Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 02:43:11 Player: Zaros426 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (261) 1305 Value Destroyed (8570) 8570 Prototype IDs (73) 1460 Alien Tech Used (3) 600 Bonus (3558) 3558 TOTAL SCORE: 22693 Bonus ------- High Alert Combat Kills 822 Follower Combat Kills 2083 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -947 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 80/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Structural Scanner Improved Signal Interpreter 0b10 Decoder Chip [Generic] Hacking Suite > --- WEAPON (4) ------- Improved Plasma Cutter > --- INVENTORY (5) ---- Combat Linear Gravjet Core Analyzer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Army-in-a-Box > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Shock Maul > --- INVENTORY -------- Improved Deuterium Engine Potential Leg Potential Leg Armored Huge Wheel Armored Huge Wheel Huge Storage Unit Advanced Terrain Scanner Improved Weapon Cycler Layered Light Armor Plating Remote Force Field Hacking Suite Long-range Tractor Beam PSU Rigger Improved Arc Projector Gauss Rifle Magnetic Acceleration Cannon Improved Remote Datajack Improved Plasma Cutter [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Utility 7 | . . . . . . . 1 1 . 2 . . . . 2 . . . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 345 | 6 10 4 38 1 6 2 21 2 28 17 18 10 3 2 46 9 11 17 39 21 34 Power 35 | 1 . 1 4 1 . . 1 . 1 . 2 . . . 8 1 3 4 3 1 4 Engine 20 | 1 . 1 4 1 . . 1 . 1 . 2 . . . 3 1 1 2 2 . . Core 5 | . . . . . . . . . . . . . . . 3 . . . . 1 1 Reactor 10 | . . . . . . . . . . . . . . . 2 . 2 2 1 . 3 Propulsion 91 | 2 . . 11 . 2 . 13 1 6 . 5 2 . 1 6 3 . 5 12 5 17 Treads 53 | 2 . . 11 . . . 9 1 6 . 3 . . 1 2 3 . 4 3 3 5 Leg 22 | . . . . . 2 . 4 . . . 2 2 . . 2 . . . 6 1 3 Wheel 6 | . . . . . . . . . . . . . . . 2 . . . 3 1 . Hover 9 | . . . . . . . . . . . . . . . . . . 1 . . 8 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Utility 91 | 1 2 1 9 . 2 . 3 1 3 6 2 5 2 1 16 3 6 5 12 7 4 Device 52 | 1 . . 1 . . . 1 . 1 3 2 4 2 1 11 2 5 4 5 6 3 Storage 11 | . 2 . 2 . 1 . . . . . . . . . 1 1 . . 3 1 . Processor 7 | . . . . . . . 1 . . 2 . 1 . . . . . . 3 . . Hackware 7 | . . . . . 1 . . . . 1 . . . . 3 . . . 1 . 1 Protection 14 | . . 1 6 . . . 1 1 2 . . . . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | 2 8 2 14 . 2 2 4 . 18 11 9 3 1 . 16 2 2 3 12 8 9 Energy Gun 13 | 1 . 2 1 . . . . . . . 1 . . . 1 1 . . . 4 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 72 | 1 5 . 13 . 2 1 2 . 11 8 5 1 . . 9 1 1 2 7 1 2 Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . Launcher 4 | . 2 . . . . 1 . . . . . . . . . . . . . . 1 Special Weapon 16 | . 1 . . . . . . . 2 . 1 1 1 . 1 . . 1 3 3 2 Impact Weapon 8 | . . . . . . . . . . . 2 . . . 3 . 1 . . . 2 Slashing Weapon 6 | . . . . . . . 2 . 3 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 4 | . . . . . . . . . 2 2 . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . 1 . . . . . 2 . 1 5 1 . . Corrupted Parts 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . System Corruption 20 | . . . . . . . . . . . . . . 1 . . . . 19 . . Parts Lost 71 | . . 1 3 . . . 1 . 3 . 11 . 1 . 4 3 . . 23 3 18 Power 10 | . . 1 1 . . . . . . . 2 . . . 1 1 . . 2 1 1 Propulsion 12 | . . . . . . . . . . . 1 . . . . . . . 3 . 8 Utility 22 | . . . 1 . . . 1 . . . 2 . 1 . 2 . . . 9 . 6 Weapon 27 | . . . 1 . . . . . 3 . 6 . . . 1 2 . . 9 2 3 Highest Loss Streak 8 | . . 1 2 . . . 1 . 3 . 3 . 1 . 1 2 . . 8 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 99 100 99 100 98 100 96 84 74 77 80 77 64 85 88 75 79 88 67 Engine 6 | . 14 13 10 11 11 11 9 7 7 6 5 6 6 6 . 4 4 1 2 5 . Treads 14 | . 28 28 22 22 12 . 20 30 27 13 14 6 6 6 7 10 11 10 . 1 2 Leg 3 | . . . . . 9 22 6 . . . 1 13 20 19 1 . . . 16 13 2 Device 11 | . 14 3 . . . . 4 . . 7 14 12 16 17 8 27 30 33 18 20 13 Storage 7 | . 13 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 9 4 4 Processor 6 | . . . . . . . 3 7 7 12 13 19 16 13 6 5 5 5 8 21 19 Hackware 2 | . . . . . 4 11 9 7 7 7 . . . . 1 . . . . . 3 Protection 3 | . . 10 10 11 6 . . 7 6 3 . . . . . 5 3 . . . . Energy Gun 2 | . 1 20 . . . . . . . . . 3 . . . 3 3 . . 7 . Ballistic Gun 22 | . 22 7 43 44 44 44 34 30 27 25 14 . . . 13 18 17 2 8 9 1 Impact Weapon 1 | . . . . . . . . . . . 1 6 6 6 4 . . 5 3 . 1 Peak Build Rating 126 | 8 10 10 22 22 45 46 52 43 65 72 77 78 75 71 126 95 98 103 103 109 101 Average Rating 60 | 5 9 8 19 22 31 45 41 42 42 70 63 67 70 68 109 89 95 91 83 97 74 On Entrance 53 | . 8 10 8 22 22 45 46 39 43 61 70 55 74 66 54 90 95 97 103 81 84 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 9 32 32 66 64 64 59 66 68 72 75 76 60 60 58 160 122 122 119 120 80 51 Greatest Support 150 | 40 40 40 43 40 60 60 66 69 150 150 150 69 60 60 150 150 150 150 150 76 150 Greatest Overweight (x) 3 | . . . 1 1 3 . 1 . 1 . 2 1 . 2 2 . . 1 3 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 15 15 Average Capacity 19 | 5 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 20 13 14 Most Carried 25 | 4 14 15 20 20 20 20 20 19 20 20 20 20 20 20 20 23 25 25 25 15 15 Average Carried 18 | 2 10 14 19 20 19 19 19 18 19 19 18 19 19 19 19 18 24 24 17 10 14 Final Capacity 25 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 15 5 Final Carried 25 | 3 14 15 20 20 20 20 20 18 20 20 17 20 19 20 17 23 25 25 5 15 2 Class Distribution -------------------- 20% | Scavenger-Skirmisher 17% | Tank 13% | Mutant 11% | Scavenger-Gunner 10% | Skirmisher 9% | Scavenger-Mutant 6% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Tank | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Matter Collected 8900 | 264 324 191 1836 140 50 79 536 . 945 672 476 149 . 60 1237 581 164 . 679 487 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11707 | 134 236 255 3320 170 . 192 815 . 1657 999 305 116 . . 1116 774 . . 933 574 111 Parts 620 | 10 24 20 222 10 . 8 47 . 71 45 20 9 . . 47 33 . . 19 28 7 Haulers Intercepted 10 | . . . 3 . . . 4 . . 2 . . . . . . . . . 1 . Recyclers Shooed 5 | . . . 3 . . . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 14 . . . . 31 . . 3 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 175 | . 6 6 51 4 . 3 10 . 22 10 7 5 . . 15 15 . . 9 9 3 Melee 6 | . . . . . . . . . . . . 3 . . 1 . . . 2 . . Guns 149 | . 2 6 51 4 . 2 10 . 22 10 6 . . . 11 15 . . 1 9 . Cannons 3 | . . . . . . . . . . . . . . . 3 . . . . . . AOE 8 | . 4 . . . . 1 . . . . . . . . . . . . . . 3 Classes Destroyed 21 | 2 3 1 8 . . . . . . 2 2 1 . . 1 . . . . . 1 Worker 17 | . . . 10 . . . . . . 3 . . . . 2 . . . . 2 . Builder 13 | . 3 1 6 . . 2 . . . . . . . . . . . . . 1 . Tunneler 8 | 3 1 1 2 . . . . . . 1 . . . . . . . . . . . Hauler 10 | . . . 3 . . . 4 . . 2 . . . . . . . . . 1 . Recycler 16 | 1 . . 8 . . 1 2 . . 1 . . . . 2 . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 6 | . . . 3 . . . . . . 1 . . . . 2 . . . . . . Watcher 15 | . 3 . 5 . . . 2 . 1 1 . . . . 3 . . . . . . Swarmer 53 | . . 6 10 . . . 3 . 10 . 4 3 . . 1 5 . . 4 7 . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . Grunt 74 | . 6 . 24 3 . 3 4 . 11 4 . . . . 7 9 . . 3 . . Brawler 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 10 . . . 3 . 1 2 1 . . . . 1 . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . . . . 2 . . . . . . Programmer 10 | . . . . . . . . . . 2 . . . . 5 . . . . 2 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 4 9 3 12 3 . 4 4 . 7 6 4 2 . . 5 4 . . 3 4 3 Combat Bots Only 7 | . 4 3 7 3 . 3 3 . 7 3 4 2 . . 3 4 . . 3 4 3 Max Kills in Single Turn 4 | 1 4 1 2 1 . 2 2 . 2 2 2 1 . . 2 2 . . 1 2 1 Gunslinging 1 | . . . 1 . . . 1 . 1 1 1 . . . . 1 . . . 1 . Exploded 2 | . 2 . . . . 1 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1645 | . 23 34 143 11 . 8 23 . 115 79 265 34 5 6 225 79 . . 266 73 256 Missed 539 | . 7 13 46 1 . 5 8 . 32 14 99 13 4 5 69 19 . . 90 20 94 Damage Taken 18135 | . 223 176 1595 139 . 45 207 . 1134 917 2036 228 43 . 2870 948 . . 3233 752 3589 Core 2667 | . . 41 156 28 . . 28 . 80 68 265 67 . . 169 63 . . 552 62 1088 Absorbed by Shields 1198 | . . . . . . . . . 41 . 276 . . . 127 140 . . 311 287 16 Reduced by Siege Mode 302 | . . . . . . . . . . 91 35 . . . 12 109 . . . 21 34 Regen/Repaired (Parts) 1700 | . . . . . . . . . . 164 . . . . 1024 . . . . 512 . Core Remaining (%) 70 | 100 . 83 . . . 54 94 . 88 . . . . 52 . . . . 19 . . Volleys Fired 549 | 4 25 30 118 10 . 7 26 . 53 34 49 2 1 . 55 32 . 3 28 59 13 Largest 4 | 2 2 2 4 4 . 4 4 . 4 4 4 1 1 . 4 4 . 1 2 4 1 Hottest 203 | 60 100 80 92 92 . 92 92 . 92 100 100 5 5 . 203 160 . 7 66 188 65 Shots Fired 1562 | 8 49 60 471 40 . 25 103 . 172 136 79 2 1 . 165 111 6 4 32 85 13 Gun 1469 | 8 34 60 471 40 . 24 103 . 172 136 78 . . . 121 111 6 1 27 74 3 Cannon 40 | . . . . . . . . . . . . . . . 40 . . . . . . Launcher 20 | . 14 . . . . 1 . . . . . . . . . . . . . . 5 Special 33 | . 1 . . . . . . . . . 1 2 1 . 4 . . 3 5 11 5 Kinetic 1456 | 4 34 46 471 40 . 24 103 . 172 136 77 . . . 147 109 4 1 27 59 2 Thermal 6 | . 1 . . . . . . . . . 1 . . . . 2 2 . . . . Explosive 20 | . 14 . . . . 1 . . . . . . . . . . . . . . 5 Electromagnetic 48 | 4 . 14 . . . . . . . . . . . . 14 . . . . 15 1 Robot Hit Streak 27 | 6 10 12 14 11 . 5 13 . 19 27 17 13 14 . 20 23 24 3 12 15 5 Robot Miss Streak 7 | 1 2 5 5 1 . 2 2 . 5 2 2 . . . 7 5 1 . 4 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 38 | . 1 . 17 2 . 1 2 . 4 2 3 . . . 1 4 . . . 1 . Max Gunslinging Chain 2 | . 1 . 2 1 . 1 1 . 1 1 1 . . . 1 1 . . . 1 . Shots Hit Robots 1085 | 6 30 28 270 26 . 14 66 . 139 109 65 7 2 . 127 81 1 3 48 54 9 Core Hits 471 | 4 26 14 128 8 . 10 30 . 64 43 14 2 . . 54 38 . . 10 17 9 Critical Kills 9 | . . . 2 1 . . . . . . 1 2 . . 1 1 . . 1 . . Critical Parts Destroyed 19 | . . . . 1 . . . . . 2 1 . . . 2 . . . 12 1 . Critical Strikes 32 | . . . 2 2 . . . . 1 2 2 2 . . 3 1 . . 16 1 . Destroy 15 | . . . 2 2 . . . . . 2 1 . . . 1 1 . . 5 1 . Smash 15 | . . . . . . . . . . . 1 2 . . 2 . . . 10 . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 189 | . . . . . . . 17 . 61 4 5 8 14 . 34 . 1 . 39 . 6 Impact 104 | . . . . . . . . . . . 5 8 14 . 34 . 1 . 36 . 6 Slashing 75 | . . . . . . . 17 . 57 1 . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . 3 . . Sneak Attacks 10 | . . . . . . . 2 . 3 3 . . 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 23039 | 70 943 382 4543 403 . 443 1218 . 3776 1882 1188 325 130 . 3120 1532 . . 1556 896 632 Guns 16104 | 70 338 380 4432 403 . 253 966 . 1794 1882 1062 . . . 1893 1532 . . 150 896 53 Cannons 796 | . . . . . . . . . . . . . . . 796 . . . . . . Explosions 1442 | . 605 . 111 . . 190 . . . . . . . . . . . . . . 536 Melee 4652 | . . . . . . . 252 . 1982 . 126 325 130 . 431 . . . 1406 . . Ramming 45 | . . 2 . . . . . . . . . . . . . . . . . . 43 Kinetic 16248 | 28 338 223 4432 403 . 253 966 . 1794 1882 1041 . . . 2544 1509 . . 150 655 30 Thermal 177 | . . . . . . 133 . . . . 21 . . . . 23 . . . . . Explosive 1309 | . 605 . 111 . . 57 . . . . . . . . . . . . . . 536 Electromagnetic 608 | 42 . 157 . . . . . . . . . . . . 145 . . . . 241 23 Impact 2357 | . . . . . . . . . . . 126 325 130 . 431 . . . 1345 . . Slashing 2234 | . . . . . . . 252 . 1982 . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . . . . . . . . 61 . . Highest Corruption 29 | . . . . . . . . . . 1 1 1 1 2 4 4 4 4 29 . 10 Average Corruption 4 | . . . . . . . . . . 1 1 1 1 1 3 4 4 4 16 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . . . . . . . . . 4 11 4 1 1 49 35 42 9 55 . 3 Message Errors 43 | . . . . . . . . . . . 1 . 1 1 10 7 10 3 10 . . Matter Fused 50 | . . . . . . . . . . 1 3 1 . . 10 9 12 2 12 . . Heat Flow Errors 23 | . . . . . . . . . . 1 2 1 . . 8 5 1 . 4 . 1 Energy Discharges 31 | . . . . . . . . . . 1 1 . . . 9 4 6 . 10 . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 30 | . . . . . . . . . . . 2 1 . . 4 6 4 3 9 . 1 Data Loss (major) 12 | . . . . . . . . . . . 1 1 . . 3 2 1 . 4 . . Misfires 15 | . . . . . . . . . . 1 1 . . . 3 2 6 1 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1459 | . 40 . 1 . . . 32 . 31 . 25 91 70 . 252 . . . 882 . 35 Projectiles 72 | . . . . . . . . . . . . . . . 35 . . . 37 . . Explosions 76 | . 40 . 1 . . . . . . . . . . . . . . . . . 35 Melee 1311 | . . . . . . . 32 . 31 . 25 91 70 . 217 . . . 845 . . Knockbacks 16 | . . . . . . . . . . . . 1 1 . 12 . . . 2 . . Impact 9 | . . . . . . . . . . . . 1 1 . 5 . . . 2 . . Kinetic 6 | . . . . . . . . . . . . . . . 6 . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 280 | . . . 199 . . . . . . . . . . . . . . . . . 81 Shots 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Rammed 7 | . . 1 . . . . . . . . . . . . . . . . . . 6 Targets Rammed 7 | . . 1 . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 20 21 135 226 269 . 101 137 . 249 317 296 120 . . 406 315 134 . 226 215 237 Average Temperature 73 | 15 6 54 54 101 . 36 38 . 65 109 105 64 . . 110 103 58 . 58 88 129 Received Heat Transfer 2953 | . 141 . 483 60 . 27 117 . 165 294 275 51 . . 474 375 . . 326 75 90 Effects 6 | . . . . . . . . . . . 2 . . . 4 . . . . . . Interference 5 | . . . . . . . . . . . 2 . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 14 | . . . . . . . . . . 2 2 . . . 3 4 . . . 2 1 Total Turns 273 | . . . . . . . . . . 58 65 . . . 43 79 . . . 22 6 Longest Duration 50 | . . . . . . . . . . 36 50 . . . 18 31 . . . 12 6 Robots Corrupted 17 | . . 1 . . . . . . . . 1 2 . . 2 . . . 10 1 . Combat Hostiles 9 | . . . . . . . . . . . 1 2 . . . . . . 6 . . Parts Fried 20 | . . 1 . . . . . . . . . 2 . . 5 . . . 10 2 . Impact Corruptions 53 | . . . . . . . . . . . 1 3 4 . 7 . . . 38 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . Heat Transferred 274 | . . . . . . 200 . . . . 37 . . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Peak Influence 1592 | 20 270 169 999 487 . 137 287 68 946 569 . . . . 1592 . . . . 320 554 Initial 496 | . 13 14 . 382 . . 53 68 47 496 . . . . 450 . . . . . 147 Average 411 | 7 95 36 447 468 . 16 179 68 588 444 . . . . 828 . . . . 52 280 Maximum Alert Level 4 | . 1 . 3 2 . . 1 . 3 2 . . . . 4 . . . . 1 2 Low Security (%) 35 | 100 75 100 17 . . 100 60 100 16 . . . . . 4 . . . . 92 34 Level 1 21 | . 24 . 43 . . . 39 . 12 15 . . . . 9 . . . . 7 44 Level 2 21 | . . . 12 100 . . . . 27 84 . . . . 26 . . . . . 20 Level 3 16 | . . . 26 . . . . . 42 . . . . . 27 . . . . . . Level 4 5 | . . . . . . . . . . . . . . . 31 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 7 . . . 3 . . 4 . 1 . . 15 . . . . 1 4 Investigation 5 | . . . 3 . . . . . . . . . . . 1 . . . . . 1 Extermination 6 | . . . . . . . . . . 1 . . . . 3 . . . . 1 1 Reinforcement 14 | . 2 . 1 . . . 2 . . 3 . . . . 4 . . . . . 2 Assault 8 | . . . 3 . . . . . . . . 1 . . 4 . . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Distress Signals 13 | . 1 1 3 . . . 1 . 1 2 . . . . 2 . . . . . 2 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . 7 9 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . 7 9 Times Spotted 366 | . 15 6 67 4 . 2 14 . 25 18 18 15 4 4 80 14 . . 30 18 32 Peak Tracking Total 16 | . 6 3 5 2 . 2 3 . 4 4 9 7 4 1 6 4 . . 8 8 16 Tactical Retreats 36 | . . 1 4 1 . . 1 . 3 . 4 3 . 1 3 . . . 8 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 6 | . . . 2 . . . . . 2 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . 2 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 6 . 4 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 28 | . 1 . 5 . . 3 1 . 4 1 1 1 1 . 5 . 1 . . . 4 Max in Single Turn 3 | . 1 . 1 . . 3 1 . 1 1 1 1 1 . 1 . 1 . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 71 | . 5 1 12 . 2 . 4 1 1 6 . 1 4 . 13 . 2 9 . 3 7 Terminals 34 | . 5 1 9 . . . 2 . 1 3 . . . . 7 . . . . 1 5 Fabricators 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . Repair Stations 4 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . Recycling Units 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . Total Hacks 257 | . 16 2 44 . 24 . 16 3 2 10 . 2 29 . 34 . 2 47 . 8 18 Successful 185 | . 7 2 31 . 24 . 7 1 . 4 . 2 29 . 19 . 2 47 . 3 7 Failed 71 | . 9 . 12 . . . 9 2 2 6 . . . . 15 . . . . 5 11 Catastrophic 11 | . 1 . 1 . . . . . . 3 . . . . 2 . . . . . 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 47 | . 14 . 16 . 1 . 5 . . . . . . . 7 . . . . . 4 Terminals 110 | . 16 2 38 . . . 8 . 2 7 . . . . 21 . . . . 2 14 Fabricators 6 | . . . . . . . . . . 2 . . . . 4 . . . . . . Repair Stations 15 | . . . . . . . 3 . . . . . . . 6 . . . . 6 . Recycling Units 6 | . . . 2 . . . . . . . . . . . . . . . . . 4 Scanalyzers 11 | . . . 4 . . . 5 . . . . . . . 2 . . . . . . Garrison Access 5 | . . . . . . . . 3 . 1 . . . . 1 . . . . . . Terminal Hacks 143 | . 2 2 20 . 24 . 2 . . 2 . 2 29 . 7 . 2 47 . 1 3 Record 78 | . . 2 . . 23 . . . . 2 . 2 11 . 1 . 1 36 . . . Part Schematic 12 | . . . . . . . . . . . . . 9 . . . . 3 . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 8 | . . . 3 . . . 1 . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . . . 4 . . . . . . . . . 3 . 1 . . 4 . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 Disarm Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 3 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . Network Status 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . . . . . 2 . . . . . . . 5 . . . . 2 . Scan Component 5 | . . . . . . . 1 . . . . . . . 3 . . . . 1 . Repair 4 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Process 2 | . . . . . . . . . . . . . . . . . . . . . 2 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzer 5 | . . . 3 . . . 1 . . . . . . . 1 . . . . . . Insert Component 4 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 17 | . 5 . 8 . . . 2 . . . . . . . 2 . . . . . . Terminals 15 | . 5 . 6 . . . 2 . . . . . . . 2 . . . . . . Botnet 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . Skim 12 | . 5 . 5 . . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . Used 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Hacking Detections 43 | . 4 1 9 . . . 3 1 1 5 . . . . 12 . . . . 1 6 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . . . . . 9 . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . Time 230 | . . . . . . . 44 . . . . . . . 124 . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 157 | . . . . . . . . . . . . . . . . . . . . . 157 Retrieved Matter 157 | . . . . . . . . . . . . . . . . . . . . . 157 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . 2 1 . 1 . 1 . . 3 . 7 . Non-combat 11 | . . . . . . . . . . 2 1 . . . 1 . . . . 7 . Combat 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . Robot Hacks Applied 20 | . . . . . . . . . . 2 1 . 1 . 3 . . 3 . 10 . parse_system 5 | . . . . . . . . . . . 1 . 1 . . . . 3 . . . no_distress 6 | . . . . . . . . . . . . . . . . . . . . 6 . drop_inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . ignore_parts 4 | . . . . . . . . . . . . . . . . . . . . 4 . purge_threat 2 | . . . . . . . . . . . . . . . 2 . . . . . . formatsys_low 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Relay Couplers Released 7 | . . . . . . . . . 7 . . . . . . . . . . . . Machine Destruction 7 | . . . . . . . . . 7 . . . . . . . . . . . . Attached 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 3 . . 2 . . . . . . 2 . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Total Allies 14 | . . . . 3 . . . . 3 1 . 2 . . 1 . . . 2 . 2 Largest Group 3 | . . . . 3 3 3 . . 3 2 1 2 2 . 1 . . . 2 . 2 Highest-Rated Group 104 | . . . . 40 40 40 . . 70 45 23 50 50 . 26 . . . 95 . 104 Highest-Rated Ally 56 | . . . . 16 16 16 . . 25 25 23 30 30 . 26 . . . 48 . 56 Total Orders 21 | . . . . . . . . . . 1 2 . . . 18 . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . . . . . . RETURN 18 | . . . . . . . . . . . . . . . 18 . . . . . . Ally Attacks 548 | . . . . . . 8 . . 6 7 . . . . 510 . . . 7 . 10 Total Damage 9562 | . . . . . . 59 . . 161 141 . . . . 8437 . . . 206 . 558 Kills 72 | . . . . . . . . . 2 1 . . . . 63 . . . . . 6 Allies Corrupted 4 | . . . . . . . . . . . . . . . 4 . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 8 | . . . 3 . . . 1 . . . . . . . . . . 4 . . . Derelict Logs Recovered 14 | . . 1 . . . . . . . . 3 1 . 1 . 3 3 . 2 . . Drone Launches 170 | . . . . . . . . . . . . . . . 170 . . . . . . Drone Recoveries 140 | . . . . . . . . . . . . . . . 140 . . . . . . Decoded 0b10 Intel 56 | . . . . . . . . . . . . . . . . . . . . 34 22 Traps 19 | . . . . . . . . . . . . . . . . . . . . 12 7 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Items 27 | . . . . . . . . . . . . . . . . . . . . 20 7 Machines 3 | . . . . . . . . . . . . . . . . . . . . . 3 Patrols 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Guards 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Turns Passed 23677 | 118 1055 1328 3662 277 678 480 1068 58 1724 1344 1515 459 168 418 2823 1786 1852 409 1224 777 454 Spaces Moved 13084 | 60 581 728 1296 97 468 422 578 36 744 661 804 470 135 452 1482 988 1126 224 767 462 503 Core 24 | 8 . . . . . . . . . . . . . . . . . . . . 16 Treads 8409 | 52 581 728 1296 97 153 . 290 36 744 661 618 . . 1 777 988 1126 224 15 10 12 Legs 3907 | . . . . . 315 422 288 . . . 186 470 135 451 274 . . . 681 452 233 Wheels 502 | . . . . . . . . . . . . . . . 431 . . . 71 . . Hover 242 | . . . . . . . . . . . . . . . . . . . . . 242 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 240 90 90 45 160 160 160 45 45 45 45 64 160 160 160 45 45 45 Average Speed 146 | 145 160 160 233 240 140 90 125 160 160 160 141 85 74 85 140 160 160 160 129 115 64 Slowest Speed 400 | 160 160 160 240 240 400 90 170 160 240 160 320 125 90 320 320 163 160 240 170 176 200 Overloaded Moves 457 | . . . . . . . 20 . . . 52 55 46 53 7 . . . 88 31 105 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 61 | 4 95 99 99 24 89 69 47 2 64 21 78 70 84 68 39 96 96 63 79 13 44 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 13 | . . 1 3 . 1 . . . . . 1 1 1 . . . 1 3 1 . . Known Exits Taken 7 | . . . . . . 1 . 1 . 1 . . . . 1 1 . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . . . 1 1 1 1 . . 1 1 . . . Scrap Searched 19 | . . 1 . 1 . 1 . . . . 2 2 . 2 . 3 4 . 3 . . Spaces Dug 49 | . 1 . . . . . 9 . 5 1 . . . . 24 . . . 2 3 4 Terrain Destroyed 320 | . 58 . 69 . . 25 9 . 5 1 . . . . 38 . . . 6 10 99 Melee 45 | . . . . . . . 9 . 5 1 . . . . 24 . . . 2 . 4 Projectile 29 | . 1 . . . . . . . . . . . . . 14 . . . 3 10 1 AOE 245 | . 57 . 69 . . 25 . . . . . . . . . . . . . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Total 16242 | 81 653 830 1659 120 493 506 832 37 1051 890 1120 511 174 486 2046 1144 1173 276 900 648 612 Wait 1682 | 7 20 62 133 12 6 74 182 . 125 156 232 6 19 31 365 103 21 4 13 80 31 Move 13063 | 59 580 727 1295 96 467 421 577 35 743 660 803 469 134 451 1481 987 1125 223 766 461 503 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 4 14 4 29 . 2 1 4 . 6 6 5 8 . 1 29 9 6 9 8 12 4 Fast Attach 120 | 6 1 . 14 . 3 . 2 . 10 5 3 7 . . 12 2 6 11 13 8 17 Attach 95 | . . 1 5 . . . 3 2 2 1 11 2 2 1 14 6 . 4 19 7 15 Detach 37 | . . . . . 1 . 1 . . . 3 2 1 1 3 3 . . 4 10 8 Swap 133 | . 9 3 19 1 3 2 16 . 16 11 4 1 1 1 20 1 6 3 8 6 2 Drop 187 | 1 4 2 46 1 11 1 4 . 15 13 5 6 2 . 31 1 8 19 5 5 7 Fire 549 | 4 25 30 118 10 . 7 26 . 53 34 49 2 1 . 55 32 . 3 28 59 13 Melee 186 | . . . . . . . 17 . 61 4 5 8 14 . 34 . 1 . 36 . 6 Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . . 18 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Discovered new exit (range 8) 881 | -10/Materials | Discovered new exit (range 15) 1174 | -10/Materials | Entered Mines 1255 | -10/Mines | Discovered new exit (range 8) 1523 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1636 | -10/Mines | Murdered YI-UF0 1809 | -10/Mines | Learned Materials emergency access door positions 1931 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1981 | -10/Mines | Discovered new exit (range 7) 2192 | -10/Mines | Learned location of Storage (-9) 2451 | -10/Mines | Discovered new exit (range 3) 2502 | -10/Mines | Entered Materials 2502 | -9/Materials | Evolved 2 slots: Weapon x2 2793 | -9/Materials | Discovered new exit (range 15) 2803 | -9/Materials | Build established: Tank 2810 | -9/Materials | Central database locked down 3657 | -9/Materials | Discovered new exit (range 4) 3728 | -9/Materials | Identified exit to Materials 3764 | -9/Materials | Learned Storage trap positions 3788 | -9/Materials | Identified exit to Storage 3802 | -9/Materials | Loaded intel: 2 repair station locations 3814 | -9/Materials | Learned location of 1 exit from Storage 3835 | -9/Materials | Loaded intel: 10 trap records 4902 | -9/Materials | First assault squad dispatched 5025 | -9/Materials | Destroyed 7 combat bots 5801 | -9/Materials | Sterilization system engaged 5801 | -9/Materials | Non-combat units ordered to evacuate 5901 | -9/Materials | Combat units ordered to evacuate 6101 | -9/Materials | Ambient heat levels rising (+10) 6164 | -9/Materials | Entered Mines 6203 | -9/Mines | Met a Derelict bent on vengeance 6278 | -9/Mines | Assembled infested the area 6329 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6384 | -9/Mines | Met 8R-AWN 6425 | -9/Mines | Discovered new exit (range 5) 6441 | -9/Mines | Entered Exiles 6441 | -9/Exiles | Accompanied by 3 allies 6499 | -9/Exiles | Welcomed by 8R-AWN 6540 | -9/Exiles | Met EX-HEX 6636 | -9/Exiles | Met EX-DEC 6655 | -9/Exiles | Learned location of Zion (-7) 6698 | -9/Exiles | Met EX-BIN 6734 | -9/Exiles | Aligned with FarCom system 6737 | -9/Exiles | Given EX-Vault access code 6792 | -9/Exiles | Opened EX-Vault 6819 | -9/Exiles | Found Potential Leg 6823 | -9/Exiles | Found Potential Leg 6827 | -9/Exiles | Found Army-in-a-Box 6832 | -9/Exiles | Found PSU Rigger 6867 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6953 | -9/Exiles | Visited The Gauntlet 7101 | -9/Exiles | Discovered new exit (range 14) 7105 | -9/Exiles | Build established: Gunner 7119 | -9/Exiles | Stole three prototypes: Potential Leg, Army-in-a-Box, PSU Rigger 7119 | -9/Exiles | Entered Mines 7119 | -8/Mines | Accompanied by 3 allies 7256 | -8/Mines | Lost 3 allies 7409 | -8/Mines | Build established: Skirmisher 7582 | -8/Mines | Discovered exit to Materials (range 8) 7599 | -8/Mines | Entered Materials 7599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7899 | -8/Materials | Garrison activated, responded to threat 8440 | -8/Materials | Discovered new exit (range 11) 8589 | -8/Materials | Repaired Broken Plasma Cutter 8667 | -8/Materials | Entered Factory 8667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8669 | -7/Factory | FarCom data flow suspended 8711 | -7/Factory | Identified exit to Garrison 8725 | -7/Factory | Entered Garrison 8757 | -7/Garrison | Triggered checkpoint 8842 | -7/Garrison | Garrison Relay disabled 8969 | -7/Garrison | Triggered checkpoint 8974 | -7/Garrison | Build established: Gunner 9158 | -7/Garrison | Destroyed 7 combat bots 9163 | -7/Garrison | Lost 3 parts (3w) 9227 | -7/Garrison | Triggered checkpoint 9355 | -7/Garrison | Garrison Relay disabled 9371 | -7/Garrison | Triggered checkpoint 9440 | -7/Garrison | Discovered new exit (range 13) 9454 | -7/Garrison | Build established: Scavenger-Gunner 9513 | -7/Garrison | Phase Generator disabled 9934 | -7/Garrison | Installed Relay Interface Framework 10449 | -7/Garrison | Entered Factory 10449 | -6/Factory | Accompanied by 2 allies 10449 | -6/Factory | Evolved 2 slots: Utility x2 11641 | -6/Factory | Discovered new exit (range 12) 11722 | -6/Factory | Cargo convoy interrupted 11730 | -6/Factory | Identified exit to Lower Caves 11793 | -6/Factory | Entered Lower Caves 11793 | -6/Lower Caves | Accompanied by 1 ally 12097 | -6/Lower Caves | Build established: Gunner 12167 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12290 | -6/Lower Caves | Spotted B-75 Beast 12291 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12480 | -6/Lower Caves | Lost 3 parts (3w) 12747 | -6/Lower Caves | Build established: Scavenger-Mutant 12842 | -6/Lower Caves | Lost 3 parts (2u1w) 12871 | -6/Lower Caves | Destroyed B-75 Beast 13012 | -6/Lower Caves | Learned 4 Factory zone layouts 13145 | -6/Lower Caves | Build established: Mutant 13151 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13273 | -6/Lower Caves | Encountered a Warlord checkpoint 13294 | -6/Lower Caves | Discovered new exit (range 10) 13308 | -6/Lower Caves | Entered another Lower Caves area 13308 | -6/Lower Caves | Spotted RY-6ZW(f) 13309 | -6/Lower Caves | PSU Rigger stolen by Master Thief 13309 | -6/Lower Caves | Destroyed RY-6ZW(f) 13309 | -6/Lower Caves | Spotted 3D-OMQ(f) 13310 | -6/Lower Caves | Encountered a Master Thief 13313 | -6/Lower Caves | Potential Leg stolen by Master Thief 13315 | -6/Lower Caves | Destroyed 3D-OMQ(f) 13359 | -6/Lower Caves | Discovered new exit (range 13) 13371 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13625 | -6/Lower Caves | Build established: Scavenger-Mutant 13738 | -6/Lower Caves | Discovered new exit (range 14) 13754 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13767 | -6/Lower Caves | Entered Data Miner 13767 | -6/Data Miner | Accompanied by 2 allies 13767 | -6/Data Miner | Discovered new exit (range 6) 13779 | -6/Data Miner | Met Data Miner 13809 | -6/Data Miner | Learned location of Section 7 (-3) 13809 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13826 | -6/Data Miner | Received God Mode back door access code from Data Miner 13843 | -6/Data Miner | Data Conduit disabled 13935 | -6/Data Miner | Entered Proximity Caves 13959 | -5/Proximity Caves | Spotted B-75 Beast 14033 | -5/Proximity Caves | Learned Factory non-interactive machine intel 14050 | -5/Proximity Caves | Spotter reported a threat 14103 | -5/Proximity Caves | Spotter reported a threat 14192 | -5/Proximity Caves | Spotter reported a threat 14327 | -5/Proximity Caves | Discovered new exit (range 9) 14353 | -5/Proximity Caves | Entered Factory 14353 | -5/Factory | Evolved 2 slots: Utility x2 14354 | -5/Factory | Identified exit to Upper Caves 14355 | -5/Factory | Identified exit to Factory 14356 | -5/Factory | Loaded intel: 227 non-interactive machine locations 14581 | -5/Factory | Discovered exit to Upper Caves (range 22) 14653 | -5/Factory | Search patrols dispatched 15391 | -5/Factory | Build established: Skirmisher 15497 | -5/Factory | Repaired Imp. Heavy Treads 15553 | -5/Factory | First assault squad dispatched 15563 | -5/Factory | Repaired Imp. Heavy Treads 15784 | -5/Factory | Lost 4 allies 15928 | -5/Factory | Spotted B-75 Beast 16033 | -5/Factory | Allies destroyed B-75 Beast 16228 | -5/Factory | Lost 3 allies 16321 | -5/Factory | Garrison activated, responded to threat 16379 | -5/Factory | Lost 8 allies 16407 | -5/Factory | Build established: Scavenger-Skirmisher 17176 | -5/Factory | Entered Upper Caves 18287 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18411 | -5/Upper Caves | Learned Factory emergency access door positions 18567 | -5/Upper Caves | Identified exit to Upper Caves 18962 | -5/Upper Caves | Entered another Upper Caves area 19236 | -5/Upper Caves | Learned Factory non-interactive machine intel 19317 | -5/Upper Caves | Learned Factory interactive machine intel 20341 | -5/Upper Caves | Discovered new exit (range 6) 20722 | -5/Upper Caves | Found Alien Artifact 20722 | -5/Upper Caves | Identified Dimensional Node Initializer 20722 | -5/Upper Caves | Initialized slip node 20814 | -5/Upper Caves | Entered Zhirov 20814 | -5/Zhirov | Discovered new exit (range 3) 20851 | -5/Zhirov | Met Zhirov 20892 | -5/Zhirov | Learned location of Quarantine (-3) 20892 | -5/Zhirov | Learned location of Testing (-2) 20892 | -5/Zhirov | Learned location of Command (-1) 20919 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20952 | -5/Zhirov | Found Alien Artifact 20952 | -5/Zhirov | Identified Integrated Reactor 20952 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21052 | -5/Zhirov | Build established: Scavenger-Assassin 21057 | -5/Zhirov | Found Alien Artifact 21223 | -5/Zhirov | Entered Proximity Caves 21264 | -4/Proximity Caves | System corruption reached 10% 21305 | -4/Proximity Caves | Lost 7 parts (4u3w) 21316 | -4/Proximity Caves | Core integrity fell below 50% 21333 | -4/Proximity Caves | Identified Transdimensional Reconstructor 21333 | -4/Proximity Caves | Warped through subspace 21362 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 21667 | -4/Proximity Caves | Build established: Derelict-Mutant 21831 | -4/Proximity Caves | Learned 4 Research zone layouts 21909 | -4/Proximity Caves | Lost 4 parts (3u1w) 22101 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22153 | -4/Proximity Caves | Spotted B-86 Titan 22208 | -4/Proximity Caves | Core integrity fell below 20% 22219 | -4/Proximity Caves | Lost 8 parts (1p2n1u4w) 22262 | -4/Proximity Caves | Discovered exit to Factory (range 7) 22447 | -4/Proximity Caves | Entered Factory 22447 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22448 | -4/Factory | Identified exit to Upper Caves 22450 | -4/Factory | Loaded intel: 244 non-interactive machine locations 22451 | -4/Factory | Loaded intel: 53 interactive machine locations 22590 | -4/Factory | Build established: Derelict-Tank 22747 | -4/Factory | Repaired Imp. Heavy Treads 23156 | -4/Factory | Build established: Scavenger-Tank 23192 | -4/Factory | Identified exit to Armory 23224 | -4/Factory | Entered Armory 23368 | -4/Armory | Lost 5 parts (4n1u) 23520 | -4/Armory | Build established: Scavenger-Mutant 23570 | -4/Armory | Discovered new exit (range 3) 23571 | -4/Armory | Identified exit to Research 23591 | -4/Armory | Core integrity fell below 50% 23620 | -4/Armory | Lost 6 parts (1p3u2w) 23663 | -4/Armory | Core integrity fell below 20% 23672 | -4/Armory | System corruption reached 10% 23678 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 23644_ Slammed into C-35 Carver. 23645_ Cmb. Linear Gravjet severed. 23646_ >> DECODED: Fabricator location. 23647_ Slammed into C-35 Carver. 23648_ Acquired 30 matter. 23648_ Imp. Force Field destroyed. 23651_ Tesla Rifle destroyed. 23654_ Activated siege mode. 23657_ System corrupted: Heat flow error (+248). 23663_ Cmb. Linear Gravjet destroyed. 23664_ Ended siege mode. 23664_ Dropped Lrg. Storage Unit. 23665_ P-70 Sage resets C-35 Carver, system corruption cleaned. 23666_ Imp. Heavy Treads destroyed. 23667_ C-35 Carver destroyed. 23667_ Cmb. Linear Gravjet severed. 23670_ Slammed into P-70 Sage. 23672_ System corrupted: IFF burst signal emitted. 23674_ Door malfunctions. 23678_ Imp. Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????## # ## # | | ????????????????????????## # ## # | | ????????????????????????## # ## # | | ????????????????????????## # ###/###/### | | ????????????????????????## # # | | ????????????????????????## # # ! """ """ | | ????????????????????????## """"" # #!! """ """ | | ????????????????????????## "???? # #!! """ """ | | ????????????????????????## "???? + # """ """ | | ????????????????????????## "???? # # """ """ | | ????????????????????????## "???" + # ^ | | ????????????????????????## "???" # # | | ????????????????????????## "???" # ########### | | ????????????????????????## "???" # | | ????????????????????????## "???" # ?????????? | | ????????????????????????## """"" + ?????????? | | ???####################### # ?????????? | | ???####################### * # ???????? | | ???# ## #######/#####+###???????? | | ?????? ## """"" ######* ##??????? | | ?????? """ ## """"" + / """" ##???????? | | ?? # """ =!! ## """"" ###### "??? ##???????? | | ?? + """ =!! ## ###### "?????????????? | | ?? # """ !! #######+####### "?????????????? | | ?? # """ + p sY + "?????????????? | | ?? # """ # Y Y @##### ????????????? | | ?? # ! """ != # c""" ##### ?????????? | | ?? # ]%=! # """ ##?#####+###+#?????????? | | ?? # ![[=! # """c ##?##### ### #?????????? | | ?? # [[!=] # ##?????????????????????? | | ?? #########+#### s ! ##?????????????????????? | | ?? #########=#### """ ##?????????????????????? | | ??????????##=####c """ ## ????????????????????? | | ??????????## """ + ????????????????????? | | ?????????? ## ????????????????????? | | ??????????? ## ????????????????????? | | ?????????? ####/######+###?????????????????????? | | ????????# # ##?????????????????????? | | ????????###### ???????????????????????????????? | | ????????###### ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 55 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 300 Resistance: EX 25 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 74 Targeting Accuracy 14 Recoil Reduction 7 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 28 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed MassThunderDoublenader Manual? 0 Play Time 04:15:37 Cumulative 67.9 hours Start 2024.09.07 @ 21:37:53 End 2024.09.08 @ 02:43:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 30810517-4b01-4ba4-b273-9ec8e73c729f