Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 06:00:32 Player: Shin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (214) 1070 Value Destroyed (7458) 7458 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (1280) 1280 TOTAL SCORE: 17628 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 348 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Experimental Thermal Shield Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Flying Fortress v7 > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Weight Redist. System 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Advanced Reaction Control System Improved System Guard > --- WEAPON ----------- Phase Gun Lance > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Matter Compressor Improved Target Analyzer Weapon Cycler Improved Phase Shifter Improved Heavy Armor Plating Graphene Brace Experimental Thermal Shield Improved Shock Absorption System Improved Remote Shield Railgun Railgun Precision Grenade Launcher Neutron Missile Launcher Advanced Datajack [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 224 | . 3 1 11 4 3 4 38 37 29 8 5 . 1 21 7 . . . 52 Power 27 | . . 1 2 2 . 1 3 3 3 1 . . . 3 . . . . 8 Engine 7 | . . 1 1 1 . . . 1 1 1 . . . 1 . . . . . Core 17 | . . . 1 1 . 1 3 2 2 . . . . 2 . . . . 5 Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 54 | . . . 3 2 1 . 7 12 14 3 1 . . 5 . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 41 | . . . 3 2 1 . 7 9 11 2 1 . . 3 . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 3 3 1 . . . 2 . . . . 4 Utility 79 | . 3 . 3 . 2 1 5 15 7 3 1 . . 10 6 . . . 23 Device 55 | . 2 . 2 . 1 . 1 11 4 2 1 . . 8 5 . . . 18 Storage 6 | . 1 . . . 1 . . 1 1 . . . . 1 . . . . 1 Processor 11 | . . . . . . . 3 2 1 1 . . . 1 . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . 1 . . 1 1 1 1 . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 64 | . . . 3 . . 2 23 7 5 1 3 . 1 3 1 . . . 15 Energy Gun 9 | . . . 1 . . . 2 . . . 1 . . . . . . . 5 Energy Cannon 12 | . . . . . . . 6 1 1 . 1 . . 2 1 . . . . Ballistic Gun 4 | . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 19 | . . . . . . . 6 5 4 1 1 . 1 1 . . . . . Launcher 8 | . . . 1 . . 1 3 . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 6 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . 4 6 . . . . . 4 . . . . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . . . . . System Corruption 7 | . . . . . . . . . . . . . . 7 . . . . . Parts Lost 35 | . . 1 . 2 . 3 . 2 2 4 3 . . . 1 . . 2 15 Power 6 | . . 1 . 1 . . . . 1 1 . . . . . . . . 2 Propulsion 8 | . . . . . . . . . . . 1 . . . . . . 2 5 Utility 14 | . . . . . . 1 . 2 1 2 1 . . . 1 . . . 6 Weapon 7 | . . . . 1 . 2 . . . 1 1 . . . . . . . 2 Highest Loss Streak 6 | . . 1 . 2 . 3 . 1 2 2 3 . . . 1 . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 89 88 88 99 99 98 100 97 86 86 94 99 100 84 79 76 Engine 3 | . 14 14 10 2 . . . 2 2 6 6 6 6 7 . . . . . Core 5 | . . . . 8 11 11 9 4 3 . . . . 3 11 11 10 8 5 Leg 29 | . 28 28 33 33 33 33 36 29 38 33 32 33 33 29 35 35 31 28 11 Flight 2 | . . . . . . . . . . 5 6 6 6 4 . . . . 10 Device 11 | . 13 14 11 11 11 11 8 16 11 13 13 13 13 8 8 5 5 3 8 Storage 7 | . 14 14 11 11 11 11 9 7 5 6 6 6 6 5 5 5 5 5 4 Processor 13 | . . . . . . . 9 15 13 17 20 20 20 21 23 23 21 21 23 Protection 4 | . . . 11 11 11 10 9 4 7 2 . . . . 1 5 . . . Energy Gun 4 | . 28 28 21 12 11 1 . . . . 2 . . . . . . . 2 Energy Cannon 3 | . . . . . . . 9 . . 6 2 . . 9 5 5 5 5 2 Ballistic Cannon 4 | . . . . . . . 5 14 12 6 5 . . . 5 5 5 5 . Naked Turns 18 | . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 83 | 12 28 30 34 31 49 53 63 72 76 75 69 58 58 83 75 75 68 68 83 Greatest Support 118 | 20 20 20 30 30 30 30 45 76 103 83 81 79 79 118 118 118 118 118 85 Greatest Overweight (x) 11 | . 1 1 1 1 2 2 1 10 4 1 1 . . 11 . . . . 4 Average Overweight (x) . | . . 1 1 . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 11 15 15 15 19 20 20 20 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 9 14 14 14 16 19 19 19 18 19 19 20 19 19 19 20 19 20 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Matter Collected 7550 | 200 30 110 210 40 . 75 387 1740 270 790 280 . 31 553 257 . . . 2577 Remotely 1422 | . . . . . . . . 156 62 589 . . . 504 111 . . . . Salvage Created 7800 | 81 212 98 422 127 . 110 850 1339 236 520 755 . . 65 101 . . . 2884 Parts 362 | 2 8 5 23 5 . 9 50 83 15 20 20 . . 7 1 . . . 114 Haulers Intercepted 8 | . . . 2 . . . 1 5 . . . . . . . . . . . Recyclers Shooed 20 | . 1 2 1 . . . . 2 2 . . . . 1 . . . . 11 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 14 26 . . . 1 . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 153 | . 4 2 10 3 . 5 26 28 7 11 20 . . 1 2 . . . 34 Melee 9 | . . . . . . 2 . . . . . . . . . . . . 7 Guns 17 | . 4 2 2 3 . . 3 . . . . . . . . . . . 3 Cannons 79 | . . . . . . . 8 27 7 11 16 . . 1 2 . . . 7 AOE 44 | . . . 8 . . 3 14 1 . . 3 . . . . . . . 15 Classes Destroyed 16 | 2 2 . 3 . . . 2 2 . 3 2 . . . . . . . . Worker 13 | . . . . . . . . 4 . . . . . 2 . . . . 7 Builder 9 | . . . 2 . . . 2 2 1 . . . . . . . . . 2 Tunneler 7 | 1 . . 1 . . . 2 . 1 . . . . . . . . . 2 Hauler 8 | . . . 2 . . . 1 5 . . . . . . . . . . . Recycler 18 | 1 2 . . . . . . 6 . . . . . . . . . . 9 Carrier 1 | . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . . . 3 . . . 1 . . . . . . . . . . . 1 Swarmer 45 | . 3 . 2 . . 3 7 6 1 4 10 . . 1 . . . . 8 Grunt 56 | . 1 2 8 3 . 2 13 13 2 . 7 . . . . . . . 5 Brawler 2 | . . . . . . . . . . . 1 . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 11 | . . . . . . . 5 1 . . 2 . . . 1 . . . 2 Hunter 7 | . . . . . . . 1 2 2 . . . . . . . . . 2 Programmer 24 | . . . . . . . . 6 2 . . . . . . . . . 16 Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . Thug 5 | . . . . . . . . . . 5 . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 19 | 2 4 2 10 2 . 3 19 7 4 3 7 . . 1 2 . . . 7 Combat Bots Only 14 | . 3 2 5 2 . 3 14 3 3 3 7 . . 1 2 . . . 6 Max Kills in Single Turn 7 | 1 1 1 3 1 . 2 3 2 2 1 3 . . 1 1 . . . 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 2 3 1 . . 3 . . . . . . . 4 Melee 1 | . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Damage Taken 10818 | . 93 76 201 321 . 103 898 1505 1029 759 824 . . 92 181 . . 104 4632 Core 1867 | . 6 21 49 24 . 50 55 129 90 48 193 . . 23 24 . . . 1155 Absorbed by Shields 360 | . . . . . . . . 156 . . 50 . . . 12 . . . 142 Redirected to Shielding 52 | . . . 11 37 . 4 . . . . . . . . . . . . . Regen/Repaired (Parts) 729 | . . . . . . . 27 . 432 . . . . 270 . . . . . Core Remaining (%) 83 | 100 . 89 . . . 69 90 81 . . . . 61 . . 95 . . . Volleys Fired 498 | 7 13 7 31 16 . 2 51 103 23 43 32 . . 10 8 . 3 . 149 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 2 . . 2 2 . 1 . 2 Hottest 186 | 100 100 100 100 100 . 30 136 96 101 138 138 . . 162 151 . 98 . 186 Shots Fired 794 | 14 26 14 52 21 . 2 86 200 46 65 59 . . 14 14 . 3 . 178 Gun 201 | 14 26 14 42 21 . . 5 . . . 5 . . . . . . . 74 Cannon 554 | . . . . . . . 69 200 46 65 54 . . 14 14 . 3 . 89 Launcher 39 | . . . 10 . . 2 12 . . . . . . . . . . . 15 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 331 | . . . . . . . 4 200 46 27 33 . . 3 6 . . . 12 Thermal 393 | 14 26 14 42 21 . . 65 . . 38 21 . . . 8 . 3 . 141 Explosive 39 | . . . 10 . . 2 12 . . . . . . . . . . . 15 Electromagnetic 31 | . . . . . . . 5 . . . 5 . . 11 . . . . 10 Robot Hit Streak 15 | 4 9 7 5 9 . 11 12 10 9 9 12 . . 5 7 . 10 . 15 Robot Miss Streak 5 | 2 2 1 4 2 . . 4 5 5 4 5 . . 2 2 . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 536 | 8 17 11 26 17 . 7 56 110 35 49 44 . . 9 11 . 3 . 133 Core Hits 383 | 3 9 6 24 7 . 6 46 52 36 28 62 . . 7 13 . . . 84 Critical Kills 5 | . . . . . . . 1 . . . 2 . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 50 | 2 2 2 3 . . . 1 12 4 4 2 . . 1 . . . . 17 Burn 19 | 2 2 2 3 . . . . . . . . . . . . . . . 10 Meltdown 5 | . . . . . . . 1 . . . 2 . . . . . . . 2 Blast 20 | . . . . . . . . 12 4 4 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 77 | . . . . . . 5 15 . . . . . . . . . . . 57 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . 5 15 . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . . . . . . . . . 57 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20252 | 99 215 137 1081 239 . 307 2643 3446 1097 1435 1386 . . 228 373 . 100 . 7466 Guns 2627 | 99 215 137 249 239 . . 90 . . . 74 . . . . . . . 1524 Cannons 9900 | . . . . . . . 793 3254 942 1435 1198 . . 228 373 . 100 . 1577 Explosions 6569 | . . . 832 . . 164 1760 192 123 . 114 . . . . . . . 3384 Melee 1124 | . . . . . . 143 . . . . . . . . . . . . 981 Ramming 32 | . . . . . . . . . 32 . . . . . . . . . . Kinetic 6197 | . . . . . . . 53 3254 942 639 744 . . 30 209 . . . 326 Thermal 6910 | 99 215 137 249 239 . . 792 . . 796 568 . . . 164 . 100 . 3551 Explosive 5293 | . . . 832 . . 164 1708 192 . . . . . . . . . . 2397 Electromagnetic 696 | . . . . . . . 90 . 123 . 74 . . 198 . . . . 211 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . 143 . . . . . . . . . . . . . Piercing 981 | . . . . . . . . . . . . . . . . . . . 981 Highest Corruption 30 | . . . . . . . 2 2 . 2 2 2 2 9 9 1 . 22 30 Average Corruption 7 | . . . . . . . 1 1 . 1 2 2 2 4 7 1 . 11 21 Corruption Purged 23 | . . . . . . . . . . . . . . . 8 . . . 15 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 241 | . . . . . . . 28 17 . 10 10 2 4 8 17 1 . 7 137 Message Errors 64 | . . . . . . . 11 4 . 3 3 . 1 2 8 1 . 1 30 Matter Fused 41 | . . . . . . . 5 3 . 4 2 2 3 1 4 . . . 17 Heat Flow Errors 25 | . . . . . . . 4 2 . 2 1 . . . . . . 1 15 Energy Discharges 29 | . . . . . . . 4 3 . . 1 . . 2 1 . . 2 16 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 30 | . . . . . . . 2 4 . 1 1 . . 1 3 . . 1 17 Data Loss (major) 11 | . . . . . . . 1 . . . . . . 1 . . . 1 8 Misfires 8 | . . . . . . . 1 1 . . 1 . . . . . . . 5 Alerts 7 | . . . . . . . . . . . 1 . . 1 1 . . . 4 Misdirections 11 | . . . . . . . . . . . . . . . . . . 1 10 Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 528 | . . . 12 . . 30 59 44 4 25 11 . . . . . 27 . 316 Projectiles 144 | . . . . . . . . 44 . 25 11 . . . . . 27 . 37 Explosions 335 | . . . 12 . . 30 59 . 4 . . . . . . . . . 230 Melee 49 | . . . . . . . . . . . . . . . . . . . 49 Knockbacks 70 | . . . . . . . . 29 19 6 15 . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 63 | . . . . . . . . 24 18 6 14 . . 1 . . . . . Secondary 7 | . . . . . . . . 5 1 . 1 . . . . . . . . Self-Inflicted Damage 430 | . . . 6 . . 1 99 158 11 . 42 . . . . . . . 113 Shots 13 | . . . 1 . . 1 4 2 1 . 1 . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 . . . . . . . . . . Kicked 3 | . . . . . . . . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 522 | 199 36 55 9 60 . . 333 128 15 418 91 . . 81 87 . . 247 522 Average Temperature 93 | 103 14 38 3 29 . . 88 22 15 135 28 . . 33 41 . . 133 121 Received Heat Transfer 2002 | . 12 42 72 174 . 63 387 324 72 191 244 . . . 49 . . . 372 Effects 35 | . . . . . . . 1 . . 5 . . . . . . . . 29 Shutdowns 10 | . . . . . . . . . . 1 . . . . . . . . 9 Energy Bleed 5 | . . . . . . . 1 . . 1 . . . . . . . . 3 Interference 8 | . . . . . . . . . . 3 . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . . . . . 1 . . . . 4 Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . . . Robots Melted 9 | . . . 1 . . . 1 . . . 2 . . . . . . . 5 Combat Hostiles 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 Parts Melted 32 | 1 . 1 2 4 . . 2 . . 2 7 . . . . . . . 13 Heat Transferred 11838 | 444 777 555 962 666 . . 1432 . . 962 705 . . . 250 . 150 . 4935 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Peak Influence 1084 | 10 109 40 373 195 . 138 453 680 461 . . . . 167 . . 16 5 1084 Initial 333 | . 6 11 15 145 . . . 205 333 . . . . . . . . 5 . Average 201 | 3 66 16 106 187 . 65 62 342 347 . . . . 28 . . 9 1 341 Maximum Alert Level 3 | . . . 1 . . . 2 2 2 . . . . . . . . . 3 Low Security (%) 63 | 100 100 100 82 100 . 100 93 24 . . . . . 100 . . 100 100 48 Level 1 18 | . . . 17 . . . 2 37 61 . . . . . . . . . 19 Level 2 13 | . . . . . . . 3 38 38 . . . . . . . . . 8 Level 3 5 | . . . . . . . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 2 . . . 6 9 2 . 1 . . 1 . . . . 17 Investigation 5 | . 1 . . . . . 1 3 . . . . . . . . . . . Extermination 14 | . . . . . . . . 4 1 . . . . 1 . . . . 8 Reinforcement 15 | . . . 2 . . . 5 2 1 . . . . . . . . . 5 Assault 5 | . . . . . . . . . . . 1 . . . . . . . 4 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 4 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Distress Signals 16 | . . . 2 . . . 5 2 1 . . . . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 6 2 19 3 . 7 46 38 13 12 21 . . 11 4 4 . 5 71 Peak Tracking Total 12 | . 3 2 6 3 . 4 6 3 2 5 9 . . 5 2 5 . 5 12 Tactical Retreats 21 | . . . 1 . . 2 6 . . 2 1 . . 2 . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Traps Triggered 11 | . 1 . . . . . 2 1 1 . . . . 2 . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 5 . . 1 1 . 1 . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Machines Disabled 29 | . . . . . . . 3 7 3 . . . . . . . . . 16 Max in Single Turn 4 | . . . . . . . 1 4 2 . . . . . . . . . 4 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Machines Accessed 39 | . 1 . 2 . 1 . 5 14 1 1 1 4 . 2 . . 2 . 5 Terminals 20 | . 1 . 2 . . . 3 8 . . . . . 1 . . 2 . 3 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . 1 1 1 . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . 2 . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Total Hacks 133 | . 3 . 7 . 1 . 25 36 2 1 6 30 . 5 . . 4 . 13 Successful 90 | . 1 . 4 . 1 . 15 21 2 1 6 30 . 4 . . 1 . 4 Failed 43 | . 2 . 3 . . . 10 15 . . . . . 1 . . 3 . 9 Catastrophic 8 | . . . 2 . . . 1 1 . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 41 | . 3 . 7 . 1 . 12 12 . . . . . 3 . . . . 3 Terminals 60 | . 3 . 7 . . . 14 22 . . . . . 2 . . 4 . 8 Fabricators 8 | . . . . . . . . 6 . . . . . . . . . . 2 Repair Stations 10 | . . . . . . . 2 3 2 . . . . 3 . . . . . Recycling Units 7 | . . . . . . . . 4 . . . . . . . . . . 3 Scanalyzers 9 | . . . . . . . 9 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 54 | . . . 2 . 1 . 3 7 . 1 6 30 . 1 . . 1 . 2 Record 18 | . . . . . . . . . . . 6 11 . . . . 1 . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 7 | . . . 2 . . . 1 3 . . . . . 1 . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 1 2 . . . . 2 . . . . . Scan Component 4 | . . . . . . . 1 1 1 . . . . 1 . . . . . Repair 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . . 3 . . . . . . . . . . 1 Process 1 | . . . . . . . . 1 . . . . . . . . . . . Report Inventory 3 | . . . . . . . . 2 . . . . . . . . . . 1 Scanalyzer 7 | . . . . . . . 7 . . . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . 2 . . . 3 8 . . . . . 1 . . . . 1 Terminals 11 | . 1 . 2 . . . 2 4 . . . . . 1 . . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 10 | . 1 . 2 . . . 2 3 . . . . . 1 . . . . 1 Fabricators 4 | . . . . . . . . 4 . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Researchers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 2 . . . 4 13 1 . . . . 2 . . 2 . 5 Full Trace Events 4 | . 1 . . . . . 1 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 3 . . . . 11 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . Time 101 | . . . . . . . 38 . 13 . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 106 | . . . . . . . . 106 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 2 1 1 . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 2 1 1 . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 1 1 . . . Autooverrided 5 | . . . . . . . . . 2 1 1 . . . 1 . . . . Robots Rewired 4 | . . . . . . . . . . 2 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Total Allies 14 | . . 3 . . . . . . 2 3 3 . 1 . 1 . . 1 . Largest Group 3 | . . 3 3 . . . . . 1 2 2 2 3 3 1 . . 1 . Highest-Rated Group 155 | . . 40 40 . . . . . 37 50 59 59 155 155 30 . . 46 . Highest-Rated Ally 96 | . . 16 16 . . . . . 37 37 30 30 96 96 30 . . 46 . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . AID 1 | . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 88 | . . . 23 . . . . . 5 4 3 . . 38 3 . . 12 . Total Damage 1564 | . . . 268 . . . . . 57 31 51 . . 768 105 . . 284 . Kills 15 | . . . 5 . . . . . 1 . 1 . . 7 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Robot Analysis Total 7 | . . . 2 . . . 1 3 . . . . . 1 . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . 1 3 . 2 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . . . 11 . . 2 1 29 Traps 41 | . . . . . . . . . . . . . . 10 . . 2 . 29 Exits 2 | . . . . . . . . . . . . . . 1 . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Turns Passed 19291 | 33 475 667 953 196 1272 783 2672 2925 1041 1215 981 122 521 1074 606 74 143 228 3310 Spaces Moved 11346 | 10 284 333 441 114 660 361 1100 1444 616 829 677 101 422 507 355 62 113 191 2726 Core 113 | . . . . . . . . . . . . . . . . . . . 113 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 9810 | 10 284 333 441 114 660 361 1100 1443 613 829 677 101 422 481 355 62 113 191 1220 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1423 | . . . . . . . . 1 3 . . . . 26 . . . . 1393 Fastest Speed 34 | 120 120 190 190 120 120 190 190 120 120 124 122 122 122 120 120 120 120 120 34 Average Speed 140 | 120 147 190 190 131 190 194 190 162 136 124 125 122 122 180 120 120 120 120 86 Slowest Speed 970 | 120 190 190 190 190 260 260 190 715 292 195 192 122 122 970 120 120 120 120 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 37 52 29 23 90 74 59 32 14 75 71 75 56 9 56 12 3 85 41 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 1 1 . . 1 . . . Known Exits Taken 5 | . . . 1 . . 1 . . . . 1 . . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 . 1 1 1 1 . 1 1 . 1 . . . . Scrap Searched 13 | . . 1 . 1 . . . . . 4 2 . 1 . 4 . . . . Spaces Dug 36 | . . . . . . . 14 8 . . . . . . . . . . 14 Terrain Destroyed 439 | . . . 69 . . 13 92 99 6 15 9 . . . 3 . . . 133 Melee 23 | . . . . . . . 14 . . . . . . . . . . . 9 Projectile 85 | . . . . . . . 1 37 6 15 6 . . . 3 . . . 17 AOE 331 | . . . 69 . . 13 77 62 . . 3 . . . . . . . 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Total 13783 | 17 315 355 509 140 677 433 1575 1826 773 945 750 100 428 653 521 61 119 190 3396 Wait 1221 | . 2 9 7 3 . 55 323 185 48 24 24 . 5 84 145 . . . 307 Move 11325 | 9 283 332 440 113 659 360 1099 1443 615 828 676 100 421 506 354 61 113 190 2723 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 166 | 1 10 4 8 1 8 5 19 22 29 7 1 . . 14 1 . 1 . 35 Fast Attach 67 | . 1 . 1 1 . . 8 16 11 2 3 . . 8 6 . . . 10 Attach 86 | . . 1 2 1 . 3 5 10 12 6 2 . 1 9 1 . . . 33 Detach 18 | . . . . . . . 2 . 5 . 1 . 1 1 1 . . . 7 Swap 71 | . 2 . 8 2 3 1 25 11 6 . . . . 4 . . . . 9 Drop 178 | . 4 2 12 3 7 2 28 36 21 7 3 . . 17 5 . 2 . 29 Fire 498 | 7 13 7 31 16 . 2 51 103 23 43 32 . . 10 8 . 3 . 149 Melee 77 | . . . . . . 5 15 . . . . . . . . . . . 57 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . 36 Rewire 36 | . . . . . . . . . . 28 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 9) 135 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 509 | -10/Materials | Entered Mines 886 | -10/Mines | Learned 4 Materials zone layouts 923 | -10/Mines | Learned Materials security intel 1098 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1117 | -10/Mines | Discovered new exit (range 5) 1176 | -10/Mines | Entered Materials 1176 | -9/Materials | Accompanied by 3 allies 1176 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1177 | -9/Materials | Identified exit to Mines 1177 | -9/Materials | Identified exit to Materials 1517 | -9/Materials | Build established: Scavenger-Mutant 1851 | -9/Materials | Discovered exit to Mines (range 5) 2129 | -9/Materials | Entered Mines 2317 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2318 | -9/Mines | Discovered new exit (range 5) 2325 | -9/Mines | Entered Exiles 2365 | -9/Exiles | Discovered new exit (range 15) 2380 | -9/Exiles | Met 8R-AWN 2403 | -9/Exiles | Met EX-HEX 2535 | -9/Exiles | Met EX-DEC 2578 | -9/Exiles | Visited The Gauntlet 2923 | -9/Exiles | Discovered new exit (range 12) 3058 | -9/Exiles | Met EX-BIN 3198 | -9/Exiles | Aligned with FarCom system 3200 | -9/Exiles | Given EX-Vault access code 3257 | -9/Exiles | Opened EX-Vault 3278 | -9/Exiles | Found Flying Fortress v7 3344 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3597 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3597 | -9/Exiles | Entered Mines 3709 | -8/Mines | Lost 3 parts (1u2w) 4091 | -8/Mines | Discovered exit to Materials (range 6) 4380 | -8/Mines | Entered Materials 4380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5225 | -8/Materials | Repaired Imp. Heat Sink 5460 | -8/Materials | Build established: Mutant 6955 | -8/Materials | Discovered new exit (range 13) 6998 | -8/Materials | Destroyed 14 combat bots 7052 | -8/Materials | Entered Factory 7052 | -7/Factory | Evolved 2 slots: Utility x2 7166 | -7/Factory | Identified exit to DSF 7448 | -7/Factory | Fabricated Flexi-carbon Leg? 9928 | -7/Factory | Discovered new exit (range 12) 9977 | -7/Factory | Entered another Factory area 9977 | -6/Factory | Evolved 2 slots: Propulsion x2 10138 | -6/Factory | Repaired Hcp. Storage Unit 10176 | -6/Factory | Local machine network offline 10983 | -6/Factory | Discovered new exit (range 10) 11018 | -6/Factory | Entered Lower Caves 11508 | -6/Lower Caves | Attacked by a faux Warlord 12075 | -6/Lower Caves | Discovered new exit (range 16) 12085 | -6/Lower Caves | Learned Factory emergency access door positions 12129 | -6/Lower Caves | Found Prototype Device 12233 | -6/Lower Caves | Entered another Lower Caves area 12233 | -6/Lower Caves | Accompanied by 2 allies 12311 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12405 | -6/Lower Caves | Learned 4 Factory zone layouts 12674 | -6/Lower Caves | Learned Extension trap positions 12674 | -6/Lower Caves | Learned Factory emergency access door positions 12674 | -6/Lower Caves | Learned Armory security intel 12674 | -6/Lower Caves | Learned Factory terminal intel 12674 | -6/Lower Caves | Learned Research garrison access intel 12747 | -6/Lower Caves | Learned Factory emergency access door positions 12752 | -6/Lower Caves | Encountered a Warlord checkpoint 12910 | -6/Lower Caves | Identified exit to Data Miner 13021 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13075 | -6/Lower Caves | Destroyed 7 combat bots 13080 | -6/Lower Caves | Lost 3 parts (1n1u1w) 13214 | -6/Lower Caves | Entered Data Miner 13214 | -6/Data Miner | Accompanied by 2 allies 13214 | -6/Data Miner | Discovered new exit (range 7) 13239 | -6/Data Miner | Met Data Miner 13288 | -6/Data Miner | Learned location of Section 7 (-2) 13288 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13308 | -6/Data Miner | Received God Mode back door access code from Data Miner 13336 | -6/Data Miner | Entered Proximity Caves 13336 | -5/Proximity Caves | Accompanied by 2 allies 13444 | -5/Proximity Caves | Spotted B-75 Beast 13446 | -5/Proximity Caves | Escorted by Enhanced Grunt 13627 | -5/Proximity Caves | Learned 4 Factory zone layouts 13771 | -5/Proximity Caves | Discovered new exit (range 15) 13857 | -5/Proximity Caves | Entered Factory 13857 | -5/Factory | Accompanied by 3 allies 13857 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13858 | -5/Factory | Identified exit to Factory 13859 | -5/Factory | Identified Heart of Steel 13860 | -5/Factory | Loaded intel: 27 terminal locations 14124 | -5/Factory | Repaired Arm. Leg 14289 | -5/Factory | Identified exit to Upper Caves 14516 | -5/Factory | Build established: Scavenger-Mutant 14615 | -5/Factory | Cargo convoy interrupted 14788 | -5/Factory | Found Corrupted Prototype Device 14788 | -5/Factory | Identified Exp. Thermal Shield 14931 | -5/Factory | Entered Upper Caves 15251 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15482 | -5/Upper Caves | Discovered new exit (range 16) 15483 | -5/Upper Caves | Learned Factory garrison access intel 15537 | -5/Upper Caves | Entered another Upper Caves area 15538 | -5/Upper Caves | Encountered a Warlord checkpoint 15543 | -5/Upper Caves | Learned location of Armory (-4) 15602 | -5/Upper Caves | Discovered exit to Factory (range 7) 15611 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15611 | -5/Upper Caves | Entered Factory 15611 | -4/Factory | Evolved 2 slots: Utility x2 15613 | -4/Factory | Loaded intel: 4 garrison access locations 15754 | -4/Factory | Sucked down chute 15754 | -4/Factory | Entered Waste 15755 | -4/Waste | Met a frightened Derelict 15769 | -4/Waste | EMP discharged 15813 | -4/Waste | Spotted C-40 Crusher 15835 | -4/Waste | Spotted C-40 Crusher 15840 | -4/Waste | Spotted C-40 Crusher 15869 | -4/Waste | EMP discharged 15869 | -4/Waste | System corruption reached 10% 15895 | -4/Waste | Spotted C-40 Crusher 15915 | -4/Waste | Spotted C-40 Crusher 15921 | -4/Waste | Spotted C-40 Crusher 15931 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15933 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15961 | -4/Waste | Identified exit to Factory 15969 | -4/Waste | EMP discharged 15982 | -4/Waste | Entered Factory 16002 | -4/Factory | Identified exit to DSF 16220 | -4/Factory | Build established: Mutant 17337 | -4/Factory | System corruption reached 30% 17837 | -4/Factory | Lost 6 parts (2p2n1u1w) 18206 | -4/Factory | Build established: Scavenger-Mutant 18482 | -4/Factory | First assault squad dispatched 18500 | -4/Factory | Incoming assault squad redirected 18662 | -4/Factory | Build established: Mutant 18748 | -4/Factory | Incoming assault squad redirected 19043 | -4/Factory | Incoming assault squad redirected 19171 | -4/Factory | Core integrity fell below 50% 19205 | -4/Factory | Released all parts (11) 19223 | -4/Factory | Spotted B-86 Titan 19226 | -4/Factory | Core integrity fell below 20% 19235 | -4/Factory | Lost 4 parts (2n2u) 19276 | -4/Factory | Incoming assault squad redirected 19292 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. Subcomponent Replicator disabled. J62J0C9GTKF6FRXRVQNRB 3FKFH C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. B-60 Warrior unfolds itself. G-67 Veteran unfolds itself. I-47 Archangel unfolds itself. Triggered Hellfire Trap. An explosion rips through the floor. UYAXD6C#AA#E S>XL4FZREGBUM Z ALERT: Higher priority target reported, redirecting assault. Acquired 4 matter. Acquired 100 matter. Acquired 55 matter. Adv. ECM Suite destroyed. Acquired 81 matter. System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? ## | | ???????????????????????????????? #####+###? | | ????????????????????????????????? "??????????????? | | ?????????????????????????????^???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????^???????????????????? | | ###??????????????????????????^? ]?????????????+?? | | #??????????+#???????????????# ?????????? #### | | #?????????# #????????????#### ????????? | | !#?????????# #???????????# +???????# | | #????????## ############# #???????# | | #??????###^ ^ #???????# | | +??????? s#???????# | | #????????# ^^ ^ #???????# | | [ #????????# = #???????? | | #????????# ^ #?????????? | | ############ """""""s ############# ## | | "" "" """""""ss | | " " """"""" | | u " """"""" u | | p % k R s | | p [ @ | | ######+############R#####A ##########+## | | # # [ % # k # # | | ??? """ """ # % # """ """ # """ # "" | | ?? """ """ # % # """ """ k """ # "" | | # """ """ # % % # """ """ # """ # "" | | # # # #= # | | #* """ """ ## # ] # """ + | | # ???"" """ ## % ############ # """ # " | | ??????" """ ?# #??????????? # """ # " | | ??????? ?# #??????????? # # " | | ??????? ?# #??????????? # """ ##### | | ???????? ?# #??????????? # """ #???? | | ???????? ?# #??????????? # """ #???? | | ???????######?# #??????????? # [ #???? | | ??????????????# #??????????? # """ #???? | | ??????????????# ! #????????????# * """ #???? | | ??????????????# #????????????# """ #???? | | ??????????????###########????????????# #???? | | ?????????????????????????????????????##+######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 51 Energy Capacity 375 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Kinecelleration 30 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Explorer Preemptive Strike Slippery One The Oracle Challenges ------------ None Game ------ Seed MachineExperimentalStick Manual? 0 Play Time 04:27:25 Cumulative 78.8 hours Start 2022.03.22 @ 01:14:11 End 2022.03.22 @ 06:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72c6fffa-eb57-405b-bb35-7159f2d982bb