Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.01 @ 16:51:56 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1558) 1558 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1010) 1010 TOTAL SCORE: 5743 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 74 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 30/850 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer Improved Target Analyzer Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (250) Advanced Signal Interpreter Mapping Drone Bay (3/3) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Active Sensor Suite Armor Integrity Analyzer > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Wheel Wheel Advanced Heat Sink Deep Structural Scanner Tractor Beam Mapping Drone Bay Gauss Rifle Gauss Rifle Makeshift Hammer DRS Beacon [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Wheel Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 47 | . 6 . 6 35 Power 5 | . . . 1 4 Engine 3 | . . . 1 2 Core 1 | . . . . 1 Reactor 1 | . . . . 1 Propulsion 16 | . 2 . 3 11 Treads 3 | . 2 . 1 . Leg 9 | . . . . 9 Wheel 4 | . . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 . 1 8 Device 4 | . 1 . . 3 Storage 1 | . . . 1 . Processor 4 | . 1 . . 3 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | . 2 . 1 12 Energy Gun 5 | . . . . 5 Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 1 4 Ballistic Cannon 4 | . 2 . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 14 | . . . . 14 Parts Lost 18 | . . . . 18 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 8 | . 7 8 7 8 Power . | . . . . . Propulsion 2 | . 4 4 2 1 Utility 3 | . . 1 1 5 Weapon 2 | . 2 3 3 1 Tool/Special . | . . . . . Unused Backups 20 | . 9 1 5 5 Power 2 | . . . 2 . Propulsion 5 | . 4 . 1 . Utility 7 | . . . 2 5 Weapon 6 | . 5 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 97 100 100 74 Engine 10 | . 14 14 14 5 Core 1 | . . . . 2 Treads 13 | . 20 28 24 . Leg 8 | . 8 . . 17 Wheel 1 | . . . 3 . Device 11 | . 4 14 14 10 Storage 10 | . 14 14 14 6 Processor 3 | . 7 . . 5 Energy Gun 2 | . 4 . . 5 Ballistic Gun 9 | . 4 . 7 13 Ballistic Cannon 12 | . 20 28 20 2 Peak Build Rating 84 | . 12 12 19 84 Average Rating 36 | . 10 12 15 67 On Entrance 10 | 6 6 12 12 18 Naked Turns . | . . . . . Heaviest Build 54 | 12 17 17 27 54 Greatest Support 52 | 20 46 46 46 52 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 Average Capacity 9 | . 8 8 8 9 Most Carried 10 | . 8 8 10 10 Average Carried 8 | . 7 8 8 9 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 6 8 8 10 5 Class Distribution -------------------- 65% | Mutant 25% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1903 | 200 156 80 40 1427 Remotely 790 | . 7 80 40 663 Salvage Created 2060 | . 240 48 . 1772 Parts 93 | . 23 5 . 65 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 32 | . 8 . . 24 Melee 3 | . . . . 3 Guns 22 | . 5 . . 17 Cannons 3 | . 3 . . . Classes Destroyed 10 | . 3 . . 7 Worker 3 | . . . . 3 Builder 2 | . . . . 2 Hauler 2 | . 1 . . 1 Recycler 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 7 | . 3 . . 4 Grunt 16 | . 5 . . 11 Sentry 2 | . . . . 2 Hunter 4 | . . . . 4 Programmer 4 | . . . . 4 Best Kill Streak 6 | . 6 . . 5 Combat Bots Only 3 | . 3 . . 3 Max Kills in Single Turn 2 | . 2 . . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 436 | . 33 . . 403 Missed 151 | . 10 . . 141 Hits 285 | . 23 . . 262 Projectile 285 | . 23 . . 262 Critical Strikes 4 | . . . . 4 Damage Taken 4251 | . 226 . . 4025 Core 849 | . 29 . . 820 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 125 | . . . . 125 Core Remaining (%) 94 | 100 . . 88 . Volleys Fired 100 | . 21 12 . 67 Largest 4 | . 2 2 . 4 Hottest 155 | . 70 66 . 155 Shots Fired 268 | . 42 24 . 202 Gun 218 | . 22 . . 196 Cannon 50 | . 20 24 . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 218 | . 31 24 . 163 Thermal 50 | . 11 . . 39 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 5 7 . 8 Robot Miss Streak 4 | . 4 2 . 4 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . 1 . . 7 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 182 | . 21 17 . 144 Core Hits 77 | . 13 6 . 58 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 10 | . . . . 10 Critical Strikes 16 | . . 1 . 15 Burn 2 | . . . . 2 Destroy 1 | . . . . 1 Blast 1 | . . 1 . . Smash 12 | . . . . 12 Melee Attacks 48 | . . . . 48 Impact 48 | . . . . 48 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5002 | . 379 363 . 4260 Guns 2876 | . 186 . . 2690 Cannons 658 | . 190 363 . 105 Explosions . | . . . . . Melee 1425 | . . . . 1425 Ramming 43 | . 3 . . 40 Kinetic 2957 | . 276 363 . 2318 Thermal 577 | . 100 . . 477 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1425 | . . . . 1425 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . 1 1 . 15 Average Corruption 8 | . 1 1 . 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 3 . 13 Message Errors 3 | . . . . 3 Matter Fused 6 | . . . . 6 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 787 | . . . . 787 Projectiles . | . . . . . Explosions . | . . . . . Melee 787 | . . . . 787 Knockbacks 11 | . 1 1 . 9 Impact 9 | . . . . 9 Kinetic 2 | . 1 1 . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 2 | . 1 . . 1 Targets Rammed 7 | . 1 . . 6 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 227 | . 60 151 . 227 Average Temperature 44 | . 24 93 . 52 Received Heat Transfer 996 | . 69 . . 927 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . . . 7 Combat Hostiles 4 | . . . . 4 Parts Fried 6 | . . . . 6 Impact Corruptions 25 | . . . . 25 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 1258 | . 296 . . 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 55 | . 100 . . 42 Level 1 31 | . . . . 40 Level 2 13 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 490 | . 97 . . 490 Initial . | . . . . . Average 198 | . 47 . . 244 Influence Increases 1270 | . 187 . . 1083 Destroy 0b10 Robot/C 680 | . 160 . . 520 Destroy 0b10 Robot/NC 50 | . 5 . . 45 Destroy Leader 146 | . 22 . . 124 Allied During Kill 4 | . . . . 4 Successful Hack 4 | . . . . 4 Disable Machine 15 | . . . . 15 Destroy Structure 11 | . . . . 11 Lose Combat Pursuer 60 | . . . . 60 Active Sensor Use 300 | . . . . 300 Influence Decreases 823 | . 187 . . 636 Time Decay 643 | . 187 . . 456 Lost Part 180 | . . . . 180 Squads Dispatched 14 | . . . . 14 Investigation 7 | . . . . 7 Extermination 3 | . . . . 3 Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses 3 | . . . . 3 Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 11 . 1 53 Peak Tracking Total 12 | . 4 . 1 12 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . 1 . 2 5 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 3 . 11 12 Successful 22 | . 2 . 11 9 Failed 4 | . 1 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 1 . . 6 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 8 | . . . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 . 11 . Record 5 | . . . 5 . Robot Analysis 6 | . . . 6 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 . . 4 Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Fedlink 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 50 | . . . . 50 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 24 | . . . . 24 Highest-Rated Ally 12 | . . . . 12 Total Orders . | . . . . . Ally Attacks 18 | . . . . 18 Total Damage 145 | . . . . 145 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1192 | . 215 . . 977 A.S.S. 972 | . . . . 972 Structural 62 | . . . . 62 T.N.C. 215 | . 215 . . . Robot Analysis Total 6 | . . . 6 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3306 | . 412 176 1349 1369 Spaces Moved 1868 | 1 220 87 911 649 Core 8 | . . . . 8 Treads 960 | . 161 87 712 . Legs 648 | 1 59 . . 588 Wheels 252 | . . . 199 53 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 160 95 50 Average Speed 141 | 120 149 160 145 129 Slowest Speed 260 | 120 160 160 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 35 8 59 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 4 | . . . . 4 Terrain Destroyed 5 | . . . . 5 Melee 4 | . . . . 4 Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2287 | . 263 102 934 988 Wait 136 | . 4 2 4 126 Move 1864 | . 219 86 910 649 Hop . | . . . . . Pick Up 23 | . 7 1 6 9 Fast Attach 24 | . 1 . . 23 Attach 13 | . . . . 13 Detach 14 | . . . . 14 Swap 25 | . 5 . 6 14 Drop 26 | . 5 1 8 12 Fire 100 | . 21 12 . 67 Melee 48 | . . . . 48 Ram 1 | . . . . 1 Kick 5 | . . . . 5 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 7 | . . . . 7 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 6) 270 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered Subcaves 414 | -10/Subcaves | Approached by a straggling Scientist 427 | -10/Subcaves | Discovered new exit (range 5) 531 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 534 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 534 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 589 | -10/Subcaves | Entered Scraptown 589 | -9/Scraptown | System corruption cleaned by C-Scrubber 914 | -9/Scraptown | Visited UFD Registry 916 | -9/Scraptown | Registered with UFD as "Cargochaser" 927 | -9/Scraptown | Visited Spacefarers 956 | -9/Scraptown | Visited The Evicted 997 | -9/Scraptown | Visited Cave Peace 1013 | -9/Scraptown | Visited Symbiants 1158 | -9/Scraptown | Visited Junk Repository 1292 | -9/Scraptown | Visited Scrap Suit Storage 1387 | -9/Scraptown | Visited Research Penetration Think Tank 1430 | -9/Scraptown | Visited Supply Room 1457 | -9/Scraptown | Visited Infowarlord's Domain 1532 | -9/Scraptown | Found Active Sensor Suite 1589 | -9/Scraptown | Visited Abandonware Association 1618 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 1618 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 1653 | -9/Scraptown | Visited Analyses Database 1691 | -9/Scraptown | Visited Derelict Rescue Squad 1702 | -9/Scraptown | Found DRS Beacon 1736 | -9/Scraptown | Visited Cartography Club 1800 | -9/Scraptown | Found Deep Structural Scanner 1882 | -9/Scraptown | Met Optimus 1882 | -9/Scraptown | Accepted into 0bPrime 1935 | -9/Scraptown | Civil war broke out across Scraptown 1935 | -9/Scraptown | Discovered new exit (range 5) 1938 | -9/Scraptown | Entered Factory 1938 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 2146 | -6/Factory | Loaded intel: 8 recycling unit locations 2358 | -6/Factory | Build established: Scavenger-Skirmisher 2490 | -6/Factory | Learned location of Protoforge (-2) 2713 | -6/Factory | Repaired Hvy. Machine Gun 2975 | -6/Factory | Lost 7 parts (2p1n1u3w) 3009 | -6/Factory | System corruption reached 10% 3133 | -6/Factory | Core integrity fell below 50% 3259 | -6/Factory | Lost 3 parts (2n1w) 3301 | -6/Factory | Core integrity fell below 20% 3307 | -6/Factory | Self-destructed Last Messages --------------- 03266_ G-50 Soldier destroyed. 03270_ Acquired 9 matter. 03273_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8O. 03274_ U-05 Engineer builds a Wall. 03274_ Mak. Hammer destroyed. 03275_ Kicked G-50 Soldier out of the way. 03276_ Acquired Lgt. Angular Momentum Engine. 03277_ Flexi-carbon Leg destroyed. 03278_ System corrupted: Matter fused (-5). 03281_ U-05 Engineer destroyed. 03283_ S-27 Virus destroyed. 03283_ Acquired 20 matter. 03284_ R-10 Processor collects Autogun. 03292_ Lgt. Angular Momentum Engine destroyed. 03296_ Kicked S-27 Virus. 03297_ Slammed into S-27 Virus. 03298_ Flexi-carbon Leg destroyed. 03300_ System corrupted: Substantial component data lost. 03303_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??#####???????????????????? | | ???????????????????# ##??????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# ???????????????????? | | ???????????????????# " ???????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????? ! ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????######### @ #?????????????????????? | | ???????????? """ """ # #?????????????????????? | | ???????????# """ """ # #?????????????????????? | | ???????????# """ """ # s #?????????????????????? | | ???????????# # A #?????????????????????? | | ???????????# %# ! #?????????????????????? | | ##########?#! "" ""%+!s! #?????????????????????? | | #?# ""S"" #sg #?????????????????????? | | #?? ! """" # #?????????????????????? | | #????######## % #?????????????????????? | | #????# gg #?????????????????????? | | "" #????# #?????????????????????? | | "" #????# gg #?????????????????????? | | ""[ !! #????# g #?????????????????????? | | "" ! #????# #?????????????????????? | | "" ##???# !=%###########??????????????????? | | "" ##???# !=%*# """ #??????????????????? | | "" ##???# [%!%# "Y" """ #??????????????????? | | [ ###### == # " " """ #??????????????????? | | ######### # # # """ #??????????????????? | | ??##### ##"# " #??????????????????? | | ??# # # #??????????????????? | | ??# # # #??????????????????? | | ??# # # ! #??????????????????? | | ### # * ####+########????????"?"?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Machine Gun | 16% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicGreatDeconstructor Manual? 0 Play Time 00:23:22 Cumulative 1005.8 hours Start 2025.05.01 @ 13:30:27 End 2025.05.01 @ 16:51:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1230 Rogue 948 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ee4ba8a-aa20-41a3-a56c-bbbb8ee1f118