Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 13:59:06 Player: Barbarossa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (3581) 3581 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7346 Bonus ------- None Cogmind --------- Core Integrity 528/850 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Armored Treads Compact Wheel Improved Heat Sink High-capacity Storage Unit Compact Battery (200) Energy Well (350) High-capacity Matter Pod (200) Improved Trap Scanner Machine Analyzer Advanced Visual Processing Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Trap Scanner Advanced Signal Interpreter Hardened Medium Armor Plating Improved Trap Extractor > --- WEAPON ----------- Spread Laser Spread Laser Heavy Laser > --- INVENTORY -------- Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink High-capacity Storage Unit Compact Battery Energy Well High-capacity Matter Pod Machine Analyzer Advanced Visual Processing Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Flak Gun Improved Datajack [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . 1 . Parts Attached 107 | . 7 29 26 23 22 Power 14 | . . 6 1 6 1 Engine 14 | . . 6 1 6 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 44 | . 4 14 10 5 11 Treads 19 | . . 6 6 3 4 Leg 2 | . 2 . . . . Wheel 19 | . . 6 4 2 7 Hover 4 | . 2 2 . . . Flight . | . . . . . . Utility 23 | . 2 1 9 6 5 Device 7 | . . . 1 3 3 Storage 4 | . 1 1 2 . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 10 | . . . 6 3 1 Artifact . | . . . . . . Weapon 26 | . 1 8 6 6 5 Energy Gun 21 | . . 7 6 4 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 . 1 . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 44 | . . 11 3 9 21 Power 6 | . . 1 . 3 2 Propulsion 23 | . . 6 3 5 9 Utility 4 | . . . . 1 3 Weapon 11 | . . 4 . . 7 Highest Loss Streak 8 | . . 7 2 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 94 95 98 96 86 Engine 8 | . 14 11 8 6 6 Treads 15 | . . 18 17 15 13 Leg 1 | . 24 . . . . Wheel 14 | . . 19 17 13 9 Hover 1 | . 1 3 . . . Device 8 | . . . 8 13 18 Storage 9 | . 25 11 9 7 6 Processor 8 | . . 11 9 7 6 Protection 5 | . . . 8 6 5 Energy Gun 17 | . 14 17 17 21 12 Ballistic Gun 1 | . 14 . . . . Special Melee Weapon 1 | . . 1 . 1 4 Naked Turns . | . . . . . . Heaviest Build 81 | 10 15 23 64 72 81 Greatest Support 80 | 20 20 28 28 28 80 Greatest Overweight (x) 5 | . 1 1 5 5 4 Average Overweight (x) 1 | . . . 1 2 3 Largest Inventory Capacity 20 | . 8 10 20 20 20 Average Capacity 15 | . 8 9 16 20 20 Most Carried 20 | . 8 10 20 20 20 Average Carried 14 | . 7 9 14 19 17 Final Capacity 20 | 8 8 10 20 20 20 Final Carried 20 | 6 8 10 20 17 16 Class Distribution -------------------- 71% | Mutant 16% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1498 | 200 127 490 245 203 233 Remotely . | . . . . . . Salvage Created 4546 | . 323 1202 1494 574 953 Parts 223 | . 24 70 74 22 33 Haulers Intercepted 7 | . . 2 4 1 . Recyclers Shooed 12 | . . 2 8 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 86 | . 7 26 23 18 12 Guns 83 | . 7 25 23 18 10 AOE 1 | . . . . . 1 Classes Destroyed 15 | . 4 4 4 2 1 Worker 3 | . 1 . . 1 1 Builder 1 | . . . . 1 . Tunneler 2 | . . . 1 1 . Hauler 7 | . . 2 4 1 . Recycler 18 | . . 3 9 1 5 Operator 3 | . . 1 2 . . Watcher 5 | . 2 2 . 1 . Swarmer 28 | . 3 9 3 7 6 Grunt 29 | . 4 9 7 9 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 18 | . . 8 7 1 2 Specialist 2 | . . . 2 . . Hunter 6 | . . . 3 . 3 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 4 5 7 4 8 Combat Bots Only 6 | . 3 5 4 4 6 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 719 | . 36 224 117 116 226 Missed 181 | . 6 50 31 29 65 Damage Taken 7730 | . 355 1976 1199 1839 2361 Core 1074 | . 72 318 160 202 322 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 813 | . 157 . 400 . 256 Core Remaining (%) 66 | 100 71 20 70 71 . Volleys Fired 345 | . 27 119 95 45 59 Largest 3 | . 2 2 2 3 3 Hottest 199 | . 60 130 130 195 199 Shots Fired 646 | . 54 163 190 126 113 Gun 646 | . 54 163 190 126 113 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 50 | . 27 14 . . 9 Thermal 596 | . 27 149 190 126 104 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 13 18 14 18 13 Robot Miss Streak 11 | . 7 7 9 8 11 Penetration Max . | . . . . . . Secondary Targets 10 | . 2 1 . 6 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 522 | . 32 120 168 109 93 Core Hits 590 | . 16 80 213 153 128 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 5 . . 2 Burn 7 | . . 5 . . 2 Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7829 | . 392 1675 2282 1798 1682 Guns 7579 | . 392 1675 2282 1659 1571 Cannons . | . . . . . . Explosions 250 | . . . . 139 111 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 522 | . 214 110 . . 198 Thermal 7168 | . 178 1565 2282 1659 1484 Explosive 139 | . . . . 139 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 1 Average Corruption 3 | . . . . 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 18 . Message Errors 4 | . . . . 4 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 117 | . . . . 117 . Projectiles . | . . . . . . Explosions 117 | . . . . 117 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 215 | . . . . 215 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 486 | . 75 486 49 305 249 Average Temperature 103 | . 36 146 13 94 78 Received Heat Transfer 1713 | . 174 615 423 375 126 Effects 8 | . . 7 . . 1 Shutdowns 4 | . . 4 . . . Energy Bleed 2 | . . 1 . . 1 Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 14 | . . 7 1 2 4 Heat Transferred 11163 | . 400 3745 2875 2055 2088 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 342 | . 246 321 314 342 220 Initial 149 | . . 22 123 70 149 Average 149 | . 158 149 138 189 115 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 68 | . 50 66 81 52 75 Level 1 31 | . 49 33 18 47 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 3 5 4 2 Investigation 4 | . . 2 1 1 . Extermination 2 | . . . . 1 1 Reinforcement 7 | . . 1 3 2 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 2 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 11 41 47 24 23 Peak Tracking Total 12 | . 5 7 7 5 12 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts 112 | . . . . 106 6 Triggered . | . . . . . . Disarmed 2 | . . . . 2 . Reprogrammed 6 | . . . . 4 2 Reused . | . . . . . . Traps Extracted 8 | . . . . 4 4 Installed 2 | . . . . . 2 Triggered . | . . . . . . Most Traps Carried 4 | . . . . 4 4 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . . 6 1 Max in Single Turn 2 | . . . . 2 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 32 | . 3 10 13 4 2 Terminals 20 | . 2 8 8 2 . Fabricators 1 | . . . . 1 . Repair Stations 6 | . 1 . 2 1 2 Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 104 | . 9 32 45 12 6 Successful 75 | . 7 21 40 3 4 Failed 29 | . 2 11 5 9 2 Catastrophic 5 | . 1 . 1 2 1 Database Lockouts . | . . . . . . Manual 36 | . 4 16 13 3 . Terminals 63 | . 5 28 24 6 . Fabricators 4 | . . . . 4 . Repair Stations 22 | . 4 . 10 2 6 Recycling Units . | . . . . . . Scanalyzers 13 | . . 4 9 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 25 | . 1 10 13 1 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . . 1 1 . . Terminal Index 2 | . . 1 1 . . Alert Level 3 | . . 1 2 . . Unreport Threat 2 | . . . 2 . . Locate Traps 6 | . 1 1 4 . . Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Recall Investigation 2 | . . 2 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 2 | . . 1 1 . . Zone Layout 2 | . . 2 . . . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 18 | . 4 . 10 . 4 Scan Component 9 | . 2 . 5 . 2 Repair 9 | . 2 . 5 . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . 4 8 . . Insert Component 6 | . . 2 4 . . Analyze 6 | . . 2 4 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 18 | . 2 7 8 1 . Terminals 18 | . 2 7 8 1 . Botnet 18 | . 2 7 8 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 2 6 11 4 2 Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 2 3 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 9 | . 2 . 5 . 2 Time 325 | . 52 . 185 . 88 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 2 3 . . Part Schematics Acquired 5 | . . 2 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . no_distress 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6868 | . 431 1794 2163 1441 1039 Spaces Moved 3627 | 1 228 883 1232 812 471 Core . | . . . . . . Treads 430 | . . 346 70 . 14 Legs 222 | 1 221 . . . . Wheels 2816 | . . 385 1162 812 457 Hover 159 | . 7 152 . . . Flight . | . . . . . . Fastest Speed 48 | 120 56 48 90 115 115 Average Speed 133 | 120 119 138 126 132 148 Slowest Speed 400 | 120 120 240 400 165 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 31 69 75 22 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . . 71 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . . . . 71 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5066 | . 334 1292 1658 1081 701 Wait 716 | . 55 214 251 77 119 Move 3622 | . 227 882 1231 811 471 Hop . | . . . . . . Pick Up 92 | . 11 23 31 9 18 Fast Attach 19 | . 1 8 3 6 1 Attach 42 | . 2 11 5 10 14 Detach 2 | . . . 1 . 1 Swap 46 | . 4 10 18 7 7 Drop 66 | . 7 23 23 10 3 Fire 345 | . 27 119 95 45 59 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 114 | . . . . 106 8 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Repaired Aluminum Leg 301 | -10/Materials | Repaired Aluminum Leg 323 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 9) 432 | -10/Materials | Identified exit to Materials 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x2 500 | -9/Materials | Discovered new exit (range 15) 561 | -9/Materials | Lost 3 parts (1n2w) 575 | -9/Materials | Identified exit to Storage 804 | -9/Materials | Discovered new exit (range 16) 1435 | -9/Materials | Discovered new exit (range 16) 1521 | -9/Materials | Identified exit to Materials 1799 | -9/Materials | Core integrity fell below 50% 1836 | -9/Materials | Lost 7 parts (1p4n2w) 2015 | -9/Materials | Discovered exit to Materials (range 7) 2226 | -9/Materials | Entered another Materials area 2226 | -8/Materials | Evolved 2 slots: Utility x2 2376 | -8/Materials | Repaired Spread Laser 2410 | -8/Materials | Repaired Spread Laser 2959 | -8/Materials | Discovered new exit (range 11) 3054 | -8/Materials | Garrison activated, responded to threat 3358 | -8/Materials | Discovered new exit (range 16) 3416 | -8/Materials | Identified exit to Factory 3886 | -8/Materials | Repaired Arm. Wheel 3925 | -8/Materials | Repaired Hrd. Medium Armor Plating 3977 | -8/Materials | Repaired Cld. Ion Engine 4389 | -8/Materials | Entered Factory 4389 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4714 | -7/Factory | Build established: Tank 5704 | -7/Factory | Lost 3 parts (3n) 5806 | -7/Factory | Discovered new exit (range 15) 5811 | -7/Factory | Build established: Mutant 5828 | -7/Factory | Identified exit to Factory 5830 | -7/Factory | Entered another Factory area 5830 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6629 | -6/Factory | Lost 3 parts (3w) 6671 | -6/Factory | Repaired Hrd. Medium Armor Plating 6725 | -6/Factory | Repaired Imp. Trap Scanner 6838 | -6/Factory | Lost 7 parts (4n1u2w) 6869 | -6/Factory | Self-destructed Last Messages --------------- 06842_ Slug penetrates Wall. 06843_ Acquired Com. Wheel. 06847_ Penetrated by Slug. 06847_ Slug penetrates Wall. 06850_ Penetrated by Slug. 06855_ Slug penetrates Wall. 06858_ Penetrated by Slug. 06858_ Flak Gun destroyed. 06858_ Penetrated by Slug. 06858_ Imp. Trap Extractor destroyed. 06858_ Com. Wheel destroyed. 06859_ U-05 Engineer builds a Door. 06861_ Penetrated by Slug. 06865_ Lgt. Treads destroyed. 06865_ Penetrated by Slug. 06865_ Com. Wheel destroyed. 06868_ Penetrated by Slug. 06868_ Deuterium Engine destroyed. 06868_ Lgt. Treads destroyed. 06869_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ????# =#! #?????????????????????? | | ????? """"""""" % # ^^ #?????????????????????? | | ????# # ^^ #?????????????????????? | | ????# """"""""" % # #?????????????????????? | | ????? # #?????????????????????? | | ??????################% #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????########## #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# """ # #?????????????????????? | | ????????????#! """ # #?????????????????????? | | ????????????# """ # # ????????????? | | ????????????# + u / ????????????? | | ????????????# # h # #???????????? | | ????????????# !#h #?? ????????????? | | ????????????# # #???? ????????????? | | ????????????# # #??????##?????????????? | | ????????????########## u #?????????????????????? | | ?????????????????? # #?????????????????????? | | ???????????????????? /w #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# k#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#u #?????????????????????? | | ?????????????????????#k #?????????????????????? | | ?????????????????????#u k#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#g +?????????????????????? | | ????????????????????? kgg #?????????????????????? | | ?????????????????????g g #?????????????????????? | | ???????????????????? bg #?????????????????????? | | ???????????????????? g ??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 465 Matter Stores 321 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Mni. Drone Bay | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentAssembledWarhead Manual? 0 Play Time 00:54:38 Cumulative 130.0 hours Start 2024.04.26 @ 14:15:33 End 2024.04.28 @ 13:59:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20d5b6e3-53f8-4c95-accc-fe15efa8f44a