Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 00:54:46 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1314) 1314 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 2929 Bonus ------- Follower Combat Kills 60 Friendly Fire -10 Cogmind --------- Core Integrity 270/400 Matter 281/300 Energy 75/250 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Medium Matter Pod (100) Melee Analysis Suite Light Armor Plating Beam Rifle Light EM Pulse Cannon Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- EM Shotgun Heavy Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Medium Matter Pod Improved Targeting Computer Light Armor Plating Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle Shotgun [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 7 8 1 7 7 Power 5 | 1 2 . . 2 Engine 5 | 1 2 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 . 4 3 Treads 3 | . . . 2 1 Leg 7 | 2 1 . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 3 . . . Device 1 | 1 . . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 1 3 2 Energy Gun 3 | 1 . . 2 . Energy Cannon 3 | . 1 . 1 1 Ballistic Gun 4 | 1 1 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 9 | . 1 1 1 6 Power 3 | . 1 . . 2 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 4 | . . 1 1 2 Highest Loss Streak 4 | . 1 1 1 4 To Critical Strikes . | . . . . . Average Backups 11 | 4 9 10 11 14 Power . | . . 1 1 . Propulsion 6 | 3 6 7 6 6 Utility 1 | . 1 1 1 3 Weapon 2 | . 1 1 2 3 Tool/Special . | . . . . . Unused Backups 17 | 1 2 . 3 11 Power 1 | 1 . . . . Propulsion 8 | . 1 . 3 4 Utility 5 | . . . . 5 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 98 Engine 11 | . 13 14 11 10 Treads 12 | . . . 21 21 Leg 24 | . 28 28 22 22 Device 1 | . 4 . . . Storage 12 | . 14 14 11 11 Processor 11 | . 9 14 11 11 Energy Gun 6 | . 11 . 6 7 Energy Cannon 9 | . 2 14 10 10 Ballistic Gun 7 | . 14 13 4 2 Peak Build Rating 18 | 7 12 12 16 18 Average Rating 13 | 5 8 11 14 17 On Entrance 9 | . 7 12 12 16 Avg Prop Armor Cover (%) 11 | . . . 12 10 Naked Turns . | . . . . . Heaviest Build 37 | 13 33 34 35 37 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 3 | 1 1 1 3 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 12 11 15 15 Average Carried 11 | 4 9 10 11 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 6 11 11 14 13 Class Distribution -------------------- 65% | Mutant 28% | Scavenger-Mutant 5% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 731 | 261 224 13 160 73 Remotely . | . . . . . Salvage Created 1947 | 27 357 50 596 917 Parts 112 | 6 26 1 31 48 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 34 | . 9 1 9 15 Guns 15 | . 8 . 4 3 Cannons 16 | . . 1 4 11 AOE 2 | . . . 1 1 Classes Destroyed 11 | 2 3 . 5 1 Worker 2 | 1 . . . 1 Builder 3 | . 2 . . 1 Tunneler 1 | 1 . . . . Hauler 2 | . . . 1 1 Recycler 3 | . . . 1 2 Mechanic 1 | . . . 1 . Watcher 3 | . . . 2 1 Swarmer 3 | . 3 . . . Grunt 23 | . 6 1 6 10 Duelist 1 | . . . . 1 Sentry 7 | . . . 3 4 Best Kill Streak 5 | 1 4 1 5 5 Combat Bots Only 4 | . 3 1 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 166 | . 64 14 30 58 Missed 49 | . 24 3 8 14 Hits 117 | . 40 11 22 44 Projectile 117 | . 40 11 22 44 Damage Taken 1684 | . 429 147 399 709 Core 243 | . 92 21 79 51 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 121 | 5 39 7 24 46 Largest 2 | 2 2 2 2 2 Hottest 120 | 60 76 76 101 120 Shots Fired 214 | 10 78 8 47 71 Gun 136 | 10 70 1 27 28 Cannon 78 | . 8 7 20 43 Launcher . | . . . . . Special . | . . . . . Kinetic 55 | 5 39 1 1 9 Thermal 42 | . . . 3 39 Explosive . | . . . . . Electromagnetic 117 | 5 39 7 43 23 Robot Hit Streak 31 | 5 10 3 17 31 Robot Miss Streak 8 | 2 8 1 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 134 | 5 38 5 34 52 Core Hits 75 | 2 18 1 21 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2746 | 84 571 118 723 1250 Guns 1111 | 84 376 . 288 363 Cannons 1370 | . 163 118 325 764 Explosions 210 | . 32 . 96 82 Melee . | . . . . . Ramming 55 | . . . 14 41 Kinetic 323 | 42 197 . . 84 Thermal 955 | . 32 . 116 807 Explosive . | . . . . . Electromagnetic 1413 | 42 342 118 593 318 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 19 | . . . 2 17 Projectiles 19 | . . . 2 17 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 179 | . 40 . 65 74 Shots 5 | . 1 . 2 2 Rammed 10 | . . . 2 8 Targets Rammed 11 | . . . 2 9 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 298 | . 244 98 210 298 Average Temperature 81 | . 67 54 59 99 Received Heat Transfer 558 | . 132 81 120 225 Effects 5 | . 2 . . 3 Interference 5 | . 2 . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 2 | . 1 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1423 | . 50 . 200 1173 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 . 2 2 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 188 | 5 88 48 182 188 Initial 66 | . . 16 15 66 Average 51 | 1 34 3 36 116 Influence Increases 1113 | 10 238 56 351 458 Destroy 0b10 Robot/C 720 | . 180 40 200 300 Destroy 0b10 Robot/NC 80 | 10 10 . 30 30 Destroy Leader 202 | . 30 10 78 84 Allied During Kill 11 | . . 6 5 . Successful Hack 20 | . . . 8 12 Disable Machine 30 | . 15 . . 15 Destroy Structure 35 | . 3 . 15 17 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 967 | 10 196 58 233 470 Entered New Map 143 | . . 26 25 92 Time Decay 724 | 10 186 32 178 318 Lost Part 80 | . 10 . 10 60 Lost Ally 20 | . . . 20 . Squads Dispatched 9 | . 2 . 3 4 Investigation 6 | . 2 . 1 3 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 14 2 18 20 Peak Tracking Total 7 | . 5 2 4 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 3 . 2 5 Terminals 7 | . 2 . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 31 | . 7 . 8 16 Successful 12 | . 2 . 6 4 Failed 19 | . 5 . 2 12 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 4 . 3 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . . 3 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 2 3 Record 2 | . 1 . . 1 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Alert Level 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Process 1 | . . . . 1 Retrieve Matter 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 1 4 Full Trace Events 6 | . 1 . 1 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 18 | . . . . 18 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 38 | . . 38 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 23 | . . 6 17 . Total Damage 350 | . . 124 226 . Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 222 | 50 172 . . . Seismic 222 | 50 172 . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2449 | 123 496 494 622 714 Spaces Moved 1099 | 80 187 252 260 320 Core 12 | 12 . . . . Treads 535 | . . . 215 320 Legs 552 | 68 187 252 45 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 160 160 Average Speed 173 | 113 181 190 186 160 Slowest Speed 315 | 120 190 190 315 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 31 66 23 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 2 . 15 17 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 26 | . 2 . 15 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1429 | 100 274 260 351 444 Wait 113 | . 18 . 41 54 Move 1095 | 79 186 251 259 320 Hop . | . . . . . Pick Up 32 | 8 10 1 10 3 Fast Attach 14 | 6 5 . 2 1 Attach 10 | 1 . 1 4 4 Detach 3 | . 1 . 1 1 Swap 7 | . 3 . 1 3 Drop 23 | 1 12 . 7 3 Fire 121 | 5 39 7 24 46 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . . . 2 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 3) 513 | -10/Materials | Discovered new exit (range 14) 620 | -10/Materials | Entered Mines 676 | -10/Mines | Learned Materials garrison access intel 898 | -10/Mines | Found a hidden stash of uninstalled traps 983 | -10/Mines | Learned location of 1 exit from Materials 1063 | -10/Mines | Discovered new exit (range 10) 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Accompanied by 1 ally 1114 | -9/Materials | Evolved 2 slots: Propulsion x2 1115 | -9/Materials | Identified exit to Materials 1119 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1661 | -9/Materials | Discovered new exit (range 15) 1736 | -9/Materials | Entered Storage 2116 | -9/Storage | Build established: Scavenger-Mutant 2437 | -9/Storage | Garrison activated, responded to threat 2450 | -9/Storage | Self-destructed Last Messages --------------- 02425_ Y-45 Defender destroyed. 02425_ Lgt. Treads+ destroyed. 02427_ Acquired 1 matter. 02427_ K-01 Serf collects debris. 02430_ R-06 Scavenger suffers critical hit (Burn). 02431_ K-01 Serf collects debris. 02437_ Y-45 Defender calls for garrison reinforcements. 02437_ ALERT: Activating Garrison Access S001. 02439_ K-01 Serf collects debris. 02440_ Hvy. Particle Cannon destroyed. 02441_ K-01 Serf suffers critical hit (Burn). 02441_ K-01 Serf destroyed. 02441_ Lgt. Treads+ destroyed. 02443_ K-01 Serf collects debris. 02448_ U-05 Engineer builds a Wall. 02449_ K-01 Serf collects debris. 02449_ U-05 Engineer builds a Wall. 02450_ System corrupted: Energy discharge (-38). 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Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalCorruptionTether Manual? 0 Play Time 00:18:55 Cumulative 34.9 hours Start 2025.11.28 @ 00:37:09 End 2025.11.28 @ 00:54:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e59e3048-22f4-4f26-86c0-c2ad4c6848be