Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 22:30:43 Player: Spitfire Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (90) 450 Value Destroyed (4156) 4156 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4199) 4199 TOTAL SCORE: 18085 Bonus ------- Follower Combat Kills 99 Aligned with FarCom 300 Met Imprinter 300 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1400/1600 Matter 54/300 Energy 694/700 System Corruption 7% Temperature Cool (12) Movement Hovering (52) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Antigrav Array Antigrav Array Combat Linear Gravjet > --- UTILITY (14) ----- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON (4) ------- Quantum Rifle > --- INVENTORY (10) --- Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Cooled Field Propulsion Drive Quantum Rifle Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Quantum Rifle Heavy Proton Missile Launcher Vortex Lance > --- INVENTORY -------- Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Cooled Field Propulsion Drive Advanced ECM Suite Quantum Rifle Micro-nuke Launcher [Rating: 144] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Improved Hacking Suite Device Reaction Control System Storage High-capacity Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Core Shielding Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . Utility 12 | . . . . . 3 2 1 . . . . 2 1 . . . . . 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Parts Attached 160 | 6 2 1 1 2 16 7 5 15 11 6 2 23 2 3 . 5 17 21 10 5 Power 14 | 1 . . . . 1 1 . 1 1 . . 4 . . . . 1 2 2 . Engine 5 | 1 . . . . 1 1 . 1 1 . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 4 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 2 2 . Propulsion 39 | 2 1 . . 1 5 2 . 3 5 1 1 4 1 1 . . 4 4 4 . Treads 7 | . . . . . 5 2 . . . . . . . . . . . . . . Leg 13 | . . . . . . . . 3 4 1 . . 1 . . . 4 . . . Wheel 6 | 2 1 . . 1 . . . . . . . 2 . . . . . . . . Hover 10 | . . . . . . . . . . . . 2 . 1 . . . 3 4 . Flight 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . Utility 73 | 1 1 . 1 1 7 3 2 6 5 2 1 14 1 1 . 2 7 11 3 4 Device 24 | . 1 . . 1 2 . 1 1 1 . . 5 1 . . 2 3 3 1 2 Storage 7 | 1 . . 1 . 1 . 1 . . . . . . . . . 1 1 1 . Processor 19 | . . . . . 2 . . 3 2 1 . 2 . . . . 1 6 1 1 Hackware 9 | . . . . . . 1 . . 1 1 . 4 . . . . . 1 . 1 Protection 14 | . . . . . 2 2 . 2 1 . 1 3 . 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 . 1 . . 3 1 3 5 . 3 . 1 . 1 . 3 5 4 1 1 Energy Gun 11 | 1 . . . . 1 1 1 . . . . . . . . 1 3 3 . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . 1 . 1 1 . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . 1 . . . . . . . . . . 1 1 Special Weapon 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 . 1 . 1 . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 2 . . . . 1 . 3 . . . 4 . 1 3 . Parts Lost 80 | . . . . 1 3 7 4 6 13 . 2 13 . 2 . . 20 7 . 2 Power 5 | . . . . . . 1 . 1 . . . 1 . . . . 2 . . . Propulsion 23 | . . . . 1 2 2 1 1 5 . 1 3 . . . . 5 2 . . Utility 33 | . . . . . 1 2 1 3 6 . . 6 . 2 . . 9 2 . 1 Weapon 19 | . . . . . . 2 2 1 2 . 1 3 . . . . 4 3 . 1 Highest Loss Streak 11 | . . . . 1 2 3 3 4 11 . 2 8 . 1 . . 7 7 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 5 8 8 8 11 16 19 17 4 4 5 3 3 3 2 4 1 3 9 8 Power 1 | . 1 2 2 2 2 3 3 2 . . . . . . . . . . . . Propulsion 1 | . 2 2 2 1 1 3 3 1 1 . . . . . . . . 1 5 5 Utility 2 | . . 2 2 2 3 4 6 7 1 3 4 3 3 3 2 2 . . 1 . Weapon 2 | . 1 2 2 2 4 5 5 5 1 . . . . . . 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . . . 6 2 . . 3 6 . 1 . . . 1 . 2 3 1 Power 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Propulsion 8 | . 1 . . . . 1 . . . 2 . . . . . . . 1 2 1 Utility 7 | . . . . . 2 . . . 1 1 . . . . . 1 . 1 1 . Weapon 8 | . . . . . 2 1 . . 2 2 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 100 100 100 90 96 91 89 83 99 99 83 83 90 94 94 72 85 83 77 Engine 3 | . 14 14 14 14 9 6 6 6 5 6 6 . . . . . . . . . Core 1 | . . . . . . . . . . . . 3 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 6 7 4 Treads 4 | . . . . . 19 22 15 6 . . . . . . . . . . . . Leg 5 | . . . . . . . . 10 12 19 19 6 . 5 5 5 7 3 . . Wheel 2 | . 28 28 28 28 3 . . . . . . 1 5 . . . . . . . Hover 4 | . . . . . . . . . . . . 2 10 14 15 15 6 12 14 12 Device 6 | . 3 14 14 14 14 7 10 5 2 . . . 9 8 10 10 3 3 4 6 Storage 4 | . 14 14 14 14 9 7 12 9 . . . . . . . . 1 4 7 5 Processor 17 | . . . . . 8 7 6 12 30 33 33 25 21 21 21 21 18 20 21 22 Hackware 12 | . . . . . . 7 6 6 6 12 13 22 26 22 21 21 16 14 17 18 Protection 5 | . . . . . 7 20 13 11 6 6 6 3 . 1 5 5 4 1 . . Energy Gun 2 | . 14 5 . . 5 . 8 . . . . . . . . . 4 11 7 4 Ballistic Gun 2 | . 14 14 14 14 7 7 5 6 . . . . . . . . . . . . Launcher 1 | . . 8 14 14 2 . . 3 . . . . . . . . . . . 3 Slashing Weapon 3 | . . . . . . . . 7 6 12 12 3 5 9 10 7 . . . . Piercing Weapon 1 | . . . . . . . . . . 4 6 3 . . . 2 4 1 . . Peak Build Rating 144 | 6 8 8 9 17 31 35 49 50 54 64 63 73 85 93 91 103 102 117 140 144 Average Rating 64 | 4 6 8 8 16 25 33 45 45 46 60 61 58 75 88 90 95 76 101 119 132 On Entrance 53 | . 6 8 8 9 17 29 34 43 50 48 63 55 71 85 90 91 102 81 102 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 14 16 31 31 62 72 72 68 28 27 27 28 21 43 22 26 37 53 62 66 Greatest Support 66 | 26 26 20 20 20 62 62 62 42 30 50 50 35 23 35 35 35 40 45 66 66 Greatest Overweight (x) 5 | 1 . . 1 1 3 1 1 2 5 . . 3 . 1 . . 1 1 . . Average Overweight (x) . | . . . . 1 . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 10 | 7 8 8 9 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 9 10 Most Carried 20 | 5 8 8 8 9 15 20 20 20 15 5 5 5 4 4 4 5 5 5 10 10 Average Carried 8 | 2 5 8 7 8 11 16 19 17 4 4 5 3 3 3 2 4 1 3 9 8 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 10 Final Carried 20 | 4 8 8 8 8 14 20 19 15 5 5 5 4 4 2 4 5 1 5 10 6 Class Distribution -------------------- 18% | Hacker-Mutant 15% | Hacker-Gladiator 14% | Mutant 11% | Skirmisher 9% | Derelict-Gladiator 8% | Scavenger-Mutant 6% | Wizard-Gladiator 4% | Hacker-Gunner 3% | Tank 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Wizard-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 3042 | 234 55 . . 109 258 719 70 340 120 70 5 125 . 273 7 50 190 177 . 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3320 | . 55 . . 75 269 801 70 124 309 . 81 308 . 101 . . 581 187 . 359 Parts 172 | . 8 . . 2 17 40 2 11 13 . 2 20 . 5 . . 21 15 . 16 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 11 12 . 2 . . 6 . . 17 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 79 | . . . . 1 11 23 1 5 8 . 1 5 . 4 . . 12 2 . 6 Melee 29 | . . . . . . . . 1 8 . 1 5 . 4 . . 8 . . 2 Guns 20 | . . . . . 4 8 . 1 . . . . . . . . 2 2 . 3 Cannons 17 | . . . . . 1 15 1 . . . . . . . . . . . . . AOE 13 | . . . . 1 6 . . 3 . . . . . . . . 2 . . 1 Classes Destroyed 14 | . 2 . . 2 4 2 . . 1 . . . . . . . . 2 . 1 Worker 4 | . 1 . . . . . . . . . . 1 . . . . . . . 2 Builder 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Swarmer 22 | . . . . . 4 5 . 3 5 . . . . 4 . . 1 . . . Grunt 25 | . . . . . 3 12 1 . 2 . . . . . . . 7 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 9 | . . . . . 3 1 . 1 . . 1 1 . . . . 1 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 1 . . . . . 2 . . . . 2 . . . Programmer 14 | . . . . . . 3 . 1 . . . 2 . . . . 1 2 . 5 Best Kill Streak 6 | . 2 . . 2 6 4 1 3 3 . 1 2 . 4 . . 5 2 . 3 Combat Bots Only 5 | . . . . 1 5 4 1 3 3 . 1 2 . 4 . . 5 2 . 2 Max Kills in Single Turn 4 | . 1 . . 1 4 1 1 2 1 . 1 1 . 1 . . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 4 . . 2 . . . . . . . . 2 . . 1 Melee 1 | . . . . . . . . 1 1 . 1 1 . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1031 | . . . . 3 51 131 45 115 98 . 10 143 . 76 7 9 209 38 . 96 Missed 345 | . . . . . 16 35 16 41 26 . 2 37 . 36 4 7 75 6 . 44 Hits 686 | . . . . 3 35 96 29 74 72 . 8 106 . 40 3 2 134 32 . 52 Melee 5 | . . . . . 1 3 . . 1 . . . . . . . . . . . Projectile 681 | . . . . 3 34 93 29 74 71 . 8 106 . 40 3 2 134 32 . 52 AOE 7 | . . . . 3 . . . . . . . 2 . . . 1 . . . 1 Critical Strikes 32 | . . . . . 3 5 4 . 5 . . 6 . . . . 5 2 . 2 Actively Blocked 6 | . . . . . . 1 2 . 1 . . . . . . . 2 . . . Part Disruptions 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Damage Taken 12368 | . . . . 138 541 1433 513 838 1329 . 193 1976 . 622 75 54 2431 752 246 1227 Core 3240 | . . . . 56 77 143 60 81 292 . 72 848 . 159 . 18 874 114 246 200 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 361 | . . . . . . 27 13 17 27 . . 13 . 39 33 5 187 . . . Ignored by Resistances 154 | . . . . . . 73 . . . . . . . 9 . . 72 . . . Regen/Repaired (Parts) 307 | . . . . . . . . . . . . 127 . . . 124 . 34 22 . Core Remaining (%) 66 | 100 . . . 77 86 79 . . . . 40 15 . . . . 8 91 83 87 Volleys Fired 208 | . 3 . . 8 26 82 5 12 . . . . . . . . 21 22 8 21 Largest 4 | . 2 . . 2 2 2 3 3 . . . . . . . . 2 4 2 2 Hottest 264 | . 60 . . 50 85 73 185 163 . . . . . . . . 140 264 188 188 Shots Fired 382 | . 5 . . 13 49 163 12 24 . . . . . . . . 24 42 15 35 Gun 259 | . 5 . . 8 31 86 8 12 . . . . . . . . 24 40 15 30 Cannon 92 | . . . . . 6 76 4 6 . . . . . . . . . . . . Launcher 29 | . . . . 5 12 1 . 6 . . . . . . . . . . . 5 Special 2 | . . . . . . . . . . . . . . . . . . 2 . . Kinetic 209 | . 3 . . 8 20 158 . 6 . . . . . . . . 1 13 . . Thermal 94 | . 2 . . . 17 . 4 6 . . . . . . . . . 20 15 30 Explosive 29 | . . . . 5 12 1 . 6 . . . . . . . . . . . 5 Electromagnetic 30 | . . . . . . 4 8 6 . . . . . . . . 5 7 . . Entropic 18 | . . . . . . . . . . . . . . . . . 18 . . . Robot Hit Streak 19 | . . . . 4 12 19 5 4 . . . . . . . . 3 13 2 16 Robot Miss Streak 7 | . 5 . . 6 4 7 2 2 . . . . . . . . 3 5 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 363 | . . . . 7 34 126 8 17 27 . 4 27 . 6 . . 36 29 6 36 Core Hits 219 | . 2 . . 5 28 93 5 12 11 . 1 10 . 4 . . 16 11 2 19 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 23 | . . . . . . . . 1 4 . 2 4 . . . . 9 . . 3 Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . Sever 10 | . . . . . . . . . 4 . 2 4 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . Sunder 11 | . . . . . . . . . . . . . . . . . 8 . . 3 Melee Attacks 156 | . . . . . . . . 12 33 . 5 43 9 14 4 . 28 . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . . . 12 33 . 5 35 9 14 4 . 1 . . . Piercing 8 | . . . . . . . . . . . . 8 . . . . . . . . Entropic 35 | . . . . . . . . . . . . . . . . . 27 . . 8 Sneak Attacks 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . 2 . 1 . . . . . . Damage Inflicted 12714 | . 26 . . 145 1393 2181 145 520 1098 . 155 1136 . 344 . . 2784 751 172 1864 Guns 3860 | . 26 . . 38 383 927 67 108 . . . . . . . . 626 750 172 763 Cannons 1474 | . . . . . 130 1203 78 63 . . . . . . . . . . . . Explosions 2001 | . . . . 107 862 51 . 221 . . . . . . . . 238 . . 522 Melee 5360 | . . . . . . . . 128 1098 . 155 1136 . 344 . . 1920 . . 579 Ramming 19 | . . . . . 18 . . . . . . . . . . . . 1 . . Kinetic 2790 | . 14 . . 38 259 2097 . 101 . . . . . . . . . 281 . . Thermal 2039 | . 12 . . . 254 . 78 63 . . . . . . . . 238 459 172 763 Explosive 1763 | . . . . 107 862 51 . 221 . . . . . . . . . . . 522 Electromagnetic 140 | . . . . . . 33 67 7 . . . . . . . . 23 10 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2774 | . . . . . . . . 128 1098 . 155 994 . 344 . . 55 . . . Piercing 142 | . . . . . . . . . . . . 142 . . . . . . . . Entropic 3047 | . . . . . . . . . . . . . . . . . 2468 . . 579 Highest Corruption 7 | . . . . . . . . . . . . 5 . . . . 4 5 . 7 Average Corruption 4 | . . . . . . . . . . . . 4 . . . . 3 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . . 11 . . . . 4 14 . 9 Message Errors 8 | . . . . . . . . . . . . 3 . . . . 1 2 . 2 Matter Fused 14 | . . . . . . . . . . . . 5 . . . . 1 5 . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . 1 3 . 1 Data Loss (minor) 5 | . . . . . . . . . . . . 2 . . . . . 2 . 1 Misfires 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 667 | . . . . 4 30 . . 15 23 . . 119 . 22 . . 228 . . 226 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 143 | . . . . 4 30 . . 15 . . . . . . . . 94 . . . Melee 524 | . . . . . . . . . 23 . . 119 . 22 . . 134 . . 226 Knockbacks 42 | . . . . . . 42 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . 36 . . . . . . . . . . . . . . Secondary 6 | . . . . . . 6 . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . . . . . 8 128 . 95 . . . . . . . . 77 . . 23 Shots 8 | . . . . . 1 2 . 3 . . . . . . . . 1 . . 1 Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 570 | . . . . . 36 102 334 274 28 . . . . . . . 87 353 570 195 Average Temperature 90 | . . . . . 13 26 162 157 16 . . . . . . . 20 172 151 65 Received Heat Transfer 1947 | . . . . . 243 345 204 126 567 . 18 63 . 18 . 9 300 . . 54 Effects 10 | . . . . . . . 2 . . . . . . . . . . 3 5 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 2 . Interference 4 | . . . . . . . 2 . . . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . 4 Heat Transferred 2558 | . 25 . . . 481 . 150 100 . . . . . . . . 100 518 222 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . . . . . . Low Security (%) 90 | 100 100 100 . 100 97 41 100 . . . . 100 100 . . . . 100 100 100 Level 1 9 | . . . . . 2 58 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 398 | . 10 . . 20 203 398 168 . . . . 62 11 . . . . 53 29 147 Initial 168 | . . . . . . 21 168 . . . . 6 11 . . . . . 14 4 Average 51 | . 1 . . . 77 201 69 . . . . 11 . . . . . 6 3 27 Influence Increases 3132 | . 15 . . 26 499 746 90 150 220 . 21 393 18 80 . . 375 145 45 309 Destroy 0b10 Robot/C 1660 | . . . . 20 260 460 20 100 160 . 20 140 . 80 . . 240 40 . 120 Destroy 0b10 Robot/NC 55 | . 10 . . 5 5 5 . . . . . 5 . . . . . 10 . 15 Destroy Leader 352 | . . . . . 70 120 . 20 30 . . 40 . . . . 30 12 . 30 Allied During Kill 23 | . . . . . 19 . . . . . 1 3 . . . . . . . . Trap Triggered on 0b10 60 | . . . . . . . . . . . . 60 . . . . . . . . Successful Hack 119 | . 5 . . . 6 8 10 . . . . . . . . . . 36 . 54 Select Force Hacks 30 | . . . . . . . . . . . . . . . . . . 30 . . Disable Machine 120 | . . . . . 45 30 . . . . . 15 . . . . . . 30 . Destroy Structure 203 | . . . . 1 49 33 . . . . . 10 18 . . . . 2 . 90 Partial Spotted 30 | . . . . . . . . . . . . 15 . . . . . . 15 . Lose Combat Pursuer 480 | . . . . . 45 90 60 30 30 . . 105 . . . . 105 15 . . Influence Decreases 3005 | . 15 . . 26 452 449 420 164 220 . 10 379 43 80 . . 375 119 64 189 Entered New Map 242 | . . . . . . 26 176 6 . . . 5 14 . . . . . 12 3 Time Decay 2113 | . 15 . . 20 291 353 214 148 170 . 10 246 29 60 . . 240 95 52 170 Lost Part 463 | . . . . 6 30 70 30 10 50 . . 82 . 20 . . 125 24 . 16 Lost Ally 90 | . . . . . 60 . . . . . . 20 . . . . 10 . . . Purge Threat 97 | . . . . . 71 . . . . . . 26 . . . . . . . . Squads Dispatched 37 | . . . . . 4 11 1 . . . . 7 1 . . . . 5 2 6 Investigation 3 | . . . . . . 2 . . . . . . . . . . . 1 . . Extermination 14 | . . . . . . 2 1 . . . . 4 . . . . . 3 1 3 Reinforcement 13 | . . . . . 3 1 . . . . . 3 1 . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . 1 6 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 13 | . 1 . . . 6 . . . . . . 4 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 5 . . 1 23 27 8 8 11 . 1 25 . 9 4 12 26 7 4 25 Peak Tracking Total 12 | . 2 . . 1 8 4 3 3 4 . 1 10 . 5 2 12 7 2 1 6 Tactical Retreats 35 | . . . . . 2 4 2 2 1 . . 6 . 3 3 . 6 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 4 | . . . . . . 2 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . . . . . . 25 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed 10 | . . . . . . . . . . . . 10 . . . . . . . . Reused 6 | . . . . . . . . . . . . 6 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 6 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 8 | . . . . . 3 2 . . . . . 1 . . . . . . 2 . Max in Single Turn 2 | . . . . . 2 1 . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 44 | . 1 . 1 . 7 3 1 . 1 . . 7 1 . . 3 . 9 6 4 Terminals 22 | . 1 . . . 6 1 . . . . . 5 1 . . . . 3 3 2 Fabricators 6 | . . . . . . 2 1 . . . . . . . . . . 2 . 1 Repair Stations 4 | . . . . . . . . . . . . 1 . . . . . 2 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . 1 2 . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Total Hacks 148 | . 3 . 1 . 21 6 3 . 1 . . 36 3 . . 4 . 36 24 10 Successful 83 | . 2 . 1 . 10 4 3 . 1 . . 22 1 . . 4 . 19 10 6 Failed 64 | . 1 . . . 11 2 . . . . . 13 2 . . . . 17 14 4 Catastrophic 11 | . . . . . 2 . . . . . . 3 1 . . . . 3 1 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . Manual 79 | . 2 . 1 . 14 7 2 . . . . 24 2 . . . . 15 9 3 Terminals 74 | . 3 . . . 15 3 . . . . . 29 3 . . . . 7 9 5 Fabricators 17 | . . . . . . 3 3 . . . . . . . . . . 9 . 2 Repair Stations 16 | . . . . . . . . . . . . 4 . . . . . 8 4 . Recycling Units 4 | . . . . . . . . . . . . . . . . . . 4 . . Scanalyzers 25 | . . . . . 6 . . . . . . . . . . . . 8 11 . Garrison Access 6 | . . . . . . . . . . . . 3 . . . . . . . 3 Terminal Hacks 29 | . 1 . 1 . 2 1 . . 1 . . 13 1 . . 4 . 1 1 3 Record 4 | . . . . . . . . . . . . . 1 . . 2 . 1 . . Robot Analysis 4 | . . . . . 1 1 . . . . . 2 . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . 2 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . 2 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 3 | . . . . . . . . . . . . 3 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . . 4 . . . . . 3 2 . Scan Component 5 | . . . . . . . . . . . . 2 . . . . . 2 1 . Repair 4 | . . . . . . . . . . . . 2 . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 6 . . . . . . . . . . . . 7 7 . Insert Component 9 | . . . . . 3 . . . . . . . . . . . . 3 3 . Analyze 11 | . . . . . 3 . . . . . . . . . . . . 4 4 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 1 . . . 2 2 2 . . . . 5 . . . . . 8 . 3 Terminals 10 | . 1 . . . 2 1 . . . . . 3 . . . . . 2 . 1 Botnet 9 | . 1 . . . 2 1 . . . . . 2 . . . . . 2 . 1 Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabricators 7 | . . . . . . 1 2 . . . . . . . . . . 2 . 2 Prioritize 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Liberate 4 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 3 . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . Broadcast 1 | . . . . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . . . 7 3 . . . . . 6 1 . . . . 8 6 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 2 . . . . . . . . . . . . 31 2 . Parts Built 4 | . . . . . . 2 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 148 | . . . . . . 42 106 . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . 8 12 . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . 2 . . . . . 1 1 . Time 144 | . . . . . . . . . . . . 82 . . . . . 28 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 . . . . . . . . . . . . 3 3 . Part Schematics Acquired 7 | . . . . . 2 . . . . . . . . . . . . 3 2 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 5 | . . . . 3 . . . . . 2 . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . 2 2 1 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . 39 39 25 . . . . . . . . Highest-Rated Ally 25 | . . . . 16 16 . . . . 25 25 25 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 38 | . . . . . 25 . . . . . 4 9 . . . . . . . . Total Damage 625 | . . . . . 306 . . . . . 85 234 . . . . . . . . Kills 4 | . . . . . 2 . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 12529 | . 21 75 188 568 893 1243 489 915 573 861 354 1414 536 387 306 414 680 1184 463 965 Optics 11412 | . . . . . 628 1243 489 915 573 861 354 1414 536 387 306 414 680 1184 463 965 Sensors 768 | . . . . 543 224 . . . . . . 1 . . . . . . . . Terrain 1036 | . 21 75 188 25 727 . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . 1 . . . ECM 1359 | . . . . . . . . . . . . 23 1 159 306 353 55 . . 462 Robot Analysis Total 4 | . . . . . 1 1 . . . . . 2 . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . 2 2 2 1 . . 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 12680 | 39 89 75 188 568 893 1243 533 915 573 861 354 1414 536 387 306 414 680 1184 463 965 Spaces Moved 8761 | 27 83 82 226 344 451 310 229 392 379 663 271 1134 301 381 335 510 441 626 563 1013 Core 488 | 3 . . . . . . . . 3 . . 482 . . . . . . . . Treads 1020 | . . . . . 307 310 229 174 . . . . . . . . . . . . Legs 2450 | . . . . . . . . 218 376 663 271 478 . . . . 258 186 . . Wheels 1038 | 24 83 82 226 344 144 . . . . . . 135 . . . . . . . . Hover 3765 | . . . . . . . . . . . . 39 301 381 335 510 183 440 563 1013 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 158 158 190 100 120 126 50 76 75 75 75 70 50 50 52 Average Speed 103 | 88 87 80 81 95 146 210 219 211 120 125 126 92 76 80 75 75 115 89 51 52 Slowest Speed 330 | 100 90 80 95 95 232 237 238 330 300 126 130 200 86 135 75 75 190 190 55 52 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 4 . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 21 21 60 66 47 6 4 67 61 81 62 41 8 66 57 83 73 23 14 29 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . 1 . . . . . 2 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . . . . . . . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 19 | . . . . 2 . . . 3 1 4 1 . . 3 2 . 3 . . . Spaces Dug 41 | . . . . . . . . 6 . . . 5 9 . 1 . . . . 20 Terrain Destroyed 273 | . . . . 2 55 49 . 71 . . . 5 9 . 1 . 50 . . 31 Melee 21 | . . . . . . . . 6 . . . 5 9 . 1 . . . . . Projectile 31 | . . . . . . . . . . . . . . . . . 31 . . . AOE 221 | . . . . 2 55 49 . 65 . . . . . . . . 19 . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Acc Total 11850 | 41 94 90 229 572 638 774 252 449 452 692 278 1444 588 439 383 544 550 1208 722 1411 Wait 2307 | . . 8 . 216 110 357 6 7 10 7 . 190 276 41 44 12 42 516 109 356 Move 8738 | 26 82 81 225 343 450 309 228 391 378 662 270 1133 300 380 334 509 440 625 561 1011 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 9 5 . 1 2 18 14 3 4 7 5 . 6 . . 2 4 . 6 12 . Fast Attach 99 | 1 1 . . . 5 2 2 2 10 6 1 17 1 2 . 5 12 21 9 2 Attach 71 | 5 . . . 1 6 6 3 11 4 . . 14 1 3 . 2 5 1 2 7 Detach 21 | . . . . . . . . 3 . 2 . 7 . 1 . 2 . 2 1 3 Swap 31 | . 1 1 1 1 7 2 . 4 1 1 1 2 1 . . 1 2 3 2 . Drop 91 | . 2 . 2 1 14 2 1 3 6 9 1 10 . 1 . 9 . 11 17 2 Fire 208 | . 3 . . 8 26 82 5 12 . . . . . . . . 21 22 8 21 Melee 148 | . . . . . . . . 12 32 . 5 40 9 11 3 . 28 . . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 4 . . . . . . . . . . . 1 1 Rewire 4 | . . . . . . . . . 4 . . . . . . . . . . . Trap 25 | . . . . . . . . . . . . 25 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Met a group of wandering Federalists 104 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Lost 4 allies 129 | -10/Materials | Entered Mines 137 | -10/Mines | Found a hidden stash of uninstalled traps 187 | -10/Mines | Discovered new exit (range 6) 201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 201 | -10/Mines | Discovered new exit (range 5) 204 | -10/Mines | Entered Exiles 205 | -10/Exiles | Identified exit to Mines 224 | -10/Exiles | Met 8R-AWN 239 | -10/Exiles | Met EX-HEX 261 | -10/Exiles | Met EX-BIN 271 | -10/Exiles | Aligned with FarCom system 272 | -10/Exiles | Given EX-Vault access code 291 | -10/Exiles | Opened EX-Vault 296 | -10/Exiles | Found Longsword +1 312 | -10/Exiles | Warned to stay clear of 0b10 Research branches 315 | -10/Exiles | Build established: Mutant 335 | -10/Exiles | Met EX-DEC 392 | -10/Exiles | Left Exiles lab with Longsword +1 392 | -10/Exiles | Entered Mines 393 | -9/Mines | Learned location of Storage (-8) 414 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 416 | -9/Mines | Found Prototype Device 417 | -9/Mines | Identified Exp. Sensor Array 436 | -9/Mines | Met a Derelict bent on vengeance 456 | -9/Mines | Assembled infested the area 685 | -9/Mines | Build established: Skirmisher 942 | -9/Mines | Discovered new exit (range 14) 954 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 957 | -9/Mines | Learned Materials emergency access door positions 960 | -9/Mines | Entered Materials 960 | -8/Materials | Accompanied by 3 allies 960 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1783 | -8/Materials | Garrison activated, responded to threat 1828 | -8/Materials | Discovered new exit (range 11) 1853 | -8/Materials | Entered Factory 1853 | -7/Factory | Evolved 2 slots: Utility x2 2254 | -7/Factory | Build established: Scavenger-Mutant 2399 | -7/Factory | Garrison activated, responded to threat 2629 | -7/Factory | Fabricated Plasma Cannon (x2) 2712 | -7/Factory | Garrison activated, responded to threat 2764 | -7/Factory | Build established: Mutant 2966 | -7/Factory | Discovered new exit (range 5) 2973 | -7/Factory | Lost 3 parts (1n2w) 3096 | -7/Factory | Entered another Factory area 3096 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3180 | -6/Factory | Fabricated Imp. Shock Absorption System (x2) 3297 | -6/Factory | Lost 3 parts (1n2w) 3359 | -6/Factory | Discovered new exit (range 11) 3629 | -6/Factory | Entered Lower Caves 3700 | -6/Lower Caves | Spotted B-75 Beast 4048 | -6/Lower Caves | Identified exit to Lower Caves 4121 | -6/Lower Caves | Lost 4 parts (1n2u1w) 4382 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4474 | -6/Lower Caves | Learned 4 Factory zone layouts 4507 | -6/Lower Caves | Build established: Gladiator 4544 | -6/Lower Caves | Entered another Lower Caves area 4642 | -6/Lower Caves | Lost 11 parts (5n4u2w) 4668 | -6/Lower Caves | Encountered a Warlord checkpoint 4694 | -6/Lower Caves | Core integrity fell below 50% 4732 | -6/Lower Caves | Learned Factory trap positions 4934 | -6/Lower Caves | Build established: Scavenger-Mutant 4987 | -6/Lower Caves | Learned Factory terminal intel 5071 | -6/Lower Caves | Discovered new exit (range 6) 5117 | -6/Lower Caves | Entered Zion 5258 | -6/Zion | Found Prototype Special Weapon 5258 | -6/Zion | Identified RU-N14's Throwing Claymores 5380 | -6/Zion | Found CR-A16's Pointy Stick 5458 | -6/Zion | Build established: Derelict-Gladiator 5570 | -6/Zion | Rebuked by Imprinter 5701 | -6/Zion | Given the Hacking Drone Bay 5772 | -6/Zion | Gained Derelict followers 5960 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5963 | -6/Zion | Discovered new exit (range 12) 5978 | -6/Zion | Entered Proximity Caves 5978 | -5/Proximity Caves | Accompanied by 2 allies 6069 | -5/Proximity Caves | Learned Factory emergency access door positions 6275 | -5/Proximity Caves | Discovered new exit (range 16) 6285 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6332 | -5/Proximity Caves | Entered Factory 6332 | -5/Factory | Accompanied by 1 ally 6332 | -5/Factory | Evolved 2 slots: Utility x2 6334 | -5/Factory | Loaded intel: 72 trap records 6336 | -5/Factory | Loaded intel: 24 terminal locations 6504 | -5/Factory | Repaired Carbon-fiber Leg 6550 | -5/Factory | Repaired Imp. Medium Armor Plating 6651 | -5/Factory | Central database locked down 6691 | -5/Factory | Build established: Hacker-Gladiator 7230 | -5/Factory | Core integrity fell below 50% 7255 | -5/Factory | Lost 8 parts (1p1n5u1w) 7323 | -5/Factory | Core integrity fell below 20% 7663 | -5/Factory | Spotted B-75 Beast 7737 | -5/Factory | Discovered new exit (range 8) 7746 | -5/Factory | Entered another Factory area 7746 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7882 | -4/Factory | Build established: Wizard-Gladiator 8270 | -4/Factory | Discovered new exit (range 13) 8282 | -4/Factory | Entered Upper Caves 8338 | -4/Upper Caves | Learned Research emergency access door positions 8489 | -4/Upper Caves | Spotted B-86 Titan 8554 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8660 | -4/Upper Caves | Discovered new exit (range 13) 8669 | -4/Upper Caves | Entered another Upper Caves area 8732 | -4/Upper Caves | Build established: Hacker-Gladiator 8735 | -4/Upper Caves | Spotted B-86 Titan 8776 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8972 | -4/Upper Caves | Discovered new exit (range 5) 8975 | -4/Upper Caves | Entered Warlord 9039 | -4/Warlord | Found Prototype Device 9039 | -4/Warlord | Identified Minesniffer Drone Bay 9142 | -4/Warlord | Visited the Vortex Lab 9147 | -4/Warlord | Warlord's base attacked by MAIN.C 9148 | -4/Warlord | Found Prototype Energy Gun 9149 | -4/Warlord | Identified Vortex Rail 9154 | -4/Warlord | Found Prototype Piercing Weapon 9154 | -4/Warlord | Identified Vortex Lance 9156 | -4/Warlord | Found Vortex Lance 9159 | -4/Warlord | Found Vortex Rail 9339 | -4/Warlord | Found Prototype Special Weapon 9339 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9369 | -4/Warlord | Opened side exit 9383 | -4/Warlord | Discovered new exit (range 10) 9389 | -4/Warlord | Entered Proximity Caves 9390 | -3/Proximity Caves | Identified exit to Research 9392 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9498 | -3/Proximity Caves | Lost 6 parts (1p1n3u1w) 9562 | -3/Proximity Caves | Core integrity fell below 50% 9637 | -3/Proximity Caves | Lost 7 parts (1p1n3u2w) 9657 | -3/Proximity Caves | Core integrity fell below 20% 9731 | -3/Proximity Caves | Lost 5 parts (2n2u1w) 9752 | -3/Proximity Caves | Build established: Hacker-Mutant 10069 | -3/Proximity Caves | Entered Research 10069 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 10601 | -3/Research | Lost 7 parts (2n2u3w) 10869 | -3/Research | Build established: Scavenger-Gunner 11130 | -3/Research | Repaired Gyrokinetic Inverter 11242 | -3/Research | Discovered new exit (range 9) 11253 | -3/Research | Entered another Research area 11253 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11375 | -2/Research | Repaired Quantum Rifle 11550 | -2/Research | Build established: Hacker-Mutant 11685 | -2/Research | Found Prototype Device 11685 | -2/Research | Identified Exp. Actuator Array 11693 | -2/Research | Found Prototype Reactor 11693 | -2/Research | Identified Vortex Chain Reactor 11700 | -2/Research | Discovered new exit (range 4) 11712 | -2/Research | Identified exit to Access 11716 | -2/Research | Entered Access 11716 | -1/Access | Evolved 2 slots: Utility x2 12168 | -1/Access | Identified exit to Surface 12655 | -1/Access | Spotted B-99 Colossus 12681 | *** | Escaped! Last Messages --------------- 12599_ System corrupted: FCS attempts to trigger Quantum Rifle. 12599_ System corrupted: Quantum Rifle misfires. 12633_ System corrupted: Matter fused (-5). 12644_ W-44 Eye sends out distress signal. 12651_ Slug penetrates Wall. 12655_ Wave Collapse Detector explodes. 12655_ Slug penetrates Wall. 12657_ System corrupted: FCS attempts to trigger Quantum Rifle. 12657_ System corrupted: Quantum Rifle misfires. 12657_ K-01 Serf destroyed. 12661_ Acquired 15 matter. 12665_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12669_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12671_ The Access Shell folds into the floor. 12674_ JBIFBX>WQR0|WH:G| 4VKYJN4CEJQ 12680_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????? "????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# !#???????????????????????????????????? | | ??????????+* #???????????????????????????????????? | | ??????????# =#???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #????g??????????????????????????????? | | ??????????# #????g??????????????????????????????? | | ??????????# #???g???????????????????????????????? | | ??????????# #????g??????????????????????????????? | | ??????????# #????????????????##?????????????????? | | ??????????# ######+####### #?????????????????? | | ??????????# T" #?????????????????? | | ??????????# " /?????????????????? | | ??????????# ###### #?????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | #?????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 800 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 32 Melee Accuracy 13 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 35 Defensive Hacking 25 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Scanalyzed Cld. Field Propulsion Drive | -3/Research | Scanalyzed Imp. Antigrav System | -3/Research | Scanalyzed Gamma Rifle | -3/Research | Scanalyzed Med. Storage Unit | -3/Research | Extracted Energy Filter | -3/Research | Extracted Adv. Actuator Array | -3/Research | Extracted Imp. System Guard | -3/Research | Extracted Cmb. Gravmag System | -3/Research | Extracted Graphene Brace | -3/Research | Extracted Mic. Antimatter Reactor | -3/Research | Extracted Dispersion Rifle | -3/Research | Extracted Imp. Arc Projector | -3/Research | Extracted Hcp. Storage Unit | -3/Research | Extracted Hvy. Siege Treads | -3/Research | Extracted IFF Parser | -3/Research | Extracted Particle Reactor | -3/Research | Extracted Hardcell Cannon | -3/Research | Extracted Adv. Force Field | -3/Research | Extracted Adv. Surge Thruster | -3/Research | Extracted Adv. EM Disruption Field | -3/Research | Extracted Imp. Recalibrator | -3/Research | Extracted Imp. Force Booster | -3/Research | Extracted Adv. Shield Generator | -3/Research | Extracted Imp. System Restoration Module | -3/Research | Extracted Com. Matter Pod | -3/Research | Extracted Imp. Targeting Computer | -3/Research | Extracted Imp. Linear Gravjet | -3/Research | Extracted Imp. Remote Shield | -3/Research | Extracted Imp. Field Recycling Unit | -3/Research | Extracted Power Amplifier | -3/Research | Extracted Imp. Shield Generator | -3/Research | Extracted Micro-nuke Launcher | -2/Research | Scanalyzed Adv. Targeting Computer | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cannon | x2 | -7/Factory | Preloaded Imp. Shock Absorption System | x2 | -6/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 21% | -5/Factory Imp. Medium Armor Plating | 82% | -5/Factory Gyrokinetic Inverter | 32% | -3/Research Quantum Rifle | 79% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Challenges ------------ None Game ------ Seed InertialThunderHarness Manual? 0 Play Time 03:00:45 Cumulative 37.0 hours Start 2025.05.20 @ 17:03:47 End 2025.05.23 @ 22:30:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d77c1fd-74a7-43b4-a2a0-f92dc8f102c6