Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 21:36:55 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (308) 308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1273 Bonus ------- None Cogmind --------- Core Integrity 322/400 Matter 141/300 Energy 250/250 System Corruption 5% Temperature Cool (0) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (2) ------ Improved Heat Sink Utility Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Medium Matter Pod (0) Weight Redist. System Targeting Computer Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Utility Shielding > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Weight Redist. System Targeting Computer Light Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 4 | . 2 2 Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 3 | 2 4 4 Power . | 1 . . Propulsion 1 | . 1 . Utility . | . . 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 4 | . 1 3 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 93 Engine 13 | . 14 11 Wheel 6 | . 8 . Hover 22 | . 19 39 Device 10 | . 10 11 Storage 7 | . 9 . Protection 5 | . 4 11 Ballistic Gun 24 | . 27 12 Ballistic Cannon 1 | . . 8 Peak Build Rating 16 | 6 12 16 Average Rating 9 | 3 9 14 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 12 13 12 Greatest Support 28 | 26 26 28 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 6 6 5 Most Carried 6 | 5 6 5 Average Carried 3 | 2 4 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 342 | 204 138 . Remotely . | . . . Salvage Created 309 | . 278 31 Parts 29 | . 25 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 9 1 Guns 4 | . 4 . Cannons 1 | . . 1 AOE 5 | . 5 . Classes Destroyed 4 | . 4 . Worker 2 | . 2 . Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 6 1 Best Kill Streak 8 | . 8 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 79 | . 40 39 Missed 30 | . 15 15 Hits 49 | . 25 24 Melee 8 | . . 8 Projectile 41 | . 25 16 Critical Strikes 1 | . 1 . Damage Taken 689 | . 268 421 Core 151 | . 73 78 Absorbed by Shields . | . . . Redirected to Shielding 3 | . . 3 Core Remaining (%) 85 | 100 70 . Volleys Fired 38 | . 23 15 Largest 2 | . 2 2 Hottest 53 | . 53 53 Shots Fired 74 | . 46 28 Gun 56 | . 42 14 Cannon 14 | . . 14 Launcher 4 | . 4 . Special . | . . . Kinetic 70 | . 42 28 Thermal . | . . . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 23 | . 23 7 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | . 37 18 Core Hits 24 | . 22 2 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 974 | . 704 270 Guns 334 | . 263 71 Cannons 199 | . . 199 Explosions 441 | . 441 . Melee . | . . . Ramming . | . . . Kinetic 533 | . 263 270 Thermal . | . . . Explosive 441 | . 441 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 2 5 Average Corruption 3 | . 2 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . 27 2 Average Temperature 8 | . 9 1 Received Heat Transfer 201 | . 123 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 89 100 Level 1 7 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 213 | . 213 96 Initial 81 | . . 81 Average 41 | . 40 77 Influence Increases 370 | . 335 35 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 52 | . 52 . Disable Machine 15 | . 15 . Destroy Structure 28 | . 28 . Partial Spotted 15 | . . 15 Lose Combat Pursuer 45 | . 45 . Influence Decreases 344 | . 142 202 Entered New Map 112 | . . 112 Time Decay 182 | . 142 40 Lost Part 50 | . . 50 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 15 5 Peak Tracking Total 9 | . 9 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 516 | 61 372 83 Spaces Moved 489 | 58 378 53 Core 14 | 11 3 . Treads . | . . . Legs . | . . . Wheels 117 | 47 70 . Hover 358 | . 305 53 Flight . | . . . Fastest Speed 48 | 50 56 48 Average Speed 64 | 82 63 48 Slowest Speed 250 | 90 250 48 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 52 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 27 . Melee . | . . . Projectile . | . . . AOE 27 | . 27 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 627 | 71 471 85 Wait 61 | . 51 10 Move 487 | 57 377 53 Hop . | . . . Pick Up 18 | 8 8 2 Fast Attach 1 | . 1 . Attach 13 | 6 3 4 Detach 1 | . . 1 Swap 3 | . 3 . Drop 5 | . 5 . Fire 38 | . 23 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x2 517 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Ion Engine. Knocked back. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Knocked back. Imp. Hover Unit destroyed. R-06 Scavenger collects Heat Sink. Destroyed Lgt. Armor Plating. Lgt. Assault Rifle destroyed. Imp. Hover Unit destroyed. System corrupted by crushing effect (+5). Knocked back. Imp. Light Cannon destroyed. Imp. Hover Unit destroyed. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????""" ??????????????????????????? | | ??????????????? ??????????????????????????? | | ????????????? #?????????????????????????? | | ????????????? ]]] #?????????????????????????? | | ????????????? = ]] #?????????????????????????? | | ?????????????? ]] #?????????????????????????? | | ??????????????? #?????????????????????????? | | ???????????????? #?????????????????????????? | | ????????????????? #?????????????????????????? | | ?????????????????? #######+##???????????#####/ | | ??????????????????? ????????????? | | ???????????????????# ?? ?????????????? | | ???????????????????# ??? ???????????????? | | ?????????????????####+##### #??####+#####????# | | ?????????????????# % %% # #??# #????# | | ?????????????????# %== b@# #??# #????# | | ?????????????????#! == # #### ] #???## | | ?????????????????# == # + #???# | | ?????????????????# g# #### * [##### | | ?????????????????# Y """ + #??# + T | | ?????????????????# """ #####??# ##### | | ????????????# ##%% """ #??????# #???# | | ????????????# %+ #??????# #???#### | | ????????????# ###########??????##########??????? | | ?????????????? ??????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileRecyclingTerrabomb Manual? 0 Play Time 00:08:54 Cumulative 17.5 hours Start 2025.12.18 @ 21:29:21 End 2025.12.18 @ 21:36:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b14eda25-1998-4394-a74e-59af8673bc52