Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.22 @ 00:04:05 Player: Dendrocnid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (2621) 2621 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 4715 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 48/160 System Corruption 3% Temperature Cool (-91) Movement Core (1750) Ox34 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Advanced Heat Sink Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (25) --- Reinforced Ion Engine Light Nuclear Core Wheel Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shock Rifle Flak Cannon Rocket Launcher Improved Grenade Launcher Datajack Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Heat Sink Huge Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Wheel Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shock Rifle Heavy Ion Cannon Flak Cannon Rocket Launcher Improved Grenade Launcher Datajack Improved Datajack Scythe [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 66 | 6 14 8 38 Power 10 | 1 2 2 5 Engine 5 | 1 1 2 1 Core 5 | . 1 . 4 Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads . | . . . . Leg 4 | 2 2 . . Wheel 6 | . . 2 4 Hover . | . . . . Flight . | . . . . Utility 23 | 1 3 4 15 Device 13 | . 1 3 9 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware 1 | . 1 . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 23 | 2 7 . 14 Energy Gun 4 | 1 3 . . Energy Cannon 15 | . 4 . 11 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 31 | . 5 1 25 Power 6 | . 1 1 4 Propulsion 7 | . 1 . 6 Utility 11 | . . . 11 Weapon 7 | . 3 . 4 Highest Loss Streak 6 | . 4 1 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 94 | . 95 95 94 Engine 6 | . 10 4 5 Core 4 | . 3 6 3 Leg 7 | . 27 7 . Wheel 12 | . . 14 17 Device 21 | . 7 28 24 Storage 10 | . 14 11 9 Processor 4 | . . . 7 Protection 4 | . . . 8 Energy Gun 1 | . 6 . . Energy Cannon 18 | . 17 22 17 Naked Turns . | . . . . Heaviest Build 114 | 13 32 97 114 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 6 | . 3 3 6 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 21 | 7 14 21 25 Most Carried 19 | 6 8 7 19 Average Carried 10 | 2 6 4 14 Final Capacity 25 | 8 15 25 25 Final Carried 17 | 6 7 6 17 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 789 | 169 210 100 310 Remotely . | . . . . Salvage Created 3120 | . 497 443 2180 Parts 174 | . 38 26 110 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 59 | . 11 10 38 Guns 1 | . 1 . . Cannons 53 | . 7 10 36 AOE 2 | . 2 . . Classes Destroyed 13 | . 6 2 5 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Hauler 2 | . . 2 . Recycler 2 | . 1 . 1 Operator 4 | . 1 1 2 Watcher 4 | . 2 . 2 Swarmer 7 | . 3 4 . Grunt 32 | . 8 3 21 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 12 | . . 3 9 Specialist 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 4 7 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4324 | . 726 368 3230 Core 753 | . 101 98 554 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 59 75 . Volleys Fired 179 | . 37 23 119 Largest 2 | . 2 2 2 Hottest 150 | . 120 120 150 Shots Fired 357 | . 74 46 237 Gun 30 | . 30 . . Cannon 327 | . 44 46 237 Launcher . | . . . . Special . | . . . . Kinetic 19 | . 19 . . Thermal 333 | . 50 46 237 Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 16 | . 7 16 12 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 224 | . 39 30 155 Core Hits 102 | . 19 16 67 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Meltdown 3 | . 1 . 2 Melee Attacks 5 | . . . 5 Impact 2 | . . . 2 Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5235 | . 690 530 4015 Guns 141 | . 141 . . Cannons 5002 | . 493 530 3979 Explosions 56 | . 56 . . Melee . | . . . . Ramming 36 | . . . 36 Kinetic 83 | . 83 . . Thermal 5080 | . 571 530 3979 Explosive . | . . . . Electromagnetic 36 | . 36 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 71 | . 44 . 27 Projectiles 48 | . 21 . 27 Explosions 23 | . 23 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . 56 . 17 Shots 1 | . 1 . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 268 | . 268 24 174 Average Temperature 67 | . 106 13 41 Received Heat Transfer 1707 | . 195 90 1422 Effects 3 | . 3 . . Energy Bleed 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 1 . 2 Combat Hostiles 3 | . 1 . 2 Parts Melted 25 | . 1 4 20 Heat Transferred 8499 | . 1136 1110 6253 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 514 | . 198 212 514 Initial 14 | . . 2 14 Average 167 | . 56 93 239 Maximum Alert Level 2 | . . 1 2 Low Security (%) 68 | 100 100 99 44 Level 1 23 | . . . 41 Level 2 8 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 1 7 Investigation . | . . . . Extermination . | . . . . Reinforcement 9 | . 2 1 6 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 18 11 60 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 13 | . 6 4 3 Terminals 13 | . 6 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 18 11 8 Successful 20 | . 11 6 3 Failed 17 | . 7 5 5 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 19 | . 9 5 5 Terminals 37 | . 18 11 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 6 3 2 Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Alert Level 3 | . 1 1 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 3 1 Terminals 9 | . 5 3 1 Botnet 9 | . 5 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 13 | . 6 4 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 4496 | 76 1022 829 2569 Spaces Moved 2297 | 55 458 427 1357 Core 6 | 6 . . . Treads . | . . . . Legs 630 | 49 458 123 . Wheels 1661 | . . 304 1357 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 130 Average Speed 152 | 112 185 151 143 Slowest Speed 330 | 120 330 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 3 93 35 92 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 53 | . 2 . 51 Melee 5 | . . . 5 Projectile 46 | . . . 46 AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2920 | 66 558 562 1734 Wait 297 | . 37 98 162 Move 2294 | 54 457 426 1357 Hop . | . . . . Pick Up 58 | 6 8 3 41 Fast Attach 20 | 6 6 2 6 Attach 26 | . 3 2 21 Detach . | . . . . Swap 20 | . 5 4 11 Drop 19 | . 5 4 10 Fire 179 | . 37 23 119 Melee 5 | . . . 5 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 336 | -10/Materials | Lost 4 parts (1p3w) 343 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 11) 508 | -10/Materials | Discovered new exit (range 10) 681 | -10/Materials | Discovered new exit (range 14) 1034 | -10/Materials | Discovered new exit (range 6) 1065 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Utility x2 1875 | -9/Materials | Discovered new exit (range 12) 1928 | -9/Materials | Entered another Materials area 1928 | -8/Materials | Evolved 2 slots: Utility x2 2642 | -8/Materials | Lost 3 parts (1n2u) 3213 | -8/Materials | Discovered new exit (range 5) 3436 | -8/Materials | Build established: Scavenger-Mutant 3442 | -8/Materials | Lost 6 parts (1p2n2u1w) 3912 | -8/Materials | Core integrity fell below 50% 4141 | -8/Materials | Discovered new exit (range 6) 4210 | -8/Materials | Lost 3 parts (1p1u1w) 4328 | -8/Materials | First assault squad dispatched 4480 | -8/Materials | Core integrity fell below 20% 4497 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04436_ K-01 Serf collects debris. 04451_ Critical hit (Burn: +37). 04451_ Slammed into T-07 Excavator. 04453_ System corrupted: Heat flow error (+271). 04467_ Hvy. Particle Cannon destroyed. 04472_ G-47 Trooper destroyed. 04473_ Imp. Light Armor Plating destroyed. 04477_ Arm. Wheel destroyed. 04477_ Lgt. Nuclear Core destroyed. 04479_ Critical hit (Burn: +37). 04483_ Com. Wheel destroyed. 04483_ Critical hit (Burn: +37). 04484_ G-47 Trooper heat short circuits Particle Gun. 04485_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 04486_ M-28 Smith repairs G-47 Trooper. 04491_ G-50 Soldier suffers critical hit (Burn). 04495_ G-50 Soldier heat spikes uncontrollably. 04495_ G-50 Soldier overheating. 04497_ G-50 Soldier heat damages Carbon-fiber Leg, Adv. Heat Sink, Hvy. Laser. Map ----- +----------------------------------------------------+ | #######??????????????????????? | | ######?????????????????? | | " """ # ######????????????? | | " """ + #????????????? | | " """ # #????????????? | | # ##+########???????? | | ######## ##? / T #???????? | | ???????# #?? #???????? | | ######## #? ! #???????? | | ## #???????? | | + """ #???????? | | ### #### ### """ !! #???????? | | #?#+#### #?? """ ! #???????? | | ??? ## #??? #???????? | | ""? ## ############????????? | | """ ## #!|| #?????????? | | """ ## #!|| #?????????? | | ## #!|| #?????????? | | """ ##"# #?????????? | | """ ##%#####+#####?????????? | | """ ##" #????????###### | | ?# ###########?# # | | #+###### #??#]]==//#?# # | | ^ #??# ==//#?# # | | ^^ #### #?# # | | ^^ % #### ###@ # | | ##### % %g=g # | | ?#### ##+######## ######%* # | | ????# # ?????# #????## # | | ????# # ???# #?????# # | | ????# #! """ #?? ?????###+;# | | ????# # """ #?? ???????? ## | | ????# #! """ #?? #???????/#? | | #####+# #??# ##??????? !? | | ########??# #????????? ? | | """" #?????????# #????????? ? | | """" #?????????? ?????????? # | | """" #######???? ???????????# | | + #???? ???????????? | | # #???? ???????????? | | # #???? ???????????? | | +? ?? ???????????? | | ##+#############?#???????????? | | ????????????????????? | | ?????????????????????? | | !! ?????????????????????? | | !! ????????????????????? | | #??+#?????????? ????????? | | ##?????????????? ????????? | | ##?????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorSubatomicThrower Manual? 0 Play Time 00:40:48 Cumulative 132.1 hours Start 2024.01.21 @ 23:24:33 End 2024.01.22 @ 00:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd54f57d-25ac-4443-bd7a-875f382763cc