 2 . . . 3 . . . 51 . . 75 54 250 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Com Total 12938 | 69 534 265 546 175 879 792 515 235 81 742 1013 27 638 395 972 481 431 260 718 373 84 977 998 738 Wait 864 | . 86 5 27 25 239 65 20 8 . 4 79 . . 18 90 9 12 5 . 36 7 27 85 17 Move 10667 | 51 405 228 443 97 480 630 466 217 81 667 761 27 635 359 778 421 396 237 683 313 72 866 748 606 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 2 6 6 7 2 15 7 7 . . 4 13 . 2 1 14 3 1 2 11 1 . 8 8 5 Fast Attach 95 | 8 2 2 3 . 15 9 . . . 1 12 . . . 8 5 . . 3 . . 8 14 5 Attach 71 | . . 5 3 6 1 5 2 . . 1 11 . . . 4 1 . . 2 . 1 5 11 13 Detach 22 | 2 1 . . . 3 2 . . . . 5 . . . 2 1 . . . . . . 5 1 Swap 118 | . . . 6 1 10 5 . . . 6 21 . . 5 11 8 1 2 3 1 1 12 17 8 Drop 116 | . 1 . 5 . 15 8 5 2 . 2 16 . . 1 17 6 1 2 13 2 . 13 6 1 Fire 808 | 6 33 19 52 44 101 61 13 6 . 33 86 . 1 10 41 27 20 12 3 20 3 38 97 82 Melee 27 | . . . . . . . . . . 5 9 . . 1 5 . . . . . . . 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . 19 . . . . 2 . . . . . . . . . Trap 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 14) 207 | -10/Materials | Discovered new exit (range 14) 277 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 678 | -10/Materials | Entered Mines 678 | -10/Mines | Discovered new exit (range 15) 700 | -10/Mines | Met a Derelict bent on vengeance 718 | -10/Mines | Core integrity fell below 50% 752 | -10/Mines | Lost 6 parts (2p2n2w) 933 | -10/Mines | Learned location of 1 exit from Materials 954 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1182 | -10/Mines | Entered Materials 1182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1183 | -9/Materials | Identified exit to Materials 2105 | -9/Materials | Build established: Scavenger-Mutant 2188 | -9/Materials | Discovered exit to Materials (range 16) 2219 | -9/Materials | Entered another Materials area 2219 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -8/Materials | Garrison activated, responded to threat 2393 | -8/Materials | Discovered new exit (range 8) 2496 | -8/Materials | Lost 5 parts (1p3n1w) 2530 | -8/Materials | Entered Storage 2568 | -8/Storage | Lost 3 parts (2n1u) 3030 | -8/Storage | Garrison activated, responded to threat 3074 | -8/Storage | Lost 4 parts (3n1u) 3185 | -8/Storage | Core integrity fell below 50% 3820 | -8/Storage | Discovered new exit (range 15) 3899 | -8/Storage | Entered Factory 3899 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4202 | -7/Factory | Build established: Scavenger-Tank 5015 | -7/Factory | Discovered new exit (range 10) 5145 | -7/Factory | Build established: Tank 5422 | -7/Factory | Entered Lower Caves 5424 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5762 | -7/Lower Caves | Build established: Gunner 6125 | -7/Lower Caves | Learned Factory machine intel 6393 | -7/Lower Caves | Discovered new exit (range 10) 6411 | -7/Lower Caves | Entered another Lower Caves area 6552 | -7/Lower Caves | Learned Factory security intel 6870 | -7/Lower Caves | Discovered new exit (range 3) 6876 | -7/Lower Caves | Entered Data Miner 6876 | -7/Data Miner | Discovered new exit (range 6) 6914 | -7/Data Miner | Met Data Miner 6952 | -7/Data Miner | Learned location of Section 7 (-2) 6952 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6986 | -7/Data Miner | Received God Mode back door access code from Data Miner 7038 | -7/Data Miner | Entered Proximity Caves 7124 | -6/Proximity Caves | Learned Factory stockpile data 8138 | -6/Proximity Caves | Found Prototype Launcher 8139 | -6/Proximity Caves | Identified Scatter Rocket Array 8143 | -6/Proximity Caves | Found Prototype Launcher 8144 | -6/Proximity Caves | Identified Rocket Array 8254 | -6/Proximity Caves | Discovered new exit (range 15) 8373 | -6/Proximity Caves | Entered Factory 8373 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8376 | -6/Factory | Loaded intel: 283 machine locations 9112 | -6/Factory | Allied Derelicts emerged from ambush trap array 9215 | -6/Factory | Discovered new exit (range 15) 9309 | -6/Factory | Identified exit to Lower Caves 9605 | -6/Factory | Build established: Scavenger-Gunner 9733 | -6/Factory | Lost 6 parts (3p2n1w) 9990 | -6/Factory | Entered Lower Caves 9991 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10034 | -6/Lower Caves | Entered Zion 10164 | -6/Zion | System corruption cleaned by Quarantine Array 10393 | -6/Zion | Learned location of Quarantine (-2) 10665 | -6/Zion | Found CR-A16's Pointy Stick 10852 | -6/Zion | Given A8's code to call for help 10986 | -6/Zion | Given the Hacking Drone Bay 10986 | -6/Zion | Found Prototype Device 11008 | -6/Zion | Discovered new exit (range 12) 11054 | -6/Zion | Entered Proximity Caves 11059 | -5/Proximity Caves | Learned Factory emergency access door positions 11412 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11672 | -5/Proximity Caves | Discovered new exit (range 9) 11685 | -5/Proximity Caves | Entered Factory 11685 | -5/Factory | Evolved 2 slots: Utility x2 12342 | -5/Factory | Build established: Gunner 12344 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 12686 | -5/Factory | Discovered new exit (range 14) 12940 | -5/Factory | Discovered new exit (range 6) 13210 | -5/Factory | Discovered new exit (range 7) 13225 | -5/Factory | Entered another Factory area 13225 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13333 | -4/Factory | Build established: Mutant 13859 | -4/Factory | Build established: Gunner 14000 | -4/Factory | Discovered new exit (range 14) 14022 | -4/Factory | Entered Upper Caves 14245 | -4/Upper Caves | Learned Research trap positions 14625 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14711 | -4/Upper Caves | Discovered new exit (range 15) 14736 | -4/Upper Caves | Entered another Upper Caves area 14749 | -4/Upper Caves | Spotted B-86 Titan 14775 | -4/Upper Caves | Destroyed B-86 Titan 14897 | -4/Upper Caves | Learned Research interactive machine intel 14901 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15138 | -4/Upper Caves | Discovered new exit (range 15) 15162 | -4/Upper Caves | Entered Warlord 15217 | -4/Warlord | System corruption cleaned by Quarantine Array 15326 | -4/Warlord | Visited the Vortex Lab 15338 | -4/Warlord | Found Prototype Energy Gun 15339 | -4/Warlord | Warlord's base attacked by MAIN.C 15342 | -4/Warlord | Found Prototype Energy Gun 15350 | -4/Warlord | Found Prototype Energy Gun 15353 | -4/Warlord | Found Prototype Energy Gun 15682 | -4/Warlord | Found Prototype Special Weapon 15682 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 15688 | -4/Warlord | Identified Vortex Rail (x2) 15689 | -4/Warlord | Warlord forces counterattacked 15689 | -4/Warlord | Identified Vortex Rifle (x2) 15697 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15701 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15707 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15710 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16014 | -4/Warlord | Warlord base infiltrated, sounded retreat 16056 | -4/Warlord | Met Warlord 16125 | -4/Warlord | Spotted Executioner 16156 | -4/Warlord | Lost 5 allies 16206 | -4/Warlord | Spotted Executioner 16214 | -4/Warlord | Spotted Executioner 16215 | -4/Warlord | Identified Hacking Drone Bay 16218 | -4/Warlord | Found Prototype Processor 16247 | -4/Warlord | Spotted Executioner 16255 | -4/Warlord | Discovered new exit (range 14) 16280 | -4/Warlord | Found Prototype Processor 16297 | -4/Warlord | Entered Proximity Caves 16298 | -3/Proximity Caves | Identified exit to Research 16299 | -3/Proximity Caves | Lost 17 allies 16327 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16418 | -3/Proximity Caves | Spotter reported a threat 16424 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16431 | -3/Proximity Caves | Spotter reported a threat 16497 | -3/Proximity Caves | Spotter reported a threat 17112 | -3/Proximity Caves | Entered Research 17112 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17112 | -3/Research | Identified Exp. Core Analyzer 17113 | -3/Research | Loaded intel: 81 trap records 17114 | -3/Research | Loaded intel: 45 interactive machine locations 17126 | -3/Research | Discovered new exit (range 5) 17305 | -3/Research | Entered another Research area 17305 | -2/Research | Warlord forces began assault on 0b10 17305 | -2/Research | Evolved 2 slots: Utility x2 17412 | -2/Research | Met up with Warlord 17415 | -2/Research | Research machine network offline 17442 | -2/Research | Lost 3 allies 17616 | -2/Research | Spotted Striker 17627 | -2/Research | Spotted Striker 17627 | -2/Research | Spotted Striker 17663 | -2/Research | Lost 5 allies 17686 | -2/Research | Borebot progress halted 17796 | -2/Research | Found Prototype Slashing Weapon 17797 | -2/Research | Identified Particle Cleaver 17803 | -2/Research | Lost 3 allies 17806 | -2/Research | Borebot progress halted 17808 | -2/Research | Found Prototype Processor 18244 | -2/Research | Spotted B-90 Cyclops 18419 | -2/Research | Spotted B-90 Cyclops 18546 | -2/Research | Discovered new exit (range 9) 18611 | -2/Research | Spotted Striker 18631 | -2/Research | Destroyed Striker 18654 | -2/Research | Lost 3 parts (1n2u) 18880 | -2/Research | Spotted Striker 18880 | -2/Research | Discovered new exit (range 8) 18888 | -2/Research | Entered Access 18888 | -1/Access | Evolved 2 slots: Utility x2 18971 | -1/Access | Identified Exp. Melee Analysis Suite (x2) 19666 | -1/Access | Found Prototype Device 19666 | -1/Access | Identified Exp. Thermal Shield 19788 | -1/Access | Destroyed 11 combat bots 20077 | -1/Access | Found Adv. Powered Armor 20138 | -1/Access | First assault squad dispatched 20141 | -1/Access | Lost 4 parts (3u1w) 20279 | -1/Access | Found Prototype Device 20279 | -1/Access | Identified Adv. EM Disruption Field 20404 | -1/Access | Spotted B-99 Colossus 20429 | -1/Access | System corruption reached 10% 20435 | -1/Access | Spotted B-99 Colossus 20452 | -1/Access | Discovered new exit (range 4) 20457 | -1/Access | Entered Command 20474 | -1/Command | Lost 5 parts (2p1n1u1w) 20707 | -1/Command | First assault squad dispatched 20719 | -1/Command | Build established: Tank 20861 | -1/Command | Destroyed 7 combat bots 20864 | -1/Command | Lost 3 parts (3u) 21110 | -1/Command | Build established: Mutant 21482 | -1/Command | Spotted B-99 Colossus 21509 | -1/Command | Destroyed B-99 Colossus 21543 | -1/Command | Lost 9 parts (1p2n4u2w) 21550 | -1/Command | Found Prototype Ballistic Gun 21599 | -1/Command | Spotted Executioner 21599 | -1/Command | Spotted Executioner 21601 | -1/Command | Spotted Striker 21601 | -1/Command | Spotted Executioner 21601 | -1/Command | Spotted Executioner 21602 | -1/Command | Spotted Alpha 7 21602 | -1/Command | Spotted Striker 21604 | -1/Command | Spotted Alpha 7 21605 | -1/Command | Spotted B-99 Colossus 21609 | -1/Command | Destroyed Executioner 21609 | -1/Command | Spotted B-99 Colossus 21612 | -1/Command | Released all parts (8) 21614 | -1/Command | Core integrity fell below 50% 21617 | -1/Command | Core integrity fell below 20% 21622 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 21614_ Penetrated by Slug. 21614_ Slug penetrates Wall. 21614_ Knocked back. 21616_ Penetrated by Slug. 21616_ Slug penetrates Wall. 21616_ Penetrated by Slug. 21616_ Knocked back. 21617_ Slug penetrates Executioner. 21617_ Slug penetrates Alpha 7. 21617_ Slug penetrates Executioner. 21617_ Slug penetrates Wall. 21617_ Penetrated by Slug. 21619_ Slug penetrates Wall. 21620_ Executioner Prototype Ballistic Gun blasted off. 21620_ Slug penetrates Wall. 21621_ Acquired 4 matter. 21621_ Penetrated by Slug. 21621_ Slug penetrates Wall. 21622_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# # # ## # | | ???????????# # * # # | | ???????????# + # # | | ???????????+ #??# ! # | | ???????????? * #??# / # | | ????????????? #??# *# # | | ?????????????? #### # ! ###### | | ??????????????? "" + # ##### | | ???????????????"""" ## !! # + | | ???????????????"""" # !! # ##### | | ?????????#????? "" # # # #???# | | ?????????# ########+### ## ########### | | ?????????# | | ????????????# | | ????????????# ##### # # ############# | | ?????######## #?# ## # #????????? | | ?????# ## # ### ##????????? | | ?????# ! ### # # # #?????????? | | ?????# #?## #########?????????? | | ?????# ! #??## # #?????##??????????? | | ?????## % ###?########??? ??????????? | | ??????# # #### ## ### ?????????? | | ??????# ![! ?????????? | | ??????# K7 !%BB "????????????? | | ??????# !]]] %% EK =!BB "????????????? | | ??????# ####!%!=] @ "????????????? | | ??????# ## #[]=! % "????????????? | | ??????# ?# ;%!!%! 7 ! E BB "????????????? | | ??????#??#### ###] %[ BB "????????????? | | ????????????# # # ; #! ??????????? | | ????????????# ; ##### # ??????????? | | ????????????# # #????#####?# ??????????? | | ??????????? ; #????????????#####??????????? | | ???????????? + #???????????????????????????? | | ???????????? # #???????????????????????????? | | ??????????? ?# #???????????????????????????? | | ??????????? ?# #???????????????????????????? | | ??????????? ??# """ #???????????????????????????? | | ?????????? ??# """" #???????????????????????????? | | ?????????? ??# """" #???????????????????????????? | | ?????????? ???# ???? #???????????????????????????? | | ?????????? ???+ ?????#???????????????????????????? | | ????????? #??????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 59 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EM 50 Core Shielding 20 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 11 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Energy Well | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronDeepBlade Manual? 0 Play Time 02:31:04 Cumulative 425.7 hours Start 2024.06.01 @ 10:44:38 End 2024.06.01 @ 17:45:47 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 482 Adventurer 0 Explorer 0 Win Type - Total 35 Types 23/3/8/1/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f020f0af-67b2-4d61-b5ec-0a49464b374f