Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 16:14:13 Player: mgobin-777 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (201) 1005 Value Destroyed (5740) 5740 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 9974 Bonus ------- High Alert Combat Kills 769 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 100/100 System Corruption 19% Temperature Warm (127) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Gravity Neutralizer Improved Signal Interpreter Advanced Targeting Computer Graphene Brace Hacking Suite Heavy Proton Cannon Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Proton Cannon Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating Graphene Brace Hacking Suite Beamcaster Heavy Proton Cannon [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 112 | 6 5 31 30 40 Power 23 | 1 . 5 11 6 Engine 11 | 1 . 5 4 1 Core 12 | . . . 7 5 Reactor . | . . . . . Propulsion 25 | 2 2 8 4 9 Treads 14 | . . 5 4 5 Leg . | . . . . . Wheel 9 | 2 2 3 . 2 Hover 2 | . . . . 2 Flight . | . . . . . Utility 28 | 1 1 6 11 9 Device 8 | . 1 1 3 3 Storage 4 | 1 . 2 . 1 Processor 6 | . . 1 3 2 Hackware 1 | . . . 1 . Protection 9 | . . 2 4 3 Artifact . | . . . . . Weapon 36 | 2 2 12 4 16 Energy Gun 10 | 1 1 4 1 3 Energy Cannon 13 | . 1 3 2 7 Ballistic Gun 6 | 1 . 3 . 2 Ballistic Cannon 2 | . . 1 1 . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 2 1 5 Corrupted Parts 5 | . . . . 5 System Corruption 12 | . . . . 12 Parts Lost 46 | . . 8 15 23 Power 9 | . . . 4 5 Propulsion 11 | . . 2 3 6 Utility 10 | . . 2 3 5 Weapon 16 | . . 4 5 7 Highest Loss Streak 12 | . . 3 8 12 To Critical Strikes . | . . . . . Average Backups 8 | . 2 6 8 11 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . 1 2 4 7 Weapon 3 | . 1 4 3 3 Tool/Special . | . . . . . Unused Backups 12 | . . 6 2 4 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 7 | . . 2 1 4 Weapon 4 | . . 3 1 . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 87 94 90 89 Engine 7 | . 14 11 7 4 Core 5 | . . . 8 9 Treads 13 | . . 12 17 15 Wheel 4 | . 28 8 . . Device 4 | . 2 3 8 3 Storage 9 | . 14 11 9 7 Processor 11 | . . 5 7 19 Protection 6 | . . 9 6 5 Energy Gun 4 | . 4 11 1 2 Energy Cannon 9 | . 12 9 11 8 Ballistic Gun 5 | . 11 5 3 4 Ballistic Cannon 3 | . . 5 4 2 Peak Build Rating 56 | 6 9 17 31 56 Average Rating 28 | 3 6 13 25 42 On Entrance 12 | . 6 9 15 30 Naked Turns . | . . . . . Heaviest Build 76 | 13 16 35 45 76 Greatest Support 60 | 26 26 40 49 60 Greatest Overweight (x) 9 | . . 1 8 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 Average Capacity 11 | 7 8 9 10 14 Most Carried 15 | 4 5 10 10 15 Average Carried 9 | . 2 6 9 12 Final Capacity 15 | 8 8 10 10 15 Final Carried 10 | . 4 10 10 7 Class Distribution -------------------- 33% | Scavenger-Gunner 23% | Gunner 18% | Scavenger-Tank 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3205 | 112 275 829 686 1303 Remotely . | . . . . . Salvage Created 7059 | . 420 1911 1485 3243 Parts 410 | . 20 127 98 165 Haulers Intercepted 9 | . 1 3 3 2 Recyclers Shooed 6 | . . 1 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 129 | . 6 39 29 55 Melee 1 | . . . . 1 Guns 55 | . 4 19 8 24 Cannons 56 | . 2 14 18 22 AOE 14 | . . 5 3 6 Classes Destroyed 18 | . 5 6 4 3 Worker 22 | . 1 6 4 11 Builder 16 | . 2 3 5 6 Tunneler 4 | . 1 3 . . Hauler 9 | . 1 3 3 2 Recycler 9 | . . 3 1 5 Mechanic 6 | . . 2 . 4 Operator 4 | . . 2 2 . Watcher 2 | . . 1 1 . Swarmer 31 | . . 14 6 11 Grunt 64 | . 6 15 14 29 Brawler 3 | . . . . 3 Duelist 3 | . . . 1 2 Protector 1 | . . . . 1 Sentry 16 | . . 10 4 2 Specialist 2 | . . . 2 . Hunter 2 | . . . 1 1 Programmer 5 | . . . . 5 Heavy 2 | . . . 1 1 Best Kill Streak 14 | . 3 9 8 14 Combat Bots Only 6 | . 2 5 6 6 Max Kills in Single Turn 5 | . 1 3 2 5 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 889 | . 36 176 220 457 Missed 257 | . 12 43 58 144 Hits 632 | . 24 133 162 313 Melee 14 | . . . . 14 Projectile 618 | . 24 133 162 299 Critical Strikes 22 | . . 2 8 12 Damage Taken 9486 | . 319 1491 2571 5105 Core 1287 | . 58 225 291 713 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . . . 4 . Regen/Repaired (Parts) 153 | . . 153 . . Core Remaining (%) 66 | 100 76 43 47 . Volleys Fired 388 | . 35 99 100 154 Largest 3 | . 2 3 3 3 Hottest 166 | . 110 166 166 165 Shots Fired 889 | . 69 261 225 334 Gun 441 | . 34 174 50 183 Cannon 432 | . 35 83 171 143 Launcher 16 | . . 4 4 8 Special . | . . . . . Kinetic 378 | . 27 94 86 171 Thermal 433 | . 42 157 135 99 Explosive 16 | . . 4 4 8 Electromagnetic 62 | . . 6 . 56 Robot Hit Streak 14 | . 9 14 14 11 Robot Miss Streak 6 | . 4 5 5 6 Penetration Max 2 | . . . 1 2 Secondary Targets 5 | . . 2 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 554 | . 49 141 140 224 Core Hits 279 | . 16 74 69 120 Critical Kills 3 | . . 1 . 2 Critical Parts Destroyed 9 | . 1 . . 8 Critical Strikes 26 | . 2 4 5 15 Burn 7 | . 1 3 2 1 Meltdown 1 | . . 1 . . Destroy 9 | . 1 . . 8 Blast 4 | . . . 3 1 Corrupt 2 | . . . . 2 Smash 3 | . . . . 3 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 16832 | . 774 3101 3748 9209 Guns 6196 | . 321 1762 560 3553 Cannons 7358 | . 437 666 2821 3434 Explosions 2611 | . . 652 357 1602 Melee 562 | . . . . 562 Ramming 105 | . 16 21 10 58 Kinetic 6870 | . 257 759 1626 4228 Thermal 5701 | . 501 1581 1755 1864 Explosive 2611 | . . 652 357 1602 Electromagnetic 983 | . . 88 . 895 Impact 562 | . . . . 562 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . 2 2 . 19 Average Corruption 5 | . 2 1 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 82 | . 5 10 . 67 Message Errors 18 | . 1 1 . 16 Matter Fused 14 | . 2 2 . 10 Heat Flow Errors 11 | . . 2 . 9 Energy Discharges 11 | . 1 2 . 8 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 9 | . . 2 . 7 Data Loss (major) 2 | . . . . 2 Misfires 5 | . . . . 5 Alerts 2 | . . 1 . 1 Misdirections 1 | . . . . 1 Weapon Failures 6 | . 1 . . 5 Overload Shots . | . . . . . Overflow Damage 679 | . . 5 89 585 Projectiles 205 | . . . 89 116 Explosions 150 | . . 5 . 145 Melee 324 | . . . . 324 Knockbacks 16 | . . . 8 8 Impact 3 | . . . . 3 Kinetic 13 | . . . 8 5 Secondary . | . . . . . Self-Inflicted Damage 65 | . 7 29 29 . Shots 2 | . . 1 1 . Rammed 19 | . 5 2 3 9 Targets Rammed 20 | . 5 2 4 9 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 646 | . 258 646 492 499 Average Temperature 158 | . 68 179 165 153 Received Heat Transfer 3486 | . 171 450 1080 1785 Effects 75 | . . 41 11 23 Shutdowns 25 | . . 9 7 9 Energy Bleed 14 | . . 4 4 6 Interference 10 | . . 7 . 3 Matter Decay 7 | . . 4 . 3 Short Circuit 6 | . . 5 . 1 Damage (minor) 4 | . . 3 . 1 Damage (major) 8 | . . 8 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 4 | . . 1 . 3 Combat Hostiles 1 | . . . . 1 Parts Fried 12 | . . 4 . 8 Impact Corruptions 7 | . . . . 7 Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 18 | . . 11 4 3 Heat Transferred 11378 | . 1184 3885 3441 2868 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . . 2 2 4 Low Security (%) 52 | 100 100 56 15 59 Level 1 27 | . . 26 63 16 Level 2 13 | . . 17 21 9 Level 3 5 | . . . . 11 Level 4 1 | . . . . 3 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1267 | . 53 582 554 1267 Initial 249 | . . 3 241 249 Average 254 | . 19 239 302 289 Influence Increases 4309 | . 223 1208 981 1897 Destroy 0b10 Robot/C 2560 | . 120 780 580 1080 Destroy 0b10 Robot/NC 365 | . 25 115 80 145 Destroy Leader 602 | . 32 188 148 234 Successful Hack 20 | . . 6 . 14 Disable Machine 390 | . . 45 120 225 Destroy Structure 252 | . 1 44 38 169 Partial Spotted 30 | . 30 . . . Lose Combat Pursuer 90 | . 15 30 15 30 Influence Decreases 3088 | . 215 643 1004 1226 Entered New Map 638 | . . 5 332 301 Time Decay 1995 | . 215 563 522 695 Lost Part 455 | . . 75 150 230 Squads Dispatched 30 | . . 4 6 20 Investigation 4 | . . 1 2 1 Extermination 4 | . . . . 4 Reinforcement 17 | . . 2 4 11 Assault 3 | . . 1 . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 10 | . . . 2 8 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 176 | . 11 56 37 72 Peak Tracking Total 7 | . 4 5 6 7 Tactical Retreats 6 | . 1 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 26 | . . 3 8 15 Max in Single Turn 5 | . . 2 2 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 3 1 2 Terminals . | . . . . . Fabricators 2 | . . . . 2 Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 23 | . . 13 5 5 Successful 18 | . . 11 4 3 Failed 5 | . . 2 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators 5 | . . . . 5 Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 15 | . . 10 5 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 13 | . . 9 4 . Insert Component 7 | . . 5 2 . Analyze 6 | . . 4 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . 1 2 . Used . | . . . . . Hacking Detections 5 | . . 3 1 1 Full Trace Events 5 | . . 3 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 4 1 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 3 | . . . . 3 Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 4 1 . Part Schematics Acquired 5 | . . 4 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1 | . . . 1 . Optics 1 | . . . 1 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6761 | 37 580 1747 1449 2948 Spaces Moved 2994 | 31 443 937 548 1035 Core 15 | 6 . . 4 5 Treads 1860 | . . 459 544 857 Legs . | . . . . . Wheels 1006 | 25 443 478 . 60 Hover 113 | . . . . 113 Flight . | . . . . . Fastest Speed 50 | 50 80 80 160 105 Average Speed 165 | 82 88 126 190 221 Slowest Speed 500 | 90 90 240 450 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 48 | 3 66 83 51 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 259 | . . 53 34 172 Melee . | . . . . . Projectile 103 | . . 1 13 89 AOE 156 | . . 52 21 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3983 | 42 558 1289 737 1357 Wait 255 | . 60 144 5 46 Move 2990 | 30 442 936 547 1035 Hop . | . . . . . Pick Up 119 | 6 8 42 25 38 Fast Attach 11 | . . 1 9 1 Attach 79 | 6 1 16 19 37 Detach 3 | . . . . 3 Swap 47 | . 4 23 8 12 Drop 65 | . 3 26 20 16 Fire 388 | . 35 99 100 154 Melee 6 | . . . . 6 Ram 5 | . 5 . . . Kick . | . . . . . Crush 15 | . . 2 4 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 9) 401 | -10/Materials | Discovered new exit (range 10) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1014 | -9/Materials | Build established: Scavenger-Gunner 1204 | -9/Materials | Discovered new exit (range 15) 1259 | -9/Materials | Lost 3 parts (1n2w) 1836 | -9/Materials | Core integrity fell below 50% 2159 | -9/Materials | Repaired Hrd. Light Armor Plating 2197 | -9/Materials | Discovered new exit (range 12) 2218 | -9/Materials | First assault squad dispatched 2365 | -9/Materials | Entered another Materials area 2365 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2463 | -8/Materials | Build established: Scavenger-Tank 2788 | -8/Materials | Lost 8 parts (2p2n3u1w) 2885 | -8/Materials | Discovered new exit (range 11) 3340 | -8/Materials | Lost 6 parts (2p1n3w) 3357 | -8/Materials | Found Prototype Device 3412 | -8/Materials | Discovered new exit (range 9) 3613 | -8/Materials | Build established: Scavenger-Gunner 3727 | -8/Materials | Discovered new exit (range 10) 3786 | -8/Materials | Core integrity fell below 50% 3814 | -8/Materials | Entered Factory 3814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3937 | -7/Factory | Fabricated Hacking Suite (x1) 4234 | -7/Factory | Build established: Gunner 5251 | -7/Factory | Cargo convoy interrupted 5619 | -7/Factory | Build established: Mutant 5756 | -7/Factory | Discovered new exit (range 15) 5782 | -7/Factory | System corruption reached 10% 5794 | -7/Factory | Identified exit to Factory 6180 | -7/Factory | Build established: Scavenger-Gunner 6614 | -7/Factory | First assault squad dispatched 6624 | -7/Factory | Garrison activated, responded to threat 6734 | -7/Factory | Crushed by falling debris 6734 | -7/Factory | Core integrity fell below 50% 6746 | -7/Factory | Core integrity fell below 20% 6762 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06737_ Enh. Coil Gun destroyed. 06738_ K-01 Serf collects debris. 06740_ U-05 Engineer builds a Wall. 06741_ K-01 Serf collects debris. 06741_ Enh. Coil Gun destroyed. 06741_ Critical hit (Burn: +37). 06744_ UTYZ< WHFT8OTCOA,WVZBKWM1A6&CFMAV 06744_ K-01 Serf collects debris. 06744_ U-05 Engineer builds a Door. 06744_ Acquired Lgt. Nuclear Core. 06747_ Lgt. Nuclear Core destroyed. 06747_ K-01 Serf collects debris. 06747_ Beamcaster destroyed. 06748_ Acquired 61 matter. 06749_ The unstable cave ceiling collapses. 06750_ K-01 Serf collects debris. 06754_ Critical hit (Burn: +37). 06757_ K-01 Serf collects debris. 06761_ System corrupted: Heat flow error (+152). 06761_ K-01 Serf collects debris. 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""????????????????????? | | ??????????????????# ?? ????????????????????? | | ??????????????????# ! ???? ?????????????????????? | | ??????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Actuator Array | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Hrd. Light Armor Plating | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonTractorNetwork Manual? 0 Play Time 01:05:02 Cumulative 27.9 hours Start 2025.10.09 @ 14:33:13 End 2025.10.09 @ 16:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 75 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e66ebe7d-9915-4e93-a821-8272c5fb0906