Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.17 @ 18:28:52 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (2713) 2713 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (966) 966 TOTAL SCORE: 7149 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 665 Cogmind --------- Core Integrity 521/700 Matter 120/300 Energy 460/460 System Corruption 4% Temperature Warm (108) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Scrap Engine High-capacity Storage Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Kinetic Assault Construct/C > --- INVENTORY (20) --- Carbon-fiber Leg Advanced Heat Sink Improved Sensor Array Medium Armor Plating Shield Generator Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon EMP Blaster Rocket Launcher YI-UF0's Doublenader Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Kinetic Assault Construct/C > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Advanced Heat Sink Medium Armor Plating Shield Generator Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon EMP Blaster Rocket Launcher YI-UF0's Doublenader [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Kinetic Assault Construct/C Launcher EMP Blaster Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 110 | 6 6 2 40 27 9 20 Power 11 | 1 . . 5 3 . 2 Engine 11 | 1 . . 5 3 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 . . 9 8 1 4 Treads . | . . . . . . . Leg 23 | 2 . . 9 7 1 4 Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 26 | 1 3 . 10 1 4 7 Device 8 | . 2 . 2 . 1 3 Storage 4 | 1 1 . 2 . . . Processor 3 | . . . 1 1 . 1 Hackware . | . . . . . . . Protection 11 | . . . 5 . 3 3 Artifact . | . . . . . . . Weapon 49 | 2 3 2 16 15 4 7 Energy Gun 6 | 1 . . 4 1 . . Energy Cannon 8 | . 2 . . 6 . . Ballistic Gun 21 | 1 . . 7 7 2 4 Ballistic Cannon 2 | . 1 1 . . . . Launcher 11 | . . 1 5 . 2 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 6 | . . . 3 . . 3 Power . | . . . . . . . Propulsion 3 | . . . 1 . . 2 Utility 2 | . . . 1 . . 1 Weapon 1 | . . . 1 . . . Highest Loss Streak 3 | . . . 1 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 99 99 90 Engine 11 | . 14 14 11 11 9 14 Leg 31 | . 28 28 32 32 36 29 Device 7 | . 11 14 1 11 8 13 Storage 10 | . 14 14 11 11 9 7 Processor 8 | . . . 10 11 9 7 Protection 4 | . . . 9 . 8 1 Energy Gun 2 | . 2 . 6 . . . Energy Cannon 3 | . 11 14 . 6 . . Ballistic Gun 12 | . 9 . 13 15 17 7 Ballistic Cannon 2 | . 4 14 . . . 5 Naked Turns . | . . . . . . . Heaviest Build 70 | 12 30 30 60 57 64 70 Greatest Support 52 | 20 20 20 35 39 52 52 Greatest Overweight (x) 2 | 1 1 1 1 2 1 1 Average Overweight (x) . | . . 1 . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 18 | 6 8 15 18 20 20 20 Most Carried 20 | 5 8 14 20 20 20 20 Average Carried 17 | 2 5 12 17 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 2 7 14 20 20 20 19 Class Distribution -------------------- 67% | Mutant 16% | Scavenger-Mutant 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 2266 | 263 108 74 1024 321 299 177 Remotely . | . . . . . . . Salvage Created 4284 | 96 413 174 2407 289 569 336 Parts 231 | 1 12 6 148 15 30 19 Haulers Intercepted 7 | . . . 4 3 . . Recyclers Shooed 9 | . 3 . 5 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 73 | . 4 1 44 3 12 9 Guns 41 | . 2 . 26 2 9 2 Cannons 6 | . 2 1 1 1 . 1 AOE 25 | . . . 16 . 3 6 Classes Destroyed 14 | 1 3 . 8 . 1 1 Worker 7 | . 2 . 4 . 1 . Builder 1 | . . . 1 . . . Tunneler 3 | . . . 3 . . . Hauler 7 | . . . 4 3 . . Recycler 11 | 1 2 1 6 . . 1 Operator 3 | . . . 1 1 1 . Watcher 5 | . 1 . 3 . 1 . Swarmer 22 | . . . 11 1 3 7 Grunt 31 | . 4 . 21 1 5 . Brawler 2 | . . . 2 . . . Duelist 2 | . . . . . 1 1 Protector 1 | . . . 1 . . . Sentry 13 | . . . 9 1 3 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 1 4 1 6 3 4 4 Combat Bots Only 5 | . 2 1 5 2 3 4 Max Kills in Single Turn 4 | 1 1 1 3 1 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 3561 | . 251 136 1518 166 331 1159 Core 460 | . 53 29 131 31 37 179 Absorbed by Shields 207 | . . . 18 64 125 . Regen/Repaired (Parts) 499 | . . . 403 49 47 . Core Remaining (%) 79 | 100 . 67 . 59 93 . Volleys Fired 269 | 1 27 5 151 26 35 24 Largest 2 | 2 2 2 2 2 2 2 Hottest 95 | 70 95 95 95 91 46 64 Shots Fired 485 | 2 54 10 275 40 66 38 Gun 359 | 2 26 . 238 17 62 14 Cannon 88 | . 28 10 14 23 . 13 Launcher 38 | . . . 23 . 4 11 Special . | . . . . . . . Kinetic 297 | 1 27 5 158 17 62 27 Thermal 138 | 1 27 5 94 11 . . Explosive 12 | . . . 11 . 1 . Electromagnetic 38 | . . . 12 12 3 11 Robot Hit Streak 18 | 1 14 2 18 11 14 6 Robot Miss Streak 4 | 1 3 3 4 3 2 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 304 | 1 35 4 183 20 41 20 Core Hits 174 | 1 11 3 102 9 24 24 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 7 | . . 1 5 . 1 . Burn 2 | . . . 2 . . . Meltdown 1 | . . . 1 . . . Destroy 3 | . . . 2 . 1 . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7318 | 15 577 70 4557 330 975 794 Guns 3700 | 15 195 . 2495 188 616 191 Cannons 978 | . 382 70 206 142 . 178 Explosions 2611 | . . . 1856 . 359 396 Melee . | . . . . . . . Ramming 29 | . . . . . . 29 Kinetic 3061 | 15 195 36 1642 188 616 369 Thermal 1914 | . 382 34 1319 142 . 37 Explosive 1103 | . . . 906 . 197 . Electromagnetic 1211 | . . . 690 . 162 359 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 2 | . . . . . . 2 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 71 | . . . 35 . . 36 Projectiles . | . . . . . . . Explosions 71 | . . . 35 . . 36 Melee . | . . . . . . . Knockbacks 3 | . . 2 . . . 1 Impact . | . . . . . . . Kinetic 3 | . . 2 . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 35 | . . . 35 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 6 | . . . . . . 6 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 238 | 9 108 6 238 182 12 163 Average Temperature 56 | 6 26 3 65 41 9 48 Received Heat Transfer 1067 | . 141 . 606 71 132 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 4 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 9 | . 1 1 4 . 3 . Heat Transferred 4074 | . 814 74 2877 259 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 3 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 985 | 5 194 5 985 482 628 231 Initial 414 | . 3 . . 414 163 231 Average 290 | 2 49 . 396 379 328 122 Maximum Alert Level 3 | . . . 3 2 2 1 Low Security (%) 37 | 100 100 100 31 . 15 65 Level 1 33 | . . . 23 60 56 34 Level 2 23 | . . . 29 39 27 . Level 3 5 | . . . 15 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 . 7 2 5 1 Investigation 4 | . 1 . 1 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . . . 4 1 2 . Assault 4 | . . . 2 . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 9 | . 1 . 2 . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 9 4 66 24 38 21 Peak Tracking Total 10 | . 4 3 7 5 6 10 Tactical Retreats 6 | . . . 2 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 9 | . 1 . 1 2 1 4 Indirectly 2 | . . . . . . 2 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 10 | . . . 2 5 3 . Max in Single Turn 2 | . . . 2 1 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 28 | . 4 . 9 5 6 4 Terminals 21 | . 4 . 6 4 5 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . . . 2 Total Hacks 94 | . 14 . 35 16 20 9 Successful 62 | . 10 . 24 13 11 4 Failed 32 | . 4 . 11 3 9 5 Catastrophic 5 | . . . 2 . 1 2 Database Lockouts . | . . . . . . . Manual 35 | . 5 . 11 6 11 2 Terminals 64 | . 14 . 16 14 15 5 Fabricators . | . . . . . . . Repair Stations 23 | . . . 16 2 5 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 26 | . 6 . 4 10 3 3 Part Schematic 3 | . . . . 3 . . Prototype ID Bank 3 | . 2 . 1 . . . Branch Access Points 3 | . 1 . 1 . 1 . Alert Level 1 | . . . . 1 . . Unreport Threat 3 | . . . . 3 . . Locate Traps 5 | . 2 . . . 1 2 Hauler Manifests 2 | . . . 1 1 . . Zone Layout 6 | . 1 . 1 2 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 22 | . . . 16 2 4 . Scan Component 11 | . . . 8 1 2 . Repair 11 | . . . 8 1 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks 11 | . 4 . 2 1 4 . Terminals 11 | . 4 . 2 1 4 . Track 3 | . 2 . . . 1 . Botnet 8 | . 2 . 2 1 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 4 . 8 3 5 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 11 | . . . 8 1 2 . Time 372 | . . . 276 32 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 12 | . . . . 12 . . Largest Group 12 | . . . . 12 10 . Highest-Rated Group 196 | . . . . 196 170 . Highest-Rated Ally 100 | . . . . 100 95 . Total Orders . | . . . . . . . Ally Attacks 134 | . . . . 45 89 . Total Damage 2340 | . . . . 1556 784 . Kills 32 | . . . . 22 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 7869 | 47 582 518 2893 1842 815 1172 Spaces Moved 3445 | 38 375 260 1079 854 316 523 Core 20 | 20 . . . . . . Treads . | . . . . . . . Legs 3425 | 18 375 260 1079 854 316 523 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 Average Speed 181 | 84 126 190 189 190 190 190 Slowest Speed 260 | 120 190 190 190 260 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 67 51 95 91 47 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 64 | . . . 53 . 6 5 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 63 | . . . 53 . 6 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 4553 | 50 428 273 1651 1034 462 655 Wait 581 | . 9 . 316 91 100 65 Move 3439 | 37 374 259 1078 853 315 523 Hop . | . . . . . . . Pick Up 78 | 6 8 7 36 12 3 6 Fast Attach 21 | 2 . . 6 8 2 3 Attach 22 | 4 1 . 7 4 3 3 Detach 2 | . . . . . . 2 Swap 67 | . 5 2 27 15 4 14 Drop 63 | . 4 . 30 20 . 9 Fire 269 | 1 27 5 151 26 35 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 13) 181 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 13) 630 | -10/Materials | Entered Mines 661 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 775 | -10/Mines | Discovered new exit (range 9) 808 | -10/Mines | Destroyed YI-UF0 821 | -10/Mines | Found Prototype Launcher 855 | -10/Mines | Identified YI-UF0's Doublenader 889 | -10/Mines | Learned location of Zion (-6) 997 | -10/Mines | Assembled infested the area 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1151 | -9/Materials | Discovered new exit (range 16) 1919 | -9/Materials | Discovered new exit (range 13) 2243 | -9/Materials | Repaired Aluminum Leg 2330 | -9/Materials | Discovered new exit (range 13) 2754 | -9/Materials | Discovered new exit (range 16) 2877 | -9/Materials | Discovered new exit (range 16) 2923 | -9/Materials | Build established: Scavenger-Mutant 3149 | -9/Materials | Repaired Carbon-fiber Leg? 3236 | -9/Materials | Repaired Broken Adv. Heat Sink 3262 | -9/Materials | Repaired Aluminum Leg 3295 | -9/Materials | Repaired Aluminum Leg 3323 | -9/Materials | Repaired Aluminum Leg 3356 | -9/Materials | Repaired Hvy. Assault Rifle 3390 | -9/Materials | Repaired Hvy. Assault Rifle 3548 | -9/Materials | First assault squad dispatched 3831 | -9/Materials | Identified exit to Mines 3831 | -9/Materials | Identified exit to Storage 3842 | -9/Materials | Discovered new exit (range 6) 4041 | -9/Materials | Entered Storage 4053 | -9/Storage | Met 01-MTF 4360 | -9/Storage | Build established: Mutant 5022 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5075 | -9/Storage | Discovered new exit (range 5) 5339 | -9/Storage | Build established: Commander-Mutant 5518 | -9/Storage | Repaired Imp. Aluminum Leg 5812 | -9/Storage | Discovered new exit (range 12) 5883 | -9/Storage | Entered Materials 5883 | -8/Materials | Accompanied by 10 allies (01-MTF) 5883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5888 | -8/Materials | 01-MTF left 6422 | -8/Materials | Repaired Shield Generator 6455 | -8/Materials | Repaired Med. Armor Plating 6541 | -8/Materials | Build established: Mutant 6585 | -8/Materials | Discovered new exit (range 14) 6683 | -8/Materials | First assault squad dispatched 6698 | -8/Materials | Entered Factory 6698 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6700 | -7/Factory | Found Scrap Engine 7028 | -7/Factory | Identified exit to Garrison 7870 | -7/Factory | Self-destructed Last Messages --------------- 07848_ W-25 Informer sends out distress signal. 07851_ S-27 Virus destroyed. 07852_ Ambush Trap short circuited. 07852_ Door malfunctions. 07852_ L-41 Fighter emerges from a hatch in the floor. 07852_ B-48 Gladiator emerges from a hatch in the floor. 07852_ S-27 Virus emerges from a hatch in the floor. 07853_ Med. Armor Plating destroyed. 07856_ U-05 Engineer destroyed. 07856_ T-07 Excavator destroyed. 07861_ S-27 Virus IFF system glitched. 07863_ Imp. Aluminum Leg destroyed. 07863_ S-27 Virus misfires. 07864_ L-41 Fighter destroyed. 07864_ U-05 Engineer lays Concrete. 07864_ Imp. Aluminum Leg destroyed. 07865_ U-05 Engineer lays Concrete. 07866_ Critical hit (Burn: +37). 07868_ M-28 Smith repairs VTOL Module. 07869_ U-05 Engineer lays Concrete. 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""" """ ## #?? | | ????????????????????? ? ## #?? | | ??????????????????????? ? #########?? | | ??????????????????????????? #?????????? | | ???????????????????????????###+#########?????????? | | ???????????????????????????## #????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Adv. Heat Sink | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Storage | Hacked Kinecellerator | -9/Storage | Hacked Med. Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructBiomechanicalPick Manual? 0 Play Time 01:15:18 Cumulative 917.4 hours Start 2022.09.17 @ 17:00:49 End 2022.09.17 @ 18:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 477 Rogue 477 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 39ca38f9-904e-4580-a9d7-4c7f4b9cdbf4