Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 15:20:28 Player: faqq Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (179) 895 Value Destroyed (6589) 6589 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 13944 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 70 Entered DSFs 500 Friendly Fire -68 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 99/100 System Corruption 58% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Improved Sensor Array Active Sensor Spoofer Smartbomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Wheel Centrium Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Energy Well Improved Signal Interpreter Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Improved Focal Shield > --- WEAPON ----------- Nova Cannon Gauss Rifle Enhanced Force Lance > --- INVENTORY -------- Light Fission Core Light Fission Core Neutrino Core Micro Fission Core Improved Antigrav System Power Amplifier Improved Thermal Generator Improved Sensor Array Active Sensor Spoofer Antimissile System Gamma Rifle Heavy Gauss Cannon Improved Plasma Cutter [Rating: 127] Favorites ----------- Power Light Fission Core Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . 1 1 . . 1 . 1 Utility 7 | . . . 1 . 1 1 . . 1 2 1 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 253 | 9 3 10 11 10 33 2 18 34 49 10 64 Power 34 | 1 . 3 . . 2 . 3 6 6 2 11 Engine 12 | 1 . . . . 1 . 3 5 2 . . Core 16 | . . 3 . . 1 . . 1 4 2 5 Reactor 6 | . . . . . . . . . . . 6 Propulsion 79 | 3 1 4 4 3 14 1 6 8 18 1 16 Treads 1 | . . . . . . . . . . . 1 Leg 62 | 3 1 3 4 3 14 1 5 7 17 . 4 Wheel 8 | . . . . . . . 1 1 . 1 5 Hover 7 | . . . . . . . . . 1 . 6 Flight 1 | . . 1 . . . . . . . . . Utility 72 | 2 2 2 4 1 5 1 4 12 17 4 18 Device 51 | . 1 1 1 1 2 1 3 11 12 3 15 Storage 8 | 2 1 . . . 1 . 1 . 1 1 1 Processor 6 | . . . 1 . 2 . . 1 1 . 1 Hackware . | . . . . . . . . . . . . Protection 7 | . . 1 2 . . . . . 3 . 1 Artifact . | . . . . . . . . . . . . Weapon 68 | 3 . 1 3 6 12 . 5 8 8 3 19 Energy Gun 20 | 1 . . . 1 2 . 1 5 1 1 8 Energy Cannon 4 | . . . . . 2 . . 1 . . 1 Ballistic Gun 14 | 2 . 1 1 2 1 . 3 1 1 . 2 Ballistic Cannon 15 | . . . 1 . 4 . 1 . 4 2 3 Launcher 6 | . . . 1 2 3 . . . . . . Special Weapon 2 | . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 2 . 2 Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 1 3 . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 97 | . . 4 5 5 5 . 6 5 13 1 53 Power 16 | . . 2 . . . . 2 1 2 . 9 Propulsion 36 | . . 1 1 2 4 . 2 2 6 . 18 Utility 20 | . . . 2 1 1 . 1 . 1 1 13 Weapon 25 | . . 1 2 2 . . 1 2 4 . 13 Highest Loss Streak 21 | . . 3 2 5 2 . 2 2 4 1 21 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 100 97 93 88 97 95 90 92 94 93 81 Engine 4 | . 14 6 . . 2 . 6 10 4 . . Core 5 | . . 7 11 11 6 7 . 1 5 10 3 Leg 24 | . 28 27 30 32 34 35 23 19 26 21 15 Wheel 2 | . . . . . . . 6 6 2 4 3 Device 10 | . 4 11 4 . 8 12 9 6 9 20 17 Storage 9 | . 23 14 11 11 9 7 12 6 5 5 7 Processor 12 | . . . . 11 17 15 15 19 17 15 11 Protection 1 | . . 1 14 1 . . . . . . . Energy Gun 5 | . 14 5 . 8 7 7 . 10 2 4 2 Energy Cannon 1 | . . . . . 5 . . . 1 . 1 Ballistic Gun 6 | . 14 22 11 7 1 . 2 7 2 . . Ballistic Cannon 4 | . . . 8 . 3 7 10 . 8 10 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 15 50 53 62 54 58 58 69 84 103 91 103 Greatest Support 101 | 20 20 20 38 38 57 62 72 52 101 86 99 Greatest Overweight (x) 28 | 3 2 14 2 1 2 1 2 4 28 3 19 Average Overweight (x) 1 | . 1 2 1 1 . . 1 1 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 20 20 20 20 19 20 20 20 20 20 Average Carried 18 | 3 10 17 19 19 19 17 19 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 14 20 20 19 19 17 20 20 19 20 5 Class Distribution -------------------- 31% | Scavenger-Mutant 20% | Mutant 17% | Skirmisher 10% | Scavenger-Skirmisher 9% | Scavenger-Gunner 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Matter Collected 5739 | 363 66 131 355 125 558 . 424 1080 1649 49 939 Remotely . | . . . . . . . . . . . . Salvage Created 7145 | 130 201 190 606 21 1255 . 467 1633 1494 130 1018 Parts 361 | 4 9 17 50 2 89 . 22 57 57 8 46 Haulers Intercepted 2 | . . . 1 . . . . 1 . . . Recyclers Shooed 12 | . . 1 . . 1 . . 5 2 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Combat Hostiles Destroyed 126 | . 6 6 15 4 31 . 10 19 16 3 16 Melee 4 | . . . . . . . . . . . 4 Guns 44 | . 6 6 4 . 3 . . 15 6 1 3 Cannons 58 | . . . 7 . 21 . 10 1 9 2 8 AOE 15 | . . . 4 4 7 . . . . . . Classes Destroyed 17 | 3 3 . 5 1 2 . 3 . . . . Worker 13 | 2 . . 1 . 2 . . 6 . 1 1 Builder 17 | . . . 3 . 5 . . . 5 . 4 Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . 1 . . . . 1 . . . Recycler 10 | 1 . . . . . . . 2 7 . . Operator 3 | . . . . . 1 . . 2 . . . Watcher 9 | . 1 . 2 . 4 . . 1 . . 1 Swarmer 20 | . 3 3 . 2 7 . . . 4 1 . Grunt 50 | . 3 3 10 . 17 . 2 9 3 . 3 Brawler 4 | . . . 1 . . . . 1 1 . 1 Duelist 4 | . . . 1 . 2 . 1 . . . . Sentry 9 | . . . 3 . 4 . . . 1 . 1 Specialist 7 | . . . . . . . 3 4 . . . Hunter 7 | . . . . . 1 . 2 . 2 . 2 Programmer 20 | . . . . . . . 1 4 4 2 9 Heavy 3 | . . . . . . . 1 1 1 . . Assembled 2 | . . . . 2 . . . . . . . Best Kill Streak 8 | 4 4 3 8 2 6 . 3 6 7 2 5 Combat Bots Only 6 | . 4 3 6 2 4 . 3 3 3 2 3 Max Kills in Single Turn 4 | 1 1 1 3 2 4 . 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 2 3 . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Hostile Shots Fired 1148 | . 33 37 71 15 132 . 84 126 183 16 451 Missed 276 | . 7 9 26 2 34 . 21 28 38 5 106 Damage Taken 17368 | . 304 398 766 298 1536 . 1324 1901 3738 168 6935 Core 3304 | . 44 109 43 39 319 . 259 264 884 31 1312 Absorbed by Shields 553 | . . . . . . . 79 . 249 61 164 Ignored by Resistances 112 | . . . 26 . . . . . . . 86 Regen/Repaired (Parts) 299 | . 81 . . . . . . . . 218 . Core Remaining (%) 62 | 100 . 38 . 79 42 . 63 68 11 97 . Volleys Fired 487 | 15 23 30 42 15 77 . 37 89 67 4 88 Largest 3 | 2 2 2 2 2 2 . 2 3 3 3 3 Hottest 270 | 70 70 70 65 100 138 . 109 189 189 206 270 Shots Fired 1066 | 30 46 57 75 20 148 . 69 263 188 12 158 Gun 608 | 30 46 57 31 10 52 . 8 247 57 4 66 Cannon 425 | . . . 36 . 88 . 61 16 131 8 85 Launcher 20 | . . . 8 4 8 . . . . . . Special 13 | . . . . 6 . . . . . . 7 Kinetic 604 | 16 23 48 67 10 34 . 66 112 147 8 73 Thermal 416 | 14 23 9 . 6 106 . 3 151 41 4 59 Explosive 20 | . . . 8 4 8 . . . . . . Electromagnetic 26 | . . . . . . . . . . . 26 Robot Hit Streak 21 | 11 8 8 12 10 11 . 13 19 21 10 15 Robot Miss Streak 5 | 2 3 2 4 2 2 . 2 3 5 2 3 Penetration Max 1 | . . . . . . . 1 1 1 . . Secondary Targets 4 | . . . . . . . . 3 . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 Shots Hit Robots 715 | 23 30 37 53 6 108 . 44 187 113 5 109 Core Hits 335 | 8 12 16 36 6 68 . 20 63 49 5 52 Critical Kills 4 | . . . . . . . . 2 1 . 1 Critical Parts Destroyed 2 | . . 1 . . . . . 1 . . . Critical Strikes 60 | 1 2 2 1 . 6 . 5 13 8 1 21 Burn 20 | 1 2 1 . . 3 . . 10 1 . 2 Meltdown 2 | . . . . . . . . . 1 . 1 Destroy 4 | . . 1 . . . . . 3 . . . Blast 27 | . . . 1 . 3 . 5 . 6 1 11 Corrupt 7 | . . . . . . . . . . . 7 Melee Attacks 60 | . . . . . . . . 5 20 . 35 Impact . | . . . . . . . . . . . . Slashing 33 | . . . . . . . . 5 20 . 8 Piercing 27 | . . . . . . . . . . . 27 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18163 | 241 332 302 1142 296 3115 . 1349 3915 3686 214 3571 Guns 7371 | 241 332 297 198 36 751 . 183 3511 858 83 881 Cannons 8624 | . . . 491 . 1598 . 1166 354 2775 115 2125 Explosions 1524 | . . . 453 260 758 . . . 53 . . Melee 503 | . . . . . . . . . . . 503 Ramming 92 | . . 5 . . 8 . . 50 . 16 13 Kinetic 9728 | 93 105 236 689 36 667 . 1300 1710 2977 115 1800 Thermal 6047 | 148 227 61 . . 1682 . 49 2155 656 83 986 Explosive 1471 | . . . 453 260 758 . . . . . . Electromagnetic 322 | . . . . . . . . . 53 . 269 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 503 | . . . . . . . . . . . 503 Highest Corruption 58 | . . . . . . . . 5 4 2 58 Average Corruption 9 | . . . . . . . . 4 3 2 21 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 122 | . . . . . . . . 25 30 3 64 Message Errors 31 | . . . . . . . . 5 8 1 17 Matter Fused 24 | . . . . . . . . 7 6 2 9 Heat Flow Errors 12 | . . . . . . . . 3 4 . 5 Energy Discharges 16 | . . . . . . . . 5 5 . 6 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . . . . . 2 2 . 10 Data Loss (major) 4 | . . . . . . . . 2 . . 2 Misfires 3 | . . . . . . . . 1 . . 2 Alerts 4 | . . . . . . . . . 4 . . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . Overflow Damage 259 | . . . 28 . 21 . 18 . 83 . 109 Projectiles 183 | . . . . . 3 . 18 . 83 . 79 Explosions 46 | . . . 28 . 18 . . . . . . Melee 30 | . . . . . . . . . . . 30 Knockbacks 52 | . . . 1 . 6 . 7 1 19 1 17 Impact 2 | . . . . . . . . 1 . . 1 Kinetic 48 | . . . 1 . 6 . 7 . 17 1 16 Secondary 2 | . . . . . . . . . 2 . . Self-Inflicted Damage 196 | . . . 105 37 16 . . 24 . 8 6 Shots 5 | . . . 3 1 1 . . . . . . Rammed 7 | . . . . . . . . 4 . 1 2 Targets Rammed 14 | . . 3 . 1 2 . . 4 1 1 2 Kicked 7 | . . 3 . 1 2 . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 558 | 110 253 177 137 32 506 . 499 422 558 106 373 Average Temperature 119 | 40 94 80 44 14 102 . 254 152 129 50 138 Received Heat Transfer 2786 | . 135 213 231 . 702 . 72 648 252 . 533 Effects 36 | . . . . . 8 . 4 11 10 . 3 Shutdowns 11 | . . . . . 2 . 2 6 1 . . Energy Bleed 7 | . . . . . . . . 1 3 . 3 Interference 8 | . . . . . 6 . . 1 1 . . Matter Decay 3 | . . . . . . . . . 3 . . Short Circuit 2 | . . . . . . . . 1 1 . . Damage (minor) 4 | . . . . . . . 2 2 . . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . 4 1 . 1 Combat Hostiles 5 | . . . . . . . . 3 1 . 1 Parts Melted 26 | 1 1 . . . 4 . . 10 3 . 7 Heat Transferred 12446 | 518 814 259 . . 3219 . 111 4990 1166 111 1258 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Peak Influence 675 | 20 166 85 433 118 675 282 417 300 291 117 79 Initial 282 | . 13 16 . 117 25 282 197 218 133 117 15 Average 117 | 5 51 37 198 68 244 282 306 114 159 59 30 Maximum Alert Level 2 | . . . 2 . 2 1 2 1 1 . . Low Security (%) 77 | 100 100 100 41 100 51 . 26 76 65 100 100 Level 1 18 | . . . 56 . 22 100 53 23 34 . . Level 2 3 | . . . 2 . 26 . 20 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 31 | . . . 1 . 5 . 2 8 7 2 6 Investigation 3 | . . . . . 2 . . . 1 . . Extermination 10 | . . . . . . . . 3 1 2 4 Reinforcement 18 | . . . 1 . 3 . 2 5 5 . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Distress Signals 12 | . 2 . 4 1 1 . . 1 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 11 7 25 9 43 . 10 27 30 3 20 Peak Tracking Total 8 | . 3 5 8 5 4 . 3 3 6 2 5 Tactical Retreats 9 | . 1 1 2 . . . . 1 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Traps Triggered 7 | . . 1 . . 1 . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Machines Disabled 11 | . . . 1 . 3 . . 3 3 . 1 Max in Single Turn 2 | . . . 1 . 1 . . 2 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Machines Accessed 34 | . 6 1 . . 3 3 . 8 8 2 3 Terminals 17 | . 4 . . . 2 2 . 4 2 1 2 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 4 | . 1 . . . . . . . 2 1 . Recycling Units 4 | . 1 . . . . 1 . 2 . . . Scanalyzers 4 | . . . . . 1 . . 1 1 . 1 Garrison Access 2 | . . . . . . . . 1 1 . . Total Hacks 76 | . 20 1 . . 11 6 . 20 11 3 4 Successful 36 | . 11 1 . . 4 2 . 9 5 2 2 Failed 39 | . 8 . . . 7 4 . 11 6 1 2 Catastrophic 9 | . . . . . 1 . . 3 2 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 28 | . 9 . . . 7 . . 8 2 1 1 Terminals 45 | . 13 . . . 9 4 . 12 3 1 3 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 6 | . 2 . . . . . . . 2 2 . Recycling Units 12 | . 5 . . . . 2 . 5 . . . Scanalyzers 8 | . . . . . 2 . . 2 3 . 1 Garrison Access 2 | . . . . . . . . 1 1 . . Terminal Hacks 21 | . 6 1 . . 3 1 . 8 1 . 1 Record 9 | . . . . . 1 . . 7 . . 1 Robot Analysis 3 | . 2 . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . . 1 . Repair 2 | . 1 . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . 1 . 1 . . . Report Inventory 3 | . 1 . . . . 1 . 1 . . . Scanalyzer 4 | . . . . . 1 . . . 2 . 1 Insert Component 3 | . . . . . 1 . . . 1 . 1 Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 6 . . . 3 2 . 8 5 1 3 Full Trace Events 2 | . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . Time 87 | . 26 . . . . . . . . 61 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 4 4 . . Programmers 8 | . . . . . . . . 4 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Total Allies 4 | . . . . 4 . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . Highest-Rated Group 40 | . . . . 40 24 . . . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 38 | . . . . 14 24 . . . . . . Total Damage 446 | . . . . 132 314 . . . . . . Kills 7 | . . . . 4 3 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Turns Passed 12764 | 161 787 1237 789 760 1281 150 588 2153 1909 1039 1910 Spaces Moved 5868 | 76 306 420 279 329 531 112 198 1146 1154 643 674 Core 31 | 21 . 3 . . . . . . 2 . 5 Treads 4 | . . . . . . . . . . . 4 Legs 3206 | 55 306 417 279 329 531 112 120 15 603 85 354 Wheels 2582 | . . . . . . . 78 1131 549 558 266 Hover 45 | . . . . . . . . . . . 45 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 190 190 122 122 115 130 105 114 50 Average Speed 163 | 133 213 263 203 190 182 132 164 131 128 136 179 Slowest Speed 1450 | 200 260 750 260 190 260 190 195 400 1450 145 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 38 | 5 55 75 30 76 50 2 91 31 22 10 18 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 45 | . . . . 6 . . . 4 20 . 15 Terrain Destroyed 274 | . . . 77 23 52 . . 17 62 5 38 Melee 33 | . . . . . . . . 4 20 . 9 Projectile 107 | . . . . 6 18 . . 8 42 5 28 AOE 133 | . . . 77 17 34 . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Total 8077 | 104 399 502 439 433 700 114 396 1603 1420 798 1169 Wait 1116 | . 56 16 87 71 16 1 111 268 93 122 275 Move 5857 | 75 305 419 278 328 530 111 197 1145 1153 642 674 Hop . | . . . . . . . . . . . . Pick Up 136 | 5 10 10 12 5 16 . 10 26 19 11 12 Fast Attach 65 | 6 . 5 2 1 6 . 4 5 7 . 29 Attach 72 | 1 1 1 5 4 5 2 5 8 16 4 20 Detach 8 | . 1 1 . . . . 3 1 1 1 . Swap 116 | 2 2 4 4 5 22 . 9 21 26 6 15 Drop 124 | . 1 8 9 3 26 . 12 31 17 7 10 Fire 487 | 15 23 30 42 15 77 . 37 89 67 4 88 Melee 60 | . . . . . . . . 5 20 . 35 Ram 7 | . . . . . . . . 4 . 1 2 Kick 7 | . . 3 . 1 2 . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 8 . . . 6 Rewire 5 | . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 601 | -10/Materials | Repaired Aluminum Leg 641 | -10/Materials | Central database locked down 644 | -10/Materials | Discovered new exit (range 10) 949 | -10/Materials | Entered Mines 1480 | -10/Mines | Core integrity fell below 50% 1516 | -10/Mines | Lost 3 parts (1p1n1w) 1896 | -10/Mines | Discovered new exit (range 8) 1973 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2149 | -10/Mines | Discovered new exit (range 11) 2186 | -10/Mines | Entered Materials 2186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2894 | -9/Materials | Build established: Scavenger-Mutant 2946 | -9/Materials | Discovered new exit (range 7) 2973 | -9/Materials | Identified exit to Mines 2975 | -9/Materials | Entered Mines 3003 | -9/Mines | Received a Mining Laser from a helpful Derelict 3005 | -9/Mines | Assembled infested the area 3093 | -9/Mines | Lost 5 parts (2n1u2w) 3116 | -9/Mines | Discovered new exit (range 10) 3210 | -9/Mines | Learned location of Storage (-7) 3397 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3559 | -9/Mines | Identified exit to Materials 3735 | -9/Mines | Entered Materials 3735 | -8/Materials | Accompanied by 2 allies 3735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4785 | -8/Materials | Core integrity fell below 50% 4962 | -8/Materials | Discovered new exit (range 8) 4998 | -8/Materials | Identified exit to Factory 5016 | -8/Materials | Entered Factory 5016 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5017 | -7/Factory | Identified exit to Storage 5070 | -7/Factory | Identified exit to DSF 5166 | -7/Factory | Entered DSF 5276 | -7/DSF | Additional patrols routed to DSF 5529 | -7/DSF | Discovered new exit (range 16) 5640 | -7/DSF | Sterilization system engaged 5660 | -7/DSF | Ambient heat levels rising (+10) 5675 | -7/DSF | Ambient heat levels rising (+10) 5690 | -7/DSF | Ambient heat levels rising (+10) 5705 | -7/DSF | Ambient heat levels rising (+10) 5720 | -7/DSF | Ambient heat levels rising (+10) 5735 | -7/DSF | Ambient heat levels rising (+10) 5750 | -7/DSF | Ambient heat levels rising (+10) 5752 | -7/DSF | Identified exit to Factory 5754 | -7/DSF | Entered Factory 5754 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6491 | -6/Factory | Cargo convoy interrupted 6495 | -6/Factory | Build established: Scavenger-Skirmisher 6828 | -6/Factory | Build established: Skirmisher 7884 | -6/Factory | Discovered new exit (range 5) 7902 | -6/Factory | Identified exit to Factory 7907 | -6/Factory | Entered another Factory area 7907 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8199 | -5/Factory | Spotted B-75 Beast 8268 | -5/Factory | Build established: Scavenger-Skirmisher 8603 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 8629 | -5/Factory | Lost 3 parts (1n1u1w) 8876 | -5/Factory | Core integrity fell below 50% 8982 | -5/Factory | Build established: Scavenger-Gunner 9433 | -5/Factory | Discovered new exit (range 20) 9516 | -5/Factory | Core integrity fell below 20% 9534 | -5/Factory | Lost 4 parts (1p2n1w) 9698 | -5/Factory | Identified exit to Factory 9816 | -5/Factory | Entered another Factory area 9816 | -4/Factory | Evolved 2 slots: Utility x2 9978 | -4/Factory | Repaired Broken Arm. Huge Wheel 9991 | -4/Factory | Discovered new exit (range 12) 10076 | -4/Factory | Identified exit to Research 10786 | -4/Factory | Build established: Skirmisher 10855 | -4/Factory | Entered Research 10855 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11653 | -3/Research | Found Enh. Force Lance 11825 | -3/Research | Crushed by falling debris 11825 | -3/Research | System corruption reached 10% 11856 | -3/Research | Lost 4 parts (2n2u) 11978 | -3/Research | Lost 9 parts (2p2n2u3w) 12125 | -3/Research | Build established: Scavenger-Mutant 12168 | -3/Research | Core integrity fell below 50% 12211 | -3/Research | Lost 13 parts (1p7n2u3w) 12548 | -3/Research | System corruption reached 30% 12605 | -3/Research | Lost 4 parts (1p2n1u) 12715 | -3/Research | Core integrity fell below 20% 12765 | -3/Research | Released all parts (5) 12765 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12723_ P-80 Master misfires. 12724_ System corrupted: Gamma Rifle rejected. 12726_ Acquired Gamma Rifle. [Achievement: Z1$+NX3F=JRE3_ZNQR] 12732_ Gamma Rifle destroyed. 12736_ U-05 Engineer builds a Wall. 12738_ Hcp. Storage Unit destroyed. 12739_ System corrupted: Component data lost. 12741_ Lgt. Fission Core destroyed. 12753_ Gamma Rifle destroyed. 12754_ &1TXXKNNVLKQI:O5HOWSP<