Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 19:36:40 // Winter2019/RPGLIKE Player: john Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (706) 3530 Value Destroyed (40785) 40785 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (35844) 35844 TOTAL SCORE: 89079 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 30458 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Friendly Fire -2114 Cogmind --------- Core Integrity 0/2050 Matter 259/300 Energy 937/950 System Corruption 15% Temperature Cool (0) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (3) -------- Micro Fission Core Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Advanced Surge Thruster > --- UTILITY (13) ----- Active Sensor Suite Core Analyzer Experimental Core Analyzer Microactuators Microactuators Graphene Brace > --- WEAPON (1) ------- (None) > --- INVENTORY (3) ---- Protomatter-67 Protomatter-54 System Restoration Module Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Advanced Surge Thruster > --- UTILITY ---------- Active Sensor Suite Terrain Scanner Core Analyzer Experimental Core Analyzer Microactuators Microactuators Microactuators Experimental Reaction Control System Advanced Phase Shifter Graphene Brace Advanced Force Field > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Protomatter Protomatter System Restoration Module [Rating: 168] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Surge Thruster Leg Aluminum Leg Flight Unit Surge Thruster Utility Microactuators Device Microactuators Processor Core Analyzer Protection Light Armor Plating Weapon Plasma Lance Energy Gun EM Pulse Gun Launcher Advanced Concussive RPG Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Slots Evolved 22 | 2 . 2 1 7 1 1 5 . . 1 . . . . . 1 . . 1 . Power 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 8 | 1 . . 1 1 . 1 2 . . . . . . . . 1 . . 1 . Utility 12 | 1 . 2 . 6 . . 2 . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 96 | 4 4 7 4 16 3 3 20 . 6 3 7 2 1 4 3 2 . . 3 4 Power 21 | 1 1 . 2 2 1 . 8 . 2 . 1 . . 1 1 . . . . 1 Engine 6 | 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . Core 7 | . . . 1 1 . . 4 . . . . . . . . . . . . 1 Reactor 8 | . . . . . . . 3 . 2 . 1 . . 1 1 . . . . . Propulsion 32 | 2 . 2 . 6 . 3 6 . . 2 . 2 1 2 . 1 . . 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . 2 . 6 . 3 5 . . 2 . 2 1 2 . 1 . . 3 2 Utility 34 | . 2 3 2 8 1 . 4 . 4 1 5 . . 1 2 1 . . . . Device 22 | . 1 1 2 3 1 . 4 . 1 1 5 . . 1 1 1 . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . 1 . 4 . . . . 3 . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 9 | 1 1 2 . . 1 . 2 . . . 1 . . . . . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . 1 . 2 . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 4 . . 3 . 4 . 3 2 1 . . . . . . . Parts Lost 7 | . . . . . . . . . . . . 1 . . . . . . . 6 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . 3 Utility 4 | . . . . . . . . . . . . 1 . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . . . . . . . 1 . . . . . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . 1 2 2 2 3 2 1 1 1 1 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 2 2 2 3 2 1 1 1 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 76 96 89 94 100 99 93 91 91 91 91 90 91 90 91 91 92 92 92 87 Engine 2 | . 16 14 5 . 3 5 . . . . . . . . . . . . . . Core 1 | . . . 5 7 5 5 2 . . . . . . . . . . . . . Reactor 8 | . . . . . . . 8 13 13 12 12 12 12 12 12 12 12 12 11 10 Leg 2 | . 33 4 . . . . . . . . . . . . . . . . . . Flight 27 | . . 25 22 25 23 23 29 30 30 29 29 28 29 28 29 31 32 32 33 30 Device 32 | . 9 21 22 30 35 34 35 34 34 36 37 37 37 36 36 36 36 36 34 33 Processor 8 | . . 3 11 18 23 22 10 8 8 8 8 8 8 8 8 8 8 8 7 7 Protection 1 | . . 10 10 3 . . . . . . . . . . . . . . . . Impact Weapon 1 | . 11 10 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 3 11 7 5 5 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 3 4 4 4 4 4 4 4 4 4 4 4 3 3 Peak Build Rating 168 | 4 7 12 38 57 65 68 117 117 131 139 160 161 160 156 156 167 163 163 168 161 Average Rating 108 | 3 5 8 13 40 62 65 105 117 120 138 144 155 154 153 153 161 163 163 164 154 On Entrance 102 | . 4 7 12 20 57 65 68 117 117 128 139 157 154 154 156 156 163 163 163 161 Avg Prop Armor Cover (%) 8 | . . 9 . . . . 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 5 11 13 14 21 29 29 61 58 66 68 85 85 85 87 102 102 102 102 102 102 Greatest Support 152 | 25 25 30 20 33 33 33 136 136 136 138 137 140 140 142 142 146 146 146 152 148 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . . . 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . . . . 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . . . 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 1 | . . . . . 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 3 Final Capacity 3 | . . . . 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . . . 1 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Class Distribution -------------------- 71% | Scavenger-Scout 10% | Scavenger-Ninja 10% | Mutant 6% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Ninja | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/DSF Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Garrison Scavenger-Scout | -3/Research Scavenger-Scout | -3/Garrison Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -3/Garrison Scavenger-Scout | -2/Research Scavenger-Scout | -2/Garrison Scavenger-Scout | -1/Access Scavenger-Scout | -1/Garrison Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Matter Collected 1598 | . 123 247 60 190 . 90 404 . 90 32 83 60 . 90 29 50 . . 50 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 39085 | 103 278 1039 387 578 . 235 8395 . 2920 34 2421 3290 268 2967 418 2235 . 3568 4250 5699 Parts 1806 | . 7 50 16 44 . 24 404 . 143 7 170 195 21 132 29 101 . 129 205 129 Haulers Intercepted 5 | . . 2 . 1 . . . . . . . 2 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Combat Hostiles Destroyed 621 | . 7 28 8 11 . 6 141 . 41 . 46 53 7 47 7 35 . 41 58 85 Melee 599 | . 4 26 8 11 . 6 141 . 41 . 46 53 7 47 7 35 . 41 58 68 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . . . . . . . . . . 17 Classes Destroyed 25 | 2 2 7 2 . . 1 8 . 2 . . . . . . . . 1 . . Worker 23 | . . 1 . 1 . . 7 . . . . 13 . . . . . . 1 . Builder 11 | . . 1 . 1 . . 3 . . . . 5 . . . . . . 1 . Tunneler 6 | 1 . . . . . . 5 . . . . . . . . . . . . . Hauler 5 | . . 2 . 1 . . . . . . . 2 . . . . . . . . Recycler 10 | 1 . 3 . 1 . . 2 . . . . 2 . . . . . . 1 . Carrier 9 | . . . . . . . 5 . . . . . . . . . . 1 3 . Mechanic 4 | . . . . . . . 3 . . . . . . . . . . 1 . . Operator 10 | . . 1 . . . . 3 . . 2 . . . 1 . . . . 3 . Watcher 16 | . . 1 . 5 . . 4 . . . . 3 . . . . . . 3 . Swarmer 99 | . 2 10 . 3 . . 12 . 8 . 10 7 . 14 4 8 . 3 12 6 Cutter 22 | . . . . . . 4 2 . 4 . . 3 . . . 6 . . . 3 Saboteur 14 | . . . . . . . 6 . . . 2 3 . 1 . . . . . 2 Grunt 229 | . 5 10 5 5 . . 71 . 6 . 12 19 7 12 . 9 . 9 17 42 Brawler 15 | . . . . . . . 7 . 1 . 4 . . 1 . . . . 1 1 Duelist 21 | . . 1 . . . . 9 . 1 . . 2 . 2 . . . 2 2 2 Protector 6 | . . . . . . . 6 . . . . . . . . . . . . . Sentry 60 | . . 7 . 3 . . 8 . 7 . 8 6 . 5 . 2 . 8 6 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Specialist 8 | . . . 2 . . 1 . . . . . . . . . 1 . 3 . 1 Hunter 56 | . . . . . . . 7 . 4 . 4 2 . 9 2 1 . 8 8 11 Programmer 54 | . . . . . . . 11 . 5 . 1 6 . 2 . 5 . 2 5 17 Heavy 10 | . . . 1 . . 1 1 . . . . 2 . . 1 . . . 4 . Behemoth 17 | . . . . . . . 1 . 2 . 3 2 . 1 . 2 . 3 3 . Striker 5 | . . . . . . . . . 2 . 2 . . . . 1 . . . . Executioner 1 | . . . . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . Guerrilla 2 | . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 53 | 2 4 17 8 6 . 6 24 . 15 1 28 40 12 26 7 42 . 53 31 32 Combat Bots Only 53 | . 4 5 8 6 . 6 16 . 15 . 28 23 8 26 7 42 . 53 17 32 Max Kills in Single Turn 17 | 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 17 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 17 | . . . . . . . . . . . . . . . . . . . . 17 Melee 1 | . 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . 1B-0RG (-3/Research) Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Hostile Shots Fired 2055 | . 38 97 24 55 . 8 238 . 94 9 168 223 16 121 15 100 . 110 185 554 Missed 1240 | . 10 40 11 30 . 2 94 . 48 5 101 161 11 89 14 75 . 73 137 339 Hits 815 | . 28 57 13 25 . 6 144 . 46 4 67 62 5 32 1 25 . 37 48 215 Melee 33 | . . . . . . 2 5 . 5 . 1 6 . 1 . 6 . . . 7 Projectile 782 | . 28 57 13 25 . 4 139 . 41 4 66 56 5 31 1 19 . 37 48 208 AOE 13 | . . . . . . 4 1 . 1 . . 4 . . . . . . . 3 Critical Strikes 47 | . . 1 . . . 2 9 . 4 . 2 3 . 1 . 3 . 1 2 19 Actively Blocked 46 | . . . . . . 2 9 . 4 . 2 3 . 1 . 3 . 1 2 19 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 10652 | . 261 606 205 261 . 146 1903 . 391 59 703 853 43 292 10 305 . 259 577 3778 Core 8448 | . 212 443 123 203 . 126 1535 . 306 46 555 690 35 233 8 234 . 198 445 3056 Absorbed by Shields 6586 | . . . . . . . 1386 . 412 61 684 886 46 311 10 314 . 270 606 1600 Redirected to Core 6795 | . 152 275 74 124 . 73 1230 . 277 46 470 550 26 193 8 224 . 181 428 2464 Ignored by Resistances 6033 | . 28 62 18 29 . 105 241 . 259 6 258 110 10 220 1 34 . 30 61 4561 Core Remaining (%) 92 | 100 78 100 99 98 . 85 87 . 100 . . . . 100 . 76 . . . . Volleys Fired 11 | 2 8 . . . . . . . . . . . . . . . . . . 1 Largest 1 | 1 1 . . . . . . . . . . . . . . . . . . 1 Hottest 40 | 40 40 . . . . . . . . . . . . . . . . . . . Shots Fired 11 | 2 8 . . . . . . . . . . . . . . . . . . 1 Gun 10 | 2 8 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 10 | 2 8 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | 2 2 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 2 . . . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 807 | 2 8 40 11 22 . 6 187 . 64 2 59 93 7 53 7 37 . 55 86 68 Core Hits 407 | 1 5 12 4 12 . 5 96 . 31 1 33 39 2 26 4 26 . 32 37 41 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 2 5 . . . . . . . . . . . . . . . . . . Critical Strikes 83 | . 2 8 . . . . 17 . 8 . 9 7 1 6 1 5 . 4 12 3 Smash 10 | . 2 8 . . . . . . . . . . . . . . . . . . Impale 73 | . . . . . . . 17 . 8 . 9 7 1 6 1 5 . 4 12 3 Melee Attacks 1066 | . 11 48 11 27 1 6 256 . 69 5 67 118 7 86 9 45 . 69 130 101 Impact 41 | . 11 30 . . . . . . . . . . . . . . . . . . Slashing 136 | . . 18 11 27 1 6 73 . . . . . . . . . . . . . Piercing 889 | . . . . . . . 183 . 69 5 67 118 7 86 9 45 . 69 130 101 Sneak Attacks 107 | . . 6 . 5 . 1 32 . 9 . 3 16 . 9 . 1 . 12 12 1 Combat Hostiles 29 | . . . . . . . 6 . 6 . 3 4 . 1 . . . 3 5 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 599506 | 302 1930 18911 3839 11165 . 2310 109551 . 40147 1276 43920 68292 5379 44519 5846 27167 . 46512 65811 102629 Guns 604 | 302 302 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 54185 | . . . . . . . . . . . . . . . . . . . . 54185 Melee 544717 | . 1628 18911 3839 11165 . 2310 109551 . 40147 1276 43920 68292 5379 44519 5846 27167 . 46512 65811 48444 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 54185 | . . . . . . . . . . . . . . . . . . . . 54185 Electromagnetic 604 | 302 302 . . . . . . . . . . . . . . . . . . . Impact 13433 | . 1628 11805 . . . . . . . . . . . . . . . . . . Slashing 39028 | . . 7106 3839 11165 . 2310 14608 . . . . . . . . . . . . . Piercing 492256 | . . . . . . . 94943 . 40147 1276 43920 68292 5379 44519 5846 27167 . 46512 65811 48444 Highest Corruption 15 | . . . . . . . 3 . . 1 1 5 5 5 . 3 . . . 15 Average Corruption 2 | . . . . . . . 2 . . 1 1 2 5 5 . 1 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . 19 . . 1 1 7 1 8 . 1 . . . 3 Message Errors 6 | . . . . . . . 5 . . . . 1 . . . . . . . . Matter Fused 8 | . . . . . . . 3 . . 1 1 . . 2 . . . . . 1 Heat Flow Errors 8 | . . . . . . . 2 . . . . 1 1 3 . . . . . 1 Energy Discharges 5 | . . . . . . . 3 . . . . . . 2 . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . . . . . 3 . . . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . . . 1 . . . . 3 . . . 1 . . . . Alerts 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 235364 | . 759 9300 1679 4007 . 514 46047 . 12110 698 15385 33453 4141 18839 2361 6006 . 8184 28358 43523 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 22938 | . . . . . . . . . . . . . . . . . . . . 22938 Melee 212426 | . 759 9300 1679 4007 . 514 46047 . 12110 698 15385 33453 4141 18839 2361 6006 . 8184 28358 20585 Knockbacks 3 | . 1 2 . . . . . . . . . . . . . . . . . . Impact 3 | . 1 2 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . . . . 176 . . . . . . . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . . . 1 13 . . 347 . . . . . . 86 . . . . . 99 Average Temperature 43 | . . . 1 5 . . 49 . . . . . . 67 . . . . . 99 Received Heat Transfer 1210 | . 114 159 72 96 . . 267 . 24 4 52 25 11 28 . 8 . 12 28 310 Effects 4 | . . . . . . . 4 . . . . . . . . . . . . . Interference 4 | . . . . . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | 1 1 4 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 2 . . . . . . . . . . . . . . . . . . Parts Fried 23 | 4 1 18 . . . . . . . . . . . . . . . . . . Impact Corruptions 61 | . 7 54 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 17 | . . . . . . . 4 . . . . . . 3 . . . . . 10 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Maximum Alert Level 5 | . . 2 2 1 . 1 5 5 5 5 5 5 5 5 4 5 3 4 5 5 Low Security (%) 15 | 100 100 45 . 10 100 15 14 . . . . . . . . . . . . . Level 1 8 | . . 17 63 89 . 84 4 . . . . . . . . . . . . . Level 2 5 | . . 36 36 . . . 6 . . . . . . . . . . . . . Level 3 5 | . . . . . . . 9 . . . . . . . . . 100 43 17 . Level 4 15 | . . . . . . . 7 . 5 28 15 8 7 17 100 94 . 56 39 27 Level 5 33 | . . . . . . . 7 100 94 72 84 85 92 82 . 5 . . 22 40 High Security 16 | . . . . . . . 48 . . . . 5 . . . . . . 20 32 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . Peak Influence 4122 | 10 80 651 444 386 179 249 4122 2033 2639 1726 2535 2775 1748 2432 1511 1600 960 1431 2186 2669 Initial 2019 | . . 29 274 197 179 119 130 2019 1423 1484 1293 1425 1560 1303 1368 1133 960 768 858 1404 Average 1521 | 1 17 261 347 284 166 226 2058 2020 1984 1626 2013 2170 1710 2015 1409 1344 960 1112 1560 1879 Influence Increases 16210 | 10 176 869 200 329 21 130 4384 14 1216 361 1242 1638 188 1129 173 467 . 663 1575 1425 Destroy 0b10 Robot/C 9913 | . 140 560 160 220 . 120 2800 . 820 . 920 645 105 663 84 420 . 504 732 1020 Destroy 0b10 Robot/NC 439 | 10 . 45 . 45 . . 165 . 35 10 34 56 . 6 . . . 6 27 . Destroy Leader 1358 | . 30 156 40 62 . 10 448 . 70 . 50 152 8 38 18 18 . 48 198 12 Allied During Kill 104 | . . . . . . . . . . . . . . 101 . . . 3 . . Successful Hack 162 | . . 2 . . 5 . 105 14 14 . . 13 . 9 . . . . . . Disable Machine 357 | . . . . . . . 180 . 30 . . 48 . 54 9 . . 9 27 . Anti-Garrison Action 523 | . . . . . . . . . 100 . 100 113 . 90 . . . 30 90 . Destroy Structure 720 | . 6 1 . 2 1 . 176 . 102 6 108 32 . 156 2 11 . 27 66 24 Partial Spotted 273 | . . 45 . . 15 . 75 . 15 . . 48 . 12 . 18 . 9 36 . Lose Combat Pursuer 771 | . . 60 . . . . 135 . 30 45 30 156 . . . . . 27 99 189 Active Sensor Use 1590 | . . . . . . . 300 . . 300 . 375 75 . 60 . . . 300 180 Influence Decreases 13541 | 10 106 288 417 397 217 51 511 2103 610 1275 432 1398 1225 435 1094 378 640 192 811 951 Entered New Map 11710 | . . 41 377 237 187 51 119 2103 610 1155 432 1110 1215 435 1064 378 640 192 573 791 Time Decay 1761 | 10 106 247 40 160 30 . 392 . . 120 . 278 10 . 30 . . . 238 100 Lost Part 70 | . . . . . . . . . . . . 10 . . . . . . . 60 Squads Dispatched 97 | . 2 4 3 . . 1 38 1 . 5 . 15 1 . 1 . . . 19 7 Investigation 43 | . 1 3 1 . . . 16 1 . 4 . 7 1 . 1 . . . 5 3 Extermination 8 | . . . . . . . 4 . . . . 1 . . . . . . 3 . Reinforcement 12 | . 1 1 2 . . 1 3 . . . . 2 . . . . . . 2 . Assault 34 | . . . . . . . 15 . . 1 . 5 . . . . . . 9 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 25 | . . . . . . . 3 . 1 3 1 5 1 . 1 1 . 1 5 3 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Distress Signals 11 | . 2 2 . . . . 1 . . . . 4 . . . . . . 2 . Communications Jammed 3 | . . . . . . . 3 . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . 2 . . . . . . . . . . . . . Times Spotted 761 | . 13 38 8 16 . 5 178 . 38 6 45 82 7 43 10 36 . 33 75 128 Peak Tracking Total 76 | . 4 6 5 5 . 5 14 . 8 3 8 20 4 7 4 13 . 8 10 76 Tactical Retreats 28 | . . 3 . 1 . . 5 . 1 1 2 7 . . . . . 1 4 3 ECM-based Alert Blocks 14 | . . . . 1 . . 13 . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Traps Triggered 39 | . 1 2 1 1 . 1 3 . 7 1 2 . . 10 . 3 . 7 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Machines Disabled 42 | . . . . . . . 14 . 5 . 2 5 . 9 1 . . 2 4 . Max in Single Turn 2 | . . . . . . . 2 . 2 . 2 1 . 2 1 . . 1 1 . Garrison Access 4 | . . . . . . . 2 . . . . 1 . . . . . . 1 . Garrison Relay 5 | . . . . . . . . . 2 . . . . 2 . . . 1 . . Phase Generator 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Machines Accessed 36 | . 1 1 . 3 1 . 16 1 1 2 1 5 1 1 1 . 1 . . . Terminals 18 | . . . . 1 1 . 9 . 1 1 1 3 . 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 1 . . 3 . . . . 1 . . . . . . . . Garrison Access 8 | . . . . 1 . . 1 1 . 1 . 1 1 . 1 . 1 . . . Total Hacks 82 | . 2 3 . 5 2 . 47 3 2 4 2 8 1 1 1 . 1 . . . Successful 39 | . 1 2 . 3 1 . 20 1 1 2 . 4 1 1 1 . 1 . . . Failed 42 | . 1 . . 2 1 . 27 2 1 2 2 4 . . . . . . . . Catastrophic 12 | . . . . 1 . . 8 . . 1 . 2 . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . . . . . . . Terminals 39 | . . . . 1 2 . 24 . 2 3 2 4 . 1 . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 8 . . . . . . . . . . . . . Scanalyzers 17 | . . 3 . 2 . . 9 . . . . 3 . . . . . . . . Garrison Access 13 | . . . . 2 . . 3 3 . 1 . 1 1 . 1 . 1 . . . Terminal Hacks 16 | . . . . 1 1 . 9 . 1 1 . 2 . 1 . . . . . . Record 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Open DSF 5 | . . . . 1 1 . 2 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . . . . . . . . . . . . Report Inventory 4 | . 1 . . . . . 3 . . . . . . . . . . . . . Scanalyzer 11 | . . 2 . 2 . . 6 . . . . 1 . . . . . . . . Retrieve Study 11 | . . 2 . 2 . . 6 . . . . 1 . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 2 1 . 1 . 1 1 . 1 . 1 . . . Unlock Access 7 | . . . . . . . 1 1 . 1 . 1 1 . 1 . 1 . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 . . 2 . . . . . . . . . . Used 3 | . . . . . . . 2 . . 1 . . . . . . . . . . Hacking Detections 26 | . 1 1 . 1 1 . 14 1 1 1 1 3 . . . . 1 . . . Full Trace Events 18 | . . 1 . . . . 12 1 . 1 1 2 . . . . . . . . Feedback Events 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 2 . 2 . . 5 . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Used RIF Installer 5 | . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . Threat Obfuscator 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 2 . 2 . . 1 . 4 . . . 2 3 . Machine Destruction 12 | . . . . . . . 2 . 2 . . 1 . 4 . . . 2 1 . Programmers 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Total Allies 8 | . . . . . . . . . 2 . . . . 4 . . . 2 . . Largest Group 4 | . . . . . . . . . 2 . . . . 4 . . . 2 . . Highest-Rated Group 244 | . . . . . . . . . 102 . . . . 244 . . . 175 . . Highest-Rated Ally 95 | . . . . . . . . . 51 . . . . 80 . . . 95 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Active Infowar (turns) 6850 | . 215 608 82 323 70 78 1830 8 620 250 345 637 27 376 70 117 4 251 629 310 A.S.S. 4318 | . . . 2 . . . 1113 8 620 250 345 637 22 . 10 117 4 251 629 310 Terrain 6294 | . . 309 78 323 70 78 1819 8 620 250 344 635 27 376 70 116 4 251 629 287 Structural 4294 | . 215 608 80 323 70 78 1817 8 617 250 228 . . . . . . . . . Jamming 586 | . . . . . . . 586 . . . . . . . . . . . . . ECM 1155 | . . . . 309 70 78 698 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Turns Passed 7047 | 34 375 608 85 323 70 78 1830 8 620 250 345 637 27 376 70 117 4 251 629 310 Spaces Moved 13893 | 25 257 804 107 720 167 170 3770 29 1000 282 817 1447 47 975 199 198 23 555 2155 146 Core 8 | 7 . . . . . . 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 289 | 18 257 14 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13596 | . . 790 107 720 167 170 3769 29 1000 282 817 1447 47 975 199 198 23 555 2155 146 Fastest Speed 12 | 50 120 37 37 26 26 23 17 18 18 18 18 18 18 18 19 14 14 14 12 12 Average Speed 21 | 100 120 40 37 27 26 25 18 18 18 18 18 18 18 18 19 14 14 14 12 13 Slowest Speed 120 | 120 120 120 37 37 26 26 73 18 18 19 18 50 18 25 19 19 14 14 14 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . . . . . . . . . . Potential Cave-ins 60 | . . . . 2 . . 14 . 7 . . 2 . . . . . . 8 27 Cave-ins Triggered 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Exploration Rate (%) 42 | 3 64 80 15 24 5 94 67 2 99 14 96 50 8 97 6 41 1 51 63 4 Regions Visited 20 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 . 1 1 . 1 . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 168 | . 1 1 . 4 1 . 44 . . 3 5 18 . 12 1 1 . 6 40 31 Terrain Destroyed 443 | . 6 1 . 4 1 . 97 . 68 3 68 18 . 91 1 1 . 6 40 38 Melee 167 | . . 1 . 4 1 . 44 . . 3 5 18 . 12 1 1 . 6 40 31 Projectile 7 | . 6 . . . . . . . . . . . . . . . . . . 1 AOE 269 | . . . . . . . 53 . 68 . 63 . . 79 . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Total 17400 | 30 298 1004 135 796 191 201 4788 30 1408 479 987 1770 61 1140 227 266 22 705 2463 399 Wait 1813 | . 18 98 . 8 19 . 602 2 301 187 51 152 . 55 14 17 . 48 139 102 Move 13859 | 24 256 803 106 719 166 169 3765 28 998 281 815 1446 46 971 198 195 22 553 2154 144 Hop 2 | . . . . . . . 2 . . . . . . . . . . . . . Pick Up 12 | . . . . 1 . . 5 . 1 1 1 1 2 . . . . . . . Fast Attach 50 | 4 2 3 4 8 1 1 14 . . . . 2 . 3 2 1 . . 1 4 Attach 6 | . . . . . . . 4 . . 1 1 . . . . . . . . . Detach 5 | . . . 1 . . . 1 . . . . 1 . . 2 . . . . . Swap 83 | . 2 6 3 10 3 6 18 . 9 2 7 3 2 3 1 3 . . 4 1 Drop 48 | . 1 3 5 3 1 4 15 . . 2 4 1 2 3 1 1 . . 2 . Fire 11 | 2 8 . . . . . . . . . . . . . . . . . . 1 Melee 1066 | . 11 48 11 27 1 6 256 . 69 5 67 118 7 86 9 45 . 69 130 101 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . 5 . 15 . . . . . . . 3 . 4 . 5 . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 411 | . . 43 5 15 . . 106 . 30 . 41 46 2 16 . . . 30 33 44 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison -1/Access -1/Garrison -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 35 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 17) 322 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 17) 410 | -10/Materials | Entered another Materials area 412 | -9/Materials | Reached level 2 554 | -9/Materials | Discovered new exit (range 8) 635 | -9/Materials | Reached level 3 670 | -9/Materials | Central database locked down 674 | -9/Materials | Discovered new exit (range 7) 707 | -9/Materials | Upgraded with Utility slot (x1) 724 | -9/Materials | Discovered new exit (range 17) 793 | -9/Materials | Reached level 4 823 | -9/Materials | Upgraded with Utility slot (x1) 862 | -9/Materials | Discovered new exit (range 5) 974 | -9/Materials | Discovered new exit (range 14) 1018 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Reached level 5 1020 | -8/Materials | Upgraded with Propulsion slot (x1) 1045 | -8/Materials | Reached level 6 1050 | -8/Materials | Discovered new exit (range 11) 1093 | -8/Materials | Found Prototype Device 1093 | -8/Materials | Identified Active Sensor Suite 1094 | -8/Materials | Identified exit to Factory 1099 | -8/Materials | Destroyed 8 combat bots 1103 | -8/Materials | Entered Factory 1105 | -7/Factory | Reached level 7 1105 | -7/Factory | Upgraded with Propulsion slot (x1) 1105 | -7/Factory | Upgraded with Utility slot (x1) 1147 | -7/Factory | Upgraded with Utility slot (x2) 1195 | -7/Factory | Discovered new exit (range 13) 1203 | -7/Factory | Identified exit to Lower Caves 1234 | -7/Factory | Discovered new exit (range 11) 1236 | -7/Factory | Identified exit to Factory 1264 | -7/Factory | Reached level 8 1323 | -7/Factory | Upgraded with Utility slot (x3) 1422 | -7/Factory | Discovered exit to Factory (range 13) 1426 | -7/Factory | Entered another Factory area 1428 | -6/Factory | Reached level 9 1448 | -6/Factory | Upgraded with Power slot (x1) 1496 | -6/Factory | Identified exit to DSF 1496 | -6/Factory | Entered DSF 1498 | -6/DSF | Reached level 10 1510 | -6/DSF | Additional patrols routed to DSF 1537 | -6/DSF | Discovered new exit (range 14) 1558 | -6/DSF | Upgraded with Propulsion slot (x1) 1574 | -6/DSF | Identified exit to Factory 1574 | -6/DSF | Entered Factory 1576 | -5/Factory | Reached level 11 1626 | -5/Factory | Spotted B-75 Beast 1632 | -5/Factory | Crushed by falling debris 1634 | -5/Factory | Core integrity fell below 50% 1636 | -5/Factory | Destroyed B-75 Beast 1697 | -5/Factory | Discovered new exit (range 12) 1717 | -5/Factory | Upgraded with Propulsion slot (x1) 1717 | -5/Factory | Upgraded with Utility slot (x2) 1719 | -5/Factory | Upgraded with Propulsion slot (x1) 1731 | -5/Factory | Discovered new exit (range 9) 1733 | -5/Factory | Reached level 12 1923 | -5/Factory | Reached level 13 1992 | -5/Factory | Destroyed 8 combat bots 1996 | -5/Factory | Reached level 14 2011 | -5/Factory | Discovered new exit (range 16) 2061 | -5/Factory | Upgraded with Power slot (x1) 2074 | -5/Factory | Identified exit to Garrison 2126 | -5/Factory | Reached level 15 2167 | -5/Factory | Destroyed 7 combat bots 2193 | -5/Factory | Build established: Scavenger-Ninja 2241 | -5/Factory | Reached level 16 2264 | -5/Factory | Destroyed 8 combat bots 2291 | -5/Factory | Found Active Sensor Suite 2360 | -5/Factory | Reached level 17 2386 | -5/Factory | Identified exit to Factory 2397 | -5/Factory | Destroyed 7 combat bots 2443 | -5/Factory | Reached level 18 2474 | -5/Factory | First assault squad dispatched 2478 | -5/Factory | Destroyed 9 combat bots 2512 | -5/Factory | High security lockdown imminent 2558 | -5/Factory | Reached level 19 2592 | -5/Factory | High security lockdown engaged 2597 | -5/Factory | Build established: Scavenger-Scout 2606 | -5/Factory | Destroyed 7 combat bots 2651 | -5/Factory | Reached level 20 2740 | -5/Factory | Destroyed 16 combat bots 2780 | -5/Factory | Reached level 21 2819 | -5/Factory | Destroyed 12 combat bots 2896 | -5/Factory | Destroyed 8 combat bots 2934 | -5/Factory | Reached level 22 2991 | -5/Factory | Destroyed 10 combat bots 3005 | -5/Factory | Sterilization system engaged 3005 | -5/Factory | Non-combat units ordered to evacuate 3088 | -5/Factory | Destroyed 14 combat bots 3105 | -5/Factory | Combat units ordered to evacuate 3305 | -5/Factory | Ambient heat levels rising (+10) 3404 | -5/Factory | Entered another Factory area 3406 | -4/Factory | Reached level 23 3411 | -4/Factory | Identified exit to Garrison 3412 | -4/Factory | Entered Garrison 3425 | -4/Garrison | Phase Generator disabled 3425 | -4/Garrison | Reached level 24 3694 | -4/Garrison | Spotted Striker 3700 | -4/Garrison | Spotted B-86 Titan 3700 | -4/Garrison | Spotted B-86 Titan 3717 | -4/Garrison | Destroyed Striker 3734 | -4/Garrison | Destroyed B-86 Titan 3786 | -4/Garrison | Destroyed B-86 Titan 3791 | -4/Garrison | Reached level 25 3815 | -4/Garrison | Destroyed 15 combat bots 3820 | -4/Garrison | Spotted Striker 3828 | -4/Garrison | Destroyed Striker 3841 | -4/Garrison | Discovered new exit (range 10) 3842 | -4/Garrison | Identified exit to Research 3853 | -4/Garrison | Destroyed Executioner 3861 | -4/Garrison | Found Prototype Processor 3861 | -4/Garrison | Identified Exp. Core Analyzer 3864 | -4/Garrison | Found Exp. Core Analyzer 3866 | -4/Garrison | Found Prototype Processor 3866 | -4/Garrison | Identified Exp. Targeting Computer 3927 | -4/Garrison | Garrison Relay disabled 3937 | -4/Garrison | Discovered exit to Research (range 9) 3940 | -4/Garrison | Destroyed 7 combat bots 3976 | -4/Garrison | Discovered exit to Research (range 12) 3983 | -4/Garrison | Rescued a captive Derelict 3983 | -4/Garrison | Rescued a captive Derelict 4009 | -4/Garrison | Installed Relay Interface Framework 4032 | -4/Garrison | Entered Research 4034 | -3/Research | Reached level 26 4034 | -3/Research | Reached level 27 4034 | -3/Research | Upgraded with Utility slot (x1) 4068 | -3/Research | Unchained authorized (1B-0RG) 4281 | -3/Research | Spotted B-86 Titan 4282 | -3/Research | First assault squad dispatched 4282 | -3/Research | Identified exit to Garrison 4282 | -3/Research | Entered Garrison 4335 | -3/Garrison | Phase Generator disabled 4355 | -3/Garrison | Spotted B-86 Titan 4355 | -3/Garrison | Spotted Striker 4356 | -3/Garrison | Spotted B-86 Titan 4356 | -3/Garrison | Spotted Striker 4386 | -3/Garrison | Reached level 28 4401 | -3/Garrison | Destroyed B-86 Titan 4416 | -3/Garrison | Destroyed Striker 4430 | -3/Garrison | Destroyed B-86 Titan 4440 | -3/Garrison | Discovered new exit (range 11) 4462 | -3/Garrison | Destroyed 28 combat bots 4480 | -3/Garrison | Spotted B-86 Titan 4484 | -3/Garrison | Destroyed B-86 Titan 4505 | -3/Garrison | Destroyed Striker 4528 | -3/Garrison | Destroyed 11 combat bots 4563 | -3/Garrison | Identified exit to Research 4594 | -3/Garrison | Reached level 29 4604 | -3/Garrison | Discovered exit to Research (range 7) 4608 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 4627 | -3/Garrison | Entered Research 4704 | -3/Research | Unchained authorized (1B-0RG) 4735 | -3/Research | Destroyed 12 combat bots 4877 | -3/Research | First assault squad dispatched 4887 | -3/Research | Spotted B-86 Titan 4966 | -3/Research | Identified exit to Garrison 5058 | -3/Research | Destroyed 1B-0RG 5104 | -3/Research | Destroyed 23 combat bots 5110 | -3/Research | Discovered new exit (range 17) 5113 | -3/Research | Identified exit to Research 5156 | -3/Research | Destroyed B-86 Titan 5174 | -3/Research | Reached level 30 5231 | -3/Research | High security lockdown imminent 5249 | -3/Research | Spotted B-86 Titan 5251 | -3/Research | Destroyed B-86 Titan 5261 | -3/Research | Discovered new exit (range 9) 5262 | -3/Research | Identified exit to Quarantine 5264 | -3/Research | Entered Quarantine 5290 | -3/Quarantine | Identified exit to Garrison 5291 | -3/Quarantine | Entered Garrison 5299 | -3/Garrison | Rescued a captive Derelict 5301 | -3/Garrison | Rescued a captive Derelict 5303 | -3/Garrison | Triggered checkpoint 5329 | -3/Garrison | Destroyed 13 combat bots 5344 | -3/Garrison | Spotted B-86 Titan 5345 | -3/Garrison | Triggered checkpoint 5345 | -3/Garrison | Destroyed B-86 Titan 5351 | -3/Garrison | Triggered checkpoint 5352 | -3/Garrison | Triggered checkpoint 5364 | -3/Garrison | Triggered checkpoint 5412 | -3/Garrison | Triggered checkpoint 5429 | -3/Garrison | Discovered exit to Research (range 3) 5436 | -3/Garrison | Destroyed 26 combat bots 5450 | -3/Garrison | Discovered exit to Research (range 16) 5453 | -3/Garrison | Triggered checkpoint 5474 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 5477 | -3/Garrison | Phase Generator disabled 5525 | -3/Garrison | Discovered exit to Research (range 16) 5549 | -3/Garrison | Triggered checkpoint 5556 | -3/Garrison | Garrison Relay disabled 5613 | -3/Garrison | Found embedded Infiltrators 5615 | -3/Garrison | Garrison Relay disabled 5667 | -3/Garrison | Entered Research 5669 | -2/Research | Reached level 31 5727 | -2/Research | Found Active Sensor Suite 5737 | -2/Research | Identified exit to Garrison 5737 | -2/Research | Entered Garrison 5742 | -2/Garrison | Spotted B-90 Cyclops 5745 | -2/Garrison | Destroyed B-90 Cyclops 5759 | -2/Garrison | Upgraded with Propulsion slot (x1) 5763 | -2/Garrison | Reached level 32 5772 | -2/Garrison | Expanded RIF knowledge: Robot Detection 5784 | -2/Garrison | Spotted B-90 Cyclops 5792 | -2/Garrison | Spotted Striker 5796 | -2/Garrison | Destroyed Striker 5816 | -2/Garrison | Destroyed B-90 Cyclops 5852 | -2/Garrison | Discovered new exit (range 16) 5854 | -2/Garrison | Identified exit to Access 5854 | -2/Garrison | Entered Access 5856 | -1/Access | Reached level 33 5857 | -1/Access | Identified exit to Garrison 5858 | -1/Access | Entered Garrison 5867 | -1/Garrison | Spotted B-99 Colossus 5879 | -1/Garrison | Destroyed B-99 Colossus 5893 | -1/Garrison | Spotted B-99 Colossus 5894 | -1/Garrison | Destroyed B-99 Colossus 5918 | -1/Garrison | Destroyed 53 combat bots 5951 | -1/Garrison | Reached level 34 5991 | -1/Garrison | Destroyed 12 combat bots 5996 | -1/Garrison | Spotted B-99 Colossus 6029 | -1/Garrison | Destroyed B-99 Colossus 6076 | -1/Garrison | Discovered new exit (range 10) 6083 | -1/Garrison | Found embedded Infiltrators 6088 | -1/Garrison | Destroyed 16 combat bots 6088 | -1/Garrison | Expanded RIF knowledge: Watcher Feeds 6089 | -1/Garrison | Garrison Relay disabled 6109 | -1/Garrison | Identified exit to Access 6109 | -1/Garrison | Entered Access 6192 | -1/Access | Destroyed 11 combat bots 6252 | -1/Access | Reached level 35 6281 | -1/Access | Destroyed 17 combat bots 6325 | -1/Access | Upgraded with Propulsion slot (x1) 6359 | -1/Access | First assault squad dispatched 6394 | -1/Access | Discovered new exit (range 8) 6543 | -1/Access | Spotted B-99 Colossus 6548 | -1/Access | Destroyed B-99 Colossus 6593 | -1/Access | Destroyed 9 combat bots 6603 | -1/Access | Spotted B-99 Colossus 6610 | -1/Access | High security lockdown imminent 6610 | -1/Access | Destroyed B-99 Colossus 6661 | -1/Access | Spotted B-99 Colossus 6663 | -1/Access | Destroyed B-99 Colossus 6690 | -1/Access | High security lockdown engaged 6736 | -1/Access | Discovered new exit (range 7) 6738 | -1/Access | Identified exit to Command 6738 | -1/Access | Entered Command 6740 | -1/Command | Reached level 36 6764 | -1/Command | Crushed by falling debris 6765 | -1/Command | Crushed by falling debris 6829 | -1/Command | Core integrity fell below 50% 6874 | -1/Command | Destroyed 32 combat bots 6946 | -1/Command | High security lockdown imminent 7001 | -1/Command | Destroyed 26 combat bots 7026 | -1/Command | High security lockdown engaged 7033 | -1/Command | System corruption reached 10% 7044 | -1/Command | Core integrity fell below 20% 7048 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07043_ Destroyed Biometal Leg. 07043_ H-88 Terminator destroyed. 07043_ Penetrated by Slug. 07043_ Microactuators destroyed. 07044_ System corrupted: Matter fused (-6). 07044_ Penetrated by Slug. 07045_ Acquired Adv. Surge Thruster. 07046_ ALERT: Assault forces dispatched. 07046_ P-80 Master resets P-80 Master, system corruption cleaned. 07046_ Penetrated by Slug. 07046_ Slug penetrates H-88 Terminator. 07046_ P-80 Master resets P-80 Master, system corruption cleaned. 07047_ Slug penetrates Wall. 07047_ Slug penetrates P-80 Master. 07047_ Acquired Mic. Fission Core. 07047_ Penetrated by Slug. [Achievement: 75k Club] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????b???###?????????????????????? | | ??????????????xdCi?ll???? ???ss????????????????? | | ??????????????xdCi?ll???? ???ss????????????????? | | ??????????????xdCi?ll???? ???ss????????????????? | | ??????????????xdCi?ll???? ????s???????????? ??? | | ??????????????xdCi?l??b?? ????s???????????? ??? | | ??????????????xdCi?l?hb?? ????s???????????? ??? | | ?????????????????????b??? #??? #???????????? ??? | | ???????????????????#?b??? h#?? #???????????# #?? | | ???????????????????# b??# #?? #???????????# #?? | | ???????????????????# ???# h#??% ##??????????# #?? | | ???????????????????# ???#hh#?# #??????????# #?? | | ???????????????????# b??# h#? #??????w???# #?? | | ???????????????????# b??#%h#? #??????????# #?? | | ?????????????#######/b###hh##*= ######?????# #?? | | ?????????????# [!==h!h #?????# #?? | | ?????????????# !=%b=h*[ = #?????# #?? | | ?????????????# x]*gg%%h%== #?????# #?? | | ?????????????# x[!%g%b%!/! #?????# #?? | | ????????????????x### !#%%/!%!=! ######?????# #?? | | ???????????????????# **%=!% =[ #???????????# #?? | | ???????????????????# *[!%=%!*#[ #???????w???# #?? | | ???????????????????# =!%[ %%/#=%#???????????# #?? | | ???????????????????#[!!=!@%#=#%[#???????????# #?? | | ????????????????C??# =#*%[=#%#[=#???????????# g#?? | | ????????????????C??#??#%=*%%##*=#???????????# #?? | | ????????????????C?## ## =%!## *##??????????# g#?? | | ????????????????C?# =!pppp[!===#??????????# g#?? | | ????????????????CC# *=p[[p=*/%!#??????##### ##? | | ????????????????CC# #[=%[#*!!!######## ## g #? | | ????????????????C?# !p*==#=%[%[#!! # T"g#? | | ??????????????x?C?# #%*![#[*=[########### "" #? | | ??????????????x?C?# #![*[#!*%!#?????????# #? | | ??????????????????####?###########????????###+#### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????#"""" | | ??????????????????????????????????????????#"""" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 211 Energy Generation 99 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 58 Terrain Scan Range 14 Terrain Scan Density 1710 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Resistance: KI 1 Resistance: TH 7 Resistance: EX 100 Resistance: EM 3 Resistance: I 4 Resistance: S 5 Resistance: P 6 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Melee Accuracy 5 Core Analysis 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Hammer | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Katana | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Surge Thruster | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Impulse Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 75k Club Assassin Bigger And Badder Boltbath Deadly Force Gladiator Highlander Hunted Infiltrator Into The Breach Into The Furnace Killing Spree Late Bloomer Melee Specialist Most Wanted Oh No You Don't! Party Time Rambo Some Acronyms Are Better Than Others The Better Part Of Valor Unwanted Attention Watch This! Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Gar Res Gar Res Qua Gar Res Gar Acc Gar Acc Com Levels Raised 35 | . . 3 2 2 1 1 12 1 2 2 2 1 . . 1 1 1 1 1 1 XP Earned 56916 | 3000 850 5085 2515 2850 1500 1900 17717 1548 3142 2121 2875 1526 359 941 1200 954 1399 1838 1717 1879 XP Spent 180725 | 5795 . 4475 1430 18295 1200 1400 127240 . 3400 4300 1550 1340 . . . 2300 . . 6800 1200 Upgrades 174 | 29 . 12 3 19 2 1 73 . 6 2 1 2 . . . 1 . . 21 2 Power Slot 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion Slot 8 | 1 . . 1 1 . 1 2 . . . . . . . . 1 . . 1 . Utility Slot 12 | 1 . 2 . 6 . . 2 . . 1 . . . . . . . . . . Core Integrity 29 | 8 . . . . . . 1 . . . . . . . . . . . 20 . Heat Dissipation 31 | 1 . . . 1 . . 29 . . . . . . . . . . . . . Energy Generation 6 | 1 . . . . . . 4 . . . 1 . . . . . . . . . Energy Storage 6 | . . . . . . . 6 . . . . . . . . . . . . . Mass Support 20 | 1 . 1 . . . . 18 . . . . . . . . . . . . . Inventory Capacity 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . Sight Range 4 | 1 . . . . . . 1 . . . . . . . . . . . . 2 Sensor Range 19 | 3 . 6 . 9 . . . . . 1 . . . . . . . . . . Terrain Scan Density 17 | 2 . . 1 . . . 7 . 5 . . 2 . . . . . . . . Melee Accuracy 7 | 1 . 2 1 1 1 . 1 . . . . . . . . . . . . . KI Resistance % 2 | 2 . . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . . EX Damage % 3 | 3 . . . . . . . . . . . . . . . . . . . . Protomatter Created 12295 | . 34 425 123 269 . 29 2460 . 760 . 1556 1291 225 664 54 414 . 920 1430 1641 Integrity Restored 8168 | . . 837 117 270 . . 2088 . 588 . 784 909 35 317 . . . 626 592 1005 Core 6397 | . . 655 117 191 . . 1546 . 439 . 601 690 35 233 . . . 440 445 1005 Parts 1771 | . . 182 . 79 . . 542 . 149 . 183 219 . 84 . . . 186 147 . Protomatter Decayed 5676 | . . 62 44 123 . 9 1392 . 384 . 1129 561 . 372 42 296 . 131 1112 19 Game ------ Seed AmyLove Manual? 1 Play Time 03:52:14 Cumulative 37.0 hours Start 2026.03.22 @ 08:30:01 End 2026.03.23 @ 19:36:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 25 Rogue 22 Adventurer 0 Explorer 3 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Smallcaps Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871c10ae-e517-400f-bc1a-c610ac9636f9