Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 21:16:47 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (590) 590 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-347) -347 TOTAL SCORE: 2228 Bonus ------- Follower Combat Kills 42 Friendly Fire -389 Cogmind --------- Core Integrity 234/550 Matter 278/300 Energy 72/100 System Corruption 5% Temperature Cool (0) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- High-capacity Battery (250) Improved Sensor Array Improved EM Shotgun Improved EM Shotgun Shock Rifle Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Shock Rifle > --- INVENTORY -------- Wheel Compact Wheel Improved Hover Unit High-capacity Battery Improved EM Shotgun Improved EM Shotgun Improved Light Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 33 | . 4 . 15 14 Power 3 | . . . 2 1 Engine 3 | . . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . . . 4 6 Treads . | . . . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover 8 | . . . 2 6 Flight . | . . . . . Utility 7 | . 1 . 1 5 Device 1 | . . . 1 . Storage 1 | . 1 . . . Processor 3 | . . . . 3 Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 13 | . 3 . 8 2 Energy Gun 12 | . 3 . 7 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . . 1 7 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 89 100 78 72 Engine 11 | . 14 14 11 8 Leg 15 | . 28 28 11 . Hover 7 | . . . 8 17 Device 3 | . . . 7 5 Storage 17 | . 18 28 15 9 Processor 4 | . . . . 15 Hackware 2 | . . . . 8 Energy Gun 18 | . 17 28 23 7 Ballistic Gun 1 | . 10 . . . Naked Turns . | . . . . . Heaviest Build 21 | 11 16 14 21 14 Greatest Support 20 | 20 20 20 20 14 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 7 8 8 8 Average Carried 7 | . 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 8 8 7 Class Distribution -------------------- 87% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 535 | 168 96 . 135 136 Remotely . | . . . . . Salvage Created 773 | . 232 29 217 295 Parts 53 | . 6 6 24 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 5 2 10 5 Guns 16 | . 5 2 6 3 AOE 5 | . . . 4 1 Classes Destroyed 6 | . 1 1 . 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 10 | . . 2 6 2 Grunt 11 | . 5 . 4 2 Brawler 1 | . . . . 1 Best Kill Streak 4 | . 3 2 4 3 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 143 | . 30 7 61 45 Missed 45 | . 4 2 25 14 Damage Taken 1416 | . 313 50 405 648 Core 516 | . 69 . 131 316 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 195 | . . . 128 67 Core Remaining (%) 79 | 100 . 72 67 . Volleys Fired 76 | . 18 12 21 25 Largest 3 | . 2 2 3 1 Hottest 146 | . 90 80 146 45 Shots Fired 122 | . 36 24 37 25 Gun 118 | . 36 24 33 25 Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 8 | . 8 . . . Thermal 76 | . 28 24 24 . Explosive 4 | . . . 4 . Electromagnetic 34 | . . . 9 25 Robot Hit Streak 14 | . 6 4 10 14 Robot Miss Streak 3 | . 2 3 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 80 | . 24 13 19 24 Core Hits 43 | . 12 4 13 14 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 4 . 1 . Burn 4 | . 3 . 1 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1441 | . 277 176 500 488 Guns 1201 | . 277 176 316 432 Cannons . | . . . . . Explosions 228 | . . . 184 44 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 72 | . 72 . . . Thermal 614 | . 205 176 189 44 Explosive 162 | . . . 162 . Electromagnetic 581 | . . . 149 432 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . . 32 44 Shots 2 | . . . 1 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | . 366 162 383 267 Average Temperature 117 | . 149 70 121 100 Received Heat Transfer 504 | . 201 . 150 153 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 . 1 . Heat Transferred 1798 | . 791 400 557 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 350 | . 150 98 350 286 Initial 147 | . . 58 37 147 Average 131 | . 45 97 153 193 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 76 | . 100 100 76 41 Level 1 23 | . . . 23 58 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 1 1 Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 7 3 16 17 Peak Tracking Total 9 | . 5 3 5 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 4 . 2 5 Terminals 6 | . 2 . 1 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 34 | . 13 . 8 13 Successful 18 | . 3 . 5 10 Failed 16 | . 10 . 3 3 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 18 | . 6 . 4 8 Fabricators . | . . . . . Repair Stations 8 | . . . 4 4 Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 6 | . 1 . 1 4 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . . . . 2 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 4 4 Scan Component 4 | . . . 2 2 Repair 4 | . . . 2 2 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . 1 4 Full Trace Events 7 | . 4 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 135 | . . . 52 83 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 1 . 1 Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 15 Highest-Rated Ally 31 | . . 31 31 15 Total Orders . | . . . . . Ally Attacks 13 | . . . 12 1 Total Damage 174 | . . . 147 27 Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1214 | . 223 293 342 356 Spaces Moved 894 | 1 85 209 256 343 Core . | . . . . . Treads . | . . . . . Legs 378 | 1 85 209 83 . Wheels . | . . . . . Hover 516 | . . . 173 343 Flight . | . . . . . Fastest Speed 56 | 120 120 120 56 56 Average Speed 84 | 120 120 120 81 56 Slowest Speed 190 | 120 120 120 190 60 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 21 48 32 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . 1 5 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . 1 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1235 | . 168 227 360 480 Wait 203 | . 62 6 51 84 Move 890 | . 84 208 255 343 Hop . | . . . . . Pick Up 6 | . . 1 4 1 Fast Attach 21 | . 1 . 9 11 Attach 2 | . . . 1 1 Detach 3 | . . . 1 2 Swap 10 | . 3 . 5 2 Drop 19 | . . . 13 6 Fire 76 | . 18 12 21 25 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . . 4 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 224 | -10/Materials | Entered Mines 231 | -10/Mines | Escorted by a lone wolf Derelict 251 | -10/Mines | Learned location of Storage (-7) 301 | -10/Mines | Build established: Mutant 315 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 465 | -10/Mines | Discovered new exit (range 8) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Accompanied by 1 ally 517 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 563 | -9/Materials | Repaired Aluminum Leg 589 | -9/Materials | Repaired Med. Laser 849 | -9/Materials | Discovered new exit (range 13) 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Utility x2 985 | -8/Materials | Repaired Imp. Hover Unit 1037 | -8/Materials | Repaired Imp. EM Shotgun 1211 | -8/Materials | Discovered new exit (range 13) 1214 | -8/Materials | Core integrity fell below 50% 1215 | -8/Materials | Self-destructed Last Messages --------------- 01197_ Ion Engine destroyed. 01199_ U-05 Engineer lays Concrete. 01199_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01200_ Imp. EM Shotgun destroyed. 01200_ U-05 Engineer builds a Wall. 01201_ Acquired System Shield. 01206_ Slammed into S-10 Pest. 01207_ Imp. Hover Unit destroyed. 01208_ Targeting Computer destroyed. 01211_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01211_ EXIT=FOUND 01211_ Penetrated by Slug. 01211_ Imp. Hover Unit destroyed. 01211_ Knocked back. 01213_ System Shield destroyed. 01213_ Critical hit (Blast). 01213_ Knocked back. 01214_ Imp. Hover Unit severed. 01214_ Acquired Imp. Hover Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ???????????????????????????# #????????????????? | | ?????????????????????###### #???###??#???????? | | ????????????########## ! 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