Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 19:41:12

Player: Elxavo

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (13)      65
Value Destroyed (190)      190
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 455

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     236/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (6)
Movement                   Flying (117) Ox1
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
    Light Ion Engine
>         --- PROPULSION (2) ---
          Flight Unit
          Flight Unit
>         --- UTILITY (2) ------
   Medium Storage Unit
          Seismic Detector
>         --- WEAPON (2) -------
    Light Assault Rifle
>         --- INVENTORY (10) ---
    Light Treads
          Aluminum Leg
          Aluminum Leg
  Compact Wheel
  Compact Wheel
    Small Laser

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
    Medium Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           EM Pulse Gun
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
   Compact Wheel
   Compact Wheel
           Flight Unit
           Flight Unit
           Seismic Detector
     Small Laser
     Light Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Flight Unit              Flight Unit
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Medium Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             13   | 7   6   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 2    | .   2   
  Utility                  4    | 2   2   
    Device                 2    | 1   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  1    | .   1   
  Weapon                   2    | .   2   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Backups            7    | 5   8   
  Power                    .    | .   .   
  Propulsion               4    | 3   5   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Tool/Special             .    | .   .   
Unused Backups             5    | .   5   
  Power                    .    | .   .   
  Propulsion               4    | .   4   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Tool/Special             .    | .   .   
Average Slot Usage (%)     93   | .   93  
  Engine                   13   | .   13  
  Treads                   26   | .   26  
  Device                   12   | .   12  
  Storage                  14   | .   14  
  Energy Gun               12   | .   12  
  Ballistic Gun            12   | .   12  
Peak Build Rating          10   | 9   10  
  Average Rating           7    | 5   8   
  On Entrance              4    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             18   | 13  18  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         8    | 7   9   
  Most Carried             10   | 7   10  
  Average Carried          7    | 5   8   
  Final Capacity           10   | 8   10  
  Final Carried            7    | 7   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           319  | 291 28  
  Remotely                 .    | .   .   
Salvage Created            328  | 115 213 
  Parts                    30   | 9   21  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  7    | .   7   
  Guns                     6    | .   6   
  AOE                      1    | .   1   
Classes Destroyed          7    | 3   4   
  Worker                   1    | 1   .   
  Builder                  1    | .   1   
  Tunneler                 2    | 2   .   
  Recycler                 1    | 1   .   
  Watcher                  1    | .   1   
  Swarmer                  5    | .   5   
  Grunt                    2    | .   2   
Best Kill Streak           4    | 2   4   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        90   | .   90  
  Missed                   15   | .   15  
  Hits                     75   | .   75  
    Projectile             75   | .   75  
Damage Taken               886  | .   886 
  Core                     259  | .   259 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              47   | 7   40  
  Largest                  2    | 2   2   
  Hottest                  60   | 60  60  
Shots Fired                69   | 14  55  
  Gun                      69   | 14  55  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  34   | 7   27  
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          35   | 7   28  
  Robot Hit Streak         6    | 6   4   
  Robot Miss Streak        6    | 1   6   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           35   | 10  25  
  Core Hits                17   | 5   12  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           471  | 131 340 
  Guns                     437  | 131 306 
  Cannons                  .    | .   .   
  Explosions               34   | .   34  
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  210  | 65  145 
  Thermal                  34   | .   34  
  Explosive                .    | .   .   
  Electromagnetic          227  | 66  161 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            5    | .   5   
  Projectiles              .    | .   .   
  Explosions               5    | .   5   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      188  | .   188 
  Shots                    3    | .   3   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        66   | .   66  
  Average Temperature      28   | .   28  
  Received Heat Transfer   204  | .   204 
Siege Activations          .    | .   .   
Martial Activations        .    | .   .   
Shielding Activations      .    | .   .   
Robots Disrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      1    | .   1   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Peak Influence             158  | 5   158 
  Initial                  .    | .   .   
  Average                  34   | 1   50  
Influence Increases        283  | 20  263 
  Destroy 0b10 Robot/C     140  | .   140 
  Destroy 0b10 Robot/NC    30   | 20  10  
  Destroy Leader           22   | .   22  
  Disable Machine          45   | .   45  
  Destroy Structure        46   | .   46  
Influence Decreases        185  | 20  165 
  Time Decay               135  | 20  115 
  Lost Part                50   | .   50  
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          3    | .   3   
  Max in Single Turn       2    | .   2   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                1    | .   1   
  Successful               .    | .   .   
  Failed                   1    | .   1   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Active Infowar (turns)     330  | 44  286 
  Terrain                  316  | 44  272 
  Seismic                  14   | .   14  
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               455  | 145 310 
Spaces Moved               206  | 75  131 
  Core                     12   | 12  .   
  Treads                   185  | 63  122 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   9    | .   9   
  Fastest Speed            50   | 50  117 
  Average Speed            151  | 142 157 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Potential Cave-ins       .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       14   | 4   25  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          50   | .   50  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      50   | .   50  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      279  | 97  182 
  Wait                     .    | .   .   
  Move                     205  | 74  131 
  Hop                      .    | .   .   
  Pick Up                  13   | 9   4   
  Fast Attach              5    | 5   .   
  Attach                   6    | 2   4   
  Detach                   .    | .   .   
  Swap                     2    | .   2   
  Drop                     1    | .   1   
  Fire                     47   | 7   40  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
  146 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  375 | -10/Materials | Core integrity fell below 50%
  401 | -10/Materials | Discovered new exit (range 15)
  432 | -10/Materials | Core integrity fell below 20%
  456 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00419_ U-05 Engineer lays Concrete.
00420_ U-05 Engineer builds a Door.
00420_ U-05 Engineer lays Concrete.
00420_ Lgt. Treads destroyed.
00421_ U-05 Engineer lays Concrete.
00421_ R-06 Scavenger collects Lgt. Assault Rifle.
00422_ U-05 Engineer lays Concrete. <x2>
00424_ R-06 Scavenger collects Flight Unit.
00425_ U-05 Engineer lays Concrete.
00425_ R-06 Scavenger collects Flight Unit.
00426_ U-05 Engineer lays Concrete. <x4>
00427_ R-06 Scavenger collects Flight Unit.
00428_ U-05 Engineer lays Concrete. <x2>
00429_ The unstable cave ceiling collapses.
00429_ U-05 Engineer builds a Wall.
00429_ U-05 Engineer lays Concrete. <x6>
00434_ Lgt. Ion Engine destroyed.
00434_ U-05 Engineer lays Concrete. <x7>
00441_ M-13 Machinist repairs S-10 Pest.
00441_ U-05 Engineer lays Concrete. <x*>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ForceOvertunedTether
  Manual?         0
Play Time         00:10:13
  Cumulative      22.0 hours
  Start           2025.06.06 @ 19:32:31
  End             2025.06.06 @ 19:41:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          28
  Rogue           28
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          15
Achievement%      14
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c829b8f8-ff6f-4906-b19c-b452387cf946