Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 11:15:42 Player: corey Result: Destroyed by as-94706 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1821) 1821 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 4888 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 166 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 98/100 System Corruption 34% Temperature Cool (60) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Wheel Coolant Injector Improved Terrain Scanner Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Airjet Airjet Airjet Coolant Injector Improved Terrain Scanner Targeting Computer Improved Medium Armor Plating Improved Shield Generator EM Shotgun Improved EM Pulse Cannon Heavy Particle Cannon High-powered Shotgun Gauss Rifle [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Signal Interpreter Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 96 | 6 . 4 27 33 26 Power 15 | 1 . . 3 5 6 Engine 6 | 1 . . 3 . 2 Core 9 | . . . . 5 4 Reactor . | . . . . . . Propulsion 35 | 2 . . 13 12 8 Treads 1 | . . . . . 1 Leg 22 | . . . 12 9 1 Wheel 3 | 2 . . 1 . . Hover 7 | . . . . 3 4 Flight 2 | . . . . . 2 Utility 25 | 1 . 1 4 10 9 Device 11 | . . . 1 5 5 Storage 3 | 1 . . 1 1 . Processor 6 | . . 1 2 . 3 Hackware 1 | . . . . 1 . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 21 | 2 . 3 7 6 3 Energy Gun 4 | . . . 1 2 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 12 | 2 . 3 5 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 41 | . . 1 7 10 23 Power 7 | . . . 1 1 5 Propulsion 13 | . . . 2 5 6 Utility 12 | . . . . 2 10 Weapon 9 | . . 1 4 2 2 Highest Loss Streak 15 | . . 1 6 5 15 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 85 76 96 98 85 Engine 6 | . 14 11 10 1 1 Core 4 | . . . . 7 10 Leg 15 | . . . 20 23 . Wheel 2 | . 28 22 . . . Hover 4 | . . . . 2 17 Device 8 | . . . 5 11 17 Storage 9 | . 14 11 11 9 6 Processor 18 | . . 10 25 17 9 Hackware 1 | . . . . 3 4 Energy Gun 2 | . . . 2 4 1 Ballistic Gun 7 | . 28 22 9 4 . Slashing Weapon 8 | . . . 10 6 12 Peak Build Rating 41 | 6 6 8 19 34 41 Average Rating 20 | 4 6 7 15 24 32 On Entrance 12 | . 6 6 7 19 34 Naked Turns 10 | . . . . . 10 Heaviest Build 43 | 12 12 13 33 43 40 Greatest Support 51 | 32 32 32 32 51 33 Greatest Overweight (x) 8 | 1 . . 3 5 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 13 15 14 Most Carried 15 | 4 4 7 15 15 15 Average Carried 11 | 1 4 5 11 14 13 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 4 4 6 15 15 4 Class Distribution -------------------- 51% | Mutant 43% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1372 | 214 50 162 403 315 228 Remotely . | . . . . . . Salvage Created 2470 | . 50 55 1065 893 407 Parts 137 | . . 2 66 54 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 52 | . 1 1 18 20 12 Melee 41 | . . . 15 15 11 Guns 8 | . 1 1 3 2 1 Cannons 1 | . . . . 1 . AOE 2 | . . . . 2 . Classes Destroyed 11 | . 1 1 4 3 2 Worker 6 | . . . 4 2 . Builder 2 | . . . 1 1 . Tunneler 2 | . . . . 1 1 Recycler 2 | . . . 2 . . Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Swarmer 8 | . . . . 6 2 Grunt 30 | . 1 . 15 10 4 Sentry 6 | . . 1 3 2 . Hunter 2 | . . . . 2 . Assembled 6 | . . . . . 6 Best Kill Streak 7 | . 1 1 4 7 4 Combat Bots Only 6 | . 1 1 3 6 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 519 | . 24 18 130 161 186 Missed 137 | . 15 7 35 38 42 Damage Taken 5408 | . 94 165 1217 1674 2258 Core 1394 | . 17 31 310 324 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 93 . 14 41 . Volleys Fired 69 | . 18 9 19 20 3 Largest 2 | . 2 2 2 2 1 Hottest 140 | . 40 40 60 140 28 Shots Fired 112 | . 36 16 35 22 3 Gun 104 | . 36 16 35 14 3 Cannon 2 | . . . . 2 . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 93 | . 36 16 31 7 3 Thermal 13 | . . . 4 9 . Explosive . | . . . . . . Electromagnetic 6 | . . . . 6 . Robot Hit Streak 10 | . 3 7 10 5 7 Robot Miss Streak 6 | . 6 5 5 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 190 | . 19 10 64 59 38 Core Hits 75 | . 4 2 26 28 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 19 | . . . 8 7 4 Burn 1 | . . . . 1 . Destroy 1 | . . . 1 . . Sever 17 | . . . 7 6 4 Melee Attacks 176 | . . . 52 73 51 Impact . | . . . . . . Slashing 176 | . . . 52 73 51 Piercing . | . . . . . . Sneak Attacks 20 | . . . 14 3 3 Combat Hostiles 1 | . . . 1 . . Follow-up Attacks 8 | . . . . . 8 Damage Inflicted 6251 | . 241 127 2228 2159 1496 Guns 798 | . 241 127 258 113 59 Cannons 50 | . . . . 50 . Explosions 507 | . . . . 507 . Melee 4885 | . . . 1970 1487 1428 Ramming 11 | . . . . 2 9 Kinetic 706 | . 241 127 225 54 59 Thermal 249 | . . . 33 216 . Explosive . | . . . . . . Electromagnetic 400 | . . . . 400 . Impact . | . . . . . . Slashing 4885 | . . . 1970 1487 1428 Piercing . | . . . . . . Highest Corruption 30 | . . . 5 2 30 Average Corruption 3 | . . . 3 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 41 | . . . 29 8 4 Message Errors 8 | . . . 6 1 1 Matter Fused 6 | . . . 5 1 . Heat Flow Errors 9 | . . . 6 3 . Energy Discharges 5 | . . . 3 1 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 8 | . . . 6 1 1 Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 494 | . . . 326 46 122 Projectiles . | . . . . . . Explosions 32 | . . . . 32 . Melee 462 | . . . 326 14 122 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 106 | . . . . 103 3 Shots 5 | . . . . 5 . Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . 1 3 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 267 | . . 17 241 267 4 Average Temperature 74 | . . 11 82 75 2 Received Heat Transfer 1605 | . 36 108 543 657 261 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 521 | . . . 75 446 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 526 | . 60 75 292 526 310 Initial 194 | . . 25 31 122 194 Average 214 | . 13 57 169 369 211 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 53 | 100 100 100 67 10 56 Level 1 33 | . . . 32 41 43 Level 2 13 | . . . . 48 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . 6 5 . Investigation 3 | . . . 1 2 . Extermination . | . . . . . . Reinforcement 8 | . 1 . 4 3 . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 15 | . 2 . 6 7 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 9 2 35 39 35 Peak Tracking Total 10 | . 5 1 7 6 10 Tactical Retreats 22 | . . . 3 7 12 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . . . 4 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 7 | . . . 4 2 1 Terminals 4 | . . . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . 1 1 . Total Hacks 19 | . . . 7 5 7 Successful 13 | . . . 4 2 7 Failed 6 | . . . 3 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 3 | . . . 1 2 . Terminals 7 | . . . 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . . . 7 Garrison Access 5 | . . . 2 3 . Terminal Hacks 4 | . . . 3 1 . Record 1 | . . . 1 . . Open Door 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . . . 7 Insert Component 3 | . . . . . 3 Analyze 4 | . . . . . 4 Garrison Access Hacks 2 | . . . 1 1 . Unlock Access 1 | . . . 1 . . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 1 1 Full Trace Events 2 | . . . 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 60 | . . . 60 . . Total Damage 475 | . . . 475 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . 4 . Drone Recoveries 4 | . . . . 4 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3643 | 64 138 253 1494 983 711 Spaces Moved 1893 | 52 85 219 732 431 374 Core 42 | 7 . . . . 35 Treads 3 | . . . . . 3 Legs 1059 | . . . 689 370 . Wheels 392 | 45 85 219 43 . . Hover 394 | . . . . 61 333 Flight 3 | . . . . . 3 Fastest Speed 50 | 50 100 100 100 112 50 Average Speed 139 | 96 100 100 163 147 121 Slowest Speed 595 | 100 100 100 190 370 595 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 19 13 90 40 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2526 | 63 102 235 918 653 555 Wait 151 | 2 . . 37 35 77 Move 1888 | 51 84 218 731 430 374 Hop . | . . . . . . Pick Up 74 | 4 . 3 22 29 16 Fast Attach 28 | 6 . 1 4 10 7 Attach 28 | . . 1 7 10 10 Detach 1 | . . . . 1 . Swap 41 | . . 3 16 13 9 Drop 66 | . . . 20 31 15 Fire 69 | . 18 9 19 20 3 Melee 166 | . . . 52 73 41 Ram 2 | . . . . . 2 Kick 1 | . . . . 1 . Crush 1 | . . . . . 1 Escape Stasis 10 | . . . 10 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 13) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Utility x2 237 | -9/Materials | Discovered new exit (range 16) 312 | -9/Materials | Identified exit to Storage 319 | -9/Materials | Build established: Mutant 456 | -9/Materials | Entered Storage 524 | -9/Storage | Core integrity fell below 50% 554 | -9/Storage | Lost 6 parts (1p2n3w) 751 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 952 | -9/Storage | Lost 5 allies 1221 | -9/Storage | Build established: Scavenger-Mutant 1331 | -9/Storage | Lost 4 allies 1650 | -9/Storage | Identified exit to Garrison 1680 | -9/Storage | Garrison activated, responded to threat 1750 | -9/Storage | Core integrity fell below 20% 1868 | -9/Storage | Discovered new exit (range 15) 1948 | -9/Storage | Identified exit to Materials 1950 | -9/Storage | Entered Materials 1950 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2360 | -8/Materials | Build established: Mutant 2555 | -8/Materials | Lost 5 parts (1p2n1u1w) 2601 | -8/Materials | Core integrity fell below 50% 2629 | -8/Materials | Lost 3 parts (2n1w) 2749 | -8/Materials | Identified exit to Factory 2933 | -8/Materials | Entered Factory 2933 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3463 | -7/Factory | Lost 8 parts (2p3n3u) 3569 | -7/Factory | Assembled infested ambush trap array 3599 | -7/Factory | Core integrity fell below 50% 3603 | -7/Factory | System corruption reached 10% 3622 | -7/Factory | System corruption reached 30% 3625 | -7/Factory | Core integrity fell below 20% 3644 | -7/Factory | Destroyed by as-94706 with Assembled Heavy Rifle Last Messages --------------- 03621_ Axe destroyed. 03621_ System corrupted by crushing effect (+5). 03621_ System corrupted by crushing effect (+4). 03621_ Knocked back. 03622_ Slammed into as-14149. 03624_ Slammed into as-98678. 03625_ U-05 Engineer system corrupted by crushing effect. 03626_ U-05 Engineer system terminally corrupted. 03631_ System corrupted: IFF burst signal emitted. 03631_ Pressure Siphon disabled. 03631_ Acquired Lgt. Treads. 03632_ Acquired 7 matter. 03636_ Slammed into as-56820. 03639_ Acquired Gauss Rifle. 03640_ Slug penetrates as-14149. 03640_ as-14149 destroyed. 03642_ Slug penetrates as-93594. 03644_ Lgt. Treads destroyed. 03644_ System corrupted by crushing effect (+4). 03644_ Critical hit (Burn: +80). 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"??? #????????# """ "" | | ?????????????????????? ???? #????????# """ "" | | ?????????????????????? ???? #????????# | | ??????????????????????#???? ?????????# """ "" | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# """ "" | | ???????????????????????????????????????# | | ???????????????????????????????????????########### | | ???????????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 5 Core Analysis 9 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Airjet | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstEnergyRipper Manual? 0 Play Time 00:58:47 Cumulative 17.8 hours Start 2024.10.29 @ 09:39:48 End 2024.10.29 @ 11:15:42 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 56x25 Zoom Use 78% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e971d2a5-30e9-4826-8519-99b7eb2dfd2a