Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.12 @ 09:45:29 Player: Boris Result: Destroyed by as-87890 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1538) 1538 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3264 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 56/300 Energy 100/100 System Corruption 2% Temperature Warm (147) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Heavy Assault Rifle Maul > --- INVENTORY (15) --- Heavy Ion Engine Advanced Treads High-capacity Storage Unit Structural Scanner Experimental Sensor Array Transport Network Coupler Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Minigun Minigun > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Advanced Treads High-capacity Storage Unit Structural Scanner Transport Network Coupler Transport Network Coupler Light Armor Plating Light Armor Plating Heavy Assault Rifle Minigun Minigun Heavy Battle Rifle Datajack Maul [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 50 | 6 9 5 20 10 Power 6 | 1 1 1 3 . Engine 5 | 1 . 1 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 1 . 4 1 Treads 8 | 2 1 . 4 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 . 6 3 Device 3 | . 1 . 1 1 Storage 4 | 1 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 23 | 2 4 4 7 6 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 16 | 1 2 2 6 5 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 4 | . 2 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 16 | . . 2 2 12 Power 3 | . . 1 1 1 Propulsion 3 | . . . . 3 Utility 3 | . . . 1 2 Weapon 7 | . . 1 . 6 Highest Loss Streak 12 | . . 2 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 99 98 98 Engine 9 | . 9 6 10 10 Core 3 | . 4 7 . . Treads 25 | . 27 28 21 21 Device 8 | . 12 14 3 . Storage 12 | . 14 14 11 11 Processor 3 | . . . 7 11 Protection 4 | . . . 10 10 Ballistic Gun 20 | . 14 5 32 32 Launcher 1 | . . 7 . . Impact Weapon 7 | . 13 14 . . Naked Turns . | . . . . . Heaviest Build 40 | 11 32 32 40 40 Greatest Support 44 | 40 40 40 44 44 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 Most Carried 15 | 5 11 12 15 15 Average Carried 11 | 3 8 11 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 11 12 15 8 Class Distribution -------------------- 57% | Mutant 38% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1386 | 266 194 110 745 71 Remotely . | . . . . . Salvage Created 2390 | 159 587 369 1148 127 Parts 126 | 10 27 9 72 8 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 50 | . 12 10 17 11 Melee 2 | . 2 . . . Guns 34 | . 7 . 16 11 AOE 7 | . . 6 1 . Classes Destroyed 13 | 2 5 . 4 2 Worker 4 | . 1 1 2 . Builder 2 | . . . 2 . Tunneler 4 | 2 . 2 . . Hauler 5 | . 2 . 3 . Recycler 5 | 1 1 2 1 . Operator 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 13 | . 3 6 . 4 Grunt 22 | . 9 4 9 . Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Demolisher 1 | . . . . 1 Assembled 6 | . . . . 6 Best Kill Streak 7 | 3 5 5 5 7 Combat Bots Only 7 | . 3 3 5 7 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . 1 1 Exploded 2 | . . 2 1 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3267 | . 289 352 660 1966 Core 518 | . 36 75 114 293 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 124 | . 66 . 58 . Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 109 | 6 19 6 54 24 Largest 3 | 2 2 1 3 3 Hottest 83 | 70 40 30 73 83 Shots Fired 290 | 12 38 6 162 72 Gun 284 | 12 38 . 162 72 Cannon . | . . . . . Launcher 6 | . . 6 . . Special . | . . . . . Kinetic 278 | 6 38 . 162 72 Thermal 6 | 6 . . . . Explosive 6 | . . 6 . . Electromagnetic . | . . . . . Robot Hit Streak 20 | 3 3 . 20 14 Robot Miss Streak 4 | 1 2 . 3 4 Penetration Max . | . . . . . Secondary Targets 8 | . 2 . 2 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 213 | 8 37 16 105 47 Core Hits 93 | 5 16 10 43 19 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed 12 | . 6 5 1 . Critical Strikes 16 | 1 6 6 2 1 Burn 1 | 1 . . . . Destroy 3 | . . . 2 1 Smash 12 | . 6 6 . . Melee Attacks 42 | . 21 19 . 2 Impact 42 | . 21 19 . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . 4 3 . . Combat Hostiles . | . . . . . Follow-up Attacks 4 | . 2 2 . . Damage Inflicted 4989 | 83 1104 1121 1797 884 Guns 2842 | 83 276 . 1649 834 Cannons . | . . . . . Explosions 494 | . . 346 148 . Melee 1630 | . 812 775 . 43 Ramming 23 | . 16 . . 7 Kinetic 2805 | 46 276 . 1649 834 Thermal 164 | 37 . . 127 . Explosive 346 | . . 346 . . Electromagnetic 21 | . . . 21 . Impact 1630 | . 812 775 . 43 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 690 | . 305 385 . . Projectiles . | . . . . . Explosions 12 | . . 12 . . Melee 678 | . 305 373 . . Knockbacks 5 | . 4 1 . . Impact 5 | . 4 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . . 40 114 . Shots 3 | . . 1 2 . Rammed 6 | . 4 . 1 1 Targets Rammed 6 | . 4 . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 308 | 70 10 . 191 308 Average Temperature 75 | 33 10 . 52 137 Received Heat Transfer 646 | . 153 147 186 160 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . 3 9 . . Impact Corruptions 21 | . 11 10 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 285 | 185 . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 433 | 15 228 285 433 249 Initial 105 | . 9 45 18 105 Average 143 | 5 58 179 234 123 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 72 | 100 92 67 48 77 Level 1 23 | . 7 32 36 22 Level 2 3 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 . 3 . Investigation 5 | . 3 . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 24 11 23 25 Peak Tracking Total 10 | . 4 3 4 10 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . . . 4 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 14 | . 8 . 6 . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 20 . 19 . Successful 26 | . 12 . 14 . Failed 13 | . 8 . 5 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 25 | . 12 . 13 . Terminals 34 | . 17 . 17 . Fabricators . | . . . . . Repair Stations 4 | . 2 . 2 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 7 . 10 . Robot Schematic 1 | . . . 1 . Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 7 . 6 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 64 | . 26 . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3514 | 115 1046 861 943 549 Spaces Moved 1790 | 51 491 484 448 316 Core 6 | 6 . . . . Treads 1784 | 45 491 484 448 316 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 145 Average Speed 154 | 147 160 160 149 145 Slowest Speed 160 | 160 160 160 160 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 94 96 52 78 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 2 | . 1 1 . . Terrain Destroyed 69 | . 1 39 14 15 Melee 2 | . 1 1 . . Projectile . | . . . . . AOE 67 | . . 38 14 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2267 | 77 675 528 627 360 Wait 210 | 10 114 14 67 5 Move 1786 | 50 490 483 447 316 Hop . | . . . . . Pick Up 33 | 5 11 3 14 . Fast Attach 17 | 6 4 . 6 1 Attach 12 | . 1 2 2 7 Detach 3 | . . . 2 1 Swap 21 | . 4 3 12 2 Drop 32 | . 9 . 22 1 Fire 109 | 6 19 6 54 24 Melee 38 | . 19 17 . 2 Ram . | . . . . . Kick . | . . . . . Crush 6 | . 4 . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Repaired Lgt. Treads 738 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Discovered new exit (range 15) 1016 | -10/Materials | Discovered new exit (range 20) 1023 | -10/Materials | Identified exit to Mines 1162 | -10/Materials | Entered Mines 1171 | -10/Mines | Met a Derelict bent on vengeance 1344 | -10/Mines | Discovered new exit (range 11) 1580 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1786 | -10/Mines | Learned location of 1 exit from Materials 1811 | -10/Mines | Discovered new exit (range 8) 2023 | -10/Mines | Entered Materials 2023 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2024 | -9/Materials | Identified exit to Materials 2431 | -9/Materials | Build established: Tank 2512 | -9/Materials | Identified exit to Mines 2670 | -9/Materials | Repaired Adv. Treads 2786 | -9/Materials | Discovered exit to Materials (range 5) 2966 | -9/Materials | Entered Mines 3183 | -9/Mines | Learned location of 1 exit from Materials 3210 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3214 | -9/Mines | Found Prototype Device 3214 | -9/Mines | Identified Exp. Sensor Array 3339 | -9/Mines | Discovered exit to Materials (range 18) 3453 | -9/Mines | Assembled infested the area 3458 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3461 | -9/Mines | Discovered exit to Materials (range 10) 3498 | -9/Mines | Core integrity fell below 50% 3510 | -9/Mines | Core integrity fell below 20% 3515 | -9/Mines | Destroyed by as-87890 with Assembled Blade Last Messages --------------- 03495_ Adv. Treads destroyed. 03496_ The unstable cave ceiling collapses. 03497_ K-01 Serf collects debris. 03498_ Destroyed Asb. Hover Unit. 03500_ The unstable cave ceiling collapses. 03500_ Lgt. Ion Engine crushed. 03501_ K-01 Serf collects debris. 03501_ as-89823 suffers critical hit (Destroy). 03501_ as-89823 destroyed. 03501_ Switching to secondary target: as-46897. 03501_ Minigun destroyed. 03502_ System corrupted by crushing effect (+2). 03505_ K-01 Serf collects debris. 03505_ Hvy. Ion Engine destroyed. 03506_ as-20224 destroyed. 03507_ Adv. Treads destroyed. 03507_ Hvy. Assault Rifle destroyed. 03507_ Hvy. Battle Rifle destroyed. 03507_ K-01 Serf collects debris. 03513_ Adv. Treads destroyed. 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"""" < ????????????????????? | | ???? ????????????????????? | | ???# ???????????????????? | | ???# ???????????????????? | | ???# ###???????????????????? | | ???## ?? ## ##?????????????????????? | | ??????? #?## ##??????????????????????? | | ???????????###????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteSniperWheel Manual? 0 Play Time 00:24:47 Cumulative 319.7 hours Start 2022.07.12 @ 09:18:59 End 2022.07.12 @ 09:45:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 100 Adventurer 15 Explorer 0 Win Type - Total 15 Types 4/0/6/1/2/0/2/0/0 Lore% 91 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 246110a4-985b-4cbd-b2ca-9da8c842c6f1