Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.15 @ 13:11:06 Player: Some Pennies Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (811) 4055 Value Destroyed (38619) 38619 Prototype IDs (335) 6700 Alien Tech Used (9) 1800 Bonus (65808) 65808 TOTAL SCORE: 129282 Bonus ------- High Alert Combat Kills 8624 Follower Combat Kills 2565 Awakened Behemoth Slayer 1000 Network Hubs Disabled 800 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -3481 Cogmind --------- Core Integrity 182/1600 Matter 107/300 Energy 97/100 System Corruption 0% Temperature Cool (0) +ITN Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Heavy Treads Sigix Containment Pod Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Core Analyzer Advanced Particle Accelerator Experimental Weapon Cycler Centrium Medium Armor Plating Assembled Alloy Armor Assembled Alloy Armor Experimental Focal Shield Experimental System Purifier GOLEM Unit > --- WEAPON ----------- Graviton Cannon Sigix Broadsword > --- INVENTORY -------- High-density Centrium Heavy Treads Experimental Energy Well Experimental Matter Compressor Experimental EM Disruption Field Experimental Force Field Antimissile System Long-range Tractor Beam Transdimensional Reconstructor Integrity Redistributor EMDS Cooled Nova Cannon Null Cannon Hypervelocity Multirail Graviton Cannon Graviton Cannon Graviton Cannon Gamma Bomb Array Neutron Missile Launcher Sigix Containment Pod [Rating: 259] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Combat Antigrav System Treads Light Treads Leg Assembled Alloy Leg Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Graviton Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . 2 . . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 476 | 9 9 4 18 3 19 3 27 18 17 4 18 2 2 1 3 22 7 7 7 27 6 3 10 6 9 21 33 3 8 6 2 21 28 4 36 11 6 30 6 Power 62 | 3 1 1 3 1 3 1 5 2 1 . 3 . . . 1 6 1 3 . 6 . . . . 1 . 7 . 2 1 . . 3 . 1 . 1 5 . Engine 20 | 3 1 1 2 1 1 . 3 1 1 . . . . . . 2 . 2 . 1 . . . . . . 1 . . . . . . . . . . . . Core 20 | . . . 1 . 1 1 2 1 . . 2 . . . 1 4 1 1 . 3 . . . . . . . . 2 . . . . . . . . . . Reactor 22 | . . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . 1 . 6 . . 1 . . 3 . 1 . 1 5 . Propulsion 83 | 2 . . 5 1 7 . 6 8 7 . 6 1 . . . 2 . . . 3 2 . 4 1 1 5 1 1 2 1 1 3 3 . 8 2 . . . Treads 47 | 2 . . 5 1 5 . 4 7 . . . . . . . . . . . . 2 . 2 1 1 . . . 2 . 1 3 3 . 6 2 . . . Leg 16 | . . . . . 2 . 2 . . . . . . . . . . . . 1 . . 2 . . 5 1 1 . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 1 3 . 6 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 227 | 2 2 1 4 1 6 2 5 2 6 3 6 . . 1 . 10 3 2 6 14 3 3 6 2 5 14 19 2 3 4 1 13 10 4 22 7 5 22 6 Device 121 | 1 1 1 2 1 4 2 2 1 1 1 4 . . 1 . 5 1 2 1 11 2 1 2 . 2 9 12 2 2 2 1 4 5 3 13 4 3 10 2 Storage 18 | 1 1 . . . 1 . 1 . 2 . . . . . . 2 . . . 1 . . . 1 . . . . . . . . 1 1 1 . . 5 . Processor 35 | . . . . . 1 . . . 2 . 1 . . . . 2 1 . 5 . . . . . . 3 4 . 1 . . 2 . . 3 3 1 3 3 Hackware 18 | . . . . . . . 2 . 1 . . . . . . 1 . . . . . 2 2 . 1 1 1 . . 1 . 4 1 . . . . 1 . Protection 34 | . . . 2 . . . . 1 . 2 1 . . . . . 1 . . 2 1 . 2 1 2 1 2 . . 1 . 3 3 . 4 . 1 3 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 104 | 2 6 2 6 . 3 . 11 6 3 1 3 1 2 . 2 4 3 2 1 4 1 . . 3 2 2 6 . 1 . . 5 12 . 5 2 . 3 . Energy Gun 24 | . . . 1 . . . 8 1 . . 1 1 2 . . 1 . . . 2 . . . . . . 2 . . . . . 3 . . 1 . 1 . Energy Cannon 21 | . . . . . . . 2 . . . . . . . 1 1 2 1 . . . . . . . 2 1 . 1 . . 1 6 . 2 1 . . . Ballistic Gun 28 | 2 5 2 3 . 2 . 1 4 2 1 . . . . . . . . . . 1 . . 2 . . 1 . . . . 1 1 . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 . 1 . . 2 . Launcher 6 | . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Unidentified Prototypes 100 | . . . . . 6 . 5 6 1 . 3 . . 1 . 4 . . 6 4 . . . 4 . 6 4 . . 6 . 7 18 . 14 2 1 2 . Corrupted Parts 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . . . . . 6 . System Corruption 74 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 9 8 . . . . . . . . . . . 51 . Parts Lost 66 | . . . . 2 7 . 7 2 . . 9 . 2 . 1 1 . . . 14 . 1 1 . . 1 2 . 1 . . 1 . 2 . . 1 6 5 Power 13 | . . . . 1 1 . 1 . . . 2 . . . . 1 . . . 4 . . . . . . . . . . . . . . . . 1 2 . Propulsion 15 | . . . . . 4 . 4 . . . 2 . . . 1 . . . . 3 . . 1 . . . . . . . . . . . . . . . . Utility 29 | . . . . 1 1 . 1 1 . . 3 . 1 . . . . . . 6 . 1 . . . 1 . . 1 . . 1 . 2 . . . 4 5 Weapon 9 | . . . . . 1 . 1 1 . . 2 . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Highest Loss Streak 7 | . . . . 2 7 . 4 1 . . 4 . 1 . 1 1 . . . 7 . 1 1 . . 1 2 . 1 . . 1 . 1 . . 1 4 2 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 12 19 19 19 18 19 21 24 12 12 13 14 12 13 14 14 14 14 15 13 15 15 17 16 15 16 17 17 17 17 17 16 15 16 19 18 18 17 14 Power . | . 1 1 . . . 2 2 3 1 . 1 1 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . . 1 1 . . . . Propulsion 1 | . . 2 7 9 8 7 6 8 2 1 1 2 2 2 1 1 1 1 1 . . . . 1 . 1 . . . 1 1 . . . . 1 1 1 1 Utility 8 | 1 5 10 7 6 4 6 7 8 5 5 8 6 5 5 7 6 7 8 9 9 10 9 10 9 9 10 11 12 12 12 11 11 10 10 10 10 10 6 5 Weapon 4 | . 5 6 4 4 5 4 4 4 3 4 3 3 2 3 3 4 4 4 5 3 3 3 4 4 4 3 3 4 3 3 4 3 3 4 6 5 4 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | 2 3 5 3 . 8 . 2 4 3 . 2 1 . . . 7 . . . . . . 2 7 1 . 4 . 2 1 . 1 2 1 4 1 . 3 7 Power 11 | . . . . . 4 . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . 2 . . 1 . Propulsion 22 | . . . . . 1 . 1 4 3 . 1 . . . . 1 . . . . . . 1 1 . . 1 . . 1 . . 1 1 . 1 . 1 3 Utility 27 | 1 . 2 3 . 3 . 1 . . . 1 1 . . . 3 . . . . . . . 5 . . 1 . 2 . . 1 1 . . . . . 2 Weapon 15 | 1 3 3 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 2 . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 99 98 96 90 100 98 99 99 99 90 100 94 77 83 83 86 85 87 90 83 87 87 84 79 82 85 83 83 79 82 82 77 72 71 77 75 73 78 Engine 2 | . 14 14 9 8 4 . 5 4 6 3 . . . . . 3 . 2 6 7 . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . 2 3 4 . 3 3 7 7 7 7 7 12 10 6 2 . . . . . . . . 4 1 . . . . . . . . . Reactor 5 | . . . . . 2 8 . . . . 2 . . . . . . . . 1 5 5 5 5 4 5 9 9 5 8 9 9 5 4 4 8 11 11 11 Treads 9 | . 28 28 32 33 30 11 18 27 . . . . . . . . . . . . 3 11 5 4 5 3 . . 4 5 5 7 10 13 8 8 7 8 7 Leg 5 | . . . . . 2 22 17 8 . . . . . . . . . . . . 12 11 16 13 11 14 21 20 11 10 10 2 . . . . . . . Hover 4 | . . . . . . . . . 15 23 26 30 30 30 29 25 26 26 26 23 9 . . . . . . . . . . . . . . . . . . Device 18 | . 14 14 14 10 15 17 10 9 7 3 7 15 15 10 7 13 13 13 9 15 15 18 15 16 19 21 22 20 29 30 30 18 14 21 18 13 14 28 24 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 7 12 10 11 11 9 5 9 10 10 6 5 4 4 4 4 4 4 5 6 Processor 4 | . . . . . 1 4 . . 14 11 7 15 12 7 7 6 12 13 20 17 3 . . . . 2 . . . . . 5 5 3 7 8 8 7 11 Hackware 6 | . . . . . . . 15 12 14 15 13 7 7 7 7 5 . . . . . 4 8 5 6 5 3 5 . 3 5 16 18 13 13 13 12 1 . Protection 5 | . . . 6 11 3 . . 5 . 6 4 . . . . . . . . 1 7 8 9 11 8 9 7 5 5 5 4 5 5 4 6 12 9 6 7 Energy Cannon 3 | . . . . . . . 4 . . . . . . . 1 . 10 10 4 8 9 11 11 7 2 1 7 5 5 4 5 1 2 4 2 4 . . 3 Ballistic Gun 4 | . 27 27 20 22 9 14 . 9 5 7 8 2 . . . . . . . . . . . 2 5 6 . 5 4 . 2 3 2 3 2 3 3 . . Slashing Weapon 1 | . . . . . 8 5 1 3 5 4 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . 3 2 3 Peak Build Rating 259 | 8 12 14 25 20 47 49 51 52 68 82 75 68 69 77 83 94 100 102 107 110 134 142 138 152 150 155 169 166 162 158 160 173 200 216 229 230 253 259 247 Average Rating 133 | 6 10 12 20 18 27 43 46 42 60 69 63 65 62 62 79 88 98 97 95 95 118 132 133 145 143 145 163 160 152 149 153 167 184 211 219 226 249 224 240 On Entrance 107 | . 7 11 13 19 20 47 40 50 37 67 63 72 66 61 77 78 92 98 98 102 81 116 133 138 150 146 147 162 162 153 153 157 165 198 200 227 228 242 235 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 239 | 13 50 54 62 60 61 61 98 101 33 41 54 35 38 46 57 64 67 65 70 81 126 131 128 127 118 122 159 146 146 143 151 142 150 216 215 205 239 236 169 Greatest Support 190 | 40 40 40 64 62 67 60 84 82 48 48 64 50 49 49 56 64 64 64 64 64 60 80 83 83 80 120 120 120 140 60 70 145 145 145 180 180 170 190 170 Greatest Overweight (x) 12 | . 1 1 . 1 1 1 1 2 . . 2 . . . 1 . 1 1 1 12 4 2 2 2 1 2 2 1 2 2 2 2 1 1 2 1 2 1 . Average Overweight (x) . | . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 . . 1 1 2 1 . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 15 15 15 15 15 15 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 20 Average Capacity 20 | 7 14 20 20 20 20 20 21 25 13 15 15 15 15 15 15 15 15 15 18 15 19 19 20 20 20 20 20 20 20 20 20 20 19 24 25 25 25 23 19 Most Carried 25 | 6 20 20 20 20 20 20 25 25 24 15 15 15 15 15 15 20 15 15 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 20 Average Carried 19 | 2 12 19 19 19 18 19 21 24 12 12 13 14 14 13 14 15 14 15 16 14 18 18 19 19 18 19 19 19 19 19 19 18 19 19 24 24 23 22 18 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 15 15 15 15 15 15 15 15 15 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 20 5 Final Carried 25 | 5 19 20 20 20 20 20 25 25 14 11 15 15 15 14 15 15 15 15 16 15 19 20 20 20 20 20 20 20 20 20 20 18 20 19 25 25 24 19 4 Class Distribution -------------------- 27% | Scavenger-Mutant 18% | Hacker-Mutant 15% | Golem 10% | Generator-Mutant 6% | Scavenger-Golem 6% | Mutant 5% | Commander-Golem 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scout | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Golem | -5/Archives Scavenger-Golem | -5/Hub_04(d) Scavenger-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Hacker-Mutant | -3/Research Wizard-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 25283 | 348 298 235 816 160 677 492 651 505 220 169 772 191 65 . 478 2252 170 210 110 581 567 123 130 166 200 1333 1558 268 413 120 358 823 1810 367 1832 864 1582 2660 709 Remotely 1823 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . 258 485 998 . Salvage Created 45845 | 187 890 199 867 253 464 420 2948 1454 165 1127 810 233 50 . 306 2514 297 428 . 989 520 703 1072 357 172 3006 5489 536 844 246 503 722 1840 1860 2972 2013 4637 2636 1116 Parts 2181 | 13 41 13 52 13 66 40 141 73 7 21 44 7 5 . 12 113 11 18 . 25 19 33 41 19 16 122 248 22 32 5 25 27 123 97 171 74 228 103 61 Haulers Intercepted 27 | . 2 . 3 . . . 5 6 1 . 1 . . . . 2 . . . . . . . . . 1 2 . . . . 1 . . 1 1 1 . . Recyclers Shooed 31 | 2 5 . 2 . . 2 4 2 . . . . . . . 1 . . . . . . . . . . 3 . . . . . . 2 . 1 5 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . . . 5 5 . 12 . 1 5 . . 13 . . . . . . 16 30 3 8 . . . . . . . . Prevented 27 | . . . . . . . . . . . . 1 . . 3 . 10 4 . . . . . . . . . . . . 9 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 605 | . 9 4 16 8 5 19 43 18 1 4 15 . 1 . 6 14 2 5 . 47 11 10 10 4 . 38 73 10 15 . 12 10 21 21 31 20 52 34 16 Melee 37 | . . . . . 1 6 9 2 1 . . . . . . 10 . . . . . . . . . 1 4 . . . . . 2 . . . 1 . . Guns 228 | . 9 4 9 8 3 6 17 10 . 4 12 . 1 . 6 . . 1 . 2 . . . . . 16 . 2 2 . . 5 11 14 13 10 42 12 9 Cannons 165 | . . . . . . . 10 . . . . . . . . . . 3 . 4 4 10 10 4 . 7 53 5 5 . 2 2 8 7 17 7 . 3 4 AOE 137 | . . . 7 . 1 7 6 4 . . 3 . . . . 4 . 1 . 39 6 . . . . 6 9 3 7 . 9 2 . . . . 7 16 . Classes Destroyed 37 | 3 4 1 3 2 2 1 . . . 1 3 . . . . . . 1 . 3 2 . . . . 3 2 1 . . . 3 1 . 1 . . . . Worker 46 | 1 . . 1 2 . 3 5 3 . . 2 . . . . 7 . . . . . 1 . . . 8 . . . . . . 3 3 1 . 4 2 . Builder 38 | . . . 1 . . 1 . . . . . . . . . 4 . . . . . . . . . . 10 . . . . 1 4 8 2 2 5 . . Tunneler 15 | 4 . . . 1 . 3 2 . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 . . Hauler 27 | . 2 . 3 . . . 5 6 1 . 1 . . . . 2 . . . . . . . . . 1 2 . . . . 1 . . 1 1 1 . . Recycler 63 | 1 5 . 4 1 . . 9 3 1 . 1 . . . . 11 . . . . . . 2 . . 1 6 . . . . . 3 1 2 1 9 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 17 | . . . 2 . . . 3 1 . . 2 . . . . . . . . . . 1 1 . 5 1 . . . . . . . . 1 . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 31 | . 2 . 4 . . . 3 1 . . . . . . . 2 . . . . . 1 . . . . 4 . . . . 1 2 1 2 2 5 1 . Swarmer 112 | . 3 . 9 . . 16 13 3 . . 3 . . . 2 4 . . . . . . . . . . 10 4 1 . 4 3 . 7 4 . 14 12 . Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 160 | . 6 2 6 2 . 2 23 12 1 . 2 . . . 2 4 . 2 . . 8 5 . . . 20 25 1 7 . 5 1 . 5 3 3 7 6 . Brawler 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . Duelist 14 | . . . . . . 1 . . . . . . . . 1 . . 1 . . 2 . . . . . 3 . 3 . . 1 . . . . 1 1 . Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . 1 . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Sentry 46 | . . 2 1 . . . 7 3 . . 2 . . . . 1 . 1 . . . 1 7 . . 3 4 . 2 . . 1 . 4 1 5 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 49 | . . . . . . . . . . . 4 . . . 1 1 2 . . . . 4 . . . . 8 . . . 2 . 6 4 . 6 8 3 . Programmer 88 | . . . . . . . . . . . 2 . 1 . . 4 . . . . . . 1 . . 2 17 1 . . . . 14 1 18 3 19 5 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Behemoth 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . . . . 2 . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Lightning 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 3 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 48 | . . . . 5 4 . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 41 | 3 4 2 12 3 4 6 12 8 3 4 5 . 1 . 3 5 2 3 . 41 8 4 3 2 2 20 14 4 8 . 5 5 4 11 5 5 10 19 3 Combat Bots Only 39 | . 3 2 6 3 2 4 7 7 1 4 5 . 1 . 3 4 2 3 . 39 8 4 3 2 . 19 7 4 8 . 5 5 3 5 4 4 7 17 3 Max Kills in Single Turn 8 | 1 1 1 3 2 1 4 3 2 1 2 2 . 1 . 2 2 1 2 . 8 3 2 1 1 1 7 5 4 3 . 3 2 2 2 2 1 4 8 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 3 . 1 3 2 2 . . 2 . . . . 2 . 1 . 8 3 . . . . 6 3 3 3 . 3 2 . . . . 4 7 . Melee 1 | . . . . . 1 1 1 1 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed 12 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 4 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 4630 | . 49 21 64 38 69 71 192 84 35 . 277 . 32 . 50 171 9 36 . 124 79 138 40 15 . 125 533 27 72 . 84 63 127 297 117 107 400 422 662 Missed 1708 | . 15 5 21 6 16 20 59 31 17 . 112 . 21 . 23 63 6 22 . 49 24 47 11 8 . 35 210 9 28 . 34 15 55 107 40 37 141 105 316 Intercepted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 17 . Damage Taken 40728 | . 421 206 442 412 893 580 1800 789 255 . 2320 . 185 . 379 1552 51 176 . 1958 1030 1119 592 111 . 2677 3488 212 372 . 455 1602 956 2593 596 947 2650 4619 4290 Core 4495 | . 113 32 15 55 100 203 271 92 71 . 531 . 16 . 55 196 . 16 . 360 183 124 39 . . 200 267 27 8 . 6 276 47 178 44 115 161 214 480 Absorbed by Shields 17535 | . . . . . . . . . . . . . . . . . . . . . . . 47 41 . . 1486 142 402 . 228 28 259 2029 633 986 2763 4335 4156 Reduced by Siege Mode 461 | . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . 5 93 . . 2 25 . 275 14 Redirected to Shielding 1183 | . . . 2 . . . . . . . . . . . . . . . . 286 . . . . . . 78 . . . . . . . 1 49 223 222 322 Ignored by Resistances 7919 | . . . . . . . . . . . . . . . . . . . . 45 199 232 100 31 . 523 1775 88 159 . 142 109 181 336 736 398 552 588 1725 Regen/Repaired (Parts) 10493 | . . . 124 . . . 73 223 . . 148 . . . . 468 . . . . . . . . . . . . . . . . 989 605 687 528 2418 919 3311 Core Remaining (%) 44 | 100 . 42 . . . 6 . 34 . . . . . . 3 . . . . . 11 . . . . 63 . . . . 73 . 75 . . 76 . . 11 Volleys Fired 2188 | 29 79 21 60 30 88 34 135 68 1 4 66 11 8 1 18 10 14 13 5 69 21 37 36 32 10 122 214 29 28 . 22 60 77 67 66 85 145 119 254 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 3 3 1 Hottest 338 | 40 100 46 105 53 53 53 136 100 56 60 78 78 60 120 135 35 150 150 105 150 55 50 50 105 70 70 70 74 60 . 116 70 180 180 150 180 238 338 130 Shots Fired 3323 | 58 157 41 116 57 98 55 265 120 2 7 113 13 10 2 32 10 24 17 5 88 36 56 71 63 13 204 325 48 50 . 30 77 105 110 87 134 163 207 254 Gun 1646 | 58 156 41 110 57 78 46 135 116 2 7 110 13 8 2 30 . . 5 . 15 11 . . 2 5 174 . 18 21 . 8 46 45 52 39 43 126 48 19 Cannon 1546 | . . . . . . . 125 . . . . . . . 2 6 24 12 3 52 21 56 71 61 8 30 317 29 24 . 16 28 60 58 48 91 32 151 221 Launcher 125 | . . . 6 . 20 9 5 4 . . 3 . 2 . . 4 . . . 18 4 . . . . . 8 1 5 . 6 3 . . . . 5 8 14 Special 6 | . 1 . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . Kinetic 1489 | 58 156 41 102 57 78 46 7 66 2 7 107 1 4 . . . . 5 . 6 11 . . 2 5 174 . 18 21 . 8 46 49 52 55 49 136 101 19 Thermal 1358 | . 1 . 8 . . . 158 4 . . . . . . . 6 4 . 3 28 21 56 71 61 8 27 277 29 24 . 8 23 46 58 32 75 22 87 221 Explosive 125 | . . . 6 . 20 9 5 4 . . 3 . 2 . . 4 . . . 18 4 . . . . . 8 1 5 . 6 3 . . . . 5 8 14 Electromagnetic 337 | . . . . . . . 95 46 . . 3 12 4 2 32 . 20 12 . 24 . . . . . 3 40 . . . 8 5 10 . . 10 . 11 . Phasic 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 11 7 5 11 5 12 11 18 7 . 2 19 5 3 . 6 . 9 13 3 10 6 22 18 18 8 9 29 16 22 . 5 22 17 23 15 25 22 32 18 Robot Miss Streak 10 | 4 4 2 6 4 5 6 10 4 . 1 4 2 2 . 2 1 1 2 . 3 1 1 1 2 2 4 2 3 1 . 2 2 3 4 7 6 8 4 3 Penetration Max 3 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 1 . 1 . . 1 2 3 2 1 2 2 . Secondary Targets 11 | . . 1 1 . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Capacitor 221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221 Shots Hit Robots 2490 | 37 90 26 69 33 85 52 196 103 7 4 80 10 4 1 18 91 13 13 2 53 25 35 42 47 15 140 239 27 41 6 14 51 67 72 61 92 157 186 186 Core Hits 1631 | 14 42 8 35 15 39 26 102 54 1 6 41 5 1 . 10 49 3 12 . 112 23 20 22 22 7 77 186 17 27 2 20 23 48 64 69 52 159 137 81 Critical Kills 206 | . 1 . 1 . 1 . . . . 3 6 . 1 . . . . 2 . 2 . . . . . 12 1 1 1 . . 2 17 26 32 14 59 12 12 Critical Parts Destroyed 256 | . . . 2 . 1 1 1 . . . 11 . 1 . . . . 1 . 1 . . . 1 1 16 . 2 4 . . 2 20 31 28 18 80 22 12 Critical Strikes 522 | . 1 . 4 . 4 3 7 . . 3 17 . 2 . . 4 . 3 . 3 . . . 1 1 31 12 3 5 . . 5 40 62 61 38 140 47 25 Burn 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 . 3 Destroy 478 | . 1 . 3 . 2 1 1 . . 3 17 . 2 . . . . 3 . 3 . . . 1 1 31 . 3 5 . . 5 37 62 61 33 138 43 22 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Corrupt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 2 . 2 . Sever 11 | . . . . . 2 2 4 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . 3 . . . . . . Melee Attacks 472 | . . . 3 . 44 35 41 25 13 . 14 . . 1 . 136 1 . . 1 4 . . 2 7 9 26 . 1 15 3 8 40 . 2 . 22 16 3 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 313 | . . . 3 . 44 35 41 25 11 . 12 . . . . 100 . . . . . . . . . . . . . . . . . . 1 . 22 16 3 Piercing 150 | . . . . . . . . . . . . . . . . 36 . . . 1 4 . . 2 6 9 25 . 1 15 3 8 40 . . . . . . Sneak Attacks 85 | . . . 3 . 2 8 6 5 4 . 3 . . 1 . 32 . . . . . . . . 6 1 5 . . . . 1 3 . . . 4 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 110072 | 298 782 357 1946 625 2938 2084 5272 2490 261 129 1809 190 56 . 419 4460 428 573 . 5372 1753 1571 2128 2140 653 5657 15190 1316 2932 507 1770 2148 2538 2090 1308 2924 5661 10495 16802 Guns 19863 | 298 777 356 1244 624 780 457 1846 1448 . 129 1407 190 56 . 388 . . 120 . 239 138 . . 30 140 2881 . 278 474 . 76 926 452 673 432 431 1707 684 182 Cannons 54138 | . . . . . . . 1497 . . . . . . . 31 . 428 234 . 962 637 1571 2095 2110 230 760 10397 773 878 . 214 798 1782 1326 876 2493 1778 6043 16225 Explosions 22160 | . . . 423 . 388 517 635 362 . . 194 . . . . 205 . 219 . 4171 881 . . . . 1914 3973 265 1580 . 1480 323 . . . . 1345 3016 269 Melee 13721 | . . . 279 . 1770 1110 1294 680 261 . 181 . . . . 4255 . . . . 97 . . . 283 102 801 . . 507 . 101 304 . . . 818 752 126 Ramming 190 | . 5 1 . 1 . . . . . . 27 . . . . . . . . . . . 33 . . . 19 . . . . . . 91 . . 13 . . Kinetic 19260 | 298 777 356 1114 624 780 457 74 654 . 129 1387 23 35 . . . . 120 . 107 138 . . 30 140 2881 . 278 474 . 76 926 532 673 625 484 2149 2737 182 Thermal 49449 | . . . 130 . . . 2123 123 . . . . . . . . . 219 . 605 637 1571 2095 2110 230 710 8771 773 878 . . 580 1572 1326 683 2240 1375 4473 16225 Explosive 18370 | . . . 423 . 388 517 416 292 . . 194 . . . . 205 . . . 4074 881 . . . . . 3454 265 1580 . 1480 323 . . . . 1306 2303 269 Electromagnetic 8950 | . . . . . . . 1365 741 . . 20 167 21 . 419 . 428 234 . 454 . . . . . 1964 2145 . . . 214 218 130 . . 200 . 230 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10674 | . . . 279 . 1770 1110 1294 680 261 . 181 . . . . 3403 . . . . . . . . . . . . . . . . . . . . 818 752 126 Piercing 3047 | . . . . . . . . . . . . . . . . 852 . . . . 97 . . . 283 102 801 . . 507 . 101 304 . . . . . . Phasic 132 | . . . . . . . . . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . 1 1 1 7 7 7 . 1 . 16 21 17 18 18 24 1 . . . 9 9 . 1 1 9 31 5 1 1 1 1 . 4 4 5 5 4 49 . Average Corruption 6 | . 1 1 1 2 7 7 . 1 . 11 15 17 17 18 18 1 . . . 8 8 . 1 1 3 21 3 1 1 1 1 . 1 2 3 4 2 26 . Corruption Purged 92 | . . . . . . . . . . . 10 . . . . 1 . . . . 3 . . . 10 . 5 . . . . . 2 . . . . 61 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 683 | . 9 11 8 10 51 22 . . . 6 48 13 17 3 24 4 . . . 10 57 . 5 6 8 60 44 8 14 2 7 . 16 2 46 30 33 109 . Message Errors 165 | . 2 2 2 3 12 2 . . . . 15 2 4 2 5 1 . . . 3 15 . 1 1 2 13 9 5 3 1 3 . 3 . 13 11 9 21 . Matter Fused 163 | . 3 3 2 2 17 10 . . . 1 4 5 4 1 5 1 . . . 1 19 . 1 2 2 11 13 2 3 . 1 . 2 . 12 7 6 23 . Heat Flow Errors 88 | . 1 2 1 1 10 3 . . . 1 8 . 3 . . 1 . . . 1 5 . 1 . . 8 6 1 1 1 1 . 4 . 5 4 6 13 . Energy Discharges 86 | . 1 2 1 1 6 3 . . . . 2 3 4 . 3 1 . . . 3 6 . . 2 1 7 6 . 3 . . . 4 . 6 4 2 15 . Parts Rejected 10 | . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . 3 1 . . . . . . . . 1 . 1 . Parts Fused 6 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 1 . Data Loss (minor) 62 | . 1 2 2 1 2 1 . . . . 5 2 1 . 4 . . . . 1 6 . . . . 7 4 . 1 . 1 . 3 . 5 1 4 8 . Data Loss (major) 28 | . 1 . . 1 . 1 . . . 1 7 . . . 1 . . . . . 3 . . . 1 4 . . 1 . 1 . . . 1 . 1 4 . Misfires 14 | . . . . . . . . . . . 1 1 . . 1 . . . . . 1 . 1 . 1 . 2 . 2 . . . . 1 2 . 1 . . Alerts 10 | . . . . . 1 1 . . . 1 . . . . . . . . . . 1 . . 1 1 . 2 . . . . . . 1 . . . 1 . Misdirections 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 47 | . . . . . 3 1 . . . 1 2 . . . 4 . . . . . 1 . . . . 6 1 . . . . . . . 2 1 3 22 . Overload Shots 45 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 4 . . 37 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 4240 | . . . 262 . 24 258 181 71 53 . . . . . . 397 52 10 . 223 27 . 83 112 55 43 600 . 105 199 8 29 263 41 44 76 157 159 708 Projectiles 1733 | . . . . . . . 36 . . . . . . . . . 52 . . 25 18 . 80 112 28 1 275 . 57 . . 23 133 30 44 76 . 35 708 Explosions 826 | . . . 33 . 2 62 42 . . . . . . . . . . 10 . 198 9 . . . . 42 150 . 48 . 8 6 . . . . 92 124 . Melee 1681 | . . . 229 . 22 196 103 71 53 . . . . . . 397 . . . . . . 3 . 27 . 175 . . 199 . . 130 11 . . 65 . . Knockbacks 18 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 9 . Impact 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . 9 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 707 | . . . . . . 32 24 93 . . 11 . 13 . . . . . . 70 86 . . . . 26 142 . . . . . . . . . . 183 27 Shots 23 | . . . . . . 1 1 3 . . . . 1 . . . . . . 3 3 . . . . 1 6 . . . . . . . . . . 3 1 Rammed 17 | . 2 1 . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . Targets Rammed 22 | . 2 1 . 1 . . . . . . 8 . . . . . . . . . . . 1 . . . 1 . . . . . . 7 . . 1 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Highest Temperature 432 | . 265 162 189 190 265 217 432 13 12 265 276 46 254 54 153 200 230 222 120 253 251 . 84 75 18 265 219 77 153 157 65 . 224 181 164 235 178 178 158 Average Temperature 59 | . 50 36 68 50 95 78 48 4 5 99 78 21 106 28 66 38 20 25 12 61 106 . 27 45 13 33 56 40 47 103 30 . 50 67 85 90 106 123 97 Received Heat Transfer 5405 | . 165 93 141 198 . 144 819 333 153 . 138 . 12 . 57 507 . 48 . 214 375 96 101 . . 261 662 25 80 . 68 79 15 421 16 32 52 100 . Effects 7 | . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 1 . 1 3 . 2 2 Total Turns 324 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . 16 48 10 . 10 34 . 113 17 Longest Duration 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . 16 21 10 . 10 19 . 84 14 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . 1 2 . . . . . . . . 2 . . 2 . . 1 . . 8 6 . . . . 1 . . . 2 . 2 . Combat Hostiles 26 | . . . . . . . 1 2 . . . . . . . . 2 . . 2 . . . . . 8 6 . . . . 1 . . . 2 . 2 . Parts Fried 57 | . . . . . . . 5 4 . . . . . . . . 4 . . 3 . . 3 . . 15 14 . . . . 2 1 . . 1 . 5 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 1 3 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 1 3 Parts Melted 39 | . . . . . . . 8 . . . . . . . . . . 2 . 1 . 1 4 1 . 4 3 . . . . 1 5 1 . 6 . 2 . Heat Transferred 25758 | . . . 296 . . . 3900 211 . . . . . . . . . 200 . 774 350 875 1150 1436 125 901 5038 425 500 . . 325 944 1038 518 1730 686 1494 2842 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 16 | . . . . . . . 5 2 . . . . . . . . . 1 . 2 . . . . . . 2 . . . 1 . . . . . 1 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . . 1 3 1 . . 1 . . . . . . . . . . 1 2 2 1 5 5 . . . . 1 . 3 2 2 4 5 . Low Security (%) 48 | 100 100 100 63 100 . 74 8 94 100 100 46 . . . . 100 . . . . . 64 56 . 74 12 . . . . . 81 100 48 45 14 . . . Level 1 17 | . . . 36 . . 25 79 5 . . 53 . . . . . . . . . . 35 32 87 25 15 . . . . . 18 . 9 7 58 38 . . Level 2 7 | . . . . . . . 10 . . . . . . . . . . . . . . . 10 12 . 9 3 . . . . . . 40 47 27 8 . . Level 3 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 55 43 . . . . . . 1 . . 18 5 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . 34 7 . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 25 . . . . . . . . . . 86 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2538 | 10 149 71 265 66 . 317 712 316 82 1 346 . . . . 185 . . . . . 267 475 431 286 1785 2538 . . . . 235 168 712 634 596 1350 1681 . Initial 868 | . . . . 34 . . 104 162 82 1 . . . . . 21 . . . . . . 95 248 106 . 868 . . . . 69 117 87 400 348 355 856 . Average 321 | . 42 9 161 11 . 107 316 135 18 . 173 . . . . 51 . . . . . 123 164 340 120 666 1252 . . . . 65 52 317 305 312 762 1239 . Influence Increases 24957 | 30 346 184 554 120 . 652 1442 704 100 . 769 15 90 . 222 843 60 133 . . 260 383 1033 381 280 2791 2922 145 481 10 295 515 923 1027 1272 906 1763 1902 1404 Destroy 0b10 Robot/C 11820 | . 180 140 340 60 . 380 860 360 20 . 300 . 20 . 160 280 40 100 . . 220 220 460 160 80 1000 1520 120 320 . 240 200 440 460 620 400 1040 1080 . Destroy 0b10 Robot/NC 1360 | 30 45 . 75 20 . 35 135 70 10 . 30 15 . . . 140 10 . . . 10 15 30 10 25 95 140 . . 10 . 15 60 70 50 30 125 60 . Destroy Leader 2202 | . 48 20 76 20 . 60 186 84 2 . 82 . 10 . 20 78 10 10 . . 30 42 34 . . 216 292 20 20 . 40 44 84 112 96 116 202 148 . Allied During Kill 1676 | . . 7 3 . . . . . . . . . . . 27 . . 23 . . . 7 412 170 105 564 24 5 6 . . . . 19 . . . 304 . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 20 . . . Successful Hack 892 | . 27 . 31 . . . 17 . 32 . 16 . . . . 68 . . . . . . 30 . . 16 82 . . . . 75 126 33 115 142 15 67 . Select Force Hacks 130 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . Disable Machine 1425 | . . 15 15 . . 30 90 75 . . 105 . . . . . . . . . . 30 . 15 60 240 270 . . . . 30 120 30 90 90 . 60 60 Destroy Structure 3452 | . 1 2 14 5 . 42 49 40 6 . 41 . . . . 37 . . . . . 24 52 26 10 350 504 . . . . 106 78 108 106 78 246 183 1344 Partial Spotted 150 | . . . . . . . . . 15 . 30 . . . . 45 . . . . . . . . . 30 . . . . . . 15 15 . . . . . Lose Combat Pursuer 1800 | . 45 . . 15 . 105 105 45 15 . 165 . 60 . 15 195 . . . . . 45 15 . . 180 90 . 135 . 15 45 . 180 165 30 135 . . Influence Decreases 16440 | 30 346 184 464 154 . 383 1160 684 178 1 503 160 107 . 188 863 60 44 . . 260 188 683 362 386 1019 1258 634 664 10 191 375 883 402 1052 662 780 1082 40 Time Decay 11995 | 30 346 164 444 154 . 383 640 514 158 1 362 160 97 . 158 578 60 44 . . 260 178 403 302 346 539 708 634 614 10 191 365 653 362 683 502 610 342 . Lost Part 410 | . . . . . . . 70 20 . . 90 . 10 . 10 10 . . . . . 10 10 . . 10 20 . 10 . . 10 . 20 . . 10 60 40 Lost Ally 1470 | . . 20 20 . . . . . 20 . . . . . 20 10 . . . . . . 120 60 40 320 80 . 40 . . . . 20 . 10 10 680 . Purge Threat 2565 | . . . . . . . 450 150 . . 51 . . . . 265 . . . . . . 150 . . 150 450 . . . . . 230 . 369 150 150 . . Squads Dispatched 116 | . 2 . 1 1 . . 8 3 3 . 7 . . . . 9 . . . . . 4 2 . . 12 23 . 1 . . 6 8 3 6 5 8 4 . Investigation 25 | . 1 . 1 . . . 4 1 1 . 3 . . . . 3 . . . . . . 1 . . 5 1 . . . . 1 2 1 . . . . . Extermination 32 | . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . 1 6 . . . . . 5 1 6 2 5 1 . Reinforcement 35 | . 1 . . 1 . . 4 2 1 . 3 . . . . 3 . . . . . 1 1 . . 1 3 . . . . 5 1 1 . 3 2 2 . Assault 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . 1 . . . . . . . 1 1 . Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 5 . . . . . 1 . . . . . . Construction Impeded 7 | . . . . 1 . . 1 . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . 1 . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 66 | . 4 . 2 . . . 2 1 . . 1 . . . . 1 . . . . . 1 3 3 . 2 6 . . . . 8 . 3 . 2 . 27 . Communications Jammed 358 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 66 . . . . . 6 58 3 14 51 10 . Distress Signals 337 | . . . . . . . . . . . . . . . . . . . . . . . . . . 143 66 . . . . . 6 54 3 4 51 10 . Times Spotted 1007 | . 21 4 25 20 28 26 63 26 6 6 30 . 4 . 8 36 2 16 . 71 11 17 25 10 15 69 110 9 19 . 7 19 27 42 48 23 68 33 63 Peak Tracking Total 39 | . 6 2 6 20 9 4 7 5 3 4 8 . 4 . 4 6 2 8 . 39 7 6 5 5 1 8 10 4 9 . 3 5 3 9 5 3 7 16 4 Tactical Retreats 97 | . 3 . . 2 11 4 6 2 1 . 5 . 2 . 1 10 . 3 . 9 . 2 1 . . 4 4 . 3 . 1 1 . 9 6 2 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 1 . 2 . . . 3 2 3 . 2 . . . . 1 . . . . . . 2 . . . 1 . . . . 1 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 10 2 . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 116 | . . 1 1 . 8 2 6 5 . . 7 . . . . . 2 . 3 3 . 2 1 1 4 16 18 . 2 2 . 2 8 2 6 6 . 4 4 Max in Single Turn 7 | . . . 1 . 1 1 2 1 . . 5 . . . . . 2 . 1 1 . 1 1 1 1 7 5 . 1 1 . 1 1 1 1 1 . 1 1 Garrison Access 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . 1 1 . 1 . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 152 | . 8 . 6 . 2 . 8 4 5 . 7 1 1 4 1 19 1 . . . . 2 5 1 . 12 7 2 . 4 . 4 16 3 9 11 5 4 . Terminals 94 | . 6 . 4 . . . 4 2 4 . 3 . . . 1 10 1 . . . . 1 5 1 . 10 5 1 . . . 1 10 1 7 10 4 3 . Fabricators 11 | . . . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . 1 2 1 . . 1 . . Repair Stations 11 | . . . 1 . . . 2 1 . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . 2 . . . . 1 . Recycling Units 8 | . 2 . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzers 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Garrison Access 9 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . 2 . . . . . 1 1 . 1 . . . . Total Hacks 679 | . 20 . 25 . 2 . 37 8 15 . 17 1 1 30 1 64 2 . . . . 9 12 3 . 31 45 2 . 17 . 17 92 24 57 100 16 31 . Successful 412 | . 10 . 20 . 2 . 25 7 10 . 11 1 1 30 1 42 2 . . . . 3 6 . . 15 17 2 . 17 . 11 69 16 29 50 5 10 . Failed 266 | . 10 . 5 . . . 12 1 5 . 6 . . . . 22 . . . . . 6 6 3 . 16 28 . . . . 6 23 8 28 49 11 21 . Catastrophic 37 | . 2 . 1 . . . 1 . . . 1 . . . . 2 . . . . . 3 . . . 4 4 . . . . 2 . 1 2 5 4 5 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 282 | . 13 . 19 . 1 . 13 3 5 . 5 . . . . 23 . . . . . 6 5 1 . 22 17 . . . . 5 40 14 4 63 5 18 . Terminals 483 | . 17 . 17 . . . 18 4 10 . 6 . . . 1 40 2 . . . . 6 12 3 . 28 34 1 . . . 8 69 11 55 98 14 29 . Fabricators 37 | . . . . . . . . . 5 . 5 . . . . 9 . . . . . . . . . . . . . . . 4 7 5 . . 2 . . Repair Stations 45 | . . . 4 . . . 6 2 . . 3 . . . . 9 . . . . . . . . . . 6 . . . . . 13 . . . . 2 . Recycling Units 27 | . 3 . 4 . . . 4 2 . . . . . . . 1 . . . . . . . . . . 5 . . . . . . 8 . . . . . Scanalyzers 19 | . . . . . . . 9 . . . . . . . . 2 . . . . . . . . . . . . . . . 4 1 . 1 2 . . . Garrison Access 16 | . . . . . . . . . . . 3 . . . . 3 . . . . . 3 . . . 3 . . . . . 1 2 . 1 . . . . Terminal Hacks 234 | . 5 . 4 . 2 . 8 3 4 . 2 1 1 30 1 14 2 . . . . 1 4 . . 6 9 2 . 17 . 2 41 6 26 34 3 6 . Record 21 | . . . . . 1 . . . . . . . . 11 1 . 2 . . . . . . . . . . 1 . 5 . . . . . . . . . Part Schematic 30 | . 2 . 1 . . . . . . . . . . 11 . 1 . . . . . . . . . . . . . 4 . . 9 . 1 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . Prototype ID Bank 28 | . 1 . 1 . . . . . . . . . . 3 . 1 . . . . . . . . . . 1 . . 4 . . 4 . 1 12 . . . Open Door 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Branch Access Points 7 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . Emergency Access Points 7 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 2 . . . Machine Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Index 9 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . 1 1 . 1 . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Unit Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Alert Level 18 | . . . . . . . 2 1 . . . . . . . 2 . . . . . . 1 . . 1 3 . . . . . 3 . 2 2 1 . . Unreport Threat 20 | . . . . . . . 3 1 . . 1 . . . . 2 . . . . . . 1 . . 1 3 . . . . . 3 . 3 1 1 . . Locate Traps 11 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 3 . 1 . Reprogram Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 8 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 . 1 . . . Registered Components 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . Registered Prototypes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . Zone Layout 14 | . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . 4 1 3 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 24 | . . . . . . . . . 3 . 3 . . . . 6 . . . . . . . . . . . . . . . 3 5 3 . . 1 . . Network Status 7 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Load Schematic 8 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 2 1 . . . . . Build 9 | . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . 1 2 1 . . . . . Repair Station Hacks 33 | . . . 4 . . . 5 2 . . 2 . . . . 7 . . . . . . . . . . 1 . . . . . 10 . . . . 2 . Scan Component 18 | . . . 2 . . . 3 1 . . 1 . . . . 4 . . . . . . . . . . 1 . . . . . 5 . . . . 1 . Repair 15 | . . . 2 . . . 2 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzer 11 | . . . . . . . 7 . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . Insert Component 5 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Analyze 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . 1 1 . 1 . . . . Seal Access 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . 1 1 . 1 . . . . Unauthorized Hacks 97 | . 5 . 12 . . . 5 1 3 . 3 . . . . 12 . . . . . 2 2 . . 7 5 . . . . 2 11 6 2 16 1 2 . Terminals 77 | . 5 . 9 . . . 3 . 3 . 1 . . . . 11 . . . . . 2 2 . . 7 3 . . . . 1 8 3 1 15 1 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 8 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 4 . . . Botnet 24 | . 1 . 2 . . . 1 . 1 . 1 . . . . 2 . . . . . 1 1 . . 2 2 . . . . 1 2 1 1 3 1 1 . Operators 13 | . . . 1 . . . 1 . 1 . . . . . . 2 . . . . . 1 1 . . 1 1 . . . . . 1 1 . 1 . 1 . Skim 28 | . 4 . 4 . . . 1 . 1 . . . . . . 6 . . . . . . . . . . . . . . . . 5 1 . 6 . . . Sabotage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 2 1 . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 1 . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Reject 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 113 | . 8 . 6 . . . 7 3 5 . 6 . . . . 17 1 . . . . 2 5 1 . 8 7 . . . . 3 9 3 8 9 3 2 . Full Trace Events 12 | . 1 . . . . . 1 . 1 . 1 . . . . 3 . . . . . . . . . 1 . . . . . 1 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 2 . 1 . . . 1 . . . . . . 11 . 1 . . . . . . . . . . . . . 4 . 1 12 . 5 1 . . . Parts Built 13 | . . . . . . . . . 2 . 2 . . . . 5 . . . . . . . . . . . . . . . 1 2 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 523 | . . . . . . . . . 64 . 128 . . . . 226 . . . . . . . . . . . . . . . 31 62 12 . . . . . Total Part Build Rating 88 | . . . . . . . . . 16 . 16 . . . . 34 . . . . . . . . . . . . . . . 7 14 1 . . . . . Parts Repaired 15 | . . . 2 . . . 2 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . 1 . Time 666 | . . . 70 . . . 133 38 . . 68 . . . . 204 . . . . . . . . . . . . . . . . 127 . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 10 . . . . . . 1 . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 . 1 . . 1 . . . . 2 2 . . . . 1 . 1 . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . 1 . 2 . . 1 . . . . 2 2 . . . . 1 . 1 . . . . . . . . . . . . parse_system 6 | . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . 1 . . . . . . . . 3 . . . . 12 . . . 1 . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 86 | . . 2 2 . . . . . 1 1 . . . . 1 1 . 3 1 . . . 29 5 . 1 1 . 2 . . . . . . 2 . 34 . Largest Group 23 | . . 2 2 . . . . . 1 1 . . . . 1 1 . 3 3 3 . . 22 23 21 19 1 . 2 1 1 . . . . 1 1 20 . Highest-Rated Group 1121 | . . 46 31 . . . . . 21 31 . . . . 96 10 . 93 161 161 . . 763 1121 936 872 47 . 95 48 48 . . . . 45 45 719 . Highest-Rated Ally 234 | . . 31 31 . . . . . 21 31 . . . . 96 10 . 31 99 99 . . 159 159 96 96 47 . 48 48 48 . . . . 45 45 234 . Total Orders 36 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 1 12 4 1 2 1 . . 6 . 2 . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . RETURN 22 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 8 4 1 . . . . 6 . . . . . Ally Attacks 786 | . . 8 10 . . . . . 3 6 . . . . 20 . . 22 . 50 . 11 160 53 25 165 35 17 13 . 3 . . 32 . . . 153 . Total Damage 19293 | . . 99 84 . . . . . 82 86 . . . . 757 . . 188 . 1594 . 130 2922 1134 460 4008 875 305 354 . 85 . . 599 . . . 5531 . Kills 100 | . . 3 2 . . . . . . . . . . . 2 . . 1 . 10 . 1 17 6 4 20 6 . 1 . . . . 3 . . . 24 . Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . 4 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 36108 | 244 1574 1470 1146 500 28 629 457 . 567 80 193 338 333 33 . 2554 440 595 453 1646 905 276 . . . 836 1526 500 1827 631 1755 1897 2671 838 3042 1340 1994 2790 . Optics 2526 | . . . . . . . . . . . . . . . . 2 . . 453 1646 420 . . . . . . . . . . . . . . 4 1 . . Sensors 11353 | . . . . . . . . . 567 80 193 338 333 33 . 2308 440 397 445 242 419 . . . . . 12 373 1728 631 1755 837 219 . 1 . 2 . . Terrain 6504 | . 1410 407 301 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1139 833 634 1775 . . . . Structural 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 4203 | 244 164 1063 1144 500 . 629 457 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decoding 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cloaking 1276 | . . . . . . . . . . . . . . . . . . . . . 485 276 . . . . . . . . . . . . 515 . . . . Jamming 20410 | . . . . . . . . . . . . . . . . 65 . . . . . . . . . 836 1513 127 1421 627 1747 1719 2351 838 3042 1340 1994 2790 . ECM 378 | . . . . . . . . . . . . . . . . 179 . 198 . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . 1 1 . . . 3 . . . 2 . . . . . . 1 2 . . . . . . . . . . Drone Launches 42 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 19 5 2 . 3 . . 9 . . . . . Drone Recoveries 29 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 11 4 1 . 2 . . 7 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 58511 | 297 1574 1470 1404 724 2198 1030 2284 1403 586 171 1133 338 333 78 402 2711 634 781 768 1646 1792 595 1884 667 922 1651 3141 2233 2033 631 1755 1904 3224 838 3249 1340 1998 5537 1152 Spaces Moved 29603 | 129 632 575 715 403 1038 676 1109 488 799 184 1133 498 441 116 467 2328 770 917 940 1476 500 225 747 262 313 663 1262 949 714 205 673 816 1130 254 1170 427 706 2169 584 Core 23 | 5 . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 9 Treads 11228 | 124 632 575 715 403 881 . 111 275 . . . . . . . . . . . . 42 . . 81 93 9 . . 19 . 102 735 1130 254 1170 427 706 2169 575 Legs 8278 | . . . . . 157 676 998 213 . . . . . . . . . . . . 444 225 747 181 220 654 1262 949 695 205 571 81 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9739 | . . . . . . . . . 464 184 1133 498 441 116 467 2328 770 917 940 1467 14 . . . . . . . . . . . . . . . . . . Flight 335 | . . . . . . . . . 335 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 240 150 155 120 120 120 190 26 74 54 56 56 56 56 62 71 71 71 71 87 180 176 175 180 112 125 172 160 210 180 180 156 239 160 215 215 135 50 Average Speed 147 | 155 203 240 152 156 164 125 148 217 53 74 70 57 56 56 64 68 71 71 74 77 210 196 186 203 197 171 174 174 201 210 214 196 208 239 236 236 215 173 133 Slowest Speed 650 | 160 240 240 160 232 232 190 190 317 77 74 191 59 56 56 129 71 141 141 141 650 320 210 235 240 240 240 240 176 240 210 240 270 270 239 360 240 295 215 135 Overloaded Moves 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 6 94 82 44 75 88 97 58 64 13 67 24 68 48 74 62 45 90 95 87 88 56 7 84 66 80 62 53 94 78 60 59 30 80 15 74 25 25 63 35 Regions Visited 39 Branch Regions 27 Pre-discovered Areas 14 | . . 1 . . 1 . . 1 . . . . . 1 . 3 2 . . . . . . . . . . 1 . 3 . . 1 . . . . . . Known Exits Taken 21 | . . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . 1 1 1 1 . . 1 . 1 1 . . . . . . 1 . Scrap Searched 35 | . . 1 . 2 . 3 . . . . . 2 2 . 1 . 5 4 5 . 3 . . . . . . 2 3 . 2 . . . . . . . . Spaces Dug 547 | . 1 . . 1 . 2 1 . 6 . 10 . 16 . . 28 4 . . 1 21 12 12 . . 5 69 5 . . 61 26 30 12 6 16 33 4 165 Terrain Destroyed 1878 | . 1 . 12 5 4 50 52 34 6 1 46 . 16 . . 38 17 1 . 23 44 19 21 7 1 192 280 63 46 . 106 65 45 35 34 26 127 67 394 Melee 77 | . . . . . . 2 1 . 6 . 3 . . . . 22 1 . . . . . . . . 4 1 . . . 2 3 14 . 1 . 13 4 . Projectile 381 | . 1 . 2 5 . 3 . . . 1 4 . . . . 6 3 . . 5 7 19 21 7 1 36 74 16 13 . 16 11 22 29 10 24 3 . 42 AOE 1359 | . . . 10 . 4 45 51 34 . . 37 . 16 . . 10 13 . . 18 37 . . . . 150 205 47 33 . 88 51 . . . . 98 62 350 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 41091 | 176 793 631 909 439 1390 764 1440 694 946 213 1329 537 516 128 530 3217 829 1018 1007 1879 1205 336 1191 355 608 1009 1840 1474 1264 387 956 1028 1832 372 1558 617 972 3803 899 Wait 6164 | . 40 6 59 1 130 7 67 56 46 . 32 18 54 . 31 619 19 38 35 243 635 19 288 24 228 119 127 443 460 116 219 46 391 21 145 41 11 1314 16 Move 29564 | 128 631 574 714 402 1037 675 1108 487 799 183 1132 497 440 115 466 2327 769 916 939 1475 499 224 746 261 312 662 1261 948 713 204 672 815 1129 253 1169 426 705 2168 583 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 384 | 7 20 11 18 1 20 . 18 6 2 4 15 1 2 2 4 27 6 . 7 5 8 17 5 9 7 12 21 2 8 9 5 8 29 2 21 6 9 23 7 Fast Attach 429 | 6 . . 5 1 10 2 18 12 5 3 13 1 1 2 1 13 . 7 2 27 6 2 10 3 9 22 37 5 9 13 7 20 47 1 40 19 11 36 3 Attach 205 | 1 2 1 3 1 12 . 6 1 7 4 13 . 3 2 2 10 . . 7 9 . 6 . . 5 7 11 . 2 2 1 13 6 7 15 4 13 25 4 Detach 125 | . . . 1 . 7 . 1 . 10 3 7 . 1 1 . 6 . . 3 4 4 5 . . . 3 11 . . . . 8 12 5 12 1 5 15 . Swap 498 | 2 8 4 24 1 18 8 20 14 11 3 18 3 4 . 5 22 14 11 4 15 6 4 3 7 2 17 43 9 8 4 6 15 32 7 33 13 32 22 26 Drop 852 | 3 11 13 22 1 24 3 26 23 16 9 11 4 3 4 3 39 6 9 5 31 22 22 28 17 28 36 83 15 22 24 21 35 69 2 55 22 18 64 3 Fire 2188 | 29 79 21 60 30 88 34 135 68 1 4 66 11 8 1 18 10 14 13 5 69 21 37 36 32 10 122 214 29 28 . 22 60 77 67 66 85 145 119 254 Melee 467 | . . . 3 . 44 35 41 25 13 . 14 . . 1 . 131 1 . . 1 4 . . 2 7 9 26 . 1 15 3 8 40 . 2 . 22 16 3 Ram 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Crush 12 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . Escape Stasis 61 | . . . . . . . . 2 36 . . . . . . 13 . . . . . . 10 . . . . . . . . . . . . . . . . Rewire 130 | . . . . . . . . . . . . 2 . . . . . 24 . . . . 64 . . . 3 23 13 . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 298 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 805 | -10/Materials | Discovered new exit (range 4) 983 | -10/Materials | Discovered new exit (range 14) 1098 | -10/Materials | Derelicts attacked the area 1415 | -10/Materials | Discovered new exit (range 10) 1872 | -10/Materials | Entered Mines 2106 | -10/Mines | Discovered new exit (range 5) 2170 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2326 | -10/Mines | Discovered new exit (range 5) 2490 | -10/Mines | Build established: Scavenger-Mutant 2577 | -10/Mines | Core integrity fell below 50% 3342 | -10/Mines | Entered Materials 3342 | -9/Materials | Accompanied by 1 ally 3342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3347 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3918 | -9/Materials | Discovered new exit (range 16) 3943 | -9/Materials | Repaired Med. Armor Plating? 4202 | -9/Materials | Discovered new exit (range 11) 4516 | -9/Materials | Repaired Adv. Treads 4746 | -9/Materials | Entered Mines 4831 | -9/Mines | Learned Materials terminal intel 4966 | -9/Mines | Discovered new exit (range 14) 5177 | -9/Mines | Assembled infested the area 5306 | -9/Mines | Discovered new exit (range 11) 5462 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5463 | -9/Mines | Discovered new exit (range 5) 5470 | -9/Mines | Entered Exiles 5518 | -9/Exiles | Met 8R-AWN 5543 | -9/Exiles | Met EX-HEX 5602 | -9/Exiles | Met EX-DEC 5612 | -9/Exiles | Learned location of Zion (-6) 5916 | -9/Exiles | Met EX-BIN 5934 | -9/Exiles | Aligned with FarCom system 5936 | -9/Exiles | Given EX-Vault access code 5971 | -9/Exiles | Opened EX-Vault 5982 | -9/Exiles | Found AWS/Gauss 6016 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6123 | -9/Exiles | Attacked by the Exiles 6283 | -9/Exiles | Destroyed 8R-AWN 6304 | -9/Exiles | Lost 7 parts (1p4n1u1w) 6332 | -9/Exiles | Found Prototype Ballistic Gun 6336 | -9/Exiles | Found Prototype Ballistic Gun 6362 | -9/Exiles | Found Prototype Processor 6363 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6377 | -9/Exiles | Found Prototype Device 6377 | -9/Exiles | Identified AS-neutralizer No. 17b 6464 | -9/Exiles | Build established: Mutant 7138 | -9/Exiles | Destroyed EX-DEC 7190 | -9/Exiles | Destroyed EX-BIN 7263 | -9/Exiles | Found Prototype Processor 7306 | -9/Exiles | Destroyed EX-HEX 7360 | -9/Exiles | Identified Exp. Core Analyzer 7363 | -9/Exiles | Identified Exp. Targeting Computer 7386 | -9/Exiles | Build established: Scavenger-Mutant 7652 | -9/Exiles | Discovered new exit (range 14) 7668 | -9/Exiles | Entered Mines 7816 | -8/Mines | Discovered new exit (range 11) 7900 | -8/Mines | Core integrity fell below 50% 8029 | -8/Mines | Discovered new exit (range 9) 8435 | -8/Mines | Core integrity fell below 20% 8698 | -8/Mines | Entered Materials 8698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8699 | -8/Materials | Identified exit to Storage 8700 | -8/Materials | Loaded intel: 12 terminal locations 9267 | -8/Materials | Lost 4 parts (1p3n) 9673 | -8/Materials | Discovered new exit (range 7) 9979 | -8/Materials | Destroyed 7 combat bots 10097 | -8/Materials | Discovered new exit (range 3) 10486 | -8/Materials | Build established: Hacker-Mutant 10524 | -8/Materials | Repaired Broken Cmb. Antigrav System? 10809 | -8/Materials | Repaired Imp. Heat Sink? 10982 | -8/Materials | Entered Storage 11057 | -8/Storage | Repaired Arm. Treads 11133 | -8/Storage | Core integrity fell below 50% 11315 | -8/Storage | Destroyed 7 combat bots 11941 | -8/Storage | Build established: Scavenger-Mutant 11990 | -8/Storage | Discovered new exit (range 5) 12385 | -8/Storage | Entered Factory 12385 | -7/Factory | Evolved 2 slots: Utility x2 12469 | -7/Factory | Identified exit to Lower Caves 12568 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 12971 | -7/Factory | Sucked down chute 12971 | -7/Factory | Entered Waste 12972 | -7/Waste | Met a frightened Derelict 12980 | -7/Waste | Spotted C-40 Crusher 12981 | -7/Waste | Spotted C-40 Crusher 12982 | -7/Waste | Spotted C-40 Crusher 12986 | -7/Waste | EMP discharged 12987 | -7/Waste | Spotted C-40 Crusher 12989 | -7/Waste | Found Prototype Processor 13027 | -7/Waste | Destroyed C-40 Crusher 13027 | -7/Waste | Destroyed C-40 Crusher 13030 | -7/Waste | Destroyed C-40 Crusher 13034 | -7/Waste | Destroyed C-40 Crusher 13073 | -7/Waste | Spotted C-40 Crusher 13086 | -7/Waste | EMP discharged 13086 | -7/Waste | System corruption reached 10% 13097 | -7/Waste | Spotted C-40 Crusher 13132 | -7/Waste | Discovered new exit (range 11) 13141 | -7/Waste | Identified exit to Factory 13142 | -7/Waste | Entered Factory 13305 | -7/Factory | Discovered exit to Lower Caves (range 5) 13398 | -7/Factory | Fabricated Cmb. Antigrav System? 13898 | -7/Factory | Repaired Cmb. Antigrav System? 13900 | -7/Factory | Cargo convoy interrupted 13990 | -7/Factory | Lost 4 parts (1p1n2u) 14019 | -7/Factory | Core integrity fell below 50% 14074 | -7/Factory | Lost 3 parts (1n1u1w) 14106 | -7/Factory | Core integrity fell below 20% 14163 | -7/Factory | Identified Exp. Melee Analysis Suite 14275 | -7/Factory | Entered Lower Caves 14475 | -7/Lower Caves | Found Prototype Device 14516 | -7/Lower Caves | Identified exit to Lower Caves 14613 | -7/Lower Caves | Entered another Lower Caves area 14648 | -7/Lower Caves | Spotted B-75 Beast 14907 | -7/Lower Caves | Discovered new exit (range 11) 14920 | -7/Lower Caves | Learned 8 Factory zone layouts 14946 | -7/Lower Caves | Identified exit to Data Miner 14946 | -7/Lower Caves | Entered Data Miner 14947 | -7/Data Miner | Discovered new exit (range 6) 14958 | -7/Data Miner | Met Data Miner 14968 | -7/Data Miner | Learned location of Section 7 (-2) 14968 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14977 | -7/Data Miner | Received God Mode back door access code from Data Miner 14979 | -7/Data Miner | Identified Heart of Steel 15023 | -7/Data Miner | Identified exit to Proximity Caves 15024 | -7/Data Miner | Entered Proximity Caves 15032 | -6/Proximity Caves | Spotted B-75 Beast 15102 | -6/Proximity Caves | Escorted by Enhanced Grunt 15217 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15358 | -6/Proximity Caves | Discovered new exit (range 9) 15369 | -6/Proximity Caves | Identified exit to Factory 15426 | -6/Proximity Caves | Entered Factory 15426 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15427 | -6/Factory | Identified exit to Factory 15534 | -6/Factory | Repaired Cmb. Antigrav System? 15867 | -6/Factory | Identified exit to Lower Caves 16019 | -6/Factory | Fabricated Mic. Fission Core (x2) 16121 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 16666 | -6/Factory | Discovered exit to Factory (range 10) 16922 | -6/Factory | Repaired Cmb. Antigrav System? 17028 | -6/Factory | Repaired Cmb. Antigrav System 17115 | -6/Factory | Fabricated Combat Drone Bay (x1) 17167 | -6/Factory | Discovered exit to Factory (range 13) 17319 | -6/Factory | Spotted B-75 Beast 17527 | -6/Factory | Incoming investigation squad redirected 17901 | -6/Factory | Learned 2 Lower Caves zone layouts 17942 | -6/Factory | Learned Extension stockpile data 17994 | -6/Factory | Learned location of Lower Caves (-6) 18058 | -6/Factory | Loaded intel: 4 garrison access locations 18137 | -6/Factory | Entered Lower Caves 18138 | -6/Lower Caves | Identified exit to Lower Caves 18470 | -6/Lower Caves | Learned 4 Factory zone layouts 18771 | -6/Lower Caves | Entered another Lower Caves area 18786 | -6/Lower Caves | Discovered exit to Factory (range 12) 18800 | -6/Lower Caves | Spotted B-75 Beast 18923 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19528 | -6/Lower Caves | Discovered new exit (range 10) 19534 | -6/Lower Caves | Identified exit to Zion 19552 | -6/Lower Caves | Entered Zion 19552 | -6/Zion | Accompanied by 2 allies 19579 | -6/Zion | Found CR-A16's Pointy Stick 19607 | -6/Zion | Discovered new exit (range 8) 19849 | -6/Zion | Heart of Steel transformed into Warbot 19854 | -6/Zion | Found Prototype Processor 19856 | -6/Zion | Found Prototype Processor 19858 | -6/Zion | Found Prototype Processor 19859 | -6/Zion | Identified Exp. Armor Integrity Analyzer 19860 | -6/Zion | Identified Exp. Signal Interpreter 19862 | -6/Zion | Identified Exp. Target Analyzer 19863 | -6/Zion | Found Prototype Processor 19863 | -6/Zion | Identified Exp. Terrain Scan Processor 19901 | -6/Zion | Given the Hacking Drone Bay 19901 | -6/Zion | Found Prototype Device 19902 | -6/Zion | Identified Hacking Drone Bay 19990 | -6/Zion | Met Imprinter 20152 | -6/Zion | Build established: Scout 20280 | -6/Zion | Discovered new exit (range 4) 20280 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20285 | -6/Zion | Identified exit to Deep Caves 20320 | -6/Zion | Entered Deep Caves 20320 | -6/Deep Caves | Accompanied by 3 allies (Warbot) 20380 | -6/Deep Caves | Found Surveybot 24 Chip 20413 | -6/Deep Caves | Attacked by Z-Imprinter 20428 | -6/Deep Caves | Allies destroyed Z-Imprinter 20448 | -6/Deep Caves | Found Zio. Metafield Generator 20494 | -6/Deep Caves | Z-Facility disabled 20686 | -6/Deep Caves | Build established: Scavenger-Mutant 21039 | -6/Deep Caves | Discovered new exit (range 6) 21043 | -6/Deep Caves | Identified exit to Proximity Caves 21095 | -6/Deep Caves | Spotted AG-28935 21163 | -6/Deep Caves | Found Zio. Weapon Casing 21263 | -6/Deep Caves | Destroyed AG-28935 21268 | -6/Deep Caves | Found GOLEM Unit 21292 | -6/Deep Caves | Spotted AG-70151 21347 | -6/Deep Caves | Lost 6 parts (2p3u1w) 21442 | -6/Deep Caves | Found Zio. Weapon Casing 21571 | -6/Deep Caves | Destroyed AG-70151 21635 | -6/Deep Caves | Exposed GOLEM chamber 21636 | -6/Deep Caves | Triggered Deep Caves wall 21636 | -6/Deep Caves | Spotted AS-80458 21636 | -6/Deep Caves | Spotted AS-29097 21653 | -6/Deep Caves | Core integrity fell below 50% 21675 | -6/Deep Caves | Destroyed AS-80458 21683 | -6/Deep Caves | Destroyed AS-29097 21704 | -6/Deep Caves | Destroyed 39 combat bots 21705 | -6/Deep Caves | Lost 7 parts (2p3n2u) 21773 | -6/Deep Caves | Found GOLEM Unit 21781 | -6/Deep Caves | Found GOLEM Unit 21795 | -6/Deep Caves | Found GOLEM Unit 21966 | -6/Deep Caves | Entered Proximity Caves 22158 | -5/Proximity Caves | Build established: Golem 22460 | -5/Proximity Caves | Spotted B-75 Beast 22533 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22536 | -5/Proximity Caves | Destroyed B-75 Beast 22756 | -5/Proximity Caves | Core integrity fell below 20% 22789 | -5/Proximity Caves | Destroyed 8 combat bots 23023 | -5/Proximity Caves | Learned Factory trap positions 23369 | -5/Proximity Caves | Learned Factory garrison access intel 23377 | -5/Proximity Caves | Discovered exit to Factory (range 12) 23758 | -5/Proximity Caves | Entered Factory 23758 | -5/Factory | Evolved 2 slots: Utility x2 23759 | -5/Factory | Identified exit to Upper Caves 23760 | -5/Factory | Identified exit to Factory 23761 | -5/Factory | Loaded intel: 82 trap records 23762 | -5/Factory | Loaded intel: 4 garrison access locations 23966 | -5/Factory | Garrison activated, responded to threat 24338 | -5/Factory | Discovered new exit (range 6) 24353 | -5/Factory | Entered Extension 24452 | -5/Extension | Rescued a captive Derelict 24453 | -5/Extension | Rescued a captive Derelict 24631 | -5/Extension | Rescued a captive Derelict 24632 | -5/Extension | Rescued a captive Derelict 24651 | -5/Extension | Rescued a captive Derelict 24720 | -5/Extension | Build established: Hacker-Golem 24756 | -5/Extension | Rescued a captive Derelict 24757 | -5/Extension | Rescued a captive Derelict 24815 | -5/Extension | Rescued a captive Derelict 24835 | -5/Extension | Rescued a captive Derelict 24870 | -5/Extension | Rescued a captive Derelict 25126 | -5/Extension | Incoming investigation squad redirected 25316 | -5/Extension | Build established: Commander-Golem 25350 | -5/Extension | Spotted B-75 Beast 25359 | -5/Extension | Destroyed B-75 Beast 25385 | -5/Extension | Spotted B-75 Beast 25390 | -5/Extension | Destroyed B-75 Beast 25415 | -5/Extension | Lost 4 allies 25481 | -5/Extension | Rescued A7 25568 | -5/Extension | Rescued a captive Derelict 25569 | -5/Extension | Rescued a captive Derelict 25839 | -5/Extension | Rescued a captive Derelict 25841 | -5/Extension | Rescued a captive Derelict 25876 | -5/Extension | Rescued a captive Derelict 25909 | -5/Extension | Rescued a captive Derelict 25965 | -5/Extension | Discovered exit to Factory (range 10) 25967 | -5/Extension | Discovered new exit (range 6) 26237 | -5/Extension | Entered Cetus 26237 | -5/Cetus | Accompanied by 21 allies (A7) 26242 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 26265 | -5/Cetus | Spotted Cetus Guard 26265 | -5/Cetus | Spotted Cetus Guard 26268 | -5/Cetus | Destroyed Cetus Guard 26270 | -5/Cetus | Spotted Cetus Guard 26271 | -5/Cetus | Allies destroyed Cetus Guard 26272 | -5/Cetus | Spotted Cetus Guard 26277 | -5/Cetus | Destroyed Cetus Guard 26282 | -5/Cetus | Allies destroyed Cetus Guard 26392 | -5/Cetus | Started Cetus Manufacturing Module 26415 | -5/Cetus | Escorted A7 to Cetus Mainframe 26417 | -5/Cetus | Manufactured an Enhanced Grunt 26440 | -5/Cetus | Discovered new exit (range 15) 26442 | -5/Cetus | Manufactured an Enhanced Grunt 26467 | -5/Cetus | Manufactured an Enhanced Grunt 26471 | -5/Cetus | Spotted Cetus Guard 26471 | -5/Cetus | Spotted Cetus Guard 26473 | -5/Cetus | Destroyed Cetus Guard 26475 | -5/Cetus | Spotted Cetus Guard 26476 | -5/Cetus | Spotted Cetus Guard 26479 | -5/Cetus | Destroyed Cetus Guard 26485 | -5/Cetus | Allies destroyed Cetus Guard 26492 | -5/Cetus | Manufactured an Enhanced Grunt 26492 | -5/Cetus | Allies destroyed Cetus Guard 26507 | -5/Cetus | Discovered exit to Factory (range 16) 26515 | -5/Cetus | Met Revision 17 26517 | -5/Cetus | Manufactured an Enhanced Grunt 26651 | -5/Cetus | Murdered A7 26653 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 26904 | -5/Cetus | Entered Archives 26904 | -5/Archives | Accompanied by 21 allies 26970 | -5/Archives | Discovered new exit (range 15) 27558 | -5/Archives | Discovered exit to Factory (range 14) 27585 | -5/Archives | Discovered new exit (range 16) 27826 | -5/Archives | Entered Hub_04(d) 27826 | -5/Hub_04(d) | Accompanied by 19 allies 28060 | -5/Hub_04(d) | Garrison activated, responded to threat 28115 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 28142 | -5/Hub_04(d) | Lost 4 allies 28353 | -5/Hub_04(d) | Network Hub disabled 28365 | -5/Hub_04(d) | Spotted Lightning 28366 | -5/Hub_04(d) | Spotted Lightning 28367 | -5/Hub_04(d) | Spotted Lightning 28368 | -5/Hub_04(d) | Spotted Lightning 28373 | -5/Hub_04(d) | Destroyed Lightning 28376 | -5/Hub_04(d) | Destroyed Lightning 28383 | -5/Hub_04(d) | Destroyed Lightning 28385 | -5/Hub_04(d) | System corruption reached 10% 28396 | -5/Hub_04(d) | Destroyed Lightning 28397 | -5/Hub_04(d) | Spotted Lightning 28408 | -5/Hub_04(d) | Destroyed Lightning 28420 | -5/Hub_04(d) | Lost 9 allies 28427 | -5/Hub_04(d) | Destroyed Lightning 28467 | -5/Hub_04(d) | Destroyed 8 combat bots 28479 | -5/Hub_04(d) | Found Prototype Energy Cannon 28488 | -5/Hub_04(d) | Identified EMDS 28518 | -5/Hub_04(d) | Found Corrupted Prototype Device 28519 | -5/Hub_04(d) | Identified Exp. Thermal Shield 28525 | -5/Hub_04(d) | Found Prototype Device 28526 | -5/Hub_04(d) | Identified Exp. Phase Shifter 28560 | -5/Hub_04(d) | Found EMDS 28568 | -5/Hub_04(d) | Found Exp. Targeting Computer 28625 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 28726 | -5/Hub_04(d) | First assault squad dispatched 28729 | -5/Hub_04(d) | Spotted Lightning 28730 | -5/Hub_04(d) | Spotted Lightning 28733 | -5/Hub_04(d) | Destroyed Lightning 28748 | -5/Hub_04(d) | Incoming assault squad redirected 28758 | -5/Hub_04(d) | Destroyed Lightning 28761 | -5/Hub_04(d) | Spotted Lightning 28762 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 28767 | -5/Hub_04(d) | Build established: Scavenger-Golem 28832 | -5/Hub_04(d) | Destroyed Lightning 28854 | -5/Hub_04(d) | Found Prototype Device 28854 | -5/Hub_04(d) | Identified Exp. EM Disruption Field 28869 | -5/Hub_04(d) | Found EMDS 29012 | -5/Hub_04(d) | Found Exp. Targeting Computer 29180 | -5/Hub_04(d) | P-70 Sage assimilated allied Technician 6a 29242 | -5/Hub_04(d) | Network Hub disabled 29301 | -5/Hub_04(d) | Network Hub disabled 29355 | -5/Hub_04(d) | Network Hub disabled 29417 | -5/Hub_04(d) | Destroyed 19 combat bots 29421 | -5/Hub_04(d) | System corruption reached 30% 29477 | -5/Hub_04(d) | Entered Factory 29477 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30046 | -4/Factory | Discovered new exit (range 6) 30056 | -4/Factory | Destroyed 7 combat bots 30227 | -4/Factory | First assault squad dispatched 30397 | -4/Factory | Destroyed 7 combat bots 30879 | -4/Factory | Discovered new exit (range 24) 30938 | -4/Factory | Incoming investigation squad redirected 31242 | -4/Factory | Incoming assault squad redirected 31322 | -4/Factory | Found Prototype Hackware 31545 | -4/Factory | Incoming assault squad redirected 31833 | -4/Factory | Identified exit to Upper Caves 31833 | -4/Factory | Identified exit to Armory 32229 | -4/Factory | Incoming assault squad redirected 32366 | -4/Factory | Garrison activated, responded to threat 32427 | -4/Factory | Destroyed 7 combat bots 32503 | -4/Factory | Incoming assault squad redirected 32618 | -4/Factory | Entered Upper Caves 32813 | -4/Upper Caves | Build established: Golem 33894 | -4/Upper Caves | Ambushed by wild Derelicts 34281 | -4/Upper Caves | Discovered new exit (range 9) 34489 | -4/Upper Caves | Learned location of Testing (-3) 34851 | -4/Upper Caves | Entered another Upper Caves area 34899 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34944 | -4/Upper Caves | Discovered new exit (range 5) 34947 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35154 | -4/Upper Caves | Learned Research emergency access door positions 35202 | -4/Upper Caves | Found DCF Scrap (11 items) 35294 | -4/Upper Caves | Identified Exp. System Shield 35337 | -4/Upper Caves | Destroyed 8 combat bots 35879 | -4/Upper Caves | Identified exit to Zhirov 36309 | -4/Upper Caves | Spotted B-86 Titan 36317 | -4/Upper Caves | Destroyed B-86 Titan 36884 | -4/Upper Caves | Entered Zhirov 36884 | -4/Zhirov | Accompanied by 1 ally 36885 | -4/Zhirov | Discovered new exit (range 3) 36923 | -4/Zhirov | Met Zhirov 36963 | -4/Zhirov | Learned location of Quarantine (-2) 36963 | -4/Zhirov | Learned location of Command (-1) 36982 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37018 | -4/Zhirov | Found Alien Artifact 37018 | -4/Zhirov | Identified Integrated Dissipator 37018 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37047 | -4/Zhirov | Found Alien Artifact 37515 | -4/Zhirov | Entered Proximity Caves 37515 | -3/Proximity Caves | Accompanied by 1 ally 37937 | -3/Proximity Caves | Spotted B-86 Titan 38275 | -3/Proximity Caves | Destroyed B-86 Titan 39153 | -3/Proximity Caves | Discovered new exit (range 15) 39270 | -3/Proximity Caves | Entered Research 39270 | -3/Research | Evolved 2 slots: Utility x2 39470 | -3/Research | Revision forces began assault on 0b10 39539 | -3/Research | Met up with Revision 17++ 39580 | -3/Research | Build established: Hacker-Golem 39810 | -3/Research | Found Imp. Powered Armor 39816 | -3/Research | Found Imp. Powered Armor 39970 | -3/Research | Research terminal network offline 40099 | -3/Research | Identified Transdimensional Reconstructor 40121 | -3/Research | Fabricated Assault Drone Bay (x1) 40154 | -3/Research | Build established: Hacker-Mutant 40256 | -3/Research | Found Prototype Hackware 40256 | -3/Research | Identified Exp. Hacking Suite 40482 | -3/Research | Found Prototype Launcher 40482 | -3/Research | Identified Com. Tesla Bomb Launcher 40504 | -3/Research | Discovered new exit (range 24) 40506 | -3/Research | Spotted Striker 40633 | -3/Research | Found Unknown Device 40633 | -3/Research | Identified Quantum Capacitor 40659 | -3/Research | Spotted Striker 40684 | -3/Research | Spotted Executioner 40693 | -3/Research | Destroyed Executioner 40695 | -3/Research | Lost 4 allies 40699 | -3/Research | Destroyed Striker 40734 | -3/Research | Identified exit to Research 40888 | -3/Research | Discovered new exit (range 23) 41001 | -3/Research | Spotted Striker 41011 | -3/Research | Destroyed Striker 41111 | -3/Research | Identified exit to Testing 41123 | -3/Research | Discovered exit to Testing (range 15) 41165 | -3/Research | Spotted Striker 41174 | -3/Research | Entered Testing 41420 | -3/Testing | Found Prototype Ballistic Gun 41420 | -3/Testing | Identified Hyp. Multirail 41479 | -3/Testing | Fabricated Exp. Utility Shielding (x1) 41559 | -3/Testing | Found Prototype Energy Cannon 41559 | -3/Testing | Identified Null Cannon 41680 | -3/Testing | Build established: Wizard-Mutant 41857 | -3/Testing | Found Prototype Device 41857 | -3/Testing | Identified Exp. Shield Generator 41879 | -3/Testing | Found Exp. Shield Generator 41882 | -3/Testing | Found Exp. Shield Generator 42182 | -3/Testing | Incoming investigation squad redirected 42191 | -3/Testing | Fabricated Singularity Reactor? 42401 | -3/Testing | Found Prototype Protection 42401 | -3/Testing | Identified Hvy. Regenerative Plating 42406 | -3/Testing | Found Prototype Protection 42406 | -3/Testing | Identified SHELL Armor 42737 | -3/Testing | Spotted Striker 42815 | -3/Testing | Found Prototype Energy Cannon 42815 | -3/Testing | Identified Cld. Nova Cannon 43228 | -3/Testing | Repaired Hcp. Storage Unit 43265 | -3/Testing | Repaired Exp. EM Disruption Field 43297 | -3/Testing | Repaired Imp. Heavy Siege Treads 43332 | -3/Testing | Repaired Neutron Missile Launcher 43465 | -3/Testing | Repaired Lrn. Tractor Beam? 43491 | -3/Testing | Found Prototype Energy Cannon 43491 | -3/Testing | Identified Imp. Potential Cannon 43495 | -3/Testing | Found Prototype Energy Cannon 43495 | -3/Testing | Identified Potential Cannon 43695 | -3/Testing | Spotted PG-R7J2JO3W82 43699 | -3/Testing | Destroyed PG-R7J2JO3W82 43712 | -3/Testing | Found Prototype Device 43712 | -3/Testing | Identified Exp. Weapon Cycler 43836 | -3/Testing | Build established: Hacker-Mutant 43948 | -3/Testing | Found Prototype Ballistic Cannon 43948 | -3/Testing | Identified Perforator 44018 | -3/Testing | Learned 8 Access zone layouts 44083 | -3/Testing | Learned 4 Research zone layouts 44137 | -3/Testing | Learned Research emergency access door positions 44217 | -3/Testing | Learned location of 1 exit from Quarantine 44262 | -3/Testing | Learned Research emergency access door positions 44316 | -3/Testing | Learned Research repair station intel 44379 | -3/Testing | Learned location of 1 exit from Quarantine 44398 | -3/Testing | Entered Research 44398 | -2/Research | Evolved 2 slots: Utility x2 44401 | -2/Research | Loaded intel: 4 repair station locations 44514 | -2/Research | Fabricated Huge Storage Unit (x1) 44852 | -2/Research | Discovered new exit (range 24) 44885 | -2/Research | Spotted B-90 Cyclops 44913 | -2/Research | Identified exit to Quarantine 44913 | -2/Research | Identified exit to Access 45236 | -2/Research | Entered Quarantine 45237 | -2/Quarantine | Identified exit to Section 7 45258 | -2/Quarantine | Found Alien Artifact 45258 | -2/Quarantine | Identified Phase Armor 45393 | -2/Quarantine | Found Exp. Core Analyzer 45756 | -2/Quarantine | Found Alien Artifact 45757 | -2/Quarantine | Identified Core Reset Matrix 45757 | -2/Quarantine | Used Core Reset Matrix 45761 | -2/Quarantine | Detected hypermatrix surge 45761 | -2/Quarantine | Sensed 14 artifacts in vicinity 45918 | -2/Quarantine | Found Core Stripper 46109 | -2/Quarantine | Found Sigix Broadsword 46614 | -2/Quarantine | Discovered exit to Access (range 9) 46818 | -2/Quarantine | Found Sigix Terminator 47244 | -2/Quarantine | Met incapacitated Sigix Warrior 47244 | -2/Quarantine | Lockdown squad dispatched 47270 | -2/Quarantine | Found Sigix Containment Pod 47300 | -2/Quarantine | Spotted Lightning 47302 | -2/Quarantine | Spotted Lightning 47307 | -2/Quarantine | Spotted Lightning 47309 | -2/Quarantine | Destroyed Lightning 47312 | -2/Quarantine | Destroyed Lightning 47315 | -2/Quarantine | Destroyed Lightning 47348 | -2/Quarantine | Found EMDS 47352 | -2/Quarantine | Found Prototype Processor 47352 | -2/Quarantine | Identified Exp. Targeting Computer 47366 | -2/Quarantine | Found EMDS 47998 | -2/Quarantine | Spotted Fortress 48008 | -2/Quarantine | Destroyed Fortress 48019 | -2/Quarantine | Found Prototype Device 48019 | -2/Quarantine | Identified Exp. Force Field 48040 | -2/Quarantine | Found Prototype Reactor 48040 | -2/Quarantine | Identified Vortex Chain Reactor 48050 | -2/Quarantine | Found Prototype Protection 48050 | -2/Quarantine | Identified Centrium Heavy Armor Plating 48090 | -2/Quarantine | Found Prototype Device 48090 | -2/Quarantine | Identified Thermal Barrier 48109 | -2/Quarantine | Found Unknown Protection 48109 | -2/Quarantine | Identified Hvy. Insulated Plating 48342 | -2/Quarantine | Discovered exit to Section 7 (range 5) 48485 | -2/Quarantine | Entered Section 7 48486 | -2/Section 7 | Detected hypermatrix surge 48486 | -2/Section 7 | Sensed 15 artifacts in vicinity 48738 | -2/Section 7 | Found Integrity Redistributor 48863 | -2/Section 7 | Found Integrity Redistributor 48906 | -2/Section 7 | Central database locked down 48918 | -2/Section 7 | Found Prototype Processor 48918 | -2/Section 7 | Identified Spectral Analyzer 49065 | -2/Section 7 | Spotted S7 Guard 49184 | -2/Section 7 | Destroyed S7 Guard 49220 | -2/Section 7 | Found Integrated Thermoelectric Network 49220 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 49825 | -2/Section 7 | Entered Access 49825 | -1/Access | Accompanied by 1 ally 49825 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 49979 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-159) 50120 | -1/Access | Spotted B-99 Colossus 50605 | -1/Access | Destroyed 7 combat bots 50759 | -1/Access | Destroyed 7 combat bots 50818 | -1/Access | Crushed by falling debris 50911 | -1/Access | Spotted B-99 Colossus 51015 | -1/Access | Destroyed B-99 Colossus 51034 | -1/Access | Identified exit to Command 51106 | -1/Access | First assault squad dispatched 51252 | -1/Access | Spotted B-99 Colossus 51312 | -1/Access | Destroyed B-99 Colossus 51481 | -1/Access | Found Unknown Device 51481 | -1/Access | Identified Launcher Loader 51823 | -1/Access | Entered Command 51875 | -1/Command | Repaired Exp. Weapon Shielding 52073 | -1/Command | First assault squad dispatched 52083 | -1/Command | Disengaged cave seal 52083 | -1/Command | Assembled emerged from the dark tunnel 52166 | -1/Command | Lost 7 allies 52169 | -1/Command | Destroyed 17 combat bots 52379 | -1/Command | Spotted M Guard 52379 | -1/Command | Spotted M Guard 52379 | -1/Command | Spotted Combat Programmer 52380 | -1/Command | Spotted Combat Programmer 52392 | -1/Command | Destroyed Combat Programmer 52414 | -1/Command | Destroyed M Guard 52415 | -1/Command | Lost 5 allies 52423 | -1/Command | Destroyed M Guard 52423 | -1/Command | All MAIN.C guards destroyed 52446 | -1/Command | Found Corrupted Prototype Device 52449 | -1/Command | Identified AEGIS Remote Shield 52450 | -1/Command | System corruption reached 10% 52457 | -1/Command | Found Corrupted Prototype Reactor 52457 | -1/Command | Identified Zero-point Reactor 52458 | -1/Command | System corruption reached 30% 52559 | -1/Command | Met MAIN.C 52572 | -1/Command | 0b10 Conduit disabled 52582 | -1/Command | Destroyed MAIN.C Shell 52585 | -1/Command | MAIN.C activated Command garrisons 52689 | -1/Command | Lost 4 parts (4u) 52716 | -1/Command | Destroyed MAIN.C 52746 | -1/Command | Discovered new exit (range 42) 52746 | -1/Command | Discovered new exit (range 99) 52746 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 52957 | -1/Command | Build established: Generator-Mutant 52973 | -1/Command | Spotted B-99 Colossus 53279 | -1/Command | Found Exp. System Purifier 53711 | -1/Command | Found Zero-point Reactor 53714 | -1/Command | Found Vortex Chain Reactor 53719 | -1/Command | Found Gamma Refractor 53725 | -1/Command | Found Exp. Force Field 53741 | -1/Command | Found Exp. Focal Shield 53745 | -1/Command | Found Exp. Target Analyzer 54116 | -1/Command | Found Gamma Bomb Array 54787 | -1/Command | Found Adv. Particle Accelerator 55391 | -1/Command | Found Exp. Core Analyzer 56113 | -1/Command | Found Exp. Core Analyzer 56828 | -1/Command | Found Quantum Capacitor 57349 | -1/Command | Warped through subspace to slip node 57349 | -1/Command | Discovered new exit (range 5) 57360 | -1/Command | Entered Access_0 57361 | -1/Access_0 | Sensed 4 artifacts in vicinity 57361 | -1/Access_0 | Met Architect 57362 | -1/Access_0 | Architect warped through subspace 57375 | -1/Access_0 | Destroyed A8 57448 | -1/Access_0 | Architect warped through subspace 57472 | -1/Access_0 | Architect warped through subspace 57491 | -1/Access_0 | Architect warped through subspace 57505 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-314) 57506 | -1/Access_0 | Core integrity fell below 50% 57521 | -1/Access_0 | Architect warped through subspace 57524 | -1/Access_0 | Found Exp. Targeting Computer 57527 | -1/Access_0 | Found Exp. Phase Shifter 57536 | -1/Access_0 | Architect warped through subspace 57558 | -1/Access_0 | Architect warped through subspace 57558 | -1/Access_0 | Subspace Access Node disabled 57575 | -1/Access_0 | Architect warped through subspace 57594 | -1/Access_0 | Found Exp. Phase Shifter 57602 | -1/Access_0 | Architect warped through subspace 57607 | -1/Access_0 | A6 warped into view 57616 | -1/Access_0 | Destroyed A6 57620 | -1/Access_0 | Architect warped through subspace 57650 | -1/Access_0 | Architect warped through subspace 57657 | -1/Access_0 | Found Exp. Targeting Computer 57681 | -1/Access_0 | Architect warped through subspace 57702 | -1/Access_0 | Architect warped through subspace 57714 | -1/Access_0 | Architect warped through subspace 57727 | -1/Access_0 | Architect warped through subspace 57742 | -1/Access_0 | Architect warped through subspace 57754 | -1/Access_0 | Architect warped through subspace 57788 | -1/Access_0 | Architect warped through subspace 57805 | -1/Access_0 | Architect warped through subspace 57821 | -1/Access_0 | Architect warped through subspace 57838 | -1/Access_0 | Architect warped through subspace 57867 | -1/Access_0 | Architect warped through subspace 57896 | -1/Access_0 | Architect warped through subspace 57930 | -1/Access_0 | Architect warped through subspace 57956 | -1/Access_0 | Subspace Access Node disabled 57963 | -1/Access_0 | Architect warped through subspace 57991 | -1/Access_0 | Architect warped through subspace 58004 | -1/Access_0 | Architect warped through subspace 58031 | -1/Access_0 | Architect warped through subspace 58040 | -1/Access_0 | Architect warped through subspace 58073 | -1/Access_0 | Architect warped through subspace 58096 | -1/Access_0 | Architect warped through subspace 58104 | -1/Access_0 | A5 warped into view 58111 | -1/Access_0 | Destroyed A5 58128 | -1/Access_0 | Architect warped through subspace 58166 | -1/Access_0 | Architect warped through subspace 58198 | -1/Access_0 | Found Exp. Core Analyzer 58206 | -1/Access_0 | Architect warped through subspace 58252 | -1/Access_0 | Architect warped through subspace 58283 | -1/Access_0 | Architect warped through subspace 58308 | -1/Access_0 | Architect warped through subspace 58333 | -1/Access_0 | Subspace Access Node disabled 58339 | -1/Access_0 | Architect warped through subspace 58354 | -1/Access_0 | Core integrity fell below 20% 58372 | -1/Access_0 | Architect warped through subspace 58385 | -1/Access_0 | Architect warped through subspace 58396 | -1/Access_0 | Architect warped through subspace 58405 | -1/Access_0 | Architect warped through subspace 58418 | -1/Access_0 | Architect warped through subspace 58444 | -1/Access_0 | Architect warped through subspace 58458 | -1/Access_0 | Architect warped through subspace 58466 | -1/Access_0 | Architect warped through subspace 58476 | -1/Access_0 | Subspace Access Node disabled 58505 | -1/Access_0 | Destroyed Architect 58506 | -1/Access_0 | Architect triggered a singularity event 58506 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 58506 | -1/Access_0 | Released all parts (18) 58507 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 58507 | -1/Access_0 | Warped through subspace to slip node 58507 | -1/Access_0 | Discovered new exit (range 8) 58512 | *** | Escaped singularity! Last Messages --------------- 58506_ Released Zero-point Reactor. 58506_ Released Exp. Biometal Heavy Treads. 58506_ Released Vortex Chain Reactor. 58506_ Released Sigix Broadsword. 58506_ Released Asb. Combat Suite. 58506_ Released Graphene Brace. 58506_ Released Quantum Capacitor. 58506_ Released AEGIS Remote Shield. 58506_ Released Exp. Targeting Computer. 58506_ Released Exp. Phase Shifter. 58506_ Released Null Cannon. 58507_ A0_COM: 10. 58507_ Acquired Hpw. Transdimensional Reconstructor. 58507_ Warped through subspace, drawn to slip node. 58507_ EXIT=FOUND 58508_ A0_COM: 9. 58509_ A0_COM: 8. 58510_ A0_COM: 7. 58511_ A0_COM: 6. 58512_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 149 Energy Capacity 2980 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 60 Additional Mass Support 20 EM Shielding 4 Corruption Containment 12 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 32 Melee Accuracy 12 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 50 Offensive Hacking 56 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Quantum Reactor | -2/Quarantine | Hacked Particle Accelerator | -2/Quarantine | Archive Exp. Cooling System | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Adv. Kinecellerator | -2/Quarantine | Archive Exp. Transmission Jammer | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Mic. Fission Core | x2 | -6/Factory | Preloaded Cmb. Antigrav System | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory Assault Drone Bay | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Testing Singularity Reactor | x1 | -3/Testing Huge Storage Unit | x1 | -2/Research Repaired ---------- Med. Armor Plating | 44% | -9/Materials Adv. Treads | 66% | -9/Materials Cmb. Antigrav System | 81% | -8/Materials | Broken Imp. Heat Sink | 12% | -8/Materials Arm. Treads | 25% | -8/Storage Cmb. Antigrav System | 60% | -7/Factory Cmb. Antigrav System | 16% | -6/Factory Cmb. Antigrav System | 21% | -6/Factory Cmb. Antigrav System | 38% | -6/Factory Hcp. Storage Unit | 47% | -3/Testing Exp. EM Disruption Field | 41% | -3/Testing Imp. Heavy Siege Treads | 47% | -3/Testing Neutron Missile Launcher | 70% | -3/Testing Lrn. Tractor Beam | 77% | -3/Testing Exp. Weapon Shielding | 24% | -1/Command Alien Tech Used ----------------- Integrated Dissipator Phase Armor Core Reset Matrix Sigix Broadsword Core Stripper Integrated Thermoelectric Network Integrity Redistributor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponTeleporterDetector Manual? 0 Play Time 09:48:29 Cumulative 562.8 hours Start 2025.02.08 @ 13:00:00 End 2025.02.15 @ 13:11:06 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 337 Adventurer 5 Explorer 0 Win Type 6 Total 18 Types 6/0/8/0/1/0/3/0/0 Lore% 85 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80cc2ac3-3cb0-4c42-ab20-bec2a602f6f7