Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.23 @ 20:33:46 Player: Luna Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (142) 710 Value Destroyed (2988) 2988 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 12573 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 140 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 149/300 Energy 99/100 System Corruption 5% Temperature Cool (36) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Improved Lightning Gun Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Propulsion Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Field Propulsion Array Medium Storage Unit Advanced Sensor Array Terrain Scan Processor Variable Charge Gun Fusion Bomb Launcher Improved Remote Datajack Impact Mace Power Sword [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Impact Mace Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . 1 . . . . 2 . 1 . 1 Utility 9 | . . . 2 . 1 2 . 1 . . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 197 | 2 17 2 50 8 7 5 20 25 . 1 . 3 7 20 13 9 8 Power 23 | . 5 . 3 . 2 2 2 2 . . . . 1 2 4 . . Engine 14 | . 5 . 3 . 2 1 1 2 . . . . . . . . . Core 4 | . . . . . . 1 1 . . . . . 1 . 1 . . Reactor 5 | . . . . . . . . . . . . . . 2 3 . . Propulsion 57 | 2 1 1 13 2 2 . 10 10 . . . . 3 6 3 1 3 Treads 13 | . . . 12 . . . . 1 . . . . . . . . . Leg 10 | . . . . . . . 7 3 . . . . . . . . . Wheel 7 | 2 1 1 . . . . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 27 | . . . 1 2 2 . . 6 . . . . 3 6 3 1 3 Utility 62 | . 5 . 13 2 3 3 3 9 . 1 . 1 3 7 5 5 2 Device 17 | . 2 . 2 . 1 . 1 1 . 1 . 1 1 2 2 1 2 Storage 9 | . 2 . 1 . 1 . . . . . . . 1 . . 4 . Processor 15 | . 1 . 3 . . 2 . 6 . . . . . 3 . . . Hackware 3 | . . . . . 1 . . 1 . . . . 1 . . . . Protection 18 | . . . 7 2 . 1 2 1 . . . . . 2 3 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 55 | . 6 1 21 4 . . 5 4 . . . 2 . 5 1 3 3 Energy Gun 9 | . 2 . 3 . . . 2 . . . . . . 1 . . 1 Energy Cannon 8 | . 1 . 4 . . . 1 . . . . . . . . 1 1 Ballistic Gun 13 | . 2 1 8 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . . . Launcher 5 | . . . 1 1 . . 1 . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . 1 . 5 1 . . . 3 . . . 1 . 1 1 1 . Slashing Weapon 4 | . . . . . . . . . . . . . . 3 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . 1 . . 3 . . . . . 2 . 5 1 Parts Lost 57 | . 2 1 8 7 . . 19 . . . . 1 . 3 5 . 11 Power 9 | . 1 . 2 1 . . 2 . . . . . . . 1 . 2 Propulsion 13 | . . 1 3 2 . . 3 . . . . . . 2 . . 2 Utility 20 | . . . 1 2 . . 8 . . . . 1 . . 4 . 4 Weapon 15 | . 1 . 2 2 . . 6 . . . . . . 1 . . 3 Highest Loss Streak 10 | . 1 1 3 7 . . 8 . . . . 1 . 2 3 . 10 Average Slot Usage (%) 91 | . 97 100 98 93 83 88 61 76 100 99 100 99 99 90 89 83 49 Engine 7 | . 13 14 10 9 6 3 1 2 6 6 6 6 2 . . . . Treads 8 | . . . 20 18 . . . 2 . . . . . . . . . Leg 1 | . . . . . . . 12 9 . . . . . . . . . Wheel 5 | . 28 28 . . . . 3 . . . . . . . . . . Flight 8 | . . . . 2 27 23 2 10 26 26 26 26 35 26 23 23 12 Device 5 | . 2 . 4 . 6 7 2 . 6 10 13 19 12 10 15 14 10 Storage 9 | . 14 14 11 9 9 7 7 6 6 6 6 6 5 5 4 4 2 Processor 17 | . 9 14 22 20 9 19 10 19 26 22 20 20 17 16 9 9 4 Hackware 2 | . . . . . 4 7 3 5 6 6 6 6 9 10 9 9 4 Protection 4 | . . . 5 11 11 7 3 5 6 6 6 . . 4 6 4 2 Energy Gun 2 | . 11 . . . . . 2 . . . . . . 2 1 . . Energy Cannon 2 | . 7 14 2 . . . . . . . . . . . . . . Ballistic Gun 6 | . 6 12 16 1 . . . . . . . . . . . . . Impact Weapon 4 | . 2 1 2 9 9 7 1 8 13 13 13 11 11 4 2 3 2 Naked Turns 79 | . . . . . . . . . . . . . . . . . 79 Heaviest Build 77 | 11 51 51 57 49 15 15 23 30 24 32 32 37 33 43 50 77 58 Greatest Support 69 | 32 32 32 46 40 15 15 57 34 33 33 33 33 33 52 58 59 69 Greatest Overweight (x) 17 | . 1 3 17 1 . . 4 2 . . . 1 . 2 . 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 8 8 10 10 10 15 15 Average Capacity 14 | 8 14 20 20 18 7 8 8 8 8 8 8 8 9 10 10 13 11 Most Carried 20 | 7 20 20 20 20 8 8 8 8 8 8 8 8 10 10 10 15 15 Average Carried 13 | 4 13 19 19 18 7 7 7 7 8 8 8 7 9 8 9 11 9 Final Capacity 20 | 8 20 20 20 5 8 8 8 8 8 8 8 8 10 10 10 15 5 Final Carried 20 | 5 20 19 20 5 7 8 8 8 8 8 8 7 10 10 8 15 4 Class Distribution -------------------- 54% | Mutant 14% | Scavenger-Mutant 12% | Sprinter 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Matter Collected 3026 | 220 523 111 973 137 54 36 157 379 . 10 . 37 60 55 62 20 192 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5131 | 77 748 136 1678 286 136 86 160 719 144 27 . . 261 179 103 82 309 Parts 259 | 3 43 14 94 20 8 . 11 12 . . . . 4 10 14 6 20 Haulers Intercepted 8 | . 2 . 5 . 1 . . . . . . . . . . . . Recyclers Shooed 9 | . 2 . 3 1 . . . 1 . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Combat Hostiles Destroyed 68 | . 11 9 23 7 . . 5 7 . . . . . 1 . 1 4 Melee 9 | . . . . 1 . . . 6 . . . . . 1 . . 1 Guns 37 | . 11 5 20 1 . . . . . . . . . . . . . Cannons 9 | . . 4 3 . . . 1 . . . . . . . . 1 . AOE 12 | . . . . 5 . . 4 . . . . . . . . . 3 Classes Destroyed 17 | 1 7 . 4 1 . . 1 1 . . . . . . . . 2 Worker 6 | . . . 2 1 . . . 3 . . . . . . . . . Builder 29 | . 1 . 4 . 1 . . 11 . . . . . 4 3 2 3 Tunneler 3 | . 1 . . . . . . 2 . . . . . . . . . Hauler 8 | . 2 . 5 . 1 . . . . . . . . . . . . Recycler 17 | 1 3 . 8 . . 1 . 1 . . . . 2 . . . 1 Operator 4 | . 1 . . . 1 . . . . . . . 1 1 . . . Watcher 7 | . 1 . 2 . 2 . . . . . . . . 1 1 . . Swarmer 29 | . 3 9 11 . . . 3 3 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 20 | . 8 . 7 2 . . . 2 . . . . . . . 1 . Brawler 3 | . . . 1 1 . . . 1 . . . . . . . . . Duelist 3 | . . . 1 2 . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . Sentry 4 | . . . 3 1 . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . 1 . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 1 5 3 7 8 2 1 3 8 . . . . 2 4 2 2 5 Combat Bots Only 7 | . 4 3 7 7 . . 3 3 . . . . . 1 . 1 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 2 1 . 1 . . 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 . . . . . . . . . 1 Melee 1 | . . . . 1 . . . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Damage Taken 9070 | . 463 265 884 913 . . 2372 331 64 . . 95 . 383 601 405 2294 Core 2883 | . 110 82 156 214 . . 521 48 . . . 16 . 55 107 111 1463 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . . 74 Core Remaining (%) 69 | 100 . 23 . 7 100 . 25 . . . . 92 100 95 . 83 . Volleys Fired 216 | 3 63 21 91 8 . . 17 . . . . 2 . 3 1 2 5 Largest 2 | 2 2 2 2 2 . . 2 . . . . 1 . 1 1 1 1 Hottest 225 | 80 125 83 91 46 . . 80 . . . . 43 . 225 75 200 52 Shots Fired 391 | 6 125 42 169 13 . . 23 . . . . 2 . 3 1 2 5 Gun 300 | 6 112 21 146 10 . . 1 . . . . . . 3 1 . . Cannon 72 | . 13 21 23 . . . 13 . . . . . . . . 2 . Launcher 19 | . . . . 3 . . 9 . . . . 2 . . . . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 237 | . 50 21 143 10 . . 13 . . . . . . . . . . Thermal 132 | 3 75 21 26 . . . 1 . . . . . . 3 1 2 . Explosive 17 | . . . . 3 . . 9 . . . . . . . . . 5 Electromagnetic 5 | 3 . . . . . . . . . . . 2 . . . . . Robot Hit Streak 23 | 5 11 9 17 23 . . 8 . . . . . . . . 1 1 Robot Miss Streak 6 | . 6 3 4 . . . 1 . . . . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 360 | 5 78 24 127 16 6 1 19 42 4 1 . . 3 10 12 4 8 Core Hits 165 | 2 30 9 56 12 2 . 19 9 . . . 1 1 2 5 2 15 Critical Kills 2 | . . . . . . . . 1 . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . . 3 1 1 . . . . . . . Critical Strikes 11 | . 3 . . . . . . 4 1 1 . . . 1 1 . . Burn 3 | . 3 . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . 4 1 1 . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 330 | . 8 . 27 17 12 17 . 61 5 17 . 17 30 38 57 8 16 Impact 246 | . 8 . 27 17 12 17 . 61 5 17 . 17 30 23 11 . 1 Slashing 84 | . . . . . . . . . . . . . . 15 46 8 15 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 45 | . 1 . 2 1 4 1 . 17 . 1 . . 2 5 4 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 5 1 . . . . . 3 . . Damage Inflicted 14281 | 57 1067 407 2215 779 292 52 1175 3166 440 112 . 108 214 815 894 743 1745 Guns 2981 | 57 901 181 1678 141 . . 23 . . . . . . . . . . Cannons 1019 | . 124 226 273 . . . 248 . . . . . . . . 148 . Explosions 2800 | . . . . 492 . . 904 . . . . 108 . . . 211 1085 Melee 7444 | . 42 . 264 146 292 52 . 3166 440 112 . . 214 815 894 384 623 Ramming 37 | . . . . . . . . . . . . . . . . . 37 Kinetic 2631 | . 428 181 1633 141 . . 248 . . . . . . . . . . Thermal 1544 | 21 597 226 318 . . . 23 . . . . . . . . 359 . Explosive 2481 | . . . . 492 . . 904 . . . . . . . . . 1085 Electromagnetic 144 | 36 . . . . . . . . . . . 108 . . . . . Impact 5422 | . 42 . 264 146 292 52 . 3166 440 112 . . 214 694 . . . Slashing 2022 | . . . . . . . . . . . . . . 121 894 384 623 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . . . . . . . . 2 . . 5 Average Corruption 1 | . . . . . 1 . . . . . . . . 2 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 4 . . 1 Message Errors 1 | . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . 3 . . . Overload Shots 3 | . . . . . . . . . . . . . . 3 . . . Overflow Damage 3738 | . 30 . 114 41 98 12 . 1843 309 112 . . 123 403 323 220 110 Projectiles 10 | . 8 . 2 . . . . . . . . . . . . . . Explosions 29 | . . . . . . . . . . . . . . . . 19 10 Melee 3699 | . 22 . 112 41 98 12 . 1843 309 112 . . 123 403 323 201 100 Knockbacks 22 | . . . 2 2 . . 2 12 . . . . 1 3 . . . Impact 20 | . . . 2 2 . . . 12 . . . . 1 3 . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 265 | . . . . 99 . . 12 . . . . . . . . . 154 Shots 6 | . . . . 3 . . 1 . . . . . . . . . 2 Rammed 10 | . . . . . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 308 | 54 286 258 36 18 . . . 10 4 . . 9 . 308 12 237 140 Average Temperature 74 | 28 76 110 10 8 . . . 10 4 . . 7 . 181 11 126 91 Received Heat Transfer 1648 | . 198 . 339 246 . . 360 99 9 . . 18 . 9 90 33 247 Effects 1 | . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 48 | . 1 . 4 1 4 1 . 23 2 . . . 2 10 . . . Impact Corruptions 90 | . 1 . 5 2 4 1 . 54 9 1 . . 4 9 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 2 1 . . . . . . . . . . . . . . Heat Transferred 3048 | 50 1561 481 629 . . . 37 . . . . . . . . 290 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Peak Influence 744 | 5 303 253 458 213 144 95 178 218 . . . . 319 425 579 433 744 Initial 258 | . 3 53 98 98 89 65 66 37 . . . . 37 156 118 258 243 Average 211 | 2 179 147 249 118 110 86 99 41 . . . . 253 326 342 332 432 Maximum Alert Level 3 | . 1 1 2 1 . . . 1 . . . . 1 2 2 2 3 Low Security (%) 48 | 100 57 87 26 97 100 100 100 97 . . . . 22 3 36 . . Level 1 40 | . 42 12 62 2 . . . 2 . . . . 77 68 10 70 55 Level 2 10 | . . . 10 . . . . . . . . . . 28 53 29 42 Level 3 . | . . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . 1 3 2 . 4 2 . . . . 1 4 3 . 5 Investigation 2 | . 1 . . . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . 1 . . . . . 1 1 . . Reinforcement 16 | . 2 . 1 1 1 . 4 1 . . . . . 3 . . 3 Assault 5 | . . . . 2 . . . . . . . . 1 . 2 . . Garrison 2 | . . . . . 1 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Distress Signals 14 | . 1 . 6 2 1 . . 1 . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 225 | . 25 9 51 23 5 . 21 7 8 . . 3 1 10 35 7 20 Peak Tracking Total 15 | . 4 3 9 13 4 . 10 4 7 . . 3 1 5 15 7 13 Tactical Retreats 29 | . 2 . 6 . . . 2 . 3 . . 1 . 3 6 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Traps Triggered 10 | . 2 . 5 . . . 1 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Machines Disabled 12 | . . . 4 . . . . . . . . . 2 1 1 2 2 Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . 1 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Machines Accessed 43 | . 5 . 7 1 2 3 . 6 . 1 4 . 4 4 3 1 2 Terminals 27 | . 4 . 6 1 1 3 . 3 . . . . 3 1 2 1 2 Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . . . 1 2 1 . . Total Hacks 122 | . 10 . 19 1 5 8 . 14 . 1 27 . 15 8 7 3 4 Successful 76 | . 4 . 13 . 1 6 . 10 . 1 27 . 6 4 4 . . Failed 46 | . 6 . 6 1 4 2 . 4 . . . . 9 4 3 3 4 Catastrophic 2 | . 1 . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 45 | . 9 . 12 1 3 4 . 5 . . . . 4 1 4 . 2 Terminals 73 | . 9 . 17 1 3 8 . 8 . . . . 13 2 5 3 4 Fabricators 3 | . . . . . . . . 1 . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . 3 . . . . . . . . . Garrison Access 12 | . . . . . 2 . . 2 . . . . 2 4 2 . . Terminal Hacks 48 | . 1 . 7 . . 3 . 3 . 1 27 . 3 . 3 . . Record 11 | . . . . . . . . . . . 11 . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . 1 . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . . . . . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . . . . . Analyze 2 | . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . 2 . . . Seal Access 3 | . . . . . . . . 1 . . . . . 2 . . . Unauthorized Hacks 19 | . 3 . 4 . 1 3 . 3 . . . . 3 1 1 . . Terminals 18 | . 2 . 4 . 1 3 . 3 . . . . 3 1 1 . . Track 1 | . . . 1 . . . . . . . . . . . . . . Botnet 13 | . 2 . 2 . 1 2 . 2 . . . . 2 1 1 . . Operators 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 7 1 2 2 . 4 . . . . 4 4 3 1 2 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 1 . 4 . . Machine Destruction 5 | . . . . . . . . . . . . . 1 . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Total Allies 3 | . . . . 2 . . . . . . . 1 . . . . . Largest Group 2 | . . . . 2 . . . . . . . 1 . . . . . Highest-Rated Group 95 | . . . . 62 . . . . . . . 95 . . . . . Highest-Rated Ally 95 | . . . . 31 . . . . . . . 95 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 14 . . . . . . . 18 . . . . . Total Damage 808 | . . . . 168 . . . . . . . 640 . . . . . Kills 5 | . . . . 2 . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Turns Passed 7568 | 22 1090 302 2569 308 130 192 314 690 126 178 25 184 245 407 417 133 236 Spaces Moved 7530 | 9 727 206 919 151 237 257 208 696 400 497 84 370 548 713 867 191 450 Core 147 | . . . 2 . . . 5 . . . . . . 1 . . 139 Treads 956 | . . . 869 87 . . . . . . . . . . . . . Legs 286 | . . . . . . . 95 191 . . . . . . . . . Wheels 1128 | 9 727 206 48 . . . 66 72 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5013 | . . . . 64 237 257 42 433 400 497 84 370 548 712 867 191 311 Fastest Speed 24 | 100 100 115 115 37 32 32 32 29 29 29 29 29 29 24 28 26 26 Average Speed 73 | 100 108 115 234 153 33 32 112 67 29 29 29 35 29 29 28 31 33 Slowest Speed 900 | 100 115 145 900 240 34 32 250 260 29 29 29 109 29 150 28 108 50 Overloaded Moves 23 | . . . . . . . . . . . . . . 23 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 1 . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 73 43 68 40 29 7 95 19 54 62 69 55 10 24 25 25 13 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . 1 . . . . . . . . 1 1 . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . . . . 2 1 . . . . . . . Spaces Dug 165 | . 7 . 15 7 5 14 . 9 1 11 . 12 22 27 26 4 5 Terrain Destroyed 335 | . 7 . 15 33 5 14 33 9 1 11 . 12 22 28 26 24 95 Melee 163 | . 7 . 15 7 5 14 . 9 1 11 . 12 22 25 26 4 5 Projectile 4 | . . . . . . . . . . . . . . 3 . 1 . AOE 168 | . . . . 26 . . 33 . . . . . . . . 19 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Tes Res Total 8762 | 18 894 232 1145 186 270 339 264 843 403 510 83 401 592 858 966 249 509 Wait 287 | . 43 4 10 . . 58 1 34 . . . 13 . 58 29 28 9 Move 7504 | 8 726 205 918 150 236 256 207 695 399 496 83 369 545 712 859 190 450 Hop 4 | . . . . . . . . . . . . . 1 . 3 . . Pick Up 96 | 1 22 . 23 1 8 1 7 9 . . . . 5 7 6 2 4 Fast Attach 86 | . 5 . 18 2 4 3 8 18 . 1 . 1 4 10 3 6 3 Attach 60 | 2 1 1 13 3 2 . 6 5 . . . 1 2 9 7 3 5 Detach 36 | 2 . . 3 . . . 1 2 . 1 . 1 2 11 2 8 3 Swap 51 | . 11 1 19 3 1 2 6 2 . . . 1 1 1 3 . . Drop 106 | 2 15 . 23 2 7 2 10 14 . . . 1 5 12 7 2 4 Fire 216 | 3 63 21 91 8 . . 17 . . . . 2 . 3 1 2 5 Melee 286 | . 8 . 27 17 12 17 . 46 4 12 . 12 27 35 46 8 15 Ram 10 | . . . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 18 . . . . . . . . 1 Rewire 1 | . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 11) 208 | -10/Materials | Discovered new exit (range 5) 870 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Build established: Mutant 963 | -10/Materials | Discovered new exit (range 3) 1113 | -10/Materials | Entered Mines 1290 | -10/Mines | Core integrity fell below 50% 1402 | -10/Mines | Discovered new exit (range 12) 1415 | -10/Mines | Entered Materials 1415 | -9/Materials | Evolved 2 slots: Utility x2 1499 | -9/Materials | Lost 3 parts (1p1n1w) 1611 | -9/Materials | Discovered new exit (range 6) 1671 | -9/Materials | Identified exit to Mines 1671 | -9/Materials | Identified exit to Storage 2786 | -9/Materials | Destroyed 7 combat bots 3525 | -9/Materials | Discovered new exit (range 5) 3738 | -9/Materials | Build established: Scavenger-Mutant 3984 | -9/Materials | Entered Storage 4076 | -9/Storage | Met a pair of Derelict thieves 4247 | -9/Storage | Core integrity fell below 50% 4256 | -9/Storage | Core integrity fell below 20% 4272 | -9/Storage | Destroyed 7 combat bots 4282 | -9/Storage | Lost 7 parts (1p2n2u2w) 4290 | -9/Storage | Discovered new exit (range 5) 4292 | -9/Storage | Entered Materials 4292 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4341 | -8/Materials | Garrison activated, responded to threat 4384 | -8/Materials | Discovered new exit (range 16) 4422 | -8/Materials | Entered Factory 4422 | -7/Factory | Evolved 2 slots: Utility x2 4614 | -7/Factory | Identified exit to DSF 4614 | -7/Factory | Entered DSF 4636 | -7/DSF | Additional patrols routed to DSF 4717 | -7/DSF | Lost 5 parts (1p3u1w) 4807 | -7/DSF | Lost 8 parts (1p4u3w) 4874 | -7/DSF | Lost 3 parts (2n1w) 4875 | -7/DSF | Core integrity fell below 50% 4906 | -7/DSF | Discovered new exit (range 15) 4928 | -7/DSF | Entered Factory 4928 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4958 | -6/Factory | Lost 3 parts (1n1u1w) 4961 | -6/Factory | Build established: Mutant 5544 | -6/Factory | Discovered new exit (range 11) 5604 | -6/Factory | Discovered new exit (range 15) 5610 | -6/Factory | Build established: Sprinter 5618 | -6/Factory | Entered Lower Caves 5626 | -6/Lower Caves | Learned Factory terminal intel 5647 | -6/Lower Caves | Learned Factory terminal intel 5685 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5740 | -6/Lower Caves | Discovered new exit (range 15) 5744 | -6/Lower Caves | Entered another Lower Caves area 5761 | -6/Lower Caves | Discovered new exit (range 4) 5826 | -6/Lower Caves | Spotted B-75 Beast 5920 | -6/Lower Caves | Discovered new exit (range 5) 5922 | -6/Lower Caves | Entered Data Miner 5922 | -6/Data Miner | Discovered new exit (range 6) 5928 | -6/Data Miner | Met Data Miner 5935 | -6/Data Miner | Learned location of Section 7 (-2) 5935 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5939 | -6/Data Miner | Received God Mode back door access code from Data Miner 5947 | -6/Data Miner | Entered Proximity Caves 5953 | -5/Proximity Caves | Escorted by Enhanced Grunt 5955 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6108 | -5/Proximity Caves | Discovered new exit (range 14) 6131 | -5/Proximity Caves | Entered Factory 6131 | -5/Factory | Evolved 2 slots: Propulsion x2 6132 | -5/Factory | Identified exit to Upper Caves 6133 | -5/Factory | Loaded intel: 26 terminal locations 6167 | -5/Factory | Incoming assault squad redirected 6243 | -5/Factory | Discovered new exit (range 16) 6376 | -5/Factory | Entered another Factory area 6376 | -4/Factory | Evolved 2 slots: Utility x2 6377 | -4/Factory | Loaded intel: 27 terminal locations 6395 | -4/Factory | Spotted B-86 Titan 6563 | -4/Factory | Found Prototype Slashing Weapon 6563 | -4/Factory | Identified Centrium Greatsword 6597 | -4/Factory | Discovered new exit (range 6) 6615 | -4/Factory | Identified exit to Upper Caves 6757 | -4/Factory | Discovered new exit (range 15) 6764 | -4/Factory | Identified exit to Research 6783 | -4/Factory | Entered Research 6783 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7033 | -3/Research | First assault squad dispatched 7083 | -3/Research | Found Fusion Bomb Launcher 7152 | -3/Research | Identified exit to Testing 7152 | -3/Research | Identified exit to Research 7200 | -3/Research | Entered Testing 7228 | -3/Testing | Lost 3 parts (1p2u) 7230 | -3/Testing | Build established: Hacker-Sprinter 7247 | -3/Testing | Found Prototype Energy Cannon 7247 | -3/Testing | Identified Imp. Potential Cannon 7281 | -3/Testing | Discovered exit to Research (range 15) 7333 | -3/Testing | Entered Research 7333 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7470 | -2/Research | Garrison activated, responded to threat 7478 | -2/Research | Released all parts (11) 7489 | -2/Research | Core integrity fell below 50% 7520 | -2/Research | Lost 10 parts (2p2n3u3w) 7565 | -2/Research | Core integrity fell below 20% 7569 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 07492_ K-01 Serf cleans the Garrison Access. 07493_ Slug penetrates Earth. 07497_ Connecting with Terminal... 07497_ ALERT: Suspicious activity at Terminal R017. Dispatching Investigation squad. 07499_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07520_ Dropped Imp. Potential Cannon. 07521_ System corrupted: Heat flow error (+189). 07523_ Acquired Prototype Energy Gun. 07523_ Identified Imp. Lightning Gun. 07525_ Acquired Hvy. Disruptor Cannon. 07527_ Acquired Phase Shifter. 07531_ Slammed into P-80 Master. 07532_ Phase Shifter destroyed. 07532_ Critical hit (Burn: +37). 07543_ Connecting with Terminal... 07556_ Slammed into A-15 Conveyor. 07565_ Slammed into G-73 Enforcer. 07569_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ?????????????????????#### #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????#### #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????#^#?????????????? | | ????????????????????????# #?????????????? | | ?????????????###+######## #?????????????? | | ?????????? g #?????????????? | | ?????????? ggg@#?????????????? | | ?????????? A #?????????????? | | ?????????? #?????????????? | | ???????????######### ?????????????? | | ???????????????????# t ?????????????? | | ???????????????????# ?????????????? | | ???????????????????# ?????????????? | | ???????????????????+ ????????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ???????????????????# ####????????????? | | ???????????????????# ????????????????? | | ???????????????????# ????????????????? | | ??????????????????? ????????????????? | | ????????????????????? ?????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 39 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 28 Target Analysis 8 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Max Potential Watch This! Challenges ------------ None Game ------ Seed FrostCargoTorch Manual? 0 Play Time 02:25:15 Cumulative 75.8 hours Start 2021.10.23 @ 12:21:54 End 2021.10.23 @ 20:33:46 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2caec680-bbdd-4f11-b6f9-c20db3a6fc59