Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 17:39:38 Player: cptwinky Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (326) 1630 Value Destroyed (12567) 12567 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (9290) 9290 TOTAL SCORE: 29207 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6739 Follower Combat Kills 2750 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1799 Cogmind --------- Core Integrity 0/1000 Matter 56/500 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (1700) Ox33 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (28) --- Experimental Sensor Array Makeshift Transmission Jammer Improved Utility Shielding Improved System Backup Module Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Target Analyzer Improved Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Tesla Rifle Coil Gun Coil Gun > --- INVENTORY -------- Compact Wheel Advanced Heat Sink High-capacity Storage Unit Zionite Biocell High-capacity Matter Pod Experimental Sensor Array Weapon Cycler Makeshift Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Improved Thermal Shield Improved System Backup Module Bomb Factory No. 2 Tesla Rifle Plasma Rifle EM Pulse Cannon Phase Cannon Gauss Rifle Coil Gun KE Penetrator Magnetic Acceleration Cannon Antimatter Cannon Enhanced Gauss Cannon Proton Missile Launcher Precision Rocket Launcher Phasing Sabre CR-A16's Pointy Stick [Rating: 87] Favorites ----------- Power Antimatter Reactor Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . 4 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . . 1 . Utility 6 | . . . 2 . . 2 . . . . . . 1 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 392 | 7 1 14 16 27 4 47 16 26 17 27 14 10 96 70 Power 22 | 1 . 2 1 1 . 2 1 . 1 . 1 . 6 6 Engine 13 | 1 . 2 1 1 . 1 . . . . . . 5 2 Core 3 | . . . . . . 1 . . 1 . . . 1 . Reactor 6 | . . . . . . . 1 . . . 1 . . 4 Propulsion 73 | 2 . 4 2 8 . 13 2 3 5 3 . . 18 13 Treads 41 | 2 . . 1 8 . 7 1 1 5 3 . . 12 1 Leg 11 | . . 2 . . . 3 1 . . . . . . 5 Wheel 21 | . . 2 1 . . 3 . 2 . . . . 6 7 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 131 | 2 . 1 7 6 2 13 7 8 10 9 10 8 22 26 Device 50 | . . . . . . 5 2 1 7 4 8 4 8 11 Storage 20 | 2 . 1 3 1 1 . 2 4 1 . . . 1 4 Processor 8 | . . . . . 1 1 . . . 1 1 . 2 2 Hackware 6 | . . . . 1 . 1 . 1 . . . . 1 2 Protection 47 | . . . 4 4 . 6 3 2 2 4 1 4 10 7 Artifact . | . . . . . . . . . . . . . . . Weapon 166 | 2 1 7 6 12 2 19 6 15 1 15 3 2 50 25 Energy Gun 34 | 1 . . . 1 1 4 4 8 1 1 2 . 8 3 Energy Cannon 18 | . . . . 3 . . . 1 . 1 . . 10 3 Ballistic Gun 60 | 1 1 4 6 4 . 8 . 2 . 7 . 1 15 11 Ballistic Cannon 11 | . . . . . . 1 1 . . . . . 5 4 Launcher 22 | . . 1 . 1 . 3 . 2 . 5 . . 6 4 Special Weapon 3 | . . 2 . . . . . . . . 1 . . . Impact Weapon 9 | . . . . 3 1 2 . 2 . 1 . . . . Slashing Weapon 8 | . . . . . . . 1 . . . . 1 6 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . Unidentified Prototypes 12 | . . . 1 2 . 2 . . 1 . 2 . 2 2 Parts Lost 116 | . . 7 2 9 . 22 . 2 . 10 . . 23 41 Power 9 | . . 1 . . . 2 . . . . . . 2 4 Propulsion 32 | . . 3 . 3 . 9 . . . 2 . . 4 11 Utility 28 | . . . . 3 . 4 . . . 2 . . 8 11 Weapon 47 | . . 3 2 3 . 7 . 2 . 6 . . 9 15 Highest Loss Streak 17 | . . 3 1 6 . 7 . 2 . 7 . . 5 17 Average Slot Usage (%) 95 | . 100 99 99 98 100 96 99 99 99 95 91 92 90 84 Engine 4 | . 14 13 11 10 11 5 3 . . . . . 2 2 Reactor 2 | . . . . . . . 3 7 4 . 6 7 2 4 Treads 14 | . 28 17 9 21 22 16 6 7 22 18 15 15 11 3 Wheel 5 | . . 4 9 . . 1 15 15 . . . . 6 12 Device 5 | . . . . . . 3 3 5 14 7 14 10 7 3 Storage 25 | . 28 28 20 21 22 15 21 30 30 30 30 30 26 18 Processor 1 | . . . . . 1 5 . . . 2 . . 1 6 Hackware 3 | . . . . 7 11 14 8 1 . . . . 2 3 Protection 6 | . . . 23 13 9 3 10 7 . 4 . 3 5 5 Energy Gun 5 | . . . . . . 2 9 21 23 3 6 7 3 . Ballistic Gun 11 | . 28 27 21 6 . 14 5 . . 17 15 14 9 12 Ballistic Cannon 1 | . . . . . . 3 . . . . . . 3 2 Impact Weapon 2 | . . . . 10 21 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 187 | 16 17 31 52 53 69 75 121 169 169 161 187 166 185 180 Greatest Support 140 | 40 40 40 20 40 40 71 32 32 84 90 90 90 140 65 Greatest Overweight (x) 7 | . . 1 3 3 1 4 3 7 6 3 2 1 7 6 Average Overweight (x) 2 | . . . 2 1 1 1 2 5 1 1 1 1 4 3 Largest Inventory Capacity 40 | 8 8 12 16 16 18 18 30 36 40 36 36 36 36 36 Average Capacity 26 | 5 8 9 13 15 17 18 22 33 36 36 36 36 36 30 Most Carried 36 | 4 8 12 16 16 18 18 28 35 36 35 35 35 36 28 Average Carried 24 | 2 6 8 12 15 17 14 20 32 35 29 32 34 34 24 Final Capacity 36 | 8 8 12 16 16 18 18 30 36 36 36 36 36 36 28 Final Carried 35 | 4 7 12 16 16 17 15 28 34 35 26 34 35 24 6 Class Distribution -------------------- 21% | Hauler-Tank 19% | Hauler-Skirmisher 17% | Mutant 14% | Hauler-Mutant 7% | Scavenger-Mutant 5% | Commander-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Matter Collected 9199 | 274 160 690 373 706 86 598 422 336 170 505 168 346 2726 1639 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13222 | 71 348 827 549 1475 . 1101 416 514 46 338 . 117 4663 2757 Parts 639 | 2 29 51 30 86 . 52 17 25 1 7 . 9 210 120 Haulers Intercepted 7 | . . . 1 3 . 1 . . . . . . 1 1 Recyclers Shooed 13 | . . . . . 1 1 . 1 . . . . 10 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 2 5 4 23 . . Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 253 | . 12 20 7 38 . 31 . 8 . 12 . 2 80 43 Melee 6 | . . . . 5 . . . . . . . . 1 . Guns 145 | . 12 20 7 20 . 10 . 5 . 5 . 2 36 28 Cannons 35 | . . . . 9 . 4 . . . . . . 17 5 AOE 64 | . . . . 4 . 17 . 3 . 7 . . 24 9 Classes Destroyed 20 | 1 3 3 5 1 . 2 . 1 . 2 . 1 . 1 Worker 15 | . . . 1 5 . 2 . . . . . . 6 1 Builder 13 | . . 1 . . . 5 . . . . . . 6 1 Tunneler 2 | . . 2 . . . . . . . . . . . . Hauler 7 | . . . 1 3 . 1 . . . . . . 1 1 Recycler 13 | 1 . . 1 . . 2 . . . . . . 8 1 Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 5 | . . . 2 1 . 1 . . . . . . 1 . Watcher 10 | . 1 . 2 1 . 1 . . . . . . 2 3 Swarmer 29 | . 6 . . 10 . 3 . . . . . . 10 . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 136 | . 6 19 4 19 . 21 . 4 . 6 . 1 36 20 Brawler 7 | . . . 1 1 . . . . . . . . 3 2 Duelist 18 | . . . . 1 . 1 . 2 . 4 . . 2 8 Protector 5 | . . . . . . . . 1 . . . . 3 1 Sentry 32 | . . . 2 7 . 1 . 1 . . . . 17 4 Demolisher 2 | . . . . . . 2 . . . . . . . . Hunter 9 | . . . . . . . . . . . . 1 5 3 Programmer 12 | . . . . . . 3 . . . 1 . . 4 4 Assembled 1 | . . 1 . . . . . . . . . . . . Wasp 4 | . . . . . . . . 4 . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 18 | 1 3 8 3 8 . 12 . 7 . 8 . 1 18 12 Combat Bots Only 9 | . 3 7 3 8 . 7 . 7 . 7 . 1 9 9 Max Kills in Single Turn 6 | 1 1 2 1 2 . 6 1 3 . 2 . 1 6 2 Gunslinging 1 | . . . . 1 . . . 1 . . . . . 1 Exploded 5 | . . . . 2 . 5 . 1 . 2 . . 4 2 Melee 1 | . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Damage Taken 23602 | . 445 851 296 1566 15 2766 . 834 87 1392 . 134 7011 8205 Core 2805 | . 85 99 15 180 . 367 . 130 . 110 . 22 792 1005 Absorbed by Shields 199 | . . . . . 5 18 . . . . . . . 176 Reduced by Siege Mode 335 | . . . . . . . . . . . . 5 149 181 Core Remaining (%) 38 | 100 . 26 . . 51 . . . . . . 10 6 . Volleys Fired 694 | 4 38 80 40 72 . 52 . 29 5 32 . 8 203 131 Largest 3 | 2 2 2 2 2 . 3 . 3 3 3 . 3 3 3 Hottest 240 | 70 43 100 50 136 . 146 . 225 225 141 . 141 240 168 Shots Fired 1504 | 8 76 145 80 132 . 125 . 61 15 62 . 24 439 337 Gun 1196 | 8 76 130 80 83 . 97 . 51 15 45 . 24 292 295 Cannon 231 | . . . . 45 . 17 . 4 . 2 . . 128 35 Launcher 65 | . . 3 . 4 . 11 . 6 . 15 . . 19 7 Special 12 | . . 12 . . . . . . . . . . . . Kinetic 1122 | 4 76 130 80 83 . 96 . 10 . 40 . 16 292 295 Thermal 267 | 4 . 12 . 45 . 18 . 41 15 7 . 8 107 10 Explosive 61 | . . 3 . 4 . 11 . 6 . 15 . . 19 3 Electromagnetic 54 | . . . . . . . . 4 . . . . 21 29 Robot Hit Streak 28 | 3 8 12 14 19 . 18 . 7 4 7 . 10 28 13 Robot Miss Streak 7 | 1 5 3 7 7 . 3 . 2 2 4 . 2 4 5 Penetration Max 3 | . . . . . . . . . . . . . 3 2 Secondary Targets 33 | . 4 2 1 3 . 3 . 2 . 1 . . 5 12 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 . 2 . 1 . . 1 2 Shots Hit Robots 1033 | 6 50 91 49 124 2 93 12 33 10 33 . 18 287 225 Core Hits 620 | 2 20 33 21 57 . 76 6 34 2 35 . 6 222 106 Critical Hits 77 | . . 2 1 6 . . . . . . . . 47 21 Critical Kills 37 | . . . . 4 . . . . . . . . 22 11 Critical Parts Destroyed 37 | . . 2 1 2 . . . . . . . . 23 9 Melee Attacks 106 | . . . . 44 18 6 12 10 . 2 . 1 13 . Impact 79 | . . . . 44 18 5 . 10 . 2 . . . . Slashing 26 | . . . . . . . 12 . . . . 1 13 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 9 2 1 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . . . . . . . . Damage Inflicted 34592 | 67 566 1291 730 3182 141 4709 949 1442 274 1935 . 366 11902 7038 Guns 15816 | 67 563 1201 730 1138 . 1194 . 746 274 521 . 366 4067 4949 Cannons 3655 | . . . . 597 . 349 . 25 . . . . 1934 750 Explosions 12824 | . . 90 . 380 . 3160 . 656 . 1414 . . 5785 1339 Melee 2152 | . . . . 1062 141 . 949 . . . . . . . Ramming 145 | . 3 . . 5 . 6 . 15 . . . . 116 . Kinetic 14682 | 16 563 1201 730 1138 . 1287 . 137 . 452 . 219 3892 5047 Thermal 4892 | 51 . . . 597 . 534 . 609 274 69 . 147 2312 299 Explosive 11579 | . . 90 . 380 . 2882 . 656 . 1414 . . 5145 1012 Electromagnetic 1142 | . . . . . . . . 25 . . . . 437 680 Impact 1203 | . . . . 1062 141 . . . . . . . . . Slashing 949 | . . . . . . . 949 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 2 11 11 3 3 . 2 . . . . 15 Average Corruption 4 | . . . 2 3 11 1 1 . 1 . . . . 3 Corruption Purged 6 | . . . . . . 1 3 . 2 . . . . . Effects 119 | . . . 4 36 47 2 2 . 1 . . . . 27 Message Errors 21 | . . . . 6 13 1 . . . . . . . 1 Matter Fused 16 | . . . . 6 7 1 . . . . . . . 2 Heat Flow Errors 7 | . . . 2 1 3 . . . . . . . . 1 Energy Discharges 12 | . . . . 6 1 . . . . . . . . 5 Data Loss (minor) 18 | . . . 1 5 9 . 2 . 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . Alerts 3 | . . . . 1 2 . . . . . . . . . Misdirections 12 | . . . . 3 8 . . . . . . . . 1 Targeting Errors 23 | . . . 1 8 3 . . . . . . . . 11 Weapon Failures 6 | . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1005 | . . 13 . 226 29 270 110 . . 44 . . 267 46 Projectiles 44 | . . . . 12 . . . . . . . . 12 20 Explosions 617 | . . 13 . 17 . 270 . . . 44 . . 247 26 Melee 344 | . . . . 197 29 . 110 . . . . . 8 . Knockbacks 28 | . . . . 1 3 4 . . . . . . 14 6 Impact 6 | . . . . 1 2 . . . . . . . 3 . Kinetic 20 | . . . . . . 4 . . . . . . 10 6 Secondary 2 | . . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 1331 | . . 45 . . . 447 . 52 . 248 . . 199 340 Shots 28 | . . 2 . . . 7 . 2 . 6 . . 5 6 Rammed 11 | . 1 . . 2 . 1 . 1 . . . . 6 . Targets Rammed 12 | . 1 . . 2 . 1 . 1 . . . . 7 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . Highest Temperature 697 | 50 16 80 189 579 277 387 . 330 289 159 . 243 697 281 Average Temperature 101 | 24 5 13 44 157 113 96 . 102 137 72 . 92 133 79 Received Heat Transfer 5299 | . 198 375 114 570 . 432 . 141 . 279 . 51 2004 1135 Effects 61 | . . . . 22 . 3 . . . . . . 34 2 Shutdowns 3 | . . . . . . . . . . . . . 3 . Energy Bleed 5 | . . . . 2 . . . . . . . . 3 . Interference 15 | . . . . 3 . 3 . . . . . . 7 2 Matter Decay 5 | . . . . . . . . . . . . . 5 . Short Circuit 7 | . . . . 4 . . . . . . . . 3 . Damage (minor) 4 | . . . . 3 . . . . . . . . 1 . Damage (major) 19 | . . . . 9 . . . . . . . . 10 . Damage (core) 3 | . . . . 1 . . . . . . . . 2 . Siege Activations 11 | . . . . . . . . . . . . 3 7 1 Total Turns 282 | . . . . . . . . . . . . 43 200 39 Longest Duration 74 | . . . . . . . . . . . . 19 74 39 Robots Corrupted 2 | . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 Parts Fried 11 | . . . . 3 . . . . . . . . 7 1 Impact Corruptions 15 | . . . . 12 1 . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 14 | . . . . 4 . . . 1 . . . 1 8 . Heat Transferred 7252 | 148 . . . 1073 . 744 . 999 407 111 . 259 3050 461 Parts Sabotaged 5 | . . . . . . . . . . . . . 3 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Peak Influence 2566 | 5 382 135 164 915 293 1713 568 1236 . . . . 2566 2165 Initial 1252 | . 3 70 45 . 100 1000 568 152 . . . . 148 1252 Average 738 | 1 194 49 61 467 160 1267 463 621 . . . . 1191 1576 Maximum Alert Level 5 | . 1 . . 3 1 5 2 4 . . . . 5 5 Low Security (%) 26 | 100 51 100 100 12 62 . . 5 . . . . 1 . Level 1 16 | . 48 . . 39 37 . 50 29 . . . . 5 . Level 2 11 | . . . . 21 . . 49 23 . . . . 13 . Level 3 15 | . . . . 26 . 29 . 26 . . . . 26 . Level 4 19 | . . . . . . 55 . 15 . . . . 29 65 Level 5 7 | . . . . . . 14 . . . . . . 17 14 High Security 3 | . . . . . . . . . . . . . 6 20 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 83 | . 2 . 2 9 . 13 . 13 . 1 . . 25 18 Investigation 13 | . . . . 2 . 3 . 3 . . . . 3 2 Extermination 8 | . . . . . . 2 . 1 . . . . 4 1 Reinforcement 14 | . 2 . 2 1 . 4 . 1 . . . . 3 1 Assault 37 | . . . . . . 4 . 4 . 1 . . 14 14 Garrison 11 | . . . . 6 . . . 4 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 . 1 . . . . 3 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Distress Signals 19 | . 2 . 1 5 . 4 . 1 . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 500 | . 18 20 16 57 23 66 . 42 1 18 . 11 135 93 Peak Tracking Total 18 | . 5 3 3 7 4 7 . 10 1 6 . 4 18 13 Tactical Retreats 26 | . 2 . . 1 . 2 . 2 . 1 . . 12 6 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Traps Triggered 14 | . . . . 5 . 3 . 2 . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 2 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 2 1 Triggered 3 | . . . . . . . . . . . . . 2 1 Fabricated Traps 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Machines Disabled 57 | . . . . 3 5 12 . 3 . . . . 24 10 Max in Single Turn 4 | . . . . 1 . 3 . 1 . . . . 4 2 Garrison Access 6 | . . . . 1 . . . 1 . . . . 2 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Machines Accessed 70 | . 3 . 4 14 11 9 . 12 . . . . 14 3 Terminals 31 | . 3 . 3 9 6 6 . 4 . . . . . . Fabricators 6 | . . . . . . 1 . 1 . . . . 3 1 Repair Stations 9 | . . . . 2 . . . 2 . . . . 4 1 Recycling Units 12 | . . . . 2 5 1 . 2 . . . . 2 . Scanalyzers 5 | . . . 1 . . 1 . 1 . . . . 2 . Garrison Access 7 | . . . . 1 . . . 2 . . . . 3 1 Total Hacks 211 | . 5 . 16 42 36 31 . 41 . . . . 31 9 Successful 115 | . 1 . 7 23 24 18 . 21 . . . . 18 3 Failed 96 | . 4 . 9 19 12 13 . 20 . . . . 13 6 Catastrophic 14 | . 1 . 2 2 2 2 . 2 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 114 | . 5 . 10 26 20 14 . 17 . . . . 12 10 Terminals 100 | . 5 . 14 26 24 18 . 13 . . . . . . Fabricators 17 | . . . . . . 3 . 7 . . . . 4 3 Repair Stations 23 | . . . . 4 . . . 7 . . . . 11 1 Recycling Units 29 | . . . . 4 12 3 . 5 . . . . 5 . Scanalyzers 16 | . . . 2 . . 7 . 3 . . . . 4 . Garrison Access 26 | . . . . 8 . . . 6 . . . . 7 5 Terminal Hacks 37 | . 1 . 5 10 13 5 . 3 . . . . . . Part Schematic 4 | . 1 . . 1 1 1 . . . . . . . . Robot Schematic 2 | . . . . . 1 . . 1 . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . . . Prototype ID Bank 5 | . . . . . 4 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . Alert Level 5 | . . . . 1 3 1 . . . . . . . . Unreport Threat 10 | . . . 1 5 3 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . 2 . . . . 2 1 Load Schematic 2 | . . . . . . 1 . . . . . . 1 . Build 4 | . . . . . . . . 2 . . . . 1 1 Repair Station Hacks 15 | . . . . 4 . . . 4 . . . . 7 . Scan Component 9 | . . . . 2 . . . 2 . . . . 5 . Repair 6 | . . . . 2 . . . 2 . . . . 2 . Recycling Unit Hacks 11 | . . . . 2 5 1 . 2 . . . . 1 . Retrieve Components 11 | . . . . 2 5 1 . 2 . . . . 1 . Scanalyzer 11 | . . . . . . 6 . 1 . . . . 4 . Insert Component 6 | . . . . . . 3 . 1 . . . . 2 . Analyze 5 | . . . . . . 3 . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 1 Seal Access 3 | . . . . . . . . 1 . . . . 1 1 Unauthorized Hacks 32 | . . . 2 7 6 5 . 8 . . . . 3 1 Terminals 12 | . . . 2 2 1 4 . 3 . . . . . . Botnet 9 | . . . 2 2 1 2 . 2 . . . . . . Detonate 1 | . . . . . . 1 . . . . . . . . Disrupt 2 | . . . . . . 1 . 1 . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 1 1 Prioritize 2 | . . . . . . . . 1 . . . . . 1 Download 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 1 5 1 . 1 . . . . 1 . Mask 4 | . . . . 1 . 1 . 1 . . . . 1 . Tunnel 5 | . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 4 . . . 3 . . . . 1 . Reprogram 7 | . . . . 3 . . . 3 . . . . 1 . Jam 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 . 4 12 7 8 . 11 . . . . 12 3 Full Trace Events 9 | . . . . 1 . 3 . 3 . . . . 2 . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . Robots Built 6 | . . . . . . . . 6 . . . . . . Matter 822 | . . . . . . . . 504 . . . . . 318 Time 370 | . . . . . . . . 201 . . . . . 169 Total Robot Build Rating 24 | . . . . . . . . 24 . . . . . . Part Schematics Acquired 9 | . 1 . . 1 1 3 . . . . . . 3 . Parts Built 2 | . . . . . . . . . . . . . 2 . Matter 234 | . . . . . . . . . . . . . 234 . Time 58 | . . . . . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . Parts Repaired 6 | . . . . 2 . . . 2 . . . . 2 . Time 253 | . . . . 58 . . . 78 . . . . 117 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 61 | . . . . 18 24 7 . 12 . . . . . . Parts Scanalyzed 5 | . . . . . . 3 . 1 . . . . 1 . Part Schematics Acquired 4 | . . . . . . 2 . . . . . . 2 . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 2 Machine Destruction 3 | . . . . . . . . . . . . . 1 2 Robots Rewired 18 | . . . . . 17 . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Total Allies 76 | . . . . 13 17 . 20 10 . 1 7 . 4 4 Largest Group 27 | . . . . 10 27 19 20 19 3 1 8 8 4 2 Highest-Rated Group 458 | . . . . 88 310 222 458 420 90 30 229 229 210 170 Highest-Rated Ally 85 | . . . . 16 24 24 35 32 30 30 40 40 70 85 Zionite Dispatches 4 | . . . . . . . . . . . . . 2 2 Heavy 2 | . . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . 4 . . . . STAY 3 | . . . . . . . . . . 3 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . Ally Attacks 718 | . . . . 30 228 120 . 215 5 5 . 68 22 25 Total Damage 12349 | . . . . 427 1581 1634 . 4154 147 184 . 1602 754 1866 Kills 141 | . . . . 7 50 17 . 35 1 2 . 12 5 12 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Robot Analysis Total 2 | . . . 1 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Turns Passed 19991 | 90 432 1442 1209 1981 974 1287 814 1535 1406 997 1786 720 3962 1356 Spaces Moved 8823 | 43 179 629 369 731 420 606 389 802 684 396 934 328 1723 590 Core 5 | 5 . . . . . . . . . . . . . . Treads 5002 | 38 179 268 . 710 420 402 . . 676 396 934 328 651 . Legs 313 | . . 140 45 . . 94 . . . . . . . 34 Wheels 3503 | . . 221 324 21 . 110 389 802 8 . . . 1072 556 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 120 130 180 110 120 130 150 183 185 185 150 113 Average Speed 163 | 147 160 134 125 178 180 167 126 144 196 192 185 185 166 130 Slowest Speed 225 | 160 160 160 150 200 180 200 130 160 206 225 205 185 220 210 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 38 86 23 97 91 26 95 26 82 45 87 60 58 20 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 8 | . . 1 . . 5 . . . . . 2 . . . Known Exits Taken 4 | . . . 1 . . . . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . 1 1 1 . . Scrap Searched 11 | . . 3 . . . . . . 4 . 2 2 . . Spaces Dug 108 | . . 1 . 2 7 4 . 20 . 27 . 1 46 . Terrain Destroyed 774 | . . 39 . 16 7 153 . 33 . 116 . 1 331 78 Melee 31 | . . . . 2 7 4 . 4 . 1 . 1 12 . Projectile 74 | . . 4 . . . 1 . . . 8 . . 45 16 AOE 669 | . . 35 . 14 . 148 . 29 . 107 . . 274 62 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Total 12857 | 59 257 1055 1036 1220 618 763 697 1106 733 570 994 417 2422 910 Wait 2322 | 2 30 317 584 319 30 21 238 216 10 105 24 70 288 68 Move 8810 | 42 178 628 368 730 419 606 388 801 683 395 933 327 1722 590 Hop . | . . . . . . . . . . . . . . . Pick Up 174 | 4 5 13 13 18 4 17 20 12 5 1 8 1 34 19 Fast Attach 105 | 7 1 1 4 7 2 12 6 4 4 3 5 . 22 27 Attach 117 | . . 7 4 6 1 20 2 2 3 10 5 . 24 33 Detach 62 | . 1 . 3 1 2 5 7 1 5 3 10 . 11 13 Swap 170 | . . 6 8 14 1 15 8 20 10 14 4 10 50 10 Drop 143 | . 3 3 12 15 6 3 16 9 8 1 5 . 44 18 Fire 694 | 4 38 80 40 72 . 52 . 29 5 32 . 8 203 131 Melee 95 | . . . . 36 15 6 12 10 . 2 . 1 13 . Ram 1 | . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 11 | . 1 . . 2 . 1 . . . . . . 7 . Escape Stasis 7 | . . . . . . 5 . . . . . . 2 . Rewire 143 | . . . . . 138 . . 1 . 4 . . . . Trap 3 | . . . . . . . . . . . . . 2 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 7) 523 | -10/Materials | Entered Mines 576 | -10/Mines | Met a Derelict bent on vengeance 678 | -10/Mines | Learned location of 1 exit from Materials 705 | -10/Mines | Excavation squad dispatched 705 | -10/Mines | A large section of the Mines collapsed 955 | -10/Mines | Excavation squad dispatched 1205 | -10/Mines | Excavation squad dispatched 1260 | -10/Mines | Lost 3 parts (3w) 1329 | -10/Mines | Destroyed 7 combat bots 1374 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1455 | -10/Mines | Excavation squad dispatched 1497 | -10/Mines | Core integrity fell below 50% 1705 | -10/Mines | Excavation squad dispatched 1769 | -10/Mines | Discovered new exit (range 10) 1795 | -10/Mines | Discovered new exit (range 4) 1908 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1911 | -10/Mines | Found Prototype Device 1965 | -10/Mines | Entered Materials 1965 | -9/Materials | Evolved 2 slots: Utility x2 1966 | -9/Materials | Identified exit to Mines 2115 | -9/Materials | Discovered new exit (range 16) 3071 | -9/Materials | Identified exit to Storage 3174 | -9/Materials | Entered Storage 3331 | -9/Storage | Garrison activated, responded to threat 3392 | -9/Storage | Destroyed 8 combat bots 3711 | -9/Storage | Lost 6 parts (2n2u2w) 3953 | -9/Storage | Build established: Scavenger-Mutant 4017 | -9/Storage | Repaired Lrg. Storage Unit 4400 | -9/Storage | Discovered new exit (range 11) 4669 | -9/Storage | Repaired Rnf. Ion Engine 4735 | -9/Storage | Used back door to open Recycling access 4735 | -9/Storage | Discovered new exit (range 5) 4776 | -9/Storage | System corruption reached 10% 4963 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5155 | -9/Storage | Entered Recycling 5155 | -9/Recycling | Accompanied by 10 allies 5173 | -9/Recycling | Spotter reported a threat 5175 | -9/Recycling | Spotter reported a threat 5183 | -9/Recycling | Spotter reported a threat 5199 | -9/Recycling | Spotter reported a threat 5219 | -9/Recycling | Spotter reported a threat 5223 | -9/Recycling | Spotter reported a threat 5236 | -9/Recycling | Spotter reported a threat 5242 | -9/Recycling | Spotter reported a threat 5261 | -9/Recycling | Build established: Commander-Mutant 5289 | -9/Recycling | Spotter reported a threat 5316 | -9/Recycling | Spotter reported a threat 5329 | -9/Recycling | Spotter reported a threat 5335 | -9/Recycling | Spotter reported a threat 5348 | -9/Recycling | Spotter reported a threat 5367 | -9/Recycling | Spotter reported a threat 5367 | -9/Recycling | Spotter reported a threat 5393 | -9/Recycling | Spotter reported a threat 5484 | -9/Recycling | Spotter reported a threat 5488 | -9/Recycling | Spotter reported a threat 5508 | -9/Recycling | Spotter reported a threat 5512 | -9/Recycling | Spotter reported a threat 5580 | -9/Recycling | Spotter reported a threat 5603 | -9/Recycling | Spotter reported a threat 5633 | -9/Recycling | Spotter reported a threat 5634 | -9/Recycling | Spotter reported a threat 5639 | -9/Recycling | Spotter reported a threat 5643 | -9/Recycling | Spotter reported a threat 5670 | -9/Recycling | Spotter reported a threat 5676 | -9/Recycling | Spotter reported a threat 5758 | -9/Recycling | Spotter reported a threat 5797 | -9/Recycling | Spotter reported a threat 5826 | -9/Recycling | Spotter reported a threat 5826 | -9/Recycling | Spotter reported a threat 5839 | -9/Recycling | Discovered new exit (range 13) 5860 | -9/Recycling | Spotter reported a threat 5870 | -9/Recycling | Spotter reported a threat 5871 | -9/Recycling | Spotter reported a threat 5902 | -9/Recycling | Spotter reported a threat 5917 | -9/Recycling | Spotter reported a threat 5917 | -9/Recycling | Spotter reported a threat 5924 | -9/Recycling | Spotter reported a threat 5971 | -9/Recycling | Spotter reported a threat 5971 | -9/Recycling | Spotter reported a threat 5971 | -9/Recycling | Spotter reported a threat 5972 | -9/Recycling | Spotter reported a threat 6019 | -9/Recycling | Spotter reported a threat 6019 | -9/Recycling | Spotter reported a threat 6019 | -9/Recycling | Spotter reported a threat 6019 | -9/Recycling | Spotter reported a threat 6070 | -9/Recycling | Spotter reported a threat 6070 | -9/Recycling | Spotter reported a threat 6070 | -9/Recycling | Spotter reported a threat 6070 | -9/Recycling | Spotter reported a threat 6123 | -9/Recycling | Spotter reported a threat 6129 | -9/Recycling | Entered Factory 6129 | -7/Factory | Accompanied by 19 allies 6129 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6131 | -7/Factory | Identified Exp. Sensor Array 6529 | -7/Factory | First assault squad dispatched 6694 | -7/Factory | Lost 3 parts (1n1u1w) 6764 | -7/Factory | Lost 4 parts (2n1u1w) 6978 | -7/Factory | Lost 4 parts (1p1n1u1w) 6986 | -7/Factory | Destroyed 7 combat bots 7236 | -7/Factory | Core integrity fell below 50% 7266 | -7/Factory | Lost 7 parts (1p3n1u2w) 7416 | -7/Factory | Sucked down chute 7416 | -7/Factory | Entered Waste 7417 | -7/Waste | Joined by Warlord forces that had cleared the area 7644 | -7/Waste | Build established: Hacker-Mutant 8010 | -7/Waste | Build established: Hauler-Mutant 8201 | -7/Waste | Discovered new exit (range 12) 8230 | -7/Waste | Entered Factory 8230 | -7/Factory | Accompanied by 18 allies 8385 | -7/Factory | Build established: Hauler-Tank 8518 | -7/Factory | Repaired Broken Exp. Sensor Array 8834 | -7/Factory | Repaired Hvy. Treads 8934 | -7/Factory | Discovered new exit (range 16) 9030 | -7/Factory | First assault squad dispatched 9030 | -7/Factory | Garrison activated, responded to threat 9065 | -7/Factory | Identified exit to Lower Caves 9553 | -7/Factory | Fabricated L-41 Fighter (x3) 9566 | -7/Factory | Destroyed 7 combat bots 9628 | -7/Factory | Fabricated L-41 Fighter (x3) 9765 | -7/Factory | Entered Lower Caves 9765 | -7/Lower Caves | Accompanied by 3 allies 10061 | -7/Lower Caves | Build established: Hauler-Skirmisher 10118 | -7/Lower Caves | Spotted B-75 Beast 10254 | -7/Lower Caves | Identified exit to Lower Caves 10737 | -7/Lower Caves | Encountered a Warlord checkpoint 10876 | -7/Lower Caves | Learned Factory non-interactive machine intel 11171 | -7/Lower Caves | Entered another Lower Caves area 11171 | -7/Lower Caves | Accompanied by 1 ally 11171 | -7/Lower Caves | Discovered new exit (range 11) 11195 | -7/Lower Caves | Encountered a Warlord checkpoint 11233 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11604 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11632 | -7/Lower Caves | Core integrity fell below 20% 11662 | -7/Lower Caves | Destroyed 7 combat bots 11670 | -7/Lower Caves | Lost 7 parts (2n2u3w) 11944 | -7/Lower Caves | Discovered new exit (range 12) 12168 | -7/Lower Caves | Entered Zion 12168 | -7/Zion | Accompanied by 1 ally 12355 | -7/Zion | Found CR-A16's Pointy Stick 12663 | -7/Zion | Learned Factory emergency access door positions 12667 | -7/Zion | Learned location of Armory (-4) 12705 | -7/Zion | Found Prototype Device 12705 | -7/Zion | Identified Bomb Factory No. 2 12855 | -7/Zion | Given the Hacking Drone Bay 12855 | -7/Zion | Found Prototype Device 12869 | -7/Zion | Identified Hacking Drone Bay 13009 | -7/Zion | Learned location of Quarantine (-2) 13046 | -7/Zion | Learned Factory trap positions 13191 | -7/Zion | Learned 4 Factory zone layouts 13248 | -7/Zion | Gained Derelict followers 13569 | -7/Zion | Imprinted 13571 | -7/Zion | Declared Zion's savior 13925 | -7/Zion | Discovered new exit (range 10) 13954 | -7/Zion | Entered Proximity Caves 13954 | -6/Proximity Caves | Accompanied by 8 allies 14000 | -6/Proximity Caves | Learned Factory garrison access intel 14549 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14655 | -6/Proximity Caves | Discovered new exit (range 9) 14674 | -6/Proximity Caves | Entered Factory 14674 | -6/Factory | Accompanied by 4 allies 14674 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14676 | -6/Factory | Loaded intel: 109 trap records 14678 | -6/Factory | Loaded intel: 212 non-interactive machine locations 14679 | -6/Factory | Loaded intel: 4 garrison access locations 14967 | -6/Factory | Local fabrication network quarantined 15008 | -6/Factory | Fabricated Centrium Wheel (x2) 15217 | -6/Factory | Build established: Hauler-Tank 15335 | -6/Factory | Zion Light squad teleported in 15374 | -6/Factory | First assault squad dispatched 15637 | -6/Factory | Zion Trap Resupply teleported in 15947 | -6/Factory | Terminal network hard line cut 16142 | -6/Factory | Discovered new exit (range 4) 16413 | -6/Factory | Repaired Broken Hvy. Treads? 16568 | -6/Factory | Discovered new exit (range 16) 16746 | -6/Factory | Identified exit to Factory 17768 | -6/Factory | Destroyed 7 combat bots 17987 | -6/Factory | Core integrity fell below 50% 18019 | -6/Factory | Lost 3 parts (1u2w) 18268 | -6/Factory | Destroyed 9 combat bots 18272 | -6/Factory | Discovered exit to Factory (range 10) 18391 | -6/Factory | High security lockdown imminent 18469 | -6/Factory | Repaired Broken Hvy. Treads? 18471 | -6/Factory | High security lockdown engaged 18518 | -6/Factory | Lost 3 parts (1u2w) 18585 | -6/Factory | Lost 4 parts (2n2w) 18605 | -6/Factory | Core integrity fell below 20% 18636 | -6/Factory | Entered another Factory area 18636 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18649 | -5/Factory | Destroyed 9 combat bots 18667 | -5/Factory | Lost 5 parts (1p1n3u) 18766 | -5/Factory | Build established: Hauler-Mutant 18936 | -5/Factory | First assault squad dispatched 19105 | -5/Factory | Destroyed 9 combat bots 19201 | -5/Factory | Retrieved Zion intel report: Active Terminals 19202 | -5/Factory | Zion Heavy squad teleported in 19291 | -5/Factory | Build established: Hauler-Gunner 19514 | -5/Factory | Zion Heavy squad teleported in 19591 | -5/Factory | Lost 3 parts (1p1n1w) 19720 | -5/Factory | High security lockdown imminent 19800 | -5/Factory | High security lockdown engaged 19839 | -5/Factory | Core integrity fell below 50% 19852 | -5/Factory | System corruption reached 10% 19862 | -5/Factory | Destroyed 7 combat bots 19882 | -5/Factory | Lost 13 parts (2p4n4u3w) 19974 | -5/Factory | Core integrity fell below 20% 19992 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 19982_ H-66 Slayer unfolds itself. 19982_ P-70 Sage unfolds itself. 19982_ H-66 Slayer unfolds itself. 19982_ I-47 Archangel unfolds itself. 19984_ Extracted 48 energy. 19985_ Penetrated by Slug. 19985_ EM Pulse Cannon destroyed. 19986_ System corrupted: Energy discharge (-29). 19986_ Extracted 29 energy. 19986_ Magnetic Acceleration Cannon destroyed. 19987_ Penetrated by Slug. 19988_ Extracted 16 energy. 19989_ Extracted 66 energy. 19990_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 19990_ System corrupted: Proton Missile Launcher targeting data glitched. 19990_ H-66 Slayer destroyed. 19990_ Penetrated by Slug. 19990_ Proton Missile Launcher destroyed. 19991_ Extracted 66 energy. 19992_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """"""" ?????????????????????????? | | # """"""" ???????????????????????? | | # """"""" ??????????????????????? | | # """" " ???????????????????????? | | # ????????????????????????? | | # ?????????????????????????? | | % ### #?????+???????????????????? | | !!% # #### ????????????????????? | | %[ % # ??????????????????????? | | *== ????????????????????????? | | %[! ?% ???????????????????????? | | % # ###+;#??????????????????????? | | % # # % % #??????????????????????? | | " ! p #??????????????????????? | | # ###" %* #??????????????????????? | | ####?#"" % ]% #??????????????????????? | | #????#S #; =| h#??????????????????????? | | #????#"" #m[%! #??????????????????????? | | !#????#"" #;!= iYh#??????????????????????? | | #????#"" #; =#??????????????????????? | | #######????# ## !![!#??????????????????????? | | ???????????######### !![=#??????????????????????? | | ???????????????????# !!%*%??????????????????????? | | ???????????????????# =%*!=#??????????????????????? | | ???????????????????# %!/%#??????????????????????? | | ???????????????????# !*%@#??????????????????????? | | ???????????????????######;#??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 51 Energy Capacity 1325 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -9/Storage | Hacked Imp. Cooling System | -9/Recycling | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Beamcaster | -7/Factory | Scanalyzed Arm. Leg | -7/Factory | Hacked Centrium Wheel | -6/Factory | Scanalyzed Adv. Armor Integrity Analyzer | -6/Factory | Downloaded Hvy. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Centrium Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokPointVibroblade Manual? 0 Play Time 02:15:29 Cumulative 644.5 hours Start 2020.09.20 @ 15:19:15 End 2020.09.20 @ 17:39:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 459 Adventurer 4 Explorer 0 Win Type - Total 70 Types 56/6/3/2/2/0/0/1/0 Lore% 93 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38af60de-b7c8-4a3f-84aa-29471a86fe6d