Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 20:43:37 Player: Xellophane Result: Destroyed by M2-0A8(M) with Battle Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (244) 244 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1989 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 68/100 System Corruption 1% Temperature Warm (122) Movement Hovering (56) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Hover Unit Scrap Suit Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Scrap Suit Makeshift Hacking Suite Flamer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Flamer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 . 1 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 6 | . . . 6 Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 1 . 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Backups 6 | 2 3 3 6 Power . | . 1 1 . Propulsion 2 | 2 2 2 2 Utility . | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 75 | . 85 95 72 Engine 13 | . 14 14 13 Treads 21 | . 28 28 20 Hover 6 | . . . 7 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Gun 4 | . 14 23 1 Peak Build Rating 14 | 6 6 8 14 Average Rating 6 | 4 6 7 6 On Entrance 5 | . 6 6 8 Avg Prop Armor Cover (%) 30 | 30 . . . Naked Turns . | . . . . Heaviest Build 16 | 10 10 14 16 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 3 5 8 Average Carried 6 | 2 3 3 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 3 3 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 410 | 274 . 26 110 Remotely . | . . . . Salvage Created 408 | 142 . 49 217 Parts 31 | 5 . 8 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 9 1 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 6 | . . 2 4 Guns 6 | . . 2 4 Classes Destroyed 8 | 2 . 2 4 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Swarmer 1 | . . 1 . Subdweller 1 | . . 1 . Explorer 1 | . . . 1 Ranger 1 | . . . 1 Guru 1 | . . . 1 Scrapper 1 | . . . 1 Best Kill Streak 2 | 2 . 1 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 95 | . . 24 71 Missed 27 | . . 7 20 Hits 68 | . . 17 51 Melee 2 | . . . 2 Projectile 66 | . . 17 49 Critical Strikes 4 | . . 1 3 Damage Taken 905 | . . 176 729 Core 252 | . . 16 236 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 41 | 14 . 8 19 Largest 2 | 1 . 2 2 Hottest 120 | 20 . 50 120 Shots Fired 61 | 14 . 12 35 Gun 60 | 14 . 12 34 Cannon . | . . . . Launcher . | . . . . Special 1 | . . . 1 Kinetic 60 | 14 . 12 34 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 . 8 6 Robot Miss Streak 4 | 2 . 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | 10 . 10 19 Core Hits 21 | 6 . 4 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 465 | 89 . 107 269 Guns 458 | 89 . 107 262 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 458 | 89 . 107 262 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | . . 3 222 Average Temperature 45 | . . 3 46 Received Heat Transfer 223 | . . 66 157 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 19 | 5 19 . . Initial . | . . . . Average 1 | . 1 . . Influence Increases 125 | 15 30 80 . Destroy 0b10 Robot/C 20 | . . 20 . Destroy 0b10 Robot/NC 15 | 15 . . . Successful Hack 30 | . 30 . . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 125 | 15 30 40 40 Entered New Map 40 | . . . 40 Time Decay 85 | 15 30 40 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 1 9 11 Peak Tracking Total 5 | . . 5 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 11 | . 4 . 7 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 59 | . 15 . 44 Successful 52 | . 8 . 44 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 52 | . 8 . 44 Record 43 | . . . 43 Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 2 | . . . 2 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 3026 | 6 188 238 2594 Seismic 3026 | 6 188 238 2594 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 3108 | 86 188 238 2596 Spaces Moved 2034 | 42 115 127 1750 Core 24 | 16 . . 8 Treads 1432 | 26 115 127 1164 Legs . | . . . . Wheels . | . . . . Hover 578 | . . . 578 Flight . | . . . . Fastest Speed 50 | 50 160 160 56 Average Speed 129 | 118 160 160 125 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 26 16 89 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2449 | 65 119 151 2114 Wait 332 | . 5 14 313 Move 2031 | 41 114 126 1750 Hop . | . . . . Pick Up 16 | 4 . 2 10 Fast Attach 7 | 5 . 1 1 Attach 8 | 1 . . 7 Detach 2 | . . . 2 Swap 2 | . . . 2 Drop 7 | . . . 7 Fire 41 | 14 . 8 19 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Met a group of wandering Federalists 236 | -10/Materials | Discovered new exit (range 9) 275 | -10/Materials | Entered Subcaves 276 | -10/Subcaves | Continued accompanying wandering Federalists (5) 309 | -10/Subcaves | Build established: Mutant 399 | -10/Subcaves | Lost 3 allies 434 | -10/Subcaves | Discovered new exit (range 12) 503 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 513 | -10/Subcaves | Entered Scraptown 788 | -7/Scraptown | Visited IN-MT5's Study 887 | -7/Scraptown | Visited SPCMW 935 | -7/Scraptown | Visited Cyclists 971 | -7/Scraptown | Visited Cave Peace 1301 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1331 | -7/Scraptown | Visited Fellowship of the Rings 1391 | -7/Scraptown | Visited UFD Registry 1410 | -7/Scraptown | Visited The Evicted 1487 | -7/Scraptown | Visited Spacefarers 1760 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1765 | -7/Scraptown | Learned location of Extension (-5) 1781 | -7/Scraptown | Discovered new exit (range 11) 2355 | -7/Scraptown | Registered with UFD as "Steelbank" 2403 | -7/Scraptown | Visited Supply Room 2439 | -7/Scraptown | Visited Abandonware Association 2450 | -7/Scraptown | Visited Curators Association 2843 | -7/Scraptown | Met Optimus 2843 | -7/Scraptown | Accepted into 0bPrime 2875 | -7/Scraptown | Visited Scrapoid Pod Storage 2888 | -7/Scraptown | Visited Infowarlord's Domain 2911 | -7/Scraptown | Visited Supply Room 2917 | -7/Scraptown | Civil war broke out across Scraptown 2945 | -7/Scraptown | Found Scrap Suit 2970 | -7/Scraptown | Visited Science Guys 2991 | -7/Scraptown | Lost 4 allies 2991 | -7/Scraptown | Identified exit to Factory 3012 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3061 | -7/Scraptown | Core integrity fell below 50% 3070 | -7/Scraptown | Optimus destroyed in the chaos of civil war 3084 | -7/Scraptown | Core integrity fell below 20% 3092 | -7/Scraptown | Lost 5 allies 3109 | -7/Scraptown | Destroyed by M2-0A8(M) with Battle Cannon Last Messages --------------- 03100_ System corrupted: Heat flow error (+245). 03100_ Acquired Imp. Hover Unit. 03101_ C2-USA(j) cannibalizes Imp. Heat Sink to repair Broken Mak. Microdissipator Network. 03103_ C2-USA(j) overheating. 03105_ C2-USA(j) heat damages core (-8). 03105_ C2-USA(j) overheating. 03106_ Lgt. Assault Rifle destroyed. 03107_ C2-USA(j) heat damages Ovr. Titanium Leg. 03107_ Slammed into C2-USA(j). 03107_ Destabilizing: System interference. 03107_ Seismic Detector temporarily disabled. 03108_ Acquired 22 matter. 03108_ C2-USA(j) cannibalizes EM Pulse Gun to repair Ovr. Pulse Rifle. 03108_ C2-USA(j) overheating. 03108_ Slammed into C2-USA(j). 03109_ C2-USA(j) heat spikes uncontrollably. 03109_ C2-USA(j) overheating. 03109_ Slammed into C2-USA(j). [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????#"?? | | ???????????????????????????????????????????%!?# ?? | | ???????????????????#############???????????[ ?# ?? | | ???????????????????#"""""""""""#??????????? ?# ?? | | ???????????????????#""""" X """#??????????# ?# ?? | | ??????????#######??#""" """"#??????????# ?# #? | | ????????? ??#" "!""#??????????# !## #? | | ???????#? ???#""" """"#??????????#*=##"## | | ???????? ? ???#"""" ""#???? ""???#!%# # | | ???????? [= ???#"" #???" ??#[!# " | | ????????? !%=???#"" "" " #???" ??# # $ = | | ?????????? ! ????#"" "" "&#??? ??# # %=% | | ??????????? ????# "#??? ??# "[=*! | | ???????????? ????#" j% #????"""???# "=% * | | ????????????#!#????######@######????# #???# "#%"# | | #???????#####[###########%########### #####=[#"!## | | #???????#""""%""" """""""M""""""""""" ""/ [%*"" "# | | #???????#" !==% ! % !=! "# | | #???????#"= !!*= [%= ! =%= "# | | #???????#"% %! * %% % ! "# | | #???????#" ! ["# | | #???????#" !!= % = !%[ | | #????"""" [%""""""""""""""""""""" "/ "%=! =*# | | #????"""" =!""""""""""""""""""""""""""" %! "# | | #????"""" ! ""###### ################""[ # | | #????"""" % ""# ##????????#" "# | | #????"""" = ""# X"#????????#" ![ "# | | ###??"""" ""# "" "" ##????????#"% % "# | | ""#"#?""" ""# "" "" X"#??????###"= [ "# | | """"#?""" ""# " " "######## #[*!! "# | | ""###?### "" " !%! [! [%%= | | ###?????# "" "" = !!%==!!=! "# | | ######### * ""# " " #########*#" "# | | !%= "# "" "" ""#??????###" # | | [!! ""# "" "" ##????????#"" "# | | = ""# X"#????????#"" # | | ""# ##????????#"" "# | | ""###### ################""! !"# | | """"""""""""""""""""""""""""%! !% # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Deductive Reasoning Link The Feds Strength In Numbers Challenges ------------ None Game ------ Seed CorruptionPlatingBiocell Manual? 0 Play Time 00:44:18 Cumulative 24.6 hours Start 2025.12.22 @ 00:49:50 End 2025.12.23 @ 20:43:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c83c057-bf5e-4922-941a-2686c77e347c