Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 22:12:41 Player: Lunace Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (310) 310 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1010 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (15) --- SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating Rainbow Chip > --- WEAPON ----------- Flamer Flamer > --- INVENTORY -------- SUBCON Basin [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Rainbow Chip Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 9 2 13 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 4 1 2 Device 3 | 3 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 . 8 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . . 3 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 2 | 2 4 1 Power . | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | 1 2 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 89 | . 100 88 Engine 10 | . 14 10 Treads 22 | . 28 21 Device 3 | . 14 2 Storage 13 | . 14 13 Protection 10 | . . 10 Energy Gun 4 | . 14 3 Ballistic Gun 17 | . 14 18 Special Weapon 4 | . . 4 Peak Build Rating 43 | 9 7 43 Average Rating 21 | 6 7 25 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 37 | 13 30 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 3 5 15 Average Carried 10 | 2 4 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 5 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 559 | 371 . 188 Remotely 45 | 45 . . Salvage Created 411 | 231 . 180 Parts 35 | 18 . 17 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 6 | . . 6 Guns 6 | . . 6 Classes Destroyed 4 | 2 . 2 Tunneler 9 | 9 . . Recycler 1 | 1 . . Grunt 2 | . . 2 Subdweller 4 | . . 4 Best Kill Streak 4 | 4 . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 64 | . . 64 Missed 13 | . . 13 Hits 51 | . . 51 Projectile 51 | . . 51 AOE 4 | . . 4 Damage Taken 1143 | . . 1143 Core 264 | . . 264 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 27 1 45 Largest 2 | 2 2 2 Hottest 200 | 70 70 200 Shots Fired 135 | 53 2 80 Gun 121 | 53 2 66 Cannon . | . . . Launcher . | . . . Special 14 | . . 14 Kinetic 83 | 27 1 55 Thermal 52 | 26 1 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 6 . 9 Robot Miss Streak 4 | 2 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 77 | 33 . 44 Core Hits 24 | 11 . 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 4 . 1 Burn 5 | 4 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1255 | 407 . 848 Guns 1145 | 407 . 738 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 759 | 184 . 575 Thermal 496 | 223 . 273 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 75 | 54 9 75 Average Temperature 22 | 19 6 37 Received Heat Transfer 183 | . . 183 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 3 . . Heat Transferred 2122 | 962 . 1160 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 5 | 5 5 . Initial . | . . . Average . | 1 . . Influence Increases 105 | 50 5 50 Destroy 0b10 Robot/C 40 | . . 40 Destroy 0b10 Robot/NC 50 | 50 . . Destroy Leader 10 | . . 10 Successful Hack 5 | . 5 . Influence Decreases 77 | 50 5 22 Time Decay 57 | 50 5 2 Lost Part 20 | . . 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 1 9 Peak Tracking Total 3 | . 1 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 2 4 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 5 7 Successful 8 | . 1 7 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . . 7 Record 4 | . . 4 Open Door 1 | . . 1 Proto ID Catalog 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 678 | 138 181 359 Terrain 95 | 95 . . Seismic 583 | 43 181 359 Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2626 | 379 181 2066 Spaces Moved 1200 | 179 90 931 Core 3 | 3 . . Treads 1197 | 176 90 931 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 180 | 158 160 187 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 7 23 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . . 3 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1506 | 219 125 1162 Wait 170 | . 31 139 Move 1198 | 178 89 931 Hop . | . . . Pick Up 14 | 3 1 10 Fast Attach 18 | 9 . 9 Attach 3 | . . 3 Detach 2 | . . 2 Swap 6 | . 2 4 Drop 21 | 2 1 18 Fire 73 | 27 1 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 380 | -11/Scrapyard | Entered Materials 381 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 3) 561 | -10/Materials | Entered Subcaves 806 | -10/Subcaves | Learned location of Zion (-7) 806 | -10/Subcaves | Met a Zionite searching for "candidates" 822 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 928 | -10/Subcaves | Learned Materials emergency access door positions 944 | -10/Subcaves | Visited 4L-MR0's lab 965 | -10/Subcaves | Found Rainbow Chip 1142 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1144 | -10/Subcaves | Found SUBCON Basin 1224 | -10/Subcaves | Discovered new exit (range 6) 1332 | -10/Subcaves | Disturbed a concealed Subdweller 1333 | -10/Subcaves | Ambushed by Subdweller buried in earth 1341 | -10/Subcaves | Core integrity fell below 50% 1452 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1484 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1511 | -10/Subcaves | Core integrity fell below 20% 1698 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1733 | -10/Subcaves | Visited Clippyterm 1741 | -10/Subcaves | Learned location of Section 7 (-2) 1741 | -10/Subcaves | Learned Factory fabricator intel 2544 | -10/Subcaves | Learned Materials trap positions 2627 | -10/Subcaves | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02346_ Acquired Sub. Laser. 02387_ Acquired 9 matter. 02544_ Acquired derelict log, extracted data. Data stored: Materials trap records. 02606_ G-47 Trooper destroyed. 02610_ Aluminum Leg fries itself beyond repair. 02610_ Lgt. Nuclear Core fries itself beyond repair. 02610_ Mak. Light Armor Plating destroyed. 02615_ Subatomizers dissect the Particle Gun. 02621_ Particle Gun fries itself beyond repair. 02621_ Sub. Power Source destroyed. 02621_ Destroyed Lgt. Armor Plating. 02624_ G-34 Mercenary destroyed. 02624_ Switching to secondary target: Y-45 Defender. 02626_ The unstable cave ceiling collapses. 02626_ Y-45 Defender crushed by falling debris. 02626_ Y-45 Defender system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? ###??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ##?????????????? | | ??????????????????????????????? !??????????????? | | ##???????????????????????#???? %???????????????? | | ##??????????????????????# ??? ?#??????????????? | | #??????????????????????# ?? # #??????????????? | | #???#############?###??# ##%% #???????????????? | | ##### # ## # ### #### ?????????????????? | | ### ## # #??????????????????? | | # ### ## # ##??????????????????? | | #### # # #### #?## ## #???????????????????? | | ##??##########??###??##@Y ##???????????????????? | | #?????????????????????#####????????????????????? | | # #???????????????????????# #????????????????????? | | ###????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaModifiedCharger Manual? 0 Play Time 00:13:05 Cumulative 406.9 hours Start 2025.05.17 @ 22:01:22 End 2025.05.17 @ 22:12:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 399 Adventurer 5 Explorer 0 Win Type - Total 9 Types 6/0/0/3/0/0/0/0/0/0 Lore% 81 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae760f29-e46b-4154-9850-8b83c7fd86b0