Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 22:31:14 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (3) 15 Value Destroyed (90) 90 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3025 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 677/700 Matter 68/300 Energy 145/160 System Corruption 0% Temperature Cool (16) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Missile Launcher Heavy Hammer > --- INVENTORY (5) ---- Ion Engine Nuclear Core Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Heavy Hammer > --- INVENTORY -------- Ion Engine Nuclear Core Flight Unit Advanced Visual Processing Unit [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Hammer Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 21 | . 1 . 1 7 8 4 Power 3 | . . . . 1 1 1 Engine 2 | . . . . 1 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | . . . 1 4 2 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . 1 4 2 1 Utility 7 | . . . . 1 5 1 Device 2 | . . . . 1 . 1 Storage . | . . . . . . . Processor 2 | . . . . . 2 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 3 | . 1 . . 1 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 7 | . . . . 4 1 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . . 1 . 2 Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Highest Loss Streak 4 | . . . . 4 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 44 | . 14 14 16 38 65 79 Engine 4 | . . . . 4 7 5 Flight 21 | . . . 5 21 34 30 Device 2 | . . . . 5 . 1 Processor 2 | . . . . . 2 15 Hackware 1 | . . . . . 5 7 Protection 2 | . . . . . 6 7 Launcher 5 | . 14 14 11 5 . 1 Impact Weapon 3 | . . . . 2 9 7 Naked Turns 6 | . 6 . . . . . Heaviest Build 22 | . 3 3 3 6 15 22 Greatest Support 28 | 3 3 3 4 16 19 28 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 Average Carried 4 | . 5 5 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 4 3 Class Distribution -------------------- 71% | Mutant 28% | Sprinter Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 238 | 200 . . . . 38 . Remotely . | . . . . . . . Salvage Created 10 | . . . . 10 . . Parts 3 | . . . . 3 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 3 | . . . . 3 . . AOE 3 | . . . . 3 . . Classes Destroyed 1 | . . . . 1 . . Swarmer 3 | . . . . 3 . . Best Kill Streak 3 | . . . . 3 . . Combat Bots Only 3 | . . . . 3 . . Max Kills in Single Turn 2 | . . . . 2 . . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 881 | . . . . 477 270 134 Core 333 | . . . . 253 57 23 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 100 . 36 89 . Volleys Fired 8 | . . . . 7 . 1 Largest 1 | . . . . 1 . 1 Hottest 39 | . . . . 30 . 39 Shots Fired 8 | . . . . 7 . 1 Gun . | . . . . . . . Cannon . | . . . . . . . Launcher 8 | . . . . 7 . 1 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 8 | . . . . 7 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . . . . 1 . . Robot Miss Streak 1 | . . . . 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 1 | . . . . 1 . . Core Hits 4 | . . . . 4 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 128 | . . . . 128 . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions 128 | . . . . 128 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 128 | . . . . 128 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 3 . . Matter Fused 2 | . . . . 2 . . Parts Rejected 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 12 | . . . . 9 12 8 Average Temperature 6 | . . . . 9 7 4 Received Heat Transfer 285 | . . . . 129 117 39 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 528 | . 30 11 3 528 345 205 Initial 222 | . . 11 3 . 222 156 Average 213 | . 16 11 3 275 276 168 Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 44 | . 100 100 100 28 . 94 Level 1 45 | . . . . 53 100 6 Level 2 9 | . . . . 17 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . 4 1 . Investigation 3 | . . . . 3 . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 2 . . 27 18 4 Peak Tracking Total 17 | . 1 . . 16 17 4 Tactical Retreats 7 | . . . . 4 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 6 | . . . . 6 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 8 | . . . . 6 1 1 Terminals 8 | . . . . 6 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . . . . 18 7 2 Successful 9 | . . . . 4 4 1 Failed 18 | . . . . 14 3 1 Catastrophic 4 | . . . . 4 . . Database Lockouts . | . . . . . . . Manual 21 | . . . . 14 6 1 Terminals 27 | . . . . 18 7 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . 2 3 1 Level Access Points 2 | . . . . 1 1 . Emergency Access Points 1 | . . . . . . 1 Terminal Index 2 | . . . . 1 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . 2 1 . Terminals 3 | . . . . 2 1 . Botnet 3 | . . . . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . 5 1 1 Full Trace Events 4 | . . . . 4 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 387 | . 21 32 18 197 69 50 Spaces Moved 898 | 1 39 63 36 452 174 133 Core 115 | 1 39 63 12 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 783 | . . . 24 452 174 133 Fastest Speed 31 | 50 50 50 35 34 31 31 Average Speed 35 | 50 50 50 40 35 31 31 Slowest Speed 50 | 50 50 50 50 40 31 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 26 | . . . . 14 11 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 13 24 6 76 28 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 39 | . . . . 31 . 8 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 38 | . . . . 30 . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 915 | . 39 62 38 462 176 138 Wait . | . . . . . . . Move 845 | . 38 62 35 425 154 131 Hop 21 | . . . . 12 8 1 Pick Up 12 | . . . 1 5 5 1 Fast Attach 11 | . 1 . 1 5 3 1 Attach 9 | . . . . 2 5 2 Detach . | . . . . . . . Swap 1 | . . . . . . 1 Drop 6 | . . . 1 4 1 . Fire 8 | . . . . 7 . 1 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 7) 22 | -10/Materials | Entered Mines 51 | -10/Mines | Discovered new exit (range 6) 54 | -10/Mines | Entered Materials 54 | -9/Materials | Evolved 2 slots: Utility x2 66 | -9/Materials | Discovered new exit (range 16) 72 | -9/Materials | Entered Storage 216 | -9/Storage | Lost 4 parts (1p1n1u1w) 218 | -9/Storage | Core integrity fell below 50% 227 | -9/Storage | Identified exit to Materials 269 | -9/Storage | Entered Materials 269 | -8/Materials | Evolved 2 slots: Propulsion x2 300 | -8/Materials | Identified exit to Factory 338 | -8/Materials | Entered Factory 338 | -7/Factory | Evolved 2 slots: Utility x2 388 | -7/Factory | Self-destructed Last Messages --------------- 00333_ G-47 Trooper destroyed. 00334_ Dropped Com. Wheel. 00334_ Med. Armor Plating destroyed. 00336_ Acquired Lgt. Nuclear Core. 00337_ Acquired 38 matter. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 00345_ Acquired Adv. Weight Redist. System. 00352_ ALERT: All DSF locations entering lockdown mode. 00364_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (87,4) (83,4) Map updated. 00364_ Connecting with Terminal... 00376_ Acquired Hvy. Missile Launcher. 00381_ Imp. Flight Unit destroyed. 00388_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ######??###################??????????????????????? | | =#?# #??????????????????????? | | [ #?# #??????????????????????? | | #?# #??????????????????????? | | """ #?# #??????????????????????? | | """ #?# #??????????????????????? | | """ #?# #??????????????????????? | | #?# #??????????????????????? | | #+####?# #??????????????????????? | | #????###+######+##########?????????????????????? | | ######## #??# ????????????????????? | | #??# #???????????????????? | | ###### #### #???????????????????? | | ?????# ???????????????????? | | ?????# #?###+####???????????????????? | | ?????# #?# #???????????????????? | | ??#### #?# #???????????????????? | | ??+ #?# #???????????????????? | | ??####### ##### #?# ! #???????????????????? | | ???????##+##### #?# ##??????????????????? | | ???????# # #?# = #?????"" "????????? | | ???????# [[ # #### @ ## ???????? | | ???????# [[ # ## #####????????????? | | ??????# [[ # ## ???????? | | ??????# # ??????? | | ?????# """" # ?????? | | ?????# """" + Y ??????? | | ###????# """" # ??????? | | ???????# """" # ??????? | | ???????# """" ######## ???????? | | ???????# """" #??????# #### T#####???????? | | ???????# #??????### ###????##???????????? | | ???????#] ! #????????# #???????????????????? | | ???????########????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 290 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussSurveybotTerminator Manual? 0 Play Time 00:13:14 Cumulative 147.8 hours Start 2022.05.01 @ 22:19:59 End 2022.05.01 @ 22:31:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 222 Adventurer 0 Explorer 1 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69df188b-9978-4aa9-8406-5209e7ba574b