Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 02:17:14 Player: grhkm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (2242) 2242 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 4629 Bonus ------- High Alert Combat Kills 287 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 216/240 System Corruption 4% Temperature Hot (250) Movement Walking (112) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Weapon Shielding > --- WEAPON (3) ------- Particle Gun Particle Gun Grenade Launcher > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Terrain Scan Processor Advanced ECM Suite Light Armor Plating System Shield Improved EM Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Heat Sink Advanced ECM Suite System Shield Heavy Assault Rifle Grenade Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 83 | 7 7 31 38 Power 10 | 1 1 1 7 Engine 5 | 1 1 1 2 Core 5 | . . . 5 Reactor . | . . . . Propulsion 28 | 2 1 13 12 Treads . | . . . . Leg 28 | 2 1 13 12 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 3 1 3 8 Device 8 | 2 . 1 5 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 30 | 1 4 14 11 Energy Gun 10 | . . 5 5 Energy Cannon 6 | . . 5 1 Ballistic Gun 10 | 1 4 3 2 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 99 96 Engine 8 | . 14 11 3 Core 2 | . . . 5 Leg 35 | . 28 43 35 Device 10 | . 14 8 9 Storage 10 | . 14 11 9 Protection 3 | . . 2 5 Energy Gun 8 | . . 2 15 Energy Cannon 4 | . . 10 2 Ballistic Gun 12 | . 26 8 7 Peak Build Rating 35 | 8 10 23 35 Average Rating 19 | 5 9 14 29 On Entrance 10 | . 8 10 23 Naked Turns . | . . . . Heaviest Build 50 | 11 19 33 50 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 3 | 3 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 8 10 12 Most Carried 15 | 4 10 10 15 Average Carried 9 | 2 7 9 10 Final Capacity 15 | 8 10 10 15 Final Carried 15 | 4 10 9 15 Class Distribution -------------------- 32% | Scavenger-Mutant 24% | Mutant 19% | Tank 14% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1896 | 315 234 451 896 Remotely . | . . . . Salvage Created 3349 | 148 395 959 1847 Parts 183 | 12 23 61 87 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 52 | . 7 14 31 Guns 36 | . 7 . 29 Cannons 11 | . . 9 2 AOE 5 | . . 5 . Classes Destroyed 13 | 3 3 4 3 Worker 14 | 1 1 8 4 Builder 6 | . 1 3 2 Tunneler 5 | 3 2 . . Hauler 2 | . . 1 1 Recycler 7 | 1 1 3 2 Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 7 | . 3 4 . Grunt 30 | . 4 6 20 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 9 | . . 3 6 Hunter 3 | . . . 3 Best Kill Streak 10 | 4 5 7 10 Combat Bots Only 6 | . 3 6 6 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 257 | . 30 48 179 Missed 69 | . 13 10 46 Damage Taken 3302 | . 158 672 2472 Core 679 | . 44 75 560 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . . 26 Regen/Repaired (Parts) 95 | . . . 95 Core Remaining (%) 87 | 100 82 81 . Volleys Fired 222 | 15 46 58 103 Largest 3 | 1 2 2 3 Hottest 189 | 20 40 136 189 Shots Fired 500 | 15 89 117 279 Gun 396 | 15 89 40 252 Cannon 99 | . . 75 24 Launcher 5 | . . 2 3 Special . | . . . . Kinetic 235 | 15 89 32 99 Thermal 239 | . . 62 177 Explosive 5 | . . 2 3 Electromagnetic 21 | . . 21 . Robot Hit Streak 13 | 4 9 9 13 Robot Miss Streak 6 | 1 6 4 3 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 315 | 9 47 78 181 Core Hits 139 | 6 21 35 77 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 . 1 Critical Strikes 8 | . 2 . 6 Burn 5 | . . . 5 Destroy 3 | . 2 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5863 | 112 475 1875 3401 Guns 3967 | 112 475 379 3001 Cannons 1421 | . . 1130 291 Explosions 472 | . . 366 106 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 2115 | 112 475 270 1258 Thermal 3070 | . . 1036 2034 Explosive 305 | . . 199 106 Electromagnetic 370 | . . 370 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 2 4 Average Corruption 3 | . . 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 8 10 Message Errors 5 | . . 3 2 Matter Fused 5 | . . 2 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . . 1 Misfires 4 | . . 2 2 Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles 19 | . . 19 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 181 | . . 77 104 Shots 7 | . . 4 3 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 704 | . 6 582 704 Average Temperature 145 | . 6 156 141 Received Heat Transfer 1146 | . 42 141 963 Effects 32 | . . 14 18 Shutdowns 7 | . . 3 4 Energy Bleed 4 | . . 1 3 Interference 3 | . . 1 2 Matter Decay 6 | . . 4 2 Short Circuit 6 | . . 4 2 Damage (minor) 1 | . . 1 . Damage (major) 3 | . . . 3 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 14 | . . 2 12 Heat Transferred 6403 | . . 1704 4699 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 741 | 25 206 362 741 Initial 152 | . 16 31 152 Average 255 | 7 81 146 446 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 46 | 100 88 65 5 Level 1 27 | . 11 34 34 Level 2 23 | . . . 53 Level 3 2 | . . . 5 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 2 2 9 Investigation 6 | . . 2 4 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 12 28 44 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 5 6 6 Terminals 13 | . 4 5 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 46 | . 11 14 21 Successful 33 | . 9 12 12 Failed 13 | . 2 2 9 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 17 | . 1 6 10 Terminals 35 | . 8 12 15 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . 3 . . Scanalyzers 5 | . . 2 3 Garrison Access . | . . . . Terminal Hacks 15 | . 5 6 4 Record 5 | . 1 3 1 Robot Analysis 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 3 | . 2 . 1 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Transport Status 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 1 4 4 Terminals 9 | . 1 4 4 Botnet 9 | . 1 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 5 5 Full Trace Events 5 | . . 1 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 19 | . . . 19 Parts Recycled . | . . . . Recycled Matter 3 | . 3 . . Retrieved Matter 3 | . 3 . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2874 | 157 678 770 1269 Spaces Moved 1547 | 90 416 406 635 Core 11 | 11 . . . Treads . | . . . . Legs 1536 | 79 416 406 635 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 119 | 124 120 122 115 Slowest Speed 200 | 200 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 6 43 42 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . . 21 19 Melee . | . . . . Projectile 1 | . . 1 . AOE 39 | . . 20 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2155 | 117 516 569 953 Wait 198 | . 33 38 127 Move 1544 | 89 415 405 635 Hop . | . . . . Pick Up 47 | 4 8 12 23 Fast Attach 20 | 7 2 5 6 Attach 21 | . 1 6 14 Detach 6 | 1 . 2 3 Swap 42 | . 4 20 18 Drop 54 | 1 7 23 23 Fire 222 | 15 46 58 103 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 5) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Propulsion x2 990 | -9/Materials | Build established: Scavenger-Mutant 1562 | -9/Materials | Discovered new exit (range 11) 1606 | -9/Materials | Entered another Materials area 1606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1740 | -8/Materials | Core integrity fell below 50% 1860 | -8/Materials | Repaired Carbon-fiber Leg 2113 | -8/Materials | Build established: Scavenger-Gunner 2290 | -8/Materials | Garrison activated, responded to threat 2420 | -8/Materials | Build established: Tank 2554 | -8/Materials | Core integrity fell below 20% 2806 | -8/Materials | First assault squad dispatched 2875 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Downloaded coordinate data. ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. U-05 Engineer builds a Door. System corrupted: Matter fused (-5). Slug penetrates Y-45 Defender. Y-45 Defender destroyed. Slug penetrates Wall. System corrupted: Matter fused (-5). Slug penetrates Wall. Critical hit (Burn: +37). C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Slug penetrates Nuclear Reactor. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. 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Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Quantum Hacking Significant Disruption True Hacker Challenges ------------ None Game ------ Seed ControlNetworkSystem Manual? 0 Play Time 00:45:36 Cumulative 5.8 hours Start 2024.09.02 @ 00:21:13 End 2024.09.02 @ 02:17:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47bbb50a-aa92-4a63-9c6b-2f6b9d13783c