Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 21:03:20 Player: CONNOR_M Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2223) 2223 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7358 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 99/100 System Corruption 12% Temperature Warm (133) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Improved Hacking Suite Long-range Tractor Beam Splice Drone Bay > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Hammer > --- INVENTORY -------- Improved Deuterium Engine Light Treads Carbon-fiber Leg Cesium-ion Thruster Advanced Heat Sink Kinecellerator Layered Light Armor Plating Focal Shield Long-range Tractor Beam Army-in-a-Box Light EM Pulse Cannon Phase Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Plasma Cutter [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . . Weapon 1 | . . . . . . . . . 1 . Parts Attached 112 | 8 6 6 3 2 34 20 2 1 23 7 Power 10 | 2 1 1 . . 2 1 . . 3 . Engine 7 | 2 1 1 . . 2 . . . 1 . Core 3 | . . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 1 1 1 2 10 7 . . 4 3 Treads 18 | 2 1 1 1 . 6 5 . . . 2 Leg 1 | . . . . . . . . . . 1 Wheel 12 | . . . . 2 4 2 . . 4 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 2 3 . 2 . 11 3 1 1 8 3 Device 17 | 1 1 . 1 . 4 1 1 1 4 3 Storage 7 | 1 2 . 1 . 3 . . . . . Processor 2 | . . . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 7 | . . . . . 4 1 . . 2 . Artifact . | . . . . . . . . . . . Weapon 37 | 2 1 4 . . 11 9 1 . 8 1 Energy Gun 7 | 1 . 1 . . 3 . 1 . 1 . Energy Cannon 7 | . . 1 . . 2 2 . . 2 . Ballistic Gun 4 | 1 1 . . . 1 . . . 1 . Ballistic Cannon 8 | . . 1 . . 1 2 . . 3 1 Launcher 4 | . . 1 . . 3 . . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 6 | . . . . . 1 4 . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 43 | . 2 1 . 1 15 4 4 . 8 8 Power 9 | . 1 1 . 1 2 . . . 2 2 Propulsion 13 | . . . . . 5 1 1 . 3 3 Utility 11 | . 1 . . . 4 2 1 . 3 . Weapon 10 | . . . . . 4 1 2 . . 3 Highest Loss Streak 6 | . 1 1 . 1 4 1 4 . 3 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 87 100 97 85 94 93 69 89 78 Engine 6 | . 14 2 14 11 6 . . . 5 5 Core 2 | . . . . . . 4 7 7 6 5 Treads 11 | . 28 28 28 10 4 14 7 7 1 . Wheel 11 | . . . . 17 12 15 21 15 18 8 Device 13 | . 11 14 14 14 15 8 11 7 16 17 Storage 12 | . 15 14 14 14 20 7 7 7 6 5 Processor 1 | . . . . . . . 7 . 1 5 Protection 7 | . . . . . 9 27 15 15 9 . Energy Gun 4 | . 1 1 14 14 4 . . 7 1 . Energy Cannon 4 | . . 1 14 14 1 8 6 . . . Ballistic Gun 4 | . 26 12 . . 1 . . . . . Ballistic Cannon 5 | . . 11 . . 6 1 6 . 9 12 Impact Weapon 2 | . . . . . 3 2 . . 5 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 263 | 13 27 33 53 53 263 75 75 67 95 84 Greatest Support 62 | 40 40 42 42 42 42 62 36 26 58 26 Greatest Overweight (x) 25 | . . . 1 5 25 3 2 2 5 6 Average Overweight (x) 1 | . . . . 1 4 1 1 2 1 3 Largest Inventory Capacity 35 | 8 15 15 20 20 35 20 20 20 20 20 Average Capacity 19 | 7 13 15 15 20 26 20 20 20 20 19 Most Carried 21 | 5 11 15 15 20 21 20 20 19 20 20 Average Carried 16 | 2 8 13 14 17 18 17 19 18 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 5 11 14 15 20 20 20 19 18 19 . Class Distribution -------------------- 57% | Mutant 31% | Scavenger-Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 2287 | 135 386 88 . 98 385 203 114 . 608 270 Remotely 599 | . . . . . . . . . 329 270 Salvage Created 2270 | 38 430 177 . 179 426 161 65 . 653 141 Parts 116 | 6 22 7 . 16 24 11 1 . 23 6 Haulers Intercepted 4 | . 2 . . . 1 . . . 1 . Recyclers Shooed 3 | . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 1 . . 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 49 | . 7 5 . 1 13 4 3 . 12 4 Melee 3 | . . . . . . 2 . . 1 . Guns 17 | . 7 1 . . 8 . 1 . . . Cannons 21 | . . 2 . 1 1 2 2 . 9 4 AOE 8 | . . 2 . . 4 . . . 2 . Classes Destroyed 13 | 1 5 . . 2 3 1 . . 1 . Worker 3 | . . . . 1 1 . . . 1 . Builder 2 | . . . . . . . . . 2 . Tunneler 7 | 2 . . . 4 1 . . . . . Hauler 4 | . 2 . . . 1 . . . 1 . Recycler 4 | . 1 . . 1 . . . . 2 . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 15 | . 4 . . . 2 . 3 . 6 . Grunt 21 | . 3 5 . . 7 2 . . 1 3 Sentry 2 | . . . . . 2 . . . . . Hunter 3 | . . . . . 2 . . . . 1 Programmer 7 | . . . . . . 2 . . 5 . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 4 | 2 4 3 . 3 3 2 3 . 4 2 Combat Bots Only 4 | . 4 3 . 1 3 2 3 . 4 2 Max Kills in Single Turn 2 | 1 2 2 . 1 2 1 1 . 2 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . 1 . Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Hostile Shots Fired 557 | . 84 22 . 3 198 62 30 . 75 83 Missed 156 | . 39 4 . . 59 8 5 . 23 18 Damage Taken 7226 | . 459 353 . 71 2269 999 372 . 1560 1143 Core 1459 | . 43 102 . . 358 106 . . 632 218 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 106 | . . . . . 106 . . . . . Core Remaining (%) 65 | 100 . . . 42 34 . . 84 . . Volleys Fired 229 | 5 46 13 . 14 55 25 11 . 46 14 Largest 3 | 2 2 2 . 2 2 2 2 . 3 2 Hottest 173 | 60 60 138 . 138 138 112 100 . 173 106 Shots Fired 417 | 10 92 26 . 28 95 38 19 . 82 27 Gun 204 | 10 92 13 . 14 56 . 2 . 17 . Cannon 203 | . . 10 . 14 33 37 17 . 65 27 Launcher 9 | . . 3 . . 6 . . . . . Special 1 | . . . . . . 1 . . . . Kinetic 220 | 5 86 14 . . 19 7 8 . 54 27 Thermal 126 | 5 6 9 . 28 68 1 2 . 7 . Explosive 9 | . . 3 . . 6 . . . . . Electromagnetic 62 | . . . . . 2 30 9 . 21 . Robot Hit Streak 13 | 3 8 8 . 10 11 13 4 . 6 6 Robot Miss Streak 10 | 1 3 1 . 2 7 4 10 . 6 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 301 | 6 63 21 . 19 64 34 11 . 62 21 Core Hits 148 | 4 27 10 . 6 53 13 8 . 20 7 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . Critical Strikes 10 | . 1 . . 1 . . 1 . 4 3 Burn 1 | . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 5 | . . . . . . . . . 2 3 Corrupt 1 | . . . . . . . 1 . . . Smash 2 | . . . . . . . . . 2 . Melee Attacks 60 | . . . . . 11 9 . . 38 2 Impact 60 | . . . . . 11 9 . . 38 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 . . . 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6421 | 48 534 438 . 402 1609 401 136 . 2246 607 Guns 1683 | 48 534 109 . 152 709 . 20 . 111 . Cannons 3204 | . . 198 . 250 429 367 116 . 1291 553 Explosions 696 | . . 131 . . 302 . . . 263 . Melee 792 | . . . . . 157 . . . 581 54 Ramming 46 | . . . . . 12 34 . . . . Kinetic 2740 | 27 492 131 . . 262 89 59 . 1127 553 Thermal 1871 | 21 42 176 . 402 876 . 20 . 334 . Explosive 433 | . . 131 . . 302 . . . . . Electromagnetic 539 | . . . . . . 278 57 . 204 . Impact 792 | . . . . . 157 . . . 581 54 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 3 10 2 2 2 5 12 Average Corruption 4 | . . . . 3 10 1 2 2 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 80 | . . . . 3 9 9 4 1 31 23 Message Errors 20 | . . . . 1 2 . . 1 8 8 Matter Fused 14 | . . . . 1 1 3 2 . 6 1 Heat Flow Errors 14 | . . . . . 2 1 1 . 6 4 Energy Discharges 9 | . . . . . 1 2 . . 4 2 Data Loss (minor) 12 | . . . . 1 . 1 . . 5 5 Data Loss (major) 4 | . . . . . 1 1 . . 1 1 Misfires 3 | . . . . . 1 1 1 . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 440 | . . . . 16 59 1 . . 364 . Projectiles 92 | . . . . 16 5 1 . . 70 . Explosions 116 | . . . . . 4 . . . 112 . Melee 232 | . . . . . 50 . . . 182 . Knockbacks 35 | . . 2 . . 4 5 5 . 14 5 Impact 7 | . . . . . . . . . 7 . Kinetic 25 | . . 2 . . 4 5 3 . 6 5 Secondary 3 | . . . . . . . 2 . 1 . Self-Inflicted Damage 385 | . . 37 . . 53 6 . . 289 . Shots 9 | . . 3 . . 2 . . . 4 . Rammed 4 | . . . . . 1 3 . . . . Targets Rammed 5 | . . . . . 1 4 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 813 | 40 20 223 . 108 171 220 355 . 813 214 Average Temperature 120 | 20 9 66 . 29 42 107 201 . 265 96 Received Heat Transfer 1560 | . 150 183 . . 720 252 . . . 255 Effects 28 | . . . . . . . 1 . 27 . Shutdowns 7 | . . . . . . . . . 7 . Energy Bleed 3 | . . . . . . . . . 3 . Interference 1 | . . . . . . . . . 1 . Matter Decay 4 | . . . . . . . . . 4 . Short Circuit 5 | . . . . . . . 1 . 4 . Damage (minor) 4 | . . . . . . . . . 4 . Damage (core) 4 | . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . . . . 2 . . 8 . Impact Corruptions 9 | . . . . . 1 . . . 8 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 3048 | 50 100 296 . 777 1570 . 25 . 230 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Peak Influence 266 | 10 206 81 . 23 211 112 . . 266 . Initial 75 | . 6 . . . 3 32 . . 75 . Average 64 | 4 75 54 . 5 50 30 . . 131 . Maximum Alert Level 1 | . 1 . . . 1 . . . 1 . Low Security (%) 92 | 100 87 100 . 100 96 100 . . 79 . Level 1 7 | . 12 . . . 3 . . . 20 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . . . 8 2 . . 4 . Investigation 1 | . . . . . 1 . . . . . Extermination 5 | . . . . . . 2 . . 3 . Reinforcement 4 | . . . . . 3 . . . 1 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 5 | . 2 . . 1 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 19 5 . 2 32 6 4 . 15 10 Peak Tracking Total 8 | . 8 3 . 1 7 3 4 3 4 5 Tactical Retreats 11 | . . . . 1 3 1 2 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered 3 | . . 1 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 12 | . . . . . 2 . . . 10 . Max in Single Turn 10 | . . . . . 1 . . . 10 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 22 | . 2 1 2 1 7 3 . . 5 1 Terminals 14 | . 2 . . . 5 2 . . 5 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 57 | . 5 1 24 1 12 4 . . 9 1 Successful 36 | . 2 1 24 1 2 1 . . 4 1 Failed 21 | . 3 . . . 10 3 . . 5 . Catastrophic 7 | . 2 . . . 2 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 5 . 1 . 6 2 . . 5 . Terminals 25 | . 5 . . . 8 3 . . 9 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 34 | . 2 1 24 1 1 1 . . 3 1 Record 24 | . . . 23 . . . . . 1 . Open Door 3 | . . 1 . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 2 | . . . . . 1 . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 7 2 . . 5 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 30 | . . . . . . 30 . . . . Highest-Rated Ally 30 | . . . . . . 30 . . . . Total Orders 14 | . . . . . 4 1 2 1 3 3 EXPLORE 13 | . . . . . 4 1 2 1 3 2 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 14 | . . . . . 4 3 2 1 3 1 Total Damage 82 | . . . . . 7 65 . . 6 4 Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . Drone Launches 13 | . . . . . 4 1 2 1 3 2 Drone Recoveries 12 | . . . . . 3 1 2 1 3 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 8456 | 186 905 579 710 732 1850 862 269 68 1555 740 Spaces Moved 4693 | 100 481 341 445 430 871 442 201 45 1014 323 Core 16 | 3 . . . . . . . . . 13 Treads 1684 | 97 481 341 445 113 76 123 . . . 8 Legs . | . . . . . . . . . . . Wheels 2993 | . . . . 317 795 319 201 45 1014 302 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 110 110 101 101 120 108 50 Average Speed 145 | 156 160 153 157 142 175 130 113 120 119 151 Slowest Speed 640 | 160 160 160 232 232 640 240 120 120 175 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 50 | 4 45 64 89 57 62 10 70 29 25 97 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 . . . 1 1 . . Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . 2 . . 1 Spaces Dug 45 | . . . . . 16 7 . . 21 1 Terrain Destroyed 181 | . . 23 . 4 64 7 . . 77 6 Melee 37 | . . . . . 8 7 . . 21 1 Projectile 27 | . . 1 . 4 8 . . . 9 5 AOE 117 | . . 22 . . 48 . . . 47 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total 5756 | 117 540 372 459 521 1080 615 223 59 1217 553 Wait 518 | . 1 4 . 70 75 87 9 13 77 182 Move 4683 | 99 480 340 444 429 870 441 200 44 1013 323 Hop . | . . . . . . . . . . . Pick Up 63 | 5 6 6 3 5 21 5 . . 10 2 Fast Attach 29 | 6 1 . . 1 7 2 . . 11 1 Attach 39 | 1 2 1 1 . 16 5 2 1 6 4 Detach 8 | . . . . . 3 . 1 . 1 3 Swap 44 | 1 3 5 2 1 11 13 . . 6 2 Drop 53 | . 1 3 9 1 9 . . 1 9 20 Fire 229 | 5 46 13 . 14 55 25 11 . 46 14 Melee 60 | . . . . . 11 9 . . 38 2 Ram 3 | . . . . . 2 1 . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 24 | . . . . . . 24 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 1092 | -10/Materials | Entered Mines 1102 | -10/Mines | Learned 2 Materials zone layouts 1113 | -10/Mines | Met a Derelict bent on vengeance 1203 | -10/Mines | Discovered new exit (range 12) 1209 | -10/Mines | Learned location of Storage (-9) 1236 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1312 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1580 | -10/Mines | Discovered new exit (range 10) 1617 | -10/Mines | Core integrity fell below 50% 1665 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1665 | -10/Mines | Discovered new exit (range 5) 1671 | -10/Mines | Entered Exiles 1708 | -10/Exiles | Met 8R-AWN 1734 | -10/Exiles | Met EX-HEX 1781 | -10/Exiles | Met EX-BIN 1808 | -10/Exiles | Aligned with FarCom system 1810 | -10/Exiles | Given EX-Vault access code 1846 | -10/Exiles | Opened EX-Vault 1868 | -10/Exiles | Found Army-in-a-Box 1902 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2038 | -10/Exiles | Met EX-DEC 2082 | -10/Exiles | Visited The Gauntlet 2266 | -10/Exiles | Learned location of Zion (-6) 2360 | -10/Exiles | Discovered new exit (range 11) 2381 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2381 | -10/Exiles | Entered Mines 2705 | -9/Mines | Assembled infested the area 2985 | -9/Mines | Found the Drone Emporium 2990 | -9/Mines | Found Prototype Device 3015 | -9/Mines | Discovered new exit (range 7) 3113 | -9/Mines | Entered Materials 3113 | -8/Materials | Evolved 4 slots: Utility x4 3114 | -8/Materials | Identified exit to Factory 3233 | -8/Materials | Identified Splice Drone Bay 3453 | -8/Materials | Lost 3 parts (1n2w) 3479 | -8/Materials | Build established: Hauler-Mutant 3603 | -8/Materials | Garrison activated, responded to threat 3646 | -8/Materials | Lost 4 parts (1p2n1w) 4414 | -8/Materials | Build established: Scavenger-Mutant 4453 | -8/Materials | Garrison activated, responded to threat 4798 | -8/Materials | Crushed by falling debris 4798 | -8/Materials | System corruption reached 10% 4829 | -8/Materials | Lost 3 parts (3u) 4941 | -8/Materials | Core integrity fell below 50% 4963 | -8/Materials | Entered Factory 4963 | -7/Factory | Evolved 2 slots: Propulsion x2 5747 | -7/Factory | Discovered new exit (range 4) 5825 | -7/Factory | Entered Lower Caves 5929 | -7/Lower Caves | Discovered new exit (range 104) 5968 | -7/Lower Caves | Learned Factory stockpile data 6094 | -7/Lower Caves | Entered another Lower Caves area 6101 | -7/Lower Caves | Lost 4 parts (1n1u2w) 6101 | -7/Lower Caves | Discovered new exit (range 9) 6120 | -7/Lower Caves | Encountered a Warlord checkpoint 6140 | -7/Lower Caves | Learned location of Extension (-4) 6162 | -7/Lower Caves | Entered Factory 6162 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6328 | -6/Factory | Core integrity fell below 50% 6577 | -6/Factory | Lost 3 parts (1p1n1u) 6619 | -6/Factory | Build established: Mutant 6894 | -6/Factory | Discovered new exit (range 6) 7710 | -6/Factory | Build established: Scavenger-Mutant 7717 | -6/Factory | Entered Lower Caves 7735 | -6/Lower Caves | Encountered a Warlord checkpoint 8156 | -6/Lower Caves | Discovered new exit (range 66) 8322 | -6/Lower Caves | Build established: Mutant 8427 | -6/Lower Caves | Core integrity fell below 20% 8446 | -6/Lower Caves | System corruption reached 10% 8457 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08408_ Dropped Lyr. Light Armor Plating. 08408_ Dropped Carbon-fiber Leg. 08409_ Dropped Phase Cannon. 08409_ Dropped Plasma Cutter. 08410_ Dropped Kinecellerator. 08410_ Dropped Lgt. Fission Core. 08411_ Dropped Imp. Deuterium Engine. 08411_ Dropped Hcp. Storage Unit. 08417_ S OC9MZLZ&HX>MN:C4FSSK K5FYB:/8&O:NGA7S 08426_ Lgt. Nuclear Core destroyed. 08429_ Imp. Deuterium Engine destroyed. 08432_ Lgt. Treads destroyed. 08439_ Magnetic Acceleration Cannon destroyed. 08441_ System corrupted: Component data lost. 08441_ Critical hit (Burn: +37). 08442_ Slug penetrates Wall. 08454_ Magnetic Acceleration Cannon destroyed. 08454_ Penetrated by Slug. 08457_ System corrupted: Heat flow error (+133). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????# ##"""""### #??????#### | | ?????????????????# ##"" ""?## #????????# | | ?????????????????# #?? [ ???# #??????### | | ?????????????????# #?? ???# #??????# | | ?????????????????# #???]=*????# #??????# | | ?????????????????# #???!!!????# #?????## | | ?????????????????# #???#]##???# #???### | | ?????????????????# #???#!X#??## ##??# | | ????????????????## #???#!##??# #??# | | ???????????????## ##??#!#??## #??# # | | ???????????????# ##?#]#?## #??## #? | | ???????????????# ###!### #???####?# | | ???????????????#### !!| #???????## | | ??????????????????# # ###### #???????# | | ?????????????????# ## #??# #???????# | | ?????????????????## ### #?## ####???## | | ??????????????????######Yg#?# #???# | | ?????????????????????## g ### #???# | | ????????????????????## ## """ """#???## | | ???????????????###?## # """ """###### | | ???????????????# ##; pp""" """ | | ???????????????# " " | | ???????????????## """"" ####### | | ????????????????## """"" ##????? | | ?????????????????# """ ##???? | | ????????????????## @ ##??? | | ????????????????# ## ##### ##?? | | ????????????????# ### ##???# ##? | | ????????????????# #?# ####????# ## ## | | ???????????????## ### #???????##### | | ???????????????# ## #???????????## | | ???????????????# ###??????????# ### | | ???????????????# ### ##???# #?? | | ???????????????# #???# #?? | | ???????????????# < """ ####???# ##?? | | ???????????????## # """"" ##??????####??? | | ????????????????##### """"" #?????????????? | | ????????????????????# " " #?????????????? | | ????????????????????# """ """#?????????????? | | ????????????????????# """ """#?????????????? | | ????????????????????# """ """??????????????? | | ????????????????????#$ ??????????????? | | ????????????????????# ??????????????? | | ????????????????????######?##??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 50 Power Shielding 66 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Error 47 Factory Defaults It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SlugMicrowarpLog Manual? 0 Play Time 01:48:21 Cumulative 28.1 hours Start 2024.06.01 @ 17:51:52 End 2024.06.04 @ 21:03:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e3dea26-69ea-40be-b156-6973103635ef