Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 21:44:07 Player: Guo Ning Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (1498) 1498 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8218 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 12/100 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Weight Redist. System Hacking Suite Hacking Suite Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Centrium Leg Impulse Thruster Array Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Weight Redist. System ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Lance > --- INVENTORY -------- Centrium Leg Centrium Leg Impulse Thruster Array [Rating: 83] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Advanced Heavy Siege Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Lance Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . 1 . Utility 7 | . . . . . 2 1 1 2 . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 114 | 7 11 1 . 2 28 18 8 14 1 13 4 7 Power 23 | 1 2 1 . . 5 4 . 3 . 6 1 . Engine 13 | 1 2 1 . . 3 4 . 1 . 1 . . Core 9 | . . . . . 2 . . 2 . 4 1 . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 43 | 2 3 . . 2 14 6 5 2 . 2 . 7 Treads 2 | . . . . . 1 . . . . . . 1 Leg 16 | 2 3 . . . 8 1 . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . 3 . . . . . . 1 Flight 21 | . . . . 2 2 5 5 2 . 2 . 3 Utility 28 | 1 2 . . . 5 3 2 7 1 5 2 . Device 13 | . 1 . . . 3 1 2 3 . 2 1 . Storage 3 | 1 1 . . . 1 . . . . . . . Processor 4 | . . . . . 1 1 . . 1 1 . . Hackware 8 | . . . . . . 1 . 4 . 2 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 3 4 . . . 4 5 1 2 . . 1 . Energy Gun 4 | 3 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | . 2 . . . 2 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 2 | . 1 . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 4 | . . . . . 1 2 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 9 | . . . . . 1 3 1 1 . 2 1 . Parts Lost 42 | . . . . 3 11 1 2 4 . 3 8 10 Power 13 | . . . . 1 3 1 1 3 . . 2 2 Propulsion 12 | . . . . . 4 . . . . 2 3 3 Utility 8 | . . . . . . . 1 1 . . 2 4 Weapon 9 | . . . . 2 4 . . . . 1 1 1 Highest Loss Streak 8 | . . . . 3 7 1 2 2 . 2 6 8 To Critical Strikes 2 | . . . . . 1 . . . . . . 1 Average Backups 6 | 3 7 8 8 7 8 6 6 5 4 4 2 1 Power . | . . 1 1 1 . . . . 1 1 1 . Propulsion 1 | 2 2 3 3 2 3 1 1 1 2 1 . . Utility 1 | . 1 2 2 2 2 1 3 1 . 1 . . Weapon 1 | . 1 2 2 2 . 1 2 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 3 . 1 1 1 3 . 1 . 2 . 1 Power 1 | . 1 . . . . . . . . . . . Propulsion 3 | . 2 . . . . . . . . . . 1 Utility 3 | . . . 1 . . . . . . 2 . . Weapon 6 | . . . . 1 1 3 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 80 92 90 94 91 90 92 82 55 Engine 5 | . 13 14 14 7 5 5 6 6 . . . . Core 3 | . . . . . 3 4 6 1 5 4 9 4 Leg 10 | . 27 28 28 16 28 1 . . . . . 5 Hover 1 | . . . . . . 8 . . . . . 2 Flight 16 | . . . . 10 4 18 33 29 29 28 19 3 Device 11 | . 13 14 14 14 9 14 8 16 17 9 6 8 Storage 7 | . 14 14 14 14 16 7 6 1 . . . . Processor 6 | . . . . . 8 13 11 2 1 4 5 5 Hackware 9 | . . . . . . . 6 20 23 29 30 18 Energy Gun 1 | . 7 . . . . . . . . . . . Ballistic Gun 5 | . 15 28 28 16 2 3 . . . . . . Launcher 2 | . 4 . . . 3 . . 4 5 3 . . Impact Weapon 1 | . . . . . . 6 5 1 . . . . Slashing Weapon 1 | . . . . . 7 . . . . . . . Piercing Weapon 1 | . . . . . . . . 3 5 5 5 4 Special Melee Weapon 1 | . . . . . . 1 6 . . . . . Peak Build Rating 83 | 6 8 7 8 8 32 46 49 71 69 76 79 83 Average Rating 38 | 4 6 7 7 6 24 37 44 62 67 69 70 62 On Entrance 29 | . 6 7 7 8 5 27 40 44 64 69 69 42 Avg Prop Armor Cover (%) 7 | . . . . . 8 6 . 4 . . . 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 34 | 14 30 15 15 15 28 34 24 30 30 30 22 26 Greatest Support 86 | 20 20 20 20 20 54 33 27 32 32 32 29 86 Greatest Overweight (x) 1 | 1 1 . . . 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 10 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 9 8 8 5 5 5 5 5 Most Carried 10 | 5 8 8 8 8 10 8 7 8 5 5 4 4 Average Carried 6 | 3 7 7 7 7 8 6 6 5 4 4 2 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 8 6 7 7 7 5 4 5 1 4 Class Distribution -------------------- 27% | Scout 23% | Mutant 23% | Hacker-Sprinter 8% | Assassin 5% | Wizard-Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Matter Collected 1866 | 260 315 83 . 100 332 85 184 229 . 198 77 3 Remotely . | . . . . . . . . . . . . . Salvage Created 2431 | . 394 63 . 55 935 85 96 248 . 351 204 . Parts 146 | . 22 6 . 4 45 5 7 15 . 21 21 . Haulers Intercepted 6 | . 2 . . . 2 1 . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled 6 | . . . . . . 6 . . . . . . Retrieved Matter 98 | . . . . . . 98 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Combat Hostiles Destroyed 33 | . 8 4 . 1 15 . . 2 . 2 1 . Melee 19 | . . . . . 14 . . 2 . 2 1 . Guns 8 | . 3 4 . 1 . . . . . . . . AOE 6 | . 5 . . . 1 . . . . . . . Classes Destroyed 15 | . 7 . . 1 5 . . 1 . 1 . . Worker 8 | . . . . . 1 2 . 2 . 3 . . Builder 9 | . 1 . . . 2 . 2 1 . . 3 . Tunneler 3 | . 1 . . . . 1 . 1 . . . . Hauler 6 | . 2 . . . 2 1 . . . 1 . . Recycler 2 | . . . . . 2 . . . . . . . Operator 10 | . 2 . . . 1 . 2 2 . 3 . . Drone 1 | . . . . . . . . . . 1 . . Watcher 6 | . 1 . . . . . . . . 3 2 . Swarmer 13 | . 3 4 . . 5 . . . . 1 . . Grunt 13 | . 5 . . . 7 . . . . . 1 . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . Best Kill Streak 7 | . 6 2 . 1 7 1 1 4 . 2 2 . Combat Bots Only 7 | . 5 2 . 1 7 . . 1 . 1 1 . Max Kills in Single Turn 3 | . 3 2 . 1 1 1 1 1 . 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . . . . . Melee 1 | . . . . . 1 . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Hostile Shots Fired 583 | . 19 15 . 13 102 . 55 15 . 45 107 212 Missed 219 | . 5 6 . 4 19 . 22 5 . 18 48 92 Hits 364 | . 14 9 . 9 83 . 33 10 . 27 59 120 Melee 11 | . . . . . 10 . . . . . . 1 Projectile 353 | . 14 9 . 9 73 . 33 10 . 27 59 119 AOE 11 | . . . . 9 . . . . . . . 2 Critical Strikes 17 | . . . . . 7 . . . . . 5 5 Damage Taken 6657 | . 237 75 . 394 1282 283 335 279 . 485 1108 2179 Core 1933 | . 69 16 . 97 248 96 125 61 . 69 689 463 Absorbed by Shields 69 | . . . . . . . 69 . . . . . Core Remaining (%) 73 | 100 . . . 27 54 86 85 . . 87 . . Volleys Fired 65 | . 40 5 . 6 11 1 . . . 2 . . Largest 2 | . 2 2 . 2 2 1 . . . 1 . . Hottest 100 | . 100 40 . 40 48 28 . . . 33 . . Shots Fired 110 | . 73 10 . 10 14 1 . . . 2 . . Gun 98 | . 65 10 . 8 14 1 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 12 | . 8 . . 2 . . . . . 2 . . Special . | . . . . . . . . . . . . . Kinetic 73 | . 40 10 . 8 14 1 . . . . . . Thermal 25 | . 25 . . . . . . . . . . . Explosive 12 | . 8 . . 2 . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 5 . 4 5 . . . . . . . Robot Miss Streak 3 | . 3 2 . 2 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 159 | . 45 6 . 4 50 6 5 15 . 18 10 . Core Hits 77 | . 24 4 . 2 23 1 2 6 . 10 5 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 3 2 . . . . . Critical Strikes 22 | . 6 . . . 8 3 2 . . 3 . . Burn 6 | . 6 . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Smash 5 | . . . . . . 3 2 . . . . . Sever 7 | . . . . . 7 . . . . . . . Impale 3 | . . . . . . . . . . 3 . . Melee Attacks 317 | . . . . . 73 25 29 40 . 100 42 8 Impact 60 | . . . . . . 25 29 6 . . . . Slashing 73 | . . . . . 73 . . . . . . . Piercing 184 | . . . . . . . . 34 . 100 42 8 Sneak Attacks 34 | . . . . . 7 4 3 7 . 9 4 . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6407 | . 891 75 . 66 1706 495 456 877 . 1244 597 . Guns 773 | . 515 75 . 47 136 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 395 | . 376 . . 19 . . . . . . . . Melee 5239 | . . . . . 1570 495 456 877 . 1244 597 . Ramming . | . . . . . . . . . . . . . Kinetic 597 | . 339 75 . 47 136 . . . . . . . Thermal 176 | . 176 . . . . . . . . . . . Explosive 395 | . 376 . . 19 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1055 | . . . . . . 495 456 104 . . . . Slashing 1570 | . . . . . 1570 . . . . . . . Piercing 2614 | . . . . . . . . 773 . 1244 597 . Highest Corruption 4 | . . . . . . 1 3 4 . . . . Average Corruption 1 | . . . . . . 1 2 3 . . . . Corruption Purged 7 | . . . . . . . 3 4 . . . . Corruption Blocked 12 | . . . . . . . . . 10 1 1 . Effects 12 | . . . . . . 6 3 3 . . . . Message Errors 6 | . . . . . . 3 1 2 . . . . Matter Fused 2 | . . . . . . 1 . 1 . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1279 | . 10 . . . 71 307 188 149 . 384 170 . Projectiles . | . . . . . . . . . . . . . Explosions 86 | . 10 . . . . . . . . 76 . . Melee 1193 | . . . . . 71 307 188 149 . 308 170 . Knockbacks 2 | . . . . . . 1 . 1 . . . . Impact 2 | . . . . . . 1 . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 226 | . 69 . . . . . . . . 157 . . Shots 4 | . 2 . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 429 | . 123 . . . 5 195 255 2 1 429 3 . Average Temperature 24 | . 40 . . . 4 5 20 1 1 59 3 . Received Heat Transfer 547 | . 72 . . 12 351 . 21 9 . 9 73 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 4 1 . . . . Impact Corruptions 17 | . . . . . . 9 3 5 . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 962 | . 962 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . Low Security (%) 92 | 100 100 100 . 100 61 100 100 100 100 96 100 100 Level 1 7 | . . . . . 38 . . . . 3 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 348 | . 189 95 . 30 348 132 86 82 18 229 29 30 Initial 127 | . . . . . . 127 2 42 18 5 11 6 Average 40 | . 49 55 . 6 114 16 10 33 17 34 3 2 Influence Increases 2629 | . 313 115 . 45 625 144 307 244 . 642 135 59 Destroy 0b10 Robot/C 640 | . 160 80 . 20 300 . . 40 . 20 20 . Destroy 0b10 Robot/NC 200 | . 35 . . . 40 20 15 25 . 40 25 . Destroy Leader 154 | . 36 20 . 10 64 2 . 10 . 8 4 . Successful Hack 294 | . 25 . . . 24 44 89 31 . 47 28 6 Disable Machine 75 | . 15 . . . 15 15 . . . 30 . . Destroy Structure 456 | . 42 . . . 17 18 23 48 . 242 58 8 Partial Spotted 225 | . . . . . . 15 45 30 . 135 . . Lose Combat Pursuer 585 | . . 15 . 15 165 30 135 60 . 120 . 45 Influence Decreases 2604 | . 313 30 85 45 345 419 226 278 44 625 146 48 Entered New Map 344 | . . . 85 . . 153 3 44 34 3 14 8 Time Decay 1789 | . 313 30 . 45 235 256 203 212 10 360 113 12 Lost Part 232 | . . . . . 110 10 20 22 . 30 12 28 Purge Threat 239 | . . . . . . . . . . 232 7 . Squads Dispatched 34 | . . . . . 7 10 3 2 . 6 3 3 Investigation 11 | . . . . . 1 4 1 . . 3 1 1 Extermination 15 | . . . . . . 6 2 2 . 3 2 . Reinforcement 3 | . . . . . 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . 5 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Distress Signals 12 | . 2 . . 1 2 2 1 . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 21 6 . 7 30 5 19 9 6 23 40 27 Peak Tracking Total 18 | . 3 3 . 3 9 4 9 4 6 6 15 18 Tactical Retreats 38 | . . 1 . 1 8 2 5 2 . 9 7 3 ECM-based Alert Blocks 52 | . . . . . . . 1 . . 8 38 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Traps Triggered 13 | . 3 . . . . 4 2 2 . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 4 | . . . . . 4 . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Machines Disabled 6 | . 1 . . . 1 1 . . . 2 1 . Max in Single Turn 2 | . 1 . . . 1 1 . . . 2 1 . Garrison Access 3 | . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Machines Accessed 73 | . 8 . 4 . 5 17 8 5 . 20 5 1 Terminals 56 | . 8 . . . 5 13 8 5 . 12 4 1 Fabricators 6 | . . . . . . 2 . . . 3 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . 2 . . Garrison Access 3 | . . . . . . . . . . 3 . . Total Hacks 276 | . 24 . 41 . 15 39 24 19 . 77 32 5 Successful 172 | . 11 . 41 . 8 11 12 9 . 56 21 3 Failed 103 | . 13 . . . 7 28 12 10 . 20 11 2 Catastrophic 19 | . 4 . . . . 7 . 2 . 5 1 . Database Lockouts 1 | . . . . . . . . . . 1 . . Manual 162 | . 20 . 1 . 14 32 19 16 . 31 25 4 Terminals 203 | . 24 . . . 15 32 24 19 . 55 29 5 Fabricators 15 | . . . . . . 3 . . . 9 3 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . 4 . . . 9 . . Garrison Access 4 | . . . . . . . . . . 4 . . Terminal Hacks 105 | . 4 . 41 . 4 2 4 6 . 28 13 3 Record 41 | . . . 40 . . . . . . 1 . . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 6 | . 1 . . . 1 . . 1 . 1 1 1 Branch Access Points 4 | . . . . . . . . 1 . 1 1 1 Emergency Access Points 2 | . . . . . . . 1 . . . 1 . Machine Index 2 | . . . . . . . 1 . . . 1 . Terminal Index 7 | . 1 . . . 1 1 1 1 . 1 1 . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 9 | . . . . . . . . . . 7 2 . Locate Traps 12 | . . . . . . . . 1 . 7 3 1 Maintenance Status 1 | . . . . . 1 . . . . . . . Patrol Status 2 | . 1 . . . . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . 1 . . Recall Investigation 6 | . . . . . 1 1 . . . 3 1 . Zone Layout 8 | . . . . . . . . 1 . 5 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 12 | . . . . . . 2 . . . 7 3 . Network Status 3 | . . . . . . . . . . 2 1 . Load Schematic 5 | . . . . . . 1 . . . 3 1 . Build 4 | . . . . . . 1 . . . 2 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . 2 . . . 9 . . Insert Component 3 | . . . . . . 1 . . . 2 . . Analyze 4 | . . . . . . 1 . . . 3 . . Retrieve Study 4 | . . . . . . . . . . 4 . . Garrison Access Hacks 3 | . . . . . . . . . . 3 . . Seal Access 3 | . . . . . . . . . . 3 . . Unauthorized Hacks 40 | . 6 . . . 4 5 8 3 . 9 5 . Terminals 39 | . 6 . . . 4 5 8 3 . 8 5 . Assimilate 5 | . . . . . . . 1 1 . 3 . . Botnet 29 | . 5 . . . 3 4 7 2 . 4 4 . Operators 5 | . 1 . . . 1 1 . . . 1 1 . Fabricators 1 | . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . 1 . . . . Used 3 | . 1 . . . 1 . . 1 . . . . Hacking Detections 58 | . 7 . . . 5 16 7 5 . 14 3 1 Full Trace Events 10 | . . . . . 1 4 1 . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . 2 . . Parts Built 4 | . . . . . . 1 . . . 2 1 . Authchips 1 | . . . . . . . . . . 1 . . Time 438 | . . . . . . 134 . . . 152 152 . Total Part Build Rating 19 | . . . . . . 4 . . . 10 5 . Part Studies Acquired 4 | . . . . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . 2 . . Part Schematics Acquired 3 | . . . . . . 1 . . . 2 . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Total Allies 5 | . . . . . . . 1 1 . 3 . . Largest Group 1 | . . . . . . . . 1 . 1 . . Highest-Rated Group 26 | . . . . . . . . 24 . 26 . . Highest-Rated Ally 26 | . . . . . . . . 24 . 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Active Infowar (turns) 7183 | . 1131 76 415 178 1456 1592 1057 7 . 637 502 132 Sensors 1 | . . . . . . . . 1 . . . . Structural 4500 | . 1131 76 415 178 122 1521 1057 . . . . . Traps 77 | . . . . . 77 . . . . . . . T.N.C. 3875 | . . . . . 1362 1592 921 . . . . . ECM 1318 | . . . . . . . 41 6 . 637 502 132 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Turns Passed 8868 | 69 1204 76 415 178 1456 1592 1087 487 21 1589 502 192 Spaces Moved 14232 | 35 689 49 344 243 1111 3347 1680 1225 84 4032 1196 197 Core 49 | 4 . . . . . . . . . . . 45 Treads 1 | . . . . . . . . . . . . 1 Legs 1917 | 31 689 49 344 75 644 . . . . . . 85 Wheels . | . . . . . . . . . . . . . Hover 767 | . . . . . 51 715 . . . . . 1 Flight 11498 | . . . . 168 416 2632 1680 1225 84 4032 1196 65 Fastest Speed 24 | 50 120 120 120 37 29 28 25 24 24 24 24 35 Average Speed 39 | 156 120 120 120 62 69 33 25 24 24 24 27 77 Slowest Speed 190 | 190 190 120 120 120 180 104 102 34 24 27 32 160 Overloaded Moves 89 | . . . . . . . . . . . 89 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Potential Cave-ins 2 | . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 90 8 73 46 43 64 36 20 86 62 20 18 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 208 | . . . . . 17 18 23 24 . 93 29 4 Terrain Destroyed 298 | . 37 . . 3 19 18 23 24 . 141 29 4 Melee 197 | . . . . . 17 18 23 24 . 82 29 4 Projectile 2 | . . . . . 2 . . . . . . . AOE 99 | . 37 . . 3 . . . . . 59 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Total 16870 | 46 991 56 347 260 1668 3762 2277 1351 84 4497 1311 220 Wait 1870 | . 219 . . 4 391 307 535 52 . 298 62 2 Move 14218 | 34 688 48 343 242 1110 3346 1679 1225 83 4031 1195 194 Hop 1 | . . . . . . . . . . . . 1 Pick Up 75 | 5 14 1 2 1 19 15 2 5 . 9 . 2 Fast Attach 74 | 5 5 . . . 12 16 6 11 . 12 1 6 Attach 60 | 1 3 . . 3 19 11 2 3 1 7 7 3 Detach 24 | . . . . 1 5 5 . 1 . 6 3 3 Swap 23 | 1 10 1 . . 9 . . 2 . . . . Drop 95 | . 12 1 2 3 15 25 6 12 . 17 1 1 Fire 65 | . 40 5 . 6 11 1 . . . 2 . . Melee 317 | . . . . . 73 25 29 40 . 100 42 8 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 11 18 . . 15 . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Identified exit to Materials 560 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Derelicts attacked the area 1274 | -10/Materials | Entered Mines 1344 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1344 | -10/Mines | Discovered new exit (range 6) 1350 | -10/Mines | Entered Exiles 1366 | -10/Exiles | Discovered new exit (range 15) 1388 | -10/Exiles | Met 8R-AWN 1407 | -10/Exiles | Met EX-HEX 1484 | -10/Exiles | Met EX-DEC 1539 | -10/Exiles | Met EX-BIN 1556 | -10/Exiles | Aligned with FarCom system 1557 | -10/Exiles | Given EX-Vault access code 1616 | -10/Exiles | Opened EX-Vault 1629 | -10/Exiles | Found PSU Rigger 1652 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1668 | -10/Exiles | Exiles lab attacked by MAIN.C 1695 | -10/Exiles | Learned location of Zion (-6) 1751 | -10/Exiles | Discovered new exit (range 14) 1765 | -10/Exiles | Left Exiles lab with PSU Rigger 1765 | -10/Exiles | Entered Mines 1797 | -9/Mines | Assembled infested the area 1859 | -9/Mines | Core integrity fell below 50% 1900 | -9/Mines | Lost 3 parts (1p2w) 1911 | -9/Mines | Discovered new exit (range 13) 1943 | -9/Mines | Entered Materials 1943 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1944 | -8/Materials | Identified exit to Storage 2257 | -8/Materials | Discovered new exit (range 8) 2319 | -8/Materials | Identified exit to Factory 2372 | -8/Materials | Build established: Assassin 2836 | -8/Materials | Garrison activated, responded to threat 2844 | -8/Materials | Destroyed 7 combat bots 3242 | -8/Materials | Garrison activated, responded to threat 3302 | -8/Materials | Lost 7 parts (2p2n3w) 3399 | -8/Materials | Entered Factory 3399 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3751 | -7/Factory | Build established: Scout 3753 | -7/Factory | Discovered new exit (range 10) 3759 | -7/Factory | Identified exit to Factory 4428 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 4845 | -7/Factory | Discovered new exit (range 6) 4865 | -7/Factory | Identified exit to Lower Caves 4991 | -7/Factory | Entered another Factory area 4991 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5850 | -6/Factory | Discovered new exit (range 10) 5863 | -6/Factory | Identified exit to Lower Caves 5950 | -6/Factory | Discovered new exit (range 11) 6078 | -6/Factory | Identified exit to Factory 6078 | -6/Factory | Entered another Factory area 6078 | -5/Factory | Evolved 2 slots: Utility x2 6170 | -5/Factory | Identified exit to Factory 6170 | -5/Factory | Identified exit to Upper Caves 6170 | -5/Factory | Identified exit to Extension 6391 | -5/Factory | Build established: Hacker-Sprinter 6565 | -5/Factory | Sucked down chute 6565 | -5/Factory | Entered Waste 6575 | -5/Waste | Spotted C-40 Crusher 6576 | -5/Waste | Spotted C-40 Crusher 6579 | -5/Waste | Spotted C-40 Crusher 6579 | -5/Waste | Spotted C-40 Crusher 6580 | -5/Waste | EMP discharged 6580 | -5/Waste | Spotted C-40 Crusher 6584 | -5/Waste | Spotted C-40 Crusher 6584 | -5/Waste | Discovered new exit (range 11) 6586 | -5/Waste | Entered Factory 6907 | -5/Factory | Discovered exit to Upper Caves (range 4) 6946 | -5/Factory | Discovered exit to Extension (range 13) 7488 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 7581 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 7911 | -5/Factory | Central database locked down 8175 | -5/Factory | Entered another Factory area 8175 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8193 | -4/Factory | Identified exit to Upper Caves 8193 | -4/Factory | Identified exit to Armory 8308 | -4/Factory | Identified exit to Research 8475 | -4/Factory | Build established: Wizard-Sprinter 8600 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 8675 | -4/Factory | Core integrity fell below 50% 8677 | -4/Factory | Entered Armory 8679 | -4/Armory | Spotted B-86 Titan 8725 | -4/Armory | Lost 8 parts (1p4n2u1w) 8728 | -4/Armory | Core integrity fell below 20% 8784 | -4/Armory | Lost 3 parts (1p1n1u) 8869 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08844_ Slug penetrates Wall. 08845_ Slug penetrates H-71 Marshal. 08845_ Slug penetrates Wall. 08845_ Slug penetrates I-47 Archangel. 08847_ Slug penetrates H-71 Marshal. 08848_ Slug penetrates Wall. 08848_ Rnf. Fission Core+ destroyed. 08848_ Penetrated by Slug. 08848_ Lance+ destroyed. 08848_ Slug penetrates L-61 Swordsman. 08848_ Slug penetrates I-47 Archangel. 08848_ Slug penetrates Wall. 08858_ Penetrated by Slug. 08858_ Slug penetrates Wall. 08864_ Imp. Hacking Suite destroyed. 08865_ Penetrated by Slug. 08865_ Slug penetrates Wall. 08865_ Slug penetrates Arsenal Racks. 08865_ Slug penetrates Wall. 08866_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#############???#######????????????????????? | | ??????# #??? ????????????????????? | | ??????# #???? ?????????????????????? | | ??????# === #???? ?????????????????????? | | ??????# === #????? ?????????s????????????? | | ????### === #????? ?????????s????????????? | | ????# / ##+####/###???????s????????????? | | ????# # ## @ ######???????????????? | | ????# ########+##### #! #???????????????? | | ????# #??????# #???# # #???????????????? | | ????# #??????# #???# # #???????????????? | | ????# ######## #####s # #???????????????? | | ????# ^^ # +???????????????? | | ??###### h l #!! #???????????????? | | ###"#"## ^h lo""""""" #!! #???????????????? | | /% h """""""ss #! !#???????????????? | | #### i """"""" # #???????????????? | | #??# i l s ###+### ##?????????? | | === #??# s ??? | | == #??#####"T"#######+## ### ##?????????? | | = #??????#####???# # #????????????????? | | #??????????????# # #????????????????? | | % #??????????????# *[ # #????????????????? | | ########??????????????# [[ # #????????????????? | | ??????????????????????# =! + #????????????????? | | ??????????????????????# [[ # #????????????????? | | ??????????????????????# =[ # #????????????????? | | ??????????????????????# !] + #????????????????? | | ??????????????????????# # #????????????????? | | ??????????????????????###### #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 6 Corruption Block 15 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Rnf. Fission Core | -5/Factory | Hacked Lance | -5/Factory | Hacked Rocket Launcher | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Brute Force Insider Info Official Business Sprinter Challenges ------------ None Game ------ Seed ZipStealthFlail Manual? 0 Play Time 04:01:27 Cumulative 39.7 hours Start 2026.01.31 @ 15:11:57 End 2026.02.01 @ 21:44:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 613db1bf-1952-42a9-bbab-15c9ad4f3103