Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:29:55 Player: Cerrosafe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2085) 2085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4390 Bonus ------- None Cogmind --------- Core Integrity 63/550 Matter 148/300 Energy 65/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Recoil Stabilizer Component Analysis Suite > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY (5) ---- Thermal Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Visual Processing Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Particle Gun Improved EM Pulse Cannon Axe > --- INVENTORY -------- VSS Leg VSS Leg VSS Leg Medium Laser Improved EM Pulse Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 68 | 7 16 . 19 16 10 Power 8 | 1 2 . 4 1 . Engine 8 | 1 2 . 4 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 6 . 7 5 3 Treads . | . . . . . . Leg 23 | 2 6 . 7 5 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 3 3 2 Device 3 | . . . . 1 2 Storage 1 | 1 . . . . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 27 | 3 7 . 5 7 5 Energy Gun 9 | . 3 . . 5 1 Energy Cannon 4 | . 1 . 1 2 . Ballistic Gun 9 | 3 1 . 1 . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . 2 . 2 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . 4 . 6 14 6 Power 4 | . 1 . 1 2 . Propulsion 12 | . 1 . 3 5 3 Utility 4 | . . . 2 1 1 Weapon 10 | . 2 . . 6 2 Highest Loss Streak 6 | . 3 . 5 5 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 85 | . 94 100 89 80 54 Engine 9 | . 13 14 9 8 . Leg 27 | . 25 28 40 25 9 Device 3 | . . . . 4 14 Storage 6 | . 14 14 5 . . Processor 5 | . . . 2 16 9 Protection 7 | . 12 14 10 1 . Energy Gun 7 | . 11 14 . 11 2 Energy Cannon 4 | . 5 . 9 4 . Ballistic Gun 4 | . 6 . 1 1 18 Impact Weapon 4 | . 3 14 8 . . Slashing Weapon 2 | . . . 2 7 . Naked Turns . | . . . . . . Heaviest Build 24 | 14 16 15 21 24 11 Greatest Support 48 | 20 20 20 48 39 24 Greatest Overweight (x) 3 | . 3 . 1 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 6 5 5 Most Carried 8 | 5 8 7 8 5 4 Average Carried 4 | 1 5 7 6 3 1 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 1 7 7 3 5 1 Class Distribution -------------------- 70% | Mutant 18% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1140 | 245 205 68 216 249 157 Remotely . | . . . . . . Salvage Created 2502 | . 366 89 711 1135 201 Parts 130 | . 20 6 47 43 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 2 2 . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 53 | . 6 4 19 19 5 Melee 10 | . 1 . 4 5 . Guns 21 | . 5 3 1 7 5 Cannons 17 | . . . 12 5 . Classes Destroyed 10 | . 4 1 2 3 . Worker 2 | . 1 . 1 . . Builder 1 | . . . . 1 . Recycler 3 | . 1 . . 2 . Watcher 2 | . 1 . 1 . . Swarmer 8 | . . 3 5 . . Grunt 32 | . 6 1 9 14 2 Brawler 3 | . . . 1 2 . Duelist 1 | . . . . 1 . Sentry 8 | . . . 4 1 3 Hunter 1 | . . . . 1 . Best Kill Streak 5 | . 2 3 5 5 4 Combat Bots Only 5 | . 2 3 5 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 443 | . 90 20 113 165 55 Missed 114 | . 23 6 26 43 16 Damage Taken 4254 | . 904 114 941 1813 482 Core 828 | . 186 27 128 315 172 Absorbed by Shields . | . . . . . . Redirected to Shielding 46 | . 39 5 2 . . Core Remaining (%) 60 | 100 . 14 68 . . Volleys Fired 200 | . 43 14 55 58 30 Largest 3 | . 2 1 1 2 3 Hottest 134 | . 110 50 60 134 75 Shots Fired 294 | . 76 14 55 97 52 Gun 225 | . 72 14 5 82 52 Cannon 69 | . 4 . 50 15 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 112 | . 44 . 5 14 49 Thermal 167 | . 32 14 50 68 3 Explosive . | . . . . . . Electromagnetic 15 | . . . . 15 . Robot Hit Streak 21 | . 8 4 17 21 11 Robot Miss Streak 12 | . 3 3 4 3 12 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 228 | . 55 8 51 84 30 Core Hits 94 | . 17 5 22 36 14 Critical Kills 4 | . 1 . 2 . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 11 | . 1 2 2 5 1 Burn 4 | . . 1 . 3 . Meltdown 1 | . . . 1 . . Destroy 1 | . . . . . 1 Smash 3 | . 1 1 1 . . Sever 2 | . . . . 2 . Melee Attacks 44 | . 5 1 19 19 . Impact 25 | . 5 1 19 . . Slashing 19 | . . . . 19 . Piercing . | . . . . . . Sneak Attacks 2 | . 1 . 1 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4450 | . 742 127 1218 1763 600 Guns 2262 | . 601 100 78 883 600 Cannons 1105 | . 17 . 648 440 . Explosions . | . . . . . . Melee 1083 | . 124 27 492 440 . Ramming . | . . . . . . Kinetic 1211 | . 403 . 78 168 562 Thermal 1716 | . 215 100 648 715 38 Explosive . | . . . . . . Electromagnetic 440 | . . . . 440 . Impact 643 | . 124 27 492 . . Slashing 440 | . . . . 440 . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 7 Average Corruption 6 | . . . . 6 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . 23 16 Message Errors 8 | . . . . 6 2 Matter Fused 13 | . . . . 8 5 Heat Flow Errors 7 | . . . . 6 1 Energy Discharges 4 | . . . . 1 3 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 46 | . . 27 10 9 . Projectiles 9 | . . . . 9 . Explosions . | . . . . . . Melee 37 | . . 27 10 . . Knockbacks 3 | . . 1 2 . . Impact 3 | . . 1 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 568 | . 145 110 270 568 227 Average Temperature 125 | . 46 46 84 180 52 Received Heat Transfer 1989 | . 513 24 309 963 180 Effects 14 | . . . 1 13 . Shutdowns 4 | . . . . 4 . Energy Bleed 3 | . . . 1 2 . Interference 7 | . . . . 7 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 3 | . . 1 . 2 . Impact Corruptions 3 | . . 1 2 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 12 | . 1 3 6 2 . Heat Transferred 4261 | . 487 370 1369 1924 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 387 | . 175 105 387 345 348 Initial 137 | . . . 40 118 137 Average 163 | . 46 80 206 249 250 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 57 | 100 100 100 34 22 35 Level 1 42 | . . . 65 77 64 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 3 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 3 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . 1 . . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 12 4 26 27 14 Peak Tracking Total 6 | . 4 2 5 6 6 Tactical Retreats 4 | . . 1 1 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . 1 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 11 | . 2 . 3 3 3 Terminals 10 | . 2 . 2 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 6 . 5 6 8 Successful 7 | . 3 . 2 2 . Failed 18 | . 3 . 3 4 8 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 5 | . 1 . 2 2 . Terminals 24 | . 6 . 4 6 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 2 . Record 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 2 | . . . . 2 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 2 2 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 10 | . . . 10 10 . Highest-Rated Ally 10 | . . . 10 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3369 | 60 842 393 858 782 434 Spaces Moved 1861 | 47 521 276 497 336 184 Core 70 | 15 1 . . 8 46 Treads . | . . . . . . Legs 1791 | 32 520 276 497 328 138 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 90 50 Average Speed 127 | 97 128 120 118 153 122 Slowest Speed 200 | 120 200 120 180 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 65 47 50 28 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2484 | 60 609 322 675 470 348 Wait 254 | . 7 32 66 31 118 Move 1856 | 46 520 275 496 335 184 Hop . | . . . . . . Pick Up 44 | 7 14 . 8 9 6 Fast Attach 10 | . 1 . 5 4 . Attach 33 | 6 7 . 3 7 10 Detach . | . . . . . . Swap 25 | 1 8 . 11 5 . Drop 18 | . 4 . 12 2 . Fire 200 | . 43 14 55 58 30 Melee 44 | . 5 1 19 19 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Core integrity fell below 50% 270 | -10/Materials | Lost 3 parts (1n2w) 313 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Identified exit to Mines 647 | -10/Materials | Discovered new exit (range 6) 903 | -10/Materials | Entered Mines 921 | -10/Mines | Core integrity fell below 20% 935 | -10/Mines | Discovered new exit (range 14) 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Evolved 2 slots: Propulsion x2 1297 | -9/Materials | Discovered new exit (range 14) 1612 | -9/Materials | Discovered new exit (range 7) 1725 | -9/Materials | Lost 5 parts (1p2n2u) 2147 | -9/Materials | Discovered new exit (range 8) 2154 | -9/Materials | Entered another Materials area 2154 | -8/Materials | Accompanied by 1 ally 2154 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2316 | -8/Materials | Lost 3 parts (1p1u1w) 2590 | -8/Materials | Lost 3 parts (2n1w) 2895 | -8/Materials | Discovered new exit (range 15) 2930 | -8/Materials | Core integrity fell below 50% 2936 | -8/Materials | Entered Storage 2993 | -8/Storage | Lost 6 parts (1p2n3w) 3075 | -8/Storage | Lost 3 parts (1n1u1w) 3162 | -8/Storage | Core integrity fell below 20% 3370 | -8/Storage | Self-destructed Last Messages --------------- W-25 Informer sends out distress signal. System corrupted: IFF burst signal emitted. Acquired 48 matter. Terminal disabled. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired Recoil Stabilizer. K-01 Serf collects debris. JSE1CWQHLAY6 S-10 Pest destroyed. System corrupted: Energy discharge (-18). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##########?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# ] #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# % #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# ! ! #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# !#?????????????? | | ???????????????????###+########+######+#?????????? | | ??????????????????##s @ a ^ ??? | | ???????????? s=% #####+#?????????? | | ?????????????####### #???????????????? | | ???????????????????###+#+##### #???????????????? | | ?????????????????????????????# k#???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ##########??????? | | ???????????????????########### # #??????? | | ???????????????????# # + #??????? | | ?????????????????### # # #??????? | | ?????????????????#"" # # """""" #??????? | | ?????????????????#"T / + "?????????????? | | ?????????????????#" # # "?????????????? | | ?????????????????###[! % # # """""" #??????? | | ???? ???????????# [[= # # #??????? | | ???# ???????????##! %=! # # #??????? | | ???+ ?#??????????##"######## ##########??????? | | ???# ?# ??????????# #??????#####???????????????? | | ???# ##+########??# #??????????????????????????? | | ???# # #### #??????????????????????????? | | ???# # / #??????????????????????????? | | ???# # # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingVariableHammer Manual? 0 Play Time 00:33:42 Cumulative 10.1 hours Start 2024.04.06 @ 16:56:57 End 2024.04.06 @ 17:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ceadc89-c1b0-42b6-b4ff-fc943a8ce4c4