Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 18:10:29 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1042) 1042 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3162 Bonus ------- None Cogmind --------- Core Integrity 457/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Shield Generator > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 49 | 6 7 3 32 1 Power 7 | 1 1 1 4 . Engine 7 | 1 1 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads 2 | 2 . . . . Leg 7 | . . . 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 3 1 Device 4 | . 1 . 2 1 Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 2 4 2 18 . Energy Gun 13 | 2 2 1 8 . Energy Cannon 8 | . . . 8 . Ballistic Gun 3 | . . 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . 1 7 4 6 Power 3 | . . 2 1 . Propulsion 4 | . . 1 . 3 Utility 2 | . . . 1 1 Weapon 9 | . 1 4 2 2 Highest Loss Streak 5 | . 1 4 2 5 Average Slot Usage (%) 90 | . 94 85 89 78 Engine 11 | . 14 12 8 9 Treads 13 | . 28 24 . . Leg 21 | . . . 42 30 Device 9 | . 9 14 8 12 Storage 2 | . 4 . . . Processor 10 | . 9 14 11 9 Energy Gun 12 | . 15 3 12 . Energy Cannon 3 | . . . 4 16 Launcher 3 | . 5 14 . . Special Melee Weapon 2 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 22 | 11 12 8 20 22 Greatest Support 52 | 40 40 40 52 52 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 4 | . 2 2 4 4 Average Carried 2 | . . 1 3 4 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | . 2 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 995 | 163 201 58 573 . Remotely . | . . . . . Salvage Created 1374 | . 469 106 782 17 Parts 96 | . 28 17 50 1 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 37 | . 12 7 18 . Guns 22 | . 8 . 14 . Cannons 3 | . . . 3 . AOE 12 | . 4 7 1 . Classes Destroyed 9 | . 5 2 1 1 Worker 2 | . . 1 1 . Builder 2 | . 1 1 . . Hauler 2 | . 1 . 1 . Recycler 2 | . . 1 1 . Operator 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 17 | . 3 6 8 . Grunt 17 | . 9 1 7 . Sentry 3 | . . . 3 . Best Kill Streak 7 | . 3 7 5 1 Combat Bots Only 4 | . 3 4 4 . Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2235 | . 367 406 975 487 Core 437 | . 153 54 137 93 Absorbed by Shields 85 | . . . . 85 Core Remaining (%) 60 | 100 . 17 65 . Volleys Fired 115 | . 40 20 51 4 Largest 2 | . 2 2 2 2 Hottest 136 | . 90 70 136 126 Shots Fired 191 | . 61 26 96 8 Gun 130 | . 47 9 74 . Cannon 30 | . . . 22 8 Launcher 31 | . 14 17 . . Special . | . . . . . Kinetic 18 | . . 2 16 . Thermal 28 | . 22 . 6 . Explosive 31 | . 14 17 . . Electromagnetic 114 | . 25 7 74 8 Robot Hit Streak 12 | . 12 6 11 2 Robot Miss Streak 5 | . 2 2 5 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 106 | . 37 12 52 5 Core Hits 72 | . 27 18 26 1 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 2 | . 1 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 1 1 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 2981 | . 1080 762 942 197 Guns 1140 | . 469 25 646 . Cannons 329 | . . . 179 150 Explosions 1512 | . 611 737 117 47 Melee . | . . . . . Ramming . | . . . . . Kinetic 201 | . . . 201 . Thermal 373 | . 209 . 117 47 Explosive 1305 | . 568 737 . . Electromagnetic 1102 | . 303 25 624 150 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 10 | . 9 1 . . Message Errors 3 | . 3 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Targeting Errors 3 | . 2 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 71 | . 13 48 7 3 Projectiles 3 | . . . . 3 Explosions 68 | . 13 48 7 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 248 | . 68 151 29 . Shots 8 | . 1 6 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 294 | . 294 75 214 102 Average Temperature 69 | . 93 38 59 51 Received Heat Transfer 564 | . 138 99 327 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 731 | . 531 . 150 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . 2 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 314 | . 239 190 314 125 Average Influence 133 | . 108 125 170 114 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 78 | 100 90 100 59 100 Level 1 21 | . 9 . 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 3 1 Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 18 6 25 2 Peak Tracking Total 5 | . 3 3 5 1 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . 6 . 1 . Max in Single Turn 2 | . 2 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 3 . 4 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 33 | . 11 . 22 . Successful 18 | . 7 . 11 . Failed 15 | . 4 . 11 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 11 . 14 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 . 6 . Record 7 | . 4 . 3 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Scanalyzer Index 1 | . 1 . . . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2117 | 61 875 89 931 161 Spaces Moved 1045 | 36 457 23 471 58 Core 4 | 4 . . . . Treads 531 | 32 457 23 19 . Legs 510 | . . . 452 58 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 140 | 147 160 160 121 120 Slowest Speed 160 | 160 160 160 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 69 9 36 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 206 | . 101 97 5 3 Melee . | . . . . . Projectile . | . . . . . AOE 206 | . 101 97 5 3 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1496 | 41 536 48 731 140 Wait 252 | . 28 2 145 77 Move 1041 | 35 456 22 470 58 Hop . | . . . . . Pick Up 14 | . 1 . 13 . Fast Attach 30 | 6 5 2 16 1 Attach 5 | . 1 1 3 . Detach 2 | . 1 . 1 . Swap 14 | . 1 . 13 . Drop 21 | . 2 . 19 . Fire 115 | . 40 20 51 4 Melee 2 | . 1 1 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 12) 62 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 493 | -10/Materials | Core integrity fell below 50% 535 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Discovered new exit (range 18) 855 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Identified exit to Mines 937 | -10/Materials | Entered Mines 975 | -10/Mines | Discovered new exit (range 7) 998 | -10/Mines | Lost 3 parts (1p2w) 1025 | -10/Mines | Core integrity fell below 20% 1026 | -10/Mines | Entered Materials 1026 | -9/Materials | Evolved 2 slots: Propulsion x2 1057 | -9/Materials | Lost 4 parts (1p1n2w) 1168 | -9/Materials | Identified exit to Mines 1794 | -9/Materials | Discovered new exit (range 13) 1957 | -9/Materials | Entered another Materials area 1957 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2118 | -8/Materials | Self-destructed Last Messages --------------- 02042_ Penetrated by Slug. 02042_ Imp. Aluminum Leg destroyed. 02053_ Slug penetrates Wall. 02057_ Penetrated by Slug. 02060_ Chain reaction triggered in Lgt. Nuclear Core. 02060_ Penetrated by Slug. 02072_ H-55 Commando misfires. 02076_ Slug penetrates Wall. 02079_ Penetrated by Slug. 02091_ Shield Generator destroyed. 02094_ Critical hit. 02094_ EM Pulse Cannon destroyed. 02103_ Penetrated by Slug. 02103_ Imp. Aluminum Leg destroyed. 02106_ Slug penetrates Wall. 02109_ Penetrated by Slug. 02109_ Imp. Aluminum Leg destroyed. 02112_ EM Pulse Cannon destroyed. 02114_ U-05 Engineer lays Concrete. 02117_ U-05 Engineer builds a Wall. 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EM Pulse Gun | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumLightCloak Manual? 0 Play Time 00:22:36 Cumulative 25.7 hours Start 2020.05.27 @ 15:03:03 End 2020.05.27 @ 18:10:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54510ee9-d789-4d7c-a5f5-b195638868f1