Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 22:08:30

Player: celerysam

Result: Destroyed by G-67 Veteran with Field Laser

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (17)       3400
Robots Destroyed (34)      170
Value Destroyed (777)      777
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (424)                424
              TOTAL SCORE: 7851

 Bonus
-------
Follower Combat Kills      124
Met Imprinter              300

 Cogmind 
---------
Core Integrity             0/1150
Matter                     235/300
Energy                     67/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -4/Extension

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (6) ------
               (None)
>          --- WEAPON (4) -------
    Cooled Plasma Rifle
>          --- INVENTORY (5) ----
  Advanced ECM Suite
  Improved EM Pulse Cannon
      Mini Grenade Launcher

 Peak State 
------------
>            --- POWER ------------
       Light Nuclear Core
       Light Angular Momentum Engine
>            --- PROPULSION -------
    Improved Gravmag System
             VTOL Module
             VTOL Module
             Cesium-ion Thruster
             Cesium-ion Thruster
             Cesium-ion Thruster
>            --- UTILITY ----------
       Small Storage Unit
    Advanced Weight Redist. System
    Enhanced Optical Array
    Improved Targeting Computer
             Transmission Jammer
    Improved Reaction Control System
>            --- WEAPON -----------
      Cooled Plasma Rifle
             Datajack
   Makeshift Hammer
>            --- INVENTORY --------
             Neutrino Core
             Power Amplifier
     Compact Battery
    Advanced ECM Suite
     Layered Light Armor Plating
    Improved EM Pulse Cannon
        Mini Grenade Launcher
  Long-range Missile Launcher
[Rating: 61]

 Favorites 
-----------
Power                      Neutrino Core
  Engine                   Backup Power III
  Power Core               Neutrino Core
Propulsion                 Flight Unit
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Improved Gravmag System
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Advanced Weight Redist. System
  Storage                  Small Storage Unit
  Processor                Targeting Computer
  Protection               Layered Light Armor Plating
Weapon                     Makeshift Hammer
  Energy Gun               Field Laser
  Energy Cannon            Improved EM Pulse Cannon
  Ballistic Gun            Flak Gun
  Launcher                 Mini Grenade Launcher
  Special Weapon           Molecular Deconstructor
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Scythe
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Slots Evolved              12   | .   .   2   .   .   .   2   2   2   .   .   .   .   2   .   .   2   .   
  Power                    2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               4    | .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Utility                  4    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   1   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Parts Attached             102  | 6   1   8   2   .   3   19  9   1   6   8   12  11  1   .   4   5   6   
  Power                    20   | 1   1   .   .   .   .   6   1   .   1   2   1   3   .   .   2   .   2   
    Engine                 10   | 1   1   .   .   .   .   5   .   .   1   1   .   1   .   .   .   .   .   
    Core                   10   | .   .   .   .   .   .   1   1   .   .   1   1   2   .   .   2   .   2   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               36   | 2   .   5   2   .   1   5   5   .   3   4   2   6   .   .   1   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    3    | .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   1   .   .   
    Flight                 26   | .   .   5   2   .   1   5   2   .   3   1   1   6   .   .   .   .   .   
  Utility                  18   | 1   .   1   .   .   .   1   1   1   .   .   4   2   1   .   1   3   2   
    Device                 7    | .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   1   2   1   
    Storage                3    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Processor              5    | .   .   1   .   .   .   1   .   .   .   .   1   1   1   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   28   | 2   .   2   .   .   2   7   2   .   2   2   5   .   .   .   .   2   2   
    Energy Gun             7    | 1   .   .   .   .   .   2   1   .   .   1   .   .   .   .   .   1   1   
    Energy Cannon          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          6    | 1   .   1   .   .   1   .   .   .   .   1   2   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   
    Special Weapon         3    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Unidentified Prototypes  4    | .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   1   .   
Parts Lost                 40   | .   .   .   .   .   .   8   .   .   .   14  .   .   1   .   .   1   16  
  Power                    8    | .   .   .   .   .   .   3   .   .   .   3   .   .   .   .   .   1   1   
  Propulsion               17   | .   .   .   .   .   .   3   .   .   .   7   .   .   1   .   .   .   6   
  Utility                  8    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   6   
  Weapon                   7    | .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   3   
  Highest Loss Streak      16   | .   .   .   .   .   .   6   .   .   .   8   .   .   1   .   .   1   16  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     75   | .   85  97  100 100 100 78  83  91  93  60  62  75  79  76  80  85  57  
  Engine                   6    | .   14  11  11  11  11  11  7   6   6   2   5   1   5   5   5   4   .   
  Core                     4    | .   .   .   .   .   .   .   7   6   6   4   5   8   5   5   5   5   7   
  Leg                      5    | .   .   .   .   .   .   .   3   6   4   2   11  9   .   .   .   .   .   
  Wheel                    1    | .   28  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   18   | .   .   43  44  44  44  34  34  33  34  12  2   15  33  29  29  26  15  
  Device                   2    | .   .   .   .   .   .   .   .   11  13  9   .   .   5   5   11  15  13  
  Storage                  7    | .   14  11  11  11  11  9   7   6   6   6   6   6   5   5   5   5   3   
  Processor                10   | .   .   9   11  11  11  10  15  6   6   6   12  13  15  17  11  10  4   
  Protection               2    | .   .   .   .   .   .   .   .   .   .   .   5   5   .   .   .   .   .   
  Energy Gun               1    | .   14  6   .   .   .   3   4   6   5   3   .   .   .   .   .   2   1   
  Ballistic Gun            5    | .   14  11  11  11  11  .   .   .   .   2   5   5   .   .   .   .   .   
  Impact Weapon            4    | .   .   5   11  11  .   .   .   .   .   .   5   6   5   5   5   5   4   
  Slashing Weapon          1    | .   .   .   .   .   10  3   .   .   5   1   .   .   .   .   .   .   .   
Naked Turns                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Heaviest Build             37   | 12  12  13  13  13  14  15  25  27  32  32  32  37  23  23  32  31  32  
  Greatest Support         34   | 26  26  16  16  16  16  16  29  29  34  34  31  31  26  23  32  32  32  
  Greatest Overweight (x)  7    | .   .   .   .   .   .   .   1   .   .   2   1   7   .   .   .   .   5   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   6   
  Most Carried             8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   7   
  Average Carried          7    | 3   7   7   8   8   8   7   7   7   8   7   7   7   7   8   7   7   5   
  Final Capacity           8    | 8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   8   5   
  Final Carried            8    | 6   8   8   8   8   8   8   7   8   8   8   8   8   8   8   8   8   3   

 Class Distribution 
--------------------
 36% | Derelict-Mutant
 30% | Scavenger-Sprinter
 17% | Mutant
 10% | Scavenger-Mutant
  5% | Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
 Scavenger-Sprinter | -9/Materials
 Scavenger-Sprinter | -9/Mines
 Scavenger-Sprinter | -9/Exiles
 Scavenger-Sprinter | -8/Mines
 Scavenger-Sprinter | -8/Materials
   Scavenger-Mutant | -7/Factory
   Scavenger-Mutant | -6/Factory
   Scavenger-Mutant | -6/Lower Caves
             Mutant | -6/Lower Caves
    Derelict-Mutant | -6/Zion
    Derelict-Mutant | -5/Proximity Caves
 Scavenger-Sprinter | -5/Factory
 Scavenger-Sprinter | -5/Upper Caves
 Scavenger-Sprinter | -5/Upper Caves
 Scavenger-Sprinter | -4/Factory
 Scavenger-Sprinter | -4/Extension

 Resources                      | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-----------                Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Matter Collected           1197 | 166 77  58  48  .   79  11  .   .   220 258 52  183 .   15  30  .   .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            790  | .   77  22  64  .   47  112 .   .   .   321 .   58  .   .   .   .   89  
  Parts                    59   | .   11  4   5   .   1   23  .   .   .   14  .   .   .   .   .   .   1   
Haulers Intercepted        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      20   | .   .   .   .   .   .   .   .   .   .   11  .   9   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Combat Hostiles Destroyed  32   | .   4   2   6   .   1   11  .   .   .   7   .   1   .   .   .   .   .   
  Melee                    11   | .   .   2   6   .   1   1   .   .   .   .   .   1   .   .   .   .   .   
  Guns                     11   | .   4   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
  AOE                      10   | .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          7    | .   2   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   2   
  Builder                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Swarmer                  20   | .   3   2   6   .   .   7   .   .   .   2   .   .   .   .   .   .   .   
  Cutter                   3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    6    | .   1   .   .   .   .   1   .   .   .   3   .   1   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hunter                   2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
Best Kill Streak           4    | .   3   2   3   .   1   4   .   .   .   4   .   1   .   .   .   .   2   
  Combat Bots Only         4    | .   3   2   3   .   1   4   .   .   .   4   .   1   .   .   .   .   .   
Max Kills in Single Turn   4    | .   2   1   1   .   1   4   .   .   .   1   .   1   .   .   .   .   2   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   1   1   .   1   1   .   .   .   .   .   1   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Fac  Ext  
Hostile Shots Fired        318  | .    8    17   23   .    14   45   .    .    1    94   .    17   9    10   .    2    78   
  Missed                   120  | .    3    9    9    .    7    24   .    .    .    29   .    8    5    7    .    1    18   
Damage Taken               4382 | .    87   72   106  .    99   540  .    .    20   1309 .    172  83   53   .    24   1817 
  Core                     1827 | .    26   19   48   .    26   92   .    .    .    308  .    100  41   .    .    .    1167 
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   409  | .    .    .    .    .    .    .    .    .    .    .    409  .    .    .    .    .    .    
Core Remaining (%)         85   | 100  89   .    .    .    76   83   100  .    .    .    .    52   .    .    95   .    .    
Volleys Fired              48   | .    4    1    .    .    3    7    .    .    .    29   .    .    .    .    .    1    3    
  Largest                  2    | .    2    1    .    .    1    2    .    .    .    2    .    .    .    .    .    1    1    
  Hottest                  120  | .    70   23   .    .    28   100  .    .    .    120  .    .    .    .    .    24   43   
Shots Fired                72   | .    8    1    .    .    3    8    .    .    .    48   .    .    .    .    .    1    3    
  Gun                      58   | .    8    1    .    .    3    2    .    .    .    42   .    .    .    .    .    1    1    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 7    | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    2    
  Special                  7    | .    .    .    .    .    .    1    .    .    .    6    .    .    .    .    .    .    .    
  Kinetic                  27   | .    4    1    .    .    3    .    .    .    .    19   .    .    .    .    .    .    .    
  Thermal                  31   | .    4    .    .    .    .    2    .    .    .    23   .    .    .    .    .    1    1    
  Explosive                7    | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    2    
  Electromagnetic          1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         9    | .    6    7    .    .    9    1    .    .    .    5    .    .    .    .    .    .    1    
  Robot Miss Streak        6    | .    1    .    .    .    1    2    .    .    .    6    .    .    .    .    .    .    1    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        2    | .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Shots Hit Robots           63   | .    6    3    11   .    10   3    .    .    .    27   .    2    .    .    .    .    1    
  Core Hits                47   | .    4    2    3    .    2    14   .    .    .    14   .    1    .    .    .    .    7    
  Critical Kills           5    | .    .    1    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  Critical Parts Destroyed 6    | .    .    .    1    .    .    .    .    .    .    5    .    .    .    .    .    .    .    
  Critical Strikes         17   | .    .    1    2    .    4    .    .    .    .    10   .    .    .    .    .    .    .    
    Burn                   2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
    Destroy                8    | .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    
    Smash                  3    | .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  4    | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              62   | .    .    3    14   10   11   1    .    .    3    .    .    4    2    8    1    5    .    
  Impact                   47   | .    .    3    14   10   .    .    .    .    .    .    .    4    2    8    1    5    .    
  Slashing                 15   | .    .    .    .    .    11   1    .    .    3    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           2115 | .    92   74   349  .    287  614  .    .    .    292  .    75   .    .    .    .    332  
  Guns                     424  | .    92   13   .    .    27   .    .    .    .    292  .    .    .    .    .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               916  | .    .    .    .    .    .    584  .    .    .    .    .    .    .    .    .    .    332  
  Melee                    775  | .    .    61   349  .    260  30   .    .    .    .    .    75   .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  175  | .    41   13   .    .    27   .    .    .    .    94   .    .    .    .    .    .    .    
  Thermal                  249  | .    51   .    .    .    .    .    .    .    .    198  .    .    .    .    .    .    .    
  Explosive                916  | .    .    .    .    .    .    584  .    .    .    .    .    .    .    .    .    .    332  
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   485  | .    .    61   349  .    .    .    .    .    .    .    .    75   .    .    .    .    .    
  Slashing                 290  | .    .    .    .    .    260  30   .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Average Corruption       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    
    Message Errors         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Data Loss (minor)      1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            123  | .    .    .    99   .    .    24   .    .    .    .    .    .    .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               24   | .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    
  Melee                    99   | .    .    .    99   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      168  | .    .    .    .    .    .    129  .    .    .    .    .    .    .    .    .    .    39   
  Shots                    5    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    2    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        324  | .    24   8    .    .    .    29   13   .    .    294  .    87   18   27   308  4    324  
  Average Temperature      58   | .    11   5    .    .    .    10   7    .    .    96   .    34   13   11   111  1    115  
  Received Heat Transfer   1064 | .    6    9    .    .    .    126  .    .    9    279  .    66   18   .    .    .    551  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       5    | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3    | .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    
  Heat Transferred         898  | .    148  .    .    .    .    .    .    .    .    750  .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Peak Influence             385  | .   146 166 279 .   30  385 175 100 .   .   .   .   92  .   .   161 78  
  Initial                  175  | .   .   61  64  .   .   11  175 85  .   .   .   .   28  .   .   101 78  
  Average                  97   | .   74  89  185 .   21  181 175 85  .   .   .   .   65  .   .   137 46  
Maximum Alert Level        1    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Low Security (%)         88   | 100 100 100 46  .   100 53  100 100 .   .   .   .   100 .   .   100 100 
  Level 1                  11   | .   .   .   53  .   .   46  .   .   .   .   .   .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Distress Signals           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Communications Jammed      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Distress Signals         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
Times Spotted              104  | .   6   9   9   .   1   22  .   1   2   13  .   11  9   13  .   3   5   
  Peak Tracking Total      16   | .   3   8   3   .   1   16  .   1   3   5   .   7   9   13  .   3   5   
  Tactical Retreats        15   | .   1   2   2   .   .   2   .   .   2   3   .   .   .   3   .   .   .   

 Traps                          | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Traps Triggered            2    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
----------                 Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Machines Disabled          3    | .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   
  Max in Single Turn       1    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Machines Accessed          12   | .   2   1   .   4   .   .   1   .   .   .   .   .   2   .   .   2   .   
  Terminals                7    | .   2   1   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Total Hacks                15   | .   3   2   .   4   .   .   1   .   .   .   .   .   3   .   .   2   .   
  Successful               10   | .   3   1   .   4   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Failed                   5    | .   .   1   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   10   | .   2   2   .   3   .   .   1   .   1   .   .   .   .   .   .   1   .   
  Terminals                10   | .   3   2   .   .   .   .   .   .   .   .   .   .   3   .   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             6    | .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Record                   4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         4    | .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Terminals                4    | .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Assimilate             4    | .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
------------               Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
--------                   Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Total Allies               6    | .   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Largest Group            5    | .   1   1   .   .   .   .   .   .   .   .   5   5   .   .   .   .   .   
  Highest-Rated Group      109  | .   10  10  .   .   .   .   .   .   .   .   109 109 .   .   .   .   .   
  Highest-Rated Ally       31   | .   10  10  .   .   .   .   .   .   .   .   31  31  .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               23   | .   .   .   .   .   .   .   .   .   .   .   .   23  .   .   .   .   .   
  Total Damage             527  | .   .   .   .   .   .   .   .   .   .   .   .   527 .   .   .   .   .   
  Kills                    4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Ext 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   .   1   .   .   .   .   .   1   .   1   1   .   .   2   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------------              Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Fac  Ext  
Turns Passed               3457 | 55   120  109  115  212  184  118  69   55   144  288  1273 342  51   86   122  64   50   
Spaces Moved               5562 | 45   99   219  155  593  458  213  127  135  386  472  970  517  173  302  412  186  100  
  Core                     15   | 8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     681  | .    .    .    .    .    .    .    .    .    .    48   541  92   .    .    .    .    .    
  Wheels                   136  | 37   99   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    63   | .    .    .    .    .    .    .    1    .    .    58   .    .    .    .    .    .    4    
  Flight                   4667 | .    .    219  155  593  458  213  126  135  386  366  429  425  173  302  412  186  89   
  Fastest Speed            21   | 50   90   31   31   31   31   29   26   36   21   21   42   25   23   23   23   23   23   
  Average Speed            50   | 82   90   31   31   31   31   30   29   36   32   37   124  60   24   23   24   23   35   
  Slowest Speed            615  | 90   90   31   31   31   31   32   120  36   36   205  190  615  25   23   26   26   300  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            5    | .    .    .    .    .    .    3    .    1    .    .    .    1    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       40   | 3    25   29   23   92   73   29   3    5    62   76   80   76   7    59   61   7    25   
  Regions Visited          17
    Branch Regions         10
  Pre-discovered Areas     4    | .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    1    .    .    
  Known Exits Taken        1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Unknown Exits Taken      16   | 1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    1    .    
Scrap Searched             20   | .    .    .    .    .    1    .    .    .    5    1    3    4    .    2    4    .    .    
Spaces Dug                 23   | .    .    .    .    5    .    1    .    .    2    .    .    .    2    8    .    5    .    
Terrain Destroyed          113  | .    .    .    .    5    1    84   .    .    2    2    .    .    2    8    .    5    4    
  Melee                    22   | .    .    .    .    5    .    .    .    .    2    .    .    .    2    8    .    5    .    
  Projectile               2    | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      87   | .    .    .    .    .    .    83   .    .    .    .    .    .    .    .    .    .    4    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
---------                  Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Fac  Ext  
Total                      6004 | 62   124  254  197  602  480  247  158  140  400  527  1043 540  179  309  431  198  113  
  Wait                     135  | .    7    7    25   .    3    .    14   .    2    12   50   2    .    .    13   .    .    
  Move                     5536 | 44   98   218  154  592  457  207  126  132  385  471  969  514  172  301  411  185  100  
  Hop                      4    | .    .    .    .    .    .    2    .    1    .    .    .    1    .    .    .    .    .    
  Pick Up                  54   | 12   8    9    .    .    .    5    3    4    .    6    2    1    2    .    1    1    .    
  Fast Attach              31   | .    .    1    .    .    1    6    5    .    2    1    4    7    1    .    1    2    .    
  Attach                   42   | 6    .    2    .    .    .    7    4    1    .    6    7    2    .    .    1    1    5    
  Detach                   15   | .    .    .    .    .    .    3    2    .    .    .    6    2    .    .    .    .    2    
  Swap                     29   | .    1    5    2    .    2    6    .    .    4    1    1    2    .    .    2    2    1    
  Drop                     48   | .    6    8    2    .    3    3    4    2    4    1    4    5    2    .    1    1    2    
  Fire                     48   | .    4    1    .    .    3    7    .    .    .    29   .    .    .    .    .    1    3    
  Melee                    62   | .    .    3    14   10   11   1    .    .    3    .    .    4    2    8    1    5    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
-9/Mines
-9/Exiles
-8/Mines
-8/Materials
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 2 exits: Fac / [*Upp])
-5/Upper Caves
-5/Upper Caves
-4/Factory
-4/Extension

 History 
---------
 Turn | Location           | Event
   30 | -11/Scrapyard      | Discovered new exit (range 13)
   56 | -11/Scrapyard      | Entered Materials
  101 | -10/Materials      | Discovered new exit (range 12)
  157 | -10/Materials      | Discovered new exit (range 16)
  176 | -10/Materials      | Entered another Materials area
  176 | -9/Materials       | Accompanied by 1 ally
  176 | -9/Materials       | Evolved 2 slots: Propulsion x2
  283 | -9/Materials       | Discovered new exit (range 6)
  285 | -9/Materials       | Entered Mines
  295 | -9/Mines           | Learned Materials terminal intel
  398 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  398 | -9/Mines           | Discovered new exit (range 5)
  400 | -9/Mines           | Entered Exiles
  400 | -9/Exiles          | Found Exiles lab abandoned
  469 | -9/Exiles          | Build established: Scavenger-Sprinter
  607 | -9/Exiles          | Discovered new exit (range 14)
  612 | -9/Exiles          | Entered Mines
  697 | -8/Mines           | Discovered new exit (range 6)
  796 | -8/Mines           | Entered Materials
  796 | -8/Materials       | Evolved 2 slots: Power x1, Utility x1
  797 | -8/Materials       | Loaded intel: 12 terminal locations
  909 | -8/Materials       | Discovered new exit (range 10)
  914 | -8/Materials       | Entered Factory
  914 | -7/Factory         | Evolved 2 slots: Propulsion x2
  925 | -7/Factory         | Lost 6 parts (2p3n1w)
  955 | -7/Factory         | Discovered new exit (range 11)
  983 | -7/Factory         | Entered another Factory area
  983 | -6/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 1034 | -6/Factory         | Discovered new exit (range 5)
 1038 | -6/Factory         | Entered Lower Caves
 1046 | -6/Lower Caves     | Encountered a Warlord checkpoint
 1095 | -6/Lower Caves     | Build established: Scavenger-Mutant
 1165 | -6/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
 1168 | -6/Lower Caves     | Found Prototype Special Weapon
 1168 | -6/Lower Caves     | Identified Molecular Deconstructor
 1174 | -6/Lower Caves     | Discovered new exit (range 14)
 1182 | -6/Lower Caves     | Entered another Lower Caves area
 1274 | -6/Lower Caves     | Spotted B-75 Beast
 1317 | -6/Lower Caves     | Lost 8 parts (2p5n1w)
 1434 | -6/Lower Caves     | Discovered new exit (range 7)
 1470 | -6/Lower Caves     | Entered Zion
 1490 | -6/Zion            | Lost 3 parts (1p1u1w)
 1511 | -6/Zion            | Gained Derelict followers
 1557 | -6/Zion            | Learned 8 Factory zone layouts
 1558 | -6/Zion            | Build established: Mutant
 1597 | -6/Zion            | Learned location of Warlord (-5)
 1651 | -6/Zion            | Gained Derelict followers
 1730 | -6/Zion            | Visited the Megawrench Repair Shop
 1740 | -6/Zion            | Megawrench repaired 8 parts
 1969 | -6/Zion            | Build established: Derelict-Mutant
 2694 | -6/Zion            | Discovered new exit (range 9)
 2743 | -6/Zion            | Entered Proximity Caves
 2743 | -5/Proximity Caves | Accompanied by 5 allies
 2972 | -5/Proximity Caves | Lost 5 allies
 3083 | -5/Proximity Caves | Discovered new exit (range 9)
 3083 | -5/Proximity Caves | Learned 8 Factory zone layouts
 3085 | -5/Proximity Caves | Entered Factory
 3085 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 3086 | -5/Factory         | Identified exit to Factory
 3135 | -5/Factory         | Discovered new exit (range 6)
 3136 | -5/Factory         | Entered Upper Caves
 3155 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 3172 | -5/Upper Caves     | Spotted B-75 Beast
 3218 | -5/Upper Caves     | Discovered new exit (range 12)
 3221 | -5/Upper Caves     | Build established: Scavenger-Sprinter
 3222 | -5/Upper Caves     | Entered another Upper Caves area
 3223 | -5/Upper Caves     | Encountered a Warlord checkpoint
 3236 | -5/Upper Caves     | Discovered exit to Factory (range 7)
 3273 | -5/Upper Caves     | Learned 8 Factory zone layouts
 3344 | -5/Upper Caves     | Entered Factory
 3344 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 3406 | -4/Factory         | Discovered new exit (range 10)
 3408 | -4/Factory         | Entered Extension
 3431 | -4/Extension       | Spotted B-86 Titan
 3432 | -4/Extension       | Spotted B-86 Titan
 3450 | -4/Extension       | Core integrity fell below 50%
 3456 | -4/Extension       | Core integrity fell below 20%
 3458 | -4/Extension       | Destroyed by G-67 Veteran with Field Laser

 Last Messages 
---------------
03443_ Slug penetrates Wall.
03444_ B-86 Titan activates siege mode.
03445_ Penetrated by Slug.
03446_ Neutrino Core destroyed.
03446_ Slug penetrates Wall.
03448_ B-86 Titan activates siege mode.
03449_ Mak. Hammer destroyed.
03449_ Door Terminal disabled.
03451_ Slug penetrates B-86 Titan.
03452_ U-05 Engineer builds a Wall.
03452_ Slug penetrates Sealed Heavy Doors.
03453_ Penetrated by Slug.
03453_ Slug penetrates B-86 Titan.
03454_ A-15 Conveyor destroyed.
03454_ U-05 Engineer destroyed.
03455_ The unstable cave ceiling collapses.
03455_ Lrn. Missile Launcher destroyed.
03455_ Critical hit (Burn: +50).
03456_ Slug penetrates B-86 Titan.
03458_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????? #???????????????????????????? |
| ???????????????????? #???????????????????????????? |
| ???????????????????? #??##?##????????????????????? |
| ?????????????????### ### ## ##???????????????????? |
| ?????????????????#"" ""      ""??????????????????? |
| ?????????????????# " " Y      " "????????????????? |
| ?????????????????#                #??????????????? |
| ?????????????????#                #??????????????? |
| ##################                ###????????????? |
|                       g               ???????????? |
|                                       ???????????? |
|                 %     Y/               ??????????? |
|               %       /%/             ???????????? |
|               * !!!   //            ?????????????? |
| #################    BB    BB     #??????????????? |
| ????????????????##   BB    BB     #??????????????? |
| ?????????????????#%               #??????????????? |
| ????????????????##         %      #??????????????? |
| ????????????????#;       @        #??????????????? |
| ????????????????####    #"""#######??????????????? |
| ??????????????????## ####????????????????????????? |
| ???????????????????##????????????????????????????? |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           64
Energy Generation          32
Energy Capacity            430
Matter Stores              300
Matter Capacity            300
Sight Range                22
Terrain Scan Density       10
Jamming Range              12
Power Amplification        20
Additional Mass Support    9
Armor Coverage             225
Evasion (%)                75
Targeting Accuracy         6
Core Analysis              6

 Item Schematics 
-----------------
   Nuclear Pulse Thruster | -6/Zion | Archive
            Phasing Sabre | -6/Zion | Archive
                Hvy. Pick | -6/Zion | Archive
      Imp. Thermal Shield | -6/Zion | Archive
      EM Disruption Field | -6/Zion | Archive
              Tesla Rifle | -6/Zion | Archive
             Phase Cannon | -6/Zion | Archive
          Hvy. Beamcaster | -6/Zion | Archive
            Phase Shifter | -6/Zion | Archive
       Adv. Cryofiber Web | -6/Zion | Archive
        Mak. Trap Scanner | -6/Zion | Archive
     Mak. Terrain Scanner | -6/Zion | Archive
          Power Amplifier | -6/Zion | Archive
 Imp. Transmission Jammer | -6/Zion | Archive

 Robot Schematics 
------------------
      K-01 Serf | -6/Zion | Archive
 M-22 Extractor | -6/Zion | Archive

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ExplosiveBladeSpoofer
  Manual?         0
Play Time         01:06:53
  Cumulative      110.8 hours
  Start           2024.07.24 @ 20:59:07
  End             2024.07.24 @ 22:08:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          157
  Rogue           157
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             46
Gallery%          58
Achievement%      37
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 75088089-7b10-4792-a4d4-af74fcf70684