Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.19 @ 22:29:10 Player: Vincent Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1729) 1729 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4822 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 58/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Medium Storage Unit Advanced Terrain Scan Processor Kinecellerator Improved ECM Suite Integration Mediator Arc Projector Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Utility Shielding Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Medium Storage Unit Large Storage Unit Improved ECM Suite Pulse Rifle Heavy Particle Cannon Advanced Assault Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 79 | 6 6 5 18 24 14 6 Power 14 | 1 1 1 2 6 3 . Engine 10 | 1 1 1 2 4 1 . Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 20 | 2 2 2 3 9 . 2 Treads 2 | 2 . . . . . . Leg 14 | . 2 2 3 7 . . Wheel 4 | . . . . 2 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 . 2 1 4 1 Device 2 | . . . 1 1 . . Storage 3 | 1 1 . . . 1 . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . 1 . Protection 4 | . . . 1 . 2 1 Artifact . | . . . . . . . Weapon 34 | 2 1 2 11 8 7 3 Energy Gun 12 | . . 1 6 2 3 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 13 | 2 1 1 2 5 2 . Ballistic Cannon 3 | . . . . . 1 2 Launcher 3 | . . . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 27 | . . . 2 10 2 13 Power 4 | . . . . 1 1 2 Propulsion 8 | . . . . 4 . 4 Utility 5 | . . . . 1 1 3 Weapon 10 | . . . 2 4 . 4 Highest Loss Streak 8 | . . . 1 5 1 8 Average Slot Usage (%) 93 | . 99 100 99 88 83 79 Engine 10 | . 14 14 10 12 3 . Core 3 | . . . . 4 10 12 Treads 2 | . 12 . . . . . Leg 19 | . 15 28 33 25 . . Wheel 4 | . . . . 2 15 14 Device 6 | . . . 11 15 7 6 Storage 11 | . 14 14 11 9 7 15 Processor 7 | . 13 14 8 . . . Hackware 1 | . . . . . 7 7 Protection 3 | . . . 2 1 13 7 Energy Gun 4 | . . 1 13 2 4 5 Ballistic Gun 15 | . 28 26 7 14 3 5 Naked Turns . | . . . . . . . Heaviest Build 57 | 10 24 23 39 44 55 57 Greatest Support 56 | 40 40 20 30 56 56 56 Greatest Overweight (x) 11 | . 1 1 1 1 . 11 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 Average Capacity 10 | 5 9 10 10 10 10 16 Most Carried 13 | 4 10 10 10 10 10 13 Average Carried 9 | 2 9 9 9 8 9 9 Final Capacity 16 | 6 10 10 10 10 16 16 Final Carried 10 | 4 10 10 10 10 10 6 Class Distribution -------------------- 62% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 1786 | 220 224 104 279 592 254 113 Remotely . | . . . . . . . Salvage Created 1899 | . 232 194 407 693 274 99 Parts 103 | . 16 16 23 26 15 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 50 | . 7 7 12 11 8 5 Melee 1 | . . . . 1 . . Guns 38 | . 7 7 10 10 3 1 Cannons 9 | . . . . . 5 4 AOE 2 | . . . 2 . . . Classes Destroyed 8 | . 2 . 2 4 . . Recycler 3 | . . . . 3 . . Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 19 | . 2 3 3 2 4 5 Grunt 22 | . 5 4 6 4 3 . Brawler 1 | . . . 1 . . . Sentry 7 | . . . 2 4 1 . Hunter 1 | . . . . 1 . . Best Kill Streak 5 | . 2 3 3 4 2 5 Combat Bots Only 5 | . 2 3 3 3 2 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 5958 | . 433 213 442 1619 1011 2240 Core 1155 | . 83 7 63 295 136 571 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 64 84 46 . . Volleys Fired 221 | . 38 24 39 67 38 15 Largest 2 | . 2 2 2 2 2 2 Hottest 111 | . 40 60 100 86 111 96 Shots Fired 416 | . 76 48 75 128 68 21 Gun 359 | . 76 48 68 128 36 3 Cannon 50 | . . . . . 32 18 Launcher 7 | . . . 7 . . . Special . | . . . . . . . Kinetic 334 | . 76 44 23 109 64 18 Thermal 75 | . . 4 45 19 4 3 Explosive 7 | . . . 7 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 14 7 15 12 7 3 Robot Miss Streak 9 | . 9 2 5 6 6 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 283 | . 50 24 51 100 48 10 Core Hits 129 | . 15 12 23 41 29 9 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 7 | . . . . 7 . . Impact . | . . . . . . . Slashing 7 | . . . . 7 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3964 | . 485 211 773 1564 673 258 Guns 2942 | . 485 211 490 1261 455 40 Cannons 436 | . . . . . 218 218 Explosions 283 | . . . 283 . . . Melee 298 | . . . . 298 . . Ramming 5 | . . . . 5 . . Kinetic 2654 | . 485 166 118 1049 622 214 Thermal 724 | . . 45 372 212 51 44 Explosive 283 | . . . 283 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 298 | . . . . 298 . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . . . Average Corruption 3 | . . . 3 . . . Corruption Purged . | . . . . . . . Effects 4 | . . . 4 . . . Message Errors 1 | . . . 1 . . . Matter Fused 1 | . . . 1 . . . Energy Discharges 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . 2 3 . . Projectiles . | . . . . . . . Explosions 2 | . . . 2 . . . Melee 3 | . . . . 3 . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 10 | . . . 10 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 445 | . 18 38 120 199 445 87 Average Temperature 76 | . 7 12 29 71 155 29 Received Heat Transfer 2094 | . 186 96 150 513 294 855 Effects 12 | . . . . . 12 . Shutdowns 4 | . . . . . 4 . Interference 7 | . . . . . 7 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 2 2 . . Heat Transferred 1987 | . . 100 1110 592 111 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 402 | . 117 133 402 394 253 . Initial 133 | . . 33 21 133 124 . Average 141 | . 50 66 228 241 144 . Maximum Alert Level 2 | . . . 2 1 1 . Low Security (%) 70 | 100 100 100 30 26 92 . Level 1 29 | . . . 68 73 7 . Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 3 2 4 . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . 3 1 2 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 13 8 26 24 15 14 Peak Tracking Total 13 | . 2 3 5 5 5 13 Tactical Retreats 5 | . . 1 1 1 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 6 | . . . 5 . 1 . Max in Single Turn 2 | . . . 2 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 10 | . 2 . 4 3 1 . Terminals 7 | . 1 . 4 2 . . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 3 . 12 11 1 . Successful 21 | . 3 . 7 10 1 . Failed 6 | . . . 5 1 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 2 . 12 5 . . Fabricators 1 | . . . . . 1 . Repair Stations 6 | . . . . 6 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 . 7 5 . . Record 7 | . 2 . 4 1 . . Prototype ID Bank 1 | . . . . 1 . . Alert Level 2 | . . . 1 1 . . Locate Traps 3 | . . . 2 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 5 | . . . . 5 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . 2 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . 13 . . . . Total Damage 181 | . . 181 . . . . Kills 2 | . . 2 . . . . Allies Corrupted 1 | . . 1 . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 4277 | 83 679 930 780 729 607 469 Spaces Moved 2248 | 42 345 303 419 306 422 411 Core 4 | 2 . . . . . 2 Treads 181 | 40 141 . . . . . Legs 1173 | . 204 303 419 247 . . Wheels 890 | . . . . 59 422 409 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 150 150 120 100 100 100 Average Speed 125 | 154 154 150 130 120 100 103 Slowest Speed 600 | 160 160 150 150 150 100 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 30 57 30 21 11 63 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . . 47 . 10 2 Melee . | . . . . . . . Projectile 12 | . . . . . 10 2 AOE 47 | . . . 47 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 3318 | 60 428 740 578 535 541 436 Wait 636 | 3 22 398 82 85 45 1 Move 2242 | 41 344 302 418 305 421 411 Hop . | . . . . . . . Pick Up 78 | 10 12 5 11 26 11 3 Fast Attach 8 | . 1 1 2 1 3 . Attach 47 | 6 4 1 7 18 6 5 Detach 7 | . . . 2 3 2 . Swap 24 | . 1 3 9 5 5 1 Drop 47 | . 6 6 8 17 10 . Fire 221 | . 38 24 39 67 38 15 Melee 7 | . . . . 7 . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 763 | -10/Materials | Entered Mines 854 | -10/Mines | Discovered new exit (range 7) 902 | -10/Mines | Found a hidden stash of uninstalled traps 998 | -10/Mines | Learned Materials terminal intel 1032 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1082 | -10/Mines | Excavation squad dispatched 1082 | -10/Mines | A large section of the Mines collapsed 1332 | -10/Mines | Excavation squad dispatched 1693 | -10/Mines | Entered Materials 1693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1694 | -9/Materials | Loaded intel: 12 terminal locations 1860 | -9/Materials | Build established: Scavenger-Mutant 2341 | -9/Materials | Discovered new exit (range 4) 2473 | -9/Materials | Entered another Materials area 2473 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2617 | -8/Materials | Lost 4 parts (1n1u2w) 2717 | -8/Materials | Repaired Aluminum Leg 2743 | -8/Materials | Repaired Aluminum Leg 3081 | -8/Materials | Lost 5 parts (1p2n2w) 3083 | -8/Materials | Discovered new exit (range 10) 3143 | -8/Materials | Core integrity fell below 50% 3202 | -8/Materials | Entered Factory 3202 | -7/Factory | Evolved 2 slots: Utility x2 3477 | -7/Factory | Build established: Mutant 3632 | -7/Factory | Garrison activated, responded to threat 3679 | -7/Factory | Discovered new exit (range 7) 3809 | -7/Factory | Entered Lower Caves 3993 | -7/Lower Caves | Learned Factory security intel 4086 | -7/Lower Caves | Encountered a Warlord checkpoint 4181 | -7/Lower Caves | Learned Factory stockpile data 4196 | -7/Lower Caves | Attracted the attention of an 0b10 base 4252 | -7/Lower Caves | Core integrity fell below 50% 4257 | -7/Lower Caves | Lost 8 parts (2p2n1u3w) 4271 | -7/Lower Caves | Core integrity fell below 20% 4278 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04226_ Structural Scanner destroyed. 04236_ Penetrated by Slug. 04242_ Slug penetrates Wall. 04242_ Machine disabled. 04248_ G-47 Trooper knocked back. 04250_ Acquired 21 matter. 04250_ Slug penetrates G-47 Trooper. 04251_ G-47 Trooper knocked back. 04253_ Penetrated by Slug. 04255_ Acquired 25 matter. 04258_ Adv. Assault Cannon destroyed. 04258_ Imp. Light Armor Plating destroyed. 04259_ Slug penetrates Wall. 04262_ Penetrated by Slug. 04267_ Arm. Huge Wheel destroyed. 04269_ Slug penetrates G-47 Trooper. 04269_ G-47 Trooper destroyed. 04272_ Imp. Utility Shielding destroyed. 04274_ Aluminum Leg fries itself beyond repair. 04275_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## ## | | ???????????????????????????????????# ### ## | | ??????????????????????????????????## ##?##### | | ???????????????????????????????#### ##??????# | | ???????????????????????????????# ##???????# | | ???????????????????####????##### #####????????# | | ????????????#####??# # ##???????????## | | ???????????? #?????????# #????????????# | | ???????????? ???# ##### #???????????## | | ???????????? ????### ?????# #??????????## | | ???#???????? ??????# #?????# ##?????????# | | ???? ??????? ??????# #?????# #????????## | | ????? ?????? #??????# #?????# #???????## | | ????++####### #??????# ##????# ##?????### | | ????? "# #?????## ##???# #?????## | | ?????? 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