Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:43:12 Player: paintbox Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (118) 590 Value Destroyed (3977) 3977 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (650) 650 TOTAL SCORE: 12037 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 466/500 Energy 600/600 System Corruption 3% Temperature Cool (12) Movement Core (800) Ox15 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Energy Well High-capacity Matter Pod EM Disruption Field > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Component Analysis Suite Tractor Beam Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Seismic Detector Recoil Nullifier Precision Matter Filter Improved Weapon Cycler Makeshift Light Armor Plating > --- WEAPON ----------- Lightning Gun Makeshift Laser Phase Cannon Heavy Assault Rifle Minigun Heavy Machine Gun > --- INVENTORY -------- Fusion Compressor Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Energy Well High-capacity Matter Pod Kinecellerator Advanced Transmission Jammer Experimental Utility Shielding Makeshift Light Armor Plating EM Disruption Field Component Analysis Suite System Restoration Module Tractor Beam HERF Cannon Flak Cannon Rocket Launcher Advanced Datajack [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . Utility 5 | . . . 1 . . . . 1 1 1 1 . . . . Weapon 4 | . . . 1 . . . 1 1 1 . . . . . . Parts Attached 176 | 2 5 2 30 2 2 2 9 7 18 9 9 9 24 10 36 Power 16 | . 1 . 2 . . . . 1 1 1 2 . 3 1 4 Engine 8 | . 1 . 2 . . . . 1 1 1 1 . 1 . . Core 3 | . . . . . . . . . . . . . 2 . 1 Reactor 5 | . . . . . . . . . . . 1 . . 1 3 Propulsion 24 | 2 . . 5 1 . . 2 1 . 1 1 . 3 1 7 Treads 5 | 1 . . 1 . . . 1 . . . 1 . . . 1 Leg 3 | . . . . . . . . . . . . . . . 3 Wheel 14 | 1 . . 4 1 . . 1 1 . 1 . . 3 . 2 Hover 2 | . . . . . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . . . . . Utility 76 | . 2 1 9 . 1 . 1 1 11 3 5 8 11 7 16 Device 51 | . . . 4 . . . 1 . 8 3 4 8 8 3 12 Storage 11 | . 1 . 5 . . . . . 1 . . . 1 1 2 Processor 2 | . . . . . 1 . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . 1 1 . . . . . 1 2 . 1 . 1 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | . 2 1 14 1 1 2 6 4 6 4 1 1 7 1 9 Energy Gun 9 | . . . 1 . . . 1 2 . . . . 3 . 2 Energy Cannon 2 | . . . . . . . . . . . . . 1 . 1 Ballistic Gun 32 | . 1 . 11 . 1 1 4 . 4 3 1 1 2 1 2 Ballistic Cannon 6 | . 1 1 1 . . . . . 1 1 . . . . 1 Launcher 7 | . . . 1 1 . 1 . 2 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 Unidentified Prototypes 11 | . . . 3 . 1 . . . . . . . . 7 . Corrupted Parts 4 | . . . . . . . . . . . . . . . 4 System Corruption 7 | . . . . . . . . . . . . . . . 7 Parts Lost 62 | . . 1 7 3 . . 1 1 1 . 2 . 9 . 37 Power 10 | . . . 1 . . . . 1 . . 1 . 2 . 5 Propulsion 13 | . . . 2 1 . . . . . . . . 3 . 7 Utility 17 | . . . 2 1 . . . . . . . . 1 . 13 Weapon 22 | . . 1 2 1 . . 1 . 1 . 1 . 3 . 12 Highest Loss Streak 18 | . . 1 2 3 . . 1 1 1 . 2 . 8 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 92 88 100 99 97 91 91 92 94 88 90 72 Engine 7 | . 14 14 10 11 11 11 9 7 6 4 5 5 4 5 . Reactor 1 | . . . . . . . . . . . 3 5 . 1 6 Treads 5 | . 14 14 7 . . . 8 7 6 5 4 5 . . 3 Wheel 12 | . 14 14 14 22 22 22 18 13 6 9 10 10 9 15 7 Device 12 | . . . 16 5 . . 8 7 13 17 21 21 18 19 24 Storage 9 | . 14 14 14 22 22 22 9 7 6 5 5 5 7 5 5 Processor 3 | . . . . . . 11 9 7 6 5 5 5 5 5 . Protection 4 | . 13 14 1 . . . . 7 6 5 5 5 4 5 4 Energy Gun 3 | . 7 . 1 . . . . 3 3 . . . 8 10 7 Ballistic Gun 21 | . 16 19 27 27 22 31 35 30 26 22 21 21 14 11 4 Ballistic Cannon 2 | . 3 7 3 . . . . . 4 4 5 5 1 . . Launcher 1 | . . . . 3 11 1 . 3 . . . . . . . Impact Weapon 1 | . . . . . . . . . 2 5 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 59 60 62 41 41 38 39 47 77 81 104 107 102 103 105 Greatest Support 40 | 16 16 16 24 24 24 24 36 28 28 40 40 40 40 40 40 Greatest Overweight (x) 25 | . 3 3 4 2 1 1 1 1 2 2 2 2 7 2 25 Average Overweight (x) 1 | . 2 3 1 1 1 1 1 1 1 1 1 2 2 2 3 Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 8 18 20 15 15 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 6 20 20 19 15 13 15 15 15 20 20 20 20 20 20 20 Average Carried 16 | 6 15 19 14 14 12 13 14 14 18 19 19 19 18 18 15 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 20 19 15 13 12 15 15 15 20 20 20 20 18 19 2 Class Distribution -------------------- 37% | Scavenger-Executioner 14% | Mutant 11% | Scavenger-Skirmisher 7% | Gunner 7% | Scavenger-Tank 6% | Skirmisher 5% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 5179 | 220 179 175 730 13 . 55 646 97 573 267 255 136 1326 . 507 Remotely 1178 | . . . . . . . . . 305 267 205 49 352 . . Salvage Created 5112 | . 486 269 698 13 . 76 840 . 857 293 330 86 657 . 507 Parts 225 | . 28 11 57 . . 14 38 . 16 9 11 10 18 . 13 Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . . . Recyclers Shooed 10 | . . . . . . 2 1 . 3 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 9 14 . 5 Prevented 7 | . . . . . . . . . . . . . 1 . 6 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 96 | . 12 7 23 1 . 5 15 . 5 1 3 4 11 . 9 Guns 68 | . 7 3 14 . . 4 15 . 5 1 3 4 7 . 5 Cannons 20 | . 5 4 9 . . . . . . . . . 2 . . AOE 7 | . . . . 1 . 1 . . . . . . 2 . 3 Classes Destroyed 13 | . 4 . 2 1 . . 3 . 1 . . . 1 . 1 Worker 5 | . . . 1 . . 1 2 . . 1 . . . . . Builder 4 | . . . . . . . 2 . 2 . . . . . . Hauler 2 | . . . . . . . 1 . . 1 . . . . . Recycler 9 | . 1 1 1 . . . . . 4 1 1 . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . . Swarmer 28 | . 3 3 10 . . 5 3 . . . . 4 . . . Grunt 47 | . 9 4 7 . . . 8 . 2 1 2 . 9 . 5 Brawler 2 | . . . . . . . 1 . 1 . . . . . . Duelist 3 | . . . . . . . . . . . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 11 | . . . 6 . . . 3 . . . . . 1 . 1 Programmer 3 | . . . . . . . . . 2 . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 6 3 7 1 . 3 4 . 8 2 2 4 3 . 5 Combat Bots Only 6 | . 5 3 6 1 . 3 4 . 4 1 2 4 3 . 5 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 2 . 2 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . 1 . . . . . . 1 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 720 | . 61 50 96 21 . 12 63 2 26 7 9 8 111 . 254 Missed 194 | . 21 16 31 5 . . 18 . 10 1 4 2 28 . 58 Damage Taken 8918 | . 418 422 745 475 . 88 464 118 159 143 264 70 1638 . 3914 Core 1587 | . 68 94 109 115 . 26 53 . 21 . 52 . 336 . 713 Absorbed by Shields 1014 | . . . . . . . 184 42 60 51 63 27 259 . 328 Redirected to Shielding 151 | . . . . . . . . . . . . . . . 151 Ignored by Resistances 65 | . . . . . . . . . 44 15 6 . . . . Core Remaining (%) 79 | 100 . 35 . . . 37 90 100 97 100 . . . . . Volleys Fired 324 | . 54 27 54 2 . 8 55 2 19 15 20 3 35 . 30 Largest 6 | . 2 2 3 3 . 3 4 5 5 4 5 5 6 . 6 Hottest 268 | . 60 59 85 79 . 73 86 141 137 106 155 158 238 . 268 Shots Fired 984 | . 106 54 155 6 . 24 208 10 66 55 56 15 151 . 78 Gun 862 | . 84 44 129 4 . 22 208 9 60 55 54 12 123 . 58 Cannon 104 | . 22 10 26 . . . . . 6 . 2 3 23 . 12 Launcher 18 | . . . . 2 . 2 . 1 . . . . 5 . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 863 | . 79 54 153 4 . 22 208 8 66 55 56 15 120 . 23 Thermal 44 | . . . . . . . . . . . . . 11 . 33 Explosive 16 | . . . . . . 2 . 1 . . . . 5 . 8 Electromagnetic 61 | . 27 . 2 2 . . . 1 . . . . 15 . 14 Robot Hit Streak 13 | . 6 6 10 . . 3 11 5 9 8 9 7 13 . 8 Robot Miss Streak 9 | . 5 5 5 . . 6 4 1 8 4 6 6 9 . 3 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 . . Secondary Targets 5 | . 1 1 2 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . Shots Hit Robots 581 | . 55 27 98 . . 7 126 3 41 31 40 6 89 . 58 Core Hits 316 | . 26 16 49 1 . 7 48 1 24 11 26 9 60 . 38 Critical Kills 5 | . . . 1 . . . . . . 2 . 1 . . 1 Critical Parts Destroyed 14 | . . . 1 . . 1 1 . . 3 2 2 4 . . Critical Strikes 25 | . . . 2 . . 1 1 . . 5 2 3 6 . 5 Burn 5 | . . . . . . . . . . . . . 1 . 4 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 17 | . . . 2 . . 1 1 . . 4 2 3 4 . . Corrupt 1 | . . . . . . . . . . . . . 1 . . Smash 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 13 | . . . . . . . 2 . 5 1 1 . . . 4 Impact 9 | . . . . . . . 2 . 5 1 1 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 4 1 1 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10103 | . 682 344 1294 17 . 181 1546 35 1115 433 595 141 1688 . 2032 Guns 6496 | . 457 217 818 . . 113 1546 35 582 343 460 97 996 . 832 Cannons 1606 | . 225 127 397 . . . . . 134 . 44 44 336 . 299 Explosions 1420 | . . . 79 17 . 68 . . . . . . 356 . 900 Melee 580 | . . . . . . . . . 399 90 91 . . . . Ramming 1 | . . . . . . . . . . . . . . . 1 Kinetic 6854 | . 449 344 1200 . . 113 1546 35 716 343 504 141 1032 . 431 Thermal 579 | . . . . . . . . . . . . . 125 . 454 Explosive 1324 | . . . . . . 68 . . . . . . 356 . 900 Electromagnetic 765 | . 233 . 94 17 . . . . . . . . 175 . 246 Impact 580 | . . . . . . . . . 399 90 91 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 . . . . . . 3 Average Corruption 1 | . . . . . . . . 1 . . . . . . 2 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . 4 Message Errors 3 | . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 430 | . . 2 6 . . . . . 249 90 61 . . . 22 Projectiles 30 | . . 2 6 . . . . . . . . . . . 22 Explosions . | . . . . . . . . . . . . . . . . Melee 400 | . . . . . . . . . 249 90 61 . . . . Knockbacks 25 | . 1 . 5 . . . . . 7 1 1 . 10 . . Impact 5 | . . . . . . . . . 3 1 1 . . . . Kinetic 18 | . 1 . 5 . . . . . 3 . . . 9 . . Secondary 2 | . . . . . . . . . 1 . . . 1 . . Self-Inflicted Damage 33 | . . . 21 12 . . . . . . . . . . . Shots 2 | . . . 1 1 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 710 | . 230 93 385 12 . 36 168 66 137 126 110 243 596 . 710 Average Temperature 108 | . 83 32 68 8 . 13 50 31 38 43 32 126 229 . 276 Received Heat Transfer 2295 | . 186 198 201 40 . . 260 . 24 18 . . 299 . 1069 Effects 35 | . . . . . . . . . . . . 1 19 . 15 Shutdowns 11 | . . . . . . . . . . . . . 4 . 7 Energy Bleed 6 | . . . . . . . . . . . . 1 2 . 3 Interference 4 | . . . . . . . . . . . . . 2 . 2 Matter Decay 5 | . . . . . . . . . . . . . 4 . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . . . . 4 . 2 Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 7 1 1 . . . . Impact Corruptions 13 | . . . . . . . . . 9 3 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . . . . . . 4 Heat Transferred 1365 | . . . . . . . . . . . . . 296 . 1069 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 369 | . 197 269 369 105 . 169 341 163 160 160 90 . . . . Initial 154 | . . 74 26 105 . . 65 154 . 78 . . . . . Average 133 | . 127 161 197 95 . 107 178 136 34 123 42 . . . . Maximum Alert Level 1 | . . 1 1 . . . 1 . . . . . . . . Low Security (%) 82 | 100 100 70 55 100 . 100 64 100 100 100 100 . . . . Level 1 17 | . . 29 44 . . . 35 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 2 . . . 4 5 7 3 7 . . . 1 Investigation 7 | . 1 . 1 . . . 1 1 2 . 1 . . . . Extermination 4 | . . . . . . . . 1 2 . 1 . . . . Reinforcement 16 | . 1 . 1 . . . 3 . 3 3 5 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . 3 . 1 . . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 157 | . 20 7 30 5 . 5 19 2 18 10 11 5 9 . 16 Peak Tracking Total 9 | . 4 3 7 5 . 3 4 1 4 3 2 5 4 . 9 Tactical Retreats 11 | . 1 . . 1 . 1 4 . . . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . 1 . 1 . . . 1 1 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 5 | . . . 2 1 . . . . . 1 1 . . . . Max in Single Turn 2 | . . . 2 1 . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 28 | . 4 . 5 . . . 5 3 . . 1 . 1 9 . Terminals 16 | . 3 . 5 . . . 4 3 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 88 | . 8 . 15 . . . 10 5 . . 1 . 1 48 . Successful 61 | . 4 . 2 . . . 5 . . . 1 . 1 48 . Failed 27 | . 4 . 13 . . . 5 5 . . . . . . . Catastrophic 8 | . 2 . 3 . . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 3 . 13 . 1 . 9 2 . . . . . . . Terminals 35 | . 5 . 15 . . . 9 5 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 1 . 1 . . . 1 . . . 1 . 1 48 . Record 37 | . . . 1 . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . . . 3 . . . . . . . . Terminals 5 | . 1 . 1 . . . 3 . . . . . . . . Botnet 5 | . 1 . 1 . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 5 . . . 3 3 . . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 Highest-Rated Group 47 | . . . . . . . . . . . . . . . 47 Highest-Rated Ally 47 | . . . . . . . . . . . . . . . 47 Total Orders 3 | . . . . . . . . . . . . 2 1 . . EXPLORE 2 | . . . . . . . . . . . . 1 1 . . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 13 | . . . . . . . . . . . . . . . 13 Total Damage 313 | . . . . . . . . . . . . . . . 313 Kills 1 | . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . . 2 . . Drone Launches 2 | . . . . . . . . . . . . 1 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 8185 | 6 674 483 1215 130 454 102 797 459 698 434 445 337 974 349 628 Spaces Moved 5204 | 3 349 243 784 116 431 69 503 393 444 289 286 184 565 261 284 Core 1 | . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 5203 | 3 349 243 784 116 431 69 503 393 444 289 286 184 565 261 283 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 145 105 105 105 105 105 105 115 110 110 125 123 123 123 Average Speed 123 | 100 141 145 119 105 105 105 105 107 128 125 124 125 135 123 153 Slowest Speed 1300 | 100 145 145 145 120 105 105 105 115 130 130 125 125 195 123 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Time Travels 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 40 | 2 56 54 78 33 78 21 51 13 18 10 11 48 64 62 42 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . 3 . Known Exits Taken 2 | . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . . . . . . . . . 2 . 2 Spaces Dug 3 | . . . . . . . 2 . 1 . . . . . . Terrain Destroyed 106 | . 5 . . . . 18 2 10 1 . . . 46 . 24 Melee 3 | . . . . . . . 2 . 1 . . . . . . Projectile 8 | . 5 . . . . . . . . . . . 2 . 1 AOE 95 | . . . . . . 18 . 10 . . . . 44 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 6338 | 4 436 323 965 119 432 81 658 426 523 332 347 280 706 285 421 Wait 427 | . 5 50 41 . . . 73 17 12 5 21 83 67 . 53 Move 5189 | 2 348 242 783 115 430 68 502 392 443 288 285 183 564 260 284 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | . 19 1 26 . . 3 10 3 16 4 7 1 10 6 6 Fast Attach 27 | . . . 6 . . . . 3 2 4 1 . 3 3 5 Attach 60 | . 1 1 8 2 1 . 4 2 5 2 4 . 6 2 22 Detach 1 | . . . . . . . . 1 . . . . . . . Swap 91 | 2 4 1 16 . 1 2 5 2 11 3 4 9 15 7 9 Drop 76 | . 5 1 31 . . . 7 4 10 2 4 1 6 3 2 Fire 324 | . 54 27 54 2 . 8 55 2 19 15 20 3 35 . 30 Melee 13 | . . . . . . . 2 . 5 1 1 . . . 4 Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . Rewire 8 | . . . . . . . . . . . . . . 4 4 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Entered Mines 872 | -10/Mines | Core integrity fell below 50% 1161 | -10/Mines | Discovered new exit (range 3) 1164 | -10/Mines | Entered Materials 1164 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1165 | -9/Materials | Identified exit to Storage 1506 | -9/Materials | Discovered new exit (range 10) 1637 | -9/Materials | Build established: Skirmisher 1729 | -9/Materials | Discovered new exit (range 14) 1818 | -9/Materials | Discovered new exit (range 11) 2141 | -9/Materials | Discovered new exit (range 4) 2354 | -9/Materials | Discovered new exit (range 12) 2379 | -9/Materials | Entered Mines 2412 | -9/Mines | Assembled infested the area 2417 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2446 | -9/Mines | Core integrity fell below 50% 2481 | -9/Mines | Lost 3 parts (1n1u1w) 2504 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2505 | -9/Mines | Discovered new exit (range 5) 2509 | -9/Mines | Entered Exiles 2535 | -9/Exiles | Met 8R-AWN 2553 | -9/Exiles | Met EX-HEX 2603 | -9/Exiles | Met EX-DEC 2627 | -9/Exiles | Visited The Gauntlet 2739 | -9/Exiles | Discovered new exit (range 11) 2754 | -9/Exiles | Build established: Gunner 2802 | -9/Exiles | Met EX-BIN 2822 | -9/Exiles | Aligned with FarCom system 2823 | -9/Exiles | Given EX-Vault access code 2854 | -9/Exiles | Opened EX-Vault 2857 | -9/Exiles | Found Prototype Device 2857 | -9/Exiles | Identified Chronowheel 2857 | -9/Exiles | Activated Chronowheel 2857 | -9/Exiles | Spacetime reconverged on an earlier point 2881 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2963 | -9/Exiles | Entered Mines 3043 | -8/Mines | Discovered new exit (range 13) 3065 | -8/Mines | Entered Materials 3065 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3107 | -8/Materials | Met 7R-MNS 3358 | -8/Materials | Build established: Scavenger-Skirmisher 3673 | -8/Materials | Discovered new exit (range 16) 3862 | -8/Materials | Entered Factory 3862 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3863 | -7/Factory | Caught up to 7R-MNS 4086 | -7/Factory | Garrison activated, responded to threat 4146 | -7/Factory | Build established: Scavenger-Tank 4289 | -7/Factory | Discovered new exit (range 5) 4306 | -7/Factory | Discovered new exit (range 11) 4321 | -7/Factory | Entered another Factory area 4321 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4322 | -6/Factory | Caught up to 7R-MNS 4501 | -6/Factory | Spotted B-75 Beast 4622 | -6/Factory | Build established: Scavenger-Executioner 4921 | -6/Factory | Discovered new exit (range 11) 4973 | -6/Factory | Discovered new exit (range 9) 5019 | -6/Factory | Entered another Factory area 5019 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -5/Factory | Caught up to 7R-MNS 5444 | -5/Factory | Discovered new exit (range 6) 5453 | -5/Factory | Entered another Factory area 5453 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5454 | -4/Factory | Caught up to 7R-MNS 5489 | -4/Factory | Identified exit to DSF 5535 | -4/Factory | Discovered new exit (range 16) 5866 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5876 | -4/Factory | Discovered new exit (range 8) 5898 | -4/Factory | Entered Upper Caves 6225 | -4/Upper Caves | Discovered new exit (range 11) 6235 | -4/Upper Caves | Entered another Upper Caves area 6236 | -4/Upper Caves | Encountered a Warlord checkpoint 6445 | -4/Upper Caves | Lost 8 parts (2p3n1u2w) 6946 | -4/Upper Caves | Learned location of 1 exit from Research 6952 | -4/Upper Caves | Learned 4 Research zone layouts 7139 | -4/Upper Caves | Discovered new exit (range 8) 7154 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7208 | -4/Upper Caves | Identified exit to Zhirov 7209 | -4/Upper Caves | Entered Zhirov 7209 | -4/Zhirov | Discovered new exit (range 3) 7213 | -4/Zhirov | Identified exit to Proximity Caves 7248 | -4/Zhirov | Met Zhirov 7285 | -4/Zhirov | Learned location of Quarantine (-2) 7285 | -4/Zhirov | Learned location of Testing (-3) 7285 | -4/Zhirov | Learned location of Command (-1) 7320 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7345 | -4/Zhirov | Found Alien Artifact 7346 | -4/Zhirov | Identified Integrated Reactor 7346 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7363 | -4/Zhirov | Found Alien Artifact 7364 | -4/Zhirov | Identified Transdimensional Reconstructor 7364 | -4/Zhirov | Warped through subspace 7558 | -4/Zhirov | Entered Proximity Caves 7640 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7695 | -3/Proximity Caves | Lost 4 parts (1p1u2w) 7815 | -3/Proximity Caves | Lost 8 parts (2n1u5w) 7955 | -3/Proximity Caves | Spotted B-86 Titan 7970 | -3/Proximity Caves | Core integrity fell below 50% 8021 | -3/Proximity Caves | Lost 7 parts (2p2u3w) 8177 | -3/Proximity Caves | Core integrity fell below 20% 8186 | -3/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- The Cld. Gravmag System is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. 08163_ Imp. Weapon Cycler destroyed. 08164_ Particle Reactor destroyed. 08166_ Cld. Gravmag System destroyed. 08166_ Critical hit (Burn: +37). 08167_ Critical hit (Burn: +50). 08169_ Fusion Compressor destroyed. 08170_ Jacked G-67 Veteran... >>parse_system Reading system data... 08170_ Critical hit (Burn: +50). 08170_ Slammed into G-67 Veteran. 08173_ Mak. Light Armor Plating destroyed. 08177_ Exp. Utility Shielding destroyed. 08179_ Adv. Datajack destroyed. 08181_ Adv. Heat Sink destroyed. 08182_ Recoil Nullifier destroyed. 08182_ Slammed into G-67 Veteran. 08183_ Kinecellerator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####??????????????????????????????? | | ???????????????# ###????????????????????????????? | | ???????????????# #??? ???????????????????????? | | ???????????????# #??# ???????????????????????? | | ??????????????## #?? ???????????????????????? | | ????????????### ###?? ???????????????????????? | | ???????????## ##???? #??????????????????????? | | ???????????# ##???? ##?????????????????????? | | ??? ??????## !#???? #?????????????????????? | | ? ### #????# ### ??????????????????? | | ? #???## ??????????????????? | | ? #??## ???????????????????? | | ? ## #### #????????????????????? | | ?? ### ### ## #????????????????????? | | ??????## ### ## #????????????????????? | | ???????# ##?# ## #????????????????????? | | ??????####??## ### gg#??????????????????????? | | ????## #??### ##?# g@#??????????????????????? | | ????# ### #### g ##?????????????????????? | | ????# g ##????????????????????? | | ????# ##???????????????????? | | ????# ##### ##??????????????????? | | ????## #### ### #??????????????????? | | ?????## ### ##??????????????????? | | ??????# ## #???????????????????? | | ??????# #### #???????????????????? | | ?????## #??### ##???????????????????? | | ?????# #????###????????????????????? | | ?????## ## ##???????????????????????????? | | ?###?## ### ##????????????????????????????? | | # ### ## ###???????????????????????????? | | ## ##??????????????????????????? | | # ## #??????????????????????????? | | ### ##### #??????????????????????????? | | #?# #???## ##?????????????????????????? | | #?# ###??# #####?????????????????????? | | #?# #??# ####??????????????????? | | #?#!% #??# ## ###????????????????? | | #?### #??## ####### ##???????????????? | | #???# ##??#####?????## #???????????????? | | #??### #???##????##### #???????????????? | | #### # #???# ### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 49 Energy Capacity 520 Matter Stores 468 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: EM 25 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Leap Before You Look Subspace Traveler The Science Guy Use The Force Challenges ------------ None Game ------ Seed MeleeGatlingInverter Manual? 0 Play Time 04:20:54 Cumulative 39.7 hours Start 2024.04.09 @ 15:04:07 End 2024.04.10 @ 00:43:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 18/VGA_Max Map View 110x65 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9bd53e09-acad-4640-af2d-84a3e223a136