Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.20 @ 10:14:24 Player: epb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1750) 1750 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 4461 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 99 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 297/325 System Corruption 0% Temperature Warm (156) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Structural Scanner Terrain Scan Processor > --- WEAPON (2) ------- Particle Gun Heavy Particle Cannon > --- INVENTORY (5) ---- Wheel Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Shock Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Small Laser Small Laser [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 66 | 6 2 2 24 29 3 Power 18 | 1 . 1 6 9 1 Engine 12 | 1 . . 4 6 1 Core 6 | . . 1 2 3 . Reactor . | . . . . . . Propulsion 24 | 2 . . 10 10 2 Treads . | . . . . . . Leg 24 | 2 . . 10 10 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 2 3 . Device 4 | . 1 . 1 2 . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 17 | 2 1 1 6 7 . Energy Gun 9 | . 1 . 4 4 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 39 | . . . 15 23 1 Power 10 | . . . 4 6 . Propulsion 16 | . . . 6 9 1 Utility 4 | . . . 1 3 . Weapon 9 | . . . 4 5 . Highest Loss Streak 9 | . . . 5 9 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 94 100 73 74 89 Engine 6 | . 14 5 5 8 5 Core 4 | . . 8 4 3 9 Leg 25 | . 28 28 22 25 29 Device 9 | . 9 14 7 9 18 Storage 9 | . 14 14 11 4 . Processor 3 | . . . . 9 9 Energy Gun 9 | . 13 14 10 6 9 Energy Cannon 2 | . . . 5 . 9 Ballistic Gun 3 | . 15 7 . 2 . Ballistic Cannon 1 | . . . . 3 . Launcher 3 | . . 6 5 . . Naked Turns . | . . . . . . Heaviest Build 27 | 13 17 21 21 27 23 Greatest Support 40 | 20 20 20 35 40 40 Greatest Overweight (x) 3 | 3 . 1 2 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 6 5 Most Carried 8 | 4 6 8 8 8 5 Average Carried 5 | 1 5 7 6 4 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 6 8 8 5 2 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Matter Collected 1264 | 199 71 116 344 534 . Remotely . | . . . . . . Salvage Created 1758 | . . 174 896 688 . Parts 111 | . . 8 73 30 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Combat Hostiles Destroyed 47 | . . 5 26 16 . Guns 20 | . . 2 8 10 . Cannons 11 | . . . 5 6 . AOE 16 | . . 3 13 . . Classes Destroyed 9 | . . 2 6 1 . Worker 5 | . . 1 4 . . Builder 4 | . . . 3 1 . Tunneler 1 | . . . 1 . . Operator 1 | . . . 1 . . Swarmer 8 | . . . 8 . . Grunt 34 | . . 5 16 13 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 3 | . . . 1 2 . Best Kill Streak 9 | . . 4 9 3 . Combat Bots Only 6 | . . 3 6 3 . Max Kills in Single Turn 3 | . . 2 3 1 . Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Damage Taken 4064 | . . 322 1568 2067 107 Core 864 | . . 28 282 501 53 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 88 29 . . Volleys Fired 199 | . . 15 70 111 3 Largest 2 | . . 2 2 2 2 Hottest 140 | . . 65 125 94 140 Shots Fired 286 | . . 22 111 147 6 Gun 198 | . . 14 64 117 3 Cannon 68 | . . . 35 30 3 Launcher 20 | . . 8 12 . . Special . | . . . . . . Kinetic 81 | . . 7 . 74 . Thermal 166 | . . . 97 63 6 Explosive 20 | . . 8 12 . . Electromagnetic 19 | . . 7 2 10 . Robot Hit Streak 19 | . . 7 10 19 9 Robot Miss Streak 10 | . . 2 7 10 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 202 | . . 16 65 115 6 Core Hits 122 | . . 11 52 57 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . 2 1 . Burn 2 | . . . 2 . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4356 | . . 579 1782 1876 119 Guns 1995 | . . 162 560 1229 44 Cannons 857 | . . . 294 488 75 Explosions 1504 | . . 417 928 159 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1039 | . . 40 . 999 . Thermal 1679 | . . . 833 727 119 Explosive 1345 | . . 417 928 . . Electromagnetic 293 | . . 122 21 150 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 3 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 148 | . . 29 119 . . Projectiles . | . . . . . . Explosions 148 | . . 29 119 . . Melee . | . . . . . . Knockbacks 17 | . . . . 17 . Impact . | . . . . . . Kinetic 17 | . . . . 17 . Secondary . | . . . . . . Self-Inflicted Damage 435 | . . 29 358 48 . Shots 12 | . . 1 10 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 486 | . . 117 252 486 147 Average Temperature 95 | . . 47 79 125 97 Received Heat Transfer 1944 | . . 141 507 1224 72 Effects 7 | . . . . 7 . Shutdowns 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 2 3 . Heat Transferred 3810 | . . . 2211 1496 103 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Peak Influence 640 | . 15 190 640 373 177 Initial 230 | . . 5 74 230 177 Average 261 | . 9 126 377 276 176 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 41 | 100 100 100 26 6 100 Level 1 37 | . . . 20 93 . Level 2 20 | . . . 52 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 7 4 . Investigation 7 | . 1 . 6 . . Extermination . | . . . . . . Reinforcement 4 | . . . . 4 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 1 5 48 24 3 Peak Tracking Total 7 | . 1 3 7 7 4 Tactical Retreats 4 | . . . 2 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Traps Triggered 5 | . . 1 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Machines Disabled 5 | . . 1 4 . . Max in Single Turn 2 | . . 1 2 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Machines Accessed 7 | . 2 1 3 1 . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 6 1 7 1 . Successful 6 | . 2 1 2 1 . Failed 9 | . 4 . 5 . . Catastrophic 6 | . 2 . 4 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 4 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . 1 2 . . Robot Analysis 1 | . . . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . 2 . 3 1 . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 11 | . . . 11 . . Total Damage 191 | . . . 191 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Turns Passed 2345 | 89 145 380 913 745 73 Spaces Moved 1172 | 61 117 222 427 292 53 Core 24 | 16 . . . 8 . Treads . | . . . . . . Legs 1148 | 45 117 222 427 284 53 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 120 Average Speed 135 | 125 120 141 147 126 120 Slowest Speed 260 | 200 120 190 260 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 23 45 46 16 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 167 | . . 50 115 2 . Melee . | . . . . . . Projectile . | . . . . . . AOE 167 | . . 50 115 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Total 1624 | 70 121 268 595 511 59 Wait 159 | . . 22 63 74 . Move 1167 | 60 116 221 426 291 53 Hop . | . . . . . . Pick Up 20 | 4 2 5 6 3 . Fast Attach 35 | 6 1 . 11 17 . Attach 19 | . 1 1 7 7 3 Detach 1 | . 1 . . . . Swap 12 | . . 1 6 5 . Drop 12 | . . 3 6 3 . Fire 199 | . . 15 70 111 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 90 | -11/Junkyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 7) 235 | -10/Materials | Entered Mines 309 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 314 | -10/Mines | Build established: Mutant 369 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 419 | -10/Mines | Learned location of Zion (-7) 473 | -10/Mines | Escorted by a lone wolf Derelict 516 | -10/Mines | Discovered new exit (range 10) 615 | -10/Mines | Entered Materials 615 | -9/Materials | Accompanied by 1 ally 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Discovered new exit (range 15) 1150 | -9/Materials | Lost 5 parts (2p2n1w) 1262 | -9/Materials | Core integrity fell below 50% 1289 | -9/Materials | Lost 3 parts (1p1u1w) 1379 | -9/Materials | Discovered new exit (range 13) 1415 | -9/Materials | First assault squad dispatched 1528 | -9/Materials | Entered another Materials area 1528 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1578 | -8/Materials | Build established: Scavenger-Mutant 1754 | -8/Materials | Lost 6 parts (2p3n1w) 1877 | -8/Materials | Core integrity fell below 50% 1907 | -8/Materials | Lost 9 parts (2p3n2u2w) 2128 | -8/Materials | Core integrity fell below 20% 2185 | -8/Materials | Lost 7 parts (2p3n1u1w) 2271 | -8/Materials | Identified exit to Garrison 2273 | -8/Materials | Entered Garrison 2346 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02157_ Lgt. Nuclear Core melted. 02157_ G-47 Trooper destroyed. 02158_ Acquired 35 matter. 02160_ Acquired Aluminum Leg. 02161_ R-06 Scavenger collects Aluminum Leg. 02162_ Acquired 10 matter. 02164_ Acquired Lgt. Nuclear Core. 02166_ Acquired 5 matter. 02168_ Acquired Imp. Heat Sink. 02172_ Acquired 5 matter. 02260_ Acquired Hvy. Particle Cannon. 02271_ Connecting with Garrison Access... 02271_ Current location identified: Materials >>Unlock Access door unlocked. 02271_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02340_ Aluminum Leg destroyed. 02340_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # #??????????????????# ?????????????????????? | | # #??????????????????# ??????????????????????? | | # #??????????????????# #??????????????????????? | | # #??????????????????# #??????????????????????? | | # #################### ^#??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #################### #??????????????????????? | | # #??????????????????# #??????????????????????? | | #??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | "??????????????????# #??????????????????????? | | "??????????????????# #??????????????????????? | | ## "??????????????????# #??????????????????????? | | ?? ???????????????????# #??????????????????????? | | ?? ?????????####"""#### #??????????????????????? | | ?? ?????????# #??????????????????????? | | ?? ?????????# ##?????????????????????? | | ?? ?????????# ######## T#?????????????????????? | | ?? ???????????????????# ##?????????????????????? | | ??#???????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ###????????????????????? | | ??????????????????????# g ?????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# g ?????????????????????? | | ??????????????????????# g ???????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed DecoderParticleRail Manual? 0 Play Time 00:21:02 Cumulative 16.5 hours Start 2023.11.20 @ 09:53:40 End 2023.11.20 @ 10:14:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c860ee7f-4ecc-4f4c-9f86-58df6e969b58