Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 19:00:10

Player: Perseus

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (440)     2200
Value Destroyed (26464)    26464
Prototype IDs (79)         1580
Alien Tech Used (2)        400
Bonus (41754)              41754
              TOTAL SCORE: 83898

 Bonus
-------
Simple Hacker              18492
High Alert Combat Kills    4789
Follower Combat Kills      3518
Entered Garrisons          1400
Used RIF Installer         3500
Aligned with FarCom        300
Met Zhirov                 300
A7 Reached Mainframe       300
Win                        3000
Challenge Win              7000
Friendly Fire              -845

 Cogmind 
---------
Core Integrity             1031/1600
Matter                     185/300
Energy                     732/750
System Corruption          15%
Temperature                Cool (325)
Movement                   Walking (113)
Location                   To Epsilon Eridani

 Parts 
-------
>               --- POWER (4) --------
          Micro Fission Core
                Particle Reactor
                Quantum Reactor
          Light Quantum Reactor
>               --- PROPULSION (6) ---
                Myomer Leg
                Myomer Leg
                Biometal Leg
                Biometal Leg
                Biometal Leg
                Biometal Leg
>               --- UTILITY (9) ------
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
       Advanced Targeting Computer
       Advanced Targeting Computer
       Advanced Force Field
>               --- WEAPON (6) -------
                Gamma Rifle
                HERF Cannon
       Enhanced Nova Cannon
          Heavy Machine Gun
                Railgun
>               --- INVENTORY (12) ---
                Antimatter Reactor
                Quantum Reactor
       Advanced Heat Sink
                System Restoration Module
                Gamma Rifle
                Phase Gun
                Disruptor Cannon
       Enhanced Nova Cannon
                KE Penetrator
                Railgun
                Micro-nuke Launcher
       Advanced Remote Datajack

 Peak State 
------------
>               --- POWER ------------
          Light Particle Reactor
                Quantum Reactor
          Light Quantum Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
       Advanced Heavy Treads
                Biometal Heavy Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
       Advanced Targeting Computer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
       Advanced Force Field
>               --- WEAPON -----------
                Quantum Rifle
                HERF Cannon
          Heavy Neutron Cannon
       Enhanced Nova Cannon
                Railgun
       Advanced Remote Datajack
>               --- INVENTORY --------
                Quantum Reactor
                Quantum Reactor
       Advanced Heat Sink
       Advanced Heat Sink
          Large Storage Unit
       Advanced Targeting Computer
       Advanced Phase Shifter
                Relay Coupler [Hunter]
                System Restoration Module
                Gamma Rifle
                HERF Cannon
                Railgun
[Rating: 190]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Carbon-fiber Leg
  Treads                   Medium Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Antigrav System
  Flight Unit              Impulse Thruster
Utility                    Advanced Heat Sink
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Relay Coupler [Sentry]
  Protection               Centrium Medium Armor Plating
Weapon                     HERF Cannon
  Energy Gun               Heavy Laser
  Energy Cannon            HERF Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Heavy Flak Cannon
  Launcher                 Tiamat Missile Launcher
  Special Weapon           Improved Remote Datajack
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   2   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   2   2   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Utility                  7    | .   .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Weapon                   4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
Parts Attached             752  | 7   1   15  12  7   3   4   18  14  35  14  28  10  41  9   35  9   4   13  47  14  27  13  11  17  10  .   9   50  6   6   4   27  33  79  120 
  Power                    65   | 1   .   2   2   .   .   1   1   1   3   2   1   1   1   1   4   1   1   .   3   1   2   1   .   1   1   .   .   3   .   .   .   6   2   10  12  
    Engine                 24   | 1   .   2   2   .   .   .   .   .   1   2   1   1   .   1   4   .   1   .   3   1   2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Core                   7    | .   .   .   .   .   .   1   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Reactor                34   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   6   2   10  10  
  Propulsion               132  | 2   .   5   4   .   .   1   3   8   9   2   3   3   3   4   10  1   1   3   9   3   5   5   .   3   .   .   1   6   .   .   .   2   5   11  20  
    Treads                 17   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   3   6   4   
    Leg                    102  | 2   .   5   4   .   .   1   .   3   9   2   3   2   3   4   10  1   1   3   9   3   2   4   .   3   .   .   .   6   .   .   .   2   2   2   16  
    Wheel                  5    | .   .   .   .   .   .   .   2   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
    Flight                 3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Utility                  255  | 2   1   2   1   4   1   .   5   .   7   4   5   2   13  2   8   1   1   2   15  2   6   4   8   6   5   .   6   27  4   3   .   11  13  33  51  
    Device                 181  | 1   .   2   1   3   .   .   2   .   4   1   3   1   9   2   5   1   1   1   8   2   4   3   8   6   3   .   5   20  3   3   .   8   4   21  46  
    Storage                17   | .   1   .   .   .   1   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   7   2   .   
    Processor              19   | 1   .   .   .   1   .   .   2   .   .   .   .   1   1   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   2   .   5   3   
    Hackware               32   | .   .   .   .   .   .   .   .   .   3   1   2   .   3   .   2   .   .   1   6   .   2   .   .   .   .   .   .   7   .   .   .   .   1   3   1   
    Protection             6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   2   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   300  | 2   .   6   5   3   2   2   9   5   16  6   19  4   24  2   13  6   1   8   20  8   14  3   3   7   4   .   2   14  2   3   4   8   13  25  37  
    Energy Gun             113  | .   .   4   2   2   .   .   3   3   8   3   4   .   4   .   4   2   1   5   7   4   3   2   .   3   1   .   .   8   1   .   2   4   5   10  18  
    Energy Cannon          36   | .   .   .   .   .   .   .   .   .   .   1   3   1   6   .   1   .   .   .   2   .   3   1   .   2   .   .   .   1   .   .   1   1   2   7   4   
    Ballistic Gun          64   | 2   .   1   2   1   1   1   2   1   4   1   6   2   7   2   2   .   .   .   2   1   1   .   1   1   1   .   1   .   .   3   .   2   4   4   8   
    Ballistic Cannon       23   | .   .   1   1   .   .   1   1   .   .   .   .   .   .   .   3   2   .   .   6   2   3   .   1   .   .   .   1   .   .   .   1   .   .   .   .   
    Launcher               18   | .   .   .   .   .   .   .   1   .   1   .   2   .   4   .   1   1   .   .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   1   1   2   
    Special Weapon         33   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   1   .   3   3   1   2   .   .   .   2   .   .   5   1   .   .   1   1   3   5   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   13   | .   .   .   .   .   1   .   2   1   3   1   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  20   | .   .   .   .   2   .   .   .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   5   .   1   .   1   1   .   3   .   .   3   
Parts Lost                 179  | .   .   3   7   .   .   5   1   2   15  2   7   .   3   1   15  2   .   2   10  2   14  1   .   3   .   .   .   4   1   .   .   20  11  14  34  
  Power                    21   | .   .   .   1   .   .   1   .   .   2   .   .   .   .   .   3   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   4   .   4   4   
  Propulsion               36   | .   .   .   1   .   .   3   1   .   2   1   3   .   .   1   3   .   .   .   2   .   4   .   .   1   .   .   .   .   .   .   .   6   1   3   4   
  Utility                  42   | .   .   1   2   .   .   .   .   .   2   .   .   .   1   .   3   1   .   1   2   .   2   1   .   .   .   .   .   2   .   .   .   5   6   3   10  
  Weapon                   80   | .   .   2   3   .   .   1   .   2   9   1   4   .   2   .   6   1   .   1   5   2   7   .   .   2   .   .   .   2   1   .   .   5   4   4   16  
  Highest Loss Streak      22   | .   .   1   5   .   .   3   1   1   7   2   2   .   1   1   4   2   .   1   7   1   6   1   .   2   .   .   .   1   1   .   .   20  5   5   22  
Average Slot Usage (%)     95   | .   100 99  86  92  100 89  82  100 95  86  96  94  99  99  95  99  100 99  97  97  94  99  99  98  99  100 87  93  94  98  100 82  49  91  93  
  Engine                   7    | .   14  14  10  11  11  2   .   .   .   7   7   10  11  6   9   9   6   6   7   11  10  11  11  11  7   5   5   4   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   3   6   6   4   .   .   .   .   .   2   5   5   9   15  15  15  11  5   12  12  
  Treads                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   4   .   .   .   .   .   .   .   .   .   .   7   13  2   
  Leg                      21   | .   28  28  28  33  33  23  8   7   25  22  21  22  26  25  24  26  26  26  25  22  12  15  23  22  23  23  21  25  26  26  26  19  4   2   17  
  Device                   18   | .   14  13  14  9   11  11  14  18  16  15  26  26  23  20  18  19  20  16  8   12  14  17  23  22  22  23  15  14  21  21  21  19  4   17  20  
  Storage                  5    | .   3   14  11  11  11  11  9   9   9   7   7   6   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   3   8   2   4   
  Processor                10   | .   10  .   .   5   11  11  10  9   9   7   7   6   7   13  13  13  13  13  17  17  17  15  11  11  11  11  14  14  10  10  10  8   4   8   9   
  Energy Gun               7    | .   .   10  6   11  11  2   8   11  5   17  4   10  5   6   7   15  20  19  4   7   2   2   11  13  16  17  11  8   9   5   2   8   2   7   9   
  Energy Cannon            3    | .   .   .   .   .   .   .   .   .   .   2   1   2   8   4   1   .   .   .   1   .   12  14  5   2   .   .   .   .   .   .   .   .   1   7   5   
  Ballistic Gun            6    | .   28  17  13  11  4   11  14  15  20  .   14  5   2   7   5   .   .   .   8   11  .   .   .   4   1   5   3   .   .   12  15  9   5   4   7   
  Ballistic Cannon         1    | .   .   .   .   .   .   8   3   .   .   .   .   .   .   .   3   3   .   .   2   2   3   5   4   .   .   .   2   5   5   .   2   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             184  | 8   16  20  21  19  26  32  37  34  34  40  49  56  64  58  58  65  63  63  70  61  99  93  75  74  67  66  71  96  96  99  105 109 80  155 184 
  Greatest Support         235  | 20  20  20  30  30  30  35  20  36  40  40  46  71  71  71  80  65  70  70  70  70  70  61  61  66  66  66  66  115 115 115 115 115 84  235 235 
  Greatest Overweight (x)  5    | .   .   .   1   .   .   2   3   3   1   1   1   3   .   1   1   .   .   .   1   .   3   3   1   1   1   .   1   1   .   .   .   .   5   2   5   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 16   | 4   8   8   8   8   10  10  10  10  10  16  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  4   12  12  
  Average Capacity         9    | 4   4   8   8   8   9   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  9   4   6   12  
  Most Carried             12   | 4   6   8   8   8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  4   12  12  
  Average Carried          9    | 3   4   7   6   8   9   9   9   9   9   9   9   9   9   10  9   9   9   9   9   9   8   9   9   9   9   10  10  9   10  9   10  8   3   6   11  
  Final Capacity           12   | 4   8   8   8   8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  4   4   12  12  
  Final Carried            12   | 4   6   8   8   8   10  9   10  10  10  10  10  10  10  10  10  10  10  10  10  9   10  10  10  10  10  10  10  10  10  10  10  4   4   12  12  

 Class Distribution 
--------------------
 48% | Scavenger-Mutant
 28% | Scavenger-Skirmisher
  6% | Commander-Mutant
  6% | Commander-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
     Scavenger-Mutant | -10/Mines
     Scavenger-Mutant | -9/Materials
     Scavenger-Mutant | -9/Mines
     Scavenger-Mutant | -9/Exiles
 Scavenger-Skirmisher | -8/Mines
 Scavenger-Skirmisher | -8/Materials
 Scavenger-Skirmisher | -8/Storage
 Scavenger-Skirmisher | -8/Garrison
 Scavenger-Skirmisher | -7/Factory
     Commander-Mutant | -7/Garrison
 Commander-Skirmisher | -6/Factory
     Commander-Mutant | -6/Garrison
 Commander-Skirmisher | -6/Factory
 Scavenger-Skirmisher | -6/Extension
 Scavenger-Skirmisher | -6/Cetus
 Scavenger-Skirmisher | -6/Archives
 Scavenger-Skirmisher | -6/Hub_04(d)
     Scavenger-Mutant | -6/Garrison
     Scavenger-Mutant | -5/Factory
     Scavenger-Mutant | -5/Garrison
 Scavenger-Skirmisher | -5/Factory
     Scavenger-Mutant | -5/Upper Caves
     Scavenger-Mutant | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
     Scavenger-Mutant | -4/Proximity Caves
     Scavenger-Mutant | -4/Factory
     Scavenger-Mutant | -4/Garrison
 Scavenger-Skirmisher | -4/Factory
 Scavenger-Skirmisher | -4/Armory
     Scavenger-Mutant | -4/Lab
 Scavenger-Skirmisher | -3/Research
     Scavenger-Mutant | -3/Garrison
     Scavenger-Mutant | -2/Research
     Scavenger-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  
Matter Collected           15531 | 376  46   301  254  109  50   55   308  358  932  95   670  147  823  158  938  115  50   140  1136 248  751  377  380  463  111  26   91   1052 131  .    .    537  666  1420 2217 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            22262 | 312  353  498  369  90   .    117  339  466  1120 169  510  411  1106 491  905  10   345  642  907  491  471  325  427  715  339  .    .    945  .    .    .    647  629  3831 4282 
  Parts                    1015  | 31   17   22   28   11   .    10   33   19   57   14   39   14   49   27   44   2    11   22   32   31   30   16   9    20   4    .    .    36   .    .    .    37   18   145  187  
Haulers Intercepted        3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Recyclers Shooed           13    | .    4    2    1    .    .    .    .    .    .    2    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    5    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   7    1    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Acc 
Combat Hostiles Destroyed  365  | .   2   11  7   3   .   5   6   4   30  1   24  3   30  2   15  .   4   10  16  5   24  6   8   16  .   .   .   15  .   .   .   6   13  46  53  
  Guns                     185  | .   2   10  4   3   .   4   3   4   28  1   6   2   4   1   9   .   3   9   9   5   4   .   .   8   .   .   .   4   .   .   .   6   4   20  32  
  Cannons                  71   | .   .   1   2   .   .   1   .   .   .   .   .   1   8   1   2   .   .   .   6   .   2   5   2   1   .   .   .   11  .   .   .   .   2   22  4   
  AOE                      87   | .   .   .   1   .   .   .   3   .   2   .   18  .   15  .   3   .   .   .   .   .   16  .   6   6   .   .   .   .   .   .   .   .   6   1   10  
Classes Destroyed          22   | 3   1   3   1   .   .   1   3   1   .   .   2   2   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   
  Worker                   15   | 4   1   1   2   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   
  Builder                  9    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Tunneler                 16   | 9   .   2   1   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler                   3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycler                 17   | 1   3   1   1   .   .   .   .   3   .   1   .   2   .   2   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  12   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   1   4   
  Swarmer                  78   | .   .   3   3   3   .   3   3   .   7   .   16  .   11  1   2   .   .   .   .   .   17  .   .   3   .   .   .   .   .   .   .   .   5   1   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    128  | .   2   6   3   .   .   .   .   2   16  .   1   .   11  .   6   .   .   4   10  1   4   1   2   10  .   .   .   10  .   .   .   2   5   15  17  
  Brawler                  15   | .   .   .   .   .   .   .   .   1   2   .   2   .   3   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   2   
  Duelist                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   2   
  Protector                3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Sentry                   52   | .   .   1   1   .   .   .   3   1   5   1   1   .   1   .   3   .   4   4   .   2   2   1   1   2   .   .   .   4   .   .   .   .   3   7   5   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   21   | .   .   .   .   .   .   2   .   .   .   .   .   .   1   1   2   .   .   .   2   2   .   .   .   1   .   .   .   1   .   .   .   1   .   .   8   
  Programmer               47   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   1   .   .   4   .   .   .   .   .   .   .   .   .   3   .   20  15  
  Behemoth                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Decomposer               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           15   | 3   6   7   5   3   .   3   3   2   4   1   6   3   6   2   4   1   2   3   2   2   11  2   8   8   .   .   .   3   .   .   .   3   6   6   15  
  Combat Bots Only         15   | .   2   4   3   3   .   3   3   2   4   1   6   1   6   1   4   .   2   3   2   2   11  2   8   8   .   .   .   3   .   .   .   2   6   5   15  
Max Kills in Single Turn   4    | 1   1   2   1   1   .   1   3   1   3   1   3   1   3   2   2   1   1   1   1   1   4   1   2   2   .   .   .   1   .   .   .   1   3   2   3   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Exploded                 4    | .   .   .   1   .   .   .   3   .   1   .   3   .   3   .   1   .   .   .   .   .   4   .   2   2   .   .   .   .   .   .   .   .   3   1   3   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -7    -7    -6    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -3    -2    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Sto   Gar   Fac   Gar   Fac   Gar   Fac   Ext   Cet   Arc   Hub   Gar   Fac   Gar   Fac   Upp   Upp   Zhi   Pro   Fac   Gar   Fac   Arm   Lab   Res   Gar   Res   Acc   
Damage Taken               31240 | .     56    696   614   82    .     526   132   516   1511  177   750   72    754   325   2069  227   365   530   987   643   1177  294   107   521   57    .     .     801   450   .     .     2978  1576  4673  7574  
  Core                     3684  | .     22    113   111   6     .     131   17    70    175   21    78    .     61    14    295   .     72    72    96    7     88    25    15    75    .     .     .     60    33    .     .     814   351   293   569   
  Absorbed by Shields      6502  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     132   68    .     .     .     .     218   235   37    169   20    .     .     180   335   .     .     351   .     1725  3032  
  Reduced by Siege Mode    413   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     413   
Core Remaining (%)         60    | 100   .     46    .     .     .     38    .     .     52    .     85    .     .     .     .     .     .     .     28    .     .     .     .     .     .     79    .     .     .     .     84    .     10    79    64    
Volleys Fired              1653  | 53    22    57    45    16    .     22    17    18    97    13    56    14    106   14    90    6     19    44    109   20    86    26    27    74    33    .     .     100   15    .     13    35    44    163   199   
  Largest                  6     | 2     2     2     2     2     .     2     3     3     3     3     3     3     3     3     3     3     3     3     3     4     4     4     3     4     1     .     .     3     3     .     1     5     2     5     6     
  Hottest                  482   | 40    40    88    105   63    .     71    124   141   158   216   148   168   179   138   216   240   230   230   241   217   317   317   238   283   60    .     .     223   219   .     94    372   129   411   482   
Shots Fired                3500  | 106   44    107   84    32    .     43    44    54    216   28    85    40    176   42    206   14    53    103   200   60    193   50    31    116   33    .     .     185   29    .     13    116   65    412   520   
  Gun                      2514  | 106   44    101   75    32    .     40    38    54    215   26    60    34    69    31    133   9     53    94    133   53    87    9     4     86    29    .     .     110   19    .     4     113   49    233   371   
  Cannon                   792   | .     .     6     9     .     .     3     3     .     .     2     11    6     78    11    48    2     .     .     51    4     90    41    16    24    .     .     .     55    9     .     9     1     8     173   132   
  Launcher                 86    | .     .     .     .     .     .     .     3     .     1     .     14    .     16    .     6     2     .     .     .     .     10    .     11    6     .     .     .     .     .     .     .     .     7     .     10    
  Special                  108   | .     .     .     .     .     .     .     .     .     .     .     .     .     13    .     19    1     .     9     16    3     6     .     .     .     4     .     .     20    1     .     .     2     1     6     7     
  Kinetic                  1486  | 106   44    68    63    16    .     25    27    29    185   .     47    13    31    17    101   2     .     .     123   36    67    23    .     37    .     .     .     54    9     .     10    42    30    120   161   
  Thermal                  1188  | .     .     39    13    16    .     18    14    15    28    28    11    14    56    25    80    9     53    94    60    17    36    9     4     31    .     .     .     95    10    .     2     42    19    192   158   
  Explosive                86    | .     .     .     .     .     .     .     3     .     1     .     14    .     16    .     6     2     .     .     .     .     10    .     11    6     .     .     .     .     .     .     .     .     7     .     10    
  Electromagnetic          632   | .     .     .     8     .     .     .     .     10    2     .     13    13    60    .     .     .     .     .     1     4     74    18    16    42    29    .     .     16    9     .     1     30    8     94    184   
  Robot Hit Streak         42    | 10    15    7     10    6     .     5     12    6     14    14    7     11    18    14    25    8     6     21    21    6     21    11    6     18    24    .     .     28    5     .     .     12    10    42    41    
  Robot Miss Streak        11    | 3     1     4     4     3     .     4     8     9     4     5     2     2     4     2     11    1     1     4     3     3     8     8     3     8     1     .     .     4     7     .     .     5     2     5     4     
  Penetration Max          2     | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     2     
  Secondary Targets        26    | .     .     4     1     1     .     2     .     .     8     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     1     6     
    Max Gunslinging Chain  1     | .     .     1     1     1     .     1     .     .     1     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     1     1     
Shots Hit Robots           2161  | 61    35    64    44    19    5     21    31    35    127   20    45    30    84    30    121   12    38    82    97    33    95    32    18    75    32    .     .     121   13    .     .     69    41    296   335   
  Core Hits                1024  | 25    18    30    18    7     .     9     23    27    55    9     33    12    54    15    45    7     13    25    39    17    61    21    28    41    12    .     .     46    7     .     .     26    34    114   153   
  Critical Hits            50    | 1     .     1     2     .     .     1     1     .     .     .     1     .     .     .     7     .     .     .     10    2     .     .     .     2     .     .     .     .     .     .     .     7     .     6     9     
  Critical Kills           19    | 1     .     .     1     .     .     1     .     .     .     .     1     .     .     .     1     .     .     .     4     2     .     .     .     .     .     .     .     .     .     .     .     1     .     1     6     
  Critical Parts Destroyed 27    | .     .     1     1     .     .     .     1     .     .     .     .     .     .     .     6     .     .     .     3     .     .     .     .     2     .     .     .     .     .     .     .     6     .     5     2     
Melee Attacks              36    | .     .     .     .     .     5     .     3     2     5     2     16    3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            19    | .     .     .     .     .     4     .     3     2     .     .     7     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           61238 | 501   272   891   633   270   .     295   685   649   2218  335   1920  593   3742  814   3604  466   900   1601  1942  802   3699  865   1652  2604  499   .     .     3204  503   .     .     1582  2128  9712  11657 
  Guns                     33044 | 501   272   777   426   270   .     208   428   649   1930  281   533   474   716   599   1999  177   900   1601  1401  749   1242  116   60    904   236   .     .     1296  117   .     .     1557  888   4630  7107  
  Cannons                  14872 | .     .     114   147   .     .     87    42    .     .     54    55    119   781   215   852   56    .     .     541   51    903   749   439   552   .     .     .     1908  386   .     .     .     213   4965  1643  
  Explosions               13293 | .     .     .     60    .     .     .     215   .     288   .     1332  .     2245  .     753   233   .     .     .     .     1554  .     1153  1148  263   .     .     .     .     .     .     .     1027  115   2907  
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  29    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     25    .     2     .     
  Kinetic                  19049 | 501   272   553   444   149   .     163   326   440   1654  .     437   149   264   285   1395  56    .     .     1408  423   1230  464   .     328   .     .     .     1877  386   .     .     167   544   2012  3122  
  Thermal                  19781 | .     .     338   158   121   .     132   144   139   258   335   96    256   475   529   1456  177   900   1601  516   291   544   116   60    493   263   .     .     1134  89    .     .     879   344   5560  2377  
  Explosive                12561 | .     .     .     .     .     .     .     215   .     288   .     1332  .     2162  .     753   233   .     .     .     .     1489  .     1153  1109  .     .     .     .     .     .     .     .     1027  .     2800  
  Electromagnetic          9818  | .     .     .     31    .     .     .     .     70    18    .     55    188   841   .     .     .     .     .     18    86    436   285   439   674   236   .     .     193   28    .     .     511   213   2138  3358  
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         40    | .     .     4     .     .     .     .     .     2     2     .     .     1     1     .     .     .     .     .     .     .     .     4     4     .     .     .     2     2     .     .     .     22    22    40    20    
  Average Corruption       8     | .     .     4     .     .     .     .     .     2     2     .     .     1     1     .     .     .     .     .     .     .     .     3     2     .     .     .     2     1     .     .     .     9     22    14    13    
  Corruption Purged        35    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     4     .     .     .     .     2     .     .     .     2     .     9     17    
  Effects                  487   | .     .     5     .     .     .     .     .     4     39    .     .     1     2     .     .     .     .     .     .     .     .     9     7     .     .     .     .     4     .     .     .     13    65    156   182   
    Message Errors         78    | .     .     1     .     .     .     .     .     2     13    .     .     1     2     .     .     .     .     .     .     .     .     2     2     .     .     .     .     .     .     .     .     2     10    25    18    
    Matter Fused           73    | .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     1     .     .     .     .     .     .     .     .     4     13    19    31    
    Heat Flow Errors       45    | .     .     .     .     .     .     .     .     1     4     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     1     .     .     .     1     4     20    12    
    Energy Discharges      34    | .     .     1     .     .     .     .     .     .     9     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     2     .     .     .     .     3     10    7     
    Parts Rejected         6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     3     2     
    Data Loss (minor)      43    | .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     1     .     .     .     .     4     8     21    
    Data Loss (major)      7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     2     
    Misfires               16    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     1     10    
    Alerts                 5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     .     
    Misdirections          51    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     13    12    24    
    Targeting Errors       104   | .     .     1     .     .     .     .     .     1     4     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     2     10    38    47    
    Weapon Failures        25    | .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     12    8     
Overload Shots             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            886   | .     .     .     5     .     .     3     .     .     .     .     15    .     65    .     61    .     .     .     .     .     42    .     116   82    67    .     .     36    23    .     .     .     46    186   139   
  Projectiles              519   | .     .     .     5     .     .     3     .     .     .     .     .     .     .     .     5     .     .     .     .     .     6     .     102   70    .     .     .     36    23    .     .     .     .     186   83    
  Explosions               367   | .     .     .     .     .     .     .     .     .     .     .     15    .     65    .     56    .     .     .     .     .     36    .     14    12    67    .     .     .     .     .     .     .     46    .     56    
  Melee                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 35    | .     .     1     2     .     .     1     .     .     .     .     .     .     .     .     3     .     .     .     3     1     9     1     .     .     .     .     .     10    3     .     .     1     .     .     .     
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Kinetic                  31    | .     .     1     2     .     .     1     .     .     .     .     .     .     .     .     3     .     .     .     3     1     9     1     .     .     .     .     .     7     3     .     .     .     .     .     .     
  Secondary                3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     
Self-Inflicted Damage      381   | .     .     .     .     .     .     .     .     .     46    .     22    .     .     .     .     .     .     .     .     .     13    .     .     .     77    .     .     .     .     .     .     4     98    82    39    
  Shots                    11    | .     .     .     .     .     .     .     .     .     1     .     2     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     3     1     2     
  Rammed                   7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     1     .     
Targets Rammed             9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     7     .     1     .     
  Kicked                   2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        534   | .     6     148   121   .     .     3     153   79    202   93    29    30    255   .     103   70    .     269   185   86    282   220   .     270   3     .     .     372   112   .     .     306   243   456   534   
  Average Temperature      78    | .     6     51    36    .     .     2     29    19    42    45    15    15    64    .     32    36    .     100   32    35    57    79    .     125   2     .     .     88    48    .     .     173   34    125   105   
  Received Heat Transfer   4434  | .     30    291   144   .     .     .     36    189   711   15    213   36    153   .     371   22    72    162   315   117   219   12    6     120   .     .     .     162   67    .     .     14    240   238   479   
  Effects                  28    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     4     18    
    Shutdowns              11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     8     
    Energy Bleed           2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Interference           13    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     7     
    Damage (minor)         2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     
Siege Activations          4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
  Total Turns              92    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     92    
  Longest Duration         28    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     28    
Robots Corrupted           19    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     2     1     2     1     1     .     .     .     .     .     .     .     .     4     6     
  Combat Hostiles          16    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     2     1     .     1     1     .     .     .     .     .     .     .     .     3     6     
  Parts Fried              87    | .     .     .     .     .     .     .     .     .     .     .     1     1     8     .     .     .     .     .     .     .     1     2     7     7     1     .     .     .     .     .     .     4     2     18    35    
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              7     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     
  Combat Hostiles          7     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     
  Parts Melted             86    | .     .     1     1     .     .     .     .     .     2     2     .     3     4     1     4     .     7     9     7     .     .     .     .     1     .     .     .     1     .     .     .     5     2     20    16    
  Heat Transferred         26603 | .     .     842   310   275   .     300   333   296   629   745   235   485   618   777   2282  348   1599  2617  982   444   716   148   111   864   100   .     .     1812  111   .     .     999   444   4775  2406  
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      7     | .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     1     1     .     .     .     .     .     .     .     .     1     1     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  
Peak Influence             1625 | 70   120  335  326  132  .    106  233  620  1498 884  1443 896  1625 1189 1265 776  438  318  592  513  969  570  .    .    .    .    12   567  554  266  .    84   355  733  1342 
  Initial                  852  | .    .    46   68   52   .    .    37   98   403  786  487  757  542  852  460  708  310  153  114  310  226  508  .    .    .    .    .    8    297  266  .    .    63   199  398  
  Average                  647  | 25   34   185  155  99   .    92   63   257  1017 811  1150 783  1271 997  728  756  403  225  362  404  816  450  .    .    .    .    1    335  427  266  .    24   240  304  734  
Maximum Alert Level        5    | .    .    1    1    .    .    .    1    2    4    3    4    3    5    4    4    3    2    1    2    2    3    2    .    .    .    .    .    2    2    1    .    .    1    3    4    
  Low Security (%)         20   | 100  100  55   63   100  .    100  92   54   .    .    .    .    .    .    .    .    .    36   24   .    .    .    .    .    .    .    100  28   .    .    .    100  40   51   .    
  Level 1                  14   | .    .    44   36   .    .    .    7    24   .    .    .    .    .    .    .    .    36   63   28   47   4    33   .    .    .    .    .    33   25   100  .    .    59   17   5    
  Level 2                  25   | .    .    .    .    .    .    .    .    20   13   18   5    20   1    .    65   .    63   .    47   52   21   66   .    .    .    .    .    37   74   .    .    .    .    30   62   
  Level 3                  20   | .    .    .    .    .    .    .    .    .    48   81   27   79   26   66   27   100  .    .    .    .    74   .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Level 4                  17   | .    .    .    .    .    .    .    .    .    37   .    66   .    53   33   7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   
  Level 5                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          54   | .    3    .    .    .    .    1    .    3    .    2    .    2    .    1    4    .    .    3    .    3    .    3    .    1    .    .    .    .    1    .    .    4    .    9    14   
  Investigation            8    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    
  Extermination            16   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    1    .    .    1    .    5    4    
  Reinforcement            19   | .    2    .    .    .    .    1    .    2    .    1    .    .    .    1    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    3    .    2    4    
  Assault                  7    | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    
  Garrison                 4    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    
Alert ID Control Effect    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Acc 
Distress Signals           18   | .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   1   1   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   7   
Communications Jammed      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              618  | .   11  25  19  3   .   9   6   25  38  6   22  10  28  8   37  5   8   13  29  13  34  14  4   21  .   .   .   32  11  .   .   25  12  60  90  
  Peak Tracking Total      12   | .   3   7   6   3   .   4   4   6   6   2   4   6   6   2   5   5   1   4   2   4   9   3   6   9   .   .   .   4   7   .   .   12  7   6   11  
  Tactical Retreats        51   | .   1   4   1   .   .   .   .   4   6   .   2   .   1   .   5   .   .   1   1   .   5   .   .   8   .   .   .   5   .   .   .   2   2   3   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Acc 
Traps Triggered            66   | .   .   .   .   .   .   .   .   1   10  .   7   1   13  .   2   .   .   .   5   .   8   2   .   .   .   .   1   8   .   .   .   1   2   1   4   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             9    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Reused                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Acc 
Machines Disabled          82   | .   .   .   2   .   .   .   .   .   6   .   8   .   8   .   9   1   1   1   6   1   5   1   2   3   2   .   .   5   4   .   1   .   1   3   12  
  Max in Single Turn       5    | .   .   .   1   .   .   .   .   .   2   .   1   .   1   .   5   1   1   1   1   1   1   1   1   1   2   .   .   1   1   .   1   .   1   1   2   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Garrison Relay           27   | .   .   .   .   .   .   .   .   .   4   .   5   .   4   .   .   .   .   .   5   .   4   .   .   .   .   .   .   4   .   .   .   .   1   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Acc 
Machines Accessed          79   | .   2   .   6   .   .   .   2   3   .   6   .   4   .   4   13  1   1   4   .   3   .   2   1   2   5   .   3   .   .   .   .   4   .   2   11  
  Terminals                54   | .   2   .   4   .   .   .   2   2   .   5   .   3   .   2   11  1   .   3   .   2   .   1   .   1   .   .   2   .   .   .   .   3   .   2   8   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   3   
Total Hacks                191  | .   7   .   19  .   .   .   4   8   .   16  .   7   .   12  27  2   8   7   .   7   .   8   1   4   17  .   10  .   .   .   .   10  .   3   14  
  Successful               106  | .   3   .   10  .   .   .   1   6   .   9   .   2   .   7   8   .   8   4   .   3   .   6   1   4   17  .   6   .   .   .   .   5   .   .   6   
  Failed                   85   | .   4   .   9   .   .   .   3   2   .   7   .   5   .   5   19  2   .   3   .   4   .   2   .   .   .   .   4   .   .   .   .   5   .   3   8   
    Catastrophic           22   | .   .   .   .   .   .   .   1   .   .   2   .   1   .   1   4   1   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   3   4   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                137  | .   7   .   14  .   .   .   4   7   .   14  .   5   .   10  24  2   .   5   .   5   .   6   .   3   .   .   8   .   .   .   .   9   .   3   11  
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          16   | .   .   .   .   .   .   .   .   1   .   2   .   2   .   1   .   .   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   3   
Terminal Hacks             83   | .   3   .   6   .   .   .   1   5   .   7   .   .   .   6   7   .   8   2   .   1   .   4   1   4   17  .   4   .   .   .   .   4   .   .   3   
  Record                   18   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   3   5   .   .   .   .   .   .   1   .   .   .   
  Part Schematic           5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           9    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   
  Prototype ID Bank        13   | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   1   .   .   4   .   1   .   .   .   .   .   .   .   1   
  Open Door                3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     5    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             5    | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Reprogram Traps          3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Dispatch Records         2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              7    | .   1   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      16   | .   .   .   .   .   .   .   .   1   .   2   .   2   .   1   .   .   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   3   
  Unlock Access            7    | .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Seal Access              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Coupler Status           5    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Used                     2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Hacking Detections         64   | .   2   .   6   .   .   .   2   3   .   6   .   4   .   3   11  1   .   4   .   3   .   2   .   1   .   .   3   .   .   .   .   3   .   2   8   
  Full Trace Events        8    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   6    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Acc 
Used RIF Installer         7    | .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Robots Hacked              75   | .   .   .   .   .   4   .   2   1   4   1   7   1   8   .   4   1   .   4   9   1   4   .   .   .   3   .   .   12  .   .   .   1   1   4   3   
  Non-combat               16   | .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   4   .   
  Combat                   57   | .   .   .   .   .   1   .   .   1   4   1   7   .   8   .   4   1   .   .   9   1   4   .   .   .   3   .   .   11  .   .   .   .   .   .   2   
Robot Hacks Applied        86   | .   .   .   .   .   4   .   2   2   5   2   7   3   8   .   4   1   .   5   10  3   4   .   .   .   3   .   .   13  .   .   .   2   .   6   2   
  parse_system             15   | .   .   .   .   .   4   .   .   2   .   .   1   .   1   .   .   1   .   .   1   1   .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   
  no_distress              4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  start_evac               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  deconstruct_machine      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_repairs           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  find_recycling           2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_parts             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  link_fov                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  scatter_targeting        3    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  mark_system              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  spike_heat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overload_power           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  reboot_system            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  overwrite_iff            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_low            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  formatsys_high           42   | .   .   .   .   .   .   .   .   .   4   1   5   .   5   .   3   .   .   .   9   .   4   .   .   .   .   .   .   10  .   .   .   .   .   .   1   
  Manual                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
Relay Couplers Released    122  | .   .   .   .   .   .   .   .   .   17  .   20  .   16  4   .   .   .   .   22  .   18  .   .   .   .   .   .   16  .   .   .   .   4   3   2   
  Machine Destruction      119  | .   .   .   .   .   .   .   .   .   17  .   20  .   16  4   .   .   .   .   22  .   18  .   .   .   .   .   .   16  .   .   .   .   4   .   2   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Attached                 31   | .   .   .   .   .   .   .   .   .   3   1   2   .   3   .   2   .   .   1   6   .   2   .   .   .   .   .   .   7   .   .   .   .   1   2   1   
Robots Rewired             21   | .   .   .   .   .   .   .   .   .   .   .   7   .   6   .   7   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              6    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  
Total Allies               77    | .    .    4    .    .    .    .    .    3    4    1    11   .    11   .    13   .    .    1    9    1    4    .    1    .    .    .    .    10   .    .    .    .    1    1    2    
  Largest Group            13    | .    .    3    1    .    .    .    .    2    3    4    13   12   13   13   8    7    3    1    6    6    5    5    1    1    .    .    .    8    8    .    .    .    1    1    2    
  Highest-Rated Group      433   | .    .    40   31   .    .    .    .    115  99   79   260  244  433  433  361  306  202  27   177  197  148  148  29   29   .    .    .    277  277  .    .    .    115  6    291  
  Highest-Rated Ally       222   | .    .    31   31   .    .    .    .    99   99   32   32   32   41   41   156  143  143  27   32   49   32   32   29   29   .    .    .    49   49   .    .    .    115  6    222  
Total Orders               167   | .    .    .    .    .    .    .    .    .    2    2    31   .    33   .    4    .    .    .    46   .    16   3    4    3    .    .    .    22   .    .    .    .    .    1    .    
  STAY                     81    | .    .    .    .    .    .    .    .    .    1    1    14   .    19   .    2    .    .    .    14   .    9    2    2    2    .    .    .    14   .    .    .    .    .    1    .    
  ROAM                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   70    | .    .    .    .    .    .    .    .    .    1    1    16   .    14   .    2    .    .    .    18   .    6    1    2    1    .    .    .    8    .    .    .    .    .    .    .    
  GUARD                    1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  DROP                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  PICKUP                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  COLLECT                  7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               668   | .    .    62   10   .    .    .    .    36   3    36   22   67   30   27   110  35   2    .    34   35   22   35   .    1    .    .    .    13   49   .    .    .    3    .    36   
  Total Damage             15078 | .    .    718  83   .    .    .    .    1191 85   435  415  1087 586  610  2231 602  65   .    618  671  904  609  .    .    .    .    .    439  1368 .    .    .    156  .    2205 
  Kills                    104   | .    .    9    2    .    .    .    .    12   .    4    3    6    1    6    20   4    .    .    2    3    4    3    .    .    .    .    .    3    8    .    .    .    1    .    13   
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Acc 
Robot Analysis Total       9    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   2   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  
Turns Passed               53036 | 501  248  944  507  425  419  316  629  293  2844 492  3742 661  5065 413  1555 142  235  853  4028 404  4109 972  4086 3848 306  1367 240  4882 290  204  99   732  875  2959 3351 
Spaces Moved               28937 | 292  135  624  282  305  335  150  310  169  1469 339  2483 480  2560 282  872  89   117  457  2217 264  1939 472  1873 2009 180  845  166  2802 188  67   41   581  392  1177 1974 
  Core                     291   | 8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    200  83   .    .    
  Treads                   1596  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    167  1075 354  
  Legs                     26640 | 284  135  624  282  305  335  150  176  1    1439 339  2483 402  2560 282  872  89   117  457  2217 264  1939 472  1873 2009 180  845  166  2802 188  67   41   381  142  102  1620 
  Wheels                   410   | .    .    .    .    .    .    .    134  168  30   .    .    78   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  120  120  120  120  120  90   86   110  120  120  120  120  120  120  120  120  120  120  120  120  150  150  120  120  120  120  120  120  120  120  50   50   160  113  
  Average Speed            131   | 118  120  120  120  120  120  147  146  98   126  121  127  121  120  121  124  120  120  120  120  120  187  177  150  131  123  120  133  122  120  120  120  95   125  171  122  
  Slowest Speed            300   | 120  120  120  150  120  120  180  180  210  150  150  150  130  120  150  150  120  120  120  150  120  210  210  150  150  150  120  150  150  120  120  120  120  300  200  270  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Exploration Rate (%)       49    | 13   30   99   32   65   69   43   22   31   98   17   91   11   91   10   76   66   76   45   88   9    95   11   93   96   60   71   4    95   10   10   6    20   40   33   56   
  Regions Visited          35
    Branch Regions         15
  Pre-discovered Areas     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        21    | .    1    .    .    .    .    .    1    1    .    1    .    1    .    1    1    1    1    1    .    1    .    1    1    1    1    1    1    .    1    1    1    1    .    .    .    
  Unknown Exits Taken      7     | 1    .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             13    | .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    .    1    .    .    .    .    .    .    .    .    .    
Spaces Dug                 149   | .    .    .    .    .    .    .    .    .    .    .    13   1    2    .    .    .    .    3    7    .    .    .    16   .    .    .    .    .    3    .    8    .    15   27   54   
Terrain Destroyed          1174  | .    .    3    6    .    .    1    36   .    34   .    135  2    136  3    113  36   3    4    16   .    90   .    96   53   .    .    .    9    8    .    8    .    98   90   194  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               228   | .    .    3    4    .    .    1    2    .    4    .    3    2    6    3    10   .    3    4    16   .    6    .    .    .    .    .    .    9    5    .    8    .    2    68   69   
  AOE                      946   | .    .    .    2    .    .    .    34   .    30   .    132  .    130  .    103  36   .    .    .    .    84   .    96   53   .    .    .    .    3    .    .    .    96   22   125  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  
Total                      41056 | 363  186  724  371  330  346  203  444  251  2279 390  2974 532  4428 323  1193 111  171  689  3422 310  2272 567  3116 3127 231  1198 183  4104 227  191  75   680  707  1804 2534 
  Wait                     8522  | .    22   9    17   .    .    23   86   36   572  2    284  13   1582 11   156  2    27   164  930  .    146  44   1190 994  .    354  .    1078 16   110  18   9    188  309  130  
  Move                     28906 | 291  134  623  281  304  334  149  309  169  1468 339  2482 480  2559 281  871  88   116  456  2216 264  1938 471  1872 2008 179  844  166  2801 187  66   40   581  391  1175 1973 
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  369   | 11   5    7    10   1    3    3    4    3    26   8    21   5    14   .    17   4    1    5    47   4    24   2    4    14   1    .    .    19   .    3    .    3    16   29   55   
  Fast Attach              204   | 1    .    2    1    2    .    1    7    7    3    6    2    3    6    5    9    .    2    2    4    4    1    11   2    1    7    .    8    8    2    3    .    12   12   41   29   
  Attach                   217   | 6    .    3    8    .    .    2    2    2    16   3    10   1    7    .    12   3    .    2    19   3    19   .    .    10   .    .    .    13   .    1    .    5    19   11   40   
  Detach                   19    | .    .    1    1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    1    .    .    5    .    .    .    1    .    .    .    2    3    .    1    
  Swap                     333   | .    1    10   3    5    3    1    9    5    16   5    16   6    28   4    14   6    2    9    24   7    7    2    9    6    4    .    1    29   4    3    4    10   2    27   51   
  Drop                     411   | 1    2    12   5    2    1    2    7    9    20   11   16   7    16   8    16   2    4    7    47   8    10   11   6    14   7    .    8    25   3    5    .    16   2    46   55   
  Fire                     1653  | 53   22   57   45   16   .    22   17   18   97   13   56   14   106  14   90   6    19   44   109  20   86   26   27   74   33   .    .    100  15   .    13   35   44   163  199  
  Melee                    36    | .    .    .    .    .    5    .    3    2    5    2    16   3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    
  Kick                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Crush                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Escape Stasis            276   | .    .    .    .    .    .    .    .    .    54   .    30   .    65   .    7    .    .    .    25   .    39   .    .    .    .    .    .    25   .    .    .    .    30   1    .    
  Rewire                   99    | .    .    .    .    .    .    .    .    .    2    1    41   .    42   .    1    .    .    .    .    .    1    .    5    .    .    .    .    4    .    .    .    .    .    1    1    
  Trap                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: Mat / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Mat / [*Min])
-9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio])
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Sto x2)
-8/Storage
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 5 exits: *Fac x4 / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 3 exits: Upp x2 / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: Res / Upp x2 / Arm / Gar)
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Armory
-4/Lab
-3/Research
-3/Garrison
-2/Research (discovered 2 exits: *Acc / *Tes)
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     8 | -11/Scrapyard      | Discovered new exit (range 16)
   502 | -11/Scrapyard      | Entered Materials
   503 | -10/Materials      | Build established: Mutant
   628 | -10/Materials      | Identified exit to Mines
   629 | -10/Materials      | Discovered new exit (range 15)
   750 | -10/Materials      | Entered Mines
   783 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
   900 | -10/Mines          | Learned 2 Materials zone layouts
   949 | -10/Mines          | Excavation squad dispatched
   949 | -10/Mines          | A large section of the Mines collapsed
   984 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1075 | -10/Mines          | Learned Materials terminal intel
  1199 | -10/Mines          | Excavation squad dispatched
  1378 | -10/Mines          | Core integrity fell below 50%
  1424 | -10/Mines          | Build established: Scavenger-Mutant
  1447 | -10/Mines          | Discovered new exit (range 4)
  1593 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  1674 | -10/Mines          | Discovered new exit (range 14)
  1694 | -10/Mines          | Entered Materials
  1694 | -9/Materials       | Accompanied by 1 ally
  1694 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1696 | -9/Materials       | Loaded intel: 12 terminal locations
  1932 | -9/Materials       | Lost 5 parts (1p1n3w)
  1945 | -9/Materials       | Discovered new exit (range 15)
  2182 | -9/Materials       | Discovered new exit (range 16)
  2201 | -9/Materials       | Entered Mines
  2256 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  2397 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  2400 | -9/Mines           | Found Prototype Device
  2400 | -9/Mines           | Identified Exp. Sensor Array
  2432 | -9/Mines           | Discovered new exit (range 10)
  2562 | -9/Mines           | Assembled infested the area
  2575 | -9/Mines           | Discovered new exit (range 5)
  2606 | -9/Mines           | Learned Materials stockpile data
  2607 | -9/Mines           | Met 8R-AWN
  2626 | -9/Mines           | Entered Exiles
  2655 | -9/Exiles          | Welcomed by 8R-AWN
  2703 | -9/Exiles          | Met EX-HEX
  2706 | -9/Exiles          | Learned about 8R-AWN's background
  2790 | -9/Exiles          | Met EX-DEC
  2835 | -9/Exiles          | Met EX-BIN
  2854 | -9/Exiles          | Aligned with FarCom system
  2855 | -9/Exiles          | Given EX-Vault access code
  3032 | -9/Exiles          | Discovered new exit (range 14)
  3045 | -9/Exiles          | Entered Mines
  3114 | -8/Mines           | Core integrity fell below 50%
  3151 | -8/Mines           | Lost 3 parts (1p1n1w)
  3335 | -8/Mines           | Build established: Scavenger-Skirmisher
  3349 | -8/Mines           | Discovered new exit (range 9)
  3361 | -8/Mines           | Entered Materials
  3361 | -8/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  3877 | -8/Materials       | Identified exit to Storage
  3990 | -8/Materials       | Entered Storage
  4124 | -8/Storage         | Met 01-MTF
  4236 | -8/Storage         | Garrison activated, responded to threat
  4282 | -8/Storage         | Identified exit to Garrison
  4283 | -8/Storage         | Entered Garrison
  4283 | -8/Garrison        | Accompanied by 1 ally (01-MTF)
  4288 | -8/Garrison        | 01-MTF left
  4353 | -8/Garrison        | Triggered checkpoint
  4426 | -8/Garrison        | Lost 7 parts (1p1n1u4w)
  4583 | -8/Garrison        | Triggered checkpoint
  4660 | -8/Garrison        | Triggered checkpoint
  4713 | -8/Garrison        | Garrison Relay disabled
  4997 | -8/Garrison        | Triggered checkpoint
  5102 | -8/Garrison        | Discovered new exit (range 15)
  5131 | -8/Garrison        | Installed Relay Interface Framework
  5514 | -8/Garrison        | Triggered checkpoint
  5696 | -8/Garrison        | Discovered new exit (range 3)
  5758 | -8/Garrison        | Triggered checkpoint
  5992 | -8/Garrison        | Build established: Scavenger-Mutant
  6047 | -8/Garrison        | Garrison Relay disabled
  6278 | -8/Garrison        | Triggered checkpoint
  6597 | -8/Garrison        | Build established: Scavenger-Skirmisher
  6635 | -8/Garrison        | Phase Generator disabled
  6694 | -8/Garrison        | Garrison Relay disabled
  6853 | -8/Garrison        | Lost 4 parts (1p3w)
  6880 | -8/Garrison        | Triggered checkpoint
  6916 | -8/Garrison        | Discovered new exit (range 6)
  6966 | -8/Garrison        | Triggered checkpoint
  6984 | -8/Garrison        | Garrison Relay disabled
  7127 | -8/Garrison        | Entered Factory
  7127 | -7/Factory         | Accompanied by 3 allies
  7127 | -7/Factory         | Evolved 2 slots: Utility x2
  7527 | -7/Factory         | First assault squad dispatched
  7619 | -7/Factory         | Identified exit to Garrison
  7619 | -7/Factory         | Entered Garrison
  7619 | -7/Garrison        | Accompanied by 2 allies
  7777 | -7/Garrison        | Triggered checkpoint
  7836 | -7/Garrison        | Garrison Relay disabled
  7878 | -7/Garrison        | Triggered checkpoint
  8368 | -7/Garrison        | Build established: Commander-Assassin
  8370 | -7/Garrison        | Triggered checkpoint
  8544 | -7/Garrison        | Triggered checkpoint
  8772 | -7/Garrison        | Garrison Relay disabled
  8797 | -7/Garrison        | Triggered checkpoint
  8906 | -7/Garrison        | Discovered new exit (range 14)
  8945 | -7/Garrison        | Garrison Relay disabled
  9040 | -7/Garrison        | Build established: Commander-Mutant
  9129 | -7/Garrison        | Discovered new exit (range 14)
  9463 | -7/Garrison        | Expanded RIF knowledge: Signal Jamming
  9697 | -7/Garrison        | Build established: Commander-Skirmisher
 10001 | -7/Garrison        | Build established: Commander-Mutant
 10083 | -7/Garrison        | Triggered checkpoint
 10212 | -7/Garrison        | Discovered new exit (range 11)
 10400 | -7/Garrison        | Garrison Relay disabled
 10670 | -7/Garrison        | Triggered checkpoint
 10701 | -7/Garrison        | Garrison Relay disabled
 11222 | -7/Garrison        | Build established: Commander-Skirmisher
 11361 | -7/Garrison        | Entered Factory
 11361 | -6/Factory         | Accompanied by 12 allies
 11361 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 11711 | -6/Factory         | First assault squad dispatched
 12022 | -6/Factory         | Identified exit to Garrison
 12022 | -6/Factory         | Entered Garrison
 12022 | -6/Garrison        | Accompanied by 3 allies
 12073 | -6/Garrison        | Triggered checkpoint
 12113 | -6/Garrison        | Garrison Relay disabled
 12484 | -6/Garrison        | Build established: Scavenger-Skirmisher
 12982 | -6/Garrison        | Spotted B-75 Beast
 13003 | -6/Garrison        | Destroyed B-75 Beast
 13213 | -6/Garrison        | Triggered checkpoint
 13301 | -6/Garrison        | Discovered new exit (range 10)
 13348 | -6/Garrison        | Triggered checkpoint
 13413 | -6/Garrison        | Garrison Relay disabled
 14039 | -6/Garrison        | Triggered checkpoint
 14041 | -6/Garrison        | Build established: Commander-Mutant
 14086 | -6/Garrison        | Discovered new exit (range 10)
 14232 | -6/Garrison        | Triggered checkpoint
 14352 | -6/Garrison        | Garrison Relay disabled
 14914 | -6/Garrison        | Triggered checkpoint
 14967 | -6/Garrison        | Discovered new exit (range 15)
 14999 | -6/Garrison        | Expanded RIF knowledge: Patrol Navigation
 15934 | -6/Garrison        | Identified exit to Factory
 16042 | -6/Garrison        | Triggered checkpoint
 16108 | -6/Garrison        | Garrison Relay disabled
 16354 | -6/Garrison        | Build established: Commander-Skirmisher
 17087 | -6/Garrison        | Entered Factory
 17087 | -6/Factory         | Accompanied by 13 allies
 17184 | -6/Factory         | Identified exit to Lower Caves
 17184 | -6/Factory         | Identified exit to Extension
 17500 | -6/Factory         | Entered Extension
 17505 | -6/Extension       | Disrupted transfer network
 18002 | -6/Extension       | Spotted B-75 Beast
 18040 | -6/Extension       | Lost 4 parts (2p1u1w)
 18201 | -6/Extension       | Spotted B-75 Beast
 18257 | -6/Extension       | Lost 4 parts (1p1n2w)
 18275 | -6/Extension       | Destroyed B-75 Beast
 18640 | -6/Extension       | Energy Cycler disabled
 18641 | -6/Extension       | Rescued a captive Derelict
 18644 | -6/Extension       | Rescued a captive Derelict
 18670 | -6/Extension       | Rescued A7
 18679 | -6/Extension       | Discovered new exit (range 16)
 18993 | -6/Extension       | Lost 3 parts (1n2w)
 19008 | -6/Extension       | Discovered new exit (range 10)
 19009 | -6/Extension       | Discovered new exit (range 6)
 19019 | -6/Extension       | Identified exit to Cetus
 19055 | -6/Extension       | Entered Cetus
 19055 | -6/Cetus           | Accompanied by 7 allies (A7)
 19060 | -6/Cetus           | Build established: Scavenger-Skirmisher
 19060 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 19073 | -6/Cetus           | Spotted Cetus Guard
 19073 | -6/Cetus           | Spotted Cetus Guard
 19074 | -6/Cetus           | Spotted Cetus Guard
 19079 | -6/Cetus           | Allies destroyed Cetus Guard
 19084 | -6/Cetus           | Spotted Cetus Guard
 19093 | -6/Cetus           | Allies destroyed Cetus Guard
 19098 | -6/Cetus           | Allies destroyed Cetus Guard
 19099 | -6/Cetus           | Allies destroyed Cetus Guard
 19162 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 19177 | -6/Cetus           | Discovered new exit (range 16)
 19194 | -6/Cetus           | Identified exit to Archives
 19197 | -6/Cetus           | Entered Archives
 19197 | -6/Archives        | Accompanied by 3 allies (A7)
 19202 | -6/Archives        | Received a hacking code to weaken MAIN.C
 19265 | -6/Archives        | Core integrity fell below 50%
 19306 | -6/Archives        | Unable to access archive contents
 19319 | -6/Archives        | Unable to access archive contents
 19335 | -6/Archives        | Discovered new exit (range 15)
 19342 | -6/Archives        | Unable to access archive contents
 19347 | -6/Archives        | Discovered new exit (range 16)
 19354 | -6/Archives        | Unable to access archive contents
 19360 | -6/Archives        | Discovered new exit (range 15)
 19406 | -6/Archives        | Identified exit to Hub_04(d)
 19432 | -6/Archives        | Entered Hub_04(d)
 19621 | -6/Hub_04(d)       | Discovered new exit (range 5)
 19639 | -6/Hub_04(d)       | Identified exit to Factory
 20099 | -6/Hub_04(d)       | Discovered exit to Factory (range 5)
 20202 | -6/Hub_04(d)       | Garrison activated, responded to threat
 20273 | -6/Hub_04(d)       | Identified exit to Garrison
 20285 | -6/Hub_04(d)       | Entered Garrison
 20285 | -6/Garrison        | Accompanied by 1 ally
 20454 | -6/Garrison        | Triggered checkpoint
 20501 | -6/Garrison        | Garrison Relay disabled
 20811 | -6/Garrison        | Triggered checkpoint
 21112 | -6/Garrison        | Build established: Scavenger-Mutant
 21493 | -6/Garrison        | Lost 7 parts (1p2n2u2w)
 21689 | -6/Garrison        | Spotted B-75 Beast
 21809 | -6/Garrison        | Destroyed B-75 Beast
 22006 | -6/Garrison        | Discovered exit to Factory (range 12)
 22052 | -6/Garrison        | Triggered checkpoint
 22097 | -6/Garrison        | Garrison Relay disabled
 22166 | -6/Garrison        | Triggered checkpoint
 22338 | -6/Garrison        | Discovered exit to Factory (range 8)
 22355 | -6/Garrison        | Expanded RIF knowledge: Threat Obfuscation
 22400 | -6/Garrison        | Triggered checkpoint
 22439 | -6/Garrison        | Garrison Relay disabled
 22502 | -6/Garrison        | Triggered checkpoint
 22766 | -6/Garrison        | Triggered checkpoint
 22810 | -6/Garrison        | Discovered exit to Factory (range 14)
 23084 | -6/Garrison        | Triggered checkpoint
 23144 | -6/Garrison        | Garrison Relay disabled
 23154 | -6/Garrison        | Garrison Relay disabled
 24220 | -6/Garrison        | Triggered checkpoint
 24313 | -6/Garrison        | Entered Factory
 24313 | -5/Factory         | Accompanied by 6 allies
 24313 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 24456 | -5/Factory         | Identified exit to Upper Caves
 24669 | -5/Factory         | Garrison activated, responded to threat
 24708 | -5/Factory         | Identified exit to Garrison
 24717 | -5/Factory         | Entered Garrison
 24717 | -5/Garrison        | Accompanied by 4 allies
 24723 | -5/Garrison        | Expanded RIF knowledge: Robot Detection
 24894 | -5/Garrison        | Triggered checkpoint
 24940 | -5/Garrison        | Destroyed 11 combat bots
 24995 | -5/Garrison        | Triggered checkpoint
 25083 | -5/Garrison        | Garrison Relay disabled
 25218 | -5/Garrison        | Spotted B-75 Beast
 25251 | -5/Garrison        | Destroyed B-75 Beast
 25278 | -5/Garrison        | Triggered checkpoint
 25278 | -5/Garrison        | Lost 4 parts (2n1u1w)
 25351 | -5/Garrison        | Lost 6 parts (2n1u3w)
 25718 | -5/Garrison        | Discovered new exit (range 10)
 25823 | -5/Garrison        | Triggered checkpoint
 25864 | -5/Garrison        | Destroyed 7 combat bots
 26077 | -5/Garrison        | Discovered new exit (range 10)
 26244 | -5/Garrison        | Build established: Scavenger-Skirmisher
 26273 | -5/Garrison        | Discovered new exit (range 10)
 26322 | -5/Garrison        | Triggered checkpoint
 26349 | -5/Garrison        | Garrison Relay disabled
 26948 | -5/Garrison        | Triggered checkpoint
 27067 | -5/Garrison        | Garrison Relay disabled
 27245 | -5/Garrison        | Build established: Scavenger-Mutant
 27249 | -5/Garrison        | Identified exit to Factory
 27445 | -5/Garrison        | Garrison Relay disabled
 28084 | -5/Garrison        | Triggered checkpoint
 28826 | -5/Garrison        | Entered Factory
 28826 | -5/Factory         | Accompanied by 5 allies
 29197 | -5/Factory         | Discovered exit to Upper Caves (range 16)
 29370 | -5/Factory         | Build established: Scavenger-Skirmisher
 29798 | -5/Factory         | Entered Upper Caves
 30648 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 30676 | -5/Upper Caves     | Destroyed 8 combat bots
 31353 | -5/Upper Caves     | Build established: Scavenger-Mutant
 31906 | -5/Upper Caves     | Discovered new exit (range 8)
 33881 | -5/Upper Caves     | Identified exit to Upper Caves
 33884 | -5/Upper Caves     | Entered another Upper Caves area
 33884 | -5/Upper Caves     | Accompanied by 1 ally
 34537 | -5/Upper Caves     | Discovered new exit (range 8)
 34546 | -5/Upper Caves     | Identified exit to Factory
 35240 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 36024 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 36064 | -5/Upper Caves     | Destroyed 8 combat bots
 37067 | -5/Upper Caves     | Learned location of 1 exit from Factory
 37081 | -5/Upper Caves     | Discovered new exit (range 4)
 37085 | -5/Upper Caves     | Encountered a Warlord checkpoint
 37094 | -5/Upper Caves     | Learned Factory security intel
 37110 | -5/Upper Caves     | Identified exit to Zhirov
 37146 | -5/Upper Caves     | Learned location of 2 exits from Factory
 37732 | -5/Upper Caves     | Entered Zhirov
 37732 | -5/Zhirov          | Discovered new exit (range 3)
 37759 | -5/Zhirov          | Met Zhirov
 37789 | -5/Zhirov          | Learned location of Testing (-2)
 37789 | -5/Zhirov          | Learned location of Command (-1)
 37789 | -5/Zhirov          | Learned location of Quarantine (-3)
 37800 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 37822 | -5/Zhirov          | Found Alien Artifact
 37822 | -5/Zhirov          | Identified Integrated Reactor
 37822 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 37885 | -5/Zhirov          | Found Alien Artifact
 38036 | -5/Zhirov          | Identified exit to Proximity Caves
 38038 | -5/Zhirov          | Entered Proximity Caves
 38687 | -4/Proximity Caves | Learned Research emergency access door positions
 38854 | -4/Proximity Caves | Learned location of Armory (-4)
 38993 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 39292 | -4/Proximity Caves | Discovered exit to Factory (range 12)
 39405 | -4/Proximity Caves | Entered Factory
 39405 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 39406 | -4/Factory         | Identified exit to Research
 39406 | -4/Factory         | Identified exit to Upper Caves
 39406 | -4/Factory         | Identified exit to Armory
 39645 | -4/Factory         | Identified exit to Garrison
 39645 | -4/Factory         | Entered Garrison
 39822 | -4/Garrison        | Build established: Scavenger-Skirmisher
 40148 | -4/Garrison        | Garrison Relay disabled
 40536 | -4/Garrison        | Triggered checkpoint
 40808 | -4/Garrison        | Build established: Scavenger-Mutant
 40963 | -4/Garrison        | Discovered new exit (range 14)
 41016 | -4/Garrison        | Triggered checkpoint
 41064 | -4/Garrison        | Garrison Relay disabled
 41126 | -4/Garrison        | Triggered checkpoint
 41423 | -4/Garrison        | Identified exit to Factory
 41837 | -4/Garrison        | Discovered exit to Factory (range 8)
 41951 | -4/Garrison        | Triggered checkpoint
 41980 | -4/Garrison        | Triggered checkpoint
 41986 | -4/Garrison        | Triggered checkpoint
 42012 | -4/Garrison        | Garrison Relay disabled
 42377 | -4/Garrison        | Build established: Scavenger-Skirmisher
 42708 | -4/Garrison        | Garrison Relay disabled
 43111 | -4/Garrison        | Discovered exit to Factory (range 14)
 43142 | -4/Garrison        | Expanded RIF knowledge: Alert ID Control
 43204 | -4/Garrison        | Triggered checkpoint
 43214 | -4/Garrison        | Triggered checkpoint
 43469 | -4/Garrison        | Triggered checkpoint
 43556 | -4/Garrison        | Build established: Scavenger-Mutant
 44527 | -4/Garrison        | Entered Factory
 44527 | -4/Factory         | Accompanied by 8 allies
 44803 | -4/Factory         | Discovered exit to Armory (range 11)
 44817 | -4/Factory         | Entered Armory
 45018 | -4/Armory          | Identified Transdimensional Reconstructor
 45018 | -4/Armory          | Warped through subspace to slip node
 45018 | -4/Armory          | Discovered new exit (range 1)
 45018 | -4/Armory          | Identified exit to Lab
 45021 | -4/Armory          | Entered Lab
 45021 | -4/Lab             | Discovered exit to Research (range 9)
 45037 | -4/Lab             | Unable to decrypt terminal
 45059 | -4/Lab             | Build established: Scavenger-Skirmisher
 45066 | -4/Lab             | Unable to decrypt terminal
 45120 | -4/Lab             | Entered Research
 45120 | -3/Research        | Evolved 2 slots: Utility x1, Weapon x1
 45443 | -3/Research        | Found Prototype Processor
 45443 | -3/Research        | Identified Exp. Signal Interpreter
 45720 | -3/Research        | System corruption reached 10%
 45792 | -3/Research        | Lost 20 parts (4p6n5u5w)
 45824 | -3/Research        | Core integrity fell below 50%
 45852 | -3/Research        | Identified exit to Garrison
 45852 | -3/Research        | Entered Garrison
 45855 | -3/Garrison        | Expanded RIF knowledge: Zone Cloak
 45912 | -3/Garrison        | Triggered checkpoint
 46007 | -3/Garrison        | Build established: Mutant
 46036 | -3/Garrison        | Lost 5 parts (4u1w)
 46101 | -3/Garrison        | Garrison Relay disabled
 46182 | -3/Garrison        | Spotted B-86 Titan
 46191 | -3/Garrison        | Befriended a Behemoth using the annoying Tinkerer's hack
 46194 | -3/Garrison        | Triggered checkpoint
 46200 | -3/Garrison        | Triggered checkpoint
 46215 | -3/Garrison        | Core integrity fell below 20%
 46269 | -3/Garrison        | Lost 3 parts (1u2w)
 46327 | -3/Garrison        | Lost 3 parts (1n1u1w)
 46407 | -3/Garrison        | Build established: Scavenger-Mutant
 46703 | -3/Garrison        | Discovered new exit (range 15)
 46727 | -3/Garrison        | Entered Research
 46727 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 47026 | -2/Research        | Build established: Scavenger-Gunner
 47854 | -2/Research        | Build established: Scavenger-Mutant
 47922 | -2/Research        | Discovered new exit (range 6)
 47950 | -2/Research        | Identified exit to Testing
 48144 | -2/Research        | System corruption reached 10%
 48977 | -2/Research        | First assault squad dispatched
 49158 | -2/Research        | Lost 3 parts (1u2w)
 49510 | -2/Research        | Crushed by falling debris
 49518 | -2/Research        | Crushed by falling debris
 49519 | -2/Research        | System corruption reached 30%
 49549 | -2/Research        | Lost 5 parts (3p2u)
 49629 | -2/Research        | Discovered new exit (range 15)
 49686 | -2/Research        | Entered Access
 49686 | -1/Access          | Evolved 2 slots: Power x1, Weapon x1
 50111 | -1/Access          | Spotted B-99 Colossus
 50112 | -1/Access          | Befriended a Behemoth using the annoying Tinkerer's hack
 50186 | -1/Access          | First assault squad dispatched
 50360 | -1/Access          | System corruption reached 10%
 50422 | -1/Access          | Destroyed B-99 Colossus
 50478 | -1/Access          | Destroyed 11 combat bots
 50484 | -1/Access          | Lost 22 parts (4p3n7u8w)
 50621 | -1/Access          | Lost 4 parts (1u3w)
 50920 | -1/Access          | Build established: Scavenger-Executioner
 52319 | -1/Access          | Destroyed 15 combat bots
 52384 | -1/Access          | Found Prototype Device
 52384 | -1/Access          | Identified Thermal Barrier
 53006 | -1/Access          | Spotted B-99 Colossus
 53006 | -1/Access          | Spotted B-99 Colossus
 53033 | -1/Access          | Discovered new exit (range 5)
 53037 | ***                | Escaped!

 Last Messages 
---------------
53020_ Penetrated by Slug. <x2>
53020_ Slug penetrates Sealed Heavy Doors. <x2>
53020_ Penetrated by Slug.
53022_ B-99 Colossus activates siege mode.
53022_ Adv. Heat Sink destroyed.
53022_ Penetrated by Slug. <x2>
53022_ Slug penetrates Sealed Heavy Doors. <x3>
53024_ System corrupted: Enh. Nova Cannon targeting data glitched.
53025_ Slug penetrates Sealed Heavy Doors.
53025_ Penetrated by Slug.
53025_ Slug penetrates Sealed Heavy Doors.
53025_ Penetrated by Slug.
53025_ Phase Gun destroyed.
53029_ Slug penetrates Sealed Heavy Doors. <x3>
53030_ Power failure, Lgt. Quantum Reactor shutdown.
53033_ System corrupted: Enh. Nova Cannon targeting data glitched.
53033_ Main Access Shell breached.
53033_ EXIT=FOUND
53035_ Power failure, Mic. Fission Core shutdown.
[Achievement: Terminals Are For Geeks]

 Map 
-----
+----------------------------------------------------+
|     #   #    ??   #?##???????????????????????????  |
|     #   #??""""?  ##???#??#??????????????????????? |
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|     #   #  """""  ##??#?##??##?#?#? ?????????????? |
|     #   #  """""  #??#??#???#??##????????????????? |
| "   #   #  """""  #####?##?????#?#???????????????? |
|     #   #         ##?####??##?#???? ? ?? ????????? |
|     #   #         ##?##???#??##?#?#?  ???????????? |
|     "   #  ??     ##???#?#????##??#?? ? ?????????? |
|     #   #######+#####################???#????????? |
|     #                                ?? ?? ??????? |
| #####!                                ?   ???????? |
|     #          ######        ""#?#?#????#?#??????? |
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| ?? ?#   !!!    ######    [   %"##?????? ?? ??????? |
|  ?  +   !!!    ####?#        !!#??#  ? ? ? ??????? |
|  ?  #          ######     !*=""##????? ??? ??????? |
| ?   #           "###"      * ""#??#  ???? ???????? |
| ?  ?#          ""##""       =""##?#?   ??????????? |
|     #         h""##"""""""""""""### ?? ?  ???????? |
| ?####        h ""##"#       ?? ??#?????? ????????? |
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|                ""#?##  " "" "  ??????????????????? |
|                ""####       " ???#?#?????????????? |
|   !             "#??#  """"""  #?????????????????? |
|                ###?##          #??#??????????????? |
|                #????#""" """"""#?????????????????? |
|        ######"##?????"" ""???????????????????????? |
|        ######"#######" ""????????????????????????? |
| ?#### ?#         "  # """""""""#?????????????????? |
| ????#??#         ####          #?????????????????? |
| ???????#        !#??# BB  BB   #?????????????????? |
| ????#  #  [      ##?# BB  BB   #?????????????????? |
| ????#  +         "#?#          #?????????????????? |
| ???????#         # ##          #?????????????????? |
| ???????#  "" ""  ## #          #?????????????????? |
| ???????#  """""  #?##          #?????????????????? |
| ???????#########"####""#    ####?????????????????? |
| ?????????????#         #    #????????????????????? |
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| ?????????????#      !  + gg  g???????????????????? |
| ?????????????#         #        ?????????????????? |
| ?????????????#         #?        ????????????????? |
| ?????????????#         #?         ???????????????? |
| ?????????????#         #?######+##???????????????? |
| ?????????????#         #?????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           144
Coolant Potential          100
Energy Generation          102
Energy Capacity            920
Matter Stores              731
Matter Capacity            750
Sight Range                16
Robot Scan Range           30
Terrain Scan Range         20
Terrain Scan Density       210
Power Amplification        20
Armor Coverage             600
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                55
Targeting Accuracy         18
Recoil Reduction           6
Matter Filtering           50
Particle Charging          20
Salvage Targeting          3
Defensive Hacking          12
Relay Coupler Types        56
Relay Coupler Value        2

 Item Schematics 
-----------------
   Lrg. Storage Unit | -9/Materials | Scanalyzed
 Nuclear Pulse Array | -7/Factory   | Hacked
  Exp. Optical Array | -5/Zhirov    | Free
    Imp. Arc Thrower | -5/Zhirov    | Free
      Exp. Heat Sink | -5/Zhirov    | Free
   Assault Drone Bay | -5/Zhirov    | Free

 Robot Schematics 
------------------
 A-02 Transporter | -6/Extension | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
Giant Slayer
Pwned
Terminals Are For Geeks

 Challenges 
------------
Simple Hacker

 Game 
------
Seed              MagneticMiningFrame
  Manual?         0
Play Time         08:41:59
  Cumulative      198.1 hours
  Start           2020.12.13 @ 13:44:55
  End             2020.12.15 @ 19:00:10
Sessions          15
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          57
  Rogue           34
  Adventurer      23
  Explorer        0
Win Type          0
  Total           7
  Types           7/0/0/0/0/0/0/0/0
Lore%             82
Gallery%          84
Achievement%      67
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c60cba43-a850-4d63-abd7-b1a68a4f5592